virgl: add initial images support (v2)
[mesa.git] / src / gallium / drivers / virgl / virgl_hw.h
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef VIRGL_HW_H
24 #define VIRGL_HW_H
25
26 struct virgl_box {
27 uint32_t x, y, z;
28 uint32_t w, h, d;
29 };
30
31 /* formats known by the HW device - based on gallium subset */
32 enum virgl_formats {
33 VIRGL_FORMAT_B8G8R8A8_UNORM = 1,
34 VIRGL_FORMAT_B8G8R8X8_UNORM = 2,
35 VIRGL_FORMAT_A8R8G8B8_UNORM = 3,
36 VIRGL_FORMAT_X8R8G8B8_UNORM = 4,
37 VIRGL_FORMAT_B5G5R5A1_UNORM = 5,
38 VIRGL_FORMAT_B4G4R4A4_UNORM = 6,
39 VIRGL_FORMAT_B5G6R5_UNORM = 7,
40 VIRGL_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
41 VIRGL_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
42 VIRGL_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */
43 VIRGL_FORMAT_L16_UNORM = 13, /**< ushort luminance */
44
45 VIRGL_FORMAT_Z16_UNORM = 16,
46 VIRGL_FORMAT_Z32_UNORM = 17,
47 VIRGL_FORMAT_Z32_FLOAT = 18,
48 VIRGL_FORMAT_Z24_UNORM_S8_UINT = 19,
49 VIRGL_FORMAT_S8_UINT_Z24_UNORM = 20,
50 VIRGL_FORMAT_Z24X8_UNORM = 21,
51 VIRGL_FORMAT_S8_UINT = 23, /**< ubyte stencil */
52
53 VIRGL_FORMAT_R32_FLOAT = 28,
54 VIRGL_FORMAT_R32G32_FLOAT = 29,
55 VIRGL_FORMAT_R32G32B32_FLOAT = 30,
56 VIRGL_FORMAT_R32G32B32A32_FLOAT = 31,
57
58 VIRGL_FORMAT_R16_UNORM = 48,
59 VIRGL_FORMAT_R16G16_UNORM = 49,
60
61 VIRGL_FORMAT_R16G16B16A16_UNORM = 51,
62
63 VIRGL_FORMAT_R16_SNORM = 56,
64 VIRGL_FORMAT_R16G16_SNORM = 57,
65 VIRGL_FORMAT_R16G16B16A16_SNORM = 59,
66
67 VIRGL_FORMAT_R8_UNORM = 64,
68 VIRGL_FORMAT_R8G8_UNORM = 65,
69
70 VIRGL_FORMAT_R8G8B8A8_UNORM = 67,
71
72 VIRGL_FORMAT_R8_SNORM = 74,
73 VIRGL_FORMAT_R8G8_SNORM = 75,
74 VIRGL_FORMAT_R8G8B8_SNORM = 76,
75 VIRGL_FORMAT_R8G8B8A8_SNORM = 77,
76
77 VIRGL_FORMAT_R16_FLOAT = 91,
78 VIRGL_FORMAT_R16G16_FLOAT = 92,
79 VIRGL_FORMAT_R16G16B16_FLOAT = 93,
80 VIRGL_FORMAT_R16G16B16A16_FLOAT = 94,
81
82 VIRGL_FORMAT_L8_SRGB = 95,
83 VIRGL_FORMAT_L8A8_SRGB = 96,
84 VIRGL_FORMAT_B8G8R8A8_SRGB = 100,
85 VIRGL_FORMAT_B8G8R8X8_SRGB = 101,
86 VIRGL_FORMAT_R8G8B8A8_SRGB = 104,
87
88 /* compressed formats */
89 VIRGL_FORMAT_DXT1_RGB = 105,
90 VIRGL_FORMAT_DXT1_RGBA = 106,
91 VIRGL_FORMAT_DXT3_RGBA = 107,
92 VIRGL_FORMAT_DXT5_RGBA = 108,
93
94 /* sRGB, compressed */
95 VIRGL_FORMAT_DXT1_SRGB = 109,
96 VIRGL_FORMAT_DXT1_SRGBA = 110,
97 VIRGL_FORMAT_DXT3_SRGBA = 111,
98 VIRGL_FORMAT_DXT5_SRGBA = 112,
99
100 /* rgtc compressed */
101 VIRGL_FORMAT_RGTC1_UNORM = 113,
102 VIRGL_FORMAT_RGTC1_SNORM = 114,
103 VIRGL_FORMAT_RGTC2_UNORM = 115,
104 VIRGL_FORMAT_RGTC2_SNORM = 116,
105
106 VIRGL_FORMAT_A8B8G8R8_UNORM = 121,
107 VIRGL_FORMAT_B5G5R5X1_UNORM = 122,
108 VIRGL_FORMAT_R11G11B10_FLOAT = 124,
109 VIRGL_FORMAT_R9G9B9E5_FLOAT = 125,
110 VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT = 126,
111
112 VIRGL_FORMAT_B10G10R10A2_UNORM = 131,
113 VIRGL_FORMAT_R8G8B8X8_UNORM = 134,
114 VIRGL_FORMAT_B4G4R4X4_UNORM = 135,
115 VIRGL_FORMAT_B2G3R3_UNORM = 139,
116
117 VIRGL_FORMAT_L16A16_UNORM = 140,
118 VIRGL_FORMAT_A16_UNORM = 141,
119
120 VIRGL_FORMAT_A8_SNORM = 147,
121 VIRGL_FORMAT_L8_SNORM = 148,
122 VIRGL_FORMAT_L8A8_SNORM = 149,
123
124 VIRGL_FORMAT_A16_SNORM = 151,
125 VIRGL_FORMAT_L16_SNORM = 152,
126 VIRGL_FORMAT_L16A16_SNORM = 153,
127
128 VIRGL_FORMAT_A16_FLOAT = 155,
129 VIRGL_FORMAT_L16_FLOAT = 156,
130 VIRGL_FORMAT_L16A16_FLOAT = 157,
131
132 VIRGL_FORMAT_A32_FLOAT = 159,
133 VIRGL_FORMAT_L32_FLOAT = 160,
134 VIRGL_FORMAT_L32A32_FLOAT = 161,
135
136 VIRGL_FORMAT_R8_UINT = 177,
137 VIRGL_FORMAT_R8G8_UINT = 178,
138 VIRGL_FORMAT_R8G8B8_UINT = 179,
139 VIRGL_FORMAT_R8G8B8A8_UINT = 180,
140
141 VIRGL_FORMAT_R8_SINT = 181,
142 VIRGL_FORMAT_R8G8_SINT = 182,
143 VIRGL_FORMAT_R8G8B8_SINT = 183,
144 VIRGL_FORMAT_R8G8B8A8_SINT = 184,
145
146 VIRGL_FORMAT_R16_UINT = 185,
147 VIRGL_FORMAT_R16G16_UINT = 186,
148 VIRGL_FORMAT_R16G16B16_UINT = 187,
149 VIRGL_FORMAT_R16G16B16A16_UINT = 188,
150
151 VIRGL_FORMAT_R16_SINT = 189,
152 VIRGL_FORMAT_R16G16_SINT = 190,
153 VIRGL_FORMAT_R16G16B16_SINT = 191,
154 VIRGL_FORMAT_R16G16B16A16_SINT = 192,
155 VIRGL_FORMAT_R32_UINT = 193,
156 VIRGL_FORMAT_R32G32_UINT = 194,
157 VIRGL_FORMAT_R32G32B32_UINT = 195,
158 VIRGL_FORMAT_R32G32B32A32_UINT = 196,
159
160 VIRGL_FORMAT_R32_SINT = 197,
161 VIRGL_FORMAT_R32G32_SINT = 198,
162 VIRGL_FORMAT_R32G32B32_SINT = 199,
163 VIRGL_FORMAT_R32G32B32A32_SINT = 200,
164
165 VIRGL_FORMAT_A8_UINT = 201,
166 VIRGL_FORMAT_L8_UINT = 203,
167 VIRGL_FORMAT_L8A8_UINT = 204,
168
169 VIRGL_FORMAT_A8_SINT = 205,
170 VIRGL_FORMAT_L8_SINT = 207,
171 VIRGL_FORMAT_L8A8_SINT = 208,
172
173 VIRGL_FORMAT_A16_UINT = 209,
174 VIRGL_FORMAT_L16_UINT = 211,
175 VIRGL_FORMAT_L16A16_UINT = 212,
176
177 VIRGL_FORMAT_A16_SINT = 213,
178 VIRGL_FORMAT_L16_SINT = 215,
179 VIRGL_FORMAT_L16A16_SINT = 216,
180
181 VIRGL_FORMAT_A32_UINT = 217,
182 VIRGL_FORMAT_L32_UINT = 219,
183 VIRGL_FORMAT_L32A32_UINT = 220,
184
185 VIRGL_FORMAT_A32_SINT = 221,
186 VIRGL_FORMAT_L32_SINT = 223,
187 VIRGL_FORMAT_L32A32_SINT = 224,
188
189 VIRGL_FORMAT_B10G10R10A2_UINT = 225,
190 VIRGL_FORMAT_R8G8B8X8_SNORM = 229,
191
