2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_screen.h"
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
40 #include "frontend/sw_winsys.h"
42 static const struct debug_named_value
44 { "nir", ZINK_DEBUG_NIR
, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV
, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI
, "Dump TGSI during program compile" },
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug
, "ZINK_DEBUG", debug_options
, 0)
56 zink_get_vendor(struct pipe_screen
*pscreen
)
58 return "Collabora Ltd";
62 zink_get_device_vendor(struct pipe_screen
*pscreen
)
64 struct zink_screen
*screen
= zink_screen(pscreen
);
65 static char buf
[1000];
66 snprintf(buf
, sizeof(buf
), "Unknown (vendor-id: 0x%04x)", screen
->props
.vendorID
);
71 zink_get_name(struct pipe_screen
*pscreen
)
73 struct zink_screen
*screen
= zink_screen(pscreen
);
74 static char buf
[1000];
75 snprintf(buf
, sizeof(buf
), "zink (%s)", screen
->props
.deviceName
);
80 get_video_mem(struct zink_screen
*screen
)
82 VkDeviceSize size
= 0;
83 for (uint32_t i
= 0; i
< screen
->mem_props
.memoryHeapCount
; ++i
) {
84 if (screen
->mem_props
.memoryHeaps
[i
].flags
&
85 VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
)
86 size
+= screen
->mem_props
.memoryHeaps
[i
].size
;
88 return (int)(size
>> 20);
92 zink_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
94 struct zink_screen
*screen
= zink_screen(pscreen
);
97 case PIPE_CAP_NPOT_TEXTURES
:
98 case PIPE_CAP_TGSI_TEXCOORD
:
101 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
102 if (!screen
->feats
.dualSrcBlend
)
104 return screen
->props
.limits
.maxFragmentDualSrcAttachments
;
106 case PIPE_CAP_POINT_SPRITE
:
109 case PIPE_CAP_MAX_RENDER_TARGETS
:
110 return screen
->props
.limits
.maxColorAttachments
;
112 case PIPE_CAP_OCCLUSION_QUERY
:
115 #if 0 /* TODO: Enable me */
116 case PIPE_CAP_QUERY_TIME_ELAPSED
:
120 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
123 case PIPE_CAP_TEXTURE_SWIZZLE
:
126 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
127 return screen
->props
.limits
.maxImageDimension2D
;
128 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
129 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimension3D
);
130 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
131 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimensionCube
);
133 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
134 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
135 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
136 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
139 case PIPE_CAP_INDEP_BLEND_ENABLE
:
140 case PIPE_CAP_INDEP_BLEND_FUNC
:
143 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
144 return screen
->have_EXT_transform_feedback
? screen
->tf_props
.maxTransformFeedbackBuffers
: 0;
145 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
146 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
150 return screen
->props
.limits
.maxImageArrayLayers
;
152 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
153 return screen
->feats
.depthClamp
;
155 case PIPE_CAP_TGSI_INSTANCEID
:
156 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
157 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
160 case PIPE_CAP_MIN_TEXEL_OFFSET
:
161 return screen
->props
.limits
.minTexelOffset
;
162 case PIPE_CAP_MAX_TEXEL_OFFSET
:
163 return screen
->props
.limits
.maxTexelOffset
;
165 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
168 case PIPE_CAP_CONDITIONAL_RENDER
:
169 return screen
->have_EXT_conditional_rendering
;
171 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
172 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
175 #if 0 /* TODO: Enable me */
176 case PIPE_CAP_COMPUTE
:
180 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
181 return screen
->props
.limits
.minUniformBufferOffsetAlignment
;
183 #if 0 /* TODO: Enable me */
184 case PIPE_CAP_QUERY_TIMESTAMP
