2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * All the XMesa* API functions.
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first.
61 #include "main/context.h"
62 #include "main/framebuffer.h"
64 #include "state_tracker/st_public.h"
65 #include "state_tracker/st_context.h"
66 #include "pipe/p_defines.h"
67 #include "pipe/p_screen.h"
68 #include "pipe/p_context.h"
70 #include "xm_winsys.h"
74 /* Driver interface routines, set up by xlib backend on library
75 * _init(). These are global in the same way that function names are
78 static struct xm_driver driver
;
80 void xmesa_set_driver( const struct xm_driver
*templ
)
86 * Global X driver lock
88 pipe_mutex _xmesa_lock
;
92 /**********************************************************************/
93 /***** X Utility Functions *****/
94 /**********************************************************************/
98 * Return the host's byte order as LSBFirst or MSBFirst ala X.
100 static int host_byte_order( void )
103 char *cptr
= (char *) &i
;
104 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
109 * Check if the X Shared Memory extension is available.
110 * Return: 0 = not available
111 * 1 = shared XImage support available
112 * 2 = shared Pixmap support available also
114 int xmesa_check_for_xshm( Display
*display
)
116 #if defined(USE_XSHM)
117 int major
, minor
, ignore
;
120 if (getenv("SP_NO_RAST"))
123 if (getenv("MESA_NOSHM")) {
127 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
128 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
129 return (pixmaps
==True
) ? 2 : 1;
139 /* No XSHM support */
146 * Return the true number of bits per pixel for XImages.
147 * For example, if we request a 24-bit deep visual we may actually need/get
148 * 32bpp XImages. This function returns the appropriate bpp.
149 * Input: dpy - the X display
150 * visinfo - desribes the visual to be used for XImages
151 * Return: true number of bits per pixel for XImages
154 bits_per_pixel( XMesaVisual xmv
)
156 Display
*dpy
= xmv
->display
;
157 XVisualInfo
* visinfo
= xmv
->visinfo
;
160 /* Create a temporary XImage */
161 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
162 ZPixmap
, 0, /*format, offset*/
163 (char*) MALLOC(8), /*data*/
164 1, 1, /*width, height*/
169 /* grab the bits/pixel value */
170 bitsPerPixel
= img
->bits_per_pixel
;
171 /* free the XImage */
172 _mesa_free( img
->data
);
174 XDestroyImage( img
);
181 * Determine if a given X window ID is valid (window exists).
182 * Do this by calling XGetWindowAttributes() for the window and
183 * checking if we catch an X error.
184 * Input: dpy - the display
185 * win - the window to check for existance
186 * Return: GL_TRUE - window exists
187 * GL_FALSE - window doesn't exist
189 static GLboolean WindowExistsFlag
;
191 static int window_exists_err_handler( Display
* dpy
, XErrorEvent
* xerr
)
194 if (xerr
->error_code
== BadWindow
) {
195 WindowExistsFlag
= GL_FALSE
;
200 static GLboolean
window_exists( Display
*dpy
, Window win
)
202 XWindowAttributes wa
;
203 int (*old_handler
)( Display
*, XErrorEvent
* );
204 WindowExistsFlag
= GL_TRUE
;
205 old_handler
= XSetErrorHandler(window_exists_err_handler
);
206 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
207 XSetErrorHandler(old_handler
);
208 return WindowExistsFlag
;
212 get_drawable_size( Display
*dpy
, Drawable d
, uint
*width
, uint
*height
)
217 unsigned int w
, h
, bw
, depth
;
218 stat
= XGetGeometry(dpy
, d
, &root
, &xpos
, &ypos
, &w
, &h
, &bw
, &depth
);
226 * Return the size of the window (or pixmap) that corresponds to the
228 * \param width returns width in pixels
229 * \param height returns height in pixels
232 xmesa_get_window_size(Display
*dpy
, XMesaBuffer b
,
233 GLuint
*width
, GLuint
*height
)
237 pipe_mutex_lock(_xmesa_lock
);
238 XSync(b
->xm_visual
->display
, 0); /* added for Chromium */
239 stat
= get_drawable_size(dpy
, b
->drawable
, width
, height
);
240 pipe_mutex_unlock(_xmesa_lock
);
243 /* probably querying a window that's recently been destroyed */
244 _mesa_warning(NULL
, "XGetGeometry failed!\n");
245 *width
= *height
= 1;
249 #define GET_REDMASK(__v) __v->mesa_visual.redMask
250 #define GET_GREENMASK(__v) __v->mesa_visual.greenMask
251 #define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
255 * Choose the pixel format for the given visual.
