gallium: add writable_bitmask parameter into set_shader_buffers
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
35 #include <stdio.h>
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41
42 struct pipe_blend_color;
43 struct pipe_blend_state;
44 struct pipe_blit_info;
45 struct pipe_box;
46 struct pipe_clip_state;
47 struct pipe_constant_buffer;
48 struct pipe_debug_callback;
49 struct pipe_depth_stencil_alpha_state;
50 struct pipe_device_reset_callback;
51 struct pipe_draw_info;
52 struct pipe_grid_info;
53 struct pipe_fence_handle;
54 struct pipe_framebuffer_state;
55 struct pipe_image_view;
56 struct pipe_query;
57 struct pipe_poly_stipple;
58 struct pipe_rasterizer_state;
59 struct pipe_resolve_info;
60 struct pipe_resource;
61 struct pipe_sampler_state;
62 struct pipe_sampler_view;
63 struct pipe_scissor_state;
64 struct pipe_shader_buffer;
65 struct pipe_shader_state;
66 struct pipe_stencil_ref;
67 struct pipe_stream_output_target;
68 struct pipe_surface;
69 struct pipe_transfer;
70 struct pipe_vertex_buffer;
71 struct pipe_vertex_element;
72 struct pipe_video_buffer;
73 struct pipe_video_codec;
74 struct pipe_viewport_state;
75 struct pipe_compute_state;
76 union pipe_color_union;
77 union pipe_query_result;
78 struct u_log_context;
79 struct u_upload_mgr;
80
81 /**
82 * Gallium rendering context. Basically:
83 * - state setting functions
84 * - VBO drawing functions
85 * - surface functions
86 */
87 struct pipe_context {
88 struct pipe_screen *screen;
89
90 void *priv; /**< context private data (for DRI for example) */
91 void *draw; /**< private, for draw module (temporary?) */
92
93 /**
94 * Stream uploaders created by the driver. All drivers, state trackers, and
95 * modules should use them.
96 *
97 * Use u_upload_alloc or u_upload_data as many times as you want.
98 * Once you are done, use u_upload_unmap.
99 */
100 struct u_upload_mgr *stream_uploader; /* everything but shader constants */
101 struct u_upload_mgr *const_uploader; /* shader constants only */
102
103 void (*destroy)( struct pipe_context * );
104
105 /**
106 * VBO drawing
107 */
108 /*@{*/
109 void (*draw_vbo)( struct pipe_context *pipe,
110 const struct pipe_draw_info *info );
111 /*@}*/
112
113 /**
114 * Predicate subsequent rendering on occlusion query result
115 * \param query the query predicate, or NULL if no predicate
116 * \param condition whether to skip on FALSE or TRUE query results
117 * \param mode one of PIPE_RENDER_COND_x
118 */
119 void (*render_condition)( struct pipe_context *pipe,
120 struct pipe_query *query,
121 boolean condition,
122 enum pipe_render_cond_flag mode );
123
124 /**
125 * Query objects
126 */
127 /*@{*/
128 struct pipe_query *(*create_query)( struct pipe_context *pipe,
129 unsigned query_type,
130 unsigned index );
131
132 /**
133 * Create a query object that queries all given query types simultaneously.
134 *
135 * This can only be used for those query types for which
136 * get_driver_query_info indicates that it must be used. Only one batch
137 * query object may be active at a time.
138 *
139 * There may be additional constraints on which query types can be used
140 * together, in particular those that are implied by
141 * get_driver_query_group_info.
142 *
143 * \param num_queries the number of query types
144 * \param query_types array of \p num_queries query types
145 * \return a query object, or NULL on error.
146 */
147 struct pipe_query *(*create_batch_query)( struct pipe_context *pipe,
148 unsigned num_queries,
149 unsigned *query_types );
150
151 void (*destroy_query)(struct pipe_context *pipe,
152 struct pipe_query *q);
153
154 boolean (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
155 bool (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
156
157 /**
158 * Get results of a query.