:
188 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
189 return screen
->props
.limits
.minMemoryMapAlignment
;
191 case PIPE_CAP_CUBE_MAP_ARRAY
:
192 return screen
->feats
.imageCubeArray
;
194 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
195 case PIPE_CAP_PRIMITIVE_RESTART
:
198 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
199 return screen
->props
.limits
.minTexelBufferOffsetAlignment
;
201 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
202 return 0; /* unsure */
204 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
205 return screen
->props
.limits
.maxTexelBufferElements
;
207 case PIPE_CAP_ENDIANNESS
:
208 return PIPE_ENDIAN_NATIVE
; /* unsure */
210 case PIPE_CAP_MAX_VIEWPORTS
:
211 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
213 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
216 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
217 return screen
->props
.limits
.maxGeometryOutputVertices
;
218 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
219 return screen
->props
.limits
.maxGeometryOutputComponents
;
221 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
222 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
226 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
227 return screen
->props
.limits
.minTexelGatherOffset
;
228 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
229 return screen
->props
.limits
.maxTexelGatherOffset
;
231 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
234 case PIPE_CAP_VENDOR_ID
:
235 return screen
->props
.vendorID
;
236 case PIPE_CAP_DEVICE_ID
:
237 return screen
->props
.deviceID
;
239 case PIPE_CAP_ACCELERATED
:
241 case PIPE_CAP_VIDEO_MEMORY
:
242 return get_video_mem(screen
);
244 return screen
->props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
;
246 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
247 return screen
->props
.limits
.maxVertexInputBindingStride
;
249 #if 0 /* TODO: Enable me */
250 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
254 #if 0 /* TODO: Enable me */
255 case PIPE_CAP_CLIP_HALFZ
:
259 #if 0 /* TODO: Enable me */
260 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
261 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
265 case PIPE_CAP_SHAREABLE_SHADERS
:
268 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
269 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
270 return screen
->props
.limits
.minStorageBufferOffsetAlignment
;
273 case PIPE_CAP_PCI_GROUP
:
274 case PIPE_CAP_PCI_BUS
:
275 case PIPE_CAP_PCI_DEVICE
:
276 case PIPE_CAP_PCI_FUNCTION
:
277 return 0; /* TODO: figure these out */
279 case PIPE_CAP_CULL_DISTANCE
:
280 return screen
->feats
.shaderCullDistance
;
282 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
283 return screen
->props
.limits
.viewportSubPixelBits
;
285 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
286 return 0; /* not sure */
288 case PIPE_CAP_MAX_GS_INVOCATIONS
:
289 return 0; /* not implemented */
291 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
:
292 return screen
->props
.limits
.maxDescriptorSetStorageBuffers
;
294 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
295 return screen
->props
.limits
.maxStorageBufferRange
; /* unsure */
297 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
298 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
301 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
302 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
305 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
308 case PIPE_CAP_NIR_COMPACT_ARRAYS
:
311 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
314 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED
:
317 case PIPE_CAP_FLATSHADE
:
318 case PIPE_CAP_ALPHA_TEST
:
319 case PIPE_CAP_CLIP_PLANES
:
320 case PIPE_CAP_POINT_SIZE_FIXED
:
321 case PIPE_CAP_TWO_SIDED_COLOR
:
324 case PIPE_CAP_DMABUF
:
325 return screen
->have_KHR_external_memory_fd
;
