1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
31 #include "p_compiler.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
41 struct pipe_blend_color
;
42 struct pipe_blend_state
;
43 struct pipe_blit_info
;
45 struct pipe_clip_state
;
46 struct pipe_constant_buffer
;
47 struct pipe_depth_stencil_alpha_state
;
48 struct pipe_draw_info
;
49 struct pipe_fence_handle
;
50 struct pipe_framebuffer_state
;
51 struct pipe_index_buffer
;
53 struct pipe_poly_stipple
;
54 struct pipe_rasterizer_state
;
55 struct pipe_resolve_info
;
57 struct pipe_sampler_state
;
58 struct pipe_sampler_view
;
59 struct pipe_scissor_state
;
60 struct pipe_shader_state
;
61 struct pipe_stencil_ref
;
62 struct pipe_stream_output_target
;
65 struct pipe_vertex_buffer
;
66 struct pipe_vertex_element
;
67 struct pipe_video_buffer
;
68 struct pipe_video_codec
;
69 struct pipe_viewport_state
;
70 struct pipe_compute_state
;
71 union pipe_color_union
;
72 union pipe_query_result
;
75 * Gallium rendering context. Basically:
76 * - state setting functions
77 * - VBO drawing functions
81 struct pipe_screen
*screen
;
83 void *priv
; /**< context private data (for DRI for example) */
84 void *draw
; /**< private, for draw module (temporary?) */
86 void (*destroy
)( struct pipe_context
* );
92 void (*draw_vbo
)( struct pipe_context
*pipe
,
93 const struct pipe_draw_info
*info
);
97 * Predicate subsequent rendering on occlusion query result
98 * \param query the query predicate, or NULL if no predicate
99 * \param condition whether to skip on FALSE or TRUE query results
100 * \param mode one of PIPE_RENDER_COND_x
102 void (*render_condition
)( struct pipe_context
*pipe
,
103 struct pipe_query
*query
,
111 struct pipe_query
*(*create_query
)( struct pipe_context
*pipe
,
112 unsigned query_type
);
114 void (*destroy_query
)(struct pipe_context
*pipe
,
115 struct pipe_query
*q
);
117 void (*begin_query
)(struct pipe_context
*pipe
, struct pipe_query
*q
);
118 void (*end_query
)(struct pipe_context
*pipe
, struct pipe_query
*q
);
121 * Get results of a query.
122 * \param wait if true, this query will block until the result is ready
123 * \return TRUE if results are ready, FALSE otherwise
125 boolean (*get_query_result
)(struct pipe_context
*pipe
,
126 struct pipe_query
*q
,
128 union pipe_query_result
*result
);
132 * State functions (create/bind/destroy state objects)
135 void * (*create_blend_state
)(struct pipe_context
*,
136 const struct pipe_blend_state
*);
137 void (*bind_blend_state
)(struct pipe_context
*, void *);
138 void (*delete_blend_state
)(struct pipe_context
*, void *);
140 void * (*create_sampler_state
)(struct pipe_context
*,
141 const struct pipe_sampler_state
*);
142 void (*bind_sampler_states
)(struct pipe_context
*,
143 unsigned shader
, unsigned start_slot
,
144 unsigned num_samplers
, void **samplers
);
145 void (*delete_sampler_state
)(struct pipe_context
*, void *);
147 void * (*create_rasterizer_state
)(struct pipe_context
*,
148 const struct pipe_rasterizer_state
*);
149 void (*bind_rasterizer_state
)(struct pipe_context
*, void *);
150 void (*delete_rasterizer_state
)(struct pipe_context
*, void *);
152 void * (*create_depth_stencil_alpha_state
)(struct pipe_context
*,
153 const struct pipe_depth_stencil_alpha_state
*);
154 void (*bind_depth_stencil_alpha_state
)(struct pipe_context
*, void *);
155 void (*delete_depth_stencil_alpha_state
)(struct pipe_context
*, void *);
157 void * (*create_fs_state
)(struct pipe_context
*,
158 const struct pipe_shader_state
*);
159 void (*bind_fs_state
