st/egl: Remove.
[mesa.git] / src / gallium / state_trackers / vega / renderer.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
4 * Copyright 2010 LunarG, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef RENDERER_H
29 #define RENDERER_H
30
31 #include "VG/openvg.h"
32
33 struct renderer;
34
35 struct vg_context;
36 struct vg_state;
37 struct st_framebuffer;
38 struct pipe_resource;
39 struct pipe_sampler_state;
40 struct pipe_sampler_view;
41 struct pipe_surface;
42 struct pipe_vertex_element;
43 struct pipe_vertex_buffer;
44 struct matrix;
45
46 struct renderer *renderer_create(struct vg_context *owner);
47 void renderer_destroy(struct renderer *);
48
49 void renderer_validate(struct renderer *renderer,
50 VGbitfield dirty,
51 const struct st_framebuffer *stfb,
52 const struct vg_state *state);
53
54 void renderer_validate_for_shader(struct renderer *renderer,
55 const struct pipe_sampler_state **samplers,
56 struct pipe_sampler_view **views,
57 VGint num_samplers,
58 const struct matrix *modelview,
59 void *fs,
60 const void *const_buffer,
61 VGint const_buffer_len);
62
63 void renderer_validate_for_mask_rendering(struct renderer *renderer,
64 struct pipe_surface *dst,
65 const struct matrix *modelview);
66
67 VGboolean renderer_copy_begin(struct renderer *renderer,
68 struct pipe_surface *dst,
69 VGboolean y0_top,
70 struct pipe_sampler_view *src);
71
72 void renderer_copy(struct renderer *renderer,
73 VGint x, VGint y, VGint w, VGint h,
74 VGint sx, VGint sy, VGint sw, VGint sh);
75
76 void renderer_copy_end(struct renderer *renderer);
77
78 VGboolean renderer_drawtex_begin(struct renderer *renderer,
79 struct pipe_sampler_view *src);
80
81 void renderer_drawtex(struct renderer *renderer,
82 VGint x, VGint y, VGint w, VGint h,
83 VGint sx, VGint sy, VGint sw, VGint sh);
84
85 void renderer_drawtex_end(struct renderer *renderer);
86
87 VGboolean renderer_scissor_begin(struct renderer *renderer,
88 VGboolean restore_dsa);
89
90 void renderer_scissor(struct renderