zink: only report device-local memory as video-memory
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "frontend/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i) {
84 if (screen->mem_props.memoryHeaps[i].flags &
85 VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
86 size += screen->mem_props.memoryHeaps[i].size;
87 }
88 return (int)(size >> 20);
89 }
90
91 static int
92 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
93 {
94 struct zink_screen *screen = zink_screen(pscreen);
95
96 switch (param) {
97 case PIPE_CAP_NPOT_TEXTURES:
98 return 1;
99
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 if (!screen->feats.dualSrcBlend)
102 return 0;
103 return screen->props.limits.maxFragmentDualSrcAttachments;
104
105 case PIPE_CAP_POINT_SPRITE:
106 return 1;
107
108 case PIPE_CAP_MAX_RENDER_TARGETS:
109 return screen->props.limits.maxColorAttachments;
110
111 case PIPE_CAP_OCCLUSION_QUERY:
112 return 1;
113
114 #if 0 /* TODO: Enable me */
115 case PIPE_CAP_QUERY_TIME_ELAPSED:
116 return 1;
117 #endif
118
119 case PIPE_CAP_TEXTURE_MULTISAMPLE:
120 return 1;
121
122 case PIPE_CAP_TEXTURE_SWIZZLE:
123 return 1;
124
125 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
126 return screen->props.limits.maxImageDimension2D;
127 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
128 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
129 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
130 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
131
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
134 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
135 case PIPE_CAP_VERTEX_SHADER_SATURATE:
136 return 1;
137
138 case PIPE_CAP_INDEP_BLEND_ENABLE:
139 case PIPE_CAP_INDEP_BLEND_FUNC:
140 return 1;
141
142 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
143 return screen->props.limits.maxImageArrayLayers;
144
145 #if 0 /* TODO: Enable me */
146 case PIPE_CAP_DEPTH_CLIP_DISABLE:
147 return 0;
148 #endif
149
150 case PIPE_CAP_TGSI_INSTANCEID:
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP:
153 return 1;
154
155 case PIPE_CAP_MIN_TEXEL_OFFSET:
156 return screen->props.limits.minTexelOffset;
157 case PIPE_CAP_MAX_TEXEL_OFFSET:
158 return screen->props.limits.maxTexelOffset;
159
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 return 1;
162
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 return screen->have_EXT_conditional_rendering;
165
166 case PIPE_CAP_GLSL_FEATURE_LEVEL:
167 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
168 return 120;
169
170 #if 0 /* TODO: Enable me */
171 case PIPE_CAP_COMPUTE:
172 return 1;
173 #endif
174
175 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
176 return screen->props.limits.minUniformBufferOffsetAlignment;
177
178 #if 0 /* TODO: Enable me */
179 case PIPE_CAP_QUERY_TIMESTAMP:
180 return 1;
181 #endif
182
183 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
184 return screen->props.limits.minMemoryMapAlignment;
185
186 case PIPE_CAP_CUBE_MAP_ARRAY:
187 return screen->feats.imageCubeArray;
188
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 return 1;
191
192 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
193 return screen->props.limits.minTexelBufferOffsetAlignment;
194
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 return 0; /* unsure */
197
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
199 return screen->props.limits.maxTexelBufferElements;
200
201 case PIPE_CAP_ENDIANNESS:
202 return PIPE_ENDIAN_NATIVE; /* unsure */
203
204 case PIPE_CAP_MAX_VIEWPORTS:
205 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
206
207 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
208 return 1;
209
210 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
211 return screen->props.limits.maxGeometryOutputVertices;
212 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
213 return screen->props.limits.maxGeometryOutputComponents;
214
215 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
216 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
217 return 4;
218 #endif
219
220 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
221 return screen->props.limits.minTexelGatherOffset;
222 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
223 return screen->props.limits.maxTexelGatherOffset;
224
225 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
226 return 1;
227
228 case PIPE_CAP_VENDOR_ID:
229 return screen->props.vendorID;
230 case PIPE_CAP_DEVICE_ID:
231 return screen->props.deviceID;
232
233 case PIPE_CAP_ACCELERATED:
234 return 1;
235 case PIPE_CAP_VIDEO_MEMORY:
236 return get_video_mem(screen);
237 case PIPE_CAP_UMA:
238 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
239
240 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
241 return screen->props.limits.maxVertexInputBindingStride;
242
