st/dri2: Implement DRI2bufferDamageExtension
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_video_enums.h"
45
46
47
48 #ifdef __cplusplus
49 extern "C" {
50 #endif
51
52
53 /** Opaque types */
54 struct winsys_handle;
55 struct pipe_fence_handle;
56 struct pipe_resource;
57 struct pipe_surface;
58 struct pipe_transfer;
59 struct pipe_box;
60 struct pipe_memory_info;
61 struct disk_cache;
62 struct driOptionCache;
63 struct u_transfer_helper;
64
65 /**
66 * Gallium screen/adapter context. Basically everything
67 * hardware-specific that doesn't actually require a rendering
68 * context.
69 */
70 struct pipe_screen {
71
72 /**
73 * For drivers using u_transfer_helper:
74 */
75 struct u_transfer_helper *transfer_helper;
76
77 void (*destroy)( struct pipe_screen * );
78
79 const char *(*get_name)( struct pipe_screen * );
80
81 const char *(*get_vendor)( struct pipe_screen * );
82
83 /**
84 * Returns the device vendor.
85 *
86 * The returned value should return the actual device vendor/manufacturer,
87 * rather than a potentially generic driver string.
88 */
89 const char *(*get_device_vendor)( struct pipe_screen * );
90
91 /**
92 * Query an integer-valued capability/parameter/limit
93 * \param param one of PIPE_CAP_x
94 */
95 int (*get_param)( struct pipe_screen *, enum pipe_cap param );
96
97 /**
98 * Query a float-valued capability/parameter/limit
99 * \param param one of PIPE_CAP_x
100 */
101 float (*get_paramf)( struct pipe_screen *, enum pipe_capf param );
102
103 /**
104 * Query a per-shader-stage integer-valued capability/parameter/limit
105 * \param param one of PIPE_CAP_x
106 */
107 int (*get_shader_param)( struct pipe_screen *, enum pipe_shader_type shader,
108 enum pipe_shader_cap param );
109
110 /**
111 * Query an integer-valued capability/parameter/limit for a codec/profile
112 * \param param one of PIPE_VIDEO_CAP_x
113 */
114 int (*get_video_param)( struct pipe_screen *,
115 enum pipe_video_profile profile,
116 enum pipe_video_entrypoint entrypoint,
117 enum pipe_video_cap param );
118
119 /**
120 * Query a compute-specific capability/parameter/limit.
121 * \param ir_type shader IR type for which the param applies, or don't care
122 * if the param is not shader related
123 * \param param one of PIPE_COMPUTE_CAP_x
124 * \param ret pointer to a preallocated buffer that will be
125 * initialized to the parameter value, or NULL.
126 * \return size in bytes of the parameter value that would be
127 * returned.
128 */
129 int (*get_compute_param)(struct pipe_screen *,
130 enum pipe_shader_ir ir_type,
131 enum pipe_compute_cap param,
132 void *ret);
133
134 /**
135 * Get the sample pixel grid's size. This function requires
136 * PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS to be callable.
137 *
138 * \param sample_count - total number of samples
139 * \param out_width - the width of the pixel grid
140 * \param out_height - the height of the pixel grid
141 */
142 void (*get_sample_pixel_grid)(struct pipe_screen *, unsigned sample_count,
143 unsigned *out_width, unsigned *out_height);
144
145 /**
146 * Query a timestamp in nanoseconds. The returned value should match
147 * PIPE_QUERY_TIMESTAMP. This function returns immediately and doesn't
148 * wait for rendering to complete (which cannot be achieved with queries).
149 */
150 uint64_t (*get_timestamp)(struct pipe_screen *);
151
152 /**
153 * Create a context.
154 *
155 * \param screen pipe screen
156 * \param priv a pointer to set in pipe_context::priv
157 * \param flags a mask of PIPE_CONTEXT_* flags
158 */
159 struct pipe_context * (*context_create)(struct pipe_screen *screen,
160 void *priv, unsigned flags);
161
162 /**
163 * Check if the given pipe_format is supported as a texture or
164 * drawing surface.
