Merge remote branch 'origin/master' into nvc0-new
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT,
61 ST_PROFILE_OPENGL_CORE,
62 ST_PROFILE_OPENGL_ES1,
63 ST_PROFILE_OPENGL_ES2
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Used in st_context_iface->teximage.
74 */
75 enum st_texture_type {
76 ST_TEXTURE_1D,
77 ST_TEXTURE_2D,
78 ST_TEXTURE_3D,
79 ST_TEXTURE_RECT
80 };
81
82 /**
83 * Available attachments of framebuffer.
84 */
85 enum st_attachment_type {
86 ST_ATTACHMENT_FRONT_LEFT,
87 ST_ATTACHMENT_BACK_LEFT,
88 ST_ATTACHMENT_FRONT_RIGHT,
89 ST_ATTACHMENT_BACK_RIGHT,
90 ST_ATTACHMENT_DEPTH_STENCIL,
91 ST_ATTACHMENT_ACCUM,
92 ST_ATTACHMENT_SAMPLE,
93
94 ST_ATTACHMENT_COUNT,
95 ST_ATTACHMENT_INVALID = -1
96 };
97
98 /* for buffer_mask in st_visual */
99 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
100 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
101 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
102 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
103 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
104 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
105 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
106
107 /**
108 * Enumerations of state tracker context resources.
109 */
110 enum st_context_resource_type {
111 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
112 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
113 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
114 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
115 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
116 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
117 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
118 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
119 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
120 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
121 };
122
123 /**
124 * Value to st_manager->get_param function.
125 */
126 enum st_manager_param {
127 /**
128 * The dri state tracker on old libGL's doesn't do the right thing
129 * with regards to invalidating the framebuffers.
130 *
131 * For the mesa state tracker that means that it needs to invalidate
132 * the framebuffer in glViewport itself.
133 */
134 ST_MANAGER_BROKEN_INVALIDATE
135 };
136
137 /**
138 * The return type of st_api->get_proc_address.
139 */
140 typedef void (*st_proc_t)(void);
141
142 struct pipe_context;
143 struct pipe_resource;
144 struct pipe_fence_handle;
145
146 /**
147 * Used in st_context_iface->get_resource_for_egl_image.
148 */
149 struct st_context_resource
150 {
151 /* these fields are filled by the caller */
152 enum st_context_resource_type type;
153 void *resource;
154
155 /* this is owned by the caller */
156 struct pipe_resource *texture;
157 };
158
159 /**
160 * Used in st_manager_iface->get_egl_image.
161 */
162 struct st_egl_image
163 {
164 /* this is owned by the caller */
165 struct pipe_resource *texture;
166
167 unsigned level;
168 unsigned layer;
169 };
170
171 /**
172 * Represent the visual of a framebuffer.
173 */
174 struct st_visual
175 {
176 /**
177 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
178 */
179 unsigned buffer_mask;
180
181 /**
182 * Buffer formats. The formats are always set even when the buffer is
183 * not available.
184 */
185 enum pipe_format color_format;
186 enum pipe_format depth_stencil_format;
187 enum pipe_format accum_format;
188 int samples;
189
190 /**
191 * Desired render buffer.
192 */
193 enum st_attachment_type render_buffer;
194 };
195
196 /**
197 * Represent the attributes of a context.
198 */
199 struct st_context_attribs
200 {
201 /**
202 * The profile and minimal version to support.
203 *
204 * The valid profiles and versions are rendering API dependent. The latest
205 * version satisfying the request should be returned, unless
206 * forward_compatiible is true.
207 */
208 enum st_profile_type profile;
209 int major, minor;
210
211 /**
212 * Enable debugging.
213 */
214 boolean debug;
215
216 /**
217 * Return the exact version and disallow the use of deprecated features.
218 */
219 boolean forward_compatible;
220
221 /**
222 * The visual of the framebuffers the context will be bound to.
223 */
224 struct st_visual visual;
225 };
226
227 /**
228 * Represent a windowing system drawable.
229 *
230 * The framebuffer is implemented by the state tracker manager and
231 * used by the state trackers.
232 *
233 * Instead of the winsys pokeing into the API context to figure
234 * out what buffers that might be needed in the future by the API
235 * context, it calls into the framebuffer to get the textures.
236 *
237 * This structure along with the notify_invalid_framebuffer
238 * allows framebuffers to be shared between different threads
239 * but at the same make the API context free from thread
240 * syncronisation primitves, with the exception of a small
241 * atomic flag used for notification of framebuffer dirty status.
242 *
243 * The thread syncronisation is put inside the framebuffer
244 * and only called once the framebuffer has become dirty.
245 */
246 struct st_framebuffer_iface
247 {
248 /**
249 * Available for the state tracker manager to use.
250 */
251 void *st_manager_private;
252
253 /**
254 * The visual of a framebuffer.
255 */
256 const struct st_visual *visual;
257
258 /**
259 * Flush the front buffer.
260 *
261 * On some window systems, changes to the front buffers are not immediately
262 * visible. They need to be flushed.
263 *
264 * @att is one of the front buffer attachments.
265 */
266 boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
267 enum st_attachment_type statt);
268
269 /**
270 * The state tracker asks for the textures it needs.
271 *
272 * It should try to only ask for attachments that it currently renders
273 * to, thus allowing the winsys to delay the allocation of textures not
274 * needed. For example front buffer attachments are not needed if you
275 * only do back buffer rendering.
