2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_screen.h"
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
40 #include "frontend/sw_winsys.h"
42 static const struct debug_named_value
44 { "nir", ZINK_DEBUG_NIR
, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV
, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI
, "Dump TGSI during program compile" },
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug
, "ZINK_DEBUG", debug_options
, 0)
56 zink_get_vendor(struct pipe_screen
*pscreen
)
58 return "Collabora Ltd";
62 zink_get_device_vendor(struct pipe_screen
*pscreen
)
64 struct zink_screen
*screen
= zink_screen(pscreen
);
65 static char buf
[1000];
66 snprintf(buf
, sizeof(buf
), "Unknown (vendor-id: 0x%04x)", screen
->props
.vendorID
);
71 zink_get_name(struct pipe_screen
*pscreen
)
73 struct zink_screen
*screen
= zink_screen(pscreen
);
74 static char buf
[1000];
75 snprintf(buf
, sizeof(buf
), "zink (%s)", screen
->props
.deviceName
);
80 get_video_mem(struct zink_screen
*screen
)
82 VkDeviceSize size
= 0;
83 for (uint32_t i
= 0; i
< screen
->mem_props
.memoryHeapCount
; ++i
)
84 size
+= screen
->mem_props
.memoryHeaps
[i
].size
;
85 return (int)(size
>> 20);
89 zink_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
91 struct zink_screen
*screen
= zink_screen(pscreen
);
94 case PIPE_CAP_NPOT_TEXTURES
:
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
98 if (!screen
->feats
.dualSrcBlend
)
100 return screen
->props
.limits
.maxFragmentDualSrcAttachments
;
102 case PIPE_CAP_POINT_SPRITE
:
105 case PIPE_CAP_MAX_RENDER_TARGETS
:
106 return screen
->props
.limits
.maxColorAttachments
;
108 case PIPE_CAP_OCCLUSION_QUERY
:
111 #if 0 /* TODO: Enable me */
112 case PIPE_CAP_QUERY_TIME_ELAPSED
:
116 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
119 case PIPE_CAP_TEXTURE_SWIZZLE
:
122 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
123 return screen
->props
.limits
.maxImageDimension2D
;
124 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
125 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimension3D
);
126 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
127 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimensionCube
);
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
130 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
131 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
132 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
135 case PIPE_CAP_INDEP_BLEND_ENABLE
:
136 case PIPE_CAP_INDEP_BLEND_FUNC
:
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
140 return screen
->props
.limits
.maxImageArrayLayers
;
142 #if 0 /* TODO: Enable me */
143 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
147 case PIPE_CAP_TGSI_INSTANCEID
:
148 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
149 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
152 case PIPE_CAP_MIN_TEXEL_OFFSET
:
153 return screen
->props
.limits
.minTexelOffset
;
154 case PIPE_CAP_MAX_TEXEL_OFFSET
:
155 return screen
->props
.limits
.maxTexelOffset
;
157 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
160 case PIPE_CAP_CONDITIONAL_RENDER
:
161 return screen
->have_EXT_conditional_rendering
;
163 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
164 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
167 #if 0 /* TODO: Enable me */
168 case PIPE_CAP_COMPUTE
:
172 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
173 return screen
->props
.limits
.minUniformBufferOffsetAlignment
;
175 #if 0 /* TODO: Enable me */
176 case PIPE_CAP_QUERY_TIMESTAMP
:
180 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
181 return screen
->props
.limits
.minMemoryMapAlignment
;
183 case PIPE_CAP_CUBE_MAP_ARRAY
:
184 return screen
->feats
.imageCubeArray
;
186 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
189 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
190 return screen
->props
.limits
.minTexelBufferOffsetAlignment
;
192 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
193 return 0; /* unsure */
195 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
196 return screen
->props
.limits
.maxTexelBufferElements
;
198 case PIPE_CAP_ENDIANNESS
:
199 return PIPE_ENDIAN_NATIVE
; /* unsure */
201 case PIPE_CAP_MAX_VIEWPORTS
:
202 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
204 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
207 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
208 return screen
->props
.limits
.maxGeometryOutputVertices
;
209 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
210 return screen
->props
.limits
.maxGeometryOutputComponents
;
212 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
213 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
217 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
218 return screen
->props
.limits
.minTexelGatherOffset
;
219 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
220 return screen
->props
.limits
.maxTexelGatherOffset
;
222 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
225 case PIPE_CAP_VENDOR_ID
:
226 return screen
->props
.vendorID
;
227 case PIPE_CAP_DEVICE_ID
:
228 return screen
->props
.deviceID
;
230 case PIPE_CAP_ACCELERATED
:
232 case PIPE_CAP_VIDEO_MEMORY
:
233 return get_video_mem(screen
);
235 return screen
->props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
;
237 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
238 return screen
->props
.limits
.maxVertexInputBindingStride
;
240 #if 0 /* TODO: Enable me */
241 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
245 #if 0 /* TODO: Enable me */
246 case PIPE_CAP_CLIP_HALFZ
:
250 #if 0 /* TODO: Enable me */
251 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
252 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
256 case PIPE_CAP_SHAREABLE_SHADERS
:
259 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
260 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
261 return screen
->props
.limits
.minStorageBufferOffsetAlignment
;
264 case PIPE_CAP_PCI_GROUP
:
265 case PIPE_CAP_PCI_BUS
:
266 case PIPE_CAP_PCI_DEVICE
:
267 case PIPE_CAP_PCI_FUNCTION
:
268 return 0; /* TODO: figure these out */
270 #if 0 /* TODO: Enable me */
271 case PIPE_CAP_CULL_DISTANCE
:
272 return screen
->feats
.shaderCullDistance
;
275 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
276 return screen
->props
.limits
.viewportSubPixelBits
;
278 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
279 return 0; /* not sure */
281 case PIPE_CAP_MAX_GS_INVOCATIONS
:
282 return 0; /* not implemented */
284 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
:
285 return screen
->props
.limits
.maxDescriptorSetStorageBuffers
;
287 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
288 return screen
->props
.limits
.maxStorageBufferRange
; /* unsure */
290 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
291 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
294 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
295 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
298 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
301 case PIPE_CAP_NIR_COMPACT_ARRAYS
:
304 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
307 case PIPE_CAP_FLATSHADE
:
308 case PIPE_CAP_ALPHA_TEST
:
309 case PIPE_CAP_CLIP_PLANES
:
310 case PIPE_CAP_POINT_SIZE_FIXED
:
311 case PIPE_CAP_TWO_SIDED_COLOR
:
314 case PIPE_CAP_DMABUF
:
315 return screen
->have_KHR_external_memory_fd
;
318 return u_pipe_screen_get_param_defaults(pscreen
, param
);
323 zink_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
325 struct zink_screen
*screen
= zink_screen(pscreen
);
328 case PIPE_CAPF_MAX_LINE_WIDTH
:
329 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
330 return screen
->props
.limits
.lineWidthRange
[1];
332 case PIPE_CAPF_MAX_POINT_WIDTH
:
333 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
334 return screen
->props
.limits
.pointSizeRange
[1];
336 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
337 return screen
->props
.limits
.maxSamplerAnisotropy
;
339 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
340 return screen
->props
.limits
.maxSamplerLodBias
;
342 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
343 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
344 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
345 return 0.0f
; /* not implemented */
348 /* should only get here on unhandled cases */
353 zink_get_shader_param(struct pipe_screen
*pscreen
,
354 enum pipe_shader_type shader
,
355 enum pipe_shader_cap param
)
357 struct zink_screen
*screen
= zink_screen(pscreen
);
360 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
361 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
362 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
363 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
364 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
365 if (shader
== PIPE_SHADER_VERTEX
||
366 shader
== PIPE_SHADER_FRAGMENT
)
370 case PIPE_SHADER_CAP_MAX_INPUTS
:
372 case PIPE_SHADER_VERTEX
:
373 return MIN2(screen
->props
.limits
.maxVertexInputAttributes
,
374 PIPE_MAX_SHADER_INPUTS
);
375 case PIPE_SHADER_FRAGMENT
:
376 return MIN2(screen
->props
.limits
.maxFragmentInputComponents
/ 4,
377 PIPE_MAX_SHADER_INPUTS
);
379 return 0; /* unsupported stage */
382 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
384 case PIPE_SHADER_VERTEX
:
385 return MIN2(screen
->props
.limits
.maxVertexOutputComponents
/ 4,
386 PIPE_MAX_SHADER_OUTPUTS
);
387 case PIPE_SHADER_FRAGMENT
:
388 return MIN2(screen
->props
.limits
.maxColorAttachments
,
389 PIPE_MAX_SHADER_OUTPUTS
);
391 return 0; /* unsupported stage */
394 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
396 case PIPE_SHADER_VERTEX
:
397 case PIPE_SHADER_FRAGMENT
:
398 /* this might be a bit simplistic... */
399 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSamplers
,
402 return 0; /* unsupported stage */
405 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
406 return MIN2(screen
->props
.limits
.maxUniformBufferRange
, INT_MAX
);
408 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
409 return screen
->props
.limits
.maxPerStageDescriptorUniformBuffers
;
411 case PIPE_SHADER_CAP_MAX_TEMPS
:
414 case PIPE_SHADER_CAP_INTEGERS
:
417 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
418 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
419 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
420 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
421 case PIPE_SHADER_CAP_SUBROUTINES
:
422 case PIPE_SHADER_CAP_INT64_ATOMICS
:
423 case PIPE_SHADER_CAP_FP16
:
424 case PIPE_SHADER_CAP_FP16_DERIVATIVES
:
425 case PIPE_SHADER_CAP_INT16
:
426 return 0; /* not implemented */
428 case PIPE_SHADER_CAP_PREFERRED_IR
:
429 return PIPE_SHADER_IR_NIR
;
431 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
432 return 0; /* not implemented */
434 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
435 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSampledImages
,
436 PIPE_MAX_SHADER_SAMPLER_VIEWS
);
438 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
439 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
440 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
441 return 0; /* not implemented */
443 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
444 return 0; /* no idea */
446 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
447 return 32; /* arbitrary */
449 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
450 /* TODO: this limitation is dumb, and will need some fixes in mesa */
451 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageBuffers
, 8);
453 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
454 return (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_TGSI
);
456 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
457 #if 0 /* TODO: needs compiler support */
458 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageImages
,
459 PIPE_MAX_SHADER_IMAGES
);
464 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
465 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
466 return 0; /* unsure */
468 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
469 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
470 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
471 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
472 return 0; /* not implemented */
475 /* should only get here on unhandled cases */
479 static VkSampleCountFlagBits
480 vk_sample_count_flags(uint32_t sample_count
)
482 switch (sample_count
) {
483 case 1: return VK_SAMPLE_COUNT_1_BIT
;
484 case 2: return VK_SAMPLE_COUNT_2_BIT
;
485 case 4: return VK_SAMPLE_COUNT_4_BIT
;
486 case 8: return VK_SAMPLE_COUNT_8_BIT
;
487 case 16: return VK_SAMPLE_COUNT_16_BIT
;
488 case 32: return VK_SAMPLE_COUNT_32_BIT
;
489 case 64: return VK_SAMPLE_COUNT_64_BIT
;
496 zink_is_format_supported(struct pipe_screen
*pscreen
,
497 enum pipe_format format
,
498 enum pipe_texture_target target
,
499 unsigned sample_count
,
500 unsigned storage_sample_count
,
503 struct zink_screen
*screen
= zink_screen(pscreen
);
505 if (format
== PIPE_FORMAT_NONE
)
506 return screen
->props
.limits
.framebufferNoAttachmentsSampleCounts
&
507 vk_sample_count_flags(sample_count
);
509 VkFormat vkformat
= zink_get_format(screen
, format
);
510 if (vkformat
== VK_FORMAT_UNDEFINED
)
513 if (sample_count
>= 1) {
514 VkSampleCountFlagBits sample_mask
= vk_sample_count_flags(sample_count
);
517 const struct util_format_description
*desc
= util_format_description(format
);
518 if (util_format_is_depth_or_stencil(format
)) {
519 if (util_format_has_depth(desc
)) {
520 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
521 (screen
->props
.limits
.framebufferDepthSampleCounts
& sample_mask
) != sample_mask
)
523 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
524 (screen
->props
.limits
.sampledImageDepthSampleCounts
& sample_mask
) != sample_mask
)
527 if (util_format_has_stencil(desc
)) {
528 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
529 (screen
->props
.limits
.framebufferStencilSampleCounts
& sample_mask
) != sample_mask
)
531 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
532 (screen
->props
.limits
.sampledImageStencilSampleCounts
& sample_mask
) != sample_mask
)
535 } else if (util_format_is_pure_integer(format
)) {
536 if (bind
& PIPE_BIND_RENDER_TARGET
&&
537 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
539 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
540 !(screen
->props
.limits
.sampledImageIntegerSampleCounts
& sample_mask
))
543 if (bind
& PIPE_BIND_RENDER_TARGET
&&
544 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
546 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
547 !(screen
->props
.limits
.sampledImageColorSampleCounts
& sample_mask
))
552 VkFormatProperties props
;
553 vkGetPhysicalDeviceFormatProperties(screen
->pdev
, vkformat
, &props
);
555 if (target
== PIPE_BUFFER
) {
556 if (bind
& PIPE_BIND_VERTEX_BUFFER
&&
557 !(props
.bufferFeatures
& VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
))
560 /* all other targets are texture-targets */
561 if (bind
& PIPE_BIND_RENDER_TARGET
&&
562 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT
))
565 if (bind
& PIPE_BIND_BLENDABLE
&&
566 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT
))
569 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
570 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT
))
573 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
574 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
))
578 if (util_format_is_compressed(format
)) {
579 const struct util_format_description
*desc
= util_format_description(format
);
580 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
&&
581 !screen
->feats
.textureCompressionBC
)
589 zink_destroy_screen(struct pipe_screen
*pscreen
)
591 struct zink_screen
*screen
= zink_screen(pscreen
);
592 slab_destroy_parent(&screen
->transfer_pool
);
599 VkApplicationInfo ai
= {};
600 ai
.sType
= VK_STRUCTURE_TYPE_APPLICATION_INFO
;
603 if (os_get_process_name(proc_name
, ARRAY_SIZE(proc_name
)))
604 ai
.pApplicationName
= proc_name
;
606 ai
.pApplicationName
= "unknown";
608 ai
.pEngineName
= "mesa zink";
609 ai
.apiVersion
= VK_API_VERSION_1_0
;
611 const char *extensions
[] = {
612 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
613 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME
,
616 VkInstanceCreateInfo ici
= {};
617 ici
.sType
= VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
;
618 ici
.pApplicationInfo
= &ai
;
619 ici
.ppEnabledExtensionNames
= extensions
;
620 ici
.enabledExtensionCount
= ARRAY_SIZE(extensions
);
622 VkInstance instance
= VK_NULL_HANDLE
;
623 VkResult err
= vkCreateInstance(&ici
, NULL
, &instance
);
624 if (err
!= VK_SUCCESS
)
625 return VK_NULL_HANDLE
;
630 static VkPhysicalDevice
631 choose_pdev(const VkInstance instance
)
633 uint32_t i
, pdev_count
;
634 VkPhysicalDevice
*pdevs
, pdev
;
635 vkEnumeratePhysicalDevices(instance
, &pdev_count
, NULL
);
636 assert(pdev_count
> 0);
638 pdevs
= malloc(sizeof(*pdevs
) * pdev_count
);
639 vkEnumeratePhysicalDevices(instance
, &pdev_count
, pdevs
);
640 assert(pdev_count
> 0);
643 for (i
= 0; i
< pdev_count
; ++i
) {
644 VkPhysicalDeviceProperties props
;
645 vkGetPhysicalDeviceProperties(pdevs
[i
], &props
);
646 if (props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
) {
656 find_gfx_queue(const VkPhysicalDevice pdev
)
659 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, NULL
);
660 assert(num_queues
> 0);
662 VkQueueFamilyProperties
*props
= malloc(sizeof(*props
) * num_queues
);
663 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, props
);
665 for (uint32_t i
= 0; i
< num_queues
; i
++) {
666 if (props
[i
].queueFlags
& VK_QUEUE_GRAPHICS_BIT
) {
676 zink_flush_frontbuffer(struct pipe_screen
*pscreen
,
677 struct pipe_resource
*pres
,
678 unsigned level
, unsigned layer
,
679 void *winsys_drawable_handle
,
680 struct pipe_box
*sub_box
)
682 struct zink_screen
*screen
= zink_screen(pscreen
);
683 struct sw_winsys
*winsys
= screen
->winsys
;
684 struct zink_resource
*res
= zink_resource(pres
);
688 void *map
= winsys
->displaytarget_map(winsys
, res
->dt
, 0);
691 VkImageSubresource isr
= {};
692 isr
.aspectMask
= res
->aspect
;
693 isr
.mipLevel
= level
;
694 isr
.arrayLayer
= layer
;
695 VkSubresourceLayout layout
;
696 vkGetImageSubresourceLayout(screen
->dev
, res
->image
, &isr
, &layout
);
699 VkResult result
= vkMapMemory(screen
->dev
, res
->mem
, res
->offset
, res
->size
, 0, &ptr
);
700 if (result
!= VK_SUCCESS
) {
701 debug_printf("failed to map memory for display\n");
704 for (int i
= 0; i
< pres
->height0
; ++i
) {
705 uint8_t *src
= (uint8_t *)ptr
+ i
* layout
.rowPitch
;
706 uint8_t *dst
= (uint8_t *)map
+ i
* res
->dt_stride
;
707 memcpy(dst
, src
, res
->dt_stride
);
709 vkUnmapMemory(screen
->dev
, res
->mem
);
712 winsys
->displaytarget_unmap(winsys
, res
->dt
);
716 winsys
->displaytarget_display(winsys
, res
->dt
, winsys_drawable_handle
, sub_box
);
720 load_device_extensions(struct zink_screen
*screen
)
722 #define GET_PROC_ADDR(x) do { \
723 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
724 if (!screen->vk_##x) \
728 if (screen
->have_KHR_external_memory_fd
)
729 GET_PROC_ADDR(GetMemoryFdKHR
);
731 if (screen
->have_EXT_conditional_rendering
) {
732 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT
);
733 GET_PROC_ADDR(CmdEndConditionalRenderingEXT
);
741 static struct pipe_screen
*
742 zink_internal_create_screen(struct sw_winsys
*winsys
, int fd
)
744 struct zink_screen
*screen
= CALLOC_STRUCT(zink_screen
);
748 zink_debug
= debug_get_option_zink_debug();
750 screen
->instance
= create_instance();
751 screen
->pdev
= choose_pdev(screen
->instance
);
752 screen
->gfx_queue
= find_gfx_queue(screen
->pdev
);
754 vkGetPhysicalDeviceProperties(screen
->pdev
, &screen
->props
);
755 vkGetPhysicalDeviceFeatures(screen
->pdev
, &screen
->feats
);
756 vkGetPhysicalDeviceMemoryProperties(screen
->pdev
, &screen
->mem_props
);
758 screen
->have_X8_D24_UNORM_PACK32
= zink_is_depth_format_supported(screen
,
759 VK_FORMAT_X8_D24_UNORM_PACK32
);
760 screen
->have_D24_UNORM_S8_UINT
= zink_is_depth_format_supported(screen
,
761 VK_FORMAT_D24_UNORM_S8_UINT
);
763 uint32_t num_extensions
= 0;
764 if (vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
765 &num_extensions
, NULL
) == VK_SUCCESS
&& num_extensions
> 0) {
766 VkExtensionProperties
*extensions
= MALLOC(sizeof(VkExtensionProperties
) *
769 vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
770 &num_extensions
, extensions
);
772 for (uint32_t i
= 0; i
< num_extensions
; ++i
) {
773 if (!strcmp(extensions
[i
].extensionName
,
774 VK_KHR_MAINTENANCE1_EXTENSION_NAME
))
775 screen
->have_KHR_maintenance1
= true;
776 if (!strcmp(extensions
[i
].extensionName
,
777 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
))
778 screen
->have_KHR_external_memory_fd
= true;
779 if (!strcmp(extensions
[i
].extensionName
,
780 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME
))
781 screen
->have_EXT_conditional_rendering
= true;
787 if (!screen
->have_KHR_maintenance1
) {
788 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
792 VkDeviceQueueCreateInfo qci
= {};
794 qci
.sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
;
795 qci
.queueFamilyIndex
= screen
->gfx_queue
;
797 qci
.pQueuePriorities
= &dummy
;
799 VkDeviceCreateInfo dci
= {};
800 dci
.sType
= VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
;
801 dci
.queueCreateInfoCount
= 1;
802 dci
.pQueueCreateInfos
= &qci
;
803 dci
.pEnabledFeatures
= &screen
->feats
;
804 const char *extensions
[4] = {
805 VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
809 if (fd
>= 0 && !screen
->have_KHR_external_memory_fd
) {
810 debug_printf("ZINK: KHR_external_memory_fd required!\n");
814 if (screen
->have_KHR_external_memory_fd
) {
815 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME
;
816 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
;
819 if (screen
->have_EXT_conditional_rendering
)
820 extensions
[num_extensions
++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME
;
822 assert(num_extensions
<= ARRAY_SIZE(extensions
));
824 dci
.ppEnabledExtensionNames
= extensions
;
825 dci
.enabledExtensionCount
= num_extensions
;
826 if (vkCreateDevice(screen
->pdev
, &dci
, NULL
, &screen
->dev
) != VK_SUCCESS
)
829 if (!load_device_extensions(screen
))
832 screen
->winsys
= winsys
;
834 screen
->base
.get_name
= zink_get_name
;
835 screen
->base
.get_vendor
= zink_get_vendor
;
836 screen
->base
.get_device_vendor
= zink_get_device_vendor
;
837 screen
->base
.get_param
= zink_get_param
;
838 screen
->base
.get_paramf
= zink_get_paramf
;
839 screen
->base
.get_shader_param
= zink_get_shader_param
;
840 screen
->base
.get_compiler_options
= zink_get_compiler_options
;
841 screen
->base
.is_format_supported
= zink_is_format_supported
;
842 screen
->base
.context_create
= zink_context_create
;
843 screen
->base
.flush_frontbuffer
= zink_flush_frontbuffer
;
844 screen
->base
.destroy
= zink_destroy_screen
;
846 zink_screen_resource_init(&screen
->base
);
847 zink_screen_fence_init(&screen
->base
);
849 slab_create_parent(&screen
->transfer_pool
, sizeof(struct zink_transfer
), 16);
851 return &screen
->base
;
859 zink_create_screen(struct sw_winsys
*winsys
)
861 return zink_internal_create_screen(winsys
, -1);
865 zink_drm_create_screen(int fd
)
867 return zink_internal_create_screen(NULL
, fd
);