2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
27 #include "pipe/p_format.h"
28 #include "pipe/p_screen.h"
29 #include "pipe/p_state.h" /* pipe_box */
30 #include "util/macros.h"
31 #include "util/u_rect.h"
32 #include "util/u_format.h"
33 #include "nine_helpers.h"
37 extern const enum pipe_format nine_d3d9_to_pipe_format_map
[120];
38 extern const D3DFORMAT nine_pipe_to_d3d9_format_map
[PIPE_FORMAT_COUNT
];
40 void nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state
*, const DWORD
*);
41 void nine_convert_rasterizer_state(struct NineDevice9
*, struct pipe_rasterizer_state
*, const DWORD
*);
42 void nine_convert_blend_state(struct pipe_blend_state
*, const DWORD
*);
43 void nine_convert_sampler_state(struct cso_context
*, int idx
, const DWORD
*);
45 void nine_pipe_context_clear(struct NineDevice9
*);
47 #define is_ATI1_ATI2(format) (format == PIPE_FORMAT_RGTC1_UNORM || format == PIPE_FORMAT_RGTC2_UNORM)
50 rect_to_pipe_box(struct pipe_box
*dst
, const RECT
*src
)
55 dst
->width
= src
->right
- src
->left
;
56 dst
->height
= src
->bottom
- src
->top
;
61 pipe_box_to_rect(RECT
*dst
, const struct pipe_box
*src
)
64 dst
->right
= src
->x
+ src
->width
;
66 dst
->bottom
= src
->y
+ src
->height
;
70 rect_minify_inclusive(RECT
*rect
)
72 rect
->left
= rect
->left
>> 2;
73 rect
->top
= rect
->top
>> 2;
74 rect
->right
= DIV_ROUND_UP(rect
->right
, 2);
75 rect
->bottom
= DIV_ROUND_UP(rect
->bottom
, 2);
79 * 0 <= rect->left < rect->right
80 * 0 <= rect->top < rect->bottom
83 fit_rect_format_inclusive(enum pipe_format format
, RECT
*rect
, int width
, int height
)
85 const unsigned w
= util_format_get_blockwidth(format
);
86 const unsigned h
= util_format_get_blockheight(format
);
88 if (util_format_is_compressed(format
)) {
89 rect
->left
= rect
->left
- rect
->left
% w
;
90 rect
->top
= rect
->top
- rect
->top
% h
;
91 rect
->right
= (rect
->right
% w
) == 0 ?
93 rect
->right
- (rect
->right
% w
) + w
;
94 rect
->bottom
= (rect
->bottom
% h
) == 0 ?
96 rect
->bottom
- (rect
->bottom
% h
) + h
;
99 rect
->right
= MIN2(rect
->right
, width
);
100 rect
->bottom
= MIN2(rect
->bottom
, height
);
103 static inline boolean
104 rect_to_pipe_box_clamp(struct pipe_box
*dst
, const RECT
*src
)
106 rect_to_pipe_box(dst
, src
);
108 if (dst
->width
<= 0 || dst
->height
<= 0) {
109 DBG_FLAG(DBG_UNKNOWN
, "Warning: NULL box");
110 dst
->width
= MAX2(dst
->width
, 0);
111 dst
->height
= MAX2(dst
->height
, 0);
117 static inline boolean
118 rect_to_pipe_box_flip(struct pipe_box
*dst
, const RECT
*src
)
120 rect_to_pipe_box(dst
, src
);
122 if (dst
->width
>= 0 && dst
->height
>= 0)
124 if (dst
->width
< 0) dst
->width
= -dst
->width
;
125 if (dst
->height
< 0) dst
->height
= -dst
->height
;
130 rect_to_pipe_box_xy_only(struct pipe_box
*dst
, const RECT
*src
)
132 user_warn(src
->left
> src
->right
|| src
->top
> src
->bottom
);
136 dst
->width
= src
->right
- src
->left
;
137 dst
->height
= src
->bottom
- src
->top
;
