gallium: add support for LODQ opcodes.
[mesa.git] / src / gallium / include / pipe / p_defines.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_DEFINES_H
29 #define PIPE_DEFINES_H
30
31 #include "p_compiler.h"
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 /**
38 * Gallium error codes.
39 *
40 * - A zero value always means success.
41 * - A negative value always means failure.
42 * - The meaning of a positive value is function dependent.
43 */
44 enum pipe_error {
45 PIPE_OK = 0,
46 PIPE_ERROR = -1, /**< Generic error */
47 PIPE_ERROR_BAD_INPUT = -2,
48 PIPE_ERROR_OUT_OF_MEMORY = -3,
49 PIPE_ERROR_RETRY = -4
50 /* TODO */
51 };
52
53
54 #define PIPE_BLENDFACTOR_ONE 0x1
55 #define PIPE_BLENDFACTOR_SRC_COLOR 0x2
56 #define PIPE_BLENDFACTOR_SRC_ALPHA 0x3
57 #define PIPE_BLENDFACTOR_DST_ALPHA 0x4
58 #define PIPE_BLENDFACTOR_DST_COLOR 0x5
59 #define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
60 #define PIPE_BLENDFACTOR_CONST_COLOR 0x7
61 #define PIPE_BLENDFACTOR_CONST_ALPHA 0x8
62 #define PIPE_BLENDFACTOR_SRC1_COLOR 0x9
63 #define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A
64 #define PIPE_BLENDFACTOR_ZERO 0x11
65 #define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12
66 #define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13
67 #define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14
68 #define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15
69 #define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17
70 #define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18
71 #define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19
72 #define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
73
74 #define PIPE_BLEND_ADD 0
75 #define PIPE_BLEND_SUBTRACT 1
76 #define PIPE_BLEND_REVERSE_SUBTRACT 2
77 #define PIPE_BLEND_MIN 3
78 #define PIPE_BLEND_MAX 4
79
80 #define PIPE_LOGICOP_CLEAR 0
81 #define PIPE_LOGICOP_NOR 1
82 #define PIPE_LOGICOP_AND_INVERTED 2
83 #define PIPE_LOGICOP_COPY_INVERTED 3
84 #define PIPE_LOGICOP_AND_REVERSE 4
85 #define PIPE_LOGICOP_INVERT 5
86 #define PIPE_LOGICOP_XOR 6
87 #define PIPE_LOGICOP_NAND 7
88 #define PIPE_LOGICOP_AND 8
89 #define PIPE_LOGICOP_EQUIV 9
90 #define PIPE_LOGICOP_NOOP 10
91 #define PIPE_LOGICOP_OR_INVERTED 11
92 #define PIPE_LOGICOP_COPY 12
93 #define PIPE_LOGICOP_OR_REVERSE 13
94 #define PIPE_LOGICOP_OR 14
95 #define PIPE_LOGICOP_SET 15
96
97 #define PIPE_MASK_R 0x1
98 #define PIPE_MASK_G 0x2
99 #define PIPE_MASK_B 0x4
100 #define PIPE_MASK_A 0x8
101 #define PIPE_MASK_RGBA 0xf
102 #define PIPE_MASK_Z 0x10
103 #define PIPE_MASK_S 0x20
104 #define PIPE_MASK_ZS 0x30
105 #define PIPE_MASK_RGBAZS (PIPE_MASK_RGBA|PIPE_MASK_ZS)
106
107
108 /**
109 * Inequality functions. Used for depth test, stencil compare, alpha
110 * test, shadow compare, etc.
