gallium: remove unused winsys pointers in pipe_screen and pipe_context
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_video_enums.h"
45
46
47
48 #ifdef __cplusplus
49 extern "C" {
50 #endif
51
52
53 /** Opaque type */
54 struct winsys_handle;
55 /** Opaque type */
56 struct pipe_fence_handle;
57 struct pipe_resource;
58 struct pipe_surface;
59 struct pipe_transfer;
60
61
62 /**
63 * Gallium screen/adapter context. Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67 struct pipe_screen {
68 void (*destroy)( struct pipe_screen * );
69
70
71 const char *(*get_name)( struct pipe_screen * );
72
73 const char *(*get_vendor)( struct pipe_screen * );
74
75 /**
76 * Query an integer-valued capability/parameter/limit
77 * \param param one of PIPE_CAP_x
78 */
79 int (*get_param)( struct pipe_screen *, enum pipe_cap param );
80
81 /**
82 * Query a float-valued capability/parameter/limit
83 * \param param one of PIPE_CAP_x
84 */
85 float (*get_paramf)( struct pipe_screen *, enum pipe_capf param );
86
87 /**
88 * Query a per-shader-stage integer-valued capability/parameter/limit
89 * \param param one of PIPE_CAP_x
90 */
91 int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
92
93 /**
94 * Query an integer-valued capability/parameter/limit for a codec/profile
95 * \param param one of PIPE_VIDEO_CAP_x
96 */
97 int (*get_video_param)( struct pipe_screen *,
98 enum pipe_video_profile profile,
99 enum pipe_video_cap param );
100
101 struct pipe_context * (*context_create)( struct pipe_screen *,
102 void *priv );
103
104 /**
105 * Check if the given pipe_format is supported as a texture or
106 * drawing surface.
107 * \param bindings bitmask of PIPE_BIND_*
108 */
109 boolean (*is_format_supported)( struct pipe_screen *,
110 enum pipe_format format,
111 enum pipe_texture_target target,
112 unsigned sample_count,
113 unsigned bindings );
114
115 /**
116 * Check if the given pipe_format is supported as output for this codec/profile.
117 * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN
118 */
119 boolean (*is_video_format_supported)( struct pipe_screen *,
120 enum pipe_format format,
121 enum pipe_video_profile profile );
122
123 /**
124 * Create a new texture object, using the given template info.
125 */
126 struct pipe_resource * (*resource_create)(struct pipe_screen *,
127 const struct pipe_resource *templat);
128
129 /**
130 * Create a texture from a winsys_handle. The handle is often created in
131 * another process by first creating a pipe texture and then calling
132 * resource_get_handle.
133 */
134 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
135 const struct pipe_resource *templat,
136 struct winsys_handle *handle);
137
138 /**
139 * Get a winsys_handle from a texture. Some platforms/winsys requires
140 * that the texture is created with a special usage flag like
141 * DISPLAYTARGET or PRIMARY.
142 */
143 boolean (*resource_get_handle)(struct pipe_screen *,
144 struct pipe_resource *tex,
145 struct winsys_handle *handle);
146
147
148 void (*resource_destroy)(struct pipe_screen *,
149 struct pipe_resource *pt);
150
151
152 /**
153 * Create a buffer that wraps user-space data.
154 *
155 * Effectively this schedules a delayed call to buffer_create
156 * followed by an upload of the data at *some point in the future*,
157 * or perhaps never. Basically the allocate/upload is delayed
158 * until the buffer is actually passed to hardware.
159 *
160 * The intention is to provide a quick way to turn regular data
161 * into a buffer, and secondly to avoid a copy operation if that
162 * data subsequently turns out to be only accessed by the CPU.
163 *
164 * Common example is OpenGL vertex buffers that are subsequently
165 * processed either by software TNL in the driver or by passing to
166 * hardware.
167 *
168 * XXX: What happens if the delayed call to buffer_create() fails?
169 *
170 * Note that ptr may be accessed at any time upto the time when the
171 * buffer is destroyed, so the data must not be freed before then.
172 */
173 struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
174 void *ptr,
175 unsigned bytes,
176 unsigned bind_flags);
177
178 /**
179 * Do any special operations to ensure frontbuffer contents are
180 * displayed, eg copy fake frontbuffer.
181 * \param winsys_drawable_handle an opaque handle that the calling context
182 * gets out-of-band
183 */
184 void (*flush_frontbuffer)( struct pipe_screen *screen,
185 struct pipe_resource *resource,
186 unsigned level, unsigned layer,
187 void *winsys_drawable_handle );
188
189
190
191 /** Set ptr = fence, with reference counting */
192 void (*fence_reference)( struct pipe_screen *screen,
193 struct pipe_fence_handle **ptr,
194 struct pipe_fence_handle *fence );
195
196 /**
197 * Checks whether the fence has been signalled.
198 */
199 boolean (*fence_signalled)( struct pipe_screen *screen,
200 struct pipe_fence_handle *fence );
201
202 /**
203 * Wait for the fence to finish.
204 * \param timeout in nanoseconds
205 */
206 boolean (*fence_finish)( struct pipe_screen *screen,
207 struct pipe_fence_handle *fence,
208 uint64_t timeout );
209
210 };
211
212
213 #ifdef __cplusplus
214 }
215 #endif
216
217 #endif /* P_SCREEN_H */