328 return u_pipe_screen_get_param_defaults(pscreen
, param
);
333 zink_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
335 struct zink_screen
*screen
= zink_screen(pscreen
);
338 case PIPE_CAPF_MAX_LINE_WIDTH
:
339 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
340 return screen
->props
.limits
.lineWidthRange
[1];
342 case PIPE_CAPF_MAX_POINT_WIDTH
:
343 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
344 return screen
->props
.limits
.pointSizeRange
[1];
346 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
347 return screen
->props
.limits
.maxSamplerAnisotropy
;
349 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
350 return screen
->props
.limits
.maxSamplerLodBias
;
352 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
353 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
354 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
355 return 0.0f
; /* not implemented */
358 /* should only get here on unhandled cases */
363 zink_get_shader_param(struct pipe_screen
*pscreen
,
364 enum pipe_shader_type shader
,
365 enum pipe_shader_cap param
)
367 struct zink_screen
*screen
= zink_screen(pscreen
);
370 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
371 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
372 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
373 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
374 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
375 if (shader
== PIPE_SHADER_VERTEX
||
376 shader
== PIPE_SHADER_FRAGMENT
)
380 case PIPE_SHADER_CAP_MAX_INPUTS
:
382 case PIPE_SHADER_VERTEX
:
383 return MIN2(screen
->props
.limits
.maxVertexInputAttributes
,
384 PIPE_MAX_SHADER_INPUTS
);
385 case PIPE_SHADER_FRAGMENT
:
386 return MIN2(screen
->props
.limits
.maxFragmentInputComponents
/ 4,
387 PIPE_MAX_SHADER_INPUTS
);
389 return 0; /* unsupported stage */
392 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
394 case PIPE_SHADER_VERTEX
:
395 return MIN2(screen
->props
.limits
.maxVertexOutputComponents
/ 4,
396 PIPE_MAX_SHADER_OUTPUTS
);
397 case PIPE_SHADER_FRAGMENT
:
398 return MIN2(screen
->props
.limits
.maxColorAttachments
,
399 PIPE_MAX_SHADER_OUTPUTS
);
401 return 0; /* unsupported stage */
404 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
406 case PIPE_SHADER_VERTEX
:
407 case PIPE_SHADER_FRAGMENT
:
408 /* this might be a bit simplistic... */
409 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSamplers
,
412 return 0; /* unsupported stage */
415 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
416 return MIN2(screen
->props
.limits
.maxUniformBufferRange
, INT_MAX
);
418 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
419 return screen
->props
.limits
.maxPerStageDescriptorUniformBuffers
;
421 case PIPE_SHADER_CAP_MAX_TEMPS
:
424 case PIPE_SHADER_CAP_INTEGERS
:
427 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
428 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
429 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
430 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
431 case PIPE_SHADER_CAP_SUBROUTINES
:
432 case PIPE_SHADER_CAP_INT64_ATOMICS
:
433 case PIPE_SHADER_CAP_FP16
:
434 case PIPE_SHADER_CAP_FP16_DERIVATIVES
:
435 case PIPE_SHADER_CAP_INT16
:
436 case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS
:
437 return 0; /* not implemented */
439 case PIPE_SHADER_CAP_PREFERRED_IR
:
440 return PIPE_SHADER_IR_NIR
;
442 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
443 return 0; /* not implemented */
445 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
446 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSampledImages
,
447 PIPE_MAX_SHADER_SAMPLER_VIEWS
);
449 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
450 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
451 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
452 return 0; /* not implemented */
454 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
455 return 0; /* no idea */
457 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
458 return 32; /* arbitrary */
460 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
461 /* TODO: this limitation is dumb, and will need some fixes in mesa */
462 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageBuffers
, PIPE_MAX_SHADER_BUFFERS
);
464 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
465 return (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_TGSI
);
467 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
468 #if 0 /* TODO: needs compiler support */
469 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageImages
,
470 PIPE_MAX_SHADER_IMAGES
);
475 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
476 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
477 return 0; /* unsure */
479 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
480 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
481 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
482 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
483 return 0; /* not implemented */
486 /* should only get here on unhandled cases */
490 static VkSampleCountFlagBits
491 vk_sample_count_flags(uint32_t sample_count
)
493 switch (sample_count
) {
494 case 1: return VK_SAMPLE_COUNT_1_BIT
;
495 case 2: return VK_SAMPLE_COUNT_2_BIT
;
496 case 4: return VK_SAMPLE_COUNT_4_BIT
;
497 case 8: return VK_SAMPLE_COUNT_8_BIT
;
498 case 16: return VK_SAMPLE_COUNT_16_BIT
;
499 case 32: return VK_SAMPLE_COUNT_32_BIT
;
500 case 64: return VK_SAMPLE_COUNT_64_BIT
;
507 zink_is_format_supported(struct pipe_screen
*pscreen
,
508 enum pipe_format format
,
509 enum pipe_texture_target target
,
510 unsigned sample_count
,
511 unsigned storage_sample_count
,
514 struct zink_screen
*screen
= zink_screen(pscreen
);
516 if (format
== PIPE_FORMAT_NONE
)
517 return screen
->props
.limits
.framebufferNoAttachmentsSampleCounts
&
518 vk_sample_count_flags(sample_count
);
520 VkFormat vkformat
= zink_get_format(screen
, format
);
521 if (vkformat
== VK_FORMAT_UNDEFINED
)
524 if (sample_count
>= 1) {
525 VkSampleCountFlagBits sample_mask
= vk_sample_count_flags(sample_count
);
528 const struct util_format_description
*desc
= util_format_description(format
);
529 if (util_format_is_depth_or_stencil(format
)) {
530 if (util_format_has_depth(desc
)) {
531 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
532 (screen
->props
.limits
.framebufferDepthSampleCounts
& sample_mask
) != sample_mask
)
534 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
535 (screen
->props
.limits
.sampledImageDepthSampleCounts
& sample_mask
) != sample_mask
)
538 if (util_format_has_stencil(desc
)) {
539 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
540 (screen
->props
.limits
.framebufferStencilSampleCounts
& sample_mask
) != sample_mask
)
542 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
543 (screen
->props
.limits
.sampledImageStencilSampleCounts
& sample_mask
) != sample_mask
)
546 } else if (util_format_is_pure_integer(format
)) {
547 if (bind
& PIPE_BIND_RENDER_TARGET
&&
548 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
550 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
551 !(screen
->props
.limits
.sampledImageIntegerSampleCounts
& sample_mask
))
554 if (bind
& PIPE_BIND_RENDER_TARGET
&&
555 !(screen
->props
.limits
.framebufferColorSampleCounts
& sample_mask
))
557 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
558 !(screen
->props
.limits
.sampledImageColorSampleCounts
& sample_mask
))
563 VkFormatProperties props
;
564 vkGetPhysicalDeviceFormatProperties(screen
->pdev
, vkformat
, &props
);
566 if (target
== PIPE_BUFFER
) {
567 if (bind
& PIPE_BIND_VERTEX_BUFFER
&&
568 !(props
.bufferFeatures
& VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
))
571 /* all other targets are texture-targets */
572 if (bind
& PIPE_BIND_RENDER_TARGET
&&
573 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT
))
576 if (bind
& PIPE_BIND_BLENDABLE
&&
577 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT
))
580 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
581 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT
))
584 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
585 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
))
589 if (util_format_is_compressed(format
)) {
590 const struct util_format_description
*desc
= util_format_description(format
);
591 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
&&
592 !screen
->feats
.textureCompressionBC
)
600 zink_destroy_screen(struct pipe_screen
*pscreen
)
602 struct zink_screen
*screen
= zink_screen(pscreen
);
603 slab_destroy_parent(&screen
->transfer_pool
);
610 VkApplicationInfo ai
= {};
611 ai
.sType
= VK_STRUCTURE_TYPE_APPLICATION_INFO
;
614 if (os_get_process_name(proc_name
, ARRAY_SIZE(proc_name
)))
615 ai
.pApplicationName
= proc_name
;
617 ai
.pApplicationName
= "unknown";
619 ai
.pEngineName
= "mesa zink";
620 ai
.apiVersion
= VK_API_VERSION_1_0
;
622 const char *extensions
[] = {
623 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
624 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME
,
627 VkInstanceCreateInfo ici
= {};
628 ici
.sType
= VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
;
629 ici
.pApplicationInfo
= &ai
;
630 ici
.ppEnabledExtensionNames
= extensions
;
631 ici
.enabledExtensionCount
= ARRAY_SIZE(extensions
);
633 VkInstance instance
= VK_NULL_HANDLE
;
634 VkResult err
= vkCreateInstance(&ici
, NULL
, &instance
);
635 if (err
!= VK_SUCCESS
)
636 return VK_NULL_HANDLE
;
641 static VkPhysicalDevice
642 choose_pdev(const VkInstance instance
)
644 uint32_t i
, pdev_count
;
645 VkPhysicalDevice
*pdevs
, pdev
;
646 vkEnumeratePhysicalDevices(instance
, &pdev_count
, NULL
);
647 assert(pdev_count
> 0);
649 pdevs
= malloc(sizeof(*pdevs
) * pdev_count
);
650 vkEnumeratePhysicalDevices(instance
, &pdev_count
, pdevs
);
651 assert(pdev_count
> 0);
654 for (i
= 0; i
< pdev_count
; ++i
) {
655 VkPhysicalDeviceProperties props
;
656 vkGetPhysicalDeviceProperties(pdevs
[i
], &props
);
657 if (props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
) {
667 update_queue_props(struct zink_screen
*screen
)
670 vkGetPhysicalDeviceQueueFamilyProperties(screen
->pdev
, &num_queues
, NULL
);
671 assert(num_queues
> 0);
673 VkQueueFamilyProperties
*props
= malloc(sizeof(*props
) * num_queues
);
674 vkGetPhysicalDeviceQueueFamilyProperties(screen
->pdev
, &num_queues
, props
);
676 for (uint32_t i
= 0; i
< num_queues
; i
++) {
677 if (props
[i
].queueFlags
& VK_QUEUE_GRAPHICS_BIT
) {
678 screen
->gfx_queue
= i
;
679 screen
->timestamp_valid_bits
= props
[i
].timestampValidBits
;
680 assert(screen
->timestamp_valid_bits
);
688 zink_flush_frontbuffer(struct pipe_screen
*pscreen
,
689 struct pipe_resource
*pres
,
690 unsigned level
, unsigned layer
,
691 void *winsys_drawable_handle
,
692 struct pipe_box
*sub_box
)
694 struct zink_screen
*screen
= zink_screen(pscreen
);
695 struct sw_winsys
*winsys
= screen
->winsys
;
696 struct zink_resource
*res
= zink_resource(pres
);
700 void *map
= winsys
->displaytarget_map(winsys
, res
->dt
, 0);
703 VkImageSubresource isr
= {};
704 isr
.aspectMask
= res
->aspect
;
705 isr
.mipLevel
= level
;
706 isr
.arrayLayer
= layer
;
707 VkSubresourceLayout layout
;
708 vkGetImageSubresourceLayout(screen
->dev
, res
->image
, &isr
, &layout
);
711 VkResult result
= vkMapMemory(screen
->dev
, res
->mem
, res
->offset
, res
->size
, 0, &ptr
);
712 if (result
!= VK_SUCCESS
) {
713 debug_printf("failed to map memory for display\n");
716 for (int i
= 0; i
< pres
->height0
; ++i
) {
717 uint8_t *src
= (uint8_t *)ptr
+ i
* layout
.rowPitch
;
718 uint8_t *dst
= (uint8_t *)map
+ i
* res
->dt_stride
;
719 memcpy(dst
, src
, res
->dt_stride
);
721 vkUnmapMemory(screen
->dev
, res
->mem
);
724 winsys
->displaytarget_unmap(winsys
, res
->dt
);
728 winsys
->displaytarget_display(winsys