111 */
112 #define PIPE_FUNC_NEVER 0
113 #define PIPE_FUNC_LESS 1
114 #define PIPE_FUNC_EQUAL 2
115 #define PIPE_FUNC_LEQUAL 3
116 #define PIPE_FUNC_GREATER 4
117 #define PIPE_FUNC_NOTEQUAL 5
118 #define PIPE_FUNC_GEQUAL 6
119 #define PIPE_FUNC_ALWAYS 7
120
121 /** Polygon fill mode */
122 #define PIPE_POLYGON_MODE_FILL 0
123 #define PIPE_POLYGON_MODE_LINE 1
124 #define PIPE_POLYGON_MODE_POINT 2
125
126 /** Polygon face specification, eg for culling */
127 #define PIPE_FACE_NONE 0
128 #define PIPE_FACE_FRONT 1
129 #define PIPE_FACE_BACK 2
130 #define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK)
131
132 /** Stencil ops */
133 #define PIPE_STENCIL_OP_KEEP 0
134 #define PIPE_STENCIL_OP_ZERO 1
135 #define PIPE_STENCIL_OP_REPLACE 2
136 #define PIPE_STENCIL_OP_INCR 3
137 #define PIPE_STENCIL_OP_DECR 4
138 #define PIPE_STENCIL_OP_INCR_WRAP 5
139 #define PIPE_STENCIL_OP_DECR_WRAP 6
140 #define PIPE_STENCIL_OP_INVERT 7
141
142 /** Texture types.
143 * See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D */
144 enum pipe_texture_target {
145 PIPE_BUFFER = 0,
146 PIPE_TEXTURE_1D = 1,
147 PIPE_TEXTURE_2D = 2,
148 PIPE_TEXTURE_3D = 3,
149 PIPE_TEXTURE_CUBE = 4,
150 PIPE_TEXTURE_RECT = 5,
151 PIPE_TEXTURE_1D_ARRAY = 6,
152 PIPE_TEXTURE_2D_ARRAY = 7,
153 PIPE_TEXTURE_CUBE_ARRAY = 8,
154 PIPE_MAX_TEXTURE_TYPES
155 };
156
157 #define PIPE_TEX_FACE_POS_X 0
158 #define PIPE_TEX_FACE_NEG_X 1
159 #define PIPE_TEX_FACE_POS_Y 2
160 #define PIPE_TEX_FACE_NEG_Y 3
161 #define PIPE_TEX_FACE_POS_Z 4
162 #define PIPE_TEX_FACE_NEG_Z 5
163 #define PIPE_TEX_FACE_MAX 6
164
165 #define PIPE_TEX_WRAP_REPEAT 0
166 #define PIPE_TEX_WRAP_CLAMP 1
167 #define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2
168 #define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3
169 #define PIPE_TEX_WRAP_MIRROR_REPEAT 4
170 #define PIPE_TEX_WRAP_MIRROR_CLAMP 5
171 #define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6
172 #define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7
173
174 /* Between mipmaps, ie mipfilter
175 */
176 #define PIPE_TEX_MIPFILTER_NEAREST 0
177 #define PIPE_TEX_MIPFILTER_LINEAR 1
178 #define PIPE_TEX_MIPFILTER_NONE 2
179
180 /* Within a mipmap, ie min/mag filter
181 */
182 #define PIPE_TEX_FILTER_NEAREST 0
183 #define PIPE_TEX_FILTER_LINEAR 1
184
185 #define PIPE_TEX_COMPARE_NONE 0
186 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
187
188 /**
189 * Clear buffer bits
190 */
191 #define PIPE_CLEAR_DEPTH (1 << 0)
192 #define PIPE_CLEAR_STENCIL (1 << 1)
193 #define PIPE_CLEAR_COLOR0 (1 << 2)
194 #define PIPE_CLEAR_COLOR1 (1 << 3)
195 #define PIPE_CLEAR_COLOR2 (1 << 4)
196 #define PIPE_CLEAR_COLOR3 (1 << 5)
197 #define PIPE_CLEAR_COLOR4 (1 << 6)
198 #define PIPE_CLEAR_COLOR5 (1 << 7)
199 #define PIPE_CLEAR_COLOR6 (1 << 8)
200 #define PIPE_CLEAR_COLOR7 (1 << 9)
201 /** Combined flags */
202 /** All color buffers currently bound */
203 #define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \
204 PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \
205 PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \
206 PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7)
207 #define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
208
209 /**
210 * Transfer object usage flags
211 */
212 enum pipe_transfer_usage {
213 /**
214 * Resource contents read back (or accessed directly) at transfer
215 * create time.
216 */
217 PIPE_TRANSFER_READ = (1 << 0),
218
219 /**
220 * Resource contents will be written back at transfer_unmap
221 * time (or modified as a result of being accessed directly).