159 * \param wait if true, this query will block until the result is ready
160 * \return TRUE if results are ready, FALSE otherwise
161 */
162 boolean (*get_query_result)(struct pipe_context *pipe,
163 struct pipe_query *q,
164 boolean wait,
165 union pipe_query_result *result);
166
167 /**
168 * Get results of a query, storing into resource. Note that this may not
169 * be used with batch queries.
170 *
171 * \param wait if true, this query will block until the result is ready
172 * \param result_type the type of the value being stored:
173 * \param index for queries that return multiple pieces of data, which
174 * item of that data to store (e.g. for
175 * PIPE_QUERY_PIPELINE_STATISTICS).
176 * When the index is -1, instead of the value of the query
177 * the driver should instead write a 1 or 0 to the appropriate
178 * location with 1 meaning that the query result is available.
179 */
180 void (*get_query_result_resource)(struct pipe_context *pipe,
181 struct pipe_query *q,
182 boolean wait,
183 enum pipe_query_value_type result_type,
184 int index,
185 struct pipe_resource *resource,
186 unsigned offset);
187
188 /**
189 * Set whether all current non-driver queries except TIME_ELAPSED are
190 * active or paused.
191 */
192 void (*set_active_query_state)(struct pipe_context *pipe, boolean enable);
193
194 /*@}*/
195
196 /**
197 * State functions (create/bind/destroy state objects)
198 */
199 /*@{*/
200 void * (*create_blend_state)(struct pipe_context *,
201 const struct pipe_blend_state *);
202 void (*bind_blend_state)(struct pipe_context *, void *);
203 void (*delete_blend_state)(struct pipe_context *, void *);
204
205 void * (*create_sampler_state)(struct pipe_context *,
206 const struct pipe_sampler_state *);
207 void (*bind_sampler_states)(struct pipe_context *,
208 enum pipe_shader_type shader,
209 unsigned start_slot, unsigned num_samplers,
210 void **samplers);
211 void (*delete_sampler_state)(struct pipe_context *, void *);
212
213 void * (*create_rasterizer_state)(struct pipe_context *,
214 const struct pipe_rasterizer_state *);
215 void (*bind_rasterizer_state)(struct pipe_context *, void *);
216 void (*delete_rasterizer_state)(struct pipe_context *, void *);
217
218 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
219 const struct pipe_depth_stencil_alpha_state *);
220 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
221 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
222
223 void * (*create_fs_state)(struct pipe_context *,
224 const struct pipe_shader_state *);
225 void (*bind_fs_state)(struct pipe_context *, void *);
226 void (*delete_fs_state)(struct pipe_context *, void *);
227
228 void * (*create_vs_state)(struct pipe_context *,
229 const struct pipe_shader_state *);
230 void (*bind_vs_state)(struct pipe_context *, void *);
231 void (*delete_vs_state)(struct pipe_context *, void *);
232
233 void * (*create_gs_state)(struct pipe_context *,
234 const struct pipe_shader_state *);
235 void (*bind_gs_state)(struct pipe_context *, void *);
236 void (*delete_gs_state)(struct pipe_context *, void *);
237
238 void * (*create_tcs_state)(struct pipe_context *,
239 const struct pipe_shader_state *);
240 void (*bind_tcs_state)(struct pipe_context *, void *);
241 void (*delete_tcs_state)(struct pipe_context *, void *);
242
243 void * (*create_tes_state)(struct pipe_context *,
244 const struct pipe_shader_state *);
245 void (*bind_tes_state)(struct pipe_context *, void *);
246 void (*delete_tes_state)(struct pipe_context *, void *);
247
248 void * (*create_vertex_elements_state)(struct pipe_context *,
249 unsigned num_elements,
250 const struct pipe_vertex_element *);
251 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
252 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
253
254 /*@}*/
255
256 /**
257 * Parameter-like state (or properties)
258 */
259 /*@{*/
260 void (*set_blend_color)( struct pipe_context *,
261 const struct pipe_blend_color * );
262
263 void (*set_stencil_ref)( struct pipe_context *,
264 const struct pipe_stencil_ref * );
265
266 void (*set_sample_mask)( struct pipe_context *,
267 unsigned sample_mask );
268
269 void (*set_min_samples)( struct pipe_context *,
270 unsigned min_samples );
271
272 void (*set_clip_state)( struct pipe_context *,
273 const struct pipe_clip_state * );
274
275 void (*set_constant_buffer)( struct pipe_context *,
276 enum pipe_shader_type shader, uint index,
277 const struct pipe_constant_buffer *buf );
278
279 void (*set_framebuffer_state)( struct pipe_context *,
280 const struct pipe_framebuffer_state * );
281
282 /**
283 * Set the sample locations used during rasterization. When NULL or sized
284 * zero, the default locations are used.
