zink: add support for compressed formats
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "state_tracker/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 return screen->props.limits.maxFragmentDualSrcAttachments;
99
100 case PIPE_CAP_POINT_SPRITE:
101 return 1;
102
103 case PIPE_CAP_MAX_RENDER_TARGETS:
104 return screen->props.limits.maxColorAttachments;
105
106 case PIPE_CAP_OCCLUSION_QUERY:
107 case PIPE_CAP_QUERY_TIME_ELAPSED:
108 return 1;
109
110 case PIPE_CAP_TEXTURE_SWIZZLE:
111 return 1;
112
113 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
114 return screen->props.limits.maxImageDimension2D;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
117 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
118 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
119
120 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
121 return 1;
122
123 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125 case PIPE_CAP_VERTEX_SHADER_SATURATE:
126 return 1;
127
128 case PIPE_CAP_INDEP_BLEND_ENABLE:
129 case PIPE_CAP_INDEP_BLEND_FUNC:
130 return 1;
131
132 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
133 return screen->props.limits.maxImageArrayLayers;
134
135 #if 0 /* TODO: Enable me */
136 case PIPE_CAP_DEPTH_CLIP_DISABLE:
137 return 0;
138 #endif
139
140 #if 0 /* TODO: Enable me */
141 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
142 return 1;
143 #endif
144
145 case PIPE_CAP_SEAMLESS_CUBE_MAP:
146 return 1;
147
148 case PIPE_CAP_MIN_TEXEL_OFFSET:
149 return screen->props.limits.minTexelOffset;
150 case PIPE_CAP_MAX_TEXEL_OFFSET:
151 return screen->props.limits.maxTexelOffset;
152
153 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
154 return 1;
155
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
158 return 450; /* unsure (probably wrong) */
159
160 #if 0 /* TODO: Enable me */
161 case PIPE_CAP_COMPUTE:
162 return 1;
163 #endif
164
165 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
166 return screen->props.limits.minUniformBufferOffsetAlignment;
167
168 case PIPE_CAP_QUERY_TIMESTAMP:
169 return 1;
170
171 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
172 return screen->props.limits.minMemoryMapAlignment;
173
174 case PIPE_CAP_CUBE_MAP_ARRAY:
175 return screen->feats.imageCubeArray;
176
177 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
178 return 0; /* unsure */
179
180 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
181 return screen->props.limits.maxTexelBufferElements;
182
183 case PIPE_CAP_ENDIANNESS:
184 return PIPE_ENDIAN_NATIVE; /* unsure */
185
186 case PIPE_CAP_MAX_VIEWPORTS:
187 return screen->props.limits.maxViewports;
188
189 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
190 return 1;
191
192 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
193 return screen->props.limits.maxGeometryOutputVertices;
194 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
195 return screen->props.limits.maxGeometryOutputComponents;
196
197 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
198 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
199 return 4;
200 #endif
201
202 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
203 return screen->props.limits.minTexelGatherOffset;
204 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
205 return screen->props.limits.maxTexelGatherOffset;
206
207 case PIPE_CAP_VENDOR_ID:
208 return screen->props.vendorID;
209 case PIPE_CAP_DEVICE_ID:
210 return screen->props.deviceID;
211
212 case PIPE_CAP_ACCELERATED:
213 return 1;
214 case PIPE_CAP_VIDEO_MEMORY:
215 return get_video_mem(screen);
216 case PIPE_CAP_UMA:
217 /* inaccurate */
218 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
219
220 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
221 return screen->props.limits.maxVertexInputBindingStride;
222
223 #if 0 /* TODO: Enable me */
224 case PIPE_CAP_SAMPLER_VIEW_TARGET:
225 return 1;
226 #endif
227
228 #if 0 /* TODO: Enable me */
229 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
230 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
231 return 1;
232 #endif
233
234 case PIPE_CAP_SHAREABLE_SHADERS:
235 return 1;
236
237 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
238 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
239 return screen->props.limits.minStorageBufferOffsetAlignment;
240 #endif
241
242 case PIPE_CAP_PCI_GROUP:
243 case PIPE_CAP_PCI_BUS:
244 case PIPE_CAP_PCI_DEVICE:
245 case PIPE_CAP_PCI_FUNCTION:
246 return 0; /* TODO: figure these out */
247
248 #if 0 /* TODO: Enable me */
249 case PIPE_CAP_CULL_DISTANCE:
250 return screen->feats.shaderCullDistance;
251 #endif
252
253 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
254 return screen->props.limits.viewportSubPixelBits;
255
256 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
257 return 0; /* not sure */
258
259 case PIPE_CAP_MAX_GS_INVOCATIONS:
260 return 0; /* not implemented */
261
262 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
263 return screen->props.limits.maxDescriptorSetStorageBuffers;
264
265 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
266 return screen->props.limits.maxStorageBufferRange; /* unsure */
267
268 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
269 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
270 return 1;
271
272 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
273 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
274 return 0;
275
276 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
277 return 1;
278
279 case PIPE_CAP_FLATSHADE:
280 case PIPE_CAP_ALPHA_TEST:
281 return 0;
282
283 default:
284 return u_pipe_screen_get_param_defaults(pscreen, param);
285 }
286 }
287
288 static float
289 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
290 {
291 struct zink_screen *screen = zink_screen(pscreen);
292
293 switch (param) {
294 case PIPE_CAPF_MAX_LINE_WIDTH:
295 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
296 return screen->props.limits.lineWidthRange[1];
297
298 case PIPE_CAPF_MAX_POINT_WIDTH:
299 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
300 return screen->props.limits.pointSizeRange[1];
301
302 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
303 return screen->props.limits.maxSamplerAnisotropy;
304
305 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
306 return screen->props.limits.maxSamplerLodBias;
307
308 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
309 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
310 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
311 return 0.0f; /* not implemented */
312 }
313
314 /* should only get here on unhandled cases */
315 return 0.0;
316 }
317
318 static int
319 zink_get_shader_param(struct pipe_screen *pscreen,
320 enum pipe_shader_type shader,
321 enum pipe_shader_cap param)
322 {
323 struct zink_screen *screen = zink_screen(pscreen);
324
325 switch (param) {
326 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
327 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
328 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
329 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
330 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
331 if (shader == PIPE_SHADER_VERTEX ||
332 shader == PIPE_SHADER_FRAGMENT)
333 return INT_MAX;
334 return 0;
335
336 case PIPE_SHADER_CAP_MAX_INPUTS:
337 switch (shader) {
338 case PIPE_SHADER_VERTEX:
339 return MIN2(screen->props.limits.maxVertexInputAttributes,
340 PIPE_MAX_SHADER_INPUTS);
341 case PIPE_SHADER_FRAGMENT:
342 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
343 PIPE_MAX_SHADER_INPUTS);
344 default:
345 return 0; /* unsupported stage */
346 }
347
348 case PIPE_SHADER_CAP_MAX_OUTPUTS:
349 switch (shader) {
350 case PIPE_SHADER_VERTEX:
351 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
352 PIPE_MAX_SHADER_OUTPUTS);
353 case PIPE_SHADER_FRAGMENT:
354 return MIN2(screen->props.limits.maxColorAttachments,
355 PIPE_MAX_SHADER_OUTPUTS);
356 default:
357 return 0; /* unsupported stage */
358 }
359
360 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
361 /* this might be a bit simplistic... */
362 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
363 PIPE_MAX_SAMPLERS);
364
365 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
366 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
367
368 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
369 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
370
371 case PIPE_SHADER_CAP_MAX_TEMPS:
372 return INT_MAX;
373
374 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
375 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
376 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
377 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
378 case PIPE_SHADER_CAP_SUBROUTINES:
379 case PIPE_SHADER_CAP_INTEGERS:
380 case PIPE_SHADER_CAP_INT64_ATOMICS:
381 case PIPE_SHADER_CAP_FP16:
382 return 0; /* not implemented */
383
384 case PIPE_SHADER_CAP_PREFERRED_IR:
385 return PIPE_SHADER_IR_NIR;
386
387 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
388 return 0; /* not implemented */
389
390 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
