gallium: Remove do_flip argument from surface_copy
[mesa.git] / src / gallium / state_trackers / glx / xlib / xm_api.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file xm_api.c
27 *
28 * All the XMesa* API functions.
29 *
30 *
31 * NOTES:
32 *
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
37 *
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
42 *
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first.
52 *
53 */
54
55 #ifdef __CYGWIN__
56 #undef WIN32
57 #undef __WIN32__
58 #endif
59
60 #include "xm_api.h"
61 #include "main/context.h"
62 #include "main/framebuffer.h"
63
64 #include "state_tracker/st_public.h"
65 #include "state_tracker/st_context.h"
66 #include "pipe/p_defines.h"
67 #include "pipe/p_screen.h"
68 #include "pipe/p_context.h"
69
70 #include "xm_winsys.h"
71 #include <GL/glx.h>
72
73
74 /* Driver interface routines, set up by xlib backend on library
75 * _init(). These are global in the same way that function names are
76 * global.
77 */
78 static struct xm_driver driver;
79
80 void xmesa_set_driver( const struct xm_driver *templ )
81 {
82 driver = *templ;
83 }
84
85 /**
86 * Global X driver lock
87 */
88 pipe_mutex _xmesa_lock;
89
90
91
92 /**********************************************************************/
93 /***** X Utility Functions *****/
94 /**********************************************************************/
95
96
97 /**
98 * Return the host's byte order as LSBFirst or MSBFirst ala X.
99 */
100 static int host_byte_order( void )
101 {
102 int i = 1;
103 char *cptr = (char *) &i;
104 return (*cptr==1) ? LSBFirst : MSBFirst;
105 }
106
107
108 /**
109 * Check if the X Shared Memory extension is available.
110 * Return: 0 = not available
111 * 1 = shared XImage support available
112 * 2 = shared Pixmap support available also
113 */
114 int xmesa_check_for_xshm( Display *display )
115 {
116 #if defined(USE_XSHM)
117 int major, minor, ignore;
118 Bool pixmaps;
119
120 if (getenv("SP_NO_RAST"))
121 return 0;
122
123 if (getenv("MESA_NOSHM")) {
124 return 0;
125 }
126
127 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
128 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
129 return (pixmaps==True) ? 2 : 1;
130 }
131 else {
132 return 0;
133 }
134 }
135 else {
136 return 0;
137 }
138 #else
139 /* No XSHM support */
140 return 0;
141 #endif
142 }
143
144
145 /**
146 * Return the true number of bits per pixel for XImages.
147 * For example, if we request a 24-bit deep visual we may actually need/get
148 * 32bpp XImages. This function returns the appropriate bpp.
149 * Input: dpy - the X display
150 * visinfo - desribes the visual to be used for XImages
151 * Return: true number of bits per pixel for XImages
152 */
153 static int
154 bits_per_pixel( XMesaVisual xmv )
155 {
156 Display *dpy = xmv->display;
157 XVisualInfo * visinfo = xmv->visinfo;
158 XImage *img;
159 int bitsPerPixel;
160 /* Create a temporary XImage */
161 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
162 ZPixmap, 0, /*format, offset*/
163 (char*) MALLOC(8), /*data*/
164 1, 1, /*width, height*/
165 32, /*bitmap_pad*/
166 0 /*bytes_per_line*/
167 );
168 assert(img);
169 /* grab the bits/pixel value */
170 bitsPerPixel = img->bits_per_pixel;
171 /* free the XImage */
172 _mesa_free( img->data );
173 img->data = NULL;
174 XDestroyImage( img );
175 return bitsPerPixel;
176 }
177
178
179
180 /*
181 * Determine if a given X window ID is valid (window exists).
182 * Do this by calling XGetWindowAttributes() for the window and
183 * checking if we catch an X error.
