2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_screen.h"
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_screen.h"
37 #include "util/u_string.h"
39 #include "state_tracker/sw_winsys.h"
41 static const struct debug_named_value
43 { "nir", ZINK_DEBUG_NIR
, "Dump NIR during program compile" },
44 { "spirv", ZINK_DEBUG_SPIRV
, "Dump SPIR-V during program compile" },
45 { "tgsi", ZINK_DEBUG_TGSI
, "Dump TGSI during program compile" },
49 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug
, "ZINK_DEBUG", debug_options
, 0)
55 zink_get_vendor(struct pipe_screen
*pscreen
)
57 return "Collabora Ltd";
61 zink_get_device_vendor(struct pipe_screen
*pscreen
)
63 struct zink_screen
*screen
= zink_screen(pscreen
);
64 static char buf
[1000];
65 snprintf(buf
, sizeof(buf
), "Unknown (vendor-id: 0x%04x)", screen
->props
.vendorID
);
70 zink_get_name(struct pipe_screen
*pscreen
)
72 struct zink_screen
*screen
= zink_screen(pscreen
);
73 static char buf
[1000];
74 snprintf(buf
, sizeof(buf
), "zink (%s)", screen
->props
.deviceName
);
79 get_video_mem(struct zink_screen
*screen
)
81 VkDeviceSize size
= 0;
82 for (uint32_t i
= 0; i
< screen
->mem_props
.memoryHeapCount
; ++i
)
83 size
+= screen
->mem_props
.memoryHeaps
[i
].size
;
84 return (int)(size
>> 20);
88 zink_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
90 struct zink_screen
*screen
= zink_screen(pscreen
);
93 case PIPE_CAP_NPOT_TEXTURES
:
96 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
97 return screen
->props
.limits
.maxFragmentDualSrcAttachments
;
99 case PIPE_CAP_POINT_SPRITE
:
102 case PIPE_CAP_MAX_RENDER_TARGETS
:
103 return screen
->props
.limits
.maxColorAttachments
;
105 case PIPE_CAP_TEXTURE_SWIZZLE
:
108 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
109 return screen
->props
.limits
.maxImageDimension2D
;
110 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
111 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimension3D
);
112 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
113 return 1 + util_logbase2(screen
->props
.limits
.maxImageDimensionCube
);
115 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
118 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
119 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
120 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
123 case PIPE_CAP_INDEP_BLEND_ENABLE
:
124 case PIPE_CAP_INDEP_BLEND_FUNC
:
127 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
128 return screen
->props
.limits
.maxImageArrayLayers
;
130 #if 0 /* TODO: Enable me */
131 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
135 #if 0 /* TODO: Enable me */
136 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
140 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
143 case PIPE_CAP_MIN_TEXEL_OFFSET
:
144 return screen
->props
.limits
.minTexelOffset
;
145 case PIPE_CAP_MAX_TEXEL_OFFSET
:
146 return screen
->props
.limits
.maxTexelOffset
;
148 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
151 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
152 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
153 return 450; /* unsure (probably wrong) */
155 #if 0 /* TODO: Enable me */
156 case PIPE_CAP_COMPUTE
:
160 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
161 return screen
->props
.limits
.minUniformBufferOffsetAlignment
;
163 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
164 return screen
->props
.limits
.minMemoryMapAlignment
;
166 case PIPE_CAP_CUBE_MAP_ARRAY
:
167 return screen
->feats
.imageCubeArray
;
169 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