285 *
286 * Note that get_sample_position() still returns the default locations.
287 *
288 * The samples are accessed with
289 * locations[(pixel_y*grid_w+pixel_x)*ms+i],
290 * where:
291 * ms = the sample count
292 * grid_w = the pixel grid width for the sample count
293 * grid_w = the pixel grid height for the sample count
294 * pixel_x = the window x coordinate modulo grid_w
295 * pixel_y = the window y coordinate modulo grid_w
296 * i = the sample index
297 * This gives a result with the x coordinate as the low 4 bits and the y
298 * coordinate as the high 4 bits. For each coordinate 0 is the left or top
299 * edge of the pixel's rectangle and 16 (not 15) is the right or bottom edge.
300 *
301 * Out of bounds accesses are return undefined values.
302 *
303 * The pixel grid is used to vary sample locations across pixels and its
304 * size can be queried with get_sample_pixel_grid().
305 */
306 void (*set_sample_locations)( struct pipe_context *,
307 size_t size, const uint8_t *locations );
308
309 void (*set_polygon_stipple)( struct pipe_context *,
310 const struct pipe_poly_stipple * );
311
312 void (*set_scissor_states)( struct pipe_context *,
313 unsigned start_slot,
314 unsigned num_scissors,
315 const struct pipe_scissor_state * );
316
317 void (*set_window_rectangles)( struct pipe_context *,
318 boolean include,
319 unsigned num_rectangles,
320 const struct pipe_scissor_state * );
321
322 void (*set_viewport_states)( struct pipe_context *,
323 unsigned start_slot,
324 unsigned num_viewports,
325 const struct pipe_viewport_state *);
326
327 void (*set_sampler_views)(struct pipe_context *,
328 enum pipe_shader_type shader,
329 unsigned start_slot, unsigned num_views,
330 struct pipe_sampler_view **views);
331
332 void (*set_tess_state)(struct pipe_context *,
333 const float default_outer_level[4],
334 const float default_inner_level[2]);
335
336 /**
337 * Sets the debug callback. If the pointer is null, then no callback is
338 * set, otherwise a copy of the data should be made.
339 */
340 void (*set_debug_callback)(struct pipe_context *,
341 const struct pipe_debug_callback *);
342
343 /**
344 * Bind an array of shader buffers that will be used by a shader.
345 * Any buffers that were previously bound to the specified range
346 * will be unbound.
347 *
348 * \param shader selects shader stage
349 * \param start_slot first buffer slot to bind.
350 * \param count number of consecutive buffers to bind.
351 * \param buffers array of pointers to the buffers to bind, it
352 * should contain at least \a count elements
353 * unless it's NULL, in which case no buffers will
354 * be bound.
355 * \param writable_bitmask If bit i is not set, buffers[i] will only be
356 * used with loads. If unsure, set to ~0.
357 */
358 void (*set_shader_buffers)(struct pipe_context *,
359 enum pipe_shader_type shader,
360 unsigned start_slot, unsigned count,
361 const struct pipe_shader_buffer *buffers,
362 unsigned writable_bitmask);
363
364 /**
365 * Bind an array of hw atomic buffers for use by all shaders.
366 * And buffers that were previously bound to the specified range
367 * will be unbound.
368 *
369 * \param start_slot first buffer slot to bind.
370 * \param count number of consecutive buffers to bind.
371 * \param buffers array of pointers to the buffers to bind, it
372 * should contain at least \a count elements
373 * unless it's NULL, in which case no buffers will
374 * be bound.
375 */
376 void (*set_hw_atomic_buffers)(struct pipe_context *,
377 unsigned start_slot, unsigned count,
378 const struct pipe_shader_buffer *buffers);
379
380 /**
381 * Bind an array of images that will be used by a shader.
382 * Any images that were previously bound to the specified range
383 * will be unbound.
384 *
385 * \param shader selects shader stage
386 * \param start_slot first image slot to bind.
387 * \param count number of consecutive images to bind.
388 * \param buffers array of the images to bind, it
389 * should contain at least \a count elements
390 * unless it's NULL, in which case no images will
391 * be bound.
392 */
393 void (*set_shader_images)(struct pipe_context *,
394 enum pipe_shader_type shader,
395 unsigned start_slot, unsigned count,
396 const struct pipe_image_view *images);
397
398 void (*set_vertex_buffers)( struct pipe_context *,
399 unsigned start_slot,
400 unsigned num_buffers,
401 const struct pipe_vertex_buffer * );
402
403 /*@}*/
404
405 /**
406 * Stream output functions.
407 */
408 /*@{*/
409
410 struct pipe_stream_output_target *(*create_stream_output_target)(
411 struct pipe_context *,
412 struct pipe_resource *,
413 unsigned buffer_offset,
414 unsigned buffer_size);
415
416 void (*stream_output_target_destroy)(struct pipe_context *,
417 struct pipe_stream_output_target *);
418
419 void (*set_stream_output_targets)(struct pipe_context *,
420 unsigned num_targets,
421 struct pipe_stream_output_target **targets,
422 const unsigned *offsets);
423
424 /*@}*/
425
426
427 /**
428 * Resource functions for blit-like functionality
429 *
430 * If a driver supports multisampling, blit must implement color resolve.
431 */
432 /*@{*/
433
434 /**
435 * Copy a block of pixels from one resource to another.
436 * The resource must be of the same format.
437 * Resources with nr_samples > 1 are not allowed.
438 */
439 void (*resource_copy_region)(struct pipe_context *pipe,
440 struct pipe_resource *dst,
441 unsigned dst_level,
442 unsigned dstx, unsigned dsty, unsigned dstz,
443 struct pipe_resource *src,
444 unsigned src_level,
445 const struct pipe_box *src_box);
446
447 /* Optimal hardware path for blitting pixels.
448 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
449 */
450 void (*blit)(struct pipe_context *pipe,
451 const struct pipe_blit_info *info);
452
453 /*@}*/
454
455 /**
456 * Clear the specified set of currently bound buffers to specified values.
457 * The entire buffers are cleared (no scissor, no colormask, etc).
458 *
459 * \param buffers bitfield of PIPE_CLEAR_* values.
460 * \param color pointer to a union of fiu array for each of r, g, b, a.
461 * \param depth depth clear value in [0,1].
462 * \param stencil stencil clear value
463 */
464 void (*clear)(struct pipe_context *pipe,
465 unsigned buffers,
466 const union pipe_color_union *color,
467 double depth,
468 unsigned stencil);
469
470 /**
471 * Clear a color rendertarget surface.
472 * \param color pointer to an union of fiu array for each of r, g, b, a.
473 */
474 void (*clear_render_target)(struct pipe_context *pipe,
475 struct pipe_surface *dst,
476 const union pipe_color_union *color,
477 unsigned dstx, unsigned dsty,
478 unsigned width, unsigned height,
479 bool render_condition_enabled);
480
481 /**
482 * Clear a depth-stencil surface.