243 #if 0 /* TODO: Enable me */
244 case PIPE_CAP_SAMPLER_VIEW_TARGET:
245 return 1;
246 #endif
247
248 #if 0 /* TODO: Enable me */
249 case PIPE_CAP_CLIP_HALFZ:
250 return 1;
251 #endif
252
253 #if 0 /* TODO: Enable me */
254 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
255 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
256 return 1;
257 #endif
258
259 case PIPE_CAP_SHAREABLE_SHADERS:
260 return 1;
261
262 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
263 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
264 return screen->props.limits.minStorageBufferOffsetAlignment;
265 #endif
266
267 case PIPE_CAP_PCI_GROUP:
268 case PIPE_CAP_PCI_BUS:
269 case PIPE_CAP_PCI_DEVICE:
270 case PIPE_CAP_PCI_FUNCTION:
271 return 0; /* TODO: figure these out */
272
273 #if 0 /* TODO: Enable me */
274 case PIPE_CAP_CULL_DISTANCE:
275 return screen->feats.shaderCullDistance;
276 #endif
277
278 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
279 return screen->props.limits.viewportSubPixelBits;
280
281 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
282 return 0; /* not sure */
283
284 case PIPE_CAP_MAX_GS_INVOCATIONS:
285 return 0; /* not implemented */
286
287 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
288 return screen->props.limits.maxDescriptorSetStorageBuffers;
289
290 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
291 return screen->props.limits.maxStorageBufferRange; /* unsure */
292
293 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
294 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
295 return 1;
296
297 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
298 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
299 return 0;
300
301 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
302 return 0;
303
304 case PIPE_CAP_NIR_COMPACT_ARRAYS:
305 return 1;
306
307 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
308 return 1;
309
310 case PIPE_CAP_FLATSHADE:
311 case PIPE_CAP_ALPHA_TEST:
312 case PIPE_CAP_CLIP_PLANES:
313 case PIPE_CAP_POINT_SIZE_FIXED:
314 case PIPE_CAP_TWO_SIDED_COLOR:
315 return 0;
316
317 case PIPE_CAP_DMABUF:
318 return screen->have_KHR_external_memory_fd;
319
320 default:
321 return u_pipe_screen_get_param_defaults(pscreen, param);
322 }
323 }
324
325 static float
326 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
327 {
328 struct zink_screen *screen = zink_screen(pscreen);
329
330 switch (param) {
331 case PIPE_CAPF_MAX_LINE_WIDTH:
332 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
333 return screen->props.limits.lineWidthRange[1];
334
335 case PIPE_CAPF_MAX_POINT_WIDTH:
336 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
337 return screen->props.limits.pointSizeRange[1];
338
339 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
340 return screen->props.limits.maxSamplerAnisotropy;
341
342 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
343 return screen->props.limits.maxSamplerLodBias;
344
345 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
346 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
347 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
348 return 0.0f; /* not implemented */
349 }
350
351 /* should only get here on unhandled cases */
352 return 0.0;
353 }
354
355 static int
356 zink_get_shader_param(struct pipe_screen *pscreen,
357 enum pipe_shader_type shader,
358 enum pipe_shader_cap param)
359 {
360 struct zink_screen *screen = zink_screen(pscreen);
361
362 switch (param) {
363 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
364 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
365 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
366 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
367 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
368 if (shader == PIPE_SHADER_VERTEX ||
369 shader == PIPE_SHADER_FRAGMENT)
370 return INT_MAX;
371 return 0;
372
373 case PIPE_SHADER_CAP_MAX_INPUTS:
374 switch (shader) {
375 case PIPE_SHADER_VERTEX:
376 return MIN2(screen->props.limits.maxVertexInputAttributes,
377 PIPE_MAX_SHADER_INPUTS);
378 case PIPE_SHADER_FRAGMENT:
379 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
380 PIPE_MAX_SHADER_INPUTS);
381 default:
382 return 0; /* unsupported stage */
383 }
384
385 case PIPE_SHADER_CAP_MAX_OUTPUTS:
386 switch (shader) {
387 case PIPE_SHADER_VERTEX:
388 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
389 PIPE_MAX_SHADER_OUTPUTS);
390 case PIPE_SHADER_FRAGMENT:
391 return MIN2(screen->props.limits.maxColorAttachments,
392 PIPE_MAX_SHADER_OUTPUTS);
393 default:
394 return 0; /* unsupported stage */
395 }
396
397 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
398 switch (shader) {
399 case PIPE_SHADER_VERTEX:
400 case PIPE_SHADER_FRAGMENT:
401 /* this might be a bit simplistic... */
402 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