256 * This will tell the gallium driver how to pack pixel data into
260 choose_pixel_format(XMesaVisual v
)
262 boolean native_byte_order
= (host_byte_order() ==
263 ImageByteOrder(v
->display
));
265 if ( GET_REDMASK(v
) == 0x0000ff
266 && GET_GREENMASK(v
) == 0x00ff00
267 && GET_BLUEMASK(v
) == 0xff0000
268 && v
->BitsPerPixel
== 32) {
269 if (native_byte_order
) {
270 /* no byteswapping needed */
271 return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */;
274 return PIPE_FORMAT_R8G8B8A8_UNORM
;
277 else if ( GET_REDMASK(v
) == 0xff0000
278 && GET_GREENMASK(v
) == 0x00ff00
279 && GET_BLUEMASK(v
) == 0x0000ff
280 && v
->BitsPerPixel
== 32) {
281 if (native_byte_order
) {
282 /* no byteswapping needed */
283 return PIPE_FORMAT_A8R8G8B8_UNORM
;
286 return PIPE_FORMAT_B8G8R8A8_UNORM
;
289 else if ( GET_REDMASK(v
) == 0x0000ff00
290 && GET_GREENMASK(v
) == 0x00ff0000
291 && GET_BLUEMASK(v
) == 0xff000000
292 && v
->BitsPerPixel
== 32) {
293 if (native_byte_order
) {
294 /* no byteswapping needed */
295 return PIPE_FORMAT_B8G8R8A8_UNORM
;
298 return PIPE_FORMAT_A8R8G8B8_UNORM
;
301 else if ( GET_REDMASK(v
) == 0xf800
302 && GET_GREENMASK(v
) == 0x07e0
303 && GET_BLUEMASK(v
) == 0x001f
305 && v
->BitsPerPixel
== 16) {
307 return PIPE_FORMAT_R5G6B5_UNORM
;
316 /**********************************************************************/
317 /***** Linked list of XMesaBuffers *****/
318 /**********************************************************************/
320 XMesaBuffer XMesaBufferList
= NULL
;
324 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
325 * Note that XMesaBuffer is derived from GLframebuffer.
326 * The new XMesaBuffer will not have any size (Width=Height=0).
328 * \param d the corresponding X drawable (window or pixmap)
329 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
330 * \param vis the buffer's visual
331 * \param cmap the window's colormap, if known.
332 * \return new XMesaBuffer or NULL if any problem
335 create_xmesa_buffer(Drawable d
, BufferType type
,
336 XMesaVisual vis
, Colormap cmap
)
340 enum pipe_format colorFormat
, depthFormat
, stencilFormat
;
343 ASSERT(type
== WINDOW
|| type
== PIXMAP
|| type
== PBUFFER
);
345 b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
355 /* determine PIPE_FORMATs for buffers */
356 colorFormat
= choose_pixel_format(vis
);
358 if (vis
->mesa_visual
.depthBits
== 0)
359 depthFormat
= PIPE_FORMAT_NONE
;
360 #ifdef GALLIUM_CELL /* XXX temporary for Cell! */
362 depthFormat
= PIPE_FORMAT_S8Z24_UNORM
;
364 else if (vis
->mesa_visual
.depthBits
<= 16)
365 depthFormat
= PIPE_FORMAT_Z16_UNORM
;
366 else if (vis
->mesa_visual
.depthBits
<= 24)
367 depthFormat
= PIPE_FORMAT_S8Z24_UNORM
;
369 depthFormat
= PIPE_FORMAT_Z32_UNORM
;
372 if (vis
->mesa_visual
.stencilBits
== 8) {
373 if (depthFormat
== PIPE_FORMAT_S8Z24_UNORM
)
374 stencilFormat
= depthFormat
;
376 stencilFormat
= PIPE_FORMAT_S8_UNORM
;
380 stencilFormat
= PIPE_FORMAT_NONE
;
381 if (depthFormat
== PIPE_FORMAT_S8Z24_UNORM
) {
382 /* use 24-bit Z, undefined stencil channel */
383 depthFormat
= PIPE_FORMAT_X8Z24_UNORM
;
388 get_drawable_size(vis
->display
, d
, &width
, &height
);
391 * Create framebuffer, but we'll plug in our own renderbuffers below.