192 VIRGL_FORMAT_R8G8B8X8_SRGB = 230,
193
194 VIRGL_FORMAT_B10G10R10X2_UNORM = 233,
195 VIRGL_FORMAT_R16G16B16X16_UNORM = 234,
196 VIRGL_FORMAT_R16G16B16X16_SNORM = 235,
197 VIRGL_FORMAT_MAX,
198 };
199
200 /* These are used by the capability_bits field in virgl_caps_v2. */
201 #define VIRGL_CAP_NONE 0
202 #define VIRGL_CAP_TGSI_INVARIANT (1 << 0)
203 #define VIRGL_CAP_TEXTURE_VIEW (1 << 1)
204 #define VIRGL_CAP_SET_MIN_SAMPLES (1 << 2)
205 #define VIRGL_CAP_COPY_IMAGE (1 << 3)
206 #define VIRGL_CAP_TGSI_PRECISE (1 << 4)
207
208 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
209 #define VIRGL_BIND_RENDER_TARGET (1 << 1)
210 #define VIRGL_BIND_SAMPLER_VIEW (1 << 3)
211 #define VIRGL_BIND_VERTEX_BUFFER (1 << 4)
212 #define VIRGL_BIND_INDEX_BUFFER (1 << 5)
213 #define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
214 #define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
215 #define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
216 #define VIRGL_BIND_SHADER_BUFFER (1 << 14)
217 #define VIRGL_BIND_CURSOR (1 << 16)
218 #define VIRGL_BIND_CUSTOM (1 << 17)
219 #define VIRGL_BIND_SCANOUT (1 << 18)
220
221 struct virgl_caps_bool_set1 {
222 unsigned indep_blend_enable:1;
223 unsigned indep_blend_func:1;
224 unsigned cube_map_array:1;
225 unsigned shader_stencil_export:1;
226 unsigned conditional_render:1;
227 unsigned start_instance:1;
228 unsigned primitive_restart:1;
229 unsigned blend_eq_sep:1;
230 unsigned instanceid:1;
231 unsigned vertex_element_instance_divisor:1;
232 unsigned seamless_cube_map:1;
233 unsigned occlusion_query:1;
234 unsigned timer_query:1;
235 unsigned streamout_pause_resume:1;
236 unsigned texture_multisample:1;
237 unsigned fragment_coord_conventions:1;
238 unsigned depth_clip_disable:1;
239 unsigned seamless_cube_map_per_texture:1;
240 unsigned ubo:1;
241 unsigned color_clamping:1; /* not in GL 3.1 core profile */
242 unsigned poly_stipple:1; /* not in GL 3.1 core profile */
243 unsigned mirror_clamp:1;
244 unsigned texture_query_lod:1;
245 unsigned has_fp64:1;
246 unsigned has_tessellation_shaders:1;
247 unsigned has_indirect_draw:1;
248 unsigned has_sample_shading:1;
249 unsigned has_cull:1;
250 unsigned conditional_render_inverted:1;
251 unsigned derivative_control:1;
252 unsigned polygon_offset_clamp:1;
253 unsigned transform_feedback_overflow_query:1;
254 /* DO NOT ADD ANYMORE MEMBERS - need to add another 32-bit to v2 caps */
255 };
256
257 /* endless expansion capabilites - current gallium has 252 formats */
258 struct virgl_supported_format_mask {
259 uint32_t bitmask[16];