184 * Input: dpy - the display
185 * win - the window to check for existance
186 * Return: GL_TRUE - window exists
187 * GL_FALSE - window doesn't exist
188 */
189 static GLboolean WindowExistsFlag;
190
191 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
192 {
193 (void) dpy;
194 if (xerr->error_code == BadWindow) {
195 WindowExistsFlag = GL_FALSE;
196 }
197 return 0;
198 }
199
200 static GLboolean window_exists( Display *dpy, Window win )
201 {
202 XWindowAttributes wa;
203 int (*old_handler)( Display*, XErrorEvent* );
204 WindowExistsFlag = GL_TRUE;
205 old_handler = XSetErrorHandler(window_exists_err_handler);
206 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
207 XSetErrorHandler(old_handler);
208 return WindowExistsFlag;
209 }
210
211 static Status
212 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
213 {
214 Window root;
215 Status stat;
216 int xpos, ypos;
217 unsigned int w, h, bw, depth;
218 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
219 *width = w;
220 *height = h;
221 return stat;
222 }
223
224
225 /**
226 * Return the size of the window (or pixmap) that corresponds to the
227 * given XMesaBuffer.
228 * \param width returns width in pixels
229 * \param height returns height in pixels
230 */
231 static void
232 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
233 GLuint *width, GLuint *height)
234 {
235 Status stat;
236
237 pipe_mutex_lock(_xmesa_lock);
238 XSync(b->xm_visual->display, 0); /* added for Chromium */
239 stat = get_drawable_size(dpy, b->drawable, width, height);
240 pipe_mutex_unlock(_xmesa_lock);
241
242 if (!stat) {
243 /* probably querying a window that's recently been destroyed */
244 _mesa_warning(NULL, "XGetGeometry failed!\n");
245 *width = *height = 1;
246 }
247 }
248
249 #define GET_REDMASK(__v) __v->mesa_visual.redMask
250 #define GET_GREENMASK(__v) __v->mesa_visual.greenMask
251 #define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
252
253
254 /**
255 * Choose the pixel format for the given visual.
256 * This will tell the gallium driver how to pack pixel data into
257 * drawing surfaces.
258 */
259 static GLuint
260 choose_pixel_format(XMesaVisual v)
261 {
262 boolean native_byte_order = (host_byte_order() ==
263 ImageByteOrder(v->display));
264
265 if ( GET_REDMASK(v) == 0x0000ff
266 && GET_GREENMASK(v) == 0x00ff00
267 && GET_BLUEMASK(v) == 0xff0000
268 && v->BitsPerPixel == 32) {
269 if (native_byte_order) {
270 /* no byteswapping needed */
271 return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */;
272 }
273 else {
274 return PIPE_FORMAT_R8G8B8A8_UNORM;
275 }
276 }
277 else if ( GET_REDMASK(v) == 0xff0000
278 && GET_GREENMASK(v) == 0x00ff00
279 && GET_BLUEMASK(v) == 0x0000ff
280 && v->BitsPerPixel == 32) {
281 if (native_byte_order) {
282 /* no byteswapping needed */
283 return PIPE_FORMAT_A8R8G8B8_UNORM;
284 }
285 else {
286 return PIPE_FORMAT_B8G8R8A8_UNORM;
287 }
288 }
289 else if ( GET_REDMASK(v) == 0xf800
290 && GET_GREENMASK(v) == 0x07e0
291 && GET_BLUEMASK(v) == 0x001f
292 && native_byte_order
293 && v->BitsPerPixel == 16) {
294 /* 5-6-5 RGB */
295 return PIPE_FORMAT_R5G6B5_UNORM;
296 }
297
298 assert(0);
299 return 0;
300 }
301
302
303
304 /**********************************************************************/
305 /***** Linked list of XMesaBuffers *****/
306 /**********************************************************************/
307
308 XMesaBuffer XMesaBufferList = NULL;
309
310
311 /**
312 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
313 * Note that XMesaBuffer is derived from GLframebuffer.
314 * The new XMesaBuffer will not have any size (Width=Height=0).
315 *
316 * \param d the corresponding X drawable (window or pixmap)
317 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
318 * \param vis the buffer's visual
319 * \param cmap the window's colormap, if known.