165 * \param bindings bitmask of PIPE_BIND_*
166 */
167 bool (*is_format_supported)( struct pipe_screen *,
168 enum pipe_format format,
169 enum pipe_texture_target target,
170 unsigned sample_count,
171 unsigned storage_sample_count,
172 unsigned bindings );
173
174 /**
175 * Check if the given pipe_format is supported as output for this codec/profile.
176 * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN
177 */
178 bool (*is_video_format_supported)( struct pipe_screen *,
179 enum pipe_format format,
180 enum pipe_video_profile profile,
181 enum pipe_video_entrypoint entrypoint );
182
183 /**
184 * Check if we can actually create the given resource (test the dimension,
185 * overall size, etc). Used to implement proxy textures.
186 * \return TRUE if size is OK, FALSE if too large.
187 */
188 bool (*can_create_resource)(struct pipe_screen *screen,
189 const struct pipe_resource *templat);
190
191 /**
192 * Create a new texture object, using the given template info.
193 */
194 struct pipe_resource * (*resource_create)(struct pipe_screen *,
195 const struct pipe_resource *templat);
196
197 struct pipe_resource * (*resource_create_front)(struct pipe_screen *,
198 const struct pipe_resource *templat,
199 const void *map_front_private);
200
201 /**
202 * Create a texture from a winsys_handle. The handle is often created in
203 * another process by first creating a pipe texture and then calling
204 * resource_get_handle.
205 *
206 * NOTE: in the case of WINSYS_HANDLE_TYPE_FD handles, the caller
207 * retains ownership of the FD. (This is consistent with
208 * EGL_EXT_image_dma_buf_import)
209 *
210 * \param usage A combination of PIPE_HANDLE_USAGE_* flags.
211 */
212 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
213 const struct pipe_resource *templat,
214 struct winsys_handle *handle,
215 unsigned usage);
216
217 /**
218 * Create a resource from user memory. This maps the user memory into
219 * the device address space.
220 */
221 struct pipe_resource * (*resource_from_user_memory)(struct pipe_screen *,
222 const struct pipe_resource *t,
223 void *user_memory);
224
225 /**
226 * Unlike pipe_resource::bind, which describes what state trackers want,
227 * resources can have much greater capabilities in practice, often implied
228 * by the tiling layout or memory placement. This function allows querying
229 * whether a capability is supported beyond what was requested by state
230 * trackers. It's also useful for querying capabilities of imported
231 * resources where the capabilities are unknown at first.
232 *
233 * Only these flags are allowed:
234 * - PIPE_BIND_SCANOUT
235 * - PIPE_BIND_CURSOR
236 * - PIPE_BIND_LINEAR
237 */
238 bool (*check_resource_capability)(struct pipe_screen *screen,
239 struct pipe_resource *resource,
240 unsigned bind);
241
242 /**
243 * Get a winsys_handle from a texture. Some platforms/winsys requires
244 * that the texture is created with a special usage flag like
245 * DISPLAYTARGET or PRIMARY.
246 *
247 * The context parameter can optionally be used to flush the resource and
248 * the context to make sure the resource is coherent with whatever user
249 * will use it. Some drivers may also use the context to convert
250 * the resource into a format compatible for sharing. The use case is
251 * OpenGL-OpenCL interop. The context parameter is allowed to be NULL.
252 *
253 * NOTE: in the case of WINSYS_HANDLE_TYPE_FD handles, the caller
254 * takes ownership of the FD. (This is consistent with
255 * EGL_MESA_image_dma_buf_export)
256 *
257 * \param usage A combination of PIPE_HANDLE_USAGE_* flags.
258 */
259 bool (*resource_get_handle)(struct pipe_screen *,
260 struct pipe_context *context,
261 struct pipe_resource *tex,
262 struct winsys_handle *handle,
263 unsigned usage);
264
265 /**
266 * Get info for the given pipe resource without the need to get a
267 * winsys_handle.
268 */
269 bool (*resource_get_param)(struct pipe_screen *screen,
270 struct pipe_resource *resource,
271 unsigned int plane,
272 enum pipe_resource_param param,
273 uint64_t *value);
274
275 /**
276 * Get stride and offset for the given pipe resource without the need to get
277 * a winsys_handle.