391 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
392 PIPE_MAX_SHADER_SAMPLER_VIEWS);
393
394 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
395 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
396 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
397 return 0; /* not implemented */
398
399 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
400 return 0; /* no idea */
401
402 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
403 return 32; /* arbitrary */
404
405 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
406 /* TODO: this limitation is dumb, and will need some fixes in mesa */
407 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
408
409 case PIPE_SHADER_CAP_SUPPORTED_IRS:
410 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
411
412 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
413 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
414 PIPE_MAX_SHADER_IMAGES);
415
416 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
417 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
418 return 0; /* unsure */
419
420 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
421 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
422 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
423 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
424 return 0; /* not implemented */
425 }
426
427 /* should only get here on unhandled cases */
428 return 0;
429 }
430
431 static const VkFormat formats[PIPE_FORMAT_COUNT] = {
432 #define MAP_FORMAT_NORM(FMT) \
433 [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
434 [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
435
436 #define MAP_FORMAT_SCALED(FMT) \
437 [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
438 [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
439
440 #define MAP_FORMAT_INT(FMT) \
441 [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
442 [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
443
444 #define MAP_FORMAT_SRGB(FMT) \
445 [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
446
447 #define MAP_FORMAT_FLOAT(FMT) \
448 [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
449
450 // one component
451
452 // 8-bits
453 MAP_FORMAT_NORM(R8)
454 MAP_FORMAT_SCALED(R8)
455 MAP_FORMAT_INT(R8)
456 // 16-bits
457 MAP_FORMAT_NORM(R16)
458 MAP_FORMAT_SCALED(R16)
459 MAP_FORMAT_INT(R16)
460 MAP_FORMAT_FLOAT(R16)
461 // 32-bits
462 MAP_FORMAT_INT(R32)
463 MAP_FORMAT_FLOAT(R32)
464
465 // two components
466
467 // 8-bits
468 MAP_FORMAT_NORM(R8G8)
469 MAP_FORMAT_SCALED(R8G8)
470 MAP_FORMAT_INT(R8G8)
471 // 16-bits
472 MAP_FORMAT_NORM(R16G16)
473 MAP_FORMAT_SCALED(R16G16)
474 MAP_FORMAT_INT(R16G16)
475 MAP_FORMAT_FLOAT(R16G16)
476 // 32-bits
477 MAP_FORMAT_INT(R32G32)
478 MAP_FORMAT_FLOAT(R32G32)
479
480 // three components
481
482 // 8-bits
483 MAP_FORMAT_NORM(R8G8B8)
484 MAP_FORMAT_SCALED(R8G8B8)
485 MAP_FORMAT_INT(R8G8B8)
486 MAP_FORMAT_SRGB(R8G8B8)
487 // 16-bits
488 MAP_FORMAT_NORM(R16G16B16)
489 MAP_FORMAT_SCALED(R16G16B16)
490 MAP_FORMAT_INT(R16G16B16)
491 MAP_FORMAT_FLOAT(R16G16B16)
492 // 32-bits
493 MAP_FORMAT_INT(R32G32B32)
494 MAP_FORMAT_FLOAT(R32G32B32)
495
496 // four components
497
498 // 8-bits
499 MAP_FORMAT_NORM(R8G8B8A8)
500 MAP_FORMAT_SCALED(R8G8B8A8)
501 MAP_FORMAT_INT(R8G8B8A8)
502 MAP_FORMAT_SRGB(R8G8B8A8)
503 [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
504 MAP_FORMAT_SRGB(B8G8R8A8)
505 [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32,
506 // 16-bits
507 MAP_FORMAT_NORM(R16G16B16A16)
508 MAP_FORMAT_SCALED(R16G16B16A16)
509 MAP_FORMAT_INT(R16G16B16A16)
510 MAP_FORMAT_FLOAT(R16G16B16A16)
511 // 32-bits
512 MAP_FORMAT_INT(R32G32B32A32)
513 MAP_FORMAT_FLOAT(R32G32B32A32)
514
515 // other color formats
516 [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16,
517 [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16,
518 [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32,
519 [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
520 [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32,
521 [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32,
522 [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32,
523 [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32,
524
525 // depth/stencil formats
526 [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT,
527 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT,
528 [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM,
529 [PIPE_FORMAT_X8Z24_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32,