483 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
484 * \param depth depth clear value in [0,1].
485 * \param stencil stencil clear value
486 */
487 void (*clear_depth_stencil)(struct pipe_context *pipe,
488 struct pipe_surface *dst,
489 unsigned clear_flags,
490 double depth,
491 unsigned stencil,
492 unsigned dstx, unsigned dsty,
493 unsigned width, unsigned height,
494 bool render_condition_enabled);
495
496 /**
497 * Clear the texture with the specified texel. Not guaranteed to be a
498 * renderable format. Data provided in the resource's format.
499 */
500 void (*clear_texture)(struct pipe_context *pipe,
501 struct pipe_resource *res,
502 unsigned level,
503 const struct pipe_box *box,
504 const void *data);
505
506 /**
507 * Clear a buffer. Runs a memset over the specified region with the element
508 * value passed in through clear_value of size clear_value_size.
509 */
510 void (*clear_buffer)(struct pipe_context *pipe,
511 struct pipe_resource *res,
512 unsigned offset,
513 unsigned size,
514 const void *clear_value,
515 int clear_value_size);
516
517 /**
518 * If a depth buffer is rendered with different sample location state than
519 * what is current at the time of reading, the values may differ because
520 * depth buffer compression can depend the sample locations.
521 *
522 * This function is a hint to decompress the current depth buffer to avoid
523 * such problems.
524 */
525 void (*evaluate_depth_buffer)(struct pipe_context *pipe);
526
527 /**
528 * Flush draw commands.
529 *
530 * This guarantees that the new fence (if any) will finish in finite time,
531 * unless PIPE_FLUSH_DEFERRED is used.
532 *
533 * Subsequent operations on other contexts of the same screen are guaranteed
534 * to execute after the flushed commands, unless PIPE_FLUSH_ASYNC is used.
535 *
536 * NOTE: use screen->fence_reference() (or equivalent) to transfer
537 * new fence ref to **fence, to ensure that previous fence is unref'd
538 *
539 * \param fence if not NULL, an old fence to unref and transfer a
540 * new fence reference to
541 * \param flags bitfield of enum pipe_flush_flags values.
542 */
543 void (*flush)(struct pipe_context *pipe,
544 struct pipe_fence_handle **fence,
545 unsigned flags);
546
547 /**
548 * Create a fence from a fd.
549 *
550 * This is used for importing a foreign/external fence fd.
551 *
552 * \param fence if not NULL, an old fence to unref and transfer a
553 * new fence reference to
554 * \param fd fd representing the fence object
555 * \param type indicates which fence types backs fd
556 */
557 void (*create_fence_fd)(struct pipe_context *pipe,
558 struct pipe_fence_handle **fence,
559 int fd,
560 enum pipe_fd_type type);
561
562 /**
563 * Insert commands to have GPU wait for fence to be signaled.
564 */
565 void (*fence_server_sync)(struct pipe_context *pipe,
566 struct pipe_fence_handle *fence);
567
568 /**
569 * Insert commands to have the GPU signal a fence.
570 */
571 void (*fence_server_signal)(struct pipe_context *pipe,
572 struct pipe_fence_handle *fence);
573
574 /**
575 * Create a view on a texture to be used by a shader stage.
576 */
577 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
578 struct pipe_resource *texture,
579 const struct pipe_sampler_view *templat);
580
581 /**
582 * Destroy a view on a texture.
583 *
584 * \param ctx the current context
585 * \param view the view to be destroyed
586 *
587 * \note The current context may not be the context in which the view was
588 * created (view->context). However, the caller must guarantee that
589 * the context which created the view is still alive.
590 */
591 void (*sampler_view_destroy)(struct pipe_context *ctx,
592 struct pipe_sampler_view *view);
593
594
595 /**
596 * Get a surface which is a "view" into a resource, used by
597 * render target / depth stencil stages.
