Merge commit 'origin/master' into gallium-map-range
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct pipe_fence_handle;
54 struct pipe_winsys;
55 struct pipe_buffer;
56
57
58
59 /**
60 * Gallium screen/adapter context. Basically everything
61 * hardware-specific that doesn't actually require a rendering
62 * context.
63 */
64 struct pipe_screen {
65 struct pipe_winsys *winsys;
66
67 void (*destroy)( struct pipe_screen * );
68
69
70 const char *(*get_name)( struct pipe_screen * );
71
72 const char *(*get_vendor)( struct pipe_screen * );
73
74 /**
75 * Query an integer-valued capability/parameter/limit
76 * \param param one of PIPE_CAP_x
77 */
78 int (*get_param)( struct pipe_screen *, int param );
79
80 /**
81 * Query a float-valued capability/parameter/limit
82 * \param param one of PIPE_CAP_x
83 */
84 float (*get_paramf)( struct pipe_screen *, int param );
85
86 /**
87 * Check if the given pipe_format is supported as a texture or
88 * drawing surface.
89 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
90 * \param flags bitmask of PIPE_TEXTURE_GEOM_*
91 */
92 boolean (*is_format_supported)( struct pipe_screen *,
93 enum pipe_format format,
94 enum pipe_texture_target target,
95 unsigned tex_usage,
96 unsigned geom_flags );
97
98 /**
99 * Create a new texture object, using the given template info.
100 */
101 struct pipe_texture * (*texture_create)(struct pipe_screen *,
102 const struct pipe_texture *templat);
103
104 /**
105 * Create a new texture object, using the given template info, but on top of
106 * existing memory.
107 *
108 * It is assumed that the buffer data is layed out according to the expected
109 * by the hardware. NULL will be returned if any inconsistency is found.
110 */
111 struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
112 const struct pipe_texture *templat,
113 const unsigned *stride,
114 struct pipe_buffer *buffer);
115
116 void (*texture_destroy)(struct pipe_texture *pt);
117
118 /** Get a surface which is a "view" into a texture */
119 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
120 struct pipe_texture *texture,
121 unsigned face, unsigned level,
122 unsigned zslice,
123 unsigned usage );
124
125 void (*tex_surface_destroy)(struct pipe_surface *);
126
127
128 /** Get a transfer object for transferring data to/from a texture */
129 struct pipe_transfer *(*get_tex_transfer)(struct pipe_screen *,
130 struct pipe_texture *texture,
131 unsigned face, unsigned level,
132 unsigned zslice,
133 enum pipe_transfer_usage usage,
134 unsigned x, unsigned y,
135 unsigned w, unsigned h);
136
137 void (*tex_transfer_destroy)(struct pipe_transfer *);
138
139 void *(*transfer_map)( struct pipe_screen *,
140 struct pipe_transfer *transfer );
141
142 void (*transfer_unmap)( struct pipe_screen *,
143 struct pipe_transfer *transfer );
144
145
146 /**
147 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
148 *
149 */
150 struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
151 unsigned alignment,
152 unsigned usage,
153 unsigned size );
154
155 /**
156 * Create a buffer that wraps user-space data.
157 *
158 * Effectively this schedules a delayed call to buffer_create
159 * followed by an upload of the data at *some point in the future*,
160 * or perhaps never. Basically the allocate/upload is delayed
161 * until the buffer is actually passed to hardware.
162 *
163 * The intention is to provide a quick way to turn regular data
164 * into a buffer, and secondly to avoid a copy operation if that
165 * data subsequently turns out to be only accessed by the CPU.
166 *
167 * Common example is OpenGL vertex buffers that are subsequently
168 * processed either by software TNL in the driver or by passing to
169 * hardware.
170 *
171 * XXX: What happens if the delayed call to buffer_create() fails?
172 *
173 * Note that ptr may be accessed at any time upto the time when the
174 * buffer is destroyed, so the data must not be freed before then.
175 */
176 struct pipe_buffer *(*user_buffer_create)(struct pipe_screen *screen,
177 void *ptr,
178 unsigned bytes);
179
180 /**
181 * Allocate storage for a display target surface.
182 *
183 * Often surfaces which are meant to be blitted to the front screen (i.e.,
184 * display targets) must be allocated with special characteristics, memory
185 * pools, or obtained directly from the windowing system.
186 *
187 * This callback is invoked by the pipe_screenwhen creating a texture marked
188 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
189 * buffer storage.
190 */
191 struct pipe_buffer *(*surface_buffer_create)(struct pipe_screen *screen,
192 unsigned width, unsigned height,
193 enum pipe_format format,
194 unsigned usage,
195 unsigned *stride);
196
197
198 /**
199 * Map the entire data store of a buffer object into the client's address.
200 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
201 */
202 void *(*buffer_map)( struct pipe_screen *screen,
203 struct pipe_buffer *buf,
204 unsigned usage );
205 /**
206 * Map a subrange of the buffer data store into the client's address space.
207 *
208 * Return pointer is always relative to offset 0, regardless of the
209 * read/write ranges.
210 */
211 void *(*buffer_map_range)( struct pipe_screen *screen,
212 struct pipe_buffer *buf,
213 unsigned offset,
214 unsigned length,
215 unsigned usage);
216
217 /**
218 * written is the range that the client actually wrote.
219 */
220 void (*buffer_flush_mapped_range)( struct pipe_screen *screen,
221 struct pipe_buffer *buf,
222 unsigned offset,
223 unsigned length);
224
225 void (*buffer_unmap)( struct pipe_screen *screen,
226 struct pipe_buffer *buf );
227
228 void (*buffer_destroy)( struct pipe_buffer *buf );
229
230
231 /**
232 * Do any special operations to ensure frontbuffer contents are
233 * displayed, eg copy fake frontbuffer.
234 */
235 void (*flush_frontbuffer)( struct pipe_screen *screen,
236 struct pipe_surface *surf,
237 void *context_private );
238
239
240
241 /** Set ptr = fence, with reference counting */
242 void (*fence_reference)( struct pipe_screen *screen,
243 struct pipe_fence_handle **ptr,
244 struct pipe_fence_handle *fence );
245
246 /**
247 * Checks whether the fence has been signalled.
248 * \param flags driver-specific meaning
249 * \return zero on success.
250 */
251 int (*fence_signalled)( struct pipe_screen *screen,
252 struct pipe_fence_handle *fence,
253 unsigned flag );
254
255 /**
256 * Wait for the fence to finish.
257 * \param flags driver-specific meaning
258 * \return zero on success.
259 */
260 int (*fence_finish)( struct pipe_screen *screen,
261 struct pipe_fence_handle *fence,
262 unsigned flag );
263
264 };
265
266
267 #ifdef __cplusplus
268 }
269 #endif
270
271 #endif /* P_SCREEN_H */