, res
->dt
, winsys_drawable_handle
, sub_box
);
732 load_device_extensions(struct zink_screen
*screen
)
734 #define GET_PROC_ADDR(x) do { \
735 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
736 if (!screen->vk_##x) \
740 #define GET_PROC_ADDR_INSTANCE(x) do { \
741 screen->vk_##x = (PFN_vk##x)vkGetInstanceProcAddr(screen->instance, "vk"#x); \
742 if (!screen->vk_##x) { \
743 debug_printf("GetInstanceProcAddr failed: vk"#x"\n"); \
747 if (screen
->have_EXT_transform_feedback
) {
748 GET_PROC_ADDR(CmdBindTransformFeedbackBuffersEXT
);
749 GET_PROC_ADDR(CmdBeginTransformFeedbackEXT
);
750 GET_PROC_ADDR(CmdEndTransformFeedbackEXT
);
751 GET_PROC_ADDR(CmdBeginQueryIndexedEXT
);
752 GET_PROC_ADDR(CmdEndQueryIndexedEXT
);
753 GET_PROC_ADDR(CmdDrawIndirectByteCountEXT
);
755 if (screen
->have_KHR_external_memory_fd
)
756 GET_PROC_ADDR(GetMemoryFdKHR
);
758 if (screen
->have_EXT_conditional_rendering
) {
759 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT
);
760 GET_PROC_ADDR(CmdEndConditionalRenderingEXT
);
763 if (screen
->have_EXT_calibrated_timestamps
) {
764 GET_PROC_ADDR_INSTANCE(GetPhysicalDeviceCalibrateableTimeDomainsEXT
);
765 GET_PROC_ADDR(GetCalibratedTimestampsEXT
);
767 uint32_t num_domains
= 0;
768 screen
->vk_GetPhysicalDeviceCalibrateableTimeDomainsEXT(screen
->pdev
, &num_domains
, NULL
);
769 assert(num_domains
> 0);
771 VkTimeDomainEXT
*domains
= malloc(sizeof(VkTimeDomainEXT
) * num_domains
);
772 screen
->vk_GetPhysicalDeviceCalibrateableTimeDomainsEXT(screen
->pdev
, &num_domains
, domains
);
774 /* VK_TIME_DOMAIN_DEVICE_EXT is used for the ctx->get_timestamp hook and is the only one we really need */
775 bool have_device_time
= false;
776 for (unsigned i
= 0; i
< num_domains
; i
++) {
777 if (domains
[i
] == VK_TIME_DOMAIN_DEVICE_EXT
) {
778 have_device_time
= true;
782 assert(have_device_time
);
791 static struct pipe_screen
*
792 zink_internal_create_screen(struct sw_winsys
*winsys
, int fd
)
794 struct zink_screen
*screen
= CALLOC_STRUCT(zink_screen
);
795 bool have_tf_ext
= false, have_cond_render_ext
= false, have_EXT_index_type_uint8
= false,
796 have_EXT_robustness2_features
= false, have_EXT_vertex_attribute_divisor
= false,
797 have_EXT_calibrated_timestamps
= false;
801 zink_debug
= debug_get_option_zink_debug();
803 screen
->instance
= create_instance();
804 screen
->pdev
= choose_pdev(screen
->instance
);
805 update_queue_props(screen
);
807 vkGetPhysicalDeviceMemoryProperties(screen
->pdev
, &screen
->mem_props
);
809 screen
->have_X8_D24_UNORM_PACK32
= zink_is_depth_format_supported(screen
,
810 VK_FORMAT_X8_D24_UNORM_PACK32
);
811 screen
->have_D24_UNORM_S8_UINT
= zink_is_depth_format_supported(screen
,
812 VK_FORMAT_D24_UNORM_S8_UINT
);
814 uint32_t num_extensions
= 0;
815 if (vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
816 &num_extensions
, NULL
) == VK_SUCCESS
&& num_extensions
> 0) {
817 VkExtensionProperties
*extensions
= MALLOC(sizeof(VkExtensionProperties
) *
820 vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
821 &num_extensions
, extensions
);
823 for (uint32_t i
= 0; i
< num_extensions
; ++i
) {
824 if (!strcmp(extensions
[i
].extensionName
,
825 VK_KHR_MAINTENANCE1_EXTENSION_NAME
))
826 screen
->have_KHR_maintenance1
= true;
827 if (!strcmp(extensions
[i
].extensionName
,
828 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
))
829 screen
->have_KHR_external_memory_fd
= true;
830 if (!strcmp(extensions
[i
].extensionName
,
831 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME
))
832 have_cond_render_ext
= true;
833 if (!strcmp(extensions
[i
].extensionName
,
834 VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME
))
836 if (!strcmp(extensions
[i
].extensionName
,
837 VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME
))
838 have_EXT_index_type_uint8
= true;
839 if (!strcmp(extensions
[i
].extensionName
,
840 VK_EXT_ROBUSTNESS_2_EXTENSION_NAME
))
841 have_EXT_robustness2_features