140 static inline boolean
141 rect_to_pipe_box_xy_only_clamp(struct pipe_box
*dst
, const RECT
*src
)
143 rect_to_pipe_box_xy_only(dst
, src
);
145 if (dst
->width
<= 0 || dst
->height
<= 0) {
146 DBG_FLAG(DBG_UNKNOWN
, "Warning: NULL box");
147 dst
->width
= MAX2(dst
->width
, 0);
148 dst
->height
= MAX2(dst
->height
, 0);
155 rect_to_g3d_u_rect(struct u_rect
*dst
, const RECT
*src
)
157 user_warn(src
->left
> src
->right
|| src
->top
> src
->bottom
);
160 dst
->x1
= src
->right
;
162 dst
->y1
= src
->bottom
;
166 d3dbox_to_pipe_box(struct pipe_box
*dst
, const D3DBOX
*src
)
168 user_warn(src
->Left
> src
->Right
);
169 user_warn(src
->Top
> src
->Bottom
);
170 user_warn(src
->Front
> src
->Back
);
175 dst
->width
= src
->Right
- src
->Left
;
176 dst
->height
= src
->Bottom
- src
->Top
;
177 dst
->depth
= src
->Back
- src
->Front
;
180 static inline D3DFORMAT
181 pipe_to_d3d9_format(enum pipe_format format
)
183 return nine_pipe_to_d3d9_format_map
[format
];
186 /* ATI1 and ATI2 are not officially compressed in d3d9 */
187 static inline boolean
188 compressed_format( D3DFORMAT fmt
)
203 static inline boolean
204 depth_stencil_format( D3DFORMAT fmt
)
206 static D3DFORMAT allowed
[] = {
214 D3DFMT_D32F_LOCKABLE
,
223 for (i
= 0; i
< sizeof(allowed
)/sizeof(D3DFORMAT
); i
++) {
224 if (fmt
== allowed
[i
]) { return TRUE
; }
229 static inline unsigned
230 d3d9_get_pipe_depth_format_bindings(D3DFORMAT format
)
240 return PIPE_BIND_DEPTH_STENCIL
;
241 case D3DFMT_D32F_LOCKABLE
:
242 case D3DFMT_D16_LOCKABLE
:
243 case D3DFMT_D32_LOCKABLE
:
244 return PIPE_BIND_DEPTH_STENCIL
;
248 return PIPE_BIND_DEPTH_STENCIL
| PIPE_BIND_SAMPLER_VIEW
;
249 default: unreachable("Unexpected format");
253 static inline enum pipe_format
254 d3d9_to_pipe_format_internal(D3DFORMAT format
)
256 if (format
<= D3DFMT_A2B10G10R10_XR_BIAS
)
257 return nine_d3d9_to_pipe_format_map
[format
];
259 case D3DFMT_INTZ
: return PIPE_FORMAT_S8_UINT_Z24_UNORM
;
260 case D3DFMT_DF16
: return PIPE_FORMAT_Z16_UNORM
;
261 case D3DFMT_DXT1
: return PIPE_FORMAT_DXT1_RGBA
;
262 case D3DFMT_DXT2
: return PIPE_FORMAT_DXT3_RGBA
; /* XXX */
263 case D3DFMT_DXT3
: return PIPE_FORMAT_DXT3_RGBA
;
264 case D3DFMT_DXT4
: return PIPE_FORMAT_DXT5_RGBA
; /* XXX */
265 case D3DFMT_DXT5
: return PIPE_FORMAT_DXT5_RGBA
;
266 case D3DFMT_ATI1
: return PIPE_FORMAT_RGTC1_UNORM
;
267 case D3DFMT_ATI2
: return PIPE_FORMAT_RGTC2_UNORM
;
268 case D3DFMT_UYVY
: return PIPE_FORMAT_UYVY
;
269 case D3DFMT_YUY2
: return PIPE_FORMAT_YUYV
; /* XXX check */
270 case D3DFMT_NV12
: return PIPE_FORMAT_NV12
;
271 case D3DFMT_G8R8_G8B8
: return PIPE_FORMAT_G8R8_G8B8_UNORM
; /* XXX order ? */
272 case D3DFMT_R8G8_B8G8
: return PIPE_FORMAT_R8G8_B8G8_UNORM
; /* XXX order ? */
273 case D3DFMT_BINARYBUFFER
: return PIPE_FORMAT_NONE
; /* not a format */
274 case D3DFMT_MULTI2_ARGB8
: return PIPE_FORMAT_NONE
; /* not supported */
275 case D3DFMT_Y210
: /* XXX */
278 case D3DFMT_DF24
: /* Similar to D3DFMT_DF16 but for 24-bits.