393 b
->stfb
= st_create_framebuffer(&vis
->mesa_visual
,
394 colorFormat
, depthFormat
, stencilFormat
,
400 * Create scratch XImage for xmesa_display_surface()
402 b
->tempImage
= XCreateImage(vis
->display
,
403 vis
->visinfo
->visual
,
405 ZPixmap
, 0, /* format, offset */
409 0); /* bytes_per_line */
411 /* GLX_EXT_texture_from_pixmap */
412 b
->TextureTarget
= 0;
413 b
->TextureFormat
= GLX_TEXTURE_FORMAT_NONE_EXT
;
414 b
->TextureMipmap
= 0;
416 /* insert buffer into linked list */
417 b
->Next
= XMesaBufferList
;
425 * Find an XMesaBuffer by matching X display and colormap but NOT matching
426 * the notThis buffer.
429 xmesa_find_buffer(Display
*dpy
, Colormap cmap
, XMesaBuffer notThis
)
432 for (b
= XMesaBufferList
; b
; b
= b
->Next
) {
433 if (b
->xm_visual
->display
== dpy
&&
444 * Remove buffer from linked list, delete if no longer referenced.
447 xmesa_free_buffer(XMesaBuffer buffer
)
449 XMesaBuffer prev
= NULL
, b
;
451 for (b
= XMesaBufferList
; b
; b
= b
->Next
) {
453 struct gl_framebuffer
*fb
= &buffer
->stfb
->Base
;
455 /* unlink buffer from list */
457 prev
->Next
= buffer
->Next
;
459 XMesaBufferList
= buffer
->Next
;
461 /* mark as delete pending */
462 fb
->DeletePending
= GL_TRUE
;
464 /* Since the X window for the XMesaBuffer is going away, we don't
465 * want to dereference this pointer in the future.
469 buffer
->tempImage
->data
= NULL
;
470 XDestroyImage(buffer
->tempImage
);
472 /* Unreference. If count = zero we'll really delete the buffer */
473 _mesa_reference_framebuffer(&fb
, NULL
);
475 XFreeGC(b
->xm_visual
->display
, b
->gc
);
481 /* continue search */
484 /* buffer not found in XMesaBufferList */
485 _mesa_problem(NULL
,"xmesa_free_buffer() - buffer not found\n");
490 /**********************************************************************/
491 /***** Misc Private Functions *****/
492 /**********************************************************************/
496 * When a context is bound for the first time, we can finally finish
497 * initializing the context's visual and buffer information.
498 * \param v the XMesaVisual to initialize
499 * \param b the XMesaBuffer to initialize (may be NULL)
500 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
501 * \param window the window/pixmap we're rendering into
502 * \param cmap the colormap associated with the window/pixmap
503 * \return GL_TRUE=success, GL_FALSE=failure
506 initialize_visual_and_buffer(XMesaVisual v
, XMesaBuffer b
,
507 GLboolean rgb_flag
, Drawable window
,
510 ASSERT(!b
|| b
->xm_visual
== v
);
512 /* Save true bits/pixel */
513 v
->BitsPerPixel
= bits_per_pixel(v
);
514 assert(v
->BitsPerPixel
> 0);
516 if (rgb_flag
== GL_FALSE
) {
517 /* COLOR-INDEXED WINDOW: not supported*/
522 * We support RGB rendering into almost any kind of visual.