320 * \return new XMesaBuffer or NULL if any problem
321 */
322 static XMesaBuffer
323 create_xmesa_buffer(Drawable d, BufferType type,
324 XMesaVisual vis, Colormap cmap)
325 {
326 XMesaBuffer b;
327 GLframebuffer *fb;
328 enum pipe_format colorFormat, depthFormat, stencilFormat;
329 uint width, height;
330
331 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
332
333 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
334 if (!b)
335 return NULL;
336
337 b->drawable = d;
338
339 b->xm_visual = vis;
340 b->type = type;
341 b->cmap = cmap;
342
343 /* determine PIPE_FORMATs for buffers */
344 colorFormat = choose_pixel_format(vis);
345
346 if (vis->mesa_visual.depthBits == 0)
347 depthFormat = PIPE_FORMAT_NONE;
348 #ifdef GALLIUM_CELL /* XXX temporary for Cell! */
349 else
350 depthFormat = PIPE_FORMAT_S8Z24_UNORM;
351 #else
352 else if (vis->mesa_visual.depthBits <= 16)
353 depthFormat = PIPE_FORMAT_Z16_UNORM;
354 else if (vis->mesa_visual.depthBits <= 24)
355 depthFormat = PIPE_FORMAT_S8Z24_UNORM;
356 else
357 depthFormat = PIPE_FORMAT_Z32_UNORM;
358 #endif
359
360 if (vis->mesa_visual.stencilBits == 8) {
361 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
362 stencilFormat = depthFormat;
363 else
364 stencilFormat = PIPE_FORMAT_S8_UNORM;
365 }
366 else {
367 /* no stencil */
368 stencilFormat = PIPE_FORMAT_NONE;
369 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) {
370 /* use 24-bit Z, undefined stencil channel */
371 depthFormat = PIPE_FORMAT_X8Z24_UNORM;
372 }
373 }
374
375
376 get_drawable_size(vis->display, d, &width, &height);
377
378 /*
379 * Create framebuffer, but we'll plug in our own renderbuffers below.
380 */
381 b->stfb = st_create_framebuffer(&vis->mesa_visual,
382 colorFormat, depthFormat, stencilFormat,
383 width, height,
384 (void *) b);
385 fb = &b->stfb->Base;
386
387 /*
388 * Create scratch XImage for xmesa_display_surface()
389 */
390 b->tempImage = XCreateImage(vis->display,
391 vis->visinfo->visual,
392 vis->visinfo->depth,
393 ZPixmap, 0, /* format, offset */
394 NULL, /* data */
395 0, 0, /* size */
396 32, /* bitmap_pad */
397 0); /* bytes_per_line */
398
399 /* GLX_EXT_texture_from_pixmap */
400 b->TextureTarget = 0;
401 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
402 b->TextureMipmap = 0;
403
404 /* insert buffer into linked list */
405 b->Next = XMesaBufferList;
406 XMesaBufferList = b;
407
408 return b;
409 }
410
411
412 /**
413 * Find an XMesaBuffer by matching X display and colormap but NOT matching
414 * the notThis buffer.
415 */
416 XMesaBuffer
417 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
418 {
419 XMesaBuffer b;
420 for (b = XMesaBufferList; b; b = b->Next) {
421 if (b->xm_visual->display == dpy &&
422 b->cmap == cmap &&
423 b != notThis) {
424 return b;
425 }
426 }
427 return NULL;
428 }
429
430
431 /**
432 * Remove buffer from linked list, delete if no longer referenced.
433 */
434 static void
435 xmesa_free_buffer(XMesaBuffer buffer)
436 {
437 XMesaBuffer prev = NULL, b;
438
439 for (b = XMesaBufferList; b; b = b->Next) {
440 if (b == buffer) {
441 struct gl_framebuffer *fb = &buffer->stfb->Base;
442
443 /* unlink buffer from list */
444 if (prev)
445 prev->Next = buffer->Next;
446 else
447 XMesaBufferList = buffer->Next;
448
449 /* mark as delete pending */
450 fb->DeletePending = GL_TRUE;
451
452 /* Since the X window for the XMesaBuffer is going away, we don't
453 * want to dereference this pointer in the future.
454 */
455 b->drawable = 0;
456
457 buffer->tempImage->data = NULL;
458 XDestroyImage(buffer->tempImage);
459
460 /* Unreference. If count = zero we'll really delete the buffer */
461 _mesa_reference_framebuffer(&fb, NULL);
462
463 XFreeGC(b->xm_visual->display, b->gc);
464
465 free(buffer);
466
467 return;
468 }
469 /* continue search */
470 prev = b;
471 }
472 /* buffer not found in XMesaBufferList */
473 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
474 }
475
476
477
478 /**********************************************************************/
479 /***** Misc Private Functions *****/
480 /**********************************************************************/
481
482
483 /**
484 * When a context is bound for the first time, we can finally finish
485 * initializing the context's visual and buffer information.
