zink: load vk_GetMemoryFdKHR while creating screen
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "state_tracker/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i)
84 size += screen->mem_props.memoryHeaps[i].size;
85 return (int)(size >> 20);
86 }
87
88 static int
89 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 struct zink_screen *screen = zink_screen(pscreen);
92
93 switch (param) {
94 case PIPE_CAP_NPOT_TEXTURES:
95 return 1;
96
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 if (!screen->feats.dualSrcBlend)
99 return 0;
100 return screen->props.limits.maxFragmentDualSrcAttachments;
101
102 case PIPE_CAP_POINT_SPRITE:
103 return 1;
104
105 case PIPE_CAP_MAX_RENDER_TARGETS:
106 return screen->props.limits.maxColorAttachments;
107
108 case PIPE_CAP_OCCLUSION_QUERY:
109 return 1;
110
111 #if 0 /* TODO: Enable me */
112 case PIPE_CAP_QUERY_TIME_ELAPSED:
113 return 1;
114 #endif
115
116 case PIPE_CAP_TEXTURE_SWIZZLE:
117 return 1;
118
119 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
120 return screen->props.limits.maxImageDimension2D;
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
122 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
123 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
124 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
125
126 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
127 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
129 case PIPE_CAP_VERTEX_SHADER_SATURATE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
137 return screen->props.limits.maxImageArrayLayers;
138
139 #if 0 /* TODO: Enable me */
140 case PIPE_CAP_DEPTH_CLIP_DISABLE:
141 return 0;
142 #endif
143
144 case PIPE_CAP_TGSI_INSTANCEID:
145 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
146 case PIPE_CAP_SEAMLESS_CUBE_MAP:
147 return 1;
148
149 case PIPE_CAP_MIN_TEXEL_OFFSET:
150 return screen->props.limits.minTexelOffset;
151 case PIPE_CAP_MAX_TEXEL_OFFSET:
152 return screen->props.limits.maxTexelOffset;
153
154 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
155 return 1;
156
157 case PIPE_CAP_GLSL_FEATURE_LEVEL:
158 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
159 return 120;
160
161 #if 0 /* TODO: Enable me */
162 case PIPE_CAP_COMPUTE:
163 return 1;
164 #endif
165
166 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
167 return screen->props.limits.minUniformBufferOffsetAlignment;
168
169 #if 0 /* TODO: Enable me */
170 case PIPE_CAP_QUERY_TIMESTAMP:
171 return 1;
172 #endif
173
174 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
175 return screen->props.limits.minMemoryMapAlignment;
176
177 case PIPE_CAP_CUBE_MAP_ARRAY:
178 return screen->feats.imageCubeArray;
179
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 return 1;
182
183 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
184 return screen->props.limits.minTexelBufferOffsetAlignment;
185
186 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
187 return 0; /* unsure */
188
189 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
190 return screen->props.limits.maxTexelBufferElements;
191
192 case PIPE_CAP_ENDIANNESS:
193 return PIPE_ENDIAN_NATIVE; /* unsure */
194
195 case PIPE_CAP_MAX_VIEWPORTS:
196 return screen->props.limits.maxViewports;
197
198 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
199 return 1;
200
201 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
202 return screen->props.limits.maxGeometryOutputVertices;
203 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
204 return screen->props.limits.maxGeometryOutputComponents;
205
206 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
207 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
208 return 4;
209 #endif
210
211 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
212 return screen->props.limits.minTexelGatherOffset;
213 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
214 return screen->props.limits.maxTexelGatherOffset;
215
216 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
217 return 1;
218
219 case PIPE_CAP_VENDOR_ID:
220 return screen->props.vendorID;
221 case PIPE_CAP_DEVICE_ID:
222 return screen->props.deviceID;
223
224 case PIPE_CAP_ACCELERATED:
225 return 1;
226 case PIPE_CAP_VIDEO_MEMORY:
227 return get_video_mem(screen);
228 case PIPE_CAP_UMA:
229 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
230
231 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
232 return screen->props.limits.maxVertexInputBindingStride;
233
234 #if 0 /* TODO: Enable me */
235 case PIPE_CAP_SAMPLER_VIEW_TARGET:
236 return 1;
237 #endif
238
239 #if 0 /* TODO: Enable me */
240 case PIPE_CAP_CLIP_HALFZ:
241 return 1;
242 #endif
243
244 #if 0 /* TODO: Enable me */
245 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
246 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
247 return 1;
248 #endif
249
250 case PIPE_CAP_SHAREABLE_SHADERS:
251 return 1;
252
253 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
254 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
255 return screen->props.limits.minStorageBufferOffsetAlignment;
256 #endif
257
258 case PIPE_CAP_PCI_GROUP:
259 case PIPE_CAP_PCI_BUS:
260 case PIPE_CAP_PCI_DEVICE:
261 case PIPE_CAP_PCI_FUNCTION:
262 return 0; /* TODO: figure these out */
263
264 #if 0 /* TODO: Enable me */
265 case PIPE_CAP_CULL_DISTANCE:
266 return screen->feats.shaderCullDistance;
267 #endif
268
269 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
270 return screen->props.limits.viewportSubPixelBits;
271
272 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
273 return 0; /* not sure */
274
275 case PIPE_CAP_MAX_GS_INVOCATIONS:
276 return 0; /* not implemented */
277
278 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
279 return screen->props.limits.maxDescriptorSetStorageBuffers;
280
281 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
282 return screen->props.limits.maxStorageBufferRange; /* unsure */
283
284 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
285 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
286 return 1;
287
288 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
289 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
290 return 0;
291
292 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
293 return 0;
294
295 case PIPE_CAP_NIR_COMPACT_ARRAYS:
296 return 1;
297
298 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
299 return 1;
300
301 case PIPE_CAP_FLATSHADE:
302 case PIPE_CAP_ALPHA_TEST:
303 case PIPE_CAP_CLIP_PLANES:
304 case PIPE_CAP_POINT_SIZE_FIXED:
305 case PIPE_CAP_TWO_SIDED_COLOR:
306 return 0;
307
308 case PIPE_CAP_DMABUF:
309 return screen->have_KHR_external_memory_fd;
310
311 default:
312 return u_pipe_screen_get_param_defaults(pscreen, param);
313 }
314 }
315
316 static float
317 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
318 {
319 struct zink_screen *screen = zink_screen(pscreen);
320
321 switch (param) {
322 case PIPE_CAPF_MAX_LINE_WIDTH:
323 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
324 return screen->props.limits.lineWidthRange[1];
325
326 case PIPE_CAPF_MAX_POINT_WIDTH:
327 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
328 return screen->props.limits.pointSizeRange[1];
329
330 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
331 return screen->props.limits.maxSamplerAnisotropy;
332
333 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
334 return screen->props.limits.maxSamplerLodBias;
335
336 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
337 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
338 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
339 return 0.0f; /* not implemented */
340 }
341
342 /* should only get here on unhandled cases */
343 return 0.0;
344 }
345
346 static int
347 zink_get_shader_param(struct pipe_screen *pscreen,
348 enum pipe_shader_type shader,
349 enum pipe_shader_cap param)
350 {
351 struct zink_screen *screen = zink_screen(pscreen);
352
353 switch (param) {
354 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
355 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
356 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
357 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
358 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
359 if (shader == PIPE_SHADER_VERTEX ||
360 shader == PIPE_SHADER_FRAGMENT)
361 return INT_MAX;
362 return 0;
363
364 case PIPE_SHADER_CAP_MAX_INPUTS:
365 switch (shader) {
366 case PIPE_SHADER_VERTEX:
367 return MIN2(screen->props.limits.maxVertexInputAttributes,
368 PIPE_MAX_SHADER_INPUTS);
369 case PIPE_SHADER_FRAGMENT:
370 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
371 PIPE_MAX_SHADER_INPUTS);
372 default:
373 return 0; /* unsupported stage */
374 }
375
376 case PIPE_SHADER_CAP_MAX_OUTPUTS:
377 switch (shader) {
378 case PIPE_SHADER_VERTEX:
379 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
380 PIPE_MAX_SHADER_OUTPUTS);
381 case PIPE_SHADER_FRAGMENT:
382 return MIN2(screen->props.limits.maxColorAttachments,
383 PIPE_MAX_SHADER_OUTPUTS);
384 default:
385 return 0; /* unsupported stage */
386 }
387
388 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
389 switch (shader) {
390 case PIPE_SHADER_VERTEX:
391 case PIPE_SHADER_FRAGMENT:
392 /* this might be a bit simplistic... */