170 return 0; /* unsure */
172 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
173 return screen
->props
.limits
.maxTexelBufferElements
;
175 case PIPE_CAP_ENDIANNESS
:
176 return PIPE_ENDIAN_NATIVE
; /* unsure */
178 case PIPE_CAP_MAX_VIEWPORTS
:
179 return screen
->props
.limits
.maxViewports
;
181 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
184 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
185 return screen
->props
.limits
.maxGeometryOutputVertices
;
186 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
187 return screen
->props
.limits
.maxGeometryOutputComponents
;
189 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
190 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
194 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
195 return screen
->props
.limits
.minTexelGatherOffset
;
196 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
197 return screen
->props
.limits
.maxTexelGatherOffset
;
199 case PIPE_CAP_VENDOR_ID
:
200 return screen
->props
.vendorID
;
201 case PIPE_CAP_DEVICE_ID
:
202 return screen
->props
.deviceID
;
204 case PIPE_CAP_ACCELERATED
:
206 case PIPE_CAP_VIDEO_MEMORY
:
207 return get_video_mem(screen
);
210 return screen
->props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
;
212 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
213 return screen
->props
.limits
.maxVertexInputBindingStride
;
215 #if 0 /* TODO: Enable me */
216 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
220 #if 0 /* TODO: Enable me */
221 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
222 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
226 case PIPE_CAP_SHAREABLE_SHADERS
:
229 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
230 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
231 return screen
->props
.limits
.minStorageBufferOffsetAlignment
;
234 case PIPE_CAP_PCI_GROUP
:
235 case PIPE_CAP_PCI_BUS
:
236 case PIPE_CAP_PCI_DEVICE
:
237 case PIPE_CAP_PCI_FUNCTION
:
238 return 0; /* TODO: figure these out */
240 #if 0 /* TODO: Enable me */
241 case PIPE_CAP_CULL_DISTANCE
:
242 return screen
->feats
.shaderCullDistance
;
245 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
246 return screen
->props
.limits
.viewportSubPixelBits
;
248 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
249 return 0; /* not sure */
251 case PIPE_CAP_MAX_GS_INVOCATIONS
:
252 return 0; /* not implemented */
254 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
:
255 return screen
->props
.limits
.maxDescriptorSetStorageBuffers
;
257 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
258 return screen
->props
.limits
.maxStorageBufferRange
; /* unsure */
260 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
261 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
264 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
265 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
268 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
271 case PIPE_CAP_FLATSHADE
:
275 return u_pipe_screen_get_param_defaults(pscreen
, param
);
280 zink_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
282 struct zink_screen
*screen
= zink_screen(pscreen
);
285 case PIPE_CAPF_MAX_LINE_WIDTH
:
286 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
287 return screen
->props
.limits
.lineWidthRange
[1];
289 case PIPE_CAPF_MAX_POINT_WIDTH
:
290 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
291 return screen
->props
.limits
.pointSizeRange
[1];
293 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
294 return screen
->props
.limits
.maxSamplerAnisotropy
;
296 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
