Merge branch 'master' into pipe-video
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct winsys_handle;
54 /** Opaque type */
55 struct pipe_fence_handle;
56 struct pipe_winsys;
57 struct pipe_resource;
58 struct pipe_surface;
59 struct pipe_transfer;
60
61
62 /**
63 * Gallium screen/adapter context. Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67 struct pipe_screen {
68 struct pipe_winsys *winsys;
69
70 void (*destroy)( struct pipe_screen * );
71
72
73 const char *(*get_name)( struct pipe_screen * );
74
75 const char *(*get_vendor)( struct pipe_screen * );
76
77 /**
78 * Query an integer-valued capability/parameter/limit
79 * \param param one of PIPE_CAP_x
80 */
81 int (*get_param)( struct pipe_screen *, enum pipe_cap param );
82
83 /**
84 * Query a float-valued capability/parameter/limit
85 * \param param one of PIPE_CAP_x
86 */
87 float (*get_paramf)( struct pipe_screen *, enum pipe_cap param );
88
89 /**
90 * Query a per-shader-stage integer-valued capability/parameter/limit
91 * \param param one of PIPE_CAP_x
92 */
93 int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
94
95 struct pipe_context * (*context_create)( struct pipe_screen *, void *priv );
96
97 struct pipe_video_context * (*video_context_create)( struct pipe_screen *screen,
98 enum pipe_video_profile profile,
99 enum pipe_video_chroma_format chroma_format,
100 unsigned width, unsigned height, void *priv );
101
102
103 /**
104 * Check if the given pipe_format is supported as a texture or
105 * drawing surface.
106 * \param bindings bitmask of PIPE_BIND_*
107 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
108 */
109 boolean (*is_format_supported)( struct pipe_screen *,
110 enum pipe_format format,
111 enum pipe_texture_target target,
112 unsigned sample_count,
113 unsigned bindings,
114 unsigned geom_flags );
115
116 /**
117 * Create a new texture object, using the given template info.
118 */
119 struct pipe_resource * (*resource_create)(struct pipe_screen *,
120 const struct pipe_resource *templat);
121
122 /**
123 * Create a texture from a winsys_handle. The handle is often created in
124 * another process by first creating a pipe texture and then calling
125 * texture_get_handle.
126 */
127 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
128 const struct pipe_resource *templat,
129 struct winsys_handle *handle);
130
131 /**
132 * Get a winsys_handle from a texture. Some platforms/winsys requires
133 * that the texture is created with a special usage flag like
134 * DISPLAYTARGET or PRIMARY.
135 */
136 boolean (*resource_get_handle)(struct pipe_screen *,
137 struct pipe_resource *tex,
138 struct winsys_handle *handle);
139
140
141 void (*resource_destroy)(struct pipe_screen *,
142 struct pipe_resource *pt);
143
144 /** Get a 2D surface which is a "view" into a texture
145 * \param usage bitmaks of PIPE_BIND_* flags
146 */
147 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
148 struct pipe_resource *resource,
149 unsigned face, unsigned level,
150 unsigned zslice,
151 unsigned usage );
152
153 void (*tex_surface_destroy)(struct pipe_surface *);
154
155
156
157 /**
158 * Create a buffer that wraps user-space data.
159 *
160 * Effectively this schedules a delayed call to buffer_create
161 * followed by an upload of the data at *some point in the future*,
162 * or perhaps never. Basically the allocate/upload is delayed
163 * until the buffer is actually passed to hardware.
164 *
165 * The intention is to provide a quick way to turn regular data
166 * into a buffer, and secondly to avoid a copy operation if that
167 * data subsequently turns out to be only accessed by the CPU.
168 *
169 * Common example is OpenGL vertex buffers that are subsequently
170 * processed either by software TNL in the driver or by passing to
171 * hardware.
172 *
173 * XXX: What happens if the delayed call to buffer_create() fails?
174 *
175 * Note that ptr may be accessed at any time upto the time when the
176 * buffer is destroyed, so the data must not be freed before then.
177 */
178 struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
179 void *ptr,
180 unsigned bytes,
181 unsigned bind_flags);
182
183 /**
184 * Do any special operations to ensure frontbuffer contents are
185 * displayed, eg copy fake frontbuffer.
186 * \param winsys_drawable_handle an opaque handle that the calling context
187 * gets out-of-band
188 */
189 void (*flush_frontbuffer)( struct pipe_screen *screen,
190 struct pipe_surface *surf,
191 void *winsys_drawable_handle );
192
193
194
195 /** Set ptr = fence, with reference counting */
196 void (*fence_reference)( struct pipe_screen *screen,
197 struct pipe_fence_handle **ptr,
198 struct pipe_fence_handle *fence );
199
200 /**
201 * Checks whether the fence has been signalled.
202 * \param flags driver-specific meaning
203 * \return zero on success.
204 */
205 int (*fence_signalled)( struct pipe_screen *screen,
206 struct pipe_fence_handle *fence,
207 unsigned flags );
208
209 /**
210 * Wait for the fence to finish.
211 * \param flags driver-specific meaning
212 * \return zero on success.
213 */
214 int (*fence_finish)( struct pipe_screen *screen,
215 struct pipe_fence_handle *fence,
216 unsigned flags );
217
218 };
219
220
221 #ifdef __cplusplus
222 }
223 #endif
224
225 #endif /* P_SCREEN_H */