Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37
38 struct pipe_blend_color;
39 struct pipe_blend_state;
40 struct pipe_box;
41 struct pipe_clip_state;
42 struct pipe_depth_stencil_alpha_state;
43 struct pipe_draw_info;
44 struct pipe_fence_handle;
45 struct pipe_framebuffer_state;
46 struct pipe_index_buffer;
47 struct pipe_query;
48 struct pipe_poly_stipple;
49 struct pipe_rasterizer_state;
50 struct pipe_resource;
51 struct pipe_sampler_state;
52 struct pipe_sampler_view;
53 struct pipe_scissor_state;
54 struct pipe_shader_state;
55 struct pipe_stencil_ref;
56 struct pipe_stream_output_state;
57 struct pipe_subresource;
58 struct pipe_surface;
59 struct pipe_vertex_buffer;
60 struct pipe_vertex_element;
61 struct pipe_viewport_state;
62
63 /**
64 * Gallium rendering context. Basically:
65 * - state setting functions
66 * - VBO drawing functions
67 * - surface functions
68 */
69 struct pipe_context {
70 struct pipe_winsys *winsys;
71 struct pipe_screen *screen;
72
73 void *priv; /**< context private data (for DRI for example) */
74 void *draw; /**< private, for draw module (temporary?) */
75
76 void (*destroy)( struct pipe_context * );
77
78 /**
79 * VBO drawing
80 */
81 /*@{*/
82 void (*draw_vbo)( struct pipe_context *pipe,
83 const struct pipe_draw_info *info );
84
85 /**
86 * Draw the stream output buffer at index 0
87 */
88 void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
89 /*@}*/
90
91 /**
92 * Predicate subsequent rendering on occlusion query result
93 * \param query the query predicate, or NULL if no predicate
94 * \param mode one of PIPE_RENDER_COND_x
95 */
96 void (*render_condition)( struct pipe_context *pipe,
97 struct pipe_query *query,
98 uint mode );
99
100 /**
101 * Query objects
102 */
103 /*@{*/
104 struct pipe_query *(*create_query)( struct pipe_context *pipe,
105 unsigned query_type );
106
107 void (*destroy_query)(struct pipe_context *pipe,
108 struct pipe_query *q);
109
110 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
111 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
112
113 /**
114 * Get results of a query.
115 * \param wait if true, this query will block until the result is ready
116 * \return TRUE if results are ready, FALSE otherwise
117 */
118 boolean (*get_query_result)(struct pipe_context *pipe,
119 struct pipe_query *q,
120 boolean wait,
121 void *result);
122 /*@}*/
123
124 /**
125 * State functions (create/bind/destroy state objects)
126 */
127 /*@{*/
128 void * (*create_blend_state)(struct pipe_context *,
129 const struct pipe_blend_state *);
130 void (*bind_blend_state)(struct pipe_context *, void *);
131 void (*delete_blend_state)(struct pipe_context *, void *);
132
133 void * (*create_sampler_state)(struct pipe_context *,
134 const struct pipe_sampler_state *);
135 void (*bind_fragment_sampler_states)(struct pipe_context *,
136 unsigned num_samplers,
137 void **samplers);
138 void (*bind_vertex_sampler_states)(struct pipe_context *,
139 unsigned num_samplers,
140 void **samplers);
141 void (*bind_geometry_sampler_states)(struct pipe_context *,
142 unsigned num_samplers,
143 void **samplers);
144 void (*delete_sampler_state)(struct pipe_context *, void *);
145
146 void * (*create_rasterizer_state)(struct pipe_context *,
147 const struct pipe_rasterizer_state *);
148 void (*bind_rasterizer_state)(struct pipe_context *, void *);
149 void (*delete_rasterizer_state)(struct pipe_context *, void *);
150
151 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
152 const struct pipe_depth_stencil_alpha_state *);
153 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
154 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
155
156 void * (*create_fs_state)(struct pipe_context *,