530 [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT,
531
532 // compressed formats
533 [PIPE_FORMAT_DXT1_RGB] = VK_FORMAT_BC1_RGB_UNORM_BLOCK,
534 [PIPE_FORMAT_DXT1_RGBA] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
535 [PIPE_FORMAT_DXT3_RGBA] = VK_FORMAT_BC2_UNORM_BLOCK,
536 [PIPE_FORMAT_DXT5_RGBA] = VK_FORMAT_BC3_UNORM_BLOCK,
537 [PIPE_FORMAT_RGTC1_UNORM] = VK_FORMAT_BC4_UNORM_BLOCK,
538 [PIPE_FORMAT_RGTC1_SNORM] = VK_FORMAT_BC4_SNORM_BLOCK,
539 [PIPE_FORMAT_RGTC2_UNORM] = VK_FORMAT_BC5_UNORM_BLOCK,
540 [PIPE_FORMAT_RGTC2_SNORM] = VK_FORMAT_BC5_SNORM_BLOCK,
541 [PIPE_FORMAT_BPTC_RGBA_UNORM] = VK_FORMAT_BC7_UNORM_BLOCK,
542 [PIPE_FORMAT_BPTC_SRGBA] = VK_FORMAT_BC7_SRGB_BLOCK,
543 [PIPE_FORMAT_BPTC_RGB_FLOAT] = VK_FORMAT_BC6H_SFLOAT_BLOCK,
544 [PIPE_FORMAT_BPTC_RGB_UFLOAT] = VK_FORMAT_BC6H_UFLOAT_BLOCK,
545 };
546
547 VkFormat
548 zink_get_format(enum pipe_format format)
549 {
550 return formats[format];
551 }
552
553 static bool
554 zink_is_format_supported(struct pipe_screen *pscreen,
555 enum pipe_format format,
556 enum pipe_texture_target target,
557 unsigned sample_count,
558 unsigned storage_sample_count,
559 unsigned bind)
560 {
561 struct zink_screen *screen = zink_screen(pscreen);
562
563 if (sample_count > 1)
564 return FALSE;
565
566 VkFormat vkformat = formats[format];
567 if (vkformat == VK_FORMAT_UNDEFINED)
568 return FALSE;
569
570 VkFormatProperties props;
571 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
572
573 if (target == PIPE_BUFFER) {
574 if (bind & PIPE_BIND_VERTEX_BUFFER &&
575 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
576 return FALSE;
577 } else {
578 /* all other targets are texture-targets */
579 if (bind & PIPE_BIND_RENDER_TARGET &&
580 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
581 return FALSE;
582
583 if (bind & PIPE_BIND_BLENDABLE &&
584 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
585 return FALSE;
586
587 if (bind & PIPE_BIND_SAMPLER_VIEW &&
588 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
589 return FALSE;
590
591 if (bind & PIPE_BIND_DEPTH_STENCIL &&
592 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
593 return FALSE;
594 }
595
596 const struct util_format_description *desc = util_format_description(format);
597 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
598 !screen->feats.textureCompressionBC)
599 return FALSE;
600
601 return TRUE;
602 }
603
604 static void
605 zink_destroy_screen(struct pipe_screen *pscreen)
606 {
607 struct zink_screen *screen = zink_screen(pscreen);
608 slab_destroy_parent(&screen->transfer_pool);
609 FREE(screen);
610 }
611
612 static VkInstance
613 create_instance()
614 {
615 VkApplicationInfo ai = {};
616 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
617
618 char proc_name[128];
619 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
620 ai.pApplicationName = proc_name;
621 else
622 ai.pApplicationName = "unknown";
623
624 ai.pEngineName = "mesa zink";
625 ai.apiVersion = VK_API_VERSION_1_0;
626
627 const char *extensions[] = {
628 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
629 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
630 };
631
632 VkInstanceCreateInfo ici = {};
633 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
634 ici.pApplicationInfo = &ai;
635 ici.ppEnabledExtensionNames = extensions;
636 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
637
638 VkInstance instance = VK_NULL_HANDLE;
639 VkResult err = vkCreateInstance(&ici, NULL, &instance);
640 if (err != VK_SUCCESS)
641 return VK_NULL_HANDLE;
642
643 return instance;
644 }
645
646 static VkPhysicalDevice
647 choose_pdev(const VkInstance instance)
648 {
649 uint32_t i, pdev_count;
650 VkPhysicalDevice *pdevs, pdev;
651 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
652 assert(pdev_count > 0);
653
654 pdevs = malloc(sizeof(*pdevs) * pdev_count);
655 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
656 assert(pdev_count > 0);
657
658 pdev = pdevs[0];
659 for (i = 0; i < pdev_count; ++i) {
660 VkPhysicalDeviceProperties props;
661 vkGetPhysicalDeviceProperties(pdevs[i], &props);
662 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
663 pdev = pdevs[i];
664 break;
665 }
666 }
667 free(pdevs);
668 return pdev;
669 }
670
671 static uint32_t
672 find_gfx_queue(const VkPhysicalDevice pdev)
673 {
674 uint32_t num_queues;
675 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
676 assert(num_queues > 0);
677
678 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
679 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
680
681 for (uint32_t i = 0; i < num_queues; i++) {
