gallium/util: replace pipe_mutex_lock() with mtx_lock()
[mesa.git] / src / gallium / state_trackers / glx / xlib / xm_api.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file xm_api.c
27 *
28 * All the XMesa* API functions.
29 *
30 *
31 * NOTES:
32 *
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
37 *
38 *
39 * Byte swapping: If the Mesa host and the X display use a different
40 * byte order then there's some trickiness to be aware of when using
41 * XImages. The byte ordering used for the XImage is that of the X
42 * display, not the Mesa host.
43 * The color-to-pixel encoding for True/DirectColor must be done
44 * according to the display's visual red_mask, green_mask, and blue_mask.
45 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
46 * do byte swapping if needed. If one wants to directly "poke" the pixel
47 * into the XImage's buffer then the pixel must be byte swapped first.
48 *
49 */
50
51 #ifdef __CYGWIN__
52 #undef WIN32
53 #undef __WIN32__
54 #endif
55
56 #include <stdio.h>
57 #include "xm_api.h"
58 #include "xm_st.h"
59
60 #include "pipe/p_context.h"
61 #include "pipe/p_defines.h"
62 #include "pipe/p_screen.h"
63 #include "pipe/p_state.h"
64
65 #include "util/u_atomic.h"
66 #include "util/u_inlines.h"
67
68 #include "hud/hud_context.h"
69
70 #include "xm_public.h"
71 #include <GL/glx.h>
72
73
74 /* Driver interface routines, set up by xlib backend on library
75 * _init(). These are global in the same way that function names are
76 * global.
77 */
78 static struct xm_driver driver;
79 static struct st_api *stapi;
80
81 /* Default strict invalidate to false. This means we will not call
82 * XGetGeometry after every swapbuffers, which allows swapbuffers to
83 * remain asynchronous. For apps running at 100fps with synchronous
84 * swapping, a 10% boost is typical. For gears, I see closer to 20%
85 * speedup.
86 *
87 * Note that the work of copying data on swapbuffers doesn't disappear
88 * - this change just allows the X server to execute the PutImage
89 * asynchronously without us effectively blocked until its completion.
90 *
91 * This speeds up even llvmpipe's threaded rasterization as the
92 * swapbuffers operation was a large part of the serial component of
93 * an llvmpipe frame.
94 *
95 * The downside of this is correctness - applications which don't call
96 * glViewport on window resizes will get incorrect rendering. A
97 * better solution would be to have per-frame but asynchronous
98 * invalidation. Xcb almost looks as if it could provide this, but
99 * the API doesn't seem to quite be there.
100 */
101 boolean xmesa_strict_invalidate = FALSE;
102
103 void xmesa_set_driver( const struct xm_driver *templ )
104 {
105 driver = *templ;
106 stapi = driver.create_st_api();
107
108 xmesa_strict_invalidate =
109 debug_get_bool_option("XMESA_STRICT_INVALIDATE", FALSE);
110 }
111
112
113 static int
114 xmesa_get_param(struct st_manager *smapi,
115 enum st_manager_param param)
116 {
117 switch(param) {
118 case ST_MANAGER_BROKEN_INVALIDATE:
119 return !xmesa_strict_invalidate;
120 default:
121 return 0;
122 }
123 }
124
125 /* linked list of XMesaDisplay hooks per display */
126 typedef struct _XMesaExtDisplayInfo {
127 struct _XMesaExtDisplayInfo *next;
128 Display *display;
129 struct xmesa_display mesaDisplay;
130 } XMesaExtDisplayInfo;
131
132 typedef struct _XMesaExtInfo {
133 XMesaExtDisplayInfo *head;
134 int ndisplays;
135 } XMesaExtInfo;
136
137 static XMesaExtInfo MesaExtInfo;
138
139 /* hook to delete XMesaDisplay on XDestroyDisplay */
140 extern void
141 xmesa_close_display(Display *display)
142 {
143 XMesaExtDisplayInfo *info, *prev;
144
145 assert(MesaExtInfo.ndisplays > 0);
146 assert(MesaExtInfo.head);
147
148 _XLockMutex(_Xglobal_lock);
149 /* first find display */
150 prev = NULL;
151 for (info = MesaExtInfo.head; info; info = info->next) {
152 if (info->display == display) {
153 prev = info;
154 break;
155 }
156 }
157
158 if (info == NULL) {
159 /* no display found */
160 _XUnlockMutex(_Xglobal_lock);
161 return;
162 }
163
164 /* remove display entry from list */
165 if (prev != MesaExtInfo.head) {
166 prev->next = info->next;
167 } else {
168 MesaExtInfo.head = info->next;
169 }
170 MesaExtInfo.ndisplays--;
171
172 _XUnlockMutex(_Xglobal_lock);
173
174 /* don't forget to clean up mesaDisplay */
175 XMesaDisplay xmdpy = &info->mesaDisplay;
176
177 /**
178 * XXX: Don't destroy the screens here, since there may still
179 * be some dangling screen pointers that are used after this point
180 * if (xmdpy->screen) {
181 * xmdpy->screen->destroy(xmdpy->screen);
182 * }
183 */
184 free(xmdpy->smapi);
185
186 XFree((char *) info);
187 }
188
189 static XMesaDisplay
190 xmesa_init_display( Display *display )
191 {
192 static mtx_t init_mutex = _MTX_INITIALIZER_NP;
193 XMesaDisplay xmdpy;
194 XMesaExtDisplayInfo *info;
195
196 if (display == NULL) {
197 return NULL;
198 }
199
200 mtx_lock(&init_mutex);
201
202 /* Look for XMesaDisplay which corresponds to this display */
203 info = MesaExtInfo.head;
204 while(info) {
205 if (info->display == display) {
206 /* Found it */
207 pipe_mutex_unlock(init_mutex);
