gallium: remove boolean from state tracker APIs
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_format.h"
31
32 /**
33 * \file API for communication between state trackers and state tracker
34 * managers.
35 *
36 * While both are state tackers, we use the term state tracker for rendering
37 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
38 * APIs such as EGL or GLX in this file.
39 *
40 * This file defines an API to be implemented by both state trackers and state
41 * tracker managers.
42 */
43
44 /**
45 * The supported rendering API of a state tracker.
46 */
47 enum st_api_type {
48 ST_API_OPENGL,
49 ST_API_OPENVG,
50
51 ST_API_COUNT
52 };
53
54 /**
55 * The profile of a context.
56 */
57 enum st_profile_type
58 {
59 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
60 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
61 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
62 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
63 };
64
65 /* for profile_mask in st_api */
66 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
67 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
68 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
69 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
70
71 /**
72 * Optional API/state tracker features.
73 */
74 enum st_api_feature
75 {
76 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
77 };
78
79 /* for feature_mask in st_api */
80 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
81
82 /**
83 * New context flags for GL 3.0 and beyond.
84 *
85 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
86 * through the \c st_profile_type, not through flags.
87 */
88 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
89 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
90 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
91 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
92 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
93 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
94 #define ST_CONTEXT_FLAG_HIGH_PRIORITY (1 << 6)
95 #define ST_CONTEXT_FLAG_LOW_PRIORITY (1 << 7)
96
97 /**
98 * Reasons that context creation might fail.
99 */
100 enum st_context_error {
101 ST_CONTEXT_SUCCESS = 0,
102 ST_CONTEXT_ERROR_NO_MEMORY,
103 ST_CONTEXT_ERROR_BAD_API,
104 ST_CONTEXT_ERROR_BAD_VERSION,
105 ST_CONTEXT_ERROR_BAD_FLAG,
106 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
107 ST_CONTEXT_ERROR_UNKNOWN_FLAG
108 };
109
110 /**
111 * Used in st_context_iface->teximage.
112 */
113 enum st_texture_type {
114 ST_TEXTURE_1D,
115 ST_TEXTURE_2D,
116 ST_TEXTURE_3D,
117 ST_TEXTURE_RECT
118 };
119
120 /**
121 * Available attachments of framebuffer.
122 */
123 enum st_attachment_type {
124 ST_ATTACHMENT_FRONT_LEFT,
125 ST_ATTACHMENT_BACK_LEFT,
126 ST_ATTACHMENT_FRONT_RIGHT,
127 ST_ATTACHMENT_BACK_RIGHT,
128 ST_ATTACHMENT_DEPTH_STENCIL,
129 ST_ATTACHMENT_ACCUM,
130 ST_ATTACHMENT_SAMPLE,
131
132 ST_ATTACHMENT_COUNT,
133 ST_ATTACHMENT_INVALID = -1
134 };
135
136 /* for buffer_mask in st_visual */
137 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
138 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
139 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
140 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
141 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
142 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
143 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
144
145 /**
146 * Flush flags.
147 */
148 #define ST_FLUSH_FRONT (1 << 0)
149 #define ST_FLUSH_END_OF_FRAME (1 << 1)
150 #define ST_FLUSH_WAIT (1 << 2)
151 #define ST_FLUSH_FENCE_FD (1 << 3)
152
153 /**
154 * Value to st_manager->get_param function.
155 */
156 enum st_manager_param {
157 /**
158 * The dri state tracker on old libGL's doesn't do the right thing
159 * with regards to invalidating the framebuffers.
160 *
161 * For the mesa state tracker that means that it needs to invalidate
162 * the framebuffer in glViewport itself.
163 */
164 ST_MANAGER_BROKEN_INVALIDATE
165 };
166
167 struct pipe_context;
168 struct pipe_resource;
169 struct pipe_fence_handle;
170 struct util_queue_monitoring;
171
172 /**
173 * Used in st_manager_iface->get_egl_image.
174 */
175 struct st_egl_image
176 {
177 /* this is owned by the caller */
178 struct pipe_resource *texture;
179
180 /* format only differs from texture->format for multi-planar (YUV): */
181 enum pipe_format format;
182
183 unsigned level;
184 unsigned layer;
185 };
186
187 /**
188 * Represent the visual of a framebuffer.
189 */
190 struct st_visual
191 {
192 bool no_config;
193
194 /**
195 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
196 */
197 unsigned buffer_mask;
198
199 /**
200 * Buffer formats. The formats are always set even when the buffer is
201 * not available.
202 */
203 enum pipe_format color_format;
204 enum pipe_format depth_stencil_format;
205 enum pipe_format accum_format;
206 unsigned samples;
207
208 /**
209 * Desired render buffer.
