Merge remote branch 'origin/master' into lp-binning
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct pipe_fence_handle;
54 struct pipe_winsys;
55 struct pipe_buffer;
56 struct pipe_texture;
57 struct pipe_surface;
58 struct pipe_video_surface;
59 struct pipe_transfer;
60
61
62 /**
63 * Gallium screen/adapter context. Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67 struct pipe_screen {
68 struct pipe_winsys *winsys;
69
70 void (*destroy)( struct pipe_screen * );
71
72
73 const char *(*get_name)( struct pipe_screen * );
74
75 const char *(*get_vendor)( struct pipe_screen * );
76
77 /**
78 * Query an integer-valued capability/parameter/limit
79 * \param param one of PIPE_CAP_x
80 */
81 int (*get_param)( struct pipe_screen *, int param );
82
83 /**
84 * Query a float-valued capability/parameter/limit
85 * \param param one of PIPE_CAP_x
86 */
87 float (*get_paramf)( struct pipe_screen *, int param );
88
89 /**
90 * Check if the given pipe_format is supported as a texture or
91 * drawing surface.
92 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
93 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
94 */
95 boolean (*is_format_supported)( struct pipe_screen *,
96 enum pipe_format format,
97 enum pipe_texture_target target,
98 unsigned tex_usage,
99 unsigned geom_flags );
100
101 /**
102 * Create a new texture object, using the given template info.
103 */
104 struct pipe_texture * (*texture_create)(struct pipe_screen *,
105 const struct pipe_texture *templat);
106
107 /**
108 * Create a new texture object, using the given template info, but on top of
109 * existing memory.
110 *
111 * It is assumed that the buffer data is layed out according to the expected
112 * by the hardware. NULL will be returned if any inconsistency is found.
113 */
114 struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
115 const struct pipe_texture *templat,
116 const unsigned *stride,
117 struct pipe_buffer *buffer);
118
119 void (*texture_destroy)(struct pipe_texture *pt);
120
121 /** Get a surface which is a "view" into a texture */
122 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
123 struct pipe_texture *texture,
124 unsigned face, unsigned level,
125 unsigned zslice,
126 unsigned usage );
127
128 void (*tex_surface_destroy)(struct pipe_surface *);
129
130
131 /** Get a transfer object for transferring data to/from a texture */
132 struct pipe_transfer *(*get_tex_transfer)(struct pipe_screen *,
133 struct pipe_texture *texture,
134 unsigned face, unsigned level,
135 unsigned zslice,
136 enum pipe_transfer_usage usage,
137 unsigned x, unsigned y,
138 unsigned w, unsigned h);
139
140 void (*tex_transfer_destroy)(struct pipe_transfer *);
141
142 void *(*transfer_map)( struct pipe_screen *,
143 struct pipe_transfer *transfer );
144
145 void (*transfer_unmap)( struct pipe_screen *,
146 struct pipe_transfer *transfer );
147
148
149 /**
150 * Create a new buffer.
151 * \param alignment buffer start address alignment in bytes
152 * \param usage bitmask of PIPE_BUFFER_USAGE_x
153 * \param size size in bytes
154 */
155 struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
156 unsigned alignment,
157 unsigned usage,
158 unsigned size );
159
160 /**
161 * Create a buffer that wraps user-space data.
162 *
163 * Effectively this schedules a delayed call to buffer_create
164 * followed by an upload of the data at *some point in the future*,
165 * or perhaps never. Basically the allocate/upload is delayed
166 * until the buffer is actually passed to hardware.
167 *
168 * The intention is to provide a quick way to turn regular data
169 * into a buffer, and secondly to avoid a copy operation if that
170 * data subsequently turns out to be only accessed by the CPU.
171 *
172 * Common example is OpenGL vertex buffers that are subsequently
173 * processed either by software TNL in the driver or by passing to
174 * hardware.
175 *
176 * XXX: What happens if the delayed call to buffer_create() fails?
177 *
178 * Note that ptr may be accessed at any time upto the time when the
179 * buffer is destroyed, so the data must not be freed before then.
180 */
181 struct pipe_buffer *(*user_buffer_create)(struct pipe_screen *screen,
182 void *ptr,
183 unsigned bytes);
184
185 /**
186 * Allocate storage for a display target surface.