157 const struct pipe_shader_state *);
158 void (*bind_fs_state)(struct pipe_context *, void *);
159 void (*delete_fs_state)(struct pipe_context *, void *);
160
161 void * (*create_vs_state)(struct pipe_context *,
162 const struct pipe_shader_state *);
163 void (*bind_vs_state)(struct pipe_context *, void *);
164 void (*delete_vs_state)(struct pipe_context *, void *);
165
166 void * (*create_gs_state)(struct pipe_context *,
167 const struct pipe_shader_state *);
168 void (*bind_gs_state)(struct pipe_context *, void *);
169 void (*delete_gs_state)(struct pipe_context *, void *);
170
171 void * (*create_vertex_elements_state)(struct pipe_context *,
172 unsigned num_elements,
173 const struct pipe_vertex_element *);
174 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
175 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
176
177 void * (*create_stream_output_state)(struct pipe_context *,
178 const struct pipe_stream_output_state *);
179 void (*bind_stream_output_state)(struct pipe_context *, void *);
180 void (*delete_stream_output_state)(struct pipe_context*, void*);
181
182 /*@}*/
183
184 /**
185 * Parameter-like state (or properties)
186 */
187 /*@{*/
188 void (*set_blend_color)( struct pipe_context *,
189 const struct pipe_blend_color * );
190
191 void (*set_stencil_ref)( struct pipe_context *,
192 const struct pipe_stencil_ref * );
193
194 void (*set_sample_mask)( struct pipe_context *,
195 unsigned sample_mask );
196
197 void (*set_clip_state)( struct pipe_context *,
198 const struct pipe_clip_state * );
199
200 void (*set_constant_buffer)( struct pipe_context *,
201 uint shader, uint index,
202 struct pipe_resource *buf );
203
204 void (*set_framebuffer_state)( struct pipe_context *,
205 const struct pipe_framebuffer_state * );
206
207 void (*set_polygon_stipple)( struct pipe_context *,
208 const struct pipe_poly_stipple * );
209
210 void (*set_scissor_state)( struct pipe_context *,
211 const struct pipe_scissor_state * );
212
213 void (*set_viewport_state)( struct pipe_context *,
214 const struct pipe_viewport_state * );
215
216 void (*set_fragment_sampler_views)(struct pipe_context *,
217 unsigned num_views,
218 struct pipe_sampler_view **);
219
220 void (*set_vertex_sampler_views)(struct pipe_context *,
221 unsigned num_views,
222 struct pipe_sampler_view **);
223
224 void (*set_geometry_sampler_views)(struct pipe_context *,
225 unsigned num_views,
226 struct pipe_sampler_view **);
227
228 void (*set_vertex_buffers)( struct pipe_context *,
229 unsigned num_buffers,
230 const struct pipe_vertex_buffer * );
231
232 void (*set_index_buffer)( struct pipe_context *pipe,
233 const struct pipe_index_buffer * );
234
235 void (*set_stream_output_buffers)(struct pipe_context *,
236 struct pipe_resource **buffers,
237 int *offsets, /*array of offsets
238 from the start of each
239 of the buffers */
240 int num_buffers);
241
242 /*@}*/
243
244
245 /**
246 * Resource functions for blit-like functionality
247 *
248 * If a driver supports multisampling, resource_resolve must be available.
249 */
250 /*@{*/
251
252 /**
253 * Copy a block of pixels from one resource to another.
254 * The resource must be of the same format.
255 * Resources with nr_samples > 1 are not allowed.
256 */
257 void (*resource_copy_region)(struct pipe_context *pipe,
258 struct pipe_resource *dst,
259 struct pipe_subresource subdst,
260 unsigned dstx, unsigned dsty, unsigned dstz,
261 struct pipe_resource *src,
262 struct pipe_subresource subsrc,
263 unsigned srcx, unsigned srcy, unsigned srcz,
264 unsigned width, unsigned height);
265
266 /**
267 * Resolve a multisampled resource into a non-multisampled one.
268 * Source and destination must have the same size and same format.