= true;
842 if (!strcmp(extensions
[i
].extensionName
,
843 VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME
))
844 have_EXT_vertex_attribute_divisor
= true;
845 if (!strcmp(extensions
[i
].extensionName
,
846 VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME
))
847 have_EXT_calibrated_timestamps
= true;
853 VkPhysicalDeviceFeatures2 feats
= {};
854 VkPhysicalDeviceTransformFeedbackFeaturesEXT tf_feats
= {};
855 VkPhysicalDeviceConditionalRenderingFeaturesEXT cond_render_feats
= {};
856 VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_uint8_feats
= {};
858 feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2
;
860 tf_feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT
;
861 tf_feats
.pNext
= feats
.pNext
;
862 feats
.pNext
= &tf_feats
;
864 if (have_cond_render_ext
) {
865 cond_render_feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT
;
866 cond_render_feats
.pNext
= feats
.pNext
;
867 feats
.pNext
= &cond_render_feats
;
869 if (have_EXT_index_type_uint8
) {
870 index_uint8_feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT
;
871 index_uint8_feats
.pNext
= feats
.pNext
;
872 feats
.pNext
= &index_uint8_feats
;
874 if (have_EXT_robustness2_features
) {
875 screen
->rb2_feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT
;
876 screen
->rb2_feats
.pNext
= feats
.pNext
;
877 feats
.pNext
= &screen
->rb2_feats
;
879 if (have_EXT_vertex_attribute_divisor
) {
880 screen
->vdiv_feats
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT
;
881 screen
->vdiv_feats
.pNext
= feats
.pNext
;
882 feats
.pNext
= &screen
->vdiv_feats
;
884 vkGetPhysicalDeviceFeatures2(screen
->pdev
, &feats
);
885 memcpy(&screen
->feats
, &feats
.features
, sizeof(screen
->feats
));
886 if (have_tf_ext
&& tf_feats
.transformFeedback
)
887 screen
->have_EXT_transform_feedback
= true;
888 if (have_cond_render_ext
&& cond_render_feats
.conditionalRendering
)
889 screen
->have_EXT_conditional_rendering
= true;
890 if (have_EXT_index_type_uint8
&& index_uint8_feats
.indexTypeUint8
)
891 screen
->have_EXT_index_type_uint8
= true;
892 screen
->have_EXT_robustness2_features
= have_EXT_robustness2_features
;
893 if (have_EXT_vertex_attribute_divisor
&& screen
->vdiv_feats
.vertexAttributeInstanceRateDivisor
)
894 screen
->have_EXT_vertex_attribute_divisor
= true;
895 screen
->have_EXT_calibrated_timestamps
= have_EXT_calibrated_timestamps
;
897 VkPhysicalDeviceProperties2 props
= {};
898 VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vdiv_props
= {};
899 props
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2
;
900 if (screen
->have_EXT_transform_feedback
) {
901 screen
->tf_props
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT
;
902 screen
->tf_props
.pNext
= props
.pNext
;
903 props
.pNext
= &screen
->tf_props
;
905 if (have_EXT_robustness2_features
) {
906 screen
->rb2_props
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT
;
907 screen
->rb2_props
.pNext
= props
.pNext
;
908 props
.pNext
= &screen
->rb2_props
;
910 if (have_EXT_vertex_attribute_divisor
) {
911 vdiv_props
.sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT
;
912 vdiv_props
.pNext
= props
.pNext
;
913 props
.pNext
= &vdiv_props
;
915 vkGetPhysicalDeviceProperties2(screen
->pdev
, &props
);
916 memcpy(&screen
->props
, &props
.properties
, sizeof(screen
->props
));
917 screen
->max_vertex_attrib_divisor
= vdiv_props
.maxVertexAttribDivisor
;
919 if (!screen
->have_KHR_maintenance1
) {
920 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
924 VkDeviceQueueCreateInfo qci
= {};
926 qci
.sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
;
927 qci
.queueFamilyIndex
= screen
->gfx_queue
;
929 qci
.pQueuePriorities
= &dummy
;
931 VkDeviceCreateInfo dci
= {};
932 dci
.sType
= VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
;
933 dci
.queueCreateInfoCount
= 1;
934 dci
.pQueueCreateInfos
= &qci
;
935 /* extensions don't have bool members in pEnabledFeatures.