)(struct pipe_context
*, void *);
160 void (*delete_fs_state
)(struct pipe_context
*, void *);
162 void * (*create_vs_state
)(struct pipe_context
*,
163 const struct pipe_shader_state
*);
164 void (*bind_vs_state
)(struct pipe_context
*, void *);
165 void (*delete_vs_state
)(struct pipe_context
*, void *);
167 void * (*create_gs_state
)(struct pipe_context
*,
168 const struct pipe_shader_state
*);
169 void (*bind_gs_state
)(struct pipe_context
*, void *);
170 void (*delete_gs_state
)(struct pipe_context
*, void *);
172 void * (*create_vertex_elements_state
)(struct pipe_context
*,
173 unsigned num_elements
,
174 const struct pipe_vertex_element
*);
175 void (*bind_vertex_elements_state
)(struct pipe_context
*, void *);
176 void (*delete_vertex_elements_state
)(struct pipe_context
*, void *);
181 * Parameter-like state (or properties)
184 void (*set_blend_color
)( struct pipe_context
*,
185 const struct pipe_blend_color
* );
187 void (*set_stencil_ref
)( struct pipe_context
*,
188 const struct pipe_stencil_ref
* );
190 void (*set_sample_mask
)( struct pipe_context
*,
191 unsigned sample_mask
);
193 void (*set_clip_state
)( struct pipe_context
*,
194 const struct pipe_clip_state
* );
196 void (*set_constant_buffer
)( struct pipe_context
*,
197 uint shader
, uint index
,
198 struct pipe_constant_buffer
*buf
);
200 void (*set_framebuffer_state
)( struct pipe_context
*,
201 const struct pipe_framebuffer_state
* );
203 void (*set_polygon_stipple
)( struct pipe_context
*,
204 const struct pipe_poly_stipple
* );
206 void (*set_scissor_states
)( struct pipe_context
*,
208 unsigned num_scissors
,
209 const struct pipe_scissor_state
* );
211 void (*set_viewport_states
)( struct pipe_context
*,
213 unsigned num_viewports
,
214 const struct pipe_viewport_state
*);
216 void (*set_sampler_views
)(struct pipe_context
*, unsigned shader
,
217 unsigned start_slot
, unsigned num_views
,
218 struct pipe_sampler_view
**);
221 * Bind an array of shader resources that will be used by the
222 * graphics pipeline. Any resources that were previously bound to
223 * the specified range will be unbound after this call.
225 * \param start first resource to bind.
226 * \param count number of consecutive resources to bind.
227 * \param resources array of pointers to the resources to bind, it
228 * should contain at least \a count elements
229 * unless it's NULL, in which case no new
230 * resources will be bound.
232 void (*set_shader_resources
)(struct pipe_context
*,
233 unsigned start
, unsigned count
,
234 struct pipe_surface
**resources
);
236 void (*set_vertex_buffers
)( struct pipe_context
*,
238 unsigned num_buffers
,
239 const struct pipe_vertex_buffer
* );
241 void (*set_index_buffer
)( struct pipe_context
*pipe
,
242 const struct pipe_index_buffer
* );
247 * Stream output functions.
251 struct pipe_stream_output_target
*(*create_stream_output_target
)(
252 struct pipe_context
*,
253 struct pipe_resource
*,
254 unsigned buffer_offset
,
255 unsigned buffer_size
);
257 void (*stream_output_target_destroy
)(struct pipe_context
*,
258 struct pipe_stream_output_target
*);
260 void (*set_stream_output_targets
)(struct pipe_context
*,
261 unsigned num_targets
,
262 struct pipe_stream_output_target
**targets
,
263 unsigned append_bitmask
);
269 * Resource functions for blit-like functionality
271 * If a driver supports multisampling, blit must implement color resolve.
276 * Copy a block of pixels from one resource to another.
277 * The resource must be of the same format.
278 * Resources with nr_samples > 1 are not allowed.