598 */
599 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
600 struct pipe_resource *resource,
601 const struct pipe_surface *templat);
602
603 void (*surface_destroy)(struct pipe_context *ctx,
604 struct pipe_surface *);
605
606
607 /**
608 * Map a resource.
609 *
610 * Transfers are (by default) context-private and allow uploads to be
611 * interleaved with rendering.
612 *
613 * out_transfer will contain the transfer object that must be passed
614 * to all the other transfer functions. It also contains useful
615 * information (like texture strides).
616 */
617 void *(*transfer_map)(struct pipe_context *,
618 struct pipe_resource *resource,
619 unsigned level,
620 unsigned usage, /* a combination of PIPE_TRANSFER_x */
621 const struct pipe_box *,
622 struct pipe_transfer **out_transfer);
623
624 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
625 * regions specified with this call are guaranteed to be written to
626 * the resource.
627 */
628 void (*transfer_flush_region)( struct pipe_context *,
629 struct pipe_transfer *transfer,
630 const struct pipe_box *);
631
632 void (*transfer_unmap)(struct pipe_context *,
633 struct pipe_transfer *transfer);
634
635 /* One-shot transfer operation with data supplied in a user
636 * pointer.
637 */
638 void (*buffer_subdata)(struct pipe_context *,
639 struct pipe_resource *,
640 unsigned usage, /* a combination of PIPE_TRANSFER_x */
641 unsigned offset,
642 unsigned size,
643 const void *data);
644
645 void (*texture_subdata)(struct pipe_context *,
646 struct pipe_resource *,
647 unsigned level,
648 unsigned usage, /* a combination of PIPE_TRANSFER_x */
649 const struct pipe_box *,
650 const void *data,
651 unsigned stride,
652 unsigned layer_stride);
653
654 /**
655 * Flush any pending framebuffer writes and invalidate texture caches.
656 */
657 void (*texture_barrier)(struct pipe_context *, unsigned flags);
658
659 /**
660 * Flush caches according to flags.
661 */
662 void (*memory_barrier)(struct pipe_context *, unsigned flags);
663
664 /**
665 * Change the commitment status of a part of the given resource, which must
666 * have been created with the PIPE_RESOURCE_FLAG_SPARSE bit.
667 *
668 * \param level The texture level whose commitment should be changed.
669 * \param box The region of the resource whose commitment should be changed.
670 * \param commit Whether memory should be committed or un-committed.
671 *
672 * \return false if out of memory, true on success.
673 */
674 bool (*resource_commit)(struct pipe_context *, struct pipe_resource *,
675 unsigned level, struct pipe_box *box, bool commit);
676
677 /**
678 * Creates a video codec for a specific video format/profile
679 */
680 struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context,
681 const struct pipe_video_codec *templat );
682
683 /**
684 * Creates a video buffer as decoding target
685 */
686 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
687 const struct pipe_video_buffer *templat );
688
689 /**
690 * Compute kernel execution
691 */
692 /*@{*/
693 /**
694 * Define the compute program and parameters to be used by
695 * pipe_context::launch_grid.
696 */
697 void *(*create_compute_state)(struct pipe_context *context,
698 const struct pipe_compute_state *);
699 void (*bind_compute_state)(struct pipe_context *, void *);
700 void (*delete_compute_state)(struct pipe_context *, void *);
701
702 /**
703 * Bind an array of shader resources that will be used by the
704 * compute program. Any resources that were previously bound to
705 * the specified range will be unbound after this call.
706 *
707 * \param start first resource to bind.
708 * \param count number of consecutive resources to bind.
709 * \param resources array of pointers to the resources to bind, it
710 * should contain at least \a count elements
711 * unless it's NULL, in which case no new
712 * resources will be bound.
713 */
714 void (*set_compute_resources)(struct pipe_context *,
715 unsigned start, unsigned count,
716 struct pipe_surface **resources);
717
718 /**
719 * Bind an array of buffers to be mapped into the address space of
720 * the GLOBAL resource. Any buffers that were previously bound
721 * between [first, first + count - 1] are unbound after this call.
722 *
723 * \param first first buffer to map.
724 * \param count number of consecutive buffers to map.
725 * \param resources array of pointers to the buffers to map, it
726 * should contain at least \a count elements
727 * unless it's NULL, in which case no new
728 * resources will be bound.
729 * \param handles array of pointers to the memory locations that
730 * will be updated with the address each buffer
731 * will be mapped to. The base memory address of
732 * each of the buffers will be added to the value
733 * pointed to by its corresponding handle to form
734 * the final address argument. It should contain
735 * at least \a count elements, unless \a
736 * resources is NULL in which case \a handles
737 * should be NULL as well.
738 *
739 * Note that the driver isn't required to make any guarantees about
740 * the contents of the \a handles array being valid anytime except
741 * during the subsequent calls to pipe_context::launch_grid. This
742 * means that the only sensible location handles[i] may point to is
743 * somewhere within the INPUT buffer itself. This is so to
744 * accommodate implementations that lack virtual memory but
745 * nevertheless migrate buffers on the fly, leading to resource
746 * base addresses that change on each kernel invocation or are
747 * unknown to the pipe driver.
748 */
749 void (*set_global_binding)(struct pipe_context *context,
750 unsigned first, unsigned count,
751 struct pipe_resource **resources,
752 uint32_t **handles);
753
754 /**
755 * Launch the compute kernel starting from instruction \a pc of the
756 * currently bound compute program.
757 */
758 void (*launch_grid)(struct pipe_context *context,
759 const struct pipe_grid_info *info);
760 /*@}*/
761
762 /**
763 * Get the default sample position for an individual sample point.
764 *
765 * \param sample_count - total number of samples
766 * \param sample_index - sample to get the position values for
767 * \param out_value - return value of 2 floats for x and y position for
768 * requested sample.
769 */
770 void (*get_sample_position)(struct pipe_context *context,
771 unsigned sample_count,
772 unsigned sample_index,
773 float *out_value);
774
775 /**
776 * Query a timestamp in nanoseconds. This is completely equivalent to
777 * pipe_screen::get_timestamp() but takes a context handle for drivers
778 * that require a context.
779 */
780 uint64_t (*get_timestamp)(struct pipe_context *);
781
782 /**
783 * Flush the resource cache, so that the resource can be used
784 * by an external client. Possible usage:
785 * - flushing a resource before presenting it on the screen
786 * - flushing a resource if some other process or device wants to use it
787 * This shouldn't be used to flush caches if the resource is only managed
788 * by a single pipe_screen and is not shared with another process.
789 * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
790 * use the resource for texturing)
791 */
792 void (*flush_resource)(struct pipe_context *ctx,
793 struct pipe_resource *resource);
794
795 /**
796 * Invalidate the contents of the resource. This is used to
797 *
798 * (1) implement EGL's semantic of undefined depth/stencil
799 * contents after a swapbuffers. This allows a tiled renderer (for
800 * example) to not store the depth buffer.
801 *
802 * (2) implement GL's InvalidateBufferData. For backwards compatibility,
803 * you must only rely on the usability for this purpose when
804 * PIPE_CAP_INVALIDATE_BUFFER is enabled.
805 */
806 void (*invalidate_resource)(struct pipe_context *ctx,
807 struct pipe_resource *resource);
808
809 /**
810 * Return information about unexpected device resets.
811 */
812 enum pipe_reset_status (*get_device_reset_status)(struct pipe_context *ctx);
813
814 /**
815 * Sets the reset status callback. If the pointer is null, then no callback
816 * is set, otherwise a copy of the data should be made.
817 */
818 void (*set_device_reset_callback)(struct pipe_context *ctx,
819 const struct pipe_device_reset_callback *cb);
820
821 /**
822 * Dump driver-specific debug information into a stream. This is
823 * used by debugging tools.