279 We don't advertise it because when it is supported, Fetch-4 is
280 supposed to be supported, which we don't support yet. */
281 case D3DFMT_NULL
: /* special cased, only for surfaces */
282 return PIPE_FORMAT_NONE
;
284 DBG_FLAG(DBG_UNKNOWN
, "unknown D3DFORMAT: 0x%x/%c%c%c%c\n",
285 format
, (char)format
, (char)(format
>> 8),
286 (char)(format
>> 16), (char)(format
>> 24));
287 return PIPE_FORMAT_NONE
;
291 #define format_check_internal(pipe_format) \
292 screen->is_format_supported(screen, pipe_format, target, \
293 sample_count, bindings)
295 static inline enum pipe_format
296 d3d9_to_pipe_format_checked(struct pipe_screen
*screen
,
298 enum pipe_texture_target target
,
299 unsigned sample_count
,
302 boolean bypass_check
)
304 enum pipe_format result
;
306 result
= d3d9_to_pipe_format_internal(format
);
307 if (result
== PIPE_FORMAT_NONE
)
308 return PIPE_FORMAT_NONE
;
311 result
= util_format_srgb(result
);
313 /* bypass_check: Used for D3DPOOL_SCRATCH, which
314 * isn't limited to the formats supported by the
315 * device, and to check we are not using a format
317 if (bypass_check
|| format_check_internal(result
))
320 /* fallback to another format for formats
321 * that match several pipe_format */
323 /* depth buffer formats are not lockable (except those for which it
324 * is precised in the name), so it is ok to match to another similar
325 * format. In all cases, if the app reads the texture with a shader,
326 * it gets depth on r and doesn't get stencil.*/
329 if (format_check_internal(PIPE_FORMAT_Z24_UNORM_S8_UINT
))
330 return PIPE_FORMAT_Z24_UNORM_S8_UINT
;
333 if (format_check_internal(PIPE_FORMAT_Z24X8_UNORM
))
334 return PIPE_FORMAT_Z24X8_UNORM
;
336 /* Support for X8L8V8U8 bumpenvmap format with lighting bits.
337 * X8L8V8U8 is commonly supported among dx9 cards.
338 * To avoid precision loss, we use PIPE_FORMAT_R32G32B32X32_FLOAT,
339 * however using PIPE_FORMAT_R8G8B8A8_SNORM should be ok */
340 case D3DFMT_X8L8V8U8
:
341 if (bindings
& PIPE_BIND_RENDER_TARGET
)
342 return PIPE_FORMAT_NONE
;
343 if (format_check_internal(PIPE_FORMAT_R32G32B32X32_FLOAT
))
344 return PIPE_FORMAT_R32G32B32X32_FLOAT
;
348 return PIPE_FORMAT_NONE
;
351 static inline const char *
352 d3dformat_to_string(D3DFORMAT fmt
)
355 case D3DFMT_UNKNOWN
: return "D3DFMT_UNKNOWN";
356 case D3DFMT_R8G8B8
: return "D3DFMT_R8G8B8";
357 case D3DFMT_A8R8G8B8
: return "D3DFMT_A8R8G8B8";
358 case D3DFMT_X8R8G8B8
: return "D3DFMT_X8R8G8B8";
359 case D3DFMT_R5G6B5
: return "D3DFMT_R5G6B5";
360 case D3DFMT_X1R5G5B5
: return "D3DFMT_X1R5G5B5";
361 case D3DFMT_A1R5G5B5
: return "D3DFMT_A1R5G5B5";
362 case D3DFMT_A4R4G4B4
: return "D3DFMT_A4R4G4B4";
363 case D3DFMT_R3G3B2