269 */
270 void (*resource_resolve)(struct pipe_context *pipe,
271 struct pipe_resource *dst,
272 struct pipe_subresource subdst,
273 struct pipe_resource *src,
274 struct pipe_subresource subsrc);
275
276 /*@}*/
277
278 /**
279 * Clear the specified set of currently bound buffers to specified values.
280 * The entire buffers are cleared (no scissor, no colormask, etc).
281 *
282 * \param buffers bitfield of PIPE_CLEAR_* values.
283 * \param rgba pointer to an array of one float for each of r, g, b, a.
284 * \param depth depth clear value in [0,1].
285 * \param stencil stencil clear value
286 */
287 void (*clear)(struct pipe_context *pipe,
288 unsigned buffers,
289 const float *rgba,
290 double depth,
291 unsigned stencil);
292
293 /**
294 * Clear a color rendertarget surface.
295 * \param rgba pointer to an array of one float for each of r, g, b, a.
296 */
297 void (*clear_render_target)(struct pipe_context *pipe,
298 struct pipe_surface *dst,
299 const float *rgba,
300 unsigned dstx, unsigned dsty,
301 unsigned width, unsigned height);
302
303 /**
304 * Clear a depth-stencil surface.
305 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
306 * \param depth depth clear value in [0,1].
307 * \param stencil stencil clear value
308 */
309 void (*clear_depth_stencil)(struct pipe_context *pipe,
310 struct pipe_surface *dst,
311 unsigned clear_flags,
312 double depth,
313 unsigned stencil,
314 unsigned dstx, unsigned dsty,
315 unsigned width, unsigned height);
316
317 /** Flush rendering
318 * \param flags bitmask of PIPE_FLUSH_x tokens)
319 */
320 void (*flush)( struct pipe_context *pipe,
321 unsigned flags,
322 struct pipe_fence_handle **fence );
323
324 /**
325 * Check whether a texture is referenced by an unflushed hw command.
326 * The state-tracker uses this function to avoid unnecessary flushes.
327 * It is safe (but wasteful) to always return
328 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
329 * \param pipe context whose unflushed hw commands will be checked.
330 * \param texture texture to check.
331 * \param face cubemap face. Use 0 for non-cubemap texture.
332 * \param level mipmap level.
333 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
334 */
335 unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
336 struct pipe_resource *texture,
337 unsigned face, unsigned level);
338
339 /**
340 * Create a view on a texture to be used by a shader stage.
341 */
342 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
343 struct pipe_resource *texture,
344 const struct pipe_sampler_view *templat);
345
346 void (*sampler_view_destroy)(struct pipe_context *ctx,
347 struct pipe_sampler_view *view);
348
349
350 /**
351 * Get a transfer object for transferring data to/from a texture.
352 *
353 * Transfers are (by default) context-private and allow uploads to be
354 * interleaved with
355 */
356 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
357 struct pipe_resource *resource,
358 struct pipe_subresource,
359 unsigned usage, /* a combination of PIPE_TRANSFER_x */
360 const struct pipe_box *);
361
362 void (*transfer_destroy)(struct pipe_context *,
363 struct pipe_transfer *);
364
365 void *(*transfer_map)( struct pipe_context *,
366 struct pipe_transfer *transfer );
367
368 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
369 * regions specified with this call are guaranteed to be written to
370 * the resource.
371 */
372 void (*transfer_flush_region)( struct pipe_context *,
373 struct pipe_transfer *transfer,
374 const struct pipe_box *);
375
376 void (*transfer_unmap)( struct pipe_context *,
377 struct pipe_transfer *transfer );
378
379
380 /* One-shot transfer operation with data supplied in a user
381 * pointer. XXX: strides??
382 */
383 void (*transfer_inline_write)( struct pipe_context *,
384 struct pipe_resource *,
385 struct pipe_subresource,
386 unsigned usage, /* a combination of PIPE_TRANSFER_x */
387 const struct pipe_box *,
388 const void *data,
389 unsigned stride,
390 unsigned slice_stride);
391
392 };
393
394
395 #ifdef __cplusplus
396 }
397 #endif
398
399 #endif /* PIPE_CONTEXT_H */