187 *
188 * Often surfaces which are meant to be blitted to the front screen (i.e.,
189 * display targets) must be allocated with special characteristics, memory
190 * pools, or obtained directly from the windowing system.
191 *
192 * This callback is invoked by the pipe_screenwhen creating a texture marked
193 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
194 * buffer storage.
195 */
196 struct pipe_buffer *(*surface_buffer_create)(struct pipe_screen *screen,
197 unsigned width, unsigned height,
198 enum pipe_format format,
199 unsigned usage,
200 unsigned tex_usage,
201 unsigned *stride);
202
203
204 /**
205 * Map the entire data store of a buffer object into the client's address.
206 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
207 */
208 void *(*buffer_map)( struct pipe_screen *screen,
209 struct pipe_buffer *buf,
210 unsigned usage );
211 /**
212 * Map a subrange of the buffer data store into the client's address space.
213 *
214 * The returned pointer is always relative to buffer start, regardless of
215 * the specified range. This is different from the ARB_map_buffer_range
216 * semantics because we don't forbid multiple mappings of the same buffer
217 * (yet).
218 */
219 void *(*buffer_map_range)( struct pipe_screen *screen,
220 struct pipe_buffer *buf,
221 unsigned offset,
222 unsigned length,
223 unsigned usage);
224
225 /**
226 * Notify a range that was actually written into.
227 *
228 * Can only be used if the buffer was mapped with the
229 * PIPE_BUFFER_USAGE_CPU_WRITE and PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flags
230 * set.
231 *
232 * The range is relative to the buffer start, regardless of the range
233 * specified to buffer_map_range. This is different from the
234 * ARB_map_buffer_range semantics because we don't forbid multiple mappings
235 * of the same buffer (yet).
236 *
237 */
238 void (*buffer_flush_mapped_range)( struct pipe_screen *screen,
239 struct pipe_buffer *buf,
240 unsigned offset,
241 unsigned length);
242
243 /**
244 * Unmap buffer.
245 *
246 * If the buffer was mapped with PIPE_BUFFER_USAGE_CPU_WRITE flag but not
247 * PIPE_BUFFER_USAGE_FLUSH_EXPLICIT then the pipe driver will
248 * assume that the whole buffer was written. This is mostly for backward
249 * compatibility purposes and may affect performance -- the state tracker
250 * should always specify exactly what got written while the buffer was
251 * mapped.
252 */
253 void (*buffer_unmap)( struct pipe_screen *screen,
254 struct pipe_buffer *buf );
255
256 void (*buffer_destroy)( struct pipe_buffer *buf );
257
258 /**
259 * Create a video surface suitable for use as a decoding target by the
260 * driver's pipe_video_context.
261 */
262 struct pipe_video_surface*
263 (*video_surface_create)( struct pipe_screen *screen,
264 enum pipe_video_chroma_format chroma_format,
265 unsigned width, unsigned height );
266
267 void (*video_surface_destroy)( struct pipe_video_surface *vsfc );
268
269 /**
270 * Do any special operations to ensure buffer size is correct
271 */
272 void (*update_buffer)( struct pipe_screen *ws,
273 void *context_private );
274
275 /**
276 * Do any special operations to ensure frontbuffer contents are
277 * displayed, eg copy fake frontbuffer.
278 */
279 void (*flush_frontbuffer)( struct pipe_screen *screen,
280 struct pipe_surface *surf,
281 void *context_private );
282
283
284
285 /** Set ptr = fence, with reference counting */
286 void (*fence_reference)( struct pipe_screen *screen,
287 struct pipe_fence_handle **ptr,
288 struct pipe_fence_handle *fence );
289
290 /**
291 * Checks whether the fence has been signalled.
292 * \param flags driver-specific meaning
293 * \return zero on success.
294 */
295 int (*fence_signalled)( struct pipe_screen *screen,
296 struct pipe_fence_handle *fence,
297 unsigned flags );
298
299 /**
300 * Wait for the fence to finish.
301 * \param flags driver-specific meaning
302 * \return zero on success.
303 */
304 int (*fence_finish)( struct pipe_screen *screen,
305 struct pipe_fence_handle *fence,
306 unsigned flags );
307
308 };
309
310
311 #ifdef __cplusplus
312 }
313 #endif
314
315 #endif /* P_SCREEN_H */