297 return screen
->props
.limits
.maxSamplerLodBias
;
299 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
300 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
301 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
302 return 0.0f
; /* not implemented */
305 /* should only get here on unhandled cases */
310 zink_get_shader_param(struct pipe_screen
*pscreen
,
311 enum pipe_shader_type shader
,
312 enum pipe_shader_cap param
)
314 struct zink_screen
*screen
= zink_screen(pscreen
);
317 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
318 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
319 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
320 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
321 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
322 if (shader
== PIPE_SHADER_VERTEX
||
323 shader
== PIPE_SHADER_FRAGMENT
)
327 case PIPE_SHADER_CAP_MAX_INPUTS
:
329 case PIPE_SHADER_VERTEX
:
330 return MIN2(screen
->props
.limits
.maxVertexInputAttributes
,
331 PIPE_MAX_SHADER_INPUTS
);
332 case PIPE_SHADER_FRAGMENT
:
333 return MIN2(screen
->props
.limits
.maxFragmentInputComponents
/ 4,
334 PIPE_MAX_SHADER_INPUTS
);
336 return 0; /* unsupported stage */
339 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
341 case PIPE_SHADER_VERTEX
:
342 return MIN2(screen
->props
.limits
.maxVertexOutputComponents
/ 4,
343 PIPE_MAX_SHADER_OUTPUTS
);
344 case PIPE_SHADER_FRAGMENT
:
345 return MIN2(screen
->props
.limits
.maxColorAttachments
,
346 PIPE_MAX_SHADER_OUTPUTS
);
348 return 0; /* unsupported stage */
351 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
352 /* this might be a bit simplistic... */
353 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSamplers
,
356 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
357 return screen
->props
.limits
.maxUniformBufferRange
;
359 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
360 return screen
->props
.limits
.maxPerStageDescriptorUniformBuffers
;
362 case PIPE_SHADER_CAP_MAX_TEMPS
:
365 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
366 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
367 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
368 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
369 case PIPE_SHADER_CAP_SUBROUTINES
:
370 case PIPE_SHADER_CAP_INTEGERS
:
371 case PIPE_SHADER_CAP_INT64_ATOMICS
:
372 case PIPE_SHADER_CAP_FP16
:
373 return 0; /* not implemented */
375 case PIPE_SHADER_CAP_PREFERRED_IR
:
376 return PIPE_SHADER_IR_NIR
;
378 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
379 return 0; /* not implemented */
381 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
382 return MIN2(screen
->props
.limits
.maxPerStageDescriptorSampledImages
,
383 PIPE_MAX_SHADER_SAMPLER_VIEWS
);
385 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
386 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
387 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
388 return 0; /* not implemented */
390 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
391 return 0; /* no idea */
393 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
394 return 32; /* arbitrary */
396 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
397 /* TODO: this limitation is dumb, and will need some fixes in mesa */
398 return MIN2(screen
->props
.limits
.maxPerStageDescriptorStorageBuffers
, 8);
400 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
401 return (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_TGSI
);
403 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
404 return screen
->props