280 void (*resource_copy_region
)(struct pipe_context
*pipe
,
281 struct pipe_resource
*dst
,
283 unsigned dstx
, unsigned dsty
, unsigned dstz
,
284 struct pipe_resource
*src
,
286 const struct pipe_box
*src_box
);
288 /* Optimal hardware path for blitting pixels.
289 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
291 void (*blit
)(struct pipe_context
*pipe
,
292 const struct pipe_blit_info
*info
);
297 * Clear the specified set of currently bound buffers to specified values.
298 * The entire buffers are cleared (no scissor, no colormask, etc).
300 * \param buffers bitfield of PIPE_CLEAR_* values.
301 * \param color pointer to a union of fiu array for each of r, g, b, a.
302 * \param depth depth clear value in [0,1].
303 * \param stencil stencil clear value
305 void (*clear
)(struct pipe_context
*pipe
,
307 const union pipe_color_union
*color
,
312 * Clear a color rendertarget surface.
313 * \param color pointer to an union of fiu array for each of r, g, b, a.
315 void (*clear_render_target
)(struct pipe_context
*pipe
,
316 struct pipe_surface
*dst
,
317 const union pipe_color_union
*color
,
318 unsigned dstx
, unsigned dsty
,
319 unsigned width
, unsigned height
);
322 * Clear a depth-stencil surface.
323 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
324 * \param depth depth clear value in [0,1].
325 * \param stencil stencil clear value
327 void (*clear_depth_stencil
)(struct pipe_context
*pipe
,
328 struct pipe_surface
*dst
,
329 unsigned clear_flags
,
332 unsigned dstx
, unsigned dsty
,
333 unsigned width
, unsigned height
);
335 /** Flush draw commands
337 * \param flags bitfield of enum pipe_flush_flags values.
339 void (*flush
)(struct pipe_context
*pipe
,
340 struct pipe_fence_handle
**fence
,
344 * Create a view on a texture to be used by a shader stage.
346 struct pipe_sampler_view
* (*create_sampler_view
)(struct pipe_context
*ctx
,
347 struct pipe_resource
*texture
,
348 const struct pipe_sampler_view
*templat
);
350 void (*sampler_view_destroy
)(struct pipe_context
*ctx
,
351 struct pipe_sampler_view
*view
);
355 * Get a surface which is a "view" into a resource, used by
356 * render target / depth stencil stages.
358 struct pipe_surface
*(*create_surface
)(struct pipe_context
*ctx
,
359 struct pipe_resource
*resource
,
360 const struct pipe_surface
*templat
);
362 void (*surface_destroy
)(struct pipe_context
*ctx
,
363 struct pipe_surface
*);
368 * Transfers are (by default) context-private and allow uploads to be
369 * interleaved with rendering.
371 * out_transfer will contain the transfer object that must be passed
372 * to all the other transfer functions. It also contains useful
373 * information (like texture strides).
375 void *(*transfer_map
)(struct pipe_context
*,
376 struct pipe_resource
*resource
,
378 unsigned usage
, /* a combination of PIPE_TRANSFER_x */
379 const struct pipe_box
*,
380 struct pipe_transfer
**out_transfer
);
382 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
383 * regions specified with this call are guaranteed to be written to
386 void (*transfer_flush_region
)( struct pipe_context
*,
387 struct pipe_transfer
*transfer
,
388 const struct pipe_box
*);
390 void (*transfer_unmap
)(struct pipe_context
*,
391 struct pipe_transfer
*transfer
);
393 /* One-shot transfer operation with data supplied in a user
394 * pointer. XXX: strides??
396 void (*transfer_inline_write
)( struct pipe_context
*,
397 struct pipe_resource
*,
399 unsigned usage
, /* a combination of PIPE_TRANSFER_x */
400 const struct pipe_box
*,
403 unsigned layer_stride
);
406 * Flush any pending framebuffer writes and invalidate texture caches.
408 void (*texture_barrier
)(struct pipe_context
*);
411 * Creates a video codec for a specific video format/profile
413 struct pipe_video_codec
*(*create_video_codec
)( struct pipe_context
*context
,
414 const struct pipe_video_codec
*templat
);
417 * Creates a video buffer as decoding target
419 struct pipe_video_buffer
*(*create_video_buffer
)( struct pipe_context
*context
,
420 const struct pipe_video_buffer
*templat
);
423 * Compute kernel execution
427 * Define the compute program and parameters to be used by
428 * pipe_context::launch_grid.