208 return &info->mesaDisplay;
209 }
210 info = info->next;
211 }
212
213 /* Not found. Create new XMesaDisplay */
214 /* first allocate X-related resources and hook destroy callback */
215
216 /* allocate mesa display info */
217 info = (XMesaExtDisplayInfo *) Xmalloc(sizeof(XMesaExtDisplayInfo));
218 if (info == NULL) {
219 pipe_mutex_unlock(init_mutex);
220 return NULL;
221 }
222 info->display = display;
223 xmdpy = &info->mesaDisplay; /* to be filled out below */
224
225 /* chain to the list of displays */
226 _XLockMutex(_Xglobal_lock);
227 info->next = MesaExtInfo.head;
228 MesaExtInfo.head = info;
229 MesaExtInfo.ndisplays++;
230 _XUnlockMutex(_Xglobal_lock);
231
232 /* now create the new XMesaDisplay info */
233 assert(display);
234
235 xmdpy->display = display;
236 xmdpy->screen = driver.create_pipe_screen(display);
237 xmdpy->smapi = CALLOC_STRUCT(st_manager);
238 xmdpy->pipe = NULL;
239 if (xmdpy->smapi) {
240 xmdpy->smapi->screen = xmdpy->screen;
241 xmdpy->smapi->get_param = xmesa_get_param;
242 }
243
244 if (xmdpy->screen && xmdpy->smapi) {
245 (void) mtx_init(&xmdpy->mutex, mtx_plain);
246 }
247 else {
248 if (xmdpy->screen) {
249 xmdpy->screen->destroy(xmdpy->screen);
250 xmdpy->screen = NULL;
251 }
252 free(xmdpy->smapi);
253 xmdpy->smapi = NULL;
254
255 xmdpy->display = NULL;
256 }
257
258 pipe_mutex_unlock(init_mutex);
259
260 return xmdpy;
261 }
262
263
264 /**********************************************************************/
265 /***** X Utility Functions *****/
266 /**********************************************************************/
267
268
269 /**
270 * Return the host's byte order as LSBFirst or MSBFirst ala X.
271 */
272 static int host_byte_order( void )
273 {
274 int i = 1;
275 char *cptr = (char *) &i;
276 return (*cptr==1) ? LSBFirst : MSBFirst;
277 }
278
279
280
281
282 /**
283 * Return the true number of bits per pixel for XImages.
284 * For example, if we request a 24-bit deep visual we may actually need/get
285 * 32bpp XImages. This function returns the appropriate bpp.
286 * Input: dpy - the X display
287 * visinfo - desribes the visual to be used for XImages
288 * Return: true number of bits per pixel for XImages
289 */
290 static int
291 bits_per_pixel( XMesaVisual xmv )
292 {
293 Display *dpy = xmv->display;
294 XVisualInfo * visinfo = xmv->visinfo;
295 XImage *img;
296 int bitsPerPixel;
297 /* Create a temporary XImage */
298 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
299 ZPixmap, 0, /*format, offset*/
300 malloc(8), /*data*/
301 1, 1, /*width, height*/
302 32, /*bitmap_pad*/
303 0 /*bytes_per_line*/
304 );
305 assert(img);
306 /* grab the bits/pixel value */
307 bitsPerPixel = img->bits_per_pixel;
308 /* free the XImage */
309 free( img->data );
310 img->data = NULL;
311 XDestroyImage( img );
312 return bitsPerPixel;
313 }
314
315
316
317 /*
318 * Determine if a given X window ID is valid (window exists).
319 * Do this by calling XGetWindowAttributes() for the window and
320 * checking if we catch an X error.
321 * Input: dpy - the display
322 * win - the window to check for existence
323 * Return: GL_TRUE - window exists
324 * GL_FALSE - window doesn't exist
325 */
326 static GLboolean WindowExistsFlag;
327
328 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
329 {
330 (void) dpy;
331 if (xerr->error_code == BadWindow) {
332 WindowExistsFlag = GL_FALSE;
333 }
334 return 0;
335 }
336
337 static GLboolean window_exists( Display *dpy, Window win )
338 {
339 XWindowAttributes wa;
340 int (*old_handler)( Display*, XErrorEvent* );
341 WindowExistsFlag = GL_TRUE;
342 old_handler = XSetErrorHandler(window_exists_err_handler);
343 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
344 XSetErrorHandler(old_handler);
345 return WindowExistsFlag;
346 }
347
348 static Status
349 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
350 {
351 Window root;
352 Status stat;
353 int xpos, ypos;
354 unsigned int w, h, bw, depth;
355 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
356 *width = w;
357 *height = h;
358 return stat;
359 }
360
361
362 /**
363 * Return the size of the window (or pixmap) that corresponds to the
364 * given XMesaBuffer.
365 * \param width returns width in pixels
366 * \param height returns height in pixels
367 */
368 void
369 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
370 GLuint *width, GLuint *height)
371 {
372 XMesaDisplay xmdpy = xmesa_init_display(dpy);
373 Status stat;
374
375 mtx_lock(&xmdpy->mutex);
376 stat = get_drawable_size(dpy, b->ws.drawable, width, height);
377 pipe_mutex_unlock(xmdpy->mutex);
378
379 if (!stat) {
380 /* probably querying a window that's recently been destroyed */
381 _mesa_warning(NULL, "XGetGeometry failed!\n");
382 *width = *height = 1;
383 }
384 }
385
386 #define GET_REDMASK(__v) __v->mesa_visual.redMask
387 #define GET_GREENMASK(__v) __v->mesa_visual.greenMask
388 #define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
389
390
391 /**
392 * Choose the pixel format for the given visual.
393 * This will tell the gallium driver how to pack pixel data into
394 * drawing surfaces.