: return "D3DFMT_R3G3B2";
364 case D3DFMT_A8
: return "D3DFMT_A8";
365 case D3DFMT_A8R3G3B2
: return "D3DFMT_A8R3G3B2";
366 case D3DFMT_X4R4G4B4
: return "D3DFMT_X4R4G4B4";
367 case D3DFMT_A2B10G10R10
: return "D3DFMT_A2B10G10R10";
368 case D3DFMT_A8B8G8R8
: return "D3DFMT_A8B8G8R8";
369 case D3DFMT_X8B8G8R8
: return "D3DFMT_X8B8G8R8";
370 case D3DFMT_G16R16
: return "D3DFMT_G16R16";
371 case D3DFMT_A2R10G10B10
: return "D3DFMT_A2R10G10B10";
372 case D3DFMT_A16B16G16R16
: return "D3DFMT_A16B16G16R16";
373 case D3DFMT_A8P8
: return "D3DFMT_A8P8";
374 case D3DFMT_P8
: return "D3DFMT_P8";
375 case D3DFMT_L8
: return "D3DFMT_L8";
376 case D3DFMT_A8L8
: return "D3DFMT_A8L8";
377 case D3DFMT_A4L4
: return "D3DFMT_A4L4";
378 case D3DFMT_V8U8
: return "D3DFMT_V8U8";
379 case D3DFMT_L6V5U5
: return "D3DFMT_L6V5U5";
380 case D3DFMT_X8L8V8U8
: return "D3DFMT_X8L8V8U8";
381 case D3DFMT_Q8W8V8U8
: return "D3DFMT_Q8W8V8U8";
382 case D3DFMT_V16U16
: return "D3DFMT_V16U16";
383 case D3DFMT_A2W10V10U10
: return "D3DFMT_A2W10V10U10";
384 case D3DFMT_UYVY
: return "D3DFMT_UYVY";
385 case D3DFMT_R8G8_B8G8
: return "D3DFMT_R8G8_B8G8";
386 case D3DFMT_YUY2
: return "D3DFMT_YUY2";
387 case D3DFMT_G8R8_G8B8
: return "D3DFMT_G8R8_G8B8";
388 case D3DFMT_DXT1
: return "D3DFMT_DXT1";
389 case D3DFMT_DXT2
: return "D3DFMT_DXT2";
390 case D3DFMT_DXT3
: return "D3DFMT_DXT3";
391 case D3DFMT_DXT4
: return "D3DFMT_DXT4";
392 case D3DFMT_DXT5
: return "D3DFMT_DXT5";
393 case D3DFMT_ATI1
: return "D3DFMT_ATI1";
394 case D3DFMT_ATI2
: return "D3DFMT_ATI2";
395 case D3DFMT_D16_LOCKABLE
: return "D3DFMT_D16_LOCKABLE";
396 case D3DFMT_D32
: return "D3DFMT_D32";
397 case D3DFMT_D15S1
: return "D3DFMT_D15S1";
398 case D3DFMT_D24S8
: return "D3DFMT_D24S8";
399 case D3DFMT_D24X8
: return "D3DFMT_D24X8";
400 case D3DFMT_D24X4S4
: return "D3DFMT_D24X4S4";
401 case D3DFMT_D16
: return "D3DFMT_D16";
402 case D3DFMT_D32F_LOCKABLE
: return "D3DFMT_D32F_LOCKABLE";
403 case D3DFMT_D24FS8
: return "D3DFMT_D24FS8";
404 case D3DFMT_D32_LOCKABLE
: return "D3DFMT_D32_LOCKABLE";
405 case D3DFMT_S8_LOCKABLE
: return "D3DFMT_S8_LOCKABLE";
406 case D3DFMT_L16
: return "D3DFMT_L16";
407 case D3DFMT_VERTEXDATA
: return "D3DFMT_VERTEXDATA";
408 case D3DFMT_INDEX16
: return "D3DFMT_INDEX16";
409 case D3DFMT_INDEX32
: return "D3DFMT_INDEX32";
410 case D3DFMT_Q16W16V16U16
: return "D3DFMT_Q16W16V16U16";
411 case D3DFMT_MULTI2_ARGB8
: return "D3DFMT_MULTI2_ARGB8";
412 case D3DFMT_R16F
: return "D3DFMT_R16F";
413 case D3DFMT_G16R16F
: return "D3DFMT_G16R16F";
414 case D3DFMT_A16B16G16R16F
: return "D3DFMT_A16B16G16R16F";
415 case D3DFMT_R32F
: return "D3DFMT_R32F";
416 case D3DFMT_G32R32F
: return "D3DFMT_G32R32F";