393 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
394 PIPE_MAX_SAMPLERS);
395 default:
396 return 0; /* unsupported stage */
397 }
398
399 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
400 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
401
402 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
403 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
404
405 case PIPE_SHADER_CAP_MAX_TEMPS:
406 return INT_MAX;
407
408 case PIPE_SHADER_CAP_INTEGERS:
409 return 1;
410
411 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
412 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
413 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
414 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
415 case PIPE_SHADER_CAP_SUBROUTINES:
416 case PIPE_SHADER_CAP_INT64_ATOMICS:
417 case PIPE_SHADER_CAP_FP16:
418 return 0; /* not implemented */
419
420 case PIPE_SHADER_CAP_PREFERRED_IR:
421 return PIPE_SHADER_IR_NIR;
422
423 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
424 return 0; /* not implemented */
425
426 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
427 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
428 PIPE_MAX_SHADER_SAMPLER_VIEWS);
429
430 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
431 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
432 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
433 return 0; /* not implemented */
434
435 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
436 return 0; /* no idea */
437
438 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
439 return 32; /* arbitrary */
440
441 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
442 /* TODO: this limitation is dumb, and will need some fixes in mesa */
443 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
444
445 case PIPE_SHADER_CAP_SUPPORTED_IRS:
446 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
447
448 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
449 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
450 PIPE_MAX_SHADER_IMAGES);
451
452 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
453 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
454 return 0; /* unsure */
455
456 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
457 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
458 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
459 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
460 return 0; /* not implemented */
461 }
462
463 /* should only get here on unhandled cases */
464 return 0;
465 }
466
467 static VkSampleCountFlagBits
468 vk_sample_count_flags(uint32_t sample_count)
469 {
470 switch (sample_count) {
471 case 1: return VK_SAMPLE_COUNT_1_BIT;
472 case 2: return VK_SAMPLE_COUNT_2_BIT;
473 case 4: return VK_SAMPLE_COUNT_4_BIT;
474 case 8: return VK_SAMPLE_COUNT_8_BIT;
475 case 16: return VK_SAMPLE_COUNT_16_BIT;
476 case 32: return VK_SAMPLE_COUNT_32_BIT;
477 case 64: return VK_SAMPLE_COUNT_64_BIT;
478 default:
479 return 0;
480 }
481 }
482
483 static bool
484 zink_is_format_supported(struct pipe_screen *pscreen,
485 enum pipe_format format,
486 enum pipe_texture_target target,
487 unsigned sample_count,
488 unsigned storage_sample_count,
489 unsigned bind)
490 {
491 struct zink_screen *screen = zink_screen(pscreen);
492
493 if (format == PIPE_FORMAT_NONE)
494 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
495 vk_sample_count_flags(sample_count);
496
497 VkFormat vkformat = zink_get_format(screen, format);
498 if (vkformat == VK_FORMAT_UNDEFINED)
499 return false;
500
501 if (sample_count >= 1) {
502 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
503 if (!sample_mask)
504 return false;
505 const struct util_format_description *desc = util_format_description(format);
506 if (util_format_is_depth_or_stencil(format)) {
507 if (util_format_has_depth(desc)) {
508 if (bind & PIPE_BIND_DEPTH_STENCIL &&
509 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
510 return false;
511 if (bind & PIPE_BIND_SAMPLER_VIEW &&
512 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
513 return false;
514 }
515 if (util_format_has_stencil(desc)) {
516 if (bind & PIPE_BIND_DEPTH_STENCIL &&
517 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
518 return false;
519 if (bind & PIPE_BIND_SAMPLER_VIEW &&
520 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
521 return false;
522 }
523 } else if (util_format_is_pure_integer(format)) {
524 if (bind & PIPE_BIND_RENDER_TARGET &&
525 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
526 return false;
527 if (bind & PIPE_BIND_SAMPLER_VIEW &&
528 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