222 */
223 PIPE_TRANSFER_WRITE = (1 << 1),
224
225 /**
226 * Read/modify/write
227 */
228 PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE,
229
230 /**
231 * The transfer should map the texture storage directly. The driver may
232 * return NULL if that isn't possible, and the state tracker needs to cope
233 * with that and use an alternative path without this flag.
234 *
235 * E.g. the state tracker could have a simpler path which maps textures and
236 * does read/modify/write cycles on them directly, and a more complicated
237 * path which uses minimal read and write transfers.
238 */
239 PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2),
240
241 /**
242 * Discards the memory within the mapped region.
243 *
244 * It should not be used with PIPE_TRANSFER_READ.
245 *
246 * See also:
247 * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
248 */
249 PIPE_TRANSFER_DISCARD_RANGE = (1 << 8),
250
251 /**
252 * Fail if the resource cannot be mapped immediately.
253 *
254 * See also:
255 * - Direct3D's D3DLOCK_DONOTWAIT flag.
256 * - Mesa3D's MESA_MAP_NOWAIT_BIT flag.
257 * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
258 */
259 PIPE_TRANSFER_DONTBLOCK = (1 << 9),
260
261 /**
262 * Do not attempt to synchronize pending operations on the resource when mapping.
263 *
264 * It should not be used with PIPE_TRANSFER_READ.
265 *
266 * See also:
267 * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
268 * - Direct3D's D3DLOCK_NOOVERWRITE flag.
269 * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
270 */
271 PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10),
272
273 /**
274 * Written ranges will be notified later with
275 * pipe_context::transfer_flush_region.
276 *
277 * It should not be used with PIPE_TRANSFER_READ.
278 *
279 * See also:
280 * - pipe_context::transfer_flush_region
281 * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
282 */
283 PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11),
284
285 /**
286 * Discards all memory backing the resource.
287 *
288 * It should not be used with PIPE_TRANSFER_READ.
289 *
290 * This is equivalent to:
291 * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_BUFFER_BIT
292 * - BufferData(NULL) on a GL buffer
293 * - Direct3D's D3DLOCK_DISCARD flag.
294 * - WDDM's D3DDDICB_LOCKFLAGS.Discard flag.
295 * - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag
296 * - D3D10's D3D10_MAP_WRITE_DISCARD flag.
297 */
298 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE = (1 << 12),
299
300 /**
301 * Allows the resource to be used for rendering while mapped.
302 *
303 * PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating
304 * the resource.
305 *
306 * If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER)
307 * must be called to ensure the device can see what the CPU has written.
308 */
309 PIPE_TRANSFER_PERSISTENT = (1 << 13),
310
311 /**
312 * If PERSISTENT is set, this ensures any writes done by the device are
313 * immediately visible to the CPU and vice versa.
314 *
315 * PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating
316 * the resource.
317 */
318 PIPE_TRANSFER_COHERENT = (1 << 14)
319 };
320
321 /**
322 * Flags for the flush function.
323 */
324 enum pipe_flush_flags {
325 PIPE_FLUSH_END_OF_FRAME = (1 << 0)
326 };
327
328 /**
329 * Flags for pipe_context::memory_barrier.
330 */
331 #define PIPE_BARRIER_MAPPED_BUFFER (1 << 0)
332
333 /*
334 * Resource binding flags -- state tracker must specify in advance all
335 * the ways a resource might be used.
336 */
337 #define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
338 #define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
339 #define PIPE_BIND_BLENDABLE (1 << 2) /* create_surface */
340 #define PIPE_BIND_SAMPLER_VIEW (1 << 3) /* create_sampler_view */
341 #define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers */
342 #define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */
343 #define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer */
344 #define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */
345 #define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* transfer_map */
346 #define PIPE_BIND_TRANSFER_READ (1 << 10) /* transfer_map */
347 #define PIPE_BIND_STREAM_OUTPUT (1 << 11) /* set_stream_output_buffers */
348 #define PIPE_BIND_CURSOR (1 << 16) /* mouse cursor */
349 #define PIPE_BIND_CUSTOM (1 << 17) /* state-tracker/winsys usages */
350 #define PIPE_BIND_GLOBAL (1 << 18) /* set_global_binding */
351 #define PIPE_BIND_SHADER_RESOURCE (1 << 19) /* set_shader_resources */
352 #define PIPE_BIND_COMPUTE_RESOURCE (1 << 20) /* set_compute_resources */
353
354 /* The first two flags above were previously part of the amorphous
355 * TEXTURE_USAGE, most of which are now descriptions of the ways a
356 * particular texture can be bound to the gallium pipeline. The two flags
357 * below do not fit within that and probably need to be migrated to some
358 * other place.