417 case D3DFMT_A32B32G32R32F
: return "D3DFMT_A32B32G32R32F";
418 case D3DFMT_CxV8U8
: return "D3DFMT_CxV8U8";
419 case D3DFMT_A1
: return "D3DFMT_A1";
420 case D3DFMT_A2B10G10R10_XR_BIAS
: return "D3DFMT_A2B10G10R10_XR_BIAS";
421 case D3DFMT_BINARYBUFFER
: return "D3DFMT_BINARYBUFFER";
422 case D3DFMT_DF16
: return "D3DFMT_DF16";
423 case D3DFMT_DF24
: return "D3DFMT_DF24";
424 case D3DFMT_INTZ
: return "D3DFMT_INTZ";
425 case D3DFMT_NVDB
: return "D3DFMT_NVDB";
426 case D3DFMT_RESZ
: return "D3DFMT_RESZ";
427 case D3DFMT_NULL
: return "D3DFMT_NULL";
428 case D3DFMT_ATOC
: return "D3DFMT_ATOC";
435 static inline unsigned
436 nine_fvf_stride( DWORD fvf
)
438 unsigned texcount
, i
, size
= 0;
440 switch (fvf
& D3DFVF_POSITION_MASK
) {
441 case D3DFVF_XYZ
: size
+= 3*4; break;
442 case D3DFVF_XYZRHW
: size
+= 4*4; break;
443 case D3DFVF_XYZB1
: size
+= 4*4; break;
444 case D3DFVF_XYZB2
: size
+= 5*4; break;
445 case D3DFVF_XYZB3
: size
+= 6*4; break;
446 case D3DFVF_XYZB4
: size
+= 7*4; break;
447 case D3DFVF_XYZB5
: size
+= 8*4; break;
448 case D3DFVF_XYZW
: size
+= 4*4; break;
450 user_warn("Position doesn't match any known combination.");
454 if (fvf
& D3DFVF_NORMAL
) { size
+= 3*4; }
455 if (fvf
& D3DFVF_PSIZE
) { size
+= 1*4; }
456 if (fvf
& D3DFVF_DIFFUSE
) { size
+= 1*4; }
457 if (fvf
& D3DFVF_SPECULAR
) { size
+= 1*4; }
459 texcount
= (fvf
>> D3DFVF_TEXCOUNT_SHIFT
) & D3DFVF_TEXCOUNT_MASK
;
460 if (user_error(texcount
<= 8))
463 for (i
= 0; i
< texcount
; ++i
) {
464 unsigned texformat
= (fvf
>>(16+i
*2))&0x3;
465 /* texformats are defined having been shifted around so 1=3,2=0,3=1,4=2
466 * meaning we can just do this instead of the switch below */
467 size
+= (((texformat
+1)&0x3)+1)*4;
471 case D3DFVF_TEXTUREFORMAT1: size += 1*4;
472 case D3DFVF_TEXTUREFORMAT2: size += 2*4;
473 case D3DFVF_TEXTUREFORMAT3: size += 3*4;
474 case D3DFVF_TEXTUREFORMAT4: size += 4*4;
483 d3dcolor_to_rgba(float *rgba
, D3DCOLOR color
)
485 rgba
[0] = (float)((color
>> 16) & 0xFF) / 0xFF;
486 rgba
[1] = (float)((color
>> 8) & 0xFF) / 0xFF;
487 rgba
[2] = (float)((color
>> 0) & 0xFF) / 0xFF;
488 rgba
[3] = (float)((color
>> 24) & 0xFF) / 0xFF;
492 d3dcolor_to_pipe_color_union(union pipe_color_union
*rgba
, D3DCOLOR color
)
494 d3dcolor_to_rgba(&rgba
->f
[0], color
);
497 static inline unsigned
498 d3dprimitivetype_to_pipe_prim(D3DPRIMITIVETYPE prim
)
501 case D3DPT_POINTLIST
: return PIPE_PRIM_POINTS
;
502 case D3DPT_LINELIST
: return PIPE_PRIM_LINES
;
503 case D3DPT_LINESTRIP
: return PIPE_PRIM_LINE_STRIP
;
504 case D3DPT_TRIANGLELIST
: return PIPE_PRIM_TRIANGLES
;
505 case D3DPT_TRIANGLESTRIP
: return PIPE_PRIM_TRIANGLE_STRIP
;
506 case D3DPT_TRIANGLEFAN