210 */
211 enum st_attachment_type render_buffer;
212 };
213
214
215 /**
216 * Configuration options from driconf
217 */
218 struct st_config_options
219 {
220 bool disable_blend_func_extended;
221 bool disable_glsl_line_continuations;
222 bool force_glsl_extensions_warn;
223 unsigned force_glsl_version;
224 bool allow_glsl_extension_directive_midshader;
225 bool allow_glsl_builtin_const_expression;
226 bool allow_glsl_relaxed_es;
227 bool allow_glsl_builtin_variable_redeclaration;
228 bool allow_higher_compat_version;
229 bool glsl_zero_init;
230 bool force_glsl_abs_sqrt;
231 bool allow_glsl_cross_stage_interpolation_mismatch;
232 bool allow_glsl_layout_qualifier_on_function_parameters;
233 unsigned char config_options_sha1[20];
234 };
235
236 /**
237 * Represent the attributes of a context.
238 */
239 struct st_context_attribs
240 {
241 /**
242 * The profile and minimal version to support.
243 *
244 * The valid profiles and versions are rendering API dependent. The latest
245 * version satisfying the request should be returned.
246 */
247 enum st_profile_type profile;
248 int major, minor;
249
250 /** Mask of ST_CONTEXT_FLAG_x bits */
251 unsigned flags;
252
253 /**
254 * The visual of the framebuffers the context will be bound to.
255 */
256 struct st_visual visual;
257
258 /**
259 * Configuration options.
260 */
261 struct st_config_options options;
262 };
263
264 struct st_context_iface;
265 struct st_manager;
266
267 /**
268 * Represent a windowing system drawable.
269 *
270 * The framebuffer is implemented by the state tracker manager and
271 * used by the state trackers.
272 *
273 * Instead of the winsys poking into the API context to figure
274 * out what buffers that might be needed in the future by the API
275 * context, it calls into the framebuffer to get the textures.
276 *
277 * This structure along with the notify_invalid_framebuffer
278 * allows framebuffers to be shared between different threads
279 * but at the same make the API context free from thread
280 * synchronization primitves, with the exception of a small
281 * atomic flag used for notification of framebuffer dirty status.
282 *
283 * The thread synchronization is put inside the framebuffer
284 * and only called once the framebuffer has become dirty.
285 */
286 struct st_framebuffer_iface
287 {
288 /**
289 * Atomic stamp which changes when framebuffers need to be updated.
290 */
291 int32_t stamp;
292
293 /**
294 * Identifier that uniquely identifies the framebuffer interface object.
295 */
296 uint32_t ID;
297
298 /**
299 * The state tracker manager that manages this object.
300 */
301 struct st_manager *state_manager;
302
303 /**
304 * Available for the state tracker manager to use.
305 */
306 void *st_manager_private;
307
308 /**
309 * The visual of a framebuffer.
310 */
311 const struct st_visual *visual;
312
313 /**
314 * Flush the front buffer.
315 *
316 * On some window systems, changes to the front buffers are not immediately
317 * visible. They need to be flushed.
318 *
319 * @att is one of the front buffer attachments.
320 */
321 bool (*flush_front)(struct st_context_iface *stctx,
322 struct st_framebuffer_iface *stfbi,
323 enum st_attachment_type statt);
324
325 /**
326 * The state tracker asks for the textures it needs.
327 *
328 * It should try to only ask for attachments that it currently renders
329 * to, thus allowing the winsys to delay the allocation of textures not
330 * needed. For example front buffer attachments are not needed if you
331 * only do back buffer rendering.
332 *
333 * The implementor of this function needs to also ensure
334 * thread safty as this call might be done from multiple threads.
335 *
336 * The returned textures are owned by the caller. They should be
337 * unreferenced when no longer used. If this function is called multiple
338 * times with different sets of attachments, those buffers not included in
339 * the last call might be destroyed. This behavior might change in the
340 * future.
341 */
342 bool (*validate)(struct st_context_iface *stctx,
343 struct st_framebuffer_iface *stfbi,
344 const enum st_attachment_type *statts,
345 unsigned count,
346 struct pipe_resource **out);
347 bool (*flush_swapbuffers) (struct st_context_iface *stctx,
348 struct st_framebuffer_iface *stfbi);
349 };
350
351 /**
352 * Represent a rendering context.
353 *
354 * This entity is created from st_api and used by the state tracker manager.
355 */
356 struct st_context_iface
357 {
358 /**
359 * Available for the state tracker and the manager to use.
360 */
361 void *st_context_private;
362 void *st_manager_private;
363
364 /**
365 * The state tracker manager that manages this object.
366 */
367 struct st_manager *state_manager;
368
369 /**
370 * The CSO context associated with this context in case we need to draw
371 * something before swap buffers.
372 */
373 struct cso_context *cso_context;
374
375 /**
376 * The gallium context.
377 */
378 struct pipe_context *pipe;
379
380 /**
381 * Destroy the context.
382 */
383 void (*destroy)(struct st_context_iface *stctxi);
384
385 /**
386 * Flush all drawing from context to the pipe also flushes the pipe.
387 */
388 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
389 struct pipe_fence_handle **fence);
390
391 /**
392 * Replace the texture image of a texture object at the specified level.