430 void *(*create_compute_state
)(struct pipe_context
*context
,
431 const struct pipe_compute_state
*);
432 void (*bind_compute_state
)(struct pipe_context
*, void *);
433 void (*delete_compute_state
)(struct pipe_context
*, void *);
436 * Bind an array of shader resources that will be used by the
437 * compute program. Any resources that were previously bound to
438 * the specified range will be unbound after this call.
440 * \param start first resource to bind.
441 * \param count number of consecutive resources to bind.
442 * \param resources array of pointers to the resources to bind, it
443 * should contain at least \a count elements
444 * unless it's NULL, in which case no new
445 * resources will be bound.
447 void (*set_compute_resources
)(struct pipe_context
*,
448 unsigned start
, unsigned count
,
449 struct pipe_surface
**resources
);
452 * Bind an array of buffers to be mapped into the address space of
453 * the GLOBAL resource. Any buffers that were previously bound
454 * between [first, first + count - 1] are unbound after this call.
456 * \param first first buffer to map.
457 * \param count number of consecutive buffers to map.
458 * \param resources array of pointers to the buffers to map, it
459 * should contain at least \a count elements
460 * unless it's NULL, in which case no new
461 * resources will be bound.
462 * \param handles array of pointers to the memory locations that
463 * will be filled with the respective base
464 * addresses each buffer will be mapped to. It
465 * should contain at least \a count elements,
466 * unless \a resources is NULL in which case \a
467 * handles should be NULL as well.
469 * Note that the driver isn't required to make any guarantees about
470 * the contents of the \a handles array being valid anytime except
471 * during the subsequent calls to pipe_context::launch_grid. This
472 * means that the only sensible location handles[i] may point to is
473 * somewhere within the INPUT buffer itself. This is so to
474 * accommodate implementations that lack virtual memory but
475 * nevertheless migrate buffers on the fly, leading to resource
476 * base addresses that change on each kernel invocation or are
477 * unknown to the pipe driver.
479 void (*set_global_binding
)(struct pipe_context
*context
,
480 unsigned first
, unsigned count
,
481 struct pipe_resource
**resources
,
485 * Launch the compute kernel starting from instruction \a pc of the
486 * currently bound compute program.
488 * \a grid_layout and \a block_layout are arrays of size \a
489 * PIPE_COMPUTE_CAP_GRID_DIMENSION that determine the layout of the
490 * grid (in block units) and working block (in thread units) to be
491 * used, respectively.
493 * \a pc For drivers that use PIPE_SHADER_IR_LLVM as their prefered IR,
494 * this value will be the index of the kernel in the opencl.kernels
497 * \a input will be used to initialize the INPUT resource, and it
498 * should point to a buffer of at least
499 * pipe_compute_state::req_input_mem bytes.
501 void (*launch_grid
)(struct pipe_context
*context
,
502 const uint
*block_layout
, const uint
*grid_layout
,
503 uint32_t pc
, const void *input
);
507 * Get sample position for an individual sample point.
509 * \param sample_count - total number of samples
510 * \param sample_index - sample to get the position values for
511 * \param out_value - return value of 2 floats for x and y position for
514 void (*get_sample_position
)(struct pipe_context
*context
,
515 unsigned sample_count
,
516 unsigned sample_index
,
520 * Flush the resource cache, so that the resource can be used
521 * by an external client. Possible usage:
522 * - flushing a resource before presenting it on the screen
523 * - flushing a resource if some other process or device wants to use it
524 * This shouldn't be used to flush caches if the resource is only managed
525 * by a single pipe_screen and is not shared with another process.
526 * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
527 * use the resource for texturing)
529 void (*flush_resource
)(struct pipe_context
*ctx
,
530 struct pipe_resource
*resource
);
538 #endif /* PIPE_CONTEXT_H */