mesa: Add "shader/" path to #include statements in shader parser/lexer sources
[mesa.git] / src / gallium / state_trackers / dri / dri_context.c
1 /**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32 #include "dri_screen.h"
33
34 #include "dri_drawable.h"
35 #include "state_tracker/drm_api.h"
36 #include "state_tracker/dri1_api.h"
37 #include "state_tracker/st_public.h"
38 #include "state_tracker/st_context.h"
39 #include "pipe/p_context.h"
40
41 #include "dri_context.h"
42
43 #include "util/u_memory.h"
44
45 GLboolean
46 dri_create_context(const __GLcontextModes * visual,
47 __DRIcontext * cPriv, void *sharedContextPrivate)
48 {
49 __DRIscreen *sPriv = cPriv->driScreenPriv;
50 struct dri_screen *screen = dri_screen(sPriv);
51 struct dri_context *ctx = NULL;
52 struct st_context *st_share = NULL;
53
54 if (sharedContextPrivate) {
55 st_share = ((struct dri_context *)sharedContextPrivate)->st;
56 }
57
58 ctx = CALLOC_STRUCT(dri_context);
59 if (ctx == NULL)
60 goto fail;
61
62 cPriv->driverPrivate = ctx;
63 ctx->cPriv = cPriv;
64 ctx->sPriv = sPriv;
65 ctx->lock = screen->drmLock;
66 ctx->d_stamp = -1;
67 ctx->r_stamp = -1;
68
69 driParseConfigFiles(&ctx->optionCache,
70 &screen->optionCache, sPriv->myNum, "dri");
71
72 ctx->pipe = screen->api->create_context(screen->api, screen->pipe_screen);
73
74 if (ctx->pipe == NULL)
75 goto fail;
76
77 /* used in dri_flush_frontbuffer */
78 ctx->pipe->priv = ctx;
79
80 ctx->st = st_create_context(ctx->pipe, visual, st_share);
81 if (ctx->st == NULL)
82 goto fail;
83
84 dri_init_extensions(ctx);
85
86 return GL_TRUE;
87
88 fail:
89 if (ctx && ctx->st)
90 st_destroy_context(ctx->st);
91
92 if (ctx && ctx->pipe)
93 ctx->pipe->destroy(ctx->pipe);
94
95 FREE(ctx);
96 return FALSE;
97 }
98
99 void
100 dri_destroy_context(__DRIcontext * cPriv)
101 {
102 struct dri_context *ctx = dri_context(cPriv);
103
104 /* No particular reason to wait for command completion before
105 * destroying a context, but it is probably worthwhile flushing it
106 * to avoid having to add code elsewhere to cope with flushing a
107 * partially destroyed context.
108 */
109 st_flush(ctx->st, 0, NULL);
110
111 /* Also frees ctx->pipe?
112 */
113 st_destroy_context(ctx->st);
114
115 FREE(ctx);
116 }
117
118 GLboolean
119 dri_unbind_context(__DRIcontext * cPriv)
120 {
121 if (cPriv) {
122 struct dri_context *ctx = dri_context(cPriv);
123
124 if (--ctx->bind_count == 0) {
125 if (ctx->st && ctx->st == st_get_current()) {
126 st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
127 st_make_current(NULL, NULL, NULL);
128 }
129 }
130 }
131
132 return GL_TRUE;
133 }
134
135 GLboolean
136 dri_make_current(__DRIcontext * cPriv,
137 __DRIdrawable * driDrawPriv,
138 __DRIdrawable * driReadPriv)
139 {
140 if (cPriv) {
141 struct dri_context *ctx = dri_context(cPriv);
142 struct dri_drawable *draw = dri_drawable(driDrawPriv);
143 struct dri_drawable *read = dri_drawable(driReadPriv);
144 struct st_context *old_st = st_get_current();
145
146 if (old_st && old_st != ctx->st)
147 st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
148
149 ++ctx->bind_count;
150
151 if (ctx->dPriv != driDrawPriv) {
152 ctx->dPriv = driDrawPriv;
153 ctx->d_stamp = driDrawPriv->lastStamp - 1;
154 }
155 if (ctx->rPriv != driReadPriv) {
156 ctx->rPriv = driReadPriv;
157 ctx->r_stamp = driReadPriv->lastStamp - 1;
158 }
159
160 st_make_current(ctx->st, draw->stfb, read->stfb);
161
162 if (__dri1_api_hooks) {
163 dri1_update_drawables(ctx, draw, read);
164 } else {
165 if (driDrawPriv)
166 dri_get_buffers(driDrawPriv);
167 if (driDrawPriv != driReadPriv && driReadPriv)
168 dri_get_buffers(driReadPriv);
169 }
170 } else {
171 st_make_current(NULL, NULL, NULL);
172 }
173
174 return GL_TRUE;
175 }
176
177 static void
178 st_dri_lock(struct pipe_context *pipe)
179 {
180 dri_lock((struct dri_context *)pipe->priv);
181 }
182
183 static void
184 st_dri_unlock(struct pipe_context *pipe)
185 {
186 dri_unlock((struct dri_context *)pipe->priv);
187 }
188
189 static boolean
190 st_dri_is_locked(struct pipe_context *pipe)
191 {
192 return ((struct dri_context *)pipe->priv)->isLocked;
193 }
194
195 static boolean
196 st_dri_lost_lock(struct pipe_context *pipe)
197 {
198 return ((struct dri_context *)pipe->priv)->wsLostLock;
199 }
200
201 static void
202 st_dri_clear_lost_lock(struct pipe_context *pipe)
203 {
204 ((struct dri_context *)pipe->priv)->wsLostLock = FALSE;
205 }
206
207 struct dri1_api_lock_funcs dri1_lf = {
208 .lock = st_dri_lock,
209 .unlock = st_dri_unlock,
210 .is_locked = st_dri_is_locked,
211 .is_lock_lost = st_dri_lost_lock,
212 .clear_lost_lock = st_dri_clear_lost_lock
213 };
214
215 /* vim: set sw=3 ts=8 sts=3 expandtab: */