: return PIPE_PRIM_TRIANGLE_FAN
;
509 return PIPE_PRIM_POINTS
;
513 static inline unsigned
514 prim_count_to_vertex_count(D3DPRIMITIVETYPE prim
, UINT count
)
517 case D3DPT_POINTLIST
: return count
;
518 case D3DPT_LINELIST
: return count
* 2;
519 case D3DPT_LINESTRIP
: return count
+ 1;
520 case D3DPT_TRIANGLELIST
: return count
* 3;
521 case D3DPT_TRIANGLESTRIP
: return count
+ 2;
522 case D3DPT_TRIANGLEFAN
: return count
+ 2;
529 static inline unsigned
530 d3dcmpfunc_to_pipe_func(D3DCMPFUNC func
)
533 case D3DCMP_NEVER
: return PIPE_FUNC_NEVER
;
534 case D3DCMP_LESS
: return PIPE_FUNC_LESS
;
535 case D3DCMP_EQUAL
: return PIPE_FUNC_EQUAL
;
536 case D3DCMP_LESSEQUAL
: return PIPE_FUNC_LEQUAL
;
537 case D3DCMP_GREATER
: return PIPE_FUNC_GREATER
;
538 case D3DCMP_NOTEQUAL
: return PIPE_FUNC_NOTEQUAL
;
539 case D3DCMP_GREATEREQUAL
: return PIPE_FUNC_GEQUAL
;
540 case D3DCMP_ALWAYS
: return PIPE_FUNC_ALWAYS
;
541 case D3DCMP_NEVER_ZERO
: return PIPE_FUNC_NEVER
; // Tested on windows + ATI HD5770
544 return PIPE_FUNC_NEVER
;
548 static inline unsigned
549 d3dstencilop_to_pipe_stencil_op(D3DSTENCILOP op
)
552 case D3DSTENCILOP_KEEP
: return PIPE_STENCIL_OP_KEEP
;
553 case D3DSTENCILOP_ZERO
: return PIPE_STENCIL_OP_ZERO
;
554 case D3DSTENCILOP_REPLACE
: return PIPE_STENCIL_OP_REPLACE
;
555 case D3DSTENCILOP_INCRSAT
: return PIPE_STENCIL_OP_INCR
;
556 case D3DSTENCILOP_DECRSAT
: return PIPE_STENCIL_OP_DECR
;
557 case D3DSTENCILOP_INVERT
: return PIPE_STENCIL_OP_INVERT
;
558 case D3DSTENCILOP_INCR
: return PIPE_STENCIL_OP_INCR_WRAP
;
559 case D3DSTENCILOP_DECR
: return PIPE_STENCIL_OP_DECR_WRAP
;
561 return PIPE_STENCIL_OP_ZERO
;
565 static inline unsigned
566 d3dcull_to_pipe_face(D3DCULL cull
)
569 case D3DCULL_NONE
: return PIPE_FACE_NONE
;
570 case D3DCULL_CW
: return PIPE_FACE_FRONT
;
571 case D3DCULL_CCW
: return PIPE_FACE_BACK
;
574 return PIPE_FACE_NONE
;
578 static inline unsigned
579 d3dfillmode_to_pipe_polygon_mode(D3DFILLMODE mode
)
582 case D3DFILL_POINT
: return PIPE_POLYGON_MODE_POINT
;
583 case D3DFILL_WIREFRAME
: return PIPE_POLYGON_MODE_LINE
;
584 case D3DFILL_SOLID
: return PIPE_POLYGON_MODE_FILL
;
585 case D3DFILL_SOLID_ZERO
:return PIPE_POLYGON_MODE_FILL
;
588 return PIPE_POLYGON_MODE_FILL
;
592 static inline unsigned
593 d3dblendop_to_pipe_blend(D3DBLENDOP op
)
596 case D3DBLENDOP_ADD
: return PIPE_BLEND_ADD
;
597 case D3DBLENDOP_SUBTRACT
: return PIPE_BLEND_SUBTRACT
;
598 case D3DBLENDOP_REVSUBTRACT
: return PIPE_BLEND_REVERSE_SUBTRACT
;
599 case D3DBLENDOP_MIN
: return PIPE_BLEND_MIN
;
600 case D3DBLENDOP_MAX
: return PIPE_BLEND_MAX
;
603 return PIPE_BLEND_ADD
;
607 /* NOTE: The COLOR factors for are equal to the ALPHA ones for alpha.
