zink: switch to passing VkPhysicalDeviceFeatures2 in VkDeviceCreateInfo
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "frontend/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i) {
84 if (screen->mem_props.memoryHeaps[i].flags &
85 VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
86 size += screen->mem_props.memoryHeaps[i].size;
87 }
88 return (int)(size >> 20);
89 }
90
91 static int
92 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
93 {
94 struct zink_screen *screen = zink_screen(pscreen);
95
96 switch (param) {
97 case PIPE_CAP_NPOT_TEXTURES:
98 return 1;
99
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 if (!screen->feats.dualSrcBlend)
102 return 0;
103 return screen->props.limits.maxFragmentDualSrcAttachments;
104
105 case PIPE_CAP_POINT_SPRITE:
106 return 1;
107
108 case PIPE_CAP_MAX_RENDER_TARGETS:
109 return screen->props.limits.maxColorAttachments;
110
111 case PIPE_CAP_OCCLUSION_QUERY:
112 return 1;
113
114 #if 0 /* TODO: Enable me */
115 case PIPE_CAP_QUERY_TIME_ELAPSED:
116 return 1;
117 #endif
118
119 case PIPE_CAP_TEXTURE_MULTISAMPLE:
120 return 1;
121
122 case PIPE_CAP_TEXTURE_SWIZZLE:
123 return 1;
124
125 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
126 return screen->props.limits.maxImageDimension2D;
127 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
128 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
129 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
130 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
131
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
134 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
135 case PIPE_CAP_VERTEX_SHADER_SATURATE:
136 return 1;
137
138 case PIPE_CAP_INDEP_BLEND_ENABLE:
139 case PIPE_CAP_INDEP_BLEND_FUNC:
140 return 1;
141
142 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
143 return screen->props.limits.maxImageArrayLayers;
144
145 #if 0 /* TODO: Enable me */
146 case PIPE_CAP_DEPTH_CLIP_DISABLE:
147 return 0;
148 #endif
149
150 case PIPE_CAP_TGSI_INSTANCEID:
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP:
153 return 1;
154
155 case PIPE_CAP_MIN_TEXEL_OFFSET:
156 return screen->props.limits.minTexelOffset;
157 case PIPE_CAP_MAX_TEXEL_OFFSET:
158 return screen->props.limits.maxTexelOffset;
159
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 return 1;
162
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 return screen->have_EXT_conditional_rendering;
165
166 case PIPE_CAP_GLSL_FEATURE_LEVEL:
167 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
168 return 130;
169
170 #if 0 /* TODO: Enable me */
171 case PIPE_CAP_COMPUTE:
172 return 1;
173 #endif
174
175 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
176 return screen->props.limits.minUniformBufferOffsetAlignment;
177
178 #if 0 /* TODO: Enable me */
179 case PIPE_CAP_QUERY_TIMESTAMP:
180 return 1;
181 #endif
182
183 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
184 return screen->props.limits.minMemoryMapAlignment;
185
186 case PIPE_CAP_CUBE_MAP_ARRAY:
187 return screen->feats.imageCubeArray;
188
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 return 1;
191
192 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
193 return screen->props.limits.minTexelBufferOffsetAlignment;
194
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 return 0; /* unsure */
197
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
199 return screen->props.limits.maxTexelBufferElements;
200
201 case PIPE_CAP_ENDIANNESS:
202 return PIPE_ENDIAN_NATIVE; /* unsure */
203
204 case PIPE_CAP_MAX_VIEWPORTS:
205 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
206
207 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
208 return 1;
209
210 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
211 return screen->props.limits.maxGeometryOutputVertices;
212 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
213 return screen->props.limits.maxGeometryOutputComponents;
214
215 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
216 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
217 return 4;
218 #endif
219
220 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
221 return screen->props.limits.minTexelGatherOffset;
222 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