486 * \param v the XMesaVisual to initialize
487 * \param b the XMesaBuffer to initialize (may be NULL)
488 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
489 * \param window the window/pixmap we're rendering into
490 * \param cmap the colormap associated with the window/pixmap
491 * \return GL_TRUE=success, GL_FALSE=failure
492 */
493 static GLboolean
494 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
495 GLboolean rgb_flag, Drawable window,
496 Colormap cmap)
497 {
498 ASSERT(!b || b->xm_visual == v);
499
500 /* Save true bits/pixel */
501 v->BitsPerPixel = bits_per_pixel(v);
502 assert(v->BitsPerPixel > 0);
503
504 if (rgb_flag == GL_FALSE) {
505 /* COLOR-INDEXED WINDOW: not supported*/
506 return GL_FALSE;
507 }
508 else {
509 /* RGB WINDOW:
510 * We support RGB rendering into almost any kind of visual.
511 */
512 const int xclass = v->mesa_visual.visualType;
513 if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
514 _mesa_warning(NULL,
515 "XMesa: RGB mode rendering not supported in given visual.\n");
516 return GL_FALSE;
517 }
518 v->mesa_visual.indexBits = 0;
519
520 if (v->BitsPerPixel == 32) {
521 /* We use XImages for all front/back buffers. If an X Window or
522 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
523 * will be preserved. For XImages we're in luck.
524 */
525 v->mesa_visual.alphaBits = 8;
526 }
527 }
528
529 /*
530 * If MESA_INFO env var is set print out some debugging info
531 * which can help Brian figure out what's going on when a user
532 * reports bugs.
533 */
534 if (_mesa_getenv("MESA_INFO")) {
535 _mesa_printf("X/Mesa visual = %p\n", (void *) v);
536 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
537 _mesa_printf("X/Mesa depth = %d\n", v->visinfo->depth);
538 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
539 }
540
541 if (b && window) {
542 /* these should have been set in create_xmesa_buffer */
543 ASSERT(b->drawable == window);
544
545 /* Setup for single/double buffering */
546 if (v->mesa_visual.doubleBufferMode) {
547 /* Double buffered */
548 b->shm = xmesa_check_for_xshm( v->display );
549 }
550
551 /* X11 graphics context */
552 b->gc = XCreateGC( v->display, window, 0, NULL );
553 XSetFunction( v->display, b->gc, GXcopy );
554 }
555
556 return GL_TRUE;
557 }
558
559
560
561 #define NUM_VISUAL_TYPES 6
562
563 /**
564 * Convert an X visual type to a GLX visual type.
565 *
566 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
567 * to be converted.
568 * \return If \c visualType is a valid X visual type, a GLX visual type will
569 * be returned. Otherwise \c GLX_NONE will be returned.
570 *
571 * \note
572 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
573 * DRI CVS tree.
574 */
575 static GLint
576 xmesa_convert_from_x_visual_type( int visualType )
577 {
578 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
579 GLX_STATIC_GRAY, GLX_GRAY_SCALE,
580 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
581 GLX_TRUE_COLOR, GLX_DIRECT_COLOR
582 };
583
584 return ( (unsigned) visualType < NUM_VISUAL_TYPES )
585 ? glx_visual_types[ visualType ] : GLX_NONE;
586 }
587
588
589 /**********************************************************************/
590 /***** Public Functions *****/
591 /**********************************************************************/
592
593
594 /*
595 * Create a new X/Mesa visual.
596 * Input: display - X11 display
597 * visinfo - an XVisualInfo pointer
598 * rgb_flag - GL_TRUE = RGB mode,
599 * GL_FALSE = color index mode
600 * alpha_flag - alpha buffer requested?
601 * db_flag - GL_TRUE = double-buffered,
602 * GL_FALSE = single buffered
603 * stereo_flag - stereo visual?
