gallium: basic and initial implementation of the stream output interface
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing
62 */
63 /*@{*/
64 void (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 void (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_resource *indexBuffer,
69 unsigned indexSize,
70 int indexBias,
71 unsigned mode, unsigned start, unsigned count);
72
73 void (*draw_arrays_instanced)(struct pipe_context *pipe,
74 unsigned mode,
75 unsigned start,
76 unsigned count,
77 unsigned startInstance,
78 unsigned instanceCount);
79
80 void (*draw_elements_instanced)(struct pipe_context *pipe,
81 struct pipe_resource *indexBuffer,
82 unsigned indexSize,
83 int indexBias,
84 unsigned mode,
85 unsigned start,
86 unsigned count,
87 unsigned startInstance,
88 unsigned instanceCount);
89
90 /* XXX: this is (probably) a temporary entrypoint, as the range
91 * information should be available from the vertex_buffer state.
92 * Using this to quickly evaluate a specialized path in the draw
93 * module.
94 */
95 void (*draw_range_elements)( struct pipe_context *pipe,
96 struct pipe_resource *indexBuffer,
97 unsigned indexSize,
98 int indexBias,
99 unsigned minIndex,
100 unsigned maxIndex,
101 unsigned mode,
102 unsigned start,
103 unsigned count);
104 /*@}*/
105
106 /**
107 * Predicate subsequent rendering on occlusion query result
108 * \param query the query predicate, or NULL if no predicate
109 * \param mode one of PIPE_RENDER_COND_x
110 */
111 void (*render_condition)( struct pipe_context *pipe,
112 struct pipe_query *query,
113 uint mode );
114
115 /**
116 * Query objects
117 */
118 /*@{*/
119 struct pipe_query *(*create_query)( struct pipe_context *pipe,
120 unsigned query_type );
121
122 void (*destroy_query)(struct pipe_context *pipe,
123 struct pipe_query *q);
124
125 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
126 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
127
128 /**
129 * Get results of a query.
130 * \param wait if true, this query will block until the result is ready
131 * \return TRUE if results are ready, FALSE otherwise
132 */
133 boolean (*get_query_result)(struct pipe_context *pipe,
134 struct pipe_query *q,
135 boolean wait,
136 uint64_t *result);
137 /*@}*/
138
139 /**
140 * State functions (create/bind/destroy state objects)
141 */
142 /*@{*/
143 void * (*create_blend_state)(struct pipe_context *,
144 const struct pipe_blend_state *);
145 void (*bind_blend_state)(struct pipe_context *, void *);
146 void (*delete_blend_state)(struct pipe_context *, void *);
147
148 void * (*create_sampler_state)(struct pipe_context *,
149 const struct pipe_sampler_state *);
150 void (*bind_fragment_sampler_states)(struct pipe_context *,
151 unsigned num_samplers,
152 void **samplers);
153 void (*bind_vertex_sampler_states)(struct pipe_context *,
154 unsigned num_samplers,
155 void **samplers);
156 void (*delete_sampler_state)(struct pipe_context *, void *);
157
158 void * (*create_rasterizer_state)(struct pipe_context *,
159 const struct pipe_rasterizer_state *);
160 void (*bind_rasterizer_state)(struct pipe_context *, void *);
161 void (*delete_rasterizer_state)(struct pipe_context *, void *);
162
163 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
164 const struct pipe_depth_stencil_alpha_state *);
165 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
166 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
167
168 void * (*create_fs_state)(struct pipe_context *,
169 const struct pipe_shader_state *);
170 void (*bind_fs_state)(struct pipe_context *, void *);
171 void (*delete_fs_state)(struct pipe_context *, void *);
172
173 void * (*create_vs_state)(struct pipe_context *,
174 const struct pipe_shader_state *);
175 void (*bind_vs_state)(struct pipe_context *, void *);
176 void (*delete_vs_state)(struct pipe_context *, void *);
177
178 void * (*create_gs_state)(struct pipe_context *,
179 const struct pipe_shader_state *);
180 void (*bind_gs_state)(struct pipe_context *, void *);
181 void (*delete_gs_state)(struct pipe_context *, void *);
182
183 void * (*create_vertex_elements_state)(struct pipe_context *,
184 unsigned num_elements,
185 const struct pipe_vertex_element *);
186 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
187 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
188
189 void * (*create_stream_output_state)(struct pipe_context *,
190 const struct pipe_stream_output_state *);
191 void (*bind_stream_output_state)(struct pipe_context *, void *);
192 void (*delete_stream_output_state)(struct pipe_context*, void*);
193
194 /*@}*/
195
196 /**
197 * Parameter-like state (or properties)
198 */
199 /*@{*/
200 void (*set_blend_color)( struct pipe_context *,
201 const struct pipe_blend_color * );
202
203 void (*set_stencil_ref)( struct pipe_context *,
204 const struct pipe_stencil_ref * );
205
206 void (*set_sample_mask)( struct pipe_context *,
207 unsigned sample_mask );
208
209 void (*set_clip_state)( struct pipe_context *,
210 const struct pipe_clip_state * );
211
212 void (*set_constant_buffer)( struct pipe_context *,
213 uint shader, uint index,
214 struct pipe_resource *buf );
215
216 void (*set_framebuffer_state)( struct pipe_context *,
217 const struct pipe_framebuffer_state * );
218
219 void (*set_polygon_stipple)( struct pipe_context *,
220 const struct pipe_poly_stipple * );
221
222 void (*set_scissor_state)( struct pipe_context *,
223 const struct pipe_scissor_state * );
224
225 void (*set_viewport_state)( struct pipe_context *,
226 const struct pipe_viewport_state * );
227
228 void (*set_fragment_sampler_views)(struct pipe_context *,
229 unsigned num_views,
230 struct pipe_sampler_view **);
231
232 void (*set_vertex_sampler_views)(struct pipe_context *,
233 unsigned num_views,
234 struct pipe_sampler_view **);
235
236 void (*set_vertex_buffers)( struct pipe_context *,
237 unsigned num_buffers,
238 const struct pipe_vertex_buffer * );
239
240 void (*set_stream_output_buffers)(struct pipe_context *,
241 struct pipe_resource **buffers,
242 int *offsets, /*array of offsets
243 from the start of each
244 of the buffers */
245 int num_buffers);
246
247 /*@}*/
248
249
250 /**
251 * Resource functions for blit-like functionality
252 *
253 * If a driver supports multisampling, resource_resolve must be available.