395 */
396 static GLuint
397 choose_pixel_format(XMesaVisual v)
398 {
399 boolean native_byte_order = (host_byte_order() ==
400 ImageByteOrder(v->display));
401
402 if ( GET_REDMASK(v) == 0x0000ff
403 && GET_GREENMASK(v) == 0x00ff00
404 && GET_BLUEMASK(v) == 0xff0000
405 && v->BitsPerPixel == 32) {
406 if (native_byte_order) {
407 /* no byteswapping needed */
408 return PIPE_FORMAT_RGBA8888_UNORM;
409 }
410 else {
411 return PIPE_FORMAT_ABGR8888_UNORM;
412 }
413 }
414 else if ( GET_REDMASK(v) == 0xff0000
415 && GET_GREENMASK(v) == 0x00ff00
416 && GET_BLUEMASK(v) == 0x0000ff
417 && v->BitsPerPixel == 32) {
418 if (native_byte_order) {
419 /* no byteswapping needed */
420 return PIPE_FORMAT_BGRA8888_UNORM;
421 }
422 else {
423 return PIPE_FORMAT_ARGB8888_UNORM;
424 }
425 }
426 else if ( GET_REDMASK(v) == 0x0000ff00
427 && GET_GREENMASK(v) == 0x00ff0000
428 && GET_BLUEMASK(v) == 0xff000000
429 && v->BitsPerPixel == 32) {
430 if (native_byte_order) {
431 /* no byteswapping needed */
432 return PIPE_FORMAT_ARGB8888_UNORM;
433 }
434 else {
435 return PIPE_FORMAT_BGRA8888_UNORM;
436 }
437 }
438 else if ( GET_REDMASK(v) == 0xf800
439 && GET_GREENMASK(v) == 0x07e0
440 && GET_BLUEMASK(v) == 0x001f
441 && native_byte_order
442 && v->BitsPerPixel == 16) {
443 /* 5-6-5 RGB */
444 return PIPE_FORMAT_B5G6R5_UNORM;
445 }
446
447 return PIPE_FORMAT_NONE;
448 }
449
450
451 /**
452 * Choose a depth/stencil format that satisfies the given depth and
453 * stencil sizes.
454 */
455 static enum pipe_format
456 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
457 {
458 const enum pipe_texture_target target = PIPE_TEXTURE_2D;
459 const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
460 const unsigned sample_count = 0;
461 enum pipe_format formats[8], fmt;
462 int count, i;
463
464 count = 0;
465
466 if (depth <= 16 && stencil == 0) {
467 formats[count++] = PIPE_FORMAT_Z16_UNORM;
468 }
469 if (depth <= 24 && stencil == 0) {
470 formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
471 formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
472 }
473 if (depth <= 24 && stencil <= 8) {
474 formats[count++] = PIPE_FORMAT_S8_UINT_Z24_UNORM;
475 formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_UINT;
476 }
477 if (depth <= 32 && stencil == 0) {
478 formats[count++] = PIPE_FORMAT_Z32_UNORM;
479 }
480
481 fmt = PIPE_FORMAT_NONE;
482 for (i = 0; i < count; i++) {
483 if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
484 target, sample_count,
485 tex_usage)) {
486 fmt = formats[i];
487 break;
488 }
489 }
490
491 return fmt;
492 }
493
494
495
496 /**********************************************************************/
497 /***** Linked list of XMesaBuffers *****/
498 /**********************************************************************/
499
500 static XMesaBuffer XMesaBufferList = NULL;
501
502
503 /**
504 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
505 * Note that XMesaBuffer is derived from struct gl_framebuffer.
506 * The new XMesaBuffer will not have any size (Width=Height=0).
507 *
508 * \param d the corresponding X drawable (window or pixmap)
509 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
510 * \param vis the buffer's visual
511 * \param cmap the window's colormap, if known.
512 * \return new XMesaBuffer or NULL if any problem
513 */
514 static XMesaBuffer
515 create_xmesa_buffer(Drawable d, BufferType type,
516 XMesaVisual vis, Colormap cmap)
517 {
518 XMesaDisplay xmdpy = xmesa_init_display(vis->display);
519 XMesaBuffer b;
520
521 assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
522
523 if (!xmdpy)
524 return NULL;
525
526 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
527 if (!b)
528 return NULL;
529
530 b->ws.drawable = d;
531 b->ws.visual = vis->visinfo->visual;
532 b->ws.depth = vis->visinfo->depth;
533
534 b->xm_visual = vis;
535 b->type = type;
536 b->cmap = cmap;
537
538 get_drawable_size(vis->display, d, &b->width, &b->height);
539
540 /*
541 * Create framebuffer, but we'll plug in our own renderbuffers below.
542 */
543 b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
544
545 /* GLX_EXT_texture_from_pixmap */
546 b->TextureTarget = 0;
547 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
548 b->TextureMipmap = 0;
549
550 /* insert buffer into linked list */
551 b->Next = XMesaBufferList;
552 XMesaBufferList = b;
553
554 return b;
555 }
556
557
558 /**
559 * Find an XMesaBuffer by matching X display and colormap but NOT matching
560 * the notThis buffer.
561 */
562 XMesaBuffer
563 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
564 {
565 XMesaBuffer b;
566 for (b = XMesaBufferList; b; b = b->Next) {
567 if (b->xm_visual->display == dpy &&
568 b->cmap == cmap &&
569 b != notThis) {
570 return b;
571 }
572 }
573 return NULL;
574 }
575
576
577 /**
578 * Remove buffer from linked list, delete if no longer referenced.
579 */
580 static void
581 xmesa_free_buffer(XMesaBuffer buffer)
582 {
583 XMesaBuffer prev = NULL, b;
584
585 for (b = XMesaBufferList; b; b = b->Next) {
586 if (b == buffer) {
587 /* unlink buffer from list */
588 if (prev)
589 prev->Next = buffer->Next;
590 else
591 XMesaBufferList = buffer->Next;
592
593 /* Since the X window for the XMesaBuffer is going away, we don't
594 * want to dereference this pointer in the future.
595 */
596 b->ws.drawable = 0;
597
598 /* XXX we should move the buffer to a delete-pending list and destroy
599 * the buffer until it is no longer current.
600 */
601 xmesa_destroy_st_framebuffer(buffer->stfb);
602
603 free(buffer);
604
605 return;
606 }
607 /* continue search */
608 prev = b;
609 }
610 /* buffer not found in XMesaBufferList */
611 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
612 }
613
614
615
616 /**********************************************************************/
617 /***** Misc Private Functions *****/
618 /**********************************************************************/
619
620
621 /**
622 * When a context is bound for the first time, we can finally finish
623 * initializing the context's visual and buffer information.
624 * \param v the XMesaVisual to initialize
625 * \param b the XMesaBuffer to initialize (may be NULL)
626 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
627 * \param window the window/pixmap we're rendering into
628 * \param cmap the colormap associated with the window/pixmap
629 * \return GL_TRUE=success, GL_FALSE=failure
630 */
631 static GLboolean
632 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
633 GLboolean rgb_flag, Drawable window,
634 Colormap cmap)
635 {
636 assert(!b || b->xm_visual == v);
637
638 /* Save true bits/pixel */
639 v->BitsPerPixel = bits_per_pixel(v);
640 assert(v->BitsPerPixel > 0);
641
642 if (rgb_flag == GL_FALSE) {
643 /* COLOR-INDEXED WINDOW: not supported*/
644 return GL_FALSE;
645 }
646 else {
647 /* RGB WINDOW:
648 * We support RGB rendering into almost any kind of visual.
649 */
650 const int xclass = v->visualType;
651 if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
652 _mesa_warning(NULL,
653 "XMesa: RGB mode rendering not supported in given visual.\n");
654 return GL_FALSE;
655 }
656 v->mesa_visual.indexBits = 0;
657
658 if (v->BitsPerPixel == 32) {
659 /* We use XImages for all front/back buffers. If an X Window or
660 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
661 * will be preserved. For XImages we're in luck.
662 */
663 v->mesa_visual.alphaBits = 8;
664 }
665 }
666
667 /*
668 * If MESA_INFO env var is set print out some debugging info
669 * which can help Brian figure out what's going on when a user
670 * reports bugs.
671 */
672 if (getenv("MESA_INFO")) {
673 printf("X/Mesa visual = %p\n", (void *) v);
674 printf("X/Mesa level = %d\n", v->mesa_visual.level);
675 printf("X/Mesa depth = %d\n", v->visinfo->depth);
676 printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
677 }
678
679 return GL_TRUE;
680 }
681
682
683
684 #define NUM_VISUAL_TYPES 6
685
686 /**
687 * Convert an X visual type to a GLX visual type.
688 *
689 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
690 * to be converted.
691 * \return If \c visualType is a valid X visual type, a GLX visual type will
692 * be returned. Otherwise \c GLX_NONE will be returned.
693 *
694 * \note
695 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
696 * DRI CVS tree.
697 */
698 static GLint
699 xmesa_convert_from_x_visual_type( int visualType )
700 {
701 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
702 GLX_STATIC_GRAY, GLX_GRAY_SCALE,
703 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
704 GLX_TRUE_COLOR, GLX_DIRECT_COLOR
705 };
706
707 return ( (unsigned) visualType < NUM_VISUAL_TYPES )
708 ? glx_visual_types[ visualType ] : GLX_NONE;
709 }
710
711
712 /**********************************************************************/
713 /***** Public Functions *****/
714 /**********************************************************************/
715
716
717 /*
718 * Create a new X/Mesa visual.
719 * Input: display - X11 display
720 * visinfo - an XVisualInfo pointer
721 * rgb_flag - GL_TRUE = RGB mode,
722 * GL_FALSE = color index mode
723 * alpha_flag - alpha buffer requested?
724 * db_flag - GL_TRUE = double-buffered,
725 * GL_FALSE = single buffered
726 * stereo_flag - stereo visual?
727 * ximage_flag - GL_TRUE = use an XImage for back buffer,
728 * GL_FALSE = use an off-screen pixmap for back buffer
729 * depth_size - requested bits/depth values, or zero
730 * stencil_size - requested bits/stencil values, or zero
731 * accum_red_size - requested bits/red accum values, or zero
732 * accum_green_size - requested bits/green accum values, or zero
733 * accum_blue_size - requested bits/blue accum values, or zero
734 * accum_alpha_size - requested bits/alpha accum values, or zero
735 * num_samples - number of samples/pixel if multisampling, or zero
736 * level - visual level, usually 0
737 * visualCaveat - ala the GLX extension, usually GLX_NONE
738 * Return; a new XMesaVisual or 0 if error.
739 */
740 PUBLIC
741 XMesaVisual XMesaCreateVisual( Display *display,
742 XVisualInfo * visinfo,
743 GLboolean rgb_flag,
744 GLboolean alpha_flag,
745 GLboolean db_flag,
746 GLboolean stereo_flag,
747 GLboolean ximage_flag,
748 GLint depth_size,
749 GLint stencil_size,
750 GLint accum_red_size,
751 GLint accum_green_size,
752 GLint accum_blue_size,
753 GLint accum_alpha_size,
754 GLint num_samples,
755 GLint level,
756 GLint visualCaveat )
757 {
758 XMesaDisplay xmdpy = xmesa_init_display(display);
759 XMesaVisual v;
760 GLint red_bits, green_bits, blue_bits, alpha_bits;
761
762 if (!xmdpy)
763 return NULL;
764
765 /* For debugging only */
766 if (getenv("MESA_XSYNC")) {
767 /* This makes debugging X easier.