604 * ximage_flag - GL_TRUE = use an XImage for back buffer,
605 * GL_FALSE = use an off-screen pixmap for back buffer
606 * depth_size - requested bits/depth values, or zero
607 * stencil_size - requested bits/stencil values, or zero
608 * accum_red_size - requested bits/red accum values, or zero
609 * accum_green_size - requested bits/green accum values, or zero
610 * accum_blue_size - requested bits/blue accum values, or zero
611 * accum_alpha_size - requested bits/alpha accum values, or zero
612 * num_samples - number of samples/pixel if multisampling, or zero
613 * level - visual level, usually 0
614 * visualCaveat - ala the GLX extension, usually GLX_NONE
615 * Return; a new XMesaVisual or 0 if error.
616 */
617 PUBLIC
618 XMesaVisual XMesaCreateVisual( Display *display,
619 XVisualInfo * visinfo,
620 GLboolean rgb_flag,
621 GLboolean alpha_flag,
622 GLboolean db_flag,
623 GLboolean stereo_flag,
624 GLboolean ximage_flag,
625 GLint depth_size,
626 GLint stencil_size,
627 GLint accum_red_size,
628 GLint accum_green_size,
629 GLint accum_blue_size,
630 GLint accum_alpha_size,
631 GLint num_samples,
632 GLint level,
633 GLint visualCaveat )
634 {
635 XMesaVisual v;
636 GLint red_bits, green_bits, blue_bits, alpha_bits;
637
638 /* For debugging only */
639 if (_mesa_getenv("MESA_XSYNC")) {
640 /* This makes debugging X easier.
641 * In your debugger, set a breakpoint on _XError to stop when an
642 * X protocol error is generated.
643 */
644 XSynchronize( display, 1 );
645 }
646
647 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
648 if (!v) {
649 return NULL;
650 }
651
652 v->display = display;
653
654 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
655 * the struct but we may need some of the information contained in it
656 * at a later time.
657 */
658 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
659 if(!v->visinfo) {
660 _mesa_free(v);
661 return NULL;
662 }
663 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
664
665 v->ximage_flag = ximage_flag;
666
667 v->mesa_visual.redMask = visinfo->red_mask;
668 v->mesa_visual.greenMask = visinfo->green_mask;
669 v->mesa_visual.blueMask = visinfo->blue_mask;
670 v->mesa_visual.visualID = visinfo->visualid;
671 v->mesa_visual.screen = visinfo->screen;
672
673 #if !(defined(__cplusplus) || defined(c_plusplus))
674 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
675 #else
676 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
677 #endif
678
679 v->mesa_visual.visualRating = visualCaveat;
680
681 if (alpha_flag)
682 v->mesa_visual.alphaBits = 8;
683
684 (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
685
686 {
687 const int xclass = v->mesa_visual.visualType;
688 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
689 red_bits = _mesa_bitcount(GET_REDMASK(v));
690 green_bits = _mesa_bitcount(GET_GREENMASK(v));
691 blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
692 }
693 else {
694 /* this is an approximation */
695 int depth;
696 depth = v->visinfo->depth;
697 red_bits = depth / 3;
698 depth -= red_bits;
699 green_bits = depth / 2;
700 depth -= green_bits;
701 blue_bits = depth;
702 alpha_bits = 0;
703 assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
704 }
705 alpha_bits = v->mesa_visual.alphaBits;
706 }
707
708 _mesa_initialize_visual( &v->mesa_visual,
709 rgb_flag, db_flag, stereo_flag,
710 red_bits, green_bits,
711 blue_bits, alpha_bits,
712 v->mesa_visual.indexBits,
713 depth_size,
714 stencil_size,
715 accum_red_size, accum_green_size,
716 accum_blue_size, accum_alpha_size,
717 0 );
718
719 /* XXX minor hack */
720 v->mesa_visual.level = level;
721 return v;
722 }
723
724
725 PUBLIC
726 void XMesaDestroyVisual( XMesaVisual v )
727 {
728 _mesa_free(v->visinfo);
729 _mesa_free(v);
730 }
731
732
733
734 /**
735 * Create a new XMesaContext.
736 * \param v the XMesaVisual
737 * \param share_list another XMesaContext with which to share display
738 * lists or NULL if no sharing is wanted.