359 *
360 * It seems like scanout is used by the Xorg state tracker to ask for
361 * a texture suitable for actual scanout (hence the name), which
362 * implies extra layout constraints on some hardware. It may also
363 * have some special meaning regarding mouse cursor images.
364 *
365 * The shared flag is quite underspecified, but certainly isn't a
366 * binding flag - it seems more like a message to the winsys to create
367 * a shareable allocation.
368 *
369 * The third flag has been added to be able to force textures to be created
370 * in linear mode (no tiling).
371 */
372 #define PIPE_BIND_SCANOUT (1 << 14) /* */
373 #define PIPE_BIND_SHARED (1 << 15) /* get_texture_handle ??? */
374 #define PIPE_BIND_LINEAR (1 << 21)
375
376
377 /* Flags for the driver about resource behaviour:
378 */
379 #define PIPE_RESOURCE_FLAG_MAP_PERSISTENT (1 << 0)
380 #define PIPE_RESOURCE_FLAG_MAP_COHERENT (1 << 1)
381 #define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */
382 #define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */
383
384 /* Hint about the expected lifecycle of a resource.
385 * Sorted according to GPU vs CPU access.
386 */
387 #define PIPE_USAGE_DEFAULT 0 /* fast GPU access */
388 #define PIPE_USAGE_IMMUTABLE 1 /* fast GPU access, immutable */
389 #define PIPE_USAGE_DYNAMIC 2 /* uploaded data is used multiple times */
390 #define PIPE_USAGE_STREAM 3 /* uploaded data is used once */
391 #define PIPE_USAGE_STAGING 4 /* fast CPU access */
392
393
394 /**
395 * Shaders
396 */
397 #define PIPE_SHADER_VERTEX 0
398 #define PIPE_SHADER_FRAGMENT 1
399 #define PIPE_SHADER_GEOMETRY 2
400 #define PIPE_SHADER_COMPUTE 3
401 #define PIPE_SHADER_TYPES 4
402
403
404 /**
405 * Primitive types:
406 */
407 #define PIPE_PRIM_POINTS 0
408 #define PIPE_PRIM_LINES 1
409 #define PIPE_PRIM_LINE_LOOP 2
410 #define PIPE_PRIM_LINE_STRIP 3
411 #define PIPE_PRIM_TRIANGLES 4
412 #define PIPE_PRIM_TRIANGLE_STRIP 5
413 #define PIPE_PRIM_TRIANGLE_FAN 6
414 #define PIPE_PRIM_QUADS 7
415 #define PIPE_PRIM_QUAD_STRIP 8
416 #define PIPE_PRIM_POLYGON 9
417 #define PIPE_PRIM_LINES_ADJACENCY 10
418 #define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
419 #define PIPE_PRIM_TRIANGLES_ADJACENCY 12
420 #define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
421 #define PIPE_PRIM_MAX 14
422
423
424 /**
425 * Query object types
426 */
427 #define PIPE_QUERY_OCCLUSION_COUNTER 0
428 #define PIPE_QUERY_OCCLUSION_PREDICATE 1
429 #define PIPE_QUERY_TIMESTAMP 2
430 #define PIPE_QUERY_TIMESTAMP_DISJOINT 3
431 #define PIPE_QUERY_TIME_ELAPSED 4
432 #define PIPE_QUERY_PRIMITIVES_GENERATED 5
433 #define PIPE_QUERY_PRIMITIVES_EMITTED 6
434 #define PIPE_QUERY_SO_STATISTICS 7
435 #define PIPE_QUERY_SO_OVERFLOW_PREDICATE 8
436 #define PIPE_QUERY_GPU_FINISHED 9
437 #define PIPE_QUERY_PIPELINE_STATISTICS 10
438 #define PIPE_QUERY_TYPES 11
439
440 /* start of driver queries,
441 * see pipe_screen::get_driver_query_info */
442 #define PIPE_QUERY_DRIVER_SPECIFIC 256
443
444
445 /**
446 * Conditional rendering modes
447 */
448 #define PIPE_RENDER_COND_WAIT 0
449 #define PIPE_RENDER_COND_NO_WAIT 1
450 #define PIPE_RENDER_COND_BY_REGION_WAIT 2
451 #define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
452
453
454 /**
455 * Point sprite coord modes
456 */
457 #define PIPE_SPRITE_COORD_UPPER_LEFT 0