393 *
394 * This function is optional.
395 */
396 bool (*teximage)(struct st_context_iface *stctxi,
397 enum st_texture_type target,
398 int level, enum pipe_format internal_format,
399 struct pipe_resource *tex, bool mipmap);
400
401 /**
402 * Used to implement glXCopyContext.
403 */
404 void (*copy)(struct st_context_iface *stctxi,
405 struct st_context_iface *stsrci, unsigned mask);
406
407 /**
408 * Used to implement wglShareLists.
409 */
410 bool (*share)(struct st_context_iface *stctxi,
411 struct st_context_iface *stsrci);
412
413 /**
414 * Start the thread if the API has a worker thread.
415 * Called after the context has been created and fully initialized on both
416 * sides (e.g. st/mesa and st/dri).
417 */
418 void (*start_thread)(struct st_context_iface *stctxi);
419
420 /**
421 * If the API is multithreaded, wait for all queued commands to complete.
422 * Called from the main thread.
423 */
424 void (*thread_finish)(struct st_context_iface *stctxi);
425 };
426
427
428 /**
429 * Represent a state tracker manager.
430 *
431 * This interface is implemented by the state tracker manager. It corresponds
432 * to a "display" in the window system.
433 */
434 struct st_manager
435 {
436 struct pipe_screen *screen;
437
438 /**
439 * Look up and return the info of an EGLImage.
440 *
441 * This is used to implement for example EGLImageTargetTexture2DOES.
442 * The GLeglImageOES agrument of that call is passed directly to this
443 * function call and the information needed to access this is returned
444 * in the given struct out.
445 *
446 * @smapi: manager owning the caller context
447 * @stctx: caller context
448 * @egl_image: EGLImage that caller recived
449 * @out: return struct filled out with access information.
450 *
451 * This function is optional.
452 */
453 bool (*get_egl_image)(struct st_manager *smapi,
454 void *egl_image,
455 struct st_egl_image *out);
456
457 /**
458 * Query an manager param.
459 */
460 int (*get_param)(struct st_manager *smapi,
461 enum st_manager_param param);
462
463 /**
464 * Call the loader function setBackgroundContext. Called from the worker
465 * thread.
466 */
467 void (*set_background_context)(struct st_context_iface *stctxi,
468 struct util_queue_monitoring *queue_info);
469
470 /**
471 * Destroy any private data used by the state tracker manager.
472 */
473 void (*destroy)(struct st_manager *smapi);
474
475 /**
476 * Available for the state tracker manager to use.
477 */
478 void *st_manager_private;
479 };
480
481 /**
482 * Represent a rendering API such as OpenGL or OpenVG.
483 *
484 * Implemented by the state tracker and used by the state tracker manager.
485 */
486 struct st_api
487 {
488 /**
489 * The name of the rendering API. This is informative.
490 */
491 const char *name;
492
493 /**
494 * The supported rendering API.
495 */
496 enum st_api_type api;
497
498 /**
499 * The supported profiles. Tested with ST_PROFILE_*_MASK.
500 */
501 unsigned profile_mask;
502
503 /**
504 * The supported optional features. Tested with ST_FEATURE_*_MASK.
505 */
506 unsigned feature_mask;
507
508 /**
509 * Destroy the API.
510 */
511 void (*destroy)(struct st_api *stapi);
512
513 /**
514 * Query supported OpenGL versions. (if applicable)
515 * The format is (major*10+minor).
516 */
517 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
518 struct st_config_options *options,
519 int *gl_core_version,
520 int *gl_compat_version,
521 int *gl_es1_version,
522 int *gl_es2_version);
523
524 /**
525 * Create a rendering context.
526 */
527 struct st_context_iface *(*create_context)(struct st_api *stapi,
528 struct st_manager *smapi,
529 const struct st_context_attribs *attribs,
530 enum st_context_error *error,
531 struct st_context_iface *stsharei);
532
533 /**
534 * Bind the context to the calling thread with draw and read as drawables.
535 *
536 * The framebuffers might be NULL, or might have different visuals than the
537 * context does.
538 */
539 bool (*make_current)(struct st_api *stapi,
540 struct st_context_iface *stctxi,
541 struct st_framebuffer_iface *stdrawi,
542 struct st_framebuffer_iface *streadi);
543
544 /**
545 * Get the currently bound context in the calling thread.
546 */
547 struct st_context_iface *(*get_current)(struct st_api *stapi);
548
549 /**
550 * Notify the st manager the framebuffer interface object
551 * is no longer valid.
552 */
553 void (*destroy_drawable)(struct st_api *stapi,
554 struct st_framebuffer_iface *stfbi);
555 };
556
557 /**
558 * Return true if the visual has the specified buffers.
559 */
560 static inline bool
561 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
562 {
563 return ((visual->buffer_mask & mask) == mask);
564 }
565
566 #endif /* _ST_API_H_ */