Merge branch 'gallium-userbuf'
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44 #include "pipe/p_video_enums.h"
45
46
47
48 #ifdef __cplusplus
49 extern "C" {
50 #endif
51
52
53 /** Opaque type */
54 struct winsys_handle;
55 /** Opaque type */
56 struct pipe_fence_handle;
57 struct pipe_resource;
58 struct pipe_surface;
59 struct pipe_transfer;
60
61
62 /**
63 * Gallium screen/adapter context. Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67 struct pipe_screen {
68 void (*destroy)( struct pipe_screen * );
69
70
71 const char *(*get_name)( struct pipe_screen * );
72
73 const char *(*get_vendor)( struct pipe_screen * );
74
75 /**
76 * Query an integer-valued capability/parameter/limit
77 * \param param one of PIPE_CAP_x
78 */
79 int (*get_param)( struct pipe_screen *, enum pipe_cap param );
80
81 /**
82 * Query a float-valued capability/parameter/limit
83 * \param param one of PIPE_CAP_x
84 */
85 float (*get_paramf)( struct pipe_screen *, enum pipe_capf param );
86
87 /**
88 * Query a per-shader-stage integer-valued capability/parameter/limit
89 * \param param one of PIPE_CAP_x
90 */
91 int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
92
93 /**
94 * Query an integer-valued capability/parameter/limit for a codec/profile
95 * \param param one of PIPE_VIDEO_CAP_x
96 */
97 int (*get_video_param)( struct pipe_screen *,
98 enum pipe_video_profile profile,
99 enum pipe_video_cap param );
100
101 /**
102 * Query a compute-specific capability/parameter/limit.
103 * \param param one of PIPE_COMPUTE_CAP_x
104 * \param ret pointer to a preallocated buffer that will be
105 * initialized to the parameter value, or NULL.
106 * \return size in bytes of the parameter value that would be
107 * returned.
108 */
109 int (*get_compute_param)(struct pipe_screen *,
110 enum pipe_compute_cap param,
111 void *ret);
112
113 struct pipe_context * (*context_create)( struct pipe_screen *,
114 void *priv );
115
116 /**
117 * Check if the given pipe_format is supported as a texture or
118 * drawing surface.
119 * \param bindings bitmask of PIPE_BIND_*
120 */
121 boolean (*is_format_supported)( struct pipe_screen *,
122 enum pipe_format format,
123 enum pipe_texture_target target,
124 unsigned sample_count,
125 unsigned bindings );
126
127 /**
128 * Check if the given pipe_format is supported as output for this codec/profile.
129 * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN
130 */
131 boolean (*is_video_format_supported)( struct pipe_screen *,
132 enum pipe_format format,
133 enum pipe_video_profile profile );
134
135 /**
136 * Create a new texture object, using the given template info.
137 */
138 struct pipe_resource * (*resource_create)(struct pipe_screen *,
139 const struct pipe_resource *templat);
140
141 /**
142 * Create a texture from a winsys_handle. The handle is often created in
143 * another process by first creating a pipe texture and then calling
144 * resource_get_handle.
145 */
146 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
147 const struct pipe_resource *templat,
148 struct winsys_handle *handle);
149
150 /**
151 * Get a winsys_handle from a texture. Some platforms/winsys requires
152 * that the texture is created with a special usage flag like
153 * DISPLAYTARGET or PRIMARY.
154 */
155 boolean (*resource_get_handle)(struct pipe_screen *,
156 struct pipe_resource *tex,
157 struct winsys_handle *handle);
158
159
160 void (*resource_destroy)(struct pipe_screen *,
161 struct pipe_resource *pt);
162
163
164 /**
165 * Create a buffer that wraps user-space data.
166 *
167 * Effectively this schedules a delayed call to buffer_create
168 * followed by an upload of the data at *some point in the future*,
169 * or perhaps never. Basically the allocate/upload is delayed
170 * until the buffer is actually passed to hardware.
171 *
172 * The intention is to provide a quick way to turn regular data
173 * into a buffer, and secondly to avoid a copy operation if that
174 * data subsequently turns out to be only accessed by the CPU.
175 *
176 * Common example is OpenGL vertex buffers that are subsequently
177 * processed either by software TNL in the driver or by passing to
178 * hardware.
179 *
180 * XXX: What happens if the delayed call to buffer_create() fails?
181 *
182 * Note that ptr may be accessed at any time upto the time when the
183 * buffer is destroyed, so the data must not be freed before then.
184 */
185 struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
186 void *ptr,
187 unsigned bytes,
188 unsigned bind_flags);
189
190 /**
191 * Do any special operations to ensure frontbuffer contents are
192 * displayed, eg copy fake frontbuffer.
193 * \param winsys_drawable_handle an opaque handle that the calling context
194 * gets out-of-band
195 */
196 void (*flush_frontbuffer)( struct pipe_screen *screen,
197 struct pipe_resource *resource,
198 unsigned level, unsigned layer,
199 void *winsys_drawable_handle );
200
201
202
203 /** Set ptr = fence, with reference counting */
204 void (*fence_reference)( struct pipe_screen *screen,
205 struct pipe_fence_handle **ptr,
206 struct pipe_fence_handle *fence );
207
208 /**
209 * Checks whether the fence has been signalled.
210 */
211 boolean (*fence_signalled)( struct pipe_screen *screen,
212 struct pipe_fence_handle *fence );
213
214 /**
215 * Wait for the fence to finish.
216 * \param timeout in nanoseconds
217 */
218 boolean (*fence_finish)( struct pipe_screen *screen,
219 struct pipe_fence_handle *fence,
220 uint64_t timeout );
221
222 };
223
224
225 #ifdef __cplusplus
226 }
227 #endif
228
229 #endif /* P_SCREEN_H */