529 return false;
530 } else {
531 if (bind & PIPE_BIND_RENDER_TARGET &&
532 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
533 return false;
534 if (bind & PIPE_BIND_SAMPLER_VIEW &&
535 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
536 return false;
537 }
538 }
539
540 VkFormatProperties props;
541 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
542
543 if (target == PIPE_BUFFER) {
544 if (bind & PIPE_BIND_VERTEX_BUFFER &&
545 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
546 return false;
547 } else {
548 /* all other targets are texture-targets */
549 if (bind & PIPE_BIND_RENDER_TARGET &&
550 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
551 return false;
552
553 if (bind & PIPE_BIND_BLENDABLE &&
554 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
555 return false;
556
557 if (bind & PIPE_BIND_SAMPLER_VIEW &&
558 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
559 return false;
560
561 if (bind & PIPE_BIND_DEPTH_STENCIL &&
562 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
563 return false;
564 }
565
566 if (util_format_is_compressed(format)) {
567 const struct util_format_description *desc = util_format_description(format);
568 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
569 !screen->feats.textureCompressionBC)
570 return false;
571 }
572
573 return true;
574 }
575
576 static void
577 zink_destroy_screen(struct pipe_screen *pscreen)
578 {
579 struct zink_screen *screen = zink_screen(pscreen);
580 slab_destroy_parent(&screen->transfer_pool);
581 FREE(screen);
582 }
583
584 static VkInstance
585 create_instance()
586 {
587 VkApplicationInfo ai = {};
588 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
589
590 char proc_name[128];
591 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
592 ai.pApplicationName = proc_name;
593 else
594 ai.pApplicationName = "unknown";
595
596 ai.pEngineName = "mesa zink";
597 ai.apiVersion = VK_API_VERSION_1_0;
598
599 const char *extensions[] = {
600 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
601 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
602 };
603
604 VkInstanceCreateInfo ici = {};
605 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
606 ici.pApplicationInfo = &ai;
607 ici.ppEnabledExtensionNames = extensions;
608 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
609
610 VkInstance instance = VK_NULL_HANDLE;
611 VkResult err = vkCreateInstance(&ici, NULL, &instance);
612 if (err != VK_SUCCESS)
613 return VK_NULL_HANDLE;
614
615 return instance;
616 }
617
618 static VkPhysicalDevice
619 choose_pdev(const VkInstance instance)
620 {
621 uint32_t i, pdev_count;
622 VkPhysicalDevice *pdevs, pdev;
623 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
624 assert(pdev_count > 0);
625
626 pdevs = malloc(sizeof(*pdevs) * pdev_count);
627 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
628 assert(pdev_count > 0);
629
630 pdev = pdevs[0];
631 for (i = 0; i < pdev_count; ++i) {
632 VkPhysicalDeviceProperties props;
633 vkGetPhysicalDeviceProperties(pdevs[i], &props);
634 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
635 pdev = pdevs[i];
636 break;
637 }
638 }
639 free(pdevs);
640 return pdev;
641 }
642
643 static uint32_t
644 find_gfx_queue(const VkPhysicalDevice pdev)
645 {
646 uint32_t num_queues;
647 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
648 assert(num_queues > 0);
649
650 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
651 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
652
653 for (uint32_t i = 0; i < num_queues; i++) {
654 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
655 free(props);
656 return i;
657 }
658 }
659
660 return UINT32_MAX;
661 }
662
663 static void
664 zink_flush_frontbuffer(struct pipe_screen *pscreen,
665 struct pipe_resource *pres,
666 unsigned level, unsigned layer,
667 void *winsys_drawable_handle,
668 struct pipe_box *sub_box)
669 {
670 struct zink_screen *screen = zink_screen(pscreen);
671 struct sw_winsys *winsys = screen->winsys;
672 struct zink_resource *res = zink_resource(pres);
673
674 if (!winsys)
675 return;
676 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
677
678 if (map) {
679 VkImageSubresource isr = {};
680 isr.aspectMask = res->aspect;
681 isr.mipLevel = level;
682 isr.arrayLayer = layer;
683 VkSubresourceLayout layout;
684 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
685
686 void *ptr;
687 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
688 if (result != VK_SUCCESS) {
689 debug_printf("failed to map memory for display\n");
690 return;
691 }
692 for (int i = 0; i < pres->height0; ++i) {