524 const int xclass
= v
->mesa_visual
.visualType
;
525 if (xclass
!= GLX_TRUE_COLOR
&& xclass
== !GLX_DIRECT_COLOR
) {
527 "XMesa: RGB mode rendering not supported in given visual.\n");
530 v
->mesa_visual
.indexBits
= 0;
532 if (v
->BitsPerPixel
== 32) {
533 /* We use XImages for all front/back buffers. If an X Window or
534 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
535 * will be preserved. For XImages we're in luck.
537 v
->mesa_visual
.alphaBits
= 8;
542 * If MESA_INFO env var is set print out some debugging info
543 * which can help Brian figure out what's going on when a user
546 if (_mesa_getenv("MESA_INFO")) {
547 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
548 _mesa_printf("X/Mesa level = %d\n", v
->mesa_visual
.level
);
549 _mesa_printf("X/Mesa depth = %d\n", v
->visinfo
->depth
);
550 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
554 /* these should have been set in create_xmesa_buffer */
555 ASSERT(b
->drawable
== window
);
557 /* Setup for single/double buffering */
558 if (v
->mesa_visual
.doubleBufferMode
) {
559 /* Double buffered */
560 b
->shm
= xmesa_check_for_xshm( v
->display
);
563 /* X11 graphics context */
564 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
565 XSetFunction( v
->display
, b
->gc
, GXcopy
);
573 #define NUM_VISUAL_TYPES 6
576 * Convert an X visual type to a GLX visual type.
578 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
580 * \return If \c visualType is a valid X visual type, a GLX visual type will
581 * be returned. Otherwise \c GLX_NONE will be returned.
584 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
588 xmesa_convert_from_x_visual_type( int visualType
)
590 static const int glx_visual_types
[ NUM_VISUAL_TYPES
] = {
591 GLX_STATIC_GRAY
, GLX_GRAY_SCALE
,
592 GLX_STATIC_COLOR
, GLX_PSEUDO_COLOR
,
593 GLX_TRUE_COLOR
, GLX_DIRECT_COLOR
596 return ( (unsigned) visualType
< NUM_VISUAL_TYPES
)
597 ? glx_visual_types
[ visualType
] : GLX_NONE
;
601 /**********************************************************************/
602 /***** Public Functions *****/
603 /**********************************************************************/
607 * Create a new X/Mesa visual.
608 * Input: display - X11 display
609 * visinfo - an XVisualInfo pointer
610 * rgb_flag - GL_TRUE = RGB mode,
611 * GL_FALSE = color index mode
612 * alpha_flag - alpha buffer requested?
613 * db_flag - GL_TRUE = double-buffered,
614 * GL_FALSE = single buffered
615 * stereo_flag - stereo visual?
616 * ximage_flag - GL_TRUE = use an XImage for back buffer,
617 * GL_FALSE = use an off-screen pixmap for back buffer
618 * depth_size - requested bits/depth values, or zero
619 * stencil_size - requested bits/stencil values, or zero
620 * accum_red_size - requested bits/red accum values, or zero
621 * accum_green_size - requested bits/green accum values, or zero
622 * accum_blue_size - requested bits/blue accum values, or zero
623 * accum_alpha_size - requested bits/alpha accum values, or zero
624 * num_samples - number of samples/pixel if multisampling, or zero
625 * level - visual level, usually 0
626 * visualCaveat - ala the GLX extension, usually GLX_NONE
627 * Return; a new XMesaVisual or 0 if error.
630 XMesaVisual
XMesaCreateVisual( Display
*display
,
631 XVisualInfo
* visinfo
,
633 GLboolean alpha_flag
,
635 GLboolean stereo_flag
,
636 GLboolean ximage_flag
,
639 GLint accum_red_size
,
640 GLint accum_green_size
,
641 GLint accum_blue_size
,
642 GLint accum_alpha_size
,
648 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
650 /* For debugging only */
651 if (_mesa_getenv("MESA_XSYNC")) {
652 /* This makes debugging X easier.
653 * In your debugger, set a breakpoint on _XError to stop when an
654 * X protocol error is generated.