223 return screen->props.limits.maxTexelGatherOffset;
224
225 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
226 return 1;
227
228 case PIPE_CAP_VENDOR_ID:
229 return screen->props.vendorID;
230 case PIPE_CAP_DEVICE_ID:
231 return screen->props.deviceID;
232
233 case PIPE_CAP_ACCELERATED:
234 return 1;
235 case PIPE_CAP_VIDEO_MEMORY:
236 return get_video_mem(screen);
237 case PIPE_CAP_UMA:
238 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
239
240 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
241 return screen->props.limits.maxVertexInputBindingStride;
242
243 #if 0 /* TODO: Enable me */
244 case PIPE_CAP_SAMPLER_VIEW_TARGET:
245 return 1;
246 #endif
247
248 #if 0 /* TODO: Enable me */
249 case PIPE_CAP_CLIP_HALFZ:
250 return 1;
251 #endif
252
253 #if 0 /* TODO: Enable me */
254 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
255 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
256 return 1;
257 #endif
258
259 case PIPE_CAP_SHAREABLE_SHADERS:
260 return 1;
261
262 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
263 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
264 return screen->props.limits.minStorageBufferOffsetAlignment;
265 #endif
266
267 case PIPE_CAP_PCI_GROUP:
268 case PIPE_CAP_PCI_BUS:
269 case PIPE_CAP_PCI_DEVICE:
270 case PIPE_CAP_PCI_FUNCTION:
271 return 0; /* TODO: figure these out */
272
273 case PIPE_CAP_CULL_DISTANCE:
274 return screen->feats.shaderCullDistance;
275
276 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
277 return screen->props.limits.viewportSubPixelBits;
278
279 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
280 return 0; /* not sure */
281
282 case PIPE_CAP_MAX_GS_INVOCATIONS:
283 return 0; /* not implemented */
284
285 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
286 return screen->props.limits.maxDescriptorSetStorageBuffers;
287
288 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
289 return screen->props.limits.maxStorageBufferRange; /* unsure */
290
291 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
292 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
293 return 1;
294
295 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
296 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
297 return 0;
298
299 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
300 return 0;
301
302 case PIPE_CAP_NIR_COMPACT_ARRAYS:
303 return 1;
304
305 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
306 return 1;
307
308 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
309 return 1;
310
311 case PIPE_CAP_FLATSHADE:
312 case PIPE_CAP_ALPHA_TEST:
313 case PIPE_CAP_CLIP_PLANES:
314 case PIPE_CAP_POINT_SIZE_FIXED:
315 case PIPE_CAP_TWO_SIDED_COLOR:
316 return 0;
317
318 case PIPE_CAP_DMABUF:
319 return screen->have_KHR_external_memory_fd;
320
321 default:
322 return u_pipe_screen_get_param_defaults(pscreen, param);
323 }
324 }
325
326 static float
327 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
328 {
329 struct zink_screen *screen = zink_screen(pscreen);
330
331 switch (param) {
332 case PIPE_CAPF_MAX_LINE_WIDTH:
333 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
334 return screen->props.limits.lineWidthRange[1];
335
336 case PIPE_CAPF_MAX_POINT_WIDTH:
337 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
338 return screen->props.limits.pointSizeRange[1];
339
340 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
341 return screen->props.limits.maxSamplerAnisotropy;
342
343 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
344 return screen->props.limits.maxSamplerLodBias;
345
346 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
347 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
348 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
349 return 0.0f; /* not implemented */
350 }
351
352 /* should only get here on unhandled cases */
353 return 0.0;
354 }
355
356 static int
357 zink_get_shader_param(struct pipe_screen *pscreen,
358 enum pipe_shader_type shader,
359 enum pipe_shader_cap param)
360 {
361 struct zink_screen *screen = zink_screen(pscreen);
362
363 switch (param) {
364 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
365 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