608 * Drivers may check RGB and ALPHA factors for equality so we should not
609 * simply substitute the ALPHA variants.
611 static inline unsigned
612 d3dblend_alpha_to_pipe_blendfactor(D3DBLEND b
)
615 case D3DBLEND_ZERO
: return PIPE_BLENDFACTOR_ZERO
;
616 case D3DBLEND_ONE
: return PIPE_BLENDFACTOR_ONE
;
617 case D3DBLEND_SRCCOLOR
: return PIPE_BLENDFACTOR_SRC_COLOR
/*ALPHA*/;
618 case D3DBLEND_INVSRCCOLOR
: return PIPE_BLENDFACTOR_INV_SRC_COLOR
/*ALPHA*/;
619 case D3DBLEND_SRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
620 case D3DBLEND_INVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
621 case D3DBLEND_DESTALPHA
: return PIPE_BLENDFACTOR_DST_ALPHA
;
622 case D3DBLEND_INVDESTALPHA
: return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
623 case D3DBLEND_DESTCOLOR
: return PIPE_BLENDFACTOR_DST_COLOR
/*ALPHA*/;
624 case D3DBLEND_INVDESTCOLOR
: return PIPE_BLENDFACTOR_INV_DST_COLOR
/*ALPHA*/;
625 case D3DBLEND_SRCALPHASAT
: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
626 case D3DBLEND_BOTHSRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
627 case D3DBLEND_BOTHINVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
628 case D3DBLEND_BLENDFACTOR
: return PIPE_BLENDFACTOR_CONST_COLOR
/*ALPHA*/;
629 case D3DBLEND_INVBLENDFACTOR
: return PIPE_BLENDFACTOR_INV_CONST_COLOR
/*ALPHA*/;
630 case D3DBLEND_SRCCOLOR2
: return PIPE_BLENDFACTOR_ONE
; /* XXX */
631 case D3DBLEND_INVSRCCOLOR2
: return PIPE_BLENDFACTOR_ZERO
; /* XXX */
633 DBG_FLAG(DBG_UNKNOWN
, "Unhandled blend factor %d\n", b
);
634 return PIPE_BLENDFACTOR_ZERO
;
638 static inline unsigned
639 d3dblend_color_to_pipe_blendfactor(D3DBLEND b
)
642 case D3DBLEND_ZERO
: return PIPE_BLENDFACTOR_ZERO
;
643 case D3DBLEND_ONE
: return PIPE_BLENDFACTOR_ONE
;
644 case D3DBLEND_SRCCOLOR
: return PIPE_BLENDFACTOR_SRC_COLOR
;
645 case D3DBLEND_INVSRCCOLOR
: return PIPE_BLENDFACTOR_INV_SRC_COLOR
;
646 case D3DBLEND_SRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
647 case D3DBLEND_INVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
648 case D3DBLEND_DESTALPHA
: return PIPE_BLENDFACTOR_DST_ALPHA
;
649 case D3DBLEND_INVDESTALPHA
: return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
650 case D3DBLEND_DESTCOLOR
: return PIPE_BLENDFACTOR_DST_COLOR
;
651 case D3DBLEND_INVDESTCOLOR
: return PIPE_BLENDFACTOR_INV_DST_COLOR
;
652 case D3DBLEND_SRCALPHASAT
: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
653 case D3DBLEND_BOTHSRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
654 case D3DBLEND_BOTHINVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
655 case D3DBLEND_BLENDFACTOR
: return PIPE_BLENDFACTOR_CONST_COLOR
;
656 case D3DBLEND_INVBLENDFACTOR