656 XSynchronize( display
, 1 );
659 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
664 v
->display
= display
;
666 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
667 * the struct but we may need some of the information contained in it
670 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
675 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
677 v
->ximage_flag
= ximage_flag
;
679 v
->mesa_visual
.redMask
= visinfo
->red_mask
;
680 v
->mesa_visual
.greenMask
= visinfo
->green_mask
;
681 v
->mesa_visual
.blueMask
= visinfo
->blue_mask
;
682 v
->mesa_visual
.visualID
= visinfo
->visualid
;
683 v
->mesa_visual
.screen
= visinfo
->screen
;
685 #if !(defined(__cplusplus) || defined(c_plusplus))
686 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->class);
688 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->c_class
);
691 v
->mesa_visual
.visualRating
= visualCaveat
;
694 v
->mesa_visual
.alphaBits
= 8;
696 (void) initialize_visual_and_buffer( v
, NULL
, rgb_flag
, 0, 0 );
699 const int xclass
= v
->mesa_visual
.visualType
;
700 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
701 red_bits
= _mesa_bitcount(GET_REDMASK(v
));
702 green_bits
= _mesa_bitcount(GET_GREENMASK(v
));
703 blue_bits
= _mesa_bitcount(GET_BLUEMASK(v
));
706 /* this is an approximation */
708 depth
= v
->visinfo
->depth
;
709 red_bits
= depth
/ 3;
711 green_bits
= depth
/ 2;
715 assert( red_bits
+ green_bits
+ blue_bits
== v
->visinfo
->depth
);
717 alpha_bits
= v
->mesa_visual
.alphaBits
;
720 _mesa_initialize_visual( &v
->mesa_visual
,
721 rgb_flag
, db_flag
, stereo_flag
,
722 red_bits
, green_bits
,
723 blue_bits
, alpha_bits
,
724 v
->mesa_visual
.indexBits
,
727 accum_red_size
, accum_green_size
,
728 accum_blue_size
, accum_alpha_size
,
732 v
->mesa_visual
.level
= level
;
738 void XMesaDestroyVisual( XMesaVisual v
)
740 _mesa_free(v
->visinfo
);
747 * Create a new XMesaContext.
748 * \param v the XMesaVisual
749 * \param share_list another XMesaContext with which to share display
750 * lists or NULL if no sharing is wanted.
751 * \return an XMesaContext or NULL if error.
754 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
756 static GLboolean firstTime
= GL_TRUE
;
757 static struct pipe_screen
*screen
= NULL
;
758 struct pipe_context
*pipe
= NULL
;
764 pipe_mutex_init(_xmesa_lock
);
765 screen
= driver
.create_pipe_screen();
766 firstTime
= GL_FALSE
;
769 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
770 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
774 pf
= choose_pixel_format(v
);
778 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
779 c
->xm_read_buffer
= NULL
;
784 pipe
= driver
.create_pipe_context(screen
, (void *) c
);
788 c
->st
= st_create_context(pipe
,
790 share_list
? share_list
->st
: NULL
);
794 mesaCtx
= c
->st
->ctx
;
795 c
->st
->ctx
->DriverCtx
= c
;
801 st_destroy_context(c
->st
);
812 void XMesaDestroyContext( XMesaContext c
)
814 st_destroy_context(c
->st
);
816 /* FIXME: We should destroy the screen here, but if we do so, surfaces may
817 * outlive it, causing segfaults
818 struct pipe_screen *screen = c->st->pipe->screen;
819 screen->destroy(screen);
828 * Private function for creating an XMesaBuffer which corresponds to an
829 * X window or pixmap.
830 * \param v the window's XMesaVisual
831 * \param w the window we're wrapping
832 * \return new XMesaBuffer or NULL if error
835 XMesaCreateWindowBuffer(XMesaVisual v
, Window w
)
837 XWindowAttributes attr
;
845 /* Check that window depth matches visual depth */
846 XGetWindowAttributes( v
->display
, w
, &attr
);
848 if (v
->visinfo
->depth
!= depth
) {
849 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
850 v
->visinfo
->depth
, depth
);
856 cmap
= attr
.colormap
;
859 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
860 /* this is weird, a window w/out a colormap!? */
861 /* OK, let's just allocate a new one and hope for the best */
862 cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
865 b
= create_xmesa_buffer((Drawable
) w
, WINDOW
, v
, cmap
);
869 if (!initialize_visual_and_buffer( v
, b
, v
->mesa_visual
.rgbMode
,
870 (Drawable
) w
, cmap
)) {
871 xmesa_free_buffer(b
);
881 * Create a new XMesaBuffer from an X pixmap.