366 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
367 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
368 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
369 if (shader == PIPE_SHADER_VERTEX ||
370 shader == PIPE_SHADER_FRAGMENT)
371 return INT_MAX;
372 return 0;
373
374 case PIPE_SHADER_CAP_MAX_INPUTS:
375 switch (shader) {
376 case PIPE_SHADER_VERTEX:
377 return MIN2(screen->props.limits.maxVertexInputAttributes,
378 PIPE_MAX_SHADER_INPUTS);
379 case PIPE_SHADER_FRAGMENT:
380 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
381 PIPE_MAX_SHADER_INPUTS);
382 default:
383 return 0; /* unsupported stage */
384 }
385
386 case PIPE_SHADER_CAP_MAX_OUTPUTS:
387 switch (shader) {
388 case PIPE_SHADER_VERTEX:
389 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
390 PIPE_MAX_SHADER_OUTPUTS);
391 case PIPE_SHADER_FRAGMENT:
392 return MIN2(screen->props.limits.maxColorAttachments,
393 PIPE_MAX_SHADER_OUTPUTS);
394 default:
395 return 0; /* unsupported stage */
396 }
397
398 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
399 switch (shader) {
400 case PIPE_SHADER_VERTEX:
401 case PIPE_SHADER_FRAGMENT:
402 /* this might be a bit simplistic... */
403 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
404 PIPE_MAX_SAMPLERS);
405 default:
406 return 0; /* unsupported stage */
407 }
408
409 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
410 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
411
412 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
413 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
414
415 case PIPE_SHADER_CAP_MAX_TEMPS:
416 return INT_MAX;
417
418 case PIPE_SHADER_CAP_INTEGERS:
419 return 1;
420
421 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
422 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
423 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
424 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
425 case PIPE_SHADER_CAP_SUBROUTINES:
426 case PIPE_SHADER_CAP_INT64_ATOMICS:
427 case PIPE_SHADER_CAP_FP16:
428 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
429 case PIPE_SHADER_CAP_INT16:
430 return 0; /* not implemented */
431
432 case PIPE_SHADER_CAP_PREFERRED_IR:
433 return PIPE_SHADER_IR_NIR;
434
435 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
436 return 0; /* not implemented */
437
438 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
439 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
440 PIPE_MAX_SHADER_SAMPLER_VIEWS);
441
442 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
443 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
444 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
445 return 0; /* not implemented */
446
447 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
448 return 0; /* no idea */
449
450 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
451 return 32; /* arbitrary */
452
453 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
454 /* TODO: this limitation is dumb, and will need some fixes in mesa */
455 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
456
457 case PIPE_SHADER_CAP_SUPPORTED_IRS:
458 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
459
460 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
461 #if 0 /* TODO: needs compiler support */
462 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
463 PIPE_MAX_SHADER_IMAGES);
464 #else
465 return 0;
466 #endif
467
468 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
469 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
470 return 0; /* unsure */
471
472 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
473 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
474 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
475 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
476 return 0; /* not implemented */
477 }
478
479 /* should only get here on unhandled cases */
480 return 0;
481 }
482
483 static VkSampleCountFlagBits
484 vk_sample_count_flags(uint32_t sample_count)
485 {
486 switch (sample_count) {
487 case 1: return VK_SAMPLE_COUNT_1_BIT;
488 case 2: return VK_SAMPLE_COUNT_2_BIT;
489 case 4: return VK_SAMPLE_COUNT_4_BIT;
490 case 8: return VK_SAMPLE_COUNT_8_BIT;
491 case 16: return VK_SAMPLE_COUNT_16_BIT;
492 case 32: return VK_SAMPLE_COUNT_32_BIT;