458 #define PIPE_SPRITE_COORD_LOWER_LEFT 1
459
460
461 /**
462 * Texture swizzles
463 */
464 #define PIPE_SWIZZLE_RED 0
465 #define PIPE_SWIZZLE_GREEN 1
466 #define PIPE_SWIZZLE_BLUE 2
467 #define PIPE_SWIZZLE_ALPHA 3
468 #define PIPE_SWIZZLE_ZERO 4
469 #define PIPE_SWIZZLE_ONE 5
470
471
472 #define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull
473
474 /**
475 * Implementation capabilities/limits which are queried through
476 * pipe_screen::get_param()
477 */
478 enum pipe_cap {
479 PIPE_CAP_NPOT_TEXTURES = 1,
480 PIPE_CAP_TWO_SIDED_STENCIL = 2,
481 PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS = 4,
482 PIPE_CAP_ANISOTROPIC_FILTER = 5,
483 PIPE_CAP_POINT_SPRITE = 6,
484 PIPE_CAP_MAX_RENDER_TARGETS = 7,
485 PIPE_CAP_OCCLUSION_QUERY = 8,
486 PIPE_CAP_QUERY_TIME_ELAPSED = 9,
487 PIPE_CAP_TEXTURE_SHADOW_MAP = 10,
488 PIPE_CAP_TEXTURE_SWIZZLE = 11,
489 PIPE_CAP_MAX_TEXTURE_2D_LEVELS = 12,
490 PIPE_CAP_MAX_TEXTURE_3D_LEVELS = 13,
491 PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS = 14,
492 PIPE_CAP_TEXTURE_MIRROR_CLAMP = 25,
493 PIPE_CAP_BLEND_EQUATION_SEPARATE = 28,
494 PIPE_CAP_SM3 = 29, /*< Shader Model, supported */
495 PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS = 30,
496 PIPE_CAP_PRIMITIVE_RESTART = 31,
497 /** blend enables and write masks per rendertarget */
498 PIPE_CAP_INDEP_BLEND_ENABLE = 33,
499 /** different blend funcs per rendertarget */
500 PIPE_CAP_INDEP_BLEND_FUNC = 34,
501 PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS = 36,
502 PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT = 37,
503 PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT = 38,
504 PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER = 39,
505 PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER = 40,
506 PIPE_CAP_DEPTH_CLIP_DISABLE = 41,
507 PIPE_CAP_SHADER_STENCIL_EXPORT = 42,
508 PIPE_CAP_TGSI_INSTANCEID = 43,
509 PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR = 44,
510 PIPE_CAP_FRAGMENT_COLOR_CLAMPED = 45,
511 PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46,
512 PIPE_CAP_SEAMLESS_CUBE_MAP = 47,
513 PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48,
514 PIPE_CAP_MIN_TEXEL_OFFSET = 50,
515 PIPE_CAP_MAX_TEXEL_OFFSET = 51,
516 PIPE_CAP_CONDITIONAL_RENDER = 52,
517 PIPE_CAP_TEXTURE_BARRIER = 53,
518 PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS = 55,
519 PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS = 56,
520 PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME = 57,
521 PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS = 59, /* temporary */
522 PIPE_CAP_VERTEX_COLOR_UNCLAMPED = 60,
523 PIPE_CAP_VERTEX_COLOR_CLAMPED = 61,
524 PIPE_CAP_GLSL_FEATURE_LEVEL = 62,
525 PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 63,
526 PIPE_CAP_USER_VERTEX_BUFFERS = 64,
527 PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY = 65,
528 PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY = 66,
529 PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY = 67,
530 PIPE_CAP_COMPUTE = 68,
531 PIPE_CAP_USER_INDEX_BUFFERS = 69,
532 PIPE_CAP_USER_CONSTANT_BUFFERS = 70,
533 PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT = 71,
534 PIPE_CAP_START_INSTANCE = 72,
535 PIPE_CAP_QUERY_TIMESTAMP = 73,
536 PIPE_CAP_TEXTURE_MULTISAMPLE = 74,