883 * \param v the XMesaVisual
884 * \param p the pixmap
885 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
886 * \c GLX_DIRECT_COLOR visual for the pixmap
887 * \returns new XMesaBuffer or NULL if error
890 XMesaCreatePixmapBuffer(XMesaVisual v
, Pixmap p
, Colormap cmap
)
896 b
= create_xmesa_buffer((Drawable
) p
, PIXMAP
, v
, cmap
);
900 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
901 (Drawable
) p
, cmap
)) {
902 xmesa_free_buffer(b
);
911 * For GLX_EXT_texture_from_pixmap
914 XMesaCreatePixmapTextureBuffer(XMesaVisual v
, Pixmap p
,
916 int format
, int target
, int mipmap
)
918 GET_CURRENT_CONTEXT(ctx
);
920 GLuint width
, height
;
924 b
= create_xmesa_buffer((Drawable
) p
, PIXMAP
, v
, cmap
);
928 /* get pixmap size, update framebuffer/renderbuffer dims */
929 xmesa_get_window_size(v
->display
, b
, &width
, &height
);
930 _mesa_resize_framebuffer(NULL
, &(b
->stfb
->Base
), width
, height
);
934 if (ctx
->Extensions
.ARB_texture_non_power_of_two
) {
935 target
= GLX_TEXTURE_2D_EXT
;
937 else if ( _mesa_bitcount(width
) == 1
938 && _mesa_bitcount(height
) == 1) {
939 /* power of two size */
941 target
= GLX_TEXTURE_1D_EXT
;
944 target
= GLX_TEXTURE_2D_EXT
;
947 else if (ctx
->Extensions
.NV_texture_rectangle
) {
948 target
= GLX_TEXTURE_RECTANGLE_EXT
;
951 /* non power of two textures not supported */
952 XMesaDestroyBuffer(b
);
957 b
->TextureTarget
= target
;
958 b
->TextureFormat
= format
;
959 b
->TextureMipmap
= mipmap
;
961 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
962 (Drawable
) p
, cmap
)) {
963 xmesa_free_buffer(b
);
973 XMesaCreatePBuffer(XMesaVisual v
, Colormap cmap
,
974 unsigned int width
, unsigned int height
)
977 Drawable drawable
; /* X Pixmap Drawable */
980 /* allocate pixmap for front buffer */
981 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
982 drawable
= XCreatePixmap(v
->display
, root
, width
, height
,
987 b
= create_xmesa_buffer(drawable
, PBUFFER
, v
, cmap
);
991 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
993 xmesa_free_buffer(b
);
1003 * Deallocate an XMesaBuffer structure and all related info.
1006 XMesaDestroyBuffer(XMesaBuffer b
)
1008 xmesa_free_buffer(b
);
1013 * Query the current window size and update the corresponding GLframebuffer
1014 * and all attached renderbuffers.
1016 * 1. the first time a buffer is bound to a context.
1017 * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
1018 * Note: it's possible (and legal) for xmctx to be NULL. That can happen
1019 * when resizing a buffer when no rendering context is bound.
1022 xmesa_check_and_update_buffer_size(XMesaContext xmctx
, XMesaBuffer drawBuffer
)
1024 GLuint width
, height
;
1025 xmesa_get_window_size(drawBuffer
->xm_visual
->display
, drawBuffer
, &width
, &height
);
1026 st_resize_framebuffer(drawBuffer
->stfb
, width
, height
);
1033 * Bind buffer b to context c and make c the current rendering context.