493 case 64: return VK_SAMPLE_COUNT_64_BIT;
494 default:
495 return 0;
496 }
497 }
498
499 static bool
500 zink_is_format_supported(struct pipe_screen *pscreen,
501 enum pipe_format format,
502 enum pipe_texture_target target,
503 unsigned sample_count,
504 unsigned storage_sample_count,
505 unsigned bind)
506 {
507 struct zink_screen *screen = zink_screen(pscreen);
508
509 if (format == PIPE_FORMAT_NONE)
510 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
511 vk_sample_count_flags(sample_count);
512
513 VkFormat vkformat = zink_get_format(screen, format);
514 if (vkformat == VK_FORMAT_UNDEFINED)
515 return false;
516
517 if (sample_count >= 1) {
518 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
519 if (!sample_mask)
520 return false;
521 const struct util_format_description *desc = util_format_description(format);
522 if (util_format_is_depth_or_stencil(format)) {
523 if (util_format_has_depth(desc)) {
524 if (bind & PIPE_BIND_DEPTH_STENCIL &&
525 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
526 return false;
527 if (bind & PIPE_BIND_SAMPLER_VIEW &&
528 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
529 return false;
530 }
531 if (util_format_has_stencil(desc)) {
532 if (bind & PIPE_BIND_DEPTH_STENCIL &&
533 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
534 return false;
535 if (bind & PIPE_BIND_SAMPLER_VIEW &&
536 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
537 return false;
538 }
539 } else if (util_format_is_pure_integer(format)) {
540 if (bind & PIPE_BIND_RENDER_TARGET &&
541 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
542 return false;
543 if (bind & PIPE_BIND_SAMPLER_VIEW &&
544 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
545 return false;
546 } else {
547 if (bind & PIPE_BIND_RENDER_TARGET &&
548 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
549 return false;
550 if (bind & PIPE_BIND_SAMPLER_VIEW &&
551 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
552 return false;
553 }
554 }
555
556 VkFormatProperties props;
557 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
558
559 if (target == PIPE_BUFFER) {
560 if (bind & PIPE_BIND_VERTEX_BUFFER &&
561 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
562 return false;
563 } else {
564 /* all other targets are texture-targets */
565 if (bind & PIPE_BIND_RENDER_TARGET &&
566 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
567 return false;
568
569 if (bind & PIPE_BIND_BLENDABLE &&
570 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
571 return false;
572
573 if (bind & PIPE_BIND_SAMPLER_VIEW &&
574 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
575 return false;
576
577 if (bind & PIPE_BIND_DEPTH_STENCIL &&
578 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
579 return false;
580 }
581
582 if (util_format_is_compressed(format)) {
583 const struct util_format_description *desc = util_format_description(format);
584 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
585 !screen->feats.textureCompressionBC)
586 return false;
587 }
588
589 return true;
590 }
591
592 static void
593 zink_destroy_screen(struct pipe_screen *pscreen)
594 {
595 struct zink_screen *screen = zink_screen(pscreen);
596 slab_destroy_parent(&screen->transfer_pool);
597 FREE(screen);
598 }
599
600 static VkInstance
601 create_instance()
602 {
603 VkApplicationInfo ai = {};
604 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
605
606 char proc_name[128];
607 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
608 ai.pApplicationName = proc_name;
609 else
610 ai.pApplicationName = "unknown";
611
612 ai.pEngineName = "mesa zink";
613 ai.apiVersion = VK_API_VERSION_1_0;
614
615 const char *extensions[] = {
616 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
617 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
618 };
619
620 VkInstanceCreateInfo ici = {};
621 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
622 ici.pApplicationInfo = &ai;
623 ici.ppEnabledExtensionNames = extensions;
624 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
625
626 VkInstance instance = VK_NULL_HANDLE;
627 VkResult err = vkCreateInstance(&ici, NULL, &instance);
628 if (err != VK_SUCCESS)
629 return VK_NULL_HANDLE;