403 PIPE_MAX_SAMPLERS);
404 default:
405 return 0; /* unsupported stage */
406 }
407
408 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
409 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
410
411 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
412 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
413
414 case PIPE_SHADER_CAP_MAX_TEMPS:
415 return INT_MAX;
416
417 case PIPE_SHADER_CAP_INTEGERS:
418 return 1;
419
420 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
421 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
422 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
423 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
424 case PIPE_SHADER_CAP_SUBROUTINES:
425 case PIPE_SHADER_CAP_INT64_ATOMICS:
426 case PIPE_SHADER_CAP_FP16:
427 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
428 case PIPE_SHADER_CAP_INT16:
429 return 0; /* not implemented */
430
431 case PIPE_SHADER_CAP_PREFERRED_IR:
432 return PIPE_SHADER_IR_NIR;
433
434 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
435 return 0; /* not implemented */
436
437 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
438 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
439 PIPE_MAX_SHADER_SAMPLER_VIEWS);
440
441 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
442 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
443 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
444 return 0; /* not implemented */
445
446 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
447 return 0; /* no idea */
448
449 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
450 return 32; /* arbitrary */
451
452 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
453 /* TODO: this limitation is dumb, and will need some fixes in mesa */
454 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
455
456 case PIPE_SHADER_CAP_SUPPORTED_IRS:
457 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
458
459 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
460 #if 0 /* TODO: needs compiler support */
461 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
462 PIPE_MAX_SHADER_IMAGES);
463 #else
464 return 0;
465 #endif
466
467 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
468 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
469 return 0; /* unsure */
470
471 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
472 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
473 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
474 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
475 return 0; /* not implemented */
476 }
477
478 /* should only get here on unhandled cases */
479 return 0;
480 }
481
482 static VkSampleCountFlagBits
483 vk_sample_count_flags(uint32_t sample_count)
484 {
485 switch (sample_count) {
486 case 1: return VK_SAMPLE_COUNT_1_BIT;
487 case 2: return VK_SAMPLE_COUNT_2_BIT;
488 case 4: return VK_SAMPLE_COUNT_4_BIT;
489 case 8: return VK_SAMPLE_COUNT_8_BIT;
490 case 16: return VK_SAMPLE_COUNT_16_BIT;
491 case 32: return VK_SAMPLE_COUNT_32_BIT;
492 case 64: return VK_SAMPLE_COUNT_64_BIT;
493 default:
494 return 0;
495 }
496 }
497
498 static bool
499 zink_is_format_supported(struct pipe_screen *pscreen,
500 enum pipe_format format,
501 enum pipe_texture_target target,
502 unsigned sample_count,
503 unsigned storage_sample_count,
504 unsigned bind)
505 {
506 struct zink_screen *screen = zink_screen(pscreen);
507
508 if (format == PIPE_FORMAT_NONE)
509 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
510 vk_sample_count_flags(sample_count);
511
512 VkFormat vkformat = zink_get_format(screen, format);
513 if (vkformat == VK_FORMAT_UNDEFINED)
514 return false;
515
516 if (sample_count >= 1) {
517 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
518 if (!sample_mask)
519 return false;
520 const struct util_format_description *desc = util_format_description(format);
521 if (util_format_is_depth_or_stencil(format)) {
522 if (util_format_has_depth(desc)) {
523 if (bind & PIPE_BIND_DEPTH_STENCIL &&
524 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
525 return false;
526 if (bind & PIPE_BIND_SAMPLER_VIEW &&
527 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
528 return false;
529 }
530 if (util_format_has_stencil(desc)) {
531 if (bind & PIPE_BIND_DEPTH_STENCIL &&
532 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
533 return false;
534 if (bind & PIPE_BIND_SAMPLER_VIEW &&
535 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
536 return false;
537 }
538 } else if (util_format_is_pure_integer(format)) {
539 if (bind & PIPE_BIND_RENDER_TARGET &&
540 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
541 return false;
542 if (bind & PIPE_BIND_SAMPLER_VIEW &&
543 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
544 return false;
545 } else {
546 if (bind & PIPE_BIND_RENDER_TARGET &&