.limits
.maxPerStageDescriptorStorageImages
;
406 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
407 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
408 return 0; /* unsure */
410 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
411 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
412 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
413 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
414 return 0; /* not implemented */
417 /* should only get here on unhandled cases */
421 static const VkFormat formats
[PIPE_FORMAT_COUNT
] = {
422 #define MAP_FORMAT_NORM(FMT) \
423 [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
424 [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
426 #define MAP_FORMAT_SCALED(FMT) \
427 [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
428 [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
430 #define MAP_FORMAT_INT(FMT) \
431 [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
432 [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
434 #define MAP_FORMAT_SRGB(FMT) \
435 [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
437 #define MAP_FORMAT_FLOAT(FMT) \
438 [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
444 MAP_FORMAT_SCALED(R8
)
448 MAP_FORMAT_SCALED(R16
)
450 MAP_FORMAT_FLOAT(R16
)
453 MAP_FORMAT_FLOAT(R32
)
458 MAP_FORMAT_NORM(R8G8
)
459 MAP_FORMAT_SCALED(R8G8
)
462 MAP_FORMAT_NORM(R16G16
)
463 MAP_FORMAT_SCALED(R16G16
)
464 MAP_FORMAT_INT(R16G16
)
465 MAP_FORMAT_FLOAT(R16G16
)
467 MAP_FORMAT_INT(R32G32
)
468 MAP_FORMAT_FLOAT(R32G32
)
473 MAP_FORMAT_NORM(R8G8B8
)
474 MAP_FORMAT_SCALED(R8G8B8
)
475 MAP_FORMAT_INT(R8G8B8
)
476 MAP_FORMAT_SRGB(R8G8B8
)
478 MAP_FORMAT_NORM(R16G16B16
)
479 MAP_FORMAT_SCALED(R16G16B16
)
480 MAP_FORMAT_INT(R16G16B16
)
481 MAP_FORMAT_FLOAT(R16G16B16
)
483 MAP_FORMAT_INT(R32G32B32
)
484 MAP_FORMAT_FLOAT(R32G32B32
)
489 MAP_FORMAT_NORM(R8G8B8A8
)
490 MAP_FORMAT_SCALED(R8G8B8A8
)
491 MAP_FORMAT_INT(R8G8B8A8
)
492 MAP_FORMAT_SRGB(R8G8B8A8
)
493 [PIPE_FORMAT_B8G8R8A8_UNORM
] = VK_FORMAT_B8G8R8A8_UNORM
,
494 MAP_FORMAT_SRGB(B8G8R8A8
)
495 [PIPE_FORMAT_A8B8G8R8_SRGB
] = VK_FORMAT_A8B8G8R8_SRGB_PACK32
,
497 MAP_FORMAT_NORM(R16G16B16A16
)
498 MAP_FORMAT_SCALED(R16G16B16A16
)
499 MAP_FORMAT_INT(R16G16B16A16
)
500 MAP_FORMAT_FLOAT(R16G16B16A16
)
502 MAP_FORMAT_INT(R32G32B32A32
)
503 MAP_FORMAT_FLOAT(R32G32B32A32
)
505 // other color formats
506 [PIPE_FORMAT_B5G6R5_UNORM
] = VK_FORMAT_R5G6B5_UNORM_PACK16
,
507 [PIPE_FORMAT_B5G5R5A1_UNORM
] = VK_FORMAT_B5G5R5A1_UNORM_PACK16
,
508 [PIPE_FORMAT_R11G11B10_FLOAT
] = VK_FORMAT_B10G11R11_UFLOAT_PACK32
,
509 [PIPE_FORMAT_R9G9B9E5_FLOAT
] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
,
510 [PIPE_FORMAT_R10G10B10A2_UNORM
] = VK_FORMAT_A2B10G10R10_UNORM_PACK32
,
511 [PIPE_FORMAT_B10G10R10A2_UNORM
] = VK_FORMAT_A2R10G10B10_UNORM_PACK32
,
512 [PIPE_FORMAT_R10G10B10A2_UINT
] = VK_FORMAT_A2B10G10R10_UINT_PACK32
,
513 [PIPE_FORMAT_B10G10R10A2_UINT
] = VK_FORMAT_A2R10G10B10_UINT_PACK32
,
515 // depth/stencil formats
516 [PIPE_FORMAT_Z32_FLOAT
] = VK_FORMAT_D32_SFLOAT
,
517 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
] = VK_FORMAT_D32_SFLOAT_S8_UINT
,
518 [PIPE_FORMAT_Z16_UNORM
] = VK_FORMAT_D16_UNORM
,
519 [PIPE_FORMAT_X8Z24_UNORM
] = VK_FORMAT_X8_D24_UNORM_PACK32
,
520 [PIPE_FORMAT_Z24_UNORM_S8_UINT
] = VK_FORMAT_D24_UNORM_S8_UINT
,
524 zink_get_format(enum pipe_format format
)
526 return formats
[format
];
530 zink_is_format_supported(struct pipe_screen
*pscreen
,
531 enum pipe_format format
,
532 enum pipe_texture_target target
,
533 unsigned sample_count
,
534 unsigned storage_sample_count