739 * \return an XMesaContext or NULL if error.
740 */
741 PUBLIC
742 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
743 {
744 static GLboolean firstTime = GL_TRUE;
745 struct pipe_screen *screen;
746 struct pipe_context *pipe;
747 XMesaContext c;
748 GLcontext *mesaCtx;
749 uint pf;
750
751 if (firstTime) {
752 pipe_mutex_init(_xmesa_lock);
753 firstTime = GL_FALSE;
754 }
755
756 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
757 c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
758 if (!c)
759 return NULL;
760
761 pf = choose_pixel_format(v);
762 assert(pf);
763
764 c->xm_visual = v;
765 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
766
767 /* XXX: create once per Xlib Display.
768 */
769 screen = driver.create_pipe_screen();
770 if (screen == NULL)
771 goto fail;
772
773 pipe = driver.create_pipe_context( screen,
774 (void *)c );
775 if (pipe == NULL)
776 goto fail;
777
778 c->st = st_create_context(pipe,
779 &v->mesa_visual,
780 share_list ? share_list->st : NULL);
781 if (c->st == NULL)
782 goto fail;
783
784 mesaCtx = c->st->ctx;
785 c->st->ctx->DriverCtx = c;
786
787 #if 00
788 _mesa_enable_sw_extensions(mesaCtx);
789 _mesa_enable_1_3_extensions(mesaCtx);
790 _mesa_enable_1_4_extensions(mesaCtx);
791 _mesa_enable_1_5_extensions(mesaCtx);
792 _mesa_enable_2_0_extensions(mesaCtx);
793 #endif
794
795 return c;
796
797 fail:
798 if (c->st)
799 st_destroy_context(c->st);
800 else if (pipe)
801 pipe->destroy(pipe);
802
803 if (screen)
804 screen->destroy( screen );
805
806 FREE(c);
807 return NULL;
808 }
809
810
811
812 PUBLIC
813 void XMesaDestroyContext( XMesaContext c )
814 {
815 st_destroy_context(c->st);
816
817 /* FIXME: We should destroy the screen here, but if we do so, surfaces may
818 * outlive it, causing segfaults
819 struct pipe_screen *screen = c->st->pipe->screen;
820 screen->destroy(screen);
821 */
822
823 _mesa_free(c);
824 }
825
826
827
828 /**
829 * Private function for creating an XMesaBuffer which corresponds to an
830 * X window or pixmap.
831 * \param v the window's XMesaVisual
832 * \param w the window we're wrapping
833 * \return new XMesaBuffer or NULL if error
834 */
835 PUBLIC XMesaBuffer
836 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
837 {
838 XWindowAttributes attr;
839 XMesaBuffer b;
840 Colormap cmap;
841 int depth;
842
843 assert(v);
844 assert(w);
845
846 /* Check that window depth matches visual depth */
847 XGetWindowAttributes( v->display, w, &attr );
848 depth = attr.depth;
849 if (v->visinfo->depth != depth) {
850 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
851 v->visinfo->depth, depth);
852 return NULL;
853 }
854
855 /* Find colormap */
856 if (attr.colormap) {
857 cmap = attr.colormap;
858 }
859 else {
860 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
861 /* this is weird, a window w/out a colormap!? */
862 /* OK, let's just allocate a new one and hope for the best */
863 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
864 }
865
866 b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
867 if (!b)
868 return NULL;
869
870 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
871 (Drawable) w, cmap )) {
872 xmesa_free_buffer(b);
873 return NULL;
874 }
875
876 return b;
877 }
878
879
880
881 /**
882 * Create a new XMesaBuffer from an X pixmap.