: return PIPE_BLENDFACTOR_INV_CONST_COLOR
;
657 case D3DBLEND_SRCCOLOR2
: return PIPE_BLENDFACTOR_SRC1_COLOR
;
658 case D3DBLEND_INVSRCCOLOR2
: return PIPE_BLENDFACTOR_INV_SRC1_COLOR
;
660 DBG_FLAG(DBG_UNKNOWN
, "Unhandled blend factor %d\n", b
);
661 return PIPE_BLENDFACTOR_ZERO
;
665 static inline unsigned
666 d3dtextureaddress_to_pipe_tex_wrap(D3DTEXTUREADDRESS addr
)
669 case D3DTADDRESS_WRAP
: return PIPE_TEX_WRAP_REPEAT
;
670 case D3DTADDRESS_MIRROR
: return PIPE_TEX_WRAP_MIRROR_REPEAT
;
671 case D3DTADDRESS_CLAMP
: return PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
672 case D3DTADDRESS_BORDER
: return PIPE_TEX_WRAP_CLAMP_TO_BORDER
;
673 case D3DTADDRESS_MIRRORONCE
: return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
;
676 return PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
680 static inline unsigned
681 d3dtexturefiltertype_to_pipe_tex_filter(D3DTEXTUREFILTERTYPE filter
)
684 case D3DTEXF_POINT
: return PIPE_TEX_FILTER_NEAREST
;
685 case D3DTEXF_LINEAR
: return PIPE_TEX_FILTER_LINEAR
;
686 case D3DTEXF_ANISOTROPIC
: return PIPE_TEX_FILTER_LINEAR
;
689 case D3DTEXF_PYRAMIDALQUAD
:
690 case D3DTEXF_GAUSSIANQUAD
:
691 case D3DTEXF_CONVOLUTIONMONO
:
694 return PIPE_TEX_FILTER_NEAREST
;
698 static inline unsigned
699 d3dtexturefiltertype_to_pipe_tex_mipfilter(D3DTEXTUREFILTERTYPE filter
)
702 case D3DTEXF_NONE
: return PIPE_TEX_MIPFILTER_NONE
;
703 case D3DTEXF_POINT
: return PIPE_TEX_FILTER_NEAREST
;
704 case D3DTEXF_LINEAR
: return PIPE_TEX_FILTER_LINEAR
;
705 case D3DTEXF_ANISOTROPIC
: return PIPE_TEX_FILTER_LINEAR
;
707 case D3DTEXF_PYRAMIDALQUAD
:
708 case D3DTEXF_GAUSSIANQUAD
:
709 case D3DTEXF_CONVOLUTIONMONO
:
712 return PIPE_TEX_MIPFILTER_NONE
;
716 static inline unsigned nine_format_get_stride(enum pipe_format format
,
719 unsigned stride
= util_format_get_stride(format
, width
);
721 return align(stride
, 4);
724 static inline unsigned nine_format_get_level_alloc_size(enum pipe_format format
,
731 w
= u_minify(width
, level
);
732 h
= u_minify(height
, level
);
733 if (is_ATI1_ATI2(format
)) {
734 /* For "unknown" formats like ATIx use width * height bytes */
737 size
= nine_format_get_stride(format
, w
) *
738 util_format_get_nblocksy(format
, h
);
744 static inline unsigned nine_format_get_size_and_offsets(enum pipe_format format
,
750 unsigned l
, w
, h
, size
= 0;
752 for (l
= 0; l
<= last_level
; ++l
) {
753 w
= u_minify(width
, l
);
754 h
= u_minify(height
, l
);
756 if (is_ATI1_ATI2(format
)) {
757 /* For "unknown" formats like ATIx use width * height bytes */
760 size
+= nine_format_get_stride(format
, w
) *
761 util_format_get_nblocksy(format
, h
);
768 #endif /* _NINE_PIPE_H_ */