1036 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
1037 XMesaBuffer readBuffer
)
1039 XMesaContext old_ctx
= XMesaGetCurrentContext();
1041 if (old_ctx
&& old_ctx
!= c
) {
1042 XMesaFlush(old_ctx
);
1043 old_ctx
->xm_buffer
= NULL
;
1044 old_ctx
->xm_read_buffer
= NULL
;
1048 if (!drawBuffer
|| !readBuffer
)
1049 return GL_FALSE
; /* must specify buffers! */
1052 c
->xm_buffer
== drawBuffer
&&
1053 c
->xm_read_buffer
== readBuffer
)
1056 c
->xm_buffer
= drawBuffer
;
1057 c
->xm_read_buffer
= readBuffer
;
1059 st_make_current(c
->st
, drawBuffer
->stfb
, readBuffer
->stfb
);
1061 xmesa_check_and_update_buffer_size(c
, drawBuffer
);
1062 if (readBuffer
!= drawBuffer
)
1063 xmesa_check_and_update_buffer_size(c
, readBuffer
);
1065 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1066 drawBuffer
->wasCurrent
= GL_TRUE
;
1070 st_make_current( NULL
, NULL
, NULL
);
1078 * Unbind the context c from its buffer.
1080 GLboolean
XMesaUnbindContext( XMesaContext c
)
1082 /* A no-op for XFree86 integration purposes */
1087 XMesaContext
XMesaGetCurrentContext( void )
1089 GET_CURRENT_CONTEXT(ctx
);
1091 XMesaContext xmesa
= xmesa_context(ctx
);
1102 * Swap front and back color buffers and have winsys display front buffer.
1103 * If there's no front color buffer no swap actually occurs.
1106 void XMesaSwapBuffers( XMesaBuffer b
)
1108 struct pipe_surface
*frontLeftSurf
;
1110 st_swapbuffers(b
->stfb
, &frontLeftSurf
, NULL
);
1112 if (frontLeftSurf
) {
1113 driver
.display_surface(b
, frontLeftSurf
);
1116 xmesa_check_and_update_buffer_size(NULL
, b
);
1122 * Copy sub-region of back buffer to front buffer
1124 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
1126 struct pipe_surface
*surf_front
;
1127 struct pipe_surface
*surf_back
;
1128 struct pipe_context
*pipe
= NULL
; /* XXX fix */
1130 st_get_framebuffer_surface(b
->stfb
, ST_SURFACE_FRONT_LEFT
, &surf_front
);
1131 st_get_framebuffer_surface(b
->stfb
, ST_SURFACE_BACK_LEFT
, &surf_back
);
1133 if (!surf_front
|| !surf_back
)
1136 pipe
->surface_copy(pipe
,
1137 surf_front
, x
, y
, /* dest */
1138 surf_back
, x
, y
, /* src */
1144 void XMesaFlush( XMesaContext c
)
1146 if (c
&& c
->xm_visual
->display
) {
1148 XSync( c
->xm_visual
->display
, False
);
1156 XMesaBuffer
XMesaFindBuffer( Display
*dpy
, Drawable d
)
1159 for (b
= XMesaBufferList
; b
; b
= b
->Next
) {
1160 if (b
->drawable
== d
&& b
->xm_visual
->display
== dpy
) {
1169 * Free/destroy all XMesaBuffers associated with given display.
1171 void xmesa_destroy_buffers_on_display(Display
*dpy
)
1173 XMesaBuffer b
, next
;
1174 for (b
= XMesaBufferList
; b
; b
= next
) {
1176 if (b
->xm_visual
->display
== dpy
) {
1177 xmesa_free_buffer(b
);
1184 * Look for XMesaBuffers whose X window has been destroyed.
1185 * Deallocate any such XMesaBuffers.
1187 void XMesaGarbageCollect( void )
1189 XMesaBuffer b
, next
;
1190 for (b
=XMesaBufferList
; b
; b
=next
) {
1193 b
->xm_visual
->display
&&
1195 b
->type
== WINDOW
) {
1196 XSync(b
->xm_visual
->display
, False
);
1197 if (!window_exists( b
->xm_visual
->display
, b
->drawable
)) {
1198 /* found a dead window, free the ancillary info */
1199 XMesaDestroyBuffer( b
);
1209 XMesaBindTexImage(Display
*dpy
, XMesaBuffer drawable
, int buffer
,
1210 const int *attrib_list
)
1217 XMesaReleaseTexImage(Display
*dpy
, XMesaBuffer drawable
, int buffer
)