st/dri: Remove unnecessary headers.
[mesa.git] / src / gallium / state_trackers / dri / common / dri_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32 #include "utils.h"
33 #include "xmlpool.h"
34
35 #include "dri_screen.h"
36 #include "dri_context.h"
37
38 #include "util/u_inlines.h"
39 #include "pipe/p_screen.h"
40 #include "pipe/p_format.h"
41 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
42
43 #include "util/u_debug.h"
44
45 PUBLIC const char __driConfigOptions[] =
46 DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
47 DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
48 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
49 DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
50 /* DRI_CONF_FORCE_S3TC_ENABLE(false) */
51 DRI_CONF_ALLOW_LARGE_TEXTURES(1)
52 DRI_CONF_SECTION_END DRI_CONF_END;
53
54 static const uint __driNConfigOptions = 3;
55
56 static const __DRIconfig **
57 dri_fill_in_modes(struct dri_screen *screen,
58 unsigned pixel_bits)
59 {
60 __DRIconfig **configs = NULL;
61 __DRIconfig **configs_r5g6b5 = NULL;
62 __DRIconfig **configs_a8r8g8b8 = NULL;
63 __DRIconfig **configs_x8r8g8b8 = NULL;
64 uint8_t depth_bits_array[5];
65 uint8_t stencil_bits_array[5];
66 uint8_t msaa_samples_array[5];
67 unsigned depth_buffer_factor;
68 unsigned back_buffer_factor;
69 unsigned msaa_samples_factor;
70 unsigned i;
71 struct pipe_screen *p_screen = screen->base.screen;
72 boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
73 boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
74
75 static const GLenum back_buffer_modes[] = {
76 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
77 };
78
79 depth_bits_array[0] = 0;
80 stencil_bits_array[0] = 0;
81 depth_buffer_factor = 1;
82
83 pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
84 PIPE_TEXTURE_2D, 0,
85 PIPE_BIND_DEPTH_STENCIL, 0);
86 pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
87 PIPE_TEXTURE_2D, 0,
88 PIPE_BIND_DEPTH_STENCIL, 0);
89 pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
90 PIPE_TEXTURE_2D, 0,
91 PIPE_BIND_DEPTH_STENCIL, 0);
92 pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
93 PIPE_TEXTURE_2D, 0,
94 PIPE_BIND_DEPTH_STENCIL, 0);
95 pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
96 PIPE_TEXTURE_2D, 0,
97 PIPE_BIND_RENDER_TARGET, 0);
98 pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
99 PIPE_TEXTURE_2D, 0,
100 PIPE_BIND_RENDER_TARGET, 0);
101 pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
102 PIPE_TEXTURE_2D, 0,
103 PIPE_BIND_RENDER_TARGET, 0);
104
105 /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
106 if (dri_with_format(screen->sPriv)) {
107 pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
108 PIPE_TEXTURE_2D, 0,
109 PIPE_BIND_DEPTH_STENCIL, 0);
110 pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
111 PIPE_TEXTURE_2D, 0,
112 PIPE_BIND_DEPTH_STENCIL, 0);
113 } else {
114 pf_z16 = FALSE;
115 pf_z32 = FALSE;
116 }
117
118 if (pf_z16) {
119 depth_bits_array[depth_buffer_factor] = 16;
120 stencil_bits_array[depth_buffer_factor++] = 0;
121 }
122 if (pf_x8z24 || pf_z24x8) {
123 depth_bits_array[depth_buffer_factor] = 24;
124 stencil_bits_array[depth_buffer_factor++] = 0;
125 screen->d_depth_bits_last = pf_x8z24;
126 }
127 if (pf_s8z24 || pf_z24s8) {
128 depth_bits_array[depth_buffer_factor] = 24;
129 stencil_bits_array[depth_buffer_factor++] = 8;
130 screen->sd_depth_bits_last = pf_s8z24;
131 }
132 if (pf_z32) {
133 depth_bits_array[depth_buffer_factor] = 32;
134 stencil_bits_array[depth_buffer_factor++] = 0;
135 }
136
137 msaa_samples_array[0] = 0;
138 back_buffer_factor = 3;
139
140 /* also test color for msaa 2/4/6/8 - just assume it'll work for all depth buffers */
141 if (pf_r5g6b5) {
142 msaa_samples_factor = 1;
143 for (i = 1; i < 5; i++) {
144 if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
145 PIPE_TEXTURE_2D, i*2,
146 PIPE_BIND_RENDER_TARGET, 0)) {
147 msaa_samples_array[msaa_samples_factor] = i * 2;
148 msaa_samples_factor++;
149 }
150 }
151
152 configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
153 depth_bits_array, stencil_bits_array,
154 depth_buffer_factor, back_buffer_modes,
155 back_buffer_factor,
156 msaa_samples_array, msaa_samples_factor,
157 GL_TRUE);
158 }
159
160 if (pf_a8r8g8b8) {
161 msaa_samples_factor = 1;
162 for (i = 1; i < 5; i++) {
163 if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
164 PIPE_TEXTURE_2D, i*2,
165 PIPE_BIND_RENDER_TARGET, 0)) {
166 msaa_samples_array[msaa_samples_factor] = i * 2;
167 msaa_samples_factor++;
168 }
169 }
170
171 configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
172 depth_bits_array,
173 stencil_bits_array,
174 depth_buffer_factor,
175 back_buffer_modes,
176 back_buffer_factor,
177 msaa_samples_array,
178 msaa_samples_factor,
179 GL_TRUE);
180 }
181
182 if (pf_x8r8g8b8) {
183 msaa_samples_factor = 1;
184 for (i = 1; i < 5; i++) {
185 if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
186 PIPE_TEXTURE_2D, i*2,
187 PIPE_BIND_RENDER_TARGET, 0)) {
188 msaa_samples_array[msaa_samples_factor] = i * 2;
189 msaa_samples_factor++;
190 }
191 }
192
193 configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
194 depth_bits_array,
195 stencil_bits_array,
196 depth_buffer_factor,
197 back_buffer_modes,
198 back_buffer_factor,
199 msaa_samples_array,
200 msaa_samples_factor,
201 GL_TRUE);
202 }
203
204 if (pixel_bits == 16) {
205 configs = configs_r5g6b5;
206 if (configs_a8r8g8b8)
207 configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8;
208 if (configs_x8r8g8b8)
209 configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
210 } else {
211 configs = configs_a8r8g8b8;
212 if (configs_x8r8g8b8)
213 configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
214 if (configs_r5g6b5)
215 configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5;
216 }
217
218 if (configs == NULL) {
219 debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
220 return NULL;
221 }
222
223 return (const __DRIconfig **)configs;
224 }
225
226 /**
227 * Roughly the converse of dri_fill_in_modes.