768 * In your debugger, set a breakpoint on _XError to stop when an
769 * X protocol error is generated.
770 */
771 XSynchronize( display, 1 );
772 }
773
774 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
775 if (!v) {
776 return NULL;
777 }
778
779 v->display = display;
780
781 /* Save a copy of the XVisualInfo struct because the user may Xfree()
782 * the struct but we may need some of the information contained in it
783 * at a later time.
784 */
785 v->visinfo = malloc(sizeof(*visinfo));
786 if (!v->visinfo) {
787 free(v);
788 return NULL;
789 }
790 memcpy(v->visinfo, visinfo, sizeof(*visinfo));
791
792 v->ximage_flag = ximage_flag;
793
794 v->mesa_visual.redMask = visinfo->red_mask;
795 v->mesa_visual.greenMask = visinfo->green_mask;
796 v->mesa_visual.blueMask = visinfo->blue_mask;
797 v->visualID = visinfo->visualid;
798 v->screen = visinfo->screen;
799
800 #if !(defined(__cplusplus) || defined(c_plusplus))
801 v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
802 #else
803 v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
804 #endif
805
806 v->mesa_visual.visualRating = visualCaveat;
807
808 if (alpha_flag)
809 v->mesa_visual.alphaBits = 8;
810
811 (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
812
813 {
814 const int xclass = v->visualType;
815 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
816 red_bits = _mesa_bitcount(GET_REDMASK(v));
817 green_bits = _mesa_bitcount(GET_GREENMASK(v));
818 blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
819 }
820 else {
821 /* this is an approximation */
822 int depth;
823 depth = v->visinfo->depth;
824 red_bits = depth / 3;
825 depth -= red_bits;
826 green_bits = depth / 2;
827 depth -= green_bits;
828 blue_bits = depth;
829 alpha_bits = 0;
830 assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
831 }
832 alpha_bits = v->mesa_visual.alphaBits;
833 }
834
835 /* initialize visual */
836 {
837 struct gl_config *vis = &v->mesa_visual;
838
839 vis->rgbMode = GL_TRUE;
840 vis->doubleBufferMode = db_flag;
841 vis->stereoMode = stereo_flag;
842
843 vis->redBits = red_bits;
844 vis->greenBits = green_bits;
845 vis->blueBits = blue_bits;
846 vis->alphaBits = alpha_bits;
847 vis->rgbBits = red_bits + green_bits + blue_bits;
848
849 vis->indexBits = 0;
850 vis->depthBits = depth_size;
851 vis->stencilBits = stencil_size;
852
853 vis->accumRedBits = accum_red_size;
854 vis->accumGreenBits = accum_green_size;
855 vis->accumBlueBits = accum_blue_size;
856 vis->accumAlphaBits = accum_alpha_size;
857
858 vis->haveAccumBuffer = accum_red_size > 0;
859 vis->haveDepthBuffer = depth_size > 0;
860 vis->haveStencilBuffer = stencil_size > 0;
861
862 vis->numAuxBuffers = 0;
863 vis->level = 0;
864 vis->sampleBuffers = 0;
865 vis->samples = 0;
866 }
867
868 v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
869 if (db_flag)
870 v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
871 if (stereo_flag) {
872 v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
873 if (db_flag)
874 v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
875 }
876
877 v->stvis.color_format = choose_pixel_format(v);
878 if (v->stvis.color_format == PIPE_FORMAT_NONE) {
879 free(v->visinfo);
880 free(v);
881 return NULL;
882 }
883
884 v->stvis.depth_stencil_format =
885 choose_depth_stencil_format(xmdpy, depth_size, stencil_size);
886
887 v->stvis.accum_format = (accum_red_size +
888 accum_green_size + accum_blue_size + accum_alpha_size) ?
889 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
890
891 v->stvis.samples = num_samples;
892 v->stvis.render_buffer = ST_ATTACHMENT_INVALID;
893
894 /* XXX minor hack */
895 v->mesa_visual.level = level;
896 return v;
897 }
898
899
900 PUBLIC
901 void XMesaDestroyVisual( XMesaVisual v )
902 {
903 free(v->visinfo);
904 free(v);
905 }
906
907
908 /**
909 * Return the informative name.
910 */
911 const char *
912 xmesa_get_name(void)
913 {
914 return stapi->name;
915 }
916
917
918 /**
919 * Do per-display initializations.
920 */
921 void
922 xmesa_init( Display *display )
923 {
924 xmesa_init_display(display);
925 }
926
927
928 /**
929 * Create a new XMesaContext.
930 * \param v the XMesaVisual
931 * \param share_list another XMesaContext with which to share display
932 * lists or NULL if no sharing is wanted.
933 * \return an XMesaContext or NULL if error.
934 */
935 PUBLIC
936 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list,
937 GLuint major, GLuint minor,
938 GLuint profileMask, GLuint contextFlags)
939 {
940 XMesaDisplay xmdpy = xmesa_init_display(v->display);
941 struct st_context_attribs attribs;
942 enum st_context_error ctx_err = 0;
943 XMesaContext c;
944
945 if (!xmdpy)
946 goto no_xmesa_context;
947
948 /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */
949 c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
950 if (!c)
951 goto no_xmesa_context;
952
953 c->xm_visual = v;
954 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
955 c->xm_read_buffer = NULL;
956
957 memset(&attribs, 0, sizeof(attribs));
958 attribs.visual = v->stvis;
959 attribs.major = major;
960 attribs.minor = minor;
961 if (contextFlags & GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
962 attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
963 if (contextFlags & GLX_CONTEXT_DEBUG_BIT_ARB)
964 attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
965 if (contextFlags & GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB)
966 attribs.flags |= ST_CONTEXT_FLAG_ROBUST_ACCESS;
967
968 switch (profileMask) {
969 case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
970 /* There are no profiles before OpenGL 3.2. The
971 * GLX_ARB_create_context_profile spec says:
972 *
973 * "If the requested OpenGL version is less than 3.2,
974 * GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality
975 * of the context is determined solely by the requested version."