537 PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT = 75,
538 PIPE_CAP_CUBE_MAP_ARRAY = 76,
539 PIPE_CAP_TEXTURE_BUFFER_OBJECTS = 77,
540 PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 78,
541 PIPE_CAP_TGSI_TEXCOORD = 79,
542 PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER = 80,
543 PIPE_CAP_QUERY_PIPELINE_STATISTICS = 81,
544 PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK = 82,
545 PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE = 83,
546 PIPE_CAP_MAX_VIEWPORTS = 84,
547 PIPE_CAP_ENDIANNESS = 85,
548 PIPE_CAP_MIXED_FRAMEBUFFER_SIZES = 86,
549 PIPE_CAP_TGSI_VS_LAYER = 87,
550 PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES = 88,
551 PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 89,
552 PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS = 90,
553 PIPE_CAP_TEXTURE_GATHER_SM5 = 91,
554 PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT = 92,
555 PIPE_CAP_FAKE_SW_MSAA = 93,
556 PIPE_CAP_TEXTURE_QUERY_LOD = 94,
557 };
558
559 #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
560 #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 (1 << 1)
561
562 enum pipe_endian {
563 PIPE_ENDIAN_LITTLE = 0,
564 PIPE_ENDIAN_BIG = 1,
565 #if defined(PIPE_ARCH_LITTLE_ENDIAN)
566 PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_LITTLE
567 #elif defined(PIPE_ARCH_BIG_ENDIAN)
568 PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_BIG
569 #endif
570 };
571
572 /**
573 * Implementation limits which are queried through
574 * pipe_screen::get_paramf()
575 */
576 enum pipe_capf
577 {
578 PIPE_CAPF_MAX_LINE_WIDTH = 15,
579 PIPE_CAPF_MAX_LINE_WIDTH_AA = 16,
580 PIPE_CAPF_MAX_POINT_WIDTH = 17,
581 PIPE_CAPF_MAX_POINT_WIDTH_AA = 18,
582 PIPE_CAPF_MAX_TEXTURE_ANISOTROPY = 19,
583 PIPE_CAPF_MAX_TEXTURE_LOD_BIAS = 20,
584 PIPE_CAPF_GUARD_BAND_LEFT = 21,
585 PIPE_CAPF_GUARD_BAND_TOP = 22,
586 PIPE_CAPF_GUARD_BAND_RIGHT = 23,
587 PIPE_CAPF_GUARD_BAND_BOTTOM = 24
588 };
589
590 /* Shader caps not specific to any single stage */
591 enum pipe_shader_cap
592 {
593 PIPE_SHADER_CAP_MAX_INSTRUCTIONS = 0, /* if 0, it means the stage is unsupported */
594 PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS = 1,
595 PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS = 2,
596 PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS = 3,
597 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH = 4,
598 PIPE_SHADER_CAP_MAX_INPUTS = 5,
599 PIPE_SHADER_CAP_MAX_CONSTS = 6,
600 PIPE_SHADER_CAP_MAX_CONST_BUFFERS = 7,
601 PIPE_SHADER_CAP_MAX_TEMPS = 8,
602 PIPE_SHADER_CAP_MAX_ADDRS = 9,
603 PIPE_SHADER_CAP_MAX_PREDS = 10,
604 /* boolean caps */
605 PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED = 11,
606 PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR = 12,
607 PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR = 13,
608 PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR = 14,
609 PIPE_SHADER_CAP_INDIRECT_CONST_ADDR = 15,
610 PIPE_SHADER_CAP_SUBROUTINES = 16, /* BGNSUB, ENDSUB, CAL, RET */
611 PIPE_SHADER_CAP_INTEGERS = 17,
612 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS = 18,
613 PIPE_SHADER_CAP_PREFERRED_IR = 19,
614 PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED = 20,
615 PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS = 21
616 };
617
618 /**
619 * Shader intermediate representation.
