Squashed commit of gallium-no-texture-blanket
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct winsys_handle;
54 /** Opaque type */
55 struct pipe_fence_handle;
56 struct pipe_winsys;
57 struct pipe_buffer;
58 struct pipe_texture;
59 struct pipe_surface;
60 struct pipe_video_surface;
61 struct pipe_transfer;
62
63
64 /**
65 * Gallium screen/adapter context. Basically everything
66 * hardware-specific that doesn't actually require a rendering
67 * context.
68 */
69 struct pipe_screen {
70 struct pipe_winsys *winsys;
71
72 void (*destroy)( struct pipe_screen * );
73
74
75 const char *(*get_name)( struct pipe_screen * );
76
77 const char *(*get_vendor)( struct pipe_screen * );
78
79 /**
80 * Query an integer-valued capability/parameter/limit
81 * \param param one of PIPE_CAP_x
82 */
83 int (*get_param)( struct pipe_screen *, int param );
84
85 /**
86 * Query a float-valued capability/parameter/limit
87 * \param param one of PIPE_CAP_x
88 */
89 float (*get_paramf)( struct pipe_screen *, int param );
90
91 struct pipe_context * (*context_create)( struct pipe_screen *,
92 void *priv );
93
94 /**
95 * Check if the given pipe_format is supported as a texture or
96 * drawing surface.
97 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
98 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
99 */
100 boolean (*is_format_supported)( struct pipe_screen *,
101 enum pipe_format format,
102 enum pipe_texture_target target,
103 unsigned tex_usage,
104 unsigned geom_flags );
105
106 /**
107 * Create a new texture object, using the given template info.
108 */
109 struct pipe_texture * (*texture_create)(struct pipe_screen *,
110 const struct pipe_texture *templat);
111
112 /**
113 * Create a texture from a winsys_handle. The handle is often created in
114 * another process by first creating a pipe texture and then calling
115 * texture_get_handle.
116 */
117 struct pipe_texture * (*texture_from_handle)(struct pipe_screen *,
118 const struct pipe_texture *templat,
119 struct winsys_handle *handle);
120
121 /**
122 * Get a winsys_handle from a texture. Some platforms/winsys requires
123 * that the texture is created with a special usage flag like
124 * DISPLAYTARGET or PRIMARY.
125 */
126 boolean (*texture_get_handle)(struct pipe_screen *,
127 struct pipe_texture *tex,
128 struct winsys_handle *handle);
129
130
131 void (*texture_destroy)(struct pipe_texture *pt);
132
133 /** Get a 2D surface which is a "view" into a texture
134 * \param usage bitmaks of PIPE_BUFFER_USAGE_* read/write flags
135 */
136 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
137 struct pipe_texture *texture,
138 unsigned face, unsigned level,
139 unsigned zslice,
140 unsigned usage );
141
142 void (*tex_surface_destroy)(struct pipe_surface *);
143
144
145 /** Get a transfer object for transferring data to/from a texture */
146 struct pipe_transfer *(*get_tex_transfer)(struct pipe_screen *,
147 struct pipe_texture *texture,
148 unsigned face, unsigned level,
149 unsigned zslice,
150 enum pipe_transfer_usage usage,
151 unsigned x, unsigned y,
152 unsigned w, unsigned h);
153
154 void (*tex_transfer_destroy)(struct pipe_transfer *);
155
156 void *(*transfer_map)( struct pipe_screen *,
157 struct pipe_transfer *transfer );
158
159 void (*transfer_unmap)( struct pipe_screen *,
160 struct pipe_transfer *transfer );
161
162
163 /**
164 * Create a new buffer.
165 * \param alignment buffer start address alignment in bytes
166 * \param usage bitmask of PIPE_BUFFER_USAGE_x
167 * \param size size in bytes
168 */
169 struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
170 unsigned alignment,
171 unsigned usage,
172 unsigned size );
173
174 /**
175 * Create a buffer that wraps user-space data.
176 *
177 * Effectively this schedules a delayed call to buffer_create
178 * followed by an upload of the data at *some point in the future*,
179 * or perhaps never. Basically the allocate/upload is delayed
180 * until the buffer is actually passed to hardware.
181 *
182 * The intention is to provide a quick way to turn regular data
183 * into a buffer, and secondly to avoid a copy operation if that
184 * data subsequently turns out to be only accessed by the CPU.