547 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
548 return false;
549 if (bind & PIPE_BIND_SAMPLER_VIEW &&
550 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
551 return false;
552 }
553 }
554
555 VkFormatProperties props;
556 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
557
558 if (target == PIPE_BUFFER) {
559 if (bind & PIPE_BIND_VERTEX_BUFFER &&
560 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
561 return false;
562 } else {
563 /* all other targets are texture-targets */
564 if (bind & PIPE_BIND_RENDER_TARGET &&
565 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
566 return false;
567
568 if (bind & PIPE_BIND_BLENDABLE &&
569 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
570 return false;
571
572 if (bind & PIPE_BIND_SAMPLER_VIEW &&
573 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
574 return false;
575
576 if (bind & PIPE_BIND_DEPTH_STENCIL &&
577 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
578 return false;
579 }
580
581 if (util_format_is_compressed(format)) {
582 const struct util_format_description *desc = util_format_description(format);
583 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
584 !screen->feats.textureCompressionBC)
585 return false;
586 }
587
588 return true;
589 }
590
591 static void
592 zink_destroy_screen(struct pipe_screen *pscreen)
593 {
594 struct zink_screen *screen = zink_screen(pscreen);
595 slab_destroy_parent(&screen->transfer_pool);
596 FREE(screen);
597 }
598
599 static VkInstance
600 create_instance()
601 {
602 VkApplicationInfo ai = {};
603 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
604
605 char proc_name[128];
606 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
607 ai.pApplicationName = proc_name;
608 else
609 ai.pApplicationName = "unknown";
610
611 ai.pEngineName = "mesa zink";
612 ai.apiVersion = VK_API_VERSION_1_0;
613
614 const char *extensions[] = {
615 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
616 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
617 };
618
619 VkInstanceCreateInfo ici = {};
620 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
621 ici.pApplicationInfo = &ai;
622 ici.ppEnabledExtensionNames = extensions;
623 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
624
625 VkInstance instance = VK_NULL_HANDLE;
626 VkResult err = vkCreateInstance(&ici, NULL, &instance);
627 if (err != VK_SUCCESS)
628 return VK_NULL_HANDLE;
629
630 return instance;
631 }
632
633 static VkPhysicalDevice
634 choose_pdev(const VkInstance instance)
635 {
636 uint32_t i, pdev_count;
637 VkPhysicalDevice *pdevs, pdev;
638 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
639 assert(pdev_count > 0);
640
641 pdevs = malloc(sizeof(*pdevs) * pdev_count);
642 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
643 assert(pdev_count > 0);
644
645 pdev = pdevs[0];
646 for (i = 0; i < pdev_count; ++i) {
647 VkPhysicalDeviceProperties props;
648 vkGetPhysicalDeviceProperties(pdevs[i], &props);
649 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
650 pdev = pdevs[i];
651 break;
652 }
653 }
654 free(pdevs);
655 return pdev;
656 }
657
658 static uint32_t
659 find_gfx_queue(const VkPhysicalDevice pdev)
660 {
661 uint32_t num_queues;
662 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
663 assert(num_queues > 0);
664
665 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
666 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
667
668 for (uint32_t i = 0; i < num_queues; i++) {
669 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
670 free(props);
671 return i;
672 }
673 }
674
675 return UINT32_MAX;
676 }
677
678 static void
679 zink_flush_frontbuffer(struct pipe_screen *pscreen,
680 struct pipe_resource *pres,
681 unsigned level, unsigned layer,
682 void *winsys_drawable_handle,
683 struct pipe_box *sub_box)
684 {
685 struct zink_screen *screen = zink_screen(pscreen);
686 struct sw_winsys *winsys = screen->winsys;
687 struct zink_resource *res = zink_resource(pres);
688
689 if (!winsys)
690 return;
691 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
692
693 if (map) {
694 VkImageSubresource isr = {};
695 isr.aspectMask = res->aspect;
696 isr.mipLevel = level;
697 isr.arrayLayer = layer;
698 VkSubresourceLayout layout;
699 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
700
701 void *ptr;
702 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
703 if (result != VK_SUCCESS) {
704 debug_printf("failed to map memory for display\n");
705 return;
706 }
707 for (int i = 0; i < pres->height0; ++i) {
708 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
709 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
710 memcpy(dst, src, res->dt_stride);
711 }
712 vkUnmapMemory(screen->dev, res->mem);
713 }
714
715 winsys->displaytarget_unmap(winsys, res->dt);
716
717 assert(res->dt);
718 if (res->dt)