254 */
255 /*@{*/
256
257 /**
258 * Copy a block of pixels from one resource to another.
259 * The resource must be of the same format.
260 * Resources with nr_samples > 1 are not allowed.
261 */
262 void (*resource_copy_region)(struct pipe_context *pipe,
263 struct pipe_resource *dst,
264 struct pipe_subresource subdst,
265 unsigned dstx, unsigned dsty, unsigned dstz,
266 struct pipe_resource *src,
267 struct pipe_subresource subsrc,
268 unsigned srcx, unsigned srcy, unsigned srcz,
269 unsigned width, unsigned height);
270
271 /**
272 * Resolve a multisampled resource into a non-multisampled one.
273 * Source and destination must have the same size and same format.
274 */
275 void (*resource_resolve)(struct pipe_context *pipe,
276 struct pipe_resource *dst,
277 struct pipe_subresource subdst,
278 struct pipe_resource *src,
279 struct pipe_subresource subsrc);
280
281 /*@}*/
282
283 /**
284 * Clear the specified set of currently bound buffers to specified values.
285 * The entire buffers are cleared (no scissor, no colormask, etc).
286 *
287 * \param buffers bitfield of PIPE_CLEAR_* values.
288 * \param rgba pointer to an array of one float for each of r, g, b, a.
289 * \param depth depth clear value in [0,1].
290 * \param stencil stencil clear value
291 */
292 void (*clear)(struct pipe_context *pipe,
293 unsigned buffers,
294 const float *rgba,
295 double depth,
296 unsigned stencil);
297
298 /**
299 * Clear a color rendertarget surface.
300 * \param rgba pointer to an array of one float for each of r, g, b, a.
301 */
302 void (*clear_render_target)(struct pipe_context *pipe,
303 struct pipe_surface *dst,
304 const float *rgba,
305 unsigned dstx, unsigned dsty,
306 unsigned width, unsigned height);
307
308 /**
309 * Clear a depth-stencil surface.
310 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
311 * \param depth depth clear value in [0,1].
312 * \param stencil stencil clear value
313 */
314 void (*clear_depth_stencil)(struct pipe_context *pipe,
315 struct pipe_surface *dst,
316 unsigned clear_flags,
317 double depth,
318 unsigned stencil,
319 unsigned dstx, unsigned dsty,
320 unsigned width, unsigned height);
321
322 /** Flush rendering
323 * \param flags bitmask of PIPE_FLUSH_x tokens)
324 */
325 void (*flush)( struct pipe_context *pipe,
326 unsigned flags,
327 struct pipe_fence_handle **fence );
328
329 /**
330 * Check whether a texture is referenced by an unflushed hw command.
331 * The state-tracker uses this function to avoid unnecessary flushes.
332 * It is safe (but wasteful) to always return
333 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
334 * \param pipe context whose unflushed hw commands will be checked.
335 * \param texture texture to check.
336 * \param face cubemap face. Use 0 for non-cubemap texture.
337 * \param level mipmap level.
338 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
339 */
340 unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
341 struct pipe_resource *texture,
342 unsigned face, unsigned level);
343
344 /**
345 * Create a view on a texture to be used by a shader stage.
346 */
347 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
348 struct pipe_resource *texture,
349 const struct pipe_sampler_view *templat);
350
351 void (*sampler_view_destroy)(struct pipe_context *ctx,
352 struct pipe_sampler_view *view);
353
354
355 /**
356 * Get a transfer object for transferring data to/from a texture.
357 *
358 * Transfers are (by default) context-private and allow uploads to be
359 * interleaved with
360 */
361 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
362 struct pipe_resource *resource,
363 struct pipe_subresource,
364 unsigned usage, /* a combination of PIPE_TRANSFER_x */
365 const struct pipe_box *);
366
367 void (*transfer_destroy)(struct pipe_context *,
368 struct pipe_transfer *);
369
370 void *(*transfer_map)( struct pipe_context *,
371 struct pipe_transfer *transfer );
372
373 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
374 * regions specified with this call are guaranteed to be written to
375 * the resource.
376 */
377 void (*transfer_flush_region)( struct pipe_context *,
378 struct pipe_transfer *transfer,
379 const struct pipe_box *);
380
381 void (*transfer_unmap)( struct pipe_context *,
382 struct pipe_transfer *transfer );
383
384
385 /* One-shot transfer operation with data supplied in a user
386 * pointer. XXX: strides??
387 */
388 void (*transfer_inline_write)( struct pipe_context *,
389 struct pipe_resource *,
390 struct pipe_subresource,
391 unsigned usage, /* a combination of PIPE_TRANSFER_x */
392 const struct pipe_box *,
393 const void *data,
394 unsigned stride,
395 unsigned slice_stride);
396
397 };
398
399
400 #ifdef __cplusplus
401 }
402 #endif
403
404 #endif /* PIPE_CONTEXT_H */