278 */
279 void (*resource_get_info)(struct pipe_screen *screen,
280 struct pipe_resource *resource,
281 unsigned *stride,
282 unsigned *offset);
283
284 /**
285 * Mark the resource as changed so derived internal resources will be
286 * recreated on next use.
287 *
288 * This is necessary when reimporting external images that can't be directly
289 * used as texture sampler source, to avoid sampling from old copies.
290 */
291 void (*resource_changed)(struct pipe_screen *, struct pipe_resource *pt);
292
293 void (*resource_destroy)(struct pipe_screen *,
294 struct pipe_resource *pt);
295
296
297 /**
298 * Do any special operations to ensure frontbuffer contents are
299 * displayed, eg copy fake frontbuffer.
300 * \param winsys_drawable_handle an opaque handle that the calling context
301 * gets out-of-band
302 * \param subbox an optional sub region to flush
303 */
304 void (*flush_frontbuffer)( struct pipe_screen *screen,
305 struct pipe_resource *resource,
306 unsigned level, unsigned layer,
307 void *winsys_drawable_handle,
308 struct pipe_box *subbox );
309
310 /** Set ptr = fence, with reference counting */
311 void (*fence_reference)( struct pipe_screen *screen,
312 struct pipe_fence_handle **ptr,
313 struct pipe_fence_handle *fence );
314
315 /**
316 * Wait for the fence to finish.
317 *
318 * If the fence was created with PIPE_FLUSH_DEFERRED, and the context is
319 * still unflushed, and the ctx parameter of fence_finish is equal to
320 * the context where the fence was created, fence_finish will flush
321 * the context prior to waiting for the fence.
322 *
323 * In all other cases, the ctx parameter has no effect.
324 *
325 * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE).
326 */
327 bool (*fence_finish)(struct pipe_screen *screen,
328 struct pipe_context *ctx,
329 struct pipe_fence_handle *fence,
330 uint64_t timeout);
331
332 /**
333 * For fences created with PIPE_FLUSH_FENCE_FD (exported fd) or
334 * by create_fence_fd() (imported fd), return the native fence fd
335 * associated with the fence. This may return -1 for fences
336 * created with PIPE_FLUSH_DEFERRED if the fence command has not
337 * been flushed yet.
338 */
339 int (*fence_get_fd)(struct pipe_screen *screen,
340 struct pipe_fence_handle *fence);
341
342 /**
343 * Returns a driver-specific query.
344 *
345 * If \p info is NULL, the number of available queries is returned.
346 * Otherwise, the driver query at the specified \p index is returned
347 * in \p info. The function returns non-zero on success.
348 */
349 int (*get_driver_query_info)(struct pipe_screen *screen,
350 unsigned index,
351 struct pipe_driver_query_info *info);
352
353 /**
354 * Returns a driver-specific query group.
355 *
356 * If \p info is NULL, the number of available groups is returned.
357 * Otherwise, the driver query group at the specified \p index is returned
358 * in \p info. The function returns non-zero on success.
359 */
360 int (*get_driver_query_group_info)(struct pipe_screen *screen,
361 unsigned index,
362 struct pipe_driver_query_group_info *info);
363
364 /**
365 * Query information about memory usage.
366 */
367 void (*query_memory_info)(struct pipe_screen *screen,
368 struct pipe_memory_info *info);
369
370 /**
371 * Get IR specific compiler options struct. For PIPE_SHADER_IR_NIR this
372 * returns a 'struct nir_shader_compiler_options'. Drivers reporting
373 * NIR as the preferred IR must implement this.
374 */
375 const void *(*get_compiler_options)(struct pipe_screen *screen,
376 enum pipe_shader_ir ir,
377 enum pipe_shader_type shader);
378
379 /**
380 * Returns a pointer to a driver-specific on-disk shader cache. If the
381 * driver failed to create the cache or does not support an on-disk shader
382 * cache NULL is returned. The callback itself may also be NULL if the
383 * driver doesn't support an on-disk shader cache.
384 */
385 struct disk_cache *(*get_disk_shader_cache)(struct pipe_screen *screen);
386
387 /**
388 * Create a new texture object from the given template info, taking
389 * format modifiers into account. \p modifiers specifies a list of format
390 * modifier tokens, as defined in drm_fourcc.h. The driver then picks the
391 * best modifier among these and creates the resource. \p count must
392 * contain the size of \p modifiers array.