630
631 return instance;
632 }
633
634 static VkPhysicalDevice
635 choose_pdev(const VkInstance instance)
636 {
637 uint32_t i, pdev_count;
638 VkPhysicalDevice *pdevs, pdev;
639 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
640 assert(pdev_count > 0);
641
642 pdevs = malloc(sizeof(*pdevs) * pdev_count);
643 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
644 assert(pdev_count > 0);
645
646 pdev = pdevs[0];
647 for (i = 0; i < pdev_count; ++i) {
648 VkPhysicalDeviceProperties props;
649 vkGetPhysicalDeviceProperties(pdevs[i], &props);
650 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
651 pdev = pdevs[i];
652 break;
653 }
654 }
655 free(pdevs);
656 return pdev;
657 }
658
659 static uint32_t
660 find_gfx_queue(const VkPhysicalDevice pdev)
661 {
662 uint32_t num_queues;
663 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
664 assert(num_queues > 0);
665
666 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
667 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
668
669 for (uint32_t i = 0; i < num_queues; i++) {
670 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
671 free(props);
672 return i;
673 }
674 }
675
676 return UINT32_MAX;
677 }
678
679 static void
680 zink_flush_frontbuffer(struct pipe_screen *pscreen,
681 struct pipe_resource *pres,
682 unsigned level, unsigned layer,
683 void *winsys_drawable_handle,
684 struct pipe_box *sub_box)
685 {
686 struct zink_screen *screen = zink_screen(pscreen);
687 struct sw_winsys *winsys = screen->winsys;
688 struct zink_resource *res = zink_resource(pres);
689
690 if (!winsys)
691 return;
692 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
693
694 if (map) {
695 VkImageSubresource isr = {};
696 isr.aspectMask = res->aspect;
697 isr.mipLevel = level;
698 isr.arrayLayer = layer;
699 VkSubresourceLayout layout;
700 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
701
702 void *ptr;
703 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
704 if (result != VK_SUCCESS) {
705 debug_printf("failed to map memory for display\n");
706 return;
707 }
708 for (int i = 0; i < pres->height0; ++i) {
709 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
710 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
711 memcpy(dst, src, res->dt_stride);
712 }
713 vkUnmapMemory(screen->dev, res->mem);
714 }
715
716 winsys->displaytarget_unmap(winsys, res->dt);
717
718 assert(res->dt);
719 if (res->dt)
720 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
721 }
722
723 static bool
724 load_device_extensions(struct zink_screen *screen)
725 {
726 #define GET_PROC_ADDR(x) do { \
727 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
728 if (!screen->vk_##x) \
729 return false; \
730 } while (0)
731 if (screen->have_EXT_transform_feedback) {
732 GET_PROC_ADDR(CmdBindTransformFeedbackBuffersEXT);
733 GET_PROC_ADDR(CmdBeginTransformFeedbackEXT);
734 GET_PROC_ADDR(CmdEndTransformFeedbackEXT);
735 GET_PROC_ADDR(CmdBeginQueryIndexedEXT);
736 GET_PROC_ADDR(CmdEndQueryIndexedEXT);
737 GET_PROC_ADDR(CmdDrawIndirectByteCountEXT);
738 }
739 if (screen->have_KHR_external_memory_fd)
740 GET_PROC_ADDR(GetMemoryFdKHR);
741
742 if (screen->have_EXT_conditional_rendering) {
743 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT);
744 GET_PROC_ADDR(CmdEndConditionalRenderingEXT);
745 }
746
747 #undef GET_PROC_ADDR
748
749 return true;
750 }
751
752 static struct pipe_screen *
753 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
754 {
755 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
756 bool have_cond_render_ext = false;
757 if (!screen)
758 return NULL;
759
760 zink_debug = debug_get_option_zink_debug();
761
762 screen->instance = create_instance();
763 screen->pdev = choose_pdev(screen->instance);
764 screen->gfx_queue = find_gfx_queue(screen->pdev);
765
766 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
767
768 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
769 VK_FORMAT_X8_D24_UNORM_PACK32);
770 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
771 VK_FORMAT_D24_UNORM_S8_UINT);
772
773 uint32_t num_extensions = 0;
774 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
775 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
776 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
