2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_program.h"
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_render_pass.h"
29 #include "zink_screen.h"
31 #include "util/hash_table.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "tgsi/tgsi_from_mesa.h"
37 struct pipeline_cache_entry
{
38 struct zink_gfx_pipeline_state state
;
43 debug_describe_zink_gfx_program(char *buf
, const struct zink_gfx_program
*ptr
)
45 sprintf(buf
, "zink_gfx_program");
48 static VkDescriptorSetLayout
49 create_desc_set_layout(VkDevice dev
,
50 struct zink_shader
*stages
[PIPE_SHADER_TYPES
- 1],
51 unsigned *num_descriptors
)
53 VkDescriptorSetLayoutBinding bindings
[PIPE_SHADER_TYPES
* PIPE_MAX_CONSTANT_BUFFERS
];
56 for (int i
= 0; i
< PIPE_SHADER_TYPES
- 1; i
++) {
57 struct zink_shader
*shader
= stages
[i
];
61 VkShaderStageFlagBits stage_flags
= zink_shader_stage(i
);
62 for (int j
= 0; j
< shader
->num_bindings
; j
++) {
63 assert(num_bindings
< ARRAY_SIZE(bindings
));
64 bindings
[num_bindings
].binding
= shader
->bindings
[j
].binding
;
65 bindings
[num_bindings
].descriptorType
= shader
->bindings
[j
].type
;
66 bindings
[num_bindings
].descriptorCount
= 1;
67 bindings
[num_bindings
].stageFlags
= stage_flags
;
68 bindings
[num_bindings
].pImmutableSamplers
= NULL
;
73 VkDescriptorSetLayoutCreateInfo dcslci
= {};
74 dcslci
.sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
;
77 dcslci
.bindingCount
= num_bindings
;
78 dcslci
.pBindings
= bindings
;
80 VkDescriptorSetLayout dsl
;
81 if (vkCreateDescriptorSetLayout(dev
, &dcslci
, 0, &dsl
) != VK_SUCCESS
) {
82 debug_printf("vkCreateDescriptorSetLayout failed\n");
83 return VK_NULL_HANDLE
;
86 *num_descriptors
= num_bindings
;
90 static VkPipelineLayout
91 create_pipeline_layout(VkDevice dev
, VkDescriptorSetLayout dsl
)
93 assert(dsl
!= VK_NULL_HANDLE
);
95 VkPipelineLayoutCreateInfo plci
= {};
96 plci
.sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
;
98 plci
.pSetLayouts
= &dsl
;
99 plci
.setLayoutCount
= 1;
101 VkPipelineLayout layout
;
102 if (vkCreatePipelineLayout(dev
, &plci
, NULL
, &layout
) != VK_SUCCESS
) {
103 debug_printf("vkCreatePipelineLayout failed!\n");
104 return VK_NULL_HANDLE
;
111 update_shader_modules(struct zink_context
*ctx
, struct zink_shader
*stages
[PIPE_SHADER_TYPES
- 1], struct zink_gfx_program
*prog
)
113 for (int i
= 0; i
< PIPE_SHADER_TYPES
- 1; ++i
) {
115 prog
->stages
[i
] = zink_shader_compile(zink_screen(ctx
->base
.screen
), stages
[i
]);
116 prog
->shaders
[i
] = stages
[i
];
122 hash_gfx_pipeline_state(const void *key
)
124 return _mesa_hash_data(key
, sizeof(struct zink_gfx_pipeline_state
));
128 equals_gfx_pipeline_state(const void *a
, const void *b
)
130 return memcmp(a
, b
, sizeof(struct zink_gfx_pipeline_state
)) == 0;
133 struct zink_gfx_program
*
134 zink_create_gfx_program(struct zink_context
*ctx
,
135 struct zink_shader
*stages
[PIPE_SHADER_TYPES
- 1])
137 struct zink_screen
*screen
= zink_screen(ctx
->base
.screen
);
138 struct zink_gfx_program
*prog