976 */
977 if (major > 3 || (major == 3 && minor >= 2)) {
978 attribs.profile = ST_PROFILE_OPENGL_CORE;
979 break;
980 }
981 /* fall-through */
982 case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
983 /*
984 * The spec also says:
985 *
986 * "If version 3.1 is requested, the context returned may implement
987 * any of the following versions:
988 *
989 * * Version 3.1. The GL_ARB_compatibility extension may or may not
990 * be implemented, as determined by the implementation.
991 * * The core profile of version 3.2 or greater."
992 *
993 * and because Mesa doesn't support GL_ARB_compatibility, the only chance to
994 * honour a 3.1 context is through core profile.
995 */
996 if (major == 3 && minor == 1) {
997 attribs.profile = ST_PROFILE_OPENGL_CORE;
998 } else {
999 attribs.profile = ST_PROFILE_DEFAULT;
1000 }
1001 break;
1002 case GLX_CONTEXT_ES_PROFILE_BIT_EXT:
1003 if (major >= 2) {
1004 attribs.profile = ST_PROFILE_OPENGL_ES2;
1005 } else {
1006 attribs.profile = ST_PROFILE_OPENGL_ES1;
1007 }
1008 break;
1009 default:
1010 assert(0);
1011 goto no_st;
1012 }
1013
1014 c->st = stapi->create_context(stapi, xmdpy->smapi, &attribs,
1015 &ctx_err, (share_list) ? share_list->st : NULL);
1016 if (c->st == NULL)
1017 goto no_st;
1018
1019 c->st->st_manager_private = (void *) c;
1020
1021 c->hud = hud_create(c->st->pipe, c->st->cso_context);
1022
1023 return c;
1024
1025 no_st:
1026 free(c);
1027 no_xmesa_context:
1028 return NULL;
1029 }
1030
1031
1032
1033 PUBLIC
1034 void XMesaDestroyContext( XMesaContext c )
1035 {
1036 if (c->hud) {
1037 hud_destroy(c->hud);
1038 }
1039
1040 c->st->destroy(c->st);
1041
1042 /* FIXME: We should destroy the screen here, but if we do so, surfaces may
1043 * outlive it, causing segfaults
1044 struct pipe_screen *screen = c->st->pipe->screen;
1045 screen->destroy(screen);
1046 */
1047
1048 free(c);
1049 }
1050
1051
1052
1053 /**
1054 * Private function for creating an XMesaBuffer which corresponds to an
1055 * X window or pixmap.
1056 * \param v the window's XMesaVisual
1057 * \param w the window we're wrapping
1058 * \return new XMesaBuffer or NULL if error
1059 */
1060 PUBLIC XMesaBuffer
1061 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
1062 {
1063 XWindowAttributes attr;
1064 XMesaBuffer b;
1065 Colormap cmap;
1066 int depth;
1067
1068 assert(v);
1069 assert(w);
1070
1071 /* Check that window depth matches visual depth */
1072 XGetWindowAttributes( v->display, w, &attr );
1073 depth = attr.depth;
1074 if (v->visinfo->depth != depth) {
1075 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1076 v->visinfo->depth, depth);
1077 return NULL;
1078 }
1079
1080 /* Find colormap */
1081 if (attr.colormap) {
1082 cmap = attr.colormap;
1083 }
1084 else {
1085 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1086 /* this is weird, a window w/out a colormap!? */
1087 /* OK, let's just allocate a new one and hope for the best */
1088 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1089 }
1090
1091 b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
1092 if (!b)
1093 return NULL;
1094
1095 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
1096 (Drawable) w, cmap )) {
1097 xmesa_free_buffer(b);
1098 return NULL;
1099 }
1100
1101 return b;
1102 }
1103
1104
1105
1106 /**
1107 * Create a new XMesaBuffer from an X pixmap.
