Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / state_trackers / python / p_context.i
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * SWIG interface definion for Gallium types.
31 *
32 * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
33 */
34
35 %nodefaultctor st_context;
36 %nodefaultdtor st_context;
37
38 struct st_context {
39 };
40
41 %extend st_context {
42
43 ~st_context() {
44 st_context_destroy($self);
45 }
46
47 /*
48 * State functions (create/bind/destroy state objects)
49 */
50
51 void set_blend( const struct pipe_blend_state *state ) {
52 cso_set_blend($self->cso, state);
53 }
54
55 void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
56 cso_single_sampler($self->cso, index, state);
57 cso_single_sampler_done($self->cso);
58 }
59
60 void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
61 cso_single_vertex_sampler($self->cso, index, state);
62 cso_single_vertex_sampler_done($self->cso);
63 }
64
65 void set_rasterizer( const struct pipe_rasterizer_state *state ) {
66 cso_set_rasterizer($self->cso, state);
67 }
68
69 void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) {
70 cso_set_depth_stencil_alpha($self->cso, state);
71 }
72
73 void set_fragment_shader( const struct pipe_shader_state *state ) {
74 void *fs;
75
76 if(!state) {
77 cso_set_fragment_shader_handle($self->cso, NULL);
78 return;
79 }
80
81 fs = $self->pipe->create_fs_state($self->pipe, state);
82 if(!fs)
83 return;
84
85 if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK)
86 return;
87
88 cso_delete_fragment_shader($self->cso, $self->fs);
89 $self->fs = fs;
90 }
91
92 void set_vertex_shader( const struct pipe_shader_state *state ) {
93 void *vs;
94
95 if(!state) {
96 cso_set_vertex_shader_handle($self->cso, NULL);
97 return;
98 }
99
100 vs = $self->pipe->create_vs_state($self->pipe, state);
101 if(!vs)
102 return;
103
104 if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK)
105 return;
106
107 cso_delete_vertex_shader($self->cso, $self->vs);
108 $self->vs = vs;
109 }
110
111 void set_geometry_shader( const struct pipe_shader_state *state ) {
112 void *gs;
113
114 if(!state) {
115 cso_set_geometry_shader_handle($self->cso, NULL);
116 return;
117 }
118
119 gs = $self->pipe->create_gs_state($self->pipe, state);
120 if(!gs)
121 return;
122
123 if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
124 return;
125
126 cso_delete_geometry_shader($self->cso, $self->gs);
127 $self->gs = gs;
128 }
129
130 /*
131 * Parameter-like state (or properties)
132 */
133
134 void set_blend_color(const struct pipe_blend_color *state ) {
135 cso_set_blend_color($self->cso, state);
136 }
137
138 void set_clip(const struct pipe_clip_state *state ) {
139 $self->pipe->set_clip_state($self->pipe, state);
140 }
141
142 void set_constant_buffer(unsigned shader, unsigned index,
143 struct pipe_buffer *buffer )
144 {
145 $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer);
146 }
147
148 void set_framebuffer(const struct pipe_framebuffer_state *state )
149 {
150 memcpy(&$self->framebuffer, state, sizeof *state);
151 cso_set_framebuffer($self->cso, state);
152 }
153
154 void set_polygon_stipple(const struct pipe_poly_stipple *state ) {
155 $self->pipe->set_polygon_stipple($self->pipe, state);
156 }
157
158 void set_scissor(const struct pipe_scissor_state *state ) {
159 $self->pipe->set_scissor_state($self->pipe, state);
160 }
161
162 void set_viewport(const struct pipe_viewport_state *state) {
163 cso_set_viewport($self->cso, state);
164 }
165
166 void set_fragment_sampler_texture(unsigned index,
167 struct pipe_texture *texture) {
168 if(!texture)
169 texture = $self->default_texture;
170 pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
171 $self->pipe->set_fragment_sampler_textures($self->pipe,
172 PIPE_MAX_SAMPLERS,
173 $self->fragment_sampler_textures);
174 }
175
176 void set_vertex_sampler_texture(unsigned index,
177 struct pipe_texture *texture) {
178 if(!texture)
179 texture = $self->default_texture;
180 pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
181 $self->pipe->set_vertex_sampler_textures($self->pipe,
182 PIPE_MAX_VERTEX_SAMPLERS,
183 $self->vertex_sampler_textures);
184 }
185
186 void set_vertex_buffer(unsigned index,
187 unsigned stride,
188 unsigned max_index,
189 unsigned buffer_offset,
190 struct pipe_buffer *buffer)