719 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
720 }
721
722 static bool
723 load_device_extensions(struct zink_screen *screen)
724 {
725 #define GET_PROC_ADDR(x) do { \
726 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
727 if (!screen->vk_##x) \
728 return false; \
729 } while (0)
730
731 if (screen->have_KHR_external_memory_fd)
732 GET_PROC_ADDR(GetMemoryFdKHR);
733
734 if (screen->have_EXT_conditional_rendering) {
735 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT);
736 GET_PROC_ADDR(CmdEndConditionalRenderingEXT);
737 }
738
739 #undef GET_PROC_ADDR
740
741 return true;
742 }
743
744 static struct pipe_screen *
745 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
746 {
747 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
748 if (!screen)
749 return NULL;
750
751 zink_debug = debug_get_option_zink_debug();
752
753 screen->instance = create_instance();
754 screen->pdev = choose_pdev(screen->instance);
755 screen->gfx_queue = find_gfx_queue(screen->pdev);
756
757 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
758 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
759 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
760
761 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
762 VK_FORMAT_X8_D24_UNORM_PACK32);
763 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
764 VK_FORMAT_D24_UNORM_S8_UINT);
765
766 uint32_t num_extensions = 0;
767 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
768 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
769 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
770 num_extensions);
771 if (extensions) {
772 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
773 &num_extensions, extensions);
774
775 for (uint32_t i = 0; i < num_extensions; ++i) {
776 if (!strcmp(extensions[i].extensionName,
777 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
778 screen->have_KHR_maintenance1 = true;
779 if (!strcmp(extensions[i].extensionName,
780 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
781 screen->have_KHR_external_memory_fd = true;
782 if (!strcmp(extensions[i].extensionName,
783 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME))
784 screen->have_EXT_conditional_rendering = true;
785 }
786 FREE(extensions);
787 }
788 }
789
790 if (!screen->have_KHR_maintenance1) {
791 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
792 goto fail;
793 }
794
795 VkDeviceQueueCreateInfo qci = {};
796 float dummy = 0.0f;
797 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
798 qci.queueFamilyIndex = screen->gfx_queue;
799 qci.queueCount = 1;
800 qci.pQueuePriorities = &dummy;
801
802 VkDeviceCreateInfo dci = {};
803 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
804 dci.queueCreateInfoCount = 1;
805 dci.pQueueCreateInfos = &qci;
806 dci.pEnabledFeatures = &screen->feats;
807 const char *extensions[4] = {
808 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
809 };
810 num_extensions = 1;
811
812 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
813 debug_printf("ZINK: KHR_external_memory_fd required!\n");
814 goto fail;
815 }
816
817 if (screen->have_KHR_external_memory_fd) {
818 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
819 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
820 }
821
822 if (screen->have_EXT_conditional_rendering)
823 extensions[num_extensions++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME;
824
825 assert(num_extensions <= ARRAY_SIZE(extensions));
826
827 dci.ppEnabledExtensionNames = extensions;
828 dci.enabledExtensionCount = num_extensions;
829 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
830 goto fail;
831
832 if (!load_device_extensions(screen))
833 goto fail;
834
835 screen->winsys = winsys;
836
837 screen->base.get_name = zink_get_name;
838 screen->base.get_vendor = zink_get_vendor;
839 screen->base.get_device_vendor = zink_get_device_vendor;
840 screen->base.get_param = zink_get_param;
841 screen->base.get_paramf = zink_get_paramf;
842 screen->base.get_shader_param = zink_get_shader_param;
843 screen->base.get_compiler_options = zink_get_compiler_options;
844 screen->base.is_format_supported = zink_is_format_supported;
845 screen->base.context_create = zink_context_create;
846 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
847 screen->base.destroy = zink_destroy_screen;
848
849 zink_screen_resource_init(&screen->base);
850 zink_screen_fence_init(&screen->base);
851
852 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
853
854 return &screen->base;
855
856 fail:
857 FREE(screen);
858 return NULL;
859 }
860
861 struct pipe_screen *
862 zink_create_screen(struct sw_winsys *winsys)
863 {
864 return zink_internal_create_screen(winsys, -1);
865 }
866
867 struct pipe_screen *
868 zink_drm_create_screen(int fd)
869 {
870 return zink_internal_create_screen(NULL, fd);
871 }