= CALLOC_STRUCT(zink_gfx_program
);
142 pipe_reference_init(&prog
->reference
, 1);
144 update_shader_modules(ctx
, stages
, prog
);
146 for (int i
= 0; i
< ARRAY_SIZE(prog
->pipelines
); ++i
) {
147 prog
->pipelines
[i
] = _mesa_hash_table_create(NULL
,
148 hash_gfx_pipeline_state
,
149 equals_gfx_pipeline_state
);
150 if (!prog
->pipelines
[i
])
154 for (int i
= 0; i
< PIPE_SHADER_TYPES
- 1; ++i
) {
155 if (prog
->stages
[i
]) {
156 _mesa_set_add(stages
[i
]->programs
, prog
);
157 zink_gfx_program_reference(screen
, NULL
, prog
);
161 prog
->dsl
= create_desc_set_layout(screen
->dev
, stages
,
162 &prog
->num_descriptors
);
166 prog
->layout
= create_pipeline_layout(screen
->dev
, prog
->dsl
);
170 prog
->render_passes
= _mesa_set_create(NULL
, _mesa_hash_pointer
,
171 _mesa_key_pointer_equal
);
172 if (!prog
->render_passes
)
179 zink_destroy_gfx_program(screen
, prog
);
184 gfx_program_remove_shader(struct zink_gfx_program
*prog
, struct zink_shader
*shader
)
186 enum pipe_shader_type p_stage
= pipe_shader_type_from_mesa(shader
->nir
->info
.stage
);
188 assert(prog
->shaders
[p_stage
] == shader
);
189 prog
->shaders
[p_stage
] = NULL
;
190 _mesa_set_remove_key(shader
->programs
, prog
);
194 zink_destroy_gfx_program(struct zink_screen
*screen
,
195 struct zink_gfx_program
*prog
)
198 vkDestroyPipelineLayout(screen
->dev
, prog
->layout
, NULL
);
201 vkDestroyDescriptorSetLayout(screen
->dev
, prog
->dsl
, NULL
);
203 for (int i
= 0; i
< PIPE_SHADER_TYPES
- 1; ++i
) {
204 if (prog
->shaders
[i
])
205 gfx_program_remove_shader(prog
, prog
->shaders
[i
]);
207 vkDestroyShaderModule(screen
->dev
, prog
->stages
[i
], NULL
);
210 /* unref all used render-passes */
211 if (prog
->render_passes
) {
212 set_foreach(prog
->render_passes
, entry
) {
213 struct zink_render_pass
*pres
= (struct zink_render_pass
*)entry
->key
;
214 zink_render_pass_reference(screen
, &pres
, NULL
);
216 _mesa_set_destroy(prog
->render_passes
, NULL
);
219 for (int i
= 0; i
< ARRAY_SIZE(prog
->pipelines
); ++i
) {
220 hash_table_foreach(prog
->pipelines
[i
], entry
) {
221 struct pipeline_cache_entry
*pc_entry
= entry
->data
;
223 vkDestroyPipeline(screen
->dev
, pc_entry
->pipeline
, NULL
);
226 _mesa_hash_table_destroy(prog
->pipelines
[i
], NULL
);
232 static VkPrimitiveTopology
233 primitive_topology(enum pipe_prim_type mode
)
236 case PIPE_PRIM_POINTS
:
237 return VK_PRIMITIVE_TOPOLOGY_POINT_LIST
;
239 case PIPE_PRIM_LINES
:
240 return VK_PRIMITIVE_TOPOLOGY_LINE_LIST
;
242 case PIPE_PRIM_LINE_STRIP
:
243 return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
;
245 case PIPE_PRIM_TRIANGLES
:
246 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
;
248 case PIPE_PRIM_TRIANGLE_STRIP
:
249 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
;
251 case PIPE_PRIM_TRIANGLE_FAN
:
252 return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
;
255 unreachable("unexpected enum pipe_prim_type");
260 reference_render_pass(struct zink_screen
*screen
,
261 struct zink_gfx_program
*prog
