gallium: add a pipe_context parameter to fence_finish
[mesa.git] / src / gallium / state_trackers / dri / dri_drawable.c
1 /**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
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11 * permit persons to whom the Software is furnished to do so, subject to
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15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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27 /*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32 #include "dri_screen.h"
33 #include "dri_context.h"
34 #include "dri_drawable.h"
35
36 #include "pipe/p_screen.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_inlines.h"
40
41 static void
42 swap_fences_unref(struct dri_drawable *draw);
43
44 static boolean
45 dri_st_framebuffer_validate(struct st_context_iface *stctx,
46 struct st_framebuffer_iface *stfbi,
47 const enum st_attachment_type *statts,
48 unsigned count,
49 struct pipe_resource **out)
50 {
51 struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
52 struct dri_drawable *drawable =
53 (struct dri_drawable *) stfbi->st_manager_private;
54 struct dri_screen *screen = dri_screen(drawable->sPriv);
55 unsigned statt_mask, new_mask;
56 boolean new_stamp;
57 int i;
58 unsigned int lastStamp;
59 struct pipe_resource **textures =
60 drawable->stvis.samples > 1 ? drawable->msaa_textures
61 : drawable->textures;
62
63 statt_mask = 0x0;
64 for (i = 0; i < count; i++)
65 statt_mask |= (1 << statts[i]);
66
67 /* record newly allocated textures */
68 new_mask = (statt_mask & ~drawable->texture_mask);
69
70 /*
71 * dPriv->dri2.stamp is the server stamp. dPriv->lastStamp is the
72 * client stamp. It has the value of the server stamp when last
73 * checked.
74 */
75 do {
76 lastStamp = drawable->dPriv->lastStamp;
77 new_stamp = (drawable->texture_stamp != lastStamp);
78
79 if (new_stamp || new_mask || screen->broken_invalidate) {
80 if (new_stamp && drawable->update_drawable_info)
81 drawable->update_drawable_info(drawable);
82
83 drawable->allocate_textures(ctx, drawable, statts, count);
84
85 /* add existing textures */
86 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
87 if (textures[i])
88 statt_mask |= (1 << i);
89 }
90
91 drawable->texture_stamp = lastStamp;
92 drawable->texture_mask = statt_mask;
93 }
94 } while (lastStamp != drawable->dPriv->lastStamp);
95
96 if (!out)
97 return TRUE;
98
99 /* Set the window-system buffers for the state tracker. */
100 for (i = 0; i < count; i++) {
101 out[i] = NULL;
102 pipe_resource_reference(&out[i], textures[statts[i]]);
103 }
104
105 return TRUE;
106 }
107
108 static boolean
109 dri_st_framebuffer_flush_front(struct st_context_iface *stctx,
110 struct st_framebuffer_iface *stfbi,
111 enum st_attachment_type statt)
112 {
113 struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
114 struct dri_drawable *drawable =
115 (struct dri_drawable *) stfbi->st_manager_private;
116
117 /* XXX remove this and just set the correct one on the framebuffer */
118 drawable->flush_frontbuffer(ctx, drawable, statt);
119
120 return TRUE;
121 }
122
123 /**
124 * This is called when we need to set up GL rendering to a new X window.
125 */
126 boolean
127 dri_create_buffer(__DRIscreen * sPriv,
128 __DRIdrawable * dPriv,
129 const struct gl_config * visual, boolean isPixmap)
130 {
131 struct dri_screen *screen = sPriv->driverPrivate;
132 struct dri_drawable *drawable = NULL;
133
134 if (isPixmap)
135 goto fail; /* not implemented */
136
137 drawable = CALLOC_STRUCT(dri_drawable);
138 if (drawable == NULL)
139 goto fail;
140
141 dri_fill_st_visual(&drawable->stvis, screen, visual);
142
143 /* setup the st_framebuffer_iface */
144 drawable->base.visual = &drawable->stvis;
145 drawable->base.flush_front = dri_st_framebuffer_flush_front;
146 drawable->base.validate = dri_st_framebuffer_validate;
147 drawable->base.st_manager_private = (void *) drawable;
148
149 drawable->screen = screen;
150 drawable->sPriv = sPriv;
151 drawable->dPriv = dPriv;
152 drawable->desired_fences = screen->default_throttle_frames;
153 if (drawable->desired_fences > DRI_SWAP_FENCES_MAX)
154 drawable->desired_fences = DRI_SWAP_FENCES_MAX;
155
156 dPriv->driverPrivate = (void *)drawable;
157 p_atomic_set(&drawable->base.stamp, 1);
158
159 return GL_TRUE;
160 fail:
161 FREE(drawable);
162 return GL_FALSE;
163 }
164
165 void
166 dri_destroy_buffer(__DRIdrawable * dPriv)
167 {
168 struct dri_drawable *drawable = dri_drawable(dPriv);
169 int i;
170
171 pipe_surface_reference(&drawable->drisw_surface, NULL);
172
173 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
174 pipe_resource_reference(&drawable->textures[i], NULL);
175 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
176 pipe_resource_reference(&drawable->msaa_textures[i], NULL);
177
178 swap_fences_unref(drawable);
179
180 FREE(drawable);
181 }
182
183 /**
184 * Validate the texture at an attachment. Allocate the texture if it does not
185 * exist. Used by the TFP extension.