824 *
825 * \param ctx pipe context
826 * \param stream where the output should be written to
827 * \param flags a mask of PIPE_DUMP_* flags
828 */
829 void (*dump_debug_state)(struct pipe_context *ctx, FILE *stream,
830 unsigned flags);
831
832 /**
833 * Set the log context to which the driver should write internal debug logs
834 * (internal states, command streams).
835 *
836 * The caller must ensure that the log context is destroyed and reset to
837 * NULL before the pipe context is destroyed, and that log context functions
838 * are only called from the driver thread.
839 *
840 * \param ctx pipe context
841 * \param log logging context
842 */
843 void (*set_log_context)(struct pipe_context *ctx, struct u_log_context *log);
844
845 /**
846 * Emit string marker in cmdstream
847 */
848 void (*emit_string_marker)(struct pipe_context *ctx,
849 const char *string,
850 int len);
851
852 /**
853 * Generate mipmap.
854 * \return TRUE if mipmap generation succeeds, FALSE otherwise
855 */
856 boolean (*generate_mipmap)(struct pipe_context *ctx,
857 struct pipe_resource *resource,
858 enum pipe_format format,
859 unsigned base_level,
860 unsigned last_level,
861 unsigned first_layer,
862 unsigned last_layer);
863
864 /**
865 * Create a 64-bit texture handle.
866 *
867 * \param ctx pipe context
868 * \param view pipe sampler view object
869 * \param state pipe sampler state template
870 * \return a 64-bit texture handle if success, 0 otherwise
871 */
872 uint64_t (*create_texture_handle)(struct pipe_context *ctx,
873 struct pipe_sampler_view *view,
874 const struct pipe_sampler_state *state);
875
876 /**
877 * Delete a texture handle.
878 *
879 * \param ctx pipe context
880 * \param handle 64-bit texture handle
881 */
882 void (*delete_texture_handle)(struct pipe_context *ctx, uint64_t handle);
883
884 /**
885 * Make a texture handle resident.
886 *
887 * \param ctx pipe context
888 * \param handle 64-bit texture handle
889 * \param resident TRUE for resident, FALSE otherwise
890 */
891 void (*make_texture_handle_resident)(struct pipe_context *ctx,
892 uint64_t handle, bool resident);
893
894 /**
895 * Create a 64-bit image handle.
896 *
897 * \param ctx pipe context
898 * \param image pipe image view template
899 * \return a 64-bit image handle if success, 0 otherwise
900 */
901 uint64_t (*create_image_handle)(struct pipe_context *ctx,
902 const struct pipe_image_view *image);
903
904 /**
905 * Delete an image handle.
906 *
907 * \param ctx pipe context
908 * \param handle 64-bit image handle
909 */
910 void (*delete_image_handle)(struct pipe_context *ctx, uint64_t handle);
911
912 /**
913 * Make an image handle resident.
914 *
915 * \param ctx pipe context
916 * \param handle 64-bit image handle
917 * \param access GL_READ_ONLY, GL_WRITE_ONLY or GL_READ_WRITE
918 * \param resident TRUE for resident, FALSE otherwise
919 */
920 void (*make_image_handle_resident)(struct pipe_context *ctx, uint64_t handle,
921 unsigned access, bool resident);
922
923 /**
924 * Call the given function from the driver thread.
925 *
926 * This is set by threaded contexts for use by debugging wrappers.
927 *
928 * \param asap if true, run the callback immediately if there are no pending
929 * commands to be processed by the driver thread
930 */
931 void (*callback)(struct pipe_context *ctx, void (*fn)(void *), void *data,
932 bool asap);
933
934 /**
935 * Set a context parameter See enum pipe_context_param for more details.
936 */
937 void (*set_context_param)(struct pipe_context *ctx,
938 enum pipe_context_param param,
939 unsigned value);
940 };
941
942
943 #ifdef __cplusplus
944 }
945 #endif
946
947 #endif /* PIPE_CONTEXT_H */