,
262 struct zink_render_pass
*render_pass
)
264 struct set_entry
*entry
= _mesa_set_search(prog
->render_passes
,
267 entry
= _mesa_set_add(prog
->render_passes
, render_pass
);
268 pipe_reference(NULL
, &render_pass
->reference
);
273 zink_get_gfx_pipeline(struct zink_screen
*screen
,
274 struct zink_gfx_program
*prog
,
275 struct zink_gfx_pipeline_state
*state
,
276 enum pipe_prim_type mode
)
278 assert(mode
<= ARRAY_SIZE(prog
->pipelines
));
280 /* TODO: use pre-hashed versions to save some time (can re-hash only when
282 struct hash_entry
*entry
= _mesa_hash_table_search(prog
->pipelines
[mode
], state
);
284 VkPrimitiveTopology vkmode
= primitive_topology(mode
);
285 VkPipeline pipeline
= zink_create_gfx_pipeline(screen
, prog
,
287 if (pipeline
== VK_NULL_HANDLE
)
288 return VK_NULL_HANDLE
;
290 struct pipeline_cache_entry
*pc_entry
= CALLOC_STRUCT(pipeline_cache_entry
);
292 return VK_NULL_HANDLE
;
294 memcpy(&pc_entry
->state
, state
, sizeof(*state
));
295 pc_entry
->pipeline
= pipeline
;
297 entry
= _mesa_hash_table_insert(prog
->pipelines
[mode
], &pc_entry
->state
, pc_entry
);
300 reference_render_pass(screen
, prog
, state
->render_pass
);
303 return ((struct pipeline_cache_entry
*)(entry
->data
))->pipeline
;
308 zink_create_vs_state(struct pipe_context
*pctx
,
309 const struct pipe_shader_state
*shader
)
311 struct nir_shader
*nir
;
312 if (shader
->type
!= PIPE_SHADER_IR_NIR
)
313 nir
= zink_tgsi_to_nir(pctx
->screen
, shader
->tokens
);
315 nir
= (struct nir_shader
*)shader
->ir
.nir
;
317 return zink_shader_create(zink_screen(pctx
->screen
), nir
, &shader
->stream_output
);
321 bind_stage(struct zink_context
*ctx
, enum pipe_shader_type stage
,
322 struct zink_shader
*shader
)
324 assert(stage
< PIPE_SHADER_COMPUTE
);
325 ctx
->gfx_stages
[stage
] = shader
;
326 ctx
->dirty_program
= true;
330 zink_bind_vs_state(struct pipe_context
*pctx
,
333 bind_stage(zink_context(pctx
), PIPE_SHADER_VERTEX
, cso
);
337 zink_delete_vs_state(struct pipe_context
*pctx
,
340 zink_shader_free(zink_context(pctx
), cso
);
344 zink_create_fs_state(struct pipe_context
*pctx
,
345 const struct pipe_shader_state
*shader
)
347 struct nir_shader
*nir
;
348 if (shader
->type
!= PIPE_SHADER_IR_NIR
)
349 nir
= zink_tgsi_to_nir(pctx
->screen
, shader
->tokens
);
351 nir
= (struct nir_shader
*)shader
->ir
.nir
;
353 return zink_shader_create(zink_screen(pctx
->screen
), nir
, NULL
);
357 zink_bind_fs_state(struct pipe_context
*pctx
,
360 bind_stage(zink_context(pctx
), PIPE_SHADER_FRAGMENT
, cso
);
364 zink_delete_fs_state(struct pipe_context
*pctx
,
367 zink_shader_free(zink_context(pctx
), cso
);
372 zink_program_init(struct zink_context
*ctx
)
374 ctx
->base
.create_vs_state
= zink_create_vs_state
;
375 ctx
->base
.bind_vs_state
= zink_bind_vs_state
;
376 ctx
->base
.delete_vs_state
= zink_delete_vs_state
;
378 ctx
->base
.create_fs_state
= zink_create_fs_state
;
379 ctx
->base
.bind_fs_state
= zink_bind_fs_state
;
380 ctx
->base
.delete_fs_state
= zink_delete_fs_state
;