936 * this requires us to pass the whole VkPhysicalDeviceFeatures2 struct
939 const char *extensions
[9] = {
940 VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
944 if (fd
>= 0 && !screen
->have_KHR_external_memory_fd
) {
945 debug_printf("ZINK: KHR_external_memory_fd required!\n");
949 if (screen
->have_KHR_external_memory_fd
) {
950 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME
;
951 extensions
[num_extensions
++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
;
954 if (screen
->have_EXT_conditional_rendering
)
955 extensions
[num_extensions
++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME
;
957 if (screen
->have_EXT_index_type_uint8
)
958 extensions
[num_extensions
++] = VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME
;
960 if (screen
->have_EXT_transform_feedback
)
961 extensions
[num_extensions
++] = VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME
;
962 if (screen
->have_EXT_robustness2_features
)
963 extensions
[num_extensions
++] = VK_EXT_ROBUSTNESS_2_EXTENSION_NAME
;
964 if (screen
->have_EXT_vertex_attribute_divisor
)
965 extensions
[num_extensions
++] = VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME
;
966 if (screen
->have_EXT_calibrated_timestamps
)
967 extensions
[num_extensions
++] = VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME
;
968 assert(num_extensions
<= ARRAY_SIZE(extensions
));
970 dci
.ppEnabledExtensionNames
= extensions
;
971 dci
.enabledExtensionCount
= num_extensions
;
972 if (vkCreateDevice(screen
->pdev
, &dci
, NULL
, &screen
->dev
) != VK_SUCCESS
)
975 if (!load_device_extensions(screen
))
978 screen
->winsys
= winsys
;
980 screen
->base
.get_name
= zink_get_name
;
981 screen
->base
.get_vendor
= zink_get_vendor
;
982 screen
->base
.get_device_vendor
= zink_get_device_vendor
;
983 screen
->base
.get_param
= zink_get_param
;
984 screen
->base
.get_paramf
= zink_get_paramf
;
985 screen
->base
.get_shader_param
= zink_get_shader_param
;
986 screen
->base
.get_compiler_options
= zink_get_compiler_options
;
987 screen
->base
.is_format_supported
= zink_is_format_supported
;
988 screen
->base
.context_create
= zink_context_create
;
989 screen
->base
.flush_frontbuffer
= zink_flush_frontbuffer
;
990 screen
->base
.destroy
= zink_destroy_screen
;
992 zink_screen_resource_init(&screen
->base
);
993 zink_screen_fence_init(&screen
->base
);
995 slab_create_parent(&screen
->transfer_pool
, sizeof(struct zink_transfer
), 16);
997 return &screen
->base
;
1004 struct pipe_screen
*
1005 zink_create_screen(struct sw_winsys
*winsys
)
1007 return zink_internal_create_screen(winsys
, -1);
1010 struct pipe_screen
*
1011 zink_drm_create_screen(int fd
)
1013 return zink_internal_create_screen(NULL
, fd
);