777 num_extensions);
778 if (extensions) {
779 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
780 &num_extensions, extensions);
781
782 for (uint32_t i = 0; i < num_extensions; ++i) {
783 if (!strcmp(extensions[i].extensionName,
784 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
785 screen->have_KHR_maintenance1 = true;
786 if (!strcmp(extensions[i].extensionName,
787 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
788 screen->have_KHR_external_memory_fd = true;
789 if (!strcmp(extensions[i].extensionName,
790 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME))
791 have_cond_render_ext = true;
792
793 }
794 FREE(extensions);
795 }
796 }
797 VkPhysicalDeviceFeatures2 feats = {};
798 VkPhysicalDeviceConditionalRenderingFeaturesEXT cond_render_feats = {};
799
800 feats.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
801 if (have_cond_render_ext) {
802 cond_render_feats.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT;
803 cond_render_feats.pNext = feats.pNext;
804 feats.pNext = &cond_render_feats;
805 }
806 vkGetPhysicalDeviceFeatures2(screen->pdev, &feats);
807 memcpy(&screen->feats, &feats.features, sizeof(screen->feats));
808 if (have_cond_render_ext && cond_render_feats.conditionalRendering)
809 screen->have_EXT_conditional_rendering = true;
810
811 VkPhysicalDeviceProperties2 props = {};
812 props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
813 vkGetPhysicalDeviceProperties2(screen->pdev, &props);
814 memcpy(&screen->props, &props.properties, sizeof(screen->props));
815
816 if (!screen->have_KHR_maintenance1) {
817 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
818 goto fail;
819 }
820
821 VkDeviceQueueCreateInfo qci = {};
822 float dummy = 0.0f;
823 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
824 qci.queueFamilyIndex = screen->gfx_queue;
825 qci.queueCount = 1;
826 qci.pQueuePriorities = &dummy;
827
828 VkDeviceCreateInfo dci = {};
829 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
830 dci.queueCreateInfoCount = 1;
831 dci.pQueueCreateInfos = &qci;
832 /* extensions don't have bool members in pEnabledFeatures.
833 * this requires us to pass the whole VkPhysicalDeviceFeatures2 struct
834 */
835 dci.pNext = &feats;
836 const char *extensions[4] = {
837 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
838 };
839 num_extensions = 1;
840
841 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
842 debug_printf("ZINK: KHR_external_memory_fd required!\n");
843 goto fail;
844 }
845
846 if (screen->have_KHR_external_memory_fd) {
847 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
848 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
849 }
850
851 if (screen->have_EXT_conditional_rendering)
852 extensions[num_extensions++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME;
853
854 assert(num_extensions <= ARRAY_SIZE(extensions));
855
856 dci.ppEnabledExtensionNames = extensions;
857 dci.enabledExtensionCount = num_extensions;
858 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
859 goto fail;
860
861 if (!load_device_extensions(screen))
862 goto fail;
863
864 screen->winsys = winsys;
865
866 screen->base.get_name = zink_get_name;
867 screen->base.get_vendor = zink_get_vendor;
868 screen->base.get_device_vendor = zink_get_device_vendor;
869 screen->base.get_param = zink_get_param;
870 screen->base.get_paramf = zink_get_paramf;
871 screen->base.get_shader_param = zink_get_shader_param;
872 screen->base.get_compiler_options = zink_get_compiler_options;
873 screen->base.is_format_supported = zink_is_format_supported;
874 screen->base.context_create = zink_context_create;
875 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
876 screen->base.destroy = zink_destroy_screen;
877
878 zink_screen_resource_init(&screen->base);
879 zink_screen_fence_init(&screen->base);
880
881 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
882
883 return &screen->base;
884
885 fail:
886 FREE(screen);
887 return NULL;
888 }
889
890 struct pipe_screen *
891 zink_create_screen(struct sw_winsys *winsys)
892 {
893 return zink_internal_create_screen(winsys, -1);
894 }
895
896 struct pipe_screen *
897 zink_drm_create_screen(int fd)
898 {
899 return zink_internal_create_screen(NULL, fd);
900 }