620 */
621 enum pipe_shader_ir
622 {
623 PIPE_SHADER_IR_TGSI,
624 PIPE_SHADER_IR_LLVM
625 };
626
627 /**
628 * Compute-specific implementation capability. They can be queried
629 * using pipe_screen::get_compute_param.
630 */
631 enum pipe_compute_cap
632 {
633 PIPE_COMPUTE_CAP_IR_TARGET,
634 PIPE_COMPUTE_CAP_GRID_DIMENSION,
635 PIPE_COMPUTE_CAP_MAX_GRID_SIZE,
636 PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE,
637 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
638 PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE,
639 PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
640 PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE,
641 PIPE_COMPUTE_CAP_MAX_INPUT_SIZE,
642 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
643 };
644
645 /**
646 * Composite query types
647 */
648
649 /**
650 * Query result for PIPE_QUERY_SO_STATISTICS.
651 */
652 struct pipe_query_data_so_statistics
653 {
654 uint64_t num_primitives_written;
655 uint64_t primitives_storage_needed;
656 };
657
658 /**
659 * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
660 */
661 struct pipe_query_data_timestamp_disjoint
662 {
663 uint64_t frequency;
664 boolean disjoint;
665 };
666
667 /**
668 * Query result for PIPE_QUERY_PIPELINE_STATISTICS.
669 */
670 struct pipe_query_data_pipeline_statistics
671 {
672 uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
673 uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
674 uint64_t vs_invocations; /**< Num vertex shader invocations. */
675 uint64_t gs_invocations; /**< Num geometry shader invocations. */
676 uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
677 uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
678 uint64_t c_primitives; /**< Num primitives that were rendered. */
679 uint64_t ps_invocations; /**< Num pixel shader invocations. */
680 uint64_t hs_invocations; /**< Num hull shader invocations. */
681 uint64_t ds_invocations; /**< Num domain shader invocations. */
682 uint64_t cs_invocations; /**< Num compute shader invocations. */
683 };
684
685 /**
686 * Query result (returned by pipe_context::get_query_result).
687 */
688 union pipe_query_result
689 {
690 /* PIPE_QUERY_OCCLUSION_PREDICATE */
691 /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
692 /* PIPE_QUERY_GPU_FINISHED */
693 boolean b;
694
695 /* PIPE_QUERY_OCCLUSION_COUNTER */
696 /* PIPE_QUERY_TIMESTAMP */
697 /* PIPE_QUERY_TIME_ELAPSED */
698 /* PIPE_QUERY_PRIMITIVES_GENERATED */
699 /* PIPE_QUERY_PRIMITIVES_EMITTED */
700 uint64_t u64;
701
702 /* PIPE_QUERY_SO_STATISTICS */
703 struct pipe_query_data_so_statistics so_statistics;
704
705 /* PIPE_QUERY_TIMESTAMP_DISJOINT */
706 struct pipe_query_data_timestamp_disjoint timestamp_disjoint;
707
708 /* PIPE_QUERY_PIPELINE_STATISTICS */
709 struct pipe_query_data_pipeline_statistics pipeline_statistics;
710 };
711
712 union pipe_color_union
713 {
714 float f[4];
715 int i[4];
716 unsigned int ui[4];
717 };
718
719 struct pipe_driver_query_info
720 {
721 const char *name;
722 unsigned query_type; /* PIPE_QUERY_DRIVER_SPECIFIC + i */
723 uint64_t max_value; /* max value that can be returned */
724 boolean uses_byte_units; /* whether the result is in bytes */
725 };
726
727 #ifdef __cplusplus
728 }
729 #endif
730
731 #endif