,
537 struct zink_screen
*screen
= zink_screen(pscreen
);
539 if (sample_count
> 1)
542 VkFormat vkformat
= formats
[format
];
543 if (vkformat
== VK_FORMAT_UNDEFINED
)
546 VkFormatProperties props
;
547 vkGetPhysicalDeviceFormatProperties(screen
->pdev
, vkformat
, &props
);
549 if (target
== PIPE_BUFFER
) {
550 if (bind
& PIPE_BIND_VERTEX_BUFFER
&&
551 !(props
.bufferFeatures
& VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
))
554 /* all other targets are texture-targets */
555 if (bind
& PIPE_BIND_RENDER_TARGET
&&
556 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT
))
559 if (bind
& PIPE_BIND_BLENDABLE
&&
560 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT
))
563 if (bind
& PIPE_BIND_SAMPLER_VIEW
&&
564 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT
))
567 if (bind
& PIPE_BIND_DEPTH_STENCIL
&&
568 !(props
.optimalTilingFeatures
& VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
))
576 zink_destroy_screen(struct pipe_screen
*pscreen
)
578 struct zink_screen
*screen
= zink_screen(pscreen
);
579 slab_destroy_parent(&screen
->transfer_pool
);
586 VkApplicationInfo ai
= {};
587 ai
.sType
= VK_STRUCTURE_TYPE_APPLICATION_INFO
;
590 if (os_get_process_name(proc_name
, ARRAY_SIZE(proc_name
)))
591 ai
.pApplicationName
= proc_name
;
593 ai
.pApplicationName
= "unknown";
595 ai
.pEngineName
= "mesa zink";
596 ai
.apiVersion
= VK_API_VERSION_1_0
;
598 const char *extensions
[] = {
599 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
600 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME
,
603 VkInstanceCreateInfo ici
= {};
604 ici
.sType
= VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
;
605 ici
.pApplicationInfo
= &ai
;
606 ici
.ppEnabledExtensionNames
= extensions
;
607 ici
.enabledExtensionCount
= ARRAY_SIZE(extensions
);
609 VkInstance instance
= VK_NULL_HANDLE
;
610 VkResult err
= vkCreateInstance(&ici
, NULL
, &instance
);
611 if (err
!= VK_SUCCESS
)
612 return VK_NULL_HANDLE
;
617 static VkPhysicalDevice
618 choose_pdev(const VkInstance instance
)
620 uint32_t i
, pdev_count
;
621 VkPhysicalDevice
*pdevs
, pdev
;
622 vkEnumeratePhysicalDevices(instance
, &pdev_count
, NULL
);
623 assert(pdev_count
> 0);
625 pdevs
= malloc(sizeof(*pdevs
) * pdev_count
);
626 vkEnumeratePhysicalDevices(instance
, &pdev_count
, pdevs
);
627 assert(pdev_count
> 0);
630 for (i
= 0; i
< pdev_count
; ++i
) {
631 VkPhysicalDeviceProperties props
;
632 vkGetPhysicalDeviceProperties(pdevs
[i
], &props
);
633 if (props
.deviceType
== VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
) {
643 find_gfx_queue(const VkPhysicalDevice pdev
)
646 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, NULL
);
647 assert(num_queues
> 0);
649 VkQueueFamilyProperties
*props
= malloc(sizeof(*props
) * num_queues
);
650 vkGetPhysicalDeviceQueueFamilyProperties(pdev
, &num_queues
, props
);
652 for (uint32_t i
= 0; i
< num_queues
; i
++) {
653 if (props
[i
].queueFlags
& VK_QUEUE_GRAPHICS_BIT
) {
663 zink_flush_frontbuffer(struct pipe_screen
*pscreen
,
664 struct pipe_resource
*pres
,
665 unsigned level
, unsigned layer
,
666 void *winsys_drawable_handle
,
667 struct pipe_box
*sub_box
)
669 struct zink_screen
*screen
= zink_screen(pscreen
);
670 struct sw_winsys
*winsys
= screen
->winsys
;
671 struct zink_resource
*res
= zink_resource(pres
);
675 void *map
= winsys
->displaytarget_map(winsys
, res
->dt
, 0);
678 VkImageSubresource isr
= {};
679 isr
.aspectMask
= res
->aspect
;
680 isr
.mipLevel
= level
;
681 isr
.arrayLayer
= layer
;
682 VkSubresourceLayout layout
;
683 vkGetImageSubresourceLayout(screen
->dev
, res