191 {
192 unsigned i;
193 struct pipe_vertex_buffer state;
194
195 memset(&state, 0, sizeof(state));
196 state.stride = stride;
197 state.max_index = max_index;
198 state.buffer_offset = buffer_offset;
199 state.buffer = buffer;
200
201 memcpy(&$self->vertex_buffers[index], &state, sizeof(state));
202
203 for(i = 0; i < PIPE_MAX_ATTRIBS; ++i)
204 if(self->vertex_buffers[i].buffer)
205 $self->num_vertex_buffers = i + 1;
206
207 $self->pipe->set_vertex_buffers($self->pipe,
208 $self->num_vertex_buffers,
209 $self->vertex_buffers);
210 }
211
212 void set_vertex_element(unsigned index,
213 const struct pipe_vertex_element *element)
214 {
215 memcpy(&$self->vertex_elements[index], element, sizeof(*element));
216 }
217
218 void set_vertex_elements(unsigned num)
219 {
220 $self->num_vertex_elements = num;
221 $self->pipe->set_vertex_elements($self->pipe,
222 $self->num_vertex_elements,
223 $self->vertex_elements);
224 }
225
226 /*
227 * Draw functions
228 */
229
230 void draw_arrays(unsigned mode, unsigned start, unsigned count) {
231 $self->pipe->draw_arrays($self->pipe, mode, start, count);
232 }
233
234 void draw_elements( struct pipe_buffer *indexBuffer,
235 unsigned indexSize,
236 unsigned mode, unsigned start, unsigned count)
237 {
238 $self->pipe->draw_elements($self->pipe,
239 indexBuffer,
240 indexSize,
241 mode, start, count);
242 }
243
244 void draw_range_elements( struct pipe_buffer *indexBuffer,
245 unsigned indexSize, unsigned minIndex, unsigned maxIndex,
246 unsigned mode, unsigned start, unsigned count)
247 {
248 $self->pipe->draw_range_elements($self->pipe,
249 indexBuffer,
250 indexSize, minIndex, maxIndex,
251 mode, start, count);
252 }
253
254 void draw_vertices(unsigned prim,
255 unsigned num_verts,
256 unsigned num_attribs,
257 const float *vertices)
258 {
259 struct pipe_context *pipe = $self->pipe;
260 struct pipe_screen *screen = pipe->screen;
261 struct pipe_buffer *vbuf;
262 float *map;
263 unsigned size;
264
265 size = num_verts * num_attribs * 4 * sizeof(float);
266
267 vbuf = pipe_buffer_create(screen,
268 32,
269 PIPE_BUFFER_USAGE_VERTEX,
270 size);
271 if(!vbuf)
272 goto error1;
273
274 map = pipe_buffer_map(screen, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
275 if (!map)
276 goto error2;
277 memcpy(map, vertices, size);
278 pipe_buffer_unmap(screen, vbuf);
279
280 util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs);
281
282 error2:
283 pipe_buffer_reference(&vbuf, NULL);
284 error1:
285 ;
286 }
287
288 void
289 flush(unsigned flags = 0) {
290 struct pipe_fence_handle *fence = NULL;
291 $self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence);
292 if(fence) {
293 /* TODO: allow asynchronous operation */
294 $self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 );
295 $self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL );
296 }
297 }
298
299 /*
300 * Surface functions
301 */
302
303 void surface_copy(struct st_surface *dst,
304 unsigned destx, unsigned desty,
305 struct st_surface *src,
306 unsigned srcx, unsigned srcy,
307 unsigned width, unsigned height)
308 {
309 struct pipe_surface *_dst = NULL;
310 struct pipe_surface *_src = NULL;
311
312 _dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE);
313 if(!_dst)
314 SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
315
316 _src = st_pipe_surface(src, PIPE_BUFFER_USAGE_GPU_READ);
317 if(!_src)
318 SWIG_exception(SWIG_ValueError, "couldn't acquire source surface for reading");
319
320 $self->pipe->surface_copy($self->pipe, _dst, destx, desty, _src, srcx, srcy, width, height);
321
322 fail:
323 pipe_surface_reference(&_src, NULL);
324 pipe_surface_reference(&_dst, NULL);
325 }
326
327 void surface_fill(struct st_surface *dst,
328 unsigned x, unsigned y,
329 unsigned width, unsigned height,
330 unsigned value)
331 {
332 struct pipe_surface *_dst = NULL;
333
334 _dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE);
335 if(!_dst)
336 SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
337
338 $self->pipe->surface_fill($self->pipe, _dst, x, y, width, height, value);
339
340 fail:
341 pipe_surface_reference(&_dst, NULL);
342 }
343
344 void clear(unsigned buffers, const float *rgba, double depth = 0.0f,
345 unsigned stencil = 0)
346 {
347 $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil);
348 }
349
350 };