883 *
884 * \param v the XMesaVisual
885 * \param p the pixmap
886 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
887 * \c GLX_DIRECT_COLOR visual for the pixmap
888 * \returns new XMesaBuffer or NULL if error
889 */
890 PUBLIC XMesaBuffer
891 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
892 {
893 XMesaBuffer b;
894
895 assert(v);
896
897 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
898 if (!b)
899 return NULL;
900
901 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
902 (Drawable) p, cmap)) {
903 xmesa_free_buffer(b);
904 return NULL;
905 }
906
907 return b;
908 }
909
910
911 /**
912 * For GLX_EXT_texture_from_pixmap
913 */
914 XMesaBuffer
915 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
916 Colormap cmap,
917 int format, int target, int mipmap)
918 {
919 GET_CURRENT_CONTEXT(ctx);
920 XMesaBuffer b;
921 GLuint width, height;
922
923 assert(v);
924
925 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
926 if (!b)
927 return NULL;
928
929 /* get pixmap size, update framebuffer/renderbuffer dims */
930 xmesa_get_window_size(v->display, b, &width, &height);
931 _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height);
932
933 if (target == 0) {
934 /* examine dims */
935 if (ctx->Extensions.ARB_texture_non_power_of_two) {
936 target = GLX_TEXTURE_2D_EXT;
937 }
938 else if ( _mesa_bitcount(width) == 1
939 && _mesa_bitcount(height) == 1) {
940 /* power of two size */
941 if (height == 1) {
942 target = GLX_TEXTURE_1D_EXT;
943 }
944 else {
945 target = GLX_TEXTURE_2D_EXT;
946 }
947 }
948 else if (ctx->Extensions.NV_texture_rectangle) {
949 target = GLX_TEXTURE_RECTANGLE_EXT;
950 }
951 else {
952 /* non power of two textures not supported */
953 XMesaDestroyBuffer(b);
954 return 0;
955 }
956 }
957
958 b->TextureTarget = target;
959 b->TextureFormat = format;
960 b->TextureMipmap = mipmap;
961
962 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
963 (Drawable) p, cmap)) {
964 xmesa_free_buffer(b);
965 return NULL;
966 }
967
968 return b;
969 }
970
971
972
973 XMesaBuffer
974 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
975 unsigned int width, unsigned int height)
976 {
977 Window root;
978 Drawable drawable; /* X Pixmap Drawable */
979 XMesaBuffer b;
980
981 /* allocate pixmap for front buffer */
982 root = RootWindow( v->display, v->visinfo->screen );
983 drawable = XCreatePixmap(v->display, root, width, height,
984 v->visinfo->depth);
985 if (!drawable)
986 return NULL;
987
988 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
989 if (!b)
990 return NULL;
991
992 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
993 drawable, cmap)) {
994 xmesa_free_buffer(b);
995 return NULL;
996 }
997
998 return b;
999 }
1000
1001
1002
1003 /*
1004 * Deallocate an XMesaBuffer structure and all related info.
1005 */
1006 PUBLIC void
1007 XMesaDestroyBuffer(XMesaBuffer b)
1008 {
1009 xmesa_free_buffer(b);
1010 }
1011
1012
1013 /**
1014 * Query the current window size and update the corresponding GLframebuffer
1015 * and all attached renderbuffers.
1016 * Called when:
1017 * 1. the first time a buffer is bound to a context.
1018 * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
1019 * Note: it's possible (and legal) for xmctx to be NULL. That can happen
1020 * when resizing a buffer when no rendering context is bound.
1021 */
1022 void
1023 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
1024 {
1025 GLuint width, height;
1026 xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height);
1027 st_resize_framebuffer(drawBuffer->stfb, width, height);
1028 }
1029
1030
1031
1032
1033 /*
1034 * Bind buffer b to context c and make c the current rendering context.
1035 */
1036 PUBLIC
1037 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1038 XMesaBuffer readBuffer )
1039 {
1040 if (c) {
1041 if (!drawBuffer || !readBuffer)
1042 return GL_FALSE; /* must specify buffers! */
1043
1044 #if 0
1045 /* XXX restore this optimization */
1046 if (&(c->mesa) == _mesa_get_current_context()
1047 && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
1048 && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
1049 && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) {
1050 /* same context and buffer, do nothing */
1051 return GL_TRUE;
1052 }
1053 #endif
1054
1055 c->xm_buffer = drawBuffer;
1056
1057 /* Call this periodically to detect when the user has begun using
1058 * GL rendering from multiple threads.