260 };
261 /* capabilities set 2 - version 1 - 32-bit and float values */
262 struct virgl_caps_v1 {
263 uint32_t max_version;
264 struct virgl_supported_format_mask sampler;
265 struct virgl_supported_format_mask render;
266 struct virgl_supported_format_mask depthstencil;
267 struct virgl_supported_format_mask vertexbuffer;
268 struct virgl_caps_bool_set1 bset;
269 uint32_t glsl_level;
270 uint32_t max_texture_array_layers;
271 uint32_t max_streamout_buffers;
272 uint32_t max_dual_source_render_targets;
273 uint32_t max_render_targets;
274 uint32_t max_samples;
275 uint32_t prim_mask;
276 uint32_t max_tbo_size;
277 uint32_t max_uniform_blocks;
278 uint32_t max_viewports;
279 uint32_t max_texture_gather_components;
280 };
281
282 struct virgl_caps_v2 {
283 struct virgl_caps_v1 v1;
284 float min_aliased_point_size;
285 float max_aliased_point_size;
286 float min_smooth_point_size;
287 float max_smooth_point_size;
288 float min_aliased_line_width;
289 float max_aliased_line_width;
290 float min_smooth_line_width;
291 float max_smooth_line_width;
292 float max_texture_lod_bias;
293 uint32_t max_geom_output_vertices;
294 uint32_t max_geom_total_output_components;
295 uint32_t max_vertex_outputs;
296 uint32_t max_vertex_attribs;
297 uint32_t max_shader_patch_varyings;
298 int32_t min_texel_offset;
299 int32_t max_texel_offset;
300 int32_t min_texture_gather_offset;
301 int32_t max_texture_gather_offset;
302 uint32_t texture_buffer_offset_alignment;
303 uint32_t uniform_buffer_offset_alignment;
304 uint32_t shader_buffer_offset_alignment;
305 uint32_t capability_bits;
306 uint32_t msaa_sample_positions[8];
307 uint32_t max_vertex_attrib_stride;
308 uint32_t max_shader_buffer_frag_compute;
309 uint32_t max_shader_buffer_other_stages;
310 uint32_t max_shader_image_frag_compute;
311 uint32_t max_shader_image_other_stages;
312 uint32_t max_image_samples;
313 };
314
315 union virgl_caps {
316 uint32_t max_version;
317 struct virgl_caps_v1 v1;
318 struct virgl_caps_v2 v2;
319 };
320
321 enum virgl_errors {
322 VIRGL_ERROR_NONE,
323 VIRGL_ERROR_UNKNOWN,
324 VIRGL_ERROR_UNKNOWN_RESOURCE_FORMAT,
325 };
326
327 enum virgl_ctx_errors {
328 VIRGL_ERROR_CTX_NONE,
329 VIRGL_ERROR_CTX_UNKNOWN,
330 VIRGL_ERROR_CTX_ILLEGAL_SHADER,
331 VIRGL_ERROR_CTX_ILLEGAL_HANDLE,
332 VIRGL_ERROR_CTX_ILLEGAL_RESOURCE,
333 VIRGL_ERROR_CTX_ILLEGAL_SURFACE,
334 VIRGL_ERROR_CTX_ILLEGAL_VERTEX_FORMAT,
335 VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER,
336 };
337
338
339 #define VIRGL_RESOURCE_Y_0_TOP (1 << 0)
340 #endif