1108 *
1109 * \param v the XMesaVisual
1110 * \param p the pixmap
1111 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1112 * \c GLX_DIRECT_COLOR visual for the pixmap
1113 * \returns new XMesaBuffer or NULL if error
1114 */
1115 PUBLIC XMesaBuffer
1116 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
1117 {
1118 XMesaBuffer b;
1119
1120 assert(v);
1121
1122 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
1123 if (!b)
1124 return NULL;
1125
1126 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1127 (Drawable) p, cmap)) {
1128 xmesa_free_buffer(b);
1129 return NULL;
1130 }
1131
1132 return b;
1133 }
1134
1135
1136 /**
1137 * For GLX_EXT_texture_from_pixmap
1138 */
1139 XMesaBuffer
1140 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
1141 Colormap cmap,
1142 int format, int target, int mipmap)
1143 {
1144 GET_CURRENT_CONTEXT(ctx);
1145 XMesaBuffer b;
1146
1147 assert(v);
1148
1149 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
1150 if (!b)
1151 return NULL;
1152
1153 /* get pixmap size */
1154 xmesa_get_window_size(v->display, b, &b->width, &b->height);
1155
1156 if (target == 0) {
1157 /* examine dims */
1158 if (ctx->Extensions.ARB_texture_non_power_of_two) {
1159 target = GLX_TEXTURE_2D_EXT;
1160 }
1161 else if ( _mesa_bitcount(b->width) == 1
1162 && _mesa_bitcount(b->height) == 1) {
1163 /* power of two size */
1164 if (b->height == 1) {
1165 target = GLX_TEXTURE_1D_EXT;
1166 }
1167 else {
1168 target = GLX_TEXTURE_2D_EXT;
1169 }
1170 }
1171 else if (ctx->Extensions.NV_texture_rectangle) {
1172 target = GLX_TEXTURE_RECTANGLE_EXT;
1173 }
1174 else {
1175 /* non power of two textures not supported */
1176 XMesaDestroyBuffer(b);
1177 return 0;
1178 }
1179 }
1180
1181 b->TextureTarget = target;
1182 b->TextureFormat = format;
1183 b->TextureMipmap = mipmap;
1184
1185 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1186 (Drawable) p, cmap)) {
1187 xmesa_free_buffer(b);
1188 return NULL;
1189 }
1190
1191 return b;
1192 }
1193
1194
1195
1196 XMesaBuffer
1197 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
1198 unsigned int width, unsigned int height)
1199 {
1200 Window root;
1201 Drawable drawable; /* X Pixmap Drawable */
1202 XMesaBuffer b;
1203
1204 /* allocate pixmap for front buffer */
1205 root = RootWindow( v->display, v->visinfo->screen );
1206 drawable = XCreatePixmap(v->display, root, width, height,
1207 v->visinfo->depth);
1208 if (!drawable)
1209 return NULL;
1210
1211 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1212 if (!b)
1213 return NULL;
1214
1215 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1216 drawable, cmap)) {
1217 xmesa_free_buffer(b);
1218 return NULL;
1219 }
1220
1221 return b;
1222 }
1223
1224
1225
1226 /*
1227 * Deallocate an XMesaBuffer structure and all related info.
1228 */
1229 PUBLIC void
1230 XMesaDestroyBuffer(XMesaBuffer b)
1231 {
1232 xmesa_free_buffer(b);
1233 }
1234
1235
1236 /**
1237 * Notify the binding context to validate the buffer.
1238 */
1239 void
1240 xmesa_notify_invalid_buffer(XMesaBuffer b)
1241 {
1242 p_atomic_inc(&b->stfb->stamp);
1243 }
1244
1245
1246 /**
1247 * Query the current drawable size and notify the binding context.
1248 */
1249 void
1250 xmesa_check_buffer_size(XMesaBuffer b)
1251 {
1252 GLuint old_width, old_height;
1253
1254 if (b->type == PBUFFER)
1255 return;
1256
1257 old_width = b->width;
1258 old_height = b->height;
1259
1260 xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
1261
1262 if (b->width != old_width || b->height != old_height)
1263 xmesa_notify_invalid_buffer(b);
1264 }
1265
1266
1267 /*
1268 * Bind buffer b to context c and make c the current rendering context.
1269 */
1270 PUBLIC
1271 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1272 XMesaBuffer readBuffer )
1273 {
1274 XMesaContext old_ctx = XMesaGetCurrentContext();
1275
1276 if (old_ctx && old_ctx != c) {
1277 XMesaFlush(old_ctx);
1278 old_ctx->xm_buffer = NULL;
1279 old_ctx->xm_read_buffer = NULL;
1280 }
1281
1282 if (c) {
1283 if (!drawBuffer || !readBuffer)
1284 return GL_FALSE; /* must specify buffers! */
1285
1286 if (c == old_ctx &&
1287 c->xm_buffer == drawBuffer &&
1288 c->xm_read_buffer == readBuffer)
1289 return GL_TRUE;
1290
1291 xmesa_check_buffer_size(drawBuffer);
1292 if (readBuffer != drawBuffer)
1293 xmesa_check_buffer_size(readBuffer);
1294
1295 c->xm_buffer = drawBuffer;
1296 c->xm_read_buffer = readBuffer;
1297
1298 stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb);
1299
1300 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1301 drawBuffer->wasCurrent = GL_TRUE;
1302 }
1303 else {
1304 /* Detach */
1305 stapi->make_current(stapi, NULL, NULL, NULL);
1306
1307 }
1308 return GL_TRUE;
1309 }
1310
1311
1312 /*
1313 * Unbind the context c from its buffer.
1314 */
1315 GLboolean XMesaUnbindContext( XMesaContext c )
1316 {
1317 /* A no-op for XFree86 integration purposes */
1318 return GL_TRUE;
1319 }
1320
1321
1322 XMesaContext XMesaGetCurrentContext( void )
1323 {
1324 struct st_context_iface *st = stapi->get_current(stapi);
1325 return (XMesaContext) (st) ? st->st_manager_private : NULL;
1326 }
1327
1328
1329
1330 /**
1331 * Swap front and back color buffers and have winsys display front buffer.
1332 * If there's no front color buffer no swap actually occurs.