186 */
187 static void
188 dri_drawable_validate_att(struct dri_context *ctx,
189 struct dri_drawable *drawable,
190 enum st_attachment_type statt)
191 {
192 enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
193 unsigned i, count = 0;
194
195 /* check if buffer already exists */
196 if (drawable->texture_mask & (1 << statt))
197 return;
198
199 /* make sure DRI2 does not destroy existing buffers */
200 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
201 if (drawable->texture_mask & (1 << i)) {
202 statts[count++] = i;
203 }
204 }
205 statts[count++] = statt;
206
207 drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
208
209 drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
210 }
211
212 /**
213 * These are used for GLX_EXT_texture_from_pixmap
214 */
215 static void
216 dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
217 GLint format, __DRIdrawable *dPriv)
218 {
219 struct dri_context *ctx = dri_context(pDRICtx);
220 struct dri_drawable *drawable = dri_drawable(dPriv);
221 struct pipe_resource *pt;
222
223 dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
224
225 /* Use the pipe resource associated with the X drawable */
226 pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
227
228 if (pt) {
229 enum pipe_format internal_format = pt->format;
230
231 if (format == __DRI_TEXTURE_FORMAT_RGB) {
232 /* only need to cover the formats recognized by dri_fill_st_visual */
233 switch (internal_format) {
234 case PIPE_FORMAT_BGRA8888_UNORM:
235 internal_format = PIPE_FORMAT_BGRX8888_UNORM;
236 break;
237 case PIPE_FORMAT_ARGB8888_UNORM:
238 internal_format = PIPE_FORMAT_XRGB8888_UNORM;
239 break;
240 default:
241 break;
242 }
243 }
244
245 drawable->update_tex_buffer(drawable, ctx, pt);
246
247 ctx->st->teximage(ctx->st,
248 (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
249 0, internal_format, pt, FALSE);
250 }
251 }
252
253 static void
254 dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
255 __DRIdrawable *dPriv)
256 {
257 dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
258 }
259
260 const __DRItexBufferExtension driTexBufferExtension = {
261 .base = { __DRI_TEX_BUFFER, 2 },
262
263 .setTexBuffer = dri_set_tex_buffer,
264 .setTexBuffer2 = dri_set_tex_buffer2,
265 .releaseTexBuffer = NULL,
266 };
267
268 /**
269 * Get the format and binding of an attachment.
270 */
271 void
272 dri_drawable_get_format(struct dri_drawable *drawable,
273 enum st_attachment_type statt,
274 enum pipe_format *format,
275 unsigned *bind)
276 {
277 switch (statt) {
278 case ST_ATTACHMENT_FRONT_LEFT:
279 case ST_ATTACHMENT_BACK_LEFT:
280 case ST_ATTACHMENT_FRONT_RIGHT:
281 case ST_ATTACHMENT_BACK_RIGHT:
282 /* Other pieces of the driver stack get confused and behave incorrectly
283 * when they get an sRGB drawable. st/mesa receives "drawable->stvis"
284 * though other means and handles it correctly, so we don't really need
285 * to use an sRGB format here.
286 */
287 *format = util_format_linear(drawable->stvis.color_format);
288 *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
289 break;
290 case ST_ATTACHMENT_DEPTH_STENCIL:
291 *format = drawable->stvis.depth_stencil_format;
292 *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
293 break;
294 default:
295 *format = PIPE_FORMAT_NONE;
296 *bind = 0;
297 break;
298 }
299 }
300
301
302 /**
303 * swap_fences_pop_front - pull a fence from the throttle queue
304 *
305 * If the throttle queue is filled to the desired number of fences,
306 * pull fences off the queue until the number is less than the desired
307 * number of fences, and return the last fence pulled.