276 *
277 * The implementor of this function needs to also ensure
278 * thread safty as this call might be done from multiple threads.
279 *
280 * The returned textures are owned by the caller. They should be
281 * unreferenced when no longer used. If this function is called multiple
282 * times with different sets of attachments, those buffers not included in
283 * the last call might be destroyed. This behavior might change in the
284 * future.
285 */
286 boolean (*validate)(struct st_framebuffer_iface *stfbi,
287 const enum st_attachment_type *statts,
288 unsigned count,
289 struct pipe_resource **out);
290 };
291
292 /**
293 * Represent a rendering context.
294 *
295 * This entity is created from st_api and used by the state tracker manager.
296 */
297 struct st_context_iface
298 {
299 /**
300 * Available for the state tracker and the manager to use.
301 */
302 void *st_context_private;
303 void *st_manager_private;
304
305 /**
306 * Destroy the context.
307 */
308 void (*destroy)(struct st_context_iface *stctxi);
309
310 /**
311 * Invalidate the current textures that was taken from a framebuffer.
312 *
313 * The state tracker manager calls this function to let the rendering
314 * context know that it should update the textures it got from
315 * st_framebuffer_iface::validate. It should do so at the latest time possible.
316 * Possible right before sending triangles to the pipe context.
317 *
318 * For certain platforms this function might be called from a thread other
319 * than the thread that the context is currently bound in, and must
320 * therefore be thread safe. But it is the state tracker manager's
321 * responsibility to make sure that the framebuffer is bound to the context
322 * and the API context is current for the duration of this call.
323 *
324 * Thus reducing the sync primitive needed to a single atomic flag.
325 */
326 void (*notify_invalid_framebuffer)(struct st_context_iface *stctxi,
327 struct st_framebuffer_iface *stfbi);
328
329 /**
330 * Flush all drawing from context to the pipe also flushes the pipe.
331 */
332 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
333 struct pipe_fence_handle **fence);
334
335 /**
336 * Replace the texture image of a texture object at the specified level.
337 *
338 * This function is optional.
339 */
340 boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target,
341 int level, enum pipe_format internal_format,
342 struct pipe_resource *tex, boolean mipmap);
343
344 /**
345 * Used to implement glXCopyContext.
346 */
347 void (*copy)(struct st_context_iface *stctxi,
348 struct st_context_iface *stsrci, unsigned mask);
349
350 /**
351 * Used to implement wglShareLists.
352 */
353 boolean (*share)(struct st_context_iface *stctxi,
354 struct st_context_iface *stsrci);
355
356 /**
357 * Look up and return the info of a resource for EGLImage.
358 *
359 * This function is optional.
360 */
361 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
362 struct st_context_resource *stres);
363 };
364
365
366 /**
367 * Represent a state tracker manager.
368 *
369 * This interface is implemented by the state tracker manager. It corresponds
370 * to a "display" in the window system.
371 */
372 struct st_manager
373 {
374 struct pipe_screen *screen;
375
376 /**
377 * Look up and return the info of an EGLImage.
378 *
379 * This is used to implement for example EGLImageTargetTexture2DOES.
380 * The GLeglImageOES agrument of that call is passed directly to this
381 * function call and the information needed to access this is returned
382 * in the given struct out.
383 *
384 * @smapi: manager owning the caller context
385 * @stctx: caller context
386 * @egl_image: EGLImage that caller recived
387 * @out: return struct filled out with access information.
388 *
389 * This function is optional.
390 */
391 boolean (*get_egl_image)(struct st_manager *smapi,
392 void *egl_image,
393 struct st_egl_image *out);
394
395 /**
396 * Query an manager param.
397 */
398 int (*get_param)(struct st_manager *smapi,
399 enum st_manager_param param);
400 };
401
402 /**
403 * Represent a rendering API such as OpenGL or OpenVG.
404 *
405 * Implemented by the state tracker and used by the state tracker manager.
406 */
407 struct st_api
408 {
409 /**
410 * The name of the rendering API. This is informative.
411 */
412 const char *name;
413
414 /**
415 * The supported rendering API.
416 */
417 enum st_api_type api;
418
419 /**
420 * The supported profiles. Tested with ST_PROFILE_*_MASK.
421 */
422 unsigned profile_mask;
423
424 /**
425 * Destroy the API.
426 */
427 void (*destroy)(struct st_api *stapi);
428
429 /**
430 * Return an API entry point.
431 *
432 * For GL this is the same as _glapi_get_proc_address.
433 */
434 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
435
436 /**
437 * Create a rendering context.
438 */
439 struct st_context_iface *(*create_context)(struct st_api *stapi,
440 struct st_manager *smapi,
441 const struct st_context_attribs *attribs,
442 struct st_context_iface *stsharei);
443
444 /**
445 * Bind the context to the calling thread with draw and read as drawables.
446 *
447 * The framebuffers might be NULL, or might have different visuals than the
448 * context does.
449 */
450 boolean (*make_current)(struct st_api *stapi,
451 struct st_context_iface *stctxi,
452 struct st_framebuffer_iface *stdrawi,
453 struct st_framebuffer_iface *streadi);
454
455 /**
456 * Get the currently bound context in the calling thread.
457 */
458 struct st_context_iface *(*get_current)(struct st_api *stapi);
459 };
460
461 /**
462 * Return true if the visual has the specified buffers.
463 */
464 static INLINE boolean
465 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
466 {
467 return ((visual->buffer_mask & mask) == mask);
468 }
469
470 #endif /* _ST_API_H_ */