1059 */
1060 _glapi_check_multithread();
1061
1062 st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
1063
1064 xmesa_check_and_update_buffer_size(c, drawBuffer);
1065 if (readBuffer != drawBuffer)
1066 xmesa_check_and_update_buffer_size(c, readBuffer);
1067
1068 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1069 drawBuffer->wasCurrent = GL_TRUE;
1070 }
1071 else {
1072 /* Detach */
1073 st_make_current( NULL, NULL, NULL );
1074 }
1075 return GL_TRUE;
1076 }
1077
1078
1079 /*
1080 * Unbind the context c from its buffer.
1081 */
1082 GLboolean XMesaUnbindContext( XMesaContext c )
1083 {
1084 /* A no-op for XFree86 integration purposes */
1085 return GL_TRUE;
1086 }
1087
1088
1089 XMesaContext XMesaGetCurrentContext( void )
1090 {
1091 GET_CURRENT_CONTEXT(ctx);
1092 if (ctx) {
1093 XMesaContext xmesa = xmesa_context(ctx);
1094 return xmesa;
1095 }
1096 else {
1097 return 0;
1098 }
1099 }
1100
1101
1102
1103
1104
1105
1106 /*
1107 * Copy the back buffer to the front buffer. If there's no back buffer
1108 * this is a no-op.
1109 */
1110 PUBLIC
1111 void XMesaSwapBuffers( XMesaBuffer b )
1112 {
1113 struct pipe_surface *surf;
1114
1115 /* If we're swapping the buffer associated with the current context
1116 * we have to flush any pending rendering commands first.
1117 */
1118 st_notify_swapbuffers(b->stfb);
1119
1120 st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf);
1121 if (surf) {
1122 driver.display_surface(b, surf);
1123 }
1124
1125 xmesa_check_and_update_buffer_size(NULL, b);
1126 }
1127
1128
1129
1130 /*
1131 * Copy sub-region of back buffer to front buffer
1132 */
1133 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1134 {
1135 struct pipe_surface *surf_front;
1136 struct pipe_surface *surf_back;
1137 struct pipe_context *pipe = NULL; /* XXX fix */
1138
1139 st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT, &surf_front);
1140 st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf_back);
1141
1142 if (!surf_front || !surf_back)
1143 return;
1144
1145 pipe->surface_copy(pipe,
1146 surf_front, x, y, /* dest */
1147 surf_back, x, y, /* src */
1148 width, height);
1149 }
1150
1151
1152
1153 void XMesaFlush( XMesaContext c )
1154 {
1155 if (c && c->xm_visual->display) {
1156 st_finish(c->st);
1157 XSync( c->xm_visual->display, False );
1158 }
1159 }
1160
1161
1162
1163
1164
1165 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1166 {
1167 XMesaBuffer b;
1168 for (b=XMesaBufferList; b; b=b->Next) {
1169 if (b->drawable == d && b->xm_visual->display == dpy) {
1170 return b;
1171 }
1172 }
1173 return NULL;
1174 }
1175
1176
1177 /**
1178 * Free/destroy all XMesaBuffers associated with given display.
1179 */
1180 void xmesa_destroy_buffers_on_display(Display *dpy)
1181 {
1182 XMesaBuffer b, next;
1183 for (b = XMesaBufferList; b; b = next) {
1184 next = b->Next;
1185 if (b->xm_visual->display == dpy) {
1186 xmesa_free_buffer(b);
1187 }
1188 }
1189 }
1190
1191
1192 /*
1193 * Look for XMesaBuffers whose X window has been destroyed.
1194 * Deallocate any such XMesaBuffers.
1195 */
1196 void XMesaGarbageCollect( void )
1197 {
1198 XMesaBuffer b, next;
1199 for (b=XMesaBufferList; b; b=next) {
1200 next = b->Next;
1201 if (b->xm_visual &&
1202 b->xm_visual->display &&
1203 b->drawable &&
1204 b->type == WINDOW) {
1205 XSync(b->xm_visual->display, False);
1206 if (!window_exists( b->xm_visual->display, b->drawable )) {
1207 /* found a dead window, free the ancillary info */
1208 XMesaDestroyBuffer( b );
1209 }
1210 }
1211 }
1212 }
1213
1214
1215
1216
1217 PUBLIC void
1218 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1219 const int *attrib_list)
1220 {
1221 }
1222
1223
1224
1225 PUBLIC void
1226 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1227 {
1228 }
1229