308 */
309 static struct pipe_fence_handle *
310 swap_fences_pop_front(struct dri_drawable *draw)
311 {
312 struct pipe_screen *screen = draw->screen->base.screen;
313 struct pipe_fence_handle *fence = NULL;
314
315 if (draw->desired_fences == 0)
316 return NULL;
317
318 if (draw->cur_fences >= draw->desired_fences) {
319 screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
320 screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
321 draw->tail &= DRI_SWAP_FENCES_MASK;
322 --draw->cur_fences;
323 }
324 return fence;
325 }
326
327
328 /**
329 * swap_fences_push_back - push a fence onto the throttle queue
330 *
331 * push a fence onto the throttle queue and pull fences of the queue
332 * so that the desired number of fences are on the queue.
333 */
334 static void
335 swap_fences_push_back(struct dri_drawable *draw,
336 struct pipe_fence_handle *fence)
337 {
338 struct pipe_screen *screen = draw->screen->base.screen;
339
340 if (!fence || draw->desired_fences == 0)
341 return;
342
343 while(draw->cur_fences == draw->desired_fences)
344 swap_fences_pop_front(draw);
345
346 draw->cur_fences++;
347 screen->fence_reference(screen, &draw->swap_fences[draw->head++],
348 fence);
349 draw->head &= DRI_SWAP_FENCES_MASK;
350 }
351
352
353 /**
354 * swap_fences_unref - empty the throttle queue
355 *
356 * pulls fences of the throttle queue until it is empty.
357 */
358 static void
359 swap_fences_unref(struct dri_drawable *draw)
360 {
361 struct pipe_screen *screen = draw->screen->base.screen;
362
363 while(draw->cur_fences) {
364 screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
365 draw->tail &= DRI_SWAP_FENCES_MASK;
366 --draw->cur_fences;
367 }
368 }
369
370 void
371 dri_pipe_blit(struct pipe_context *pipe,
372 struct pipe_resource *dst,
373 struct pipe_resource *src)
374 {
375 struct pipe_blit_info blit;
376
377 if (!dst || !src)
378 return;
379
380 /* From the GL spec, version 4.2, section 4.1.11 (Additional Multisample
381 * Fragment Operations):
382 *
383 * If a framebuffer object is not bound, after all operations have
384 * been completed on the multisample buffer, the sample values for
385 * each color in the multisample buffer are combined to produce a
386 * single color value, and that value is written into the
387 * corresponding color buffers selected by DrawBuffer or
388 * DrawBuffers. An implementation may defer the writing of the color
389 * buffers until a later time, but the state of the framebuffer must
390 * behave as if the color buffers were updated as each fragment was
391 * processed. The method of combination is not specified. If the
392 * framebuffer contains sRGB values, then it is recommended that the
393 * an average of sample values is computed in a linearized space, as
394 * for blending (see section 4.1.7).
395 *
396 * In other words, to do a resolve operation in a linear space, we have
397 * to set sRGB formats if the original resources were sRGB, so don't use
398 * util_format_linear.
399 */
400
401 memset(&blit, 0, sizeof(blit));
402 blit.dst.resource = dst;
403 blit.dst.box.width = dst->width0;
404 blit.dst.box.height = dst->height0;
405 blit.dst.box.depth = 1;
406 blit.dst.format = dst->format;
407 blit.src.resource = src;
408 blit.src.box.width = src->width0;
409 blit.src.box.height = src->height0;
410 blit.src.box.depth = 1;
411 blit.src.format = src->format;
412 blit.mask = PIPE_MASK_RGBA;
413 blit.filter = PIPE_TEX_FILTER_NEAREST;
414
415 pipe->blit(pipe, &blit);
416 }
417
418 static void
419 dri_postprocessing(struct dri_context *ctx,
420 struct dri_drawable *drawable,
421 enum st_attachment_type att)
422 {
423 struct pipe_resource *src = drawable->textures[att];
424 struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL];
425
426 if (ctx->pp && src)
427 pp_run(ctx->pp, src, src, zsbuf);
428 }
429
430 /**
431 * DRI2 flush extension, the flush_with_flags function.