228 */
229 void
230 dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
231 const __GLcontextModes *mode)
232 {
233 memset(stvis, 0, sizeof(*stvis));
234
235 stvis->samples = mode->samples;
236 stvis->render_buffer = ST_ATTACHMENT_INVALID;
237
238 if (mode->redBits == 8) {
239 if (mode->alphaBits == 8)
240 stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
241 else
242 stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
243 } else {
244 stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
245 }
246
247 switch (mode->depthBits) {
248 default:
249 case 0:
250 stvis->depth_stencil_format = PIPE_FORMAT_NONE;
251 break;
252 case 16:
253 stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
254 break;
255 case 24:
256 if (mode->stencilBits == 0) {
257 stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
258 PIPE_FORMAT_Z24X8_UNORM:
259 PIPE_FORMAT_X8Z24_UNORM;
260 } else {
261 stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
262 PIPE_FORMAT_Z24_UNORM_S8_USCALED:
263 PIPE_FORMAT_S8_USCALED_Z24_UNORM;
264 }
265 break;
266 case 32:
267 stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
268 break;
269 }
270
271 stvis->accum_format = (mode->haveAccumBuffer) ?
272 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
273
274 stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
275 if (mode->doubleBufferMode)
276 stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
277 if (mode->stereoMode) {
278 stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
279 if (mode->doubleBufferMode)
280 stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
281 }
282
283 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
284 stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
285 /* let the state tracker allocate the accum buffer */
286 }
287
288 static boolean
289 dri_get_egl_image(struct st_manager *smapi,
290 struct st_context_iface *stctxi,
291 void *egl_image,
292 struct st_egl_image *stimg)
293 {
294 struct dri_context *ctx =
295 (struct dri_context *)stctxi->st_manager_private;
296 __DRIimage *img = NULL;
297
298 if (ctx->lookup_egl_image) {
299 img = ctx->lookup_egl_image(ctx, egl_image);
300 }
301
302 if (!img)
303 return FALSE;
304
305 stimg->texture = NULL;
306 pipe_resource_reference(&stimg->texture, img->texture);
307 stimg->face = img->face;
308 stimg->level = img->level;
309 stimg->zslice = img->zslice;
310
311 return TRUE;
312 }
313
314 static int
315 dri_get_param(struct st_manager *smapi,
316 enum st_manager_param param)
317 {
318 struct dri_screen *screen = (struct dri_screen *)smapi;
319
320 switch(param) {
321 case ST_MANAGER_BROKEN_INVALIDATE:
322 return screen->broken_invalidate;
323 default:
324 return 0;
325 }
326 }
327
328 static void
329 dri_destroy_option_cache(struct dri_screen * screen)
330 {
331 int i;
332
333 if (screen->optionCache.info) {
334 for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
335 FREE(screen->optionCache.info[i].name);
336 FREE(screen->optionCache.info[i].ranges);
337 }
338 FREE(screen->optionCache.info);
339 }
340
341 FREE(screen->optionCache.values);
342 }
343
344 void
345 dri_destroy_screen_helper(struct dri_screen * screen)
346 {
347 if (screen->st_api && screen->st_api->destroy)
348 screen->st_api->destroy(screen->st_api);
349
350 if (screen->base.screen)
351 screen->base.screen->destroy(screen->base.screen);
352
353 dri_destroy_option_cache(screen);
354 }
355
356 void
357 dri_destroy_screen(__DRIscreen * sPriv)
358 {
359 struct dri_screen *screen = dri_screen(sPriv);
360
361 dri_destroy_screen_helper(screen);
362
363 FREE(screen);
364 sPriv->private = NULL;
365 sPriv->extensions = NULL;
366 }
367
368 const __DRIconfig **
369 dri_init_screen_helper(struct dri_screen *screen,
370 struct pipe_screen *pscreen,
371 unsigned pixel_bits)
372 {
373 screen->base.screen = pscreen;
374 if (!screen->base.screen) {
375 debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
376 return NULL;
377 }
378
379 screen->base.get_egl_image = dri_get_egl_image;
380 screen->base.get_param = dri_get_param;
381 screen->st_api = st_gl_api_create();
382
383 if (!screen->st_api)
384 return NULL;
385
386 driParseOptionInfo(&screen->optionCache,
387 __driConfigOptions, __driNConfigOptions);
388
389 return dri_fill_in_modes(screen, pixel_bits);
390 }
391
392 /* vim: set sw=3 ts=8 sts=3 expandtab: */