->image
, &isr
, &layout
);
686 VkResult result
= vkMapMemory(screen
->dev
, res
->mem
, res
->offset
, res
->size
, 0, &ptr
);
687 if (result
!= VK_SUCCESS
) {
688 debug_printf("failed to map memory for display\n");
691 for (int i
= 0; i
< pres
->height0
; ++i
) {
692 uint8_t *src
= (uint8_t *)ptr
+ i
* layout
.rowPitch
;
693 uint8_t *dst
= (uint8_t *)map
+ i
* res
->dt_stride
;
694 memcpy(dst
, src
, res
->dt_stride
);
696 vkUnmapMemory(screen
->dev
, res
->mem
);
699 winsys
->displaytarget_unmap(winsys
, res
->dt
);
703 winsys
->displaytarget_display(winsys
, res
->dt
, winsys_drawable_handle
, sub_box
);
706 static struct pipe_screen
*
707 zink_internal_create_screen(struct sw_winsys
*winsys
, int fd
)
709 struct zink_screen
*screen
= CALLOC_STRUCT(zink_screen
);
713 zink_debug
= debug_get_option_zink_debug();
715 screen
->instance
= create_instance();
716 screen
->pdev
= choose_pdev(screen
->instance
);
717 screen
->gfx_queue
= find_gfx_queue(screen
->pdev
);
719 vkGetPhysicalDeviceProperties(screen
->pdev
, &screen
->props
);
720 vkGetPhysicalDeviceFeatures(screen
->pdev
, &screen
->feats
);
721 vkGetPhysicalDeviceMemoryProperties(screen
->pdev
, &screen
->mem_props
);
723 uint32_t num_extensions
= 0;
724 if (vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
725 &num_extensions
, NULL
) == VK_SUCCESS
&& num_extensions
> 0) {
726 VkExtensionProperties
*extensions
= MALLOC(sizeof(VkExtensionProperties
) *
729 vkEnumerateDeviceExtensionProperties(screen
->pdev
, NULL
,
730 &num_extensions
, extensions
);
732 for (uint32_t i
= 0; i
< num_extensions
; ++i
) {
733 if (!strcmp(extensions
[i
].extensionName
,
734 VK_KHR_MAINTENANCE1_EXTENSION_NAME
))
735 screen
->have_VK_KHR_maintenance1
= true;
741 VkDeviceQueueCreateInfo qci
= {};
743 qci
.sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
;
744 qci
.queueFamilyIndex
= screen
->gfx_queue
;
746 qci
.pQueuePriorities
= &dummy
;
748 VkDeviceCreateInfo dci
= {};
749 dci
.sType
= VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
;
750 dci
.queueCreateInfoCount
= 1;
751 dci
.pQueueCreateInfos
= &qci
;
752 dci
.pEnabledFeatures
= &screen
->feats
;
753 const char *extensions
[] = {
754 VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
755 VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME
,
756 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME
,
758 dci
.ppEnabledExtensionNames
= extensions
;
759 dci
.enabledExtensionCount
= ARRAY_SIZE(extensions
);
760 if (vkCreateDevice(screen
->pdev
, &dci
, NULL
, &screen
->dev
) != VK_SUCCESS
)
763 screen
->winsys
= winsys
;
765 screen
->base
.get_name
= zink_get_name
;
766 screen
->base
.get_vendor
= zink_get_vendor
;
767 screen
->base
.get_device_vendor
= zink_get_device_vendor
;
768 screen
->base
.get_param
= zink_get_param
;
769 screen
->base
.get_paramf
= zink_get_paramf
;
770 screen
->base
.get_shader_param
= zink_get_shader_param
;
771 screen
->base
.get_compiler_options
= zink_get_compiler_options
;
772 screen
->base
.is_format_supported
= zink_is_format_supported
;
773 screen
->base
.context_create
= zink_context_create
;
774 screen
->base
.flush_frontbuffer
= zink_flush_frontbuffer
;
775 screen
->base
.destroy
= zink_destroy_screen
;
777 zink_screen_resource_init(&screen
->base
);
778 zink_screen_fence_init(&screen
->base
);
780 slab_create_parent(&screen
->transfer_pool
, sizeof(struct zink_transfer
), 16);
782 return &screen
->base
;
790 zink_create_screen(struct sw_winsys
*winsys
)
792 return zink_internal_create_screen(winsys
, -1);
796 zink_drm_create_screen(int fd
)
798 return zink_internal_create_screen(NULL
, fd
);