1333 */
1334 PUBLIC
1335 void XMesaSwapBuffers( XMesaBuffer b )
1336 {
1337 XMesaContext xmctx = XMesaGetCurrentContext();
1338
1339 /* Need to draw HUD before flushing */
1340 if (xmctx && xmctx->hud) {
1341 struct pipe_resource *back =
1342 xmesa_get_framebuffer_resource(b->stfb, ST_ATTACHMENT_BACK_LEFT);
1343 hud_draw(xmctx->hud, back);
1344 }
1345
1346 if (xmctx && xmctx->xm_buffer == b) {
1347 xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL);
1348 }
1349
1350 xmesa_swap_st_framebuffer(b->stfb);
1351 }
1352
1353
1354
1355 /*
1356 * Copy sub-region of back buffer to front buffer
1357 */
1358 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1359 {
1360 XMesaContext xmctx = XMesaGetCurrentContext();
1361
1362 xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL);
1363
1364 xmesa_copy_st_framebuffer(b->stfb,
1365 ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
1366 x, b->height - y - height, width, height);
1367 }
1368
1369
1370
1371 void XMesaFlush( XMesaContext c )
1372 {
1373 if (c && c->xm_visual->display) {
1374 XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
1375 struct pipe_fence_handle *fence = NULL;
1376
1377 c->st->flush(c->st, ST_FLUSH_FRONT, &fence);
1378 if (fence) {
1379 xmdpy->screen->fence_finish(xmdpy->screen, NULL, fence,
1380 PIPE_TIMEOUT_INFINITE);
1381 xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
1382 }
1383 XFlush( c->xm_visual->display );
1384 }
1385 }
1386
1387
1388
1389
1390
1391 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1392 {
1393 XMesaBuffer b;
1394 for (b = XMesaBufferList; b; b = b->Next) {
1395 if (b->ws.drawable == d && b->xm_visual->display == dpy) {
1396 return b;
1397 }
1398 }
1399 return NULL;
1400 }
1401
1402
1403 /**
1404 * Free/destroy all XMesaBuffers associated with given display.
1405 */
1406 void xmesa_destroy_buffers_on_display(Display *dpy)
1407 {
1408 XMesaBuffer b, next;
1409 for (b = XMesaBufferList; b; b = next) {
1410 next = b->Next;
1411 if (b->xm_visual->display == dpy) {
1412 xmesa_free_buffer(b);
1413 /* delete head of list? */
1414 if (XMesaBufferList == b) {
1415 XMesaBufferList = next;
1416 }
1417 }
1418 }
1419 }
1420
1421
1422 /*
1423 * Look for XMesaBuffers whose X window has been destroyed.
1424 * Deallocate any such XMesaBuffers.
1425 */
1426 void XMesaGarbageCollect( void )
1427 {
1428 XMesaBuffer b, next;
1429 for (b=XMesaBufferList; b; b=next) {
1430 next = b->Next;
1431 if (b->xm_visual &&
1432 b->xm_visual->display &&
1433 b->ws.drawable &&
1434 b->type == WINDOW) {
1435 XSync(b->xm_visual->display, False);
1436 if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
1437 /* found a dead window, free the ancillary info */
1438 XMesaDestroyBuffer( b );
1439 }
1440 }
1441 }
1442 }
1443
1444
1445 static enum st_attachment_type xmesa_attachment_type(int glx_attachment)
1446 {
1447 switch(glx_attachment) {
1448 case GLX_FRONT_LEFT_EXT:
1449 return ST_ATTACHMENT_FRONT_LEFT;
1450 case GLX_FRONT_RIGHT_EXT:
1451 return ST_ATTACHMENT_FRONT_RIGHT;
1452 case GLX_BACK_LEFT_EXT:
1453 return ST_ATTACHMENT_BACK_LEFT;
1454 case GLX_BACK_RIGHT_EXT:
1455 return ST_ATTACHMENT_BACK_RIGHT;
1456 default:
1457 assert(0);
1458 return ST_ATTACHMENT_FRONT_LEFT;
1459 }
1460 }
1461
1462
1463 PUBLIC void
1464 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1465 const int *attrib_list)
1466 {
1467 struct st_context_iface *st = stapi->get_current(stapi);
1468 struct st_framebuffer_iface* stfbi = drawable->stfb;
1469 struct pipe_resource *res;
1470 int x, y, w, h;
1471 enum st_attachment_type st_attachment = xmesa_attachment_type(buffer);
1472
1473 x = 0;
1474 y = 0;
1475 w = drawable->width;
1476 h = drawable->height;
1477
1478 /* We need to validate our attachments before using them,
1479 * in case the texture doesn't exist yet. */
1480 xmesa_st_framebuffer_validate_textures(stfbi, w, h, 1 << st_attachment);
1481 res = xmesa_get_attachment(stfbi, st_attachment);
1482
1483 if (res) {
1484 struct pipe_context* pipe = xmesa_get_context(stfbi);
1485 enum pipe_format internal_format = res->format;
1486 struct pipe_transfer *tex_xfer;
1487 char *map;
1488 int line, byte_width;
1489 XImage *img;
1490
1491 internal_format = choose_pixel_format(drawable->xm_visual);
1492
1493 map = pipe_transfer_map(pipe, res,
1494 0, 0, /* level, layer */
1495 PIPE_TRANSFER_WRITE,
1496 x, y,
1497 w, h, &tex_xfer);
1498 if (!map)
1499 return;
1500
1501 /* Grab the XImage that we want to turn into a texture. */
1502 img = XGetImage(dpy,
1503 drawable->ws.drawable,
1504 x, y,
1505 w, h,
1506 AllPlanes,
1507 ZPixmap);
1508
1509 if (!img) {
1510 pipe_transfer_unmap(pipe, tex_xfer);
1511 return;
1512 }
1513
1514 /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
1515 byte_width = w * ((img->bits_per_pixel + 7) / 8);
1516
1517 for (line = 0; line < h; line++)
1518 memcpy(&map[line * tex_xfer->stride],
1519 &img->data[line * img->bytes_per_line],
1520 byte_width);
1521
1522 pipe_transfer_unmap(pipe, tex_xfer);
1523
1524 st->teximage(st,
1525 ST_TEXTURE_2D,
1526 0, /* level */
1527 internal_format,
1528 res,
1529 FALSE /* no mipmap */);
1530
1531 }
1532 }
1533
1534
1535
1536 PUBLIC void
1537 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1538 {
1539 }
1540
1541
1542 void
1543 XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
1544 {
1545 if (dst->st->copy)
1546 dst->st->copy(dst->st, src->st, mask);
1547 }