693 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
694 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
695 memcpy(dst, src, res->dt_stride);
696 }
697 vkUnmapMemory(screen->dev, res->mem);
698 }
699
700 winsys->displaytarget_unmap(winsys, res->dt);
701
702 assert(res->dt);
703 if (res->dt)
704 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
705 }
706
707 static bool
708 load_device_extensions(struct zink_screen *screen)
709 {
710 if (screen->have_KHR_external_memory_fd) {
711 screen->vk_GetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vkGetDeviceProcAddr(screen->dev, "vkGetMemoryFdKHR");
712 if (!screen->vk_GetMemoryFdKHR)
713 return false;
714 }
715
716 return true;
717 }
718
719 static struct pipe_screen *
720 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
721 {
722 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
723 if (!screen)
724 return NULL;
725
726 zink_debug = debug_get_option_zink_debug();
727
728 screen->instance = create_instance();
729 screen->pdev = choose_pdev(screen->instance);
730 screen->gfx_queue = find_gfx_queue(screen->pdev);
731
732 vkGetPhysicalDeviceProperties(screen->pdev, &screen->props);
733 vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
734 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
735
736 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
737 VK_FORMAT_X8_D24_UNORM_PACK32);
738 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
739 VK_FORMAT_D24_UNORM_S8_UINT);
740
741 uint32_t num_extensions = 0;
742 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
743 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
744 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
745 num_extensions);
746 if (extensions) {
747 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
748 &num_extensions, extensions);
749
750 for (uint32_t i = 0; i < num_extensions; ++i) {
751 if (!strcmp(extensions[i].extensionName,
752 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
753 screen->have_KHR_maintenance1 = true;
754 if (!strcmp(extensions[i].extensionName,
755 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
756 screen->have_KHR_external_memory_fd = true;
757 }
758 FREE(extensions);
759 }
760 }
761
762 if (!screen->have_KHR_maintenance1) {
763 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
764 goto fail;
765 }
766
767 VkDeviceQueueCreateInfo qci = {};
768 float dummy = 0.0f;
769 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
770 qci.queueFamilyIndex = screen->gfx_queue;
771 qci.queueCount = 1;
772 qci.pQueuePriorities = &dummy;
773
774 VkDeviceCreateInfo dci = {};
775 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
776 dci.queueCreateInfoCount = 1;
777 dci.pQueueCreateInfos = &qci;
778 dci.pEnabledFeatures = &screen->feats;
779 const char *extensions[3] = {
780 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
781 };
782 num_extensions = 1;
783
784 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
785 debug_printf("ZINK: KHR_external_memory_fd required!\n");
786 goto fail;
787 }
788
789 if (screen->have_KHR_external_memory_fd) {
790 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
791 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
792 }
793 assert(num_extensions <= ARRAY_SIZE(extensions));
794
795 dci.ppEnabledExtensionNames = extensions;
796 dci.enabledExtensionCount = num_extensions;
797 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
798 goto fail;
799
800 if (!load_device_extensions(screen))
801 goto fail;
802
803 screen->winsys = winsys;
804
805 screen->base.get_name = zink_get_name;
806 screen->base.get_vendor = zink_get_vendor;
807 screen->base.get_device_vendor = zink_get_device_vendor;
808 screen->base.get_param = zink_get_param;
809 screen->base.get_paramf = zink_get_paramf;
810 screen->base.get_shader_param = zink_get_shader_param;
811 screen->base.get_compiler_options = zink_get_compiler_options;
812 screen->base.is_format_supported = zink_is_format_supported;
813 screen->base.context_create = zink_context_create;
814 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
815 screen->base.destroy = zink_destroy_screen;
816
817 zink_screen_resource_init(&screen->base);
818 zink_screen_fence_init(&screen->base);
819
820 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
821
822 return &screen->base;
823
824 fail:
825 FREE(screen);
826 return NULL;
827 }
828
829 struct pipe_screen *
830 zink_create_screen(struct sw_winsys *winsys)
831 {
832 return zink_internal_create_screen(winsys, -1);
833 }
834
835 struct pipe_screen *
836 zink_drm_create_screen(int fd)
837 {
838 return zink_internal_create_screen(NULL, fd);
839 }