432 *
433 * \param context the context
434 * \param drawable the drawable to flush
435 * \param flags a combination of _DRI2_FLUSH_xxx flags
436 * \param throttle_reason the reason for throttling, 0 = no throttling
437 */
438 void
439 dri_flush(__DRIcontext *cPriv,
440 __DRIdrawable *dPriv,
441 unsigned flags,
442 enum __DRI2throttleReason reason)
443 {
444 struct dri_context *ctx = dri_context(cPriv);
445 struct dri_drawable *drawable = dri_drawable(dPriv);
446 unsigned flush_flags;
447 boolean swap_msaa_buffers = FALSE;
448
449 if (!ctx) {
450 assert(0);
451 return;
452 }
453
454 if (drawable) {
455 /* prevent recursion */
456 if (drawable->flushing)
457 return;
458
459 drawable->flushing = TRUE;
460 }
461 else {
462 flags &= ~__DRI2_FLUSH_DRAWABLE;
463 }
464
465 /* Flush the drawable. */
466 if ((flags & __DRI2_FLUSH_DRAWABLE) &&
467 drawable->textures[ST_ATTACHMENT_BACK_LEFT]) {
468 struct pipe_context *pipe = ctx->st->pipe;
469
470 if (drawable->stvis.samples > 1 &&
471 reason == __DRI2_THROTTLE_SWAPBUFFER) {
472 /* Resolve the MSAA back buffer. */
473 dri_pipe_blit(ctx->st->pipe,
474 drawable->textures[ST_ATTACHMENT_BACK_LEFT],
475 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]);
476
477 if (drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] &&
478 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) {
479 swap_msaa_buffers = TRUE;
480 }
481
482 /* FRONT_LEFT is resolved in drawable->flush_frontbuffer. */
483 }
484
485 dri_postprocessing(ctx, drawable, ST_ATTACHMENT_BACK_LEFT);
486
487 if (ctx->hud) {
488 hud_draw(ctx->hud, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
489 }
490
491 pipe->flush_resource(pipe, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
492
493 if (pipe->invalidate_resource &&
494 (flags & __DRI2_FLUSH_INVALIDATE_ANCILLARY)) {
495 if (drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL])
496 pipe->invalidate_resource(pipe, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]);
497 if (drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL])
498 pipe->invalidate_resource(pipe, drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]);
499 }
500 }
501
502 flush_flags = 0;
503 if (flags & __DRI2_FLUSH_CONTEXT)
504 flush_flags |= ST_FLUSH_FRONT;
505 if (reason == __DRI2_THROTTLE_SWAPBUFFER)
506 flush_flags |= ST_FLUSH_END_OF_FRAME;
507
508 /* Flush the context and throttle if needed. */
509 if (dri_screen(ctx->sPriv)->throttling_enabled &&
510 drawable &&
511 (reason == __DRI2_THROTTLE_SWAPBUFFER ||
512 reason == __DRI2_THROTTLE_FLUSHFRONT)) {
513 /* Throttle.
514 *
515 * This pulls a fence off the throttling queue and waits for it if the
516 * number of fences on the throttling queue has reached the desired
517 * number.
518 *
519 * Then flushes to insert a fence at the current rendering position, and
520 * pushes that fence on the queue. This requires that the st_context_iface
521 * flush method returns a fence even if there are no commands to flush.
522 */
523 struct pipe_screen *screen = drawable->screen->base.screen;
524 struct pipe_fence_handle *fence;
525
526 fence = swap_fences_pop_front(drawable);
527 if (fence) {
528 (void) screen->fence_finish(screen, NULL, fence, PIPE_TIMEOUT_INFINITE);
529 screen->fence_reference(screen, &fence, NULL);
530 }
531
532 ctx->st->flush(ctx->st, flush_flags, &fence);
533
534 if (fence) {
535 swap_fences_push_back(drawable, fence);
536 screen->fence_reference(screen, &fence, NULL);
537 }
538 }
539 else if (flags & (__DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT)) {
540 ctx->st->flush(ctx->st, flush_flags, NULL);
541 }
542
543 if (drawable) {
544 drawable->flushing = FALSE;
545 }
546
547 /* Swap the MSAA front and back buffers, so that reading
548 * from the front buffer after SwapBuffers returns what was
549 * in the back buffer.
550 */
551 if (swap_msaa_buffers) {
552 struct pipe_resource *tmp =
553 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT];
554
555 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] =
556 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT];
557 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT] = tmp;
558
559 /* Now that we have swapped the buffers, this tells the state
560 * tracker to revalidate the framebuffer.
561 */
562 p_atomic_inc(&drawable->base.stamp);
563 }
564 }
565
566 /**
567 * dri_throttle - A DRI2ThrottleExtension throttling function.
568 */
569 static void
570 dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv,
571 enum __DRI2throttleReason reason)
572 {
573 dri_flush(cPriv, dPriv, 0, reason);
574 }
575
576
577 const __DRI2throttleExtension dri2ThrottleExtension = {
578 .base = { __DRI2_THROTTLE, 1 },
579
580 .throttle = dri_throttle,
581 };
582
583
584 /* vim: set sw=3 ts=8 sts=3 expandtab: */