682 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
683 free(props);
684 return i;
685 }
686 }
687
688 return UINT32_MAX;
689 }
690
691 static void
692 zink_flush_frontbuffer(struct pipe_screen *pscreen,
693 struct pipe_resource *pres,
694 unsigned level, unsigned layer,
695 void *winsys_drawable_handle,
696 struct pipe_box *sub_box)
697 {
698 struct zink_screen *screen = zink_screen(pscreen);
699 struct sw_winsys *winsys = screen->winsys;
700 struct zink_resource *res = zink_resource(pres);
701
702 if (!winsys)
703 return;
704 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
705
706 if (map) {
707 VkImageSubresource isr = {};
708 isr.aspectMask = res->aspect;
709 isr.mipLevel = level;
710 isr.arrayLayer = layer;
711 VkSubresourceLayout layout;
712 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
713
714 void *ptr;
715 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
716 if (result != VK_SUCCESS) {
717 debug_printf("failed to map memory for display\n");
718 return;
719 }
720 for (int i = 0; i < pres->height0; ++i) {
721 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
722 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
723 memcpy(dst, src, res->dt_stride);
724 }
725 vkUnmapMemory(screen->dev, res->mem);
726 }
727
728 winsys->displaytarget_unmap(winsys, res->dt);
729
730 assert(res->dt);
731 if (res->dt)
732 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
733 }
734
735 static struct pipe_screen *
736 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
737 {
738 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
739 if (!screen)
740 return NULL;
741
742 zink_debug = debug_get_option_zink_debug();
743
744 screen->instance = create_instance();
745 screen->pdev = choose_pdev(screen->instance);
746 screen->gfx_queue = find_gfx_queue(screen->pdev);
747
748 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
749 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
750 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
751
752 uint32_t num_extensions = 0;
753 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
754 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
755 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
756 num_extensions);
757 if (extensions) {
758 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
759 &num_extensions, extensions);
760
761 for (uint32_t i = 0; i < num_extensions; ++i) {
762 if (!strcmp(extensions[i].extensionName,
763 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
764 screen->have_VK_KHR_maintenance1 = true;
765 }
766 FREE(extensions);
767 }
768 }
769
770 VkDeviceQueueCreateInfo qci = {};
771 float dummy = 0.0f;
772 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
773 qci.queueFamilyIndex = screen->gfx_queue;
774 qci.queueCount = 1;
775 qci.pQueuePriorities = &dummy;
776
777 VkDeviceCreateInfo dci = {};
778 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
779 dci.queueCreateInfoCount = 1;
780 dci.pQueueCreateInfos = &qci;
781 dci.pEnabledFeatures = &screen->feats;
782 const char *extensions[] = {
783 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
784 VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
785 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
786 };
787 dci.ppEnabledExtensionNames = extensions;
788 dci.enabledExtensionCount = ARRAY_SIZE(extensions);
789 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
790 goto fail;
791
792 screen->winsys = winsys;
793
794 screen->base.get_name = zink_get_name;
795 screen->base.get_vendor = zink_get_vendor;
796 screen->base.get_device_vendor = zink_get_device_vendor;
797 screen->base.get_param = zink_get_param;
798 screen->base.get_paramf = zink_get_paramf;
799 screen->base.get_shader_param = zink_get_shader_param;
800 screen->base.get_compiler_options = zink_get_compiler_options;
801 screen->base.is_format_supported = zink_is_format_supported;
802 screen->base.context_create = zink_context_create;
803 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
804 screen->base.destroy = zink_destroy_screen;
805
806 zink_screen_resource_init(&screen->base);
807 zink_screen_fence_init(&screen->base);
808
809 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
810
811 return &screen->base;
812
813 fail:
814 FREE(screen);
815 return NULL;
816 }
817
818 struct pipe_screen *
819 zink_create_screen(struct sw_winsys *winsys)
820 {
821 return zink_internal_create_screen(winsys, -1);
822 }
823
824 struct pipe_screen *
825 zink_drm_create_screen(int fd)
826 {
827 return zink_internal_create_screen(NULL, fd);
828 }