393 *
394 * Returns NULL if an entry in \p modifiers is unsupported by the driver,
395 * or if only DRM_FORMAT_MOD_INVALID is provided.
396 */
397 struct pipe_resource * (*resource_create_with_modifiers)(
398 struct pipe_screen *,
399 const struct pipe_resource *templat,
400 const uint64_t *modifiers, int count);
401
402 /**
403 * Get supported modifiers for a format.
404 * If \p max is 0, the total number of supported modifiers for the supplied
405 * format is returned in \p count, with no modification to \p modifiers.
406 * Otherwise, \p modifiers is filled with upto \p max supported modifier
407 * codes, and \p count with the number of modifiers copied.
408 * The \p external_only array is used to return whether the format and
409 * modifier combination can only be used with an external texture target.
410 */
411 void (*query_dmabuf_modifiers)(struct pipe_screen *screen,
412 enum pipe_format format, int max,
413 uint64_t *modifiers,
414 unsigned int *external_only, int *count);
415
416 /**
417 * Create a memory object from a winsys handle
418 *
419 * The underlying memory is most often allocated in by a foregin API.
420 * Then the underlying memory object is then exported through interfaces
421 * compatible with EXT_external_resources.
422 *
423 * Note: For WINSYS_HANDLE_TYPE_FD handles, the caller retains ownership
424 * of the fd.
425 *
426 * \param handle A handle representing the memory object to import
427 */
428 struct pipe_memory_object *(*memobj_create_from_handle)(struct pipe_screen *screen,
429 struct winsys_handle *handle,
430 bool dedicated);
431
432 /**
433 * Destroy a memory object
434 *
435 * \param memobj The memory object to destroy
436 */
437 void (*memobj_destroy)(struct pipe_screen *screen,
438 struct pipe_memory_object *memobj);
439
440 /**
441 * Create a texture from a memory object
442 *
443 * \param t texture template
444 * \param memobj The memory object used to back the texture
445 */
446 struct pipe_resource * (*resource_from_memobj)(struct pipe_screen *screen,
447 const struct pipe_resource *t,
448 struct pipe_memory_object *memobj,
449 uint64_t offset);
450
451 /**
452 * Fill @uuid with a unique driver identifier
453 *
454 * \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes
455 */
456 void (*get_driver_uuid)(struct pipe_screen *screen, char *uuid);
457
458 /**
459 * Fill @uuid with a unique device identifier
460 *
461 * \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes
462 */
463 void (*get_device_uuid)(struct pipe_screen *screen, char *uuid);
464
465 /**
466 * Set the maximum number of parallel shader compiler threads.
467 */
468 void (*set_max_shader_compiler_threads)(struct pipe_screen *screen,
469 unsigned max_threads);
470
471 /**
472 * Return whether parallel shader compilation has finished.
473 */
474 bool (*is_parallel_shader_compilation_finished)(struct pipe_screen *screen,
475 void *shader,
476 unsigned shader_type);
477
478 /**
479 * Set the damage region (called when KHR_partial_update() is invoked).
480 * This function is passed an array of rectangles encoding the damage area.
481 * rects are using the bottom-left origin convention.
482 * nrects = 0 means 'reset the damage region'. What 'reset' implies is HW
483 * specific. For tile-based renderers, the damage extent is typically set
484 * to cover the whole resource with no damage rect (or a 0-size damage
485 * rect). This way, the existing resource content is reloaded into the
486 * local tile buffer for every tile thus making partial tile update
487 * possible. For HW operating in immediate mode, this reset operation is
488 * likely to be a NOOP.
489 */
490 void (*set_damage_region)(struct pipe_screen *screen,
491 struct pipe_resource *resource,
492 unsigned int nrects,
493 const struct pipe_box *rects);
494 };
495
496
497 /**
498 * Global configuration options for screen creation.
499 */
500 struct pipe_screen_config {
501 const struct driOptionCache *options;
502 };
503
504
505 #ifdef __cplusplus
506 }
507 #endif
508
509 #endif /* P_SCREEN_H */