185 *
186 * Common example is OpenGL vertex buffers that are subsequently
187 * processed either by software TNL in the driver or by passing to
188 * hardware.
189 *
190 * XXX: What happens if the delayed call to buffer_create() fails?
191 *
192 * Note that ptr may be accessed at any time upto the time when the
193 * buffer is destroyed, so the data must not be freed before then.
194 */
195 struct pipe_buffer *(*user_buffer_create)(struct pipe_screen *screen,
196 void *ptr,
197 unsigned bytes);
198
199
200
201 /**
202 * Map the entire data store of a buffer object into the client's address.
203 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
204 */
205 void *(*buffer_map)( struct pipe_screen *screen,
206 struct pipe_buffer *buf,
207 unsigned usage );
208 /**
209 * Map a subrange of the buffer data store into the client's address space.
210 *
211 * The returned pointer is always relative to buffer start, regardless of
212 * the specified range. This is different from the ARB_map_buffer_range
213 * semantics because we don't forbid multiple mappings of the same buffer
214 * (yet).
215 */
216 void *(*buffer_map_range)( struct pipe_screen *screen,
217 struct pipe_buffer *buf,
218 unsigned offset,
219 unsigned length,
220 unsigned usage);
221
222 /**
223 * Notify a range that was actually written into.
224 *
225 * Can only be used if the buffer was mapped with the
226 * PIPE_BUFFER_USAGE_CPU_WRITE and PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flags
227 * set.
228 *
229 * The range is relative to the buffer start, regardless of the range
230 * specified to buffer_map_range. This is different from the
231 * ARB_map_buffer_range semantics because we don't forbid multiple mappings
232 * of the same buffer (yet).
233 *
234 */
235 void (*buffer_flush_mapped_range)( struct pipe_screen *screen,
236 struct pipe_buffer *buf,
237 unsigned offset,
238 unsigned length);
239
240 /**
241 * Unmap buffer.
242 *
243 * If the buffer was mapped with PIPE_BUFFER_USAGE_CPU_WRITE flag but not
244 * PIPE_BUFFER_USAGE_FLUSH_EXPLICIT then the pipe driver will
245 * assume that the whole buffer was written. This is mostly for backward
246 * compatibility purposes and may affect performance -- the state tracker
247 * should always specify exactly what got written while the buffer was
248 * mapped.
249 */
250 void (*buffer_unmap)( struct pipe_screen *screen,
251 struct pipe_buffer *buf );
252
253 void (*buffer_destroy)( struct pipe_buffer *buf );
254
255 /**
256 * Create a video surface suitable for use as a decoding target by the
257 * driver's pipe_video_context.
258 */
259 struct pipe_video_surface*
260 (*video_surface_create)( struct pipe_screen *screen,
261 enum pipe_video_chroma_format chroma_format,
262 unsigned width, unsigned height );
263
264 void (*video_surface_destroy)( struct pipe_video_surface *vsfc );
265
266 /**
267 * Do any special operations to ensure buffer size is correct
268 */
269 void (*update_buffer)( struct pipe_screen *ws,
270 void *context_private );
271
272 /**
273 * Do any special operations to ensure frontbuffer contents are
274 * displayed, eg copy fake frontbuffer.
275 */
276 void (*flush_frontbuffer)( struct pipe_screen *screen,
277 struct pipe_surface *surf,
278 void *context_private );
279
280
281
282 /** Set ptr = fence, with reference counting */
283 void (*fence_reference)( struct pipe_screen *screen,
284 struct pipe_fence_handle **ptr,
285 struct pipe_fence_handle *fence );
286
287 /**
288 * Checks whether the fence has been signalled.
289 * \param flags driver-specific meaning
290 * \return zero on success.
291 */
292 int (*fence_signalled)( struct pipe_screen *screen,
293 struct pipe_fence_handle *fence,
294 unsigned flags );
295
296 /**
297 * Wait for the fence to finish.
298 * \param flags driver-specific meaning
299 * \return zero on success.
300 */
301 int (*fence_finish)( struct pipe_screen *screen,
302 struct pipe_fence_handle *fence,
303 unsigned flags );
304
305 };
306
307
308 #ifdef __cplusplus
309 }
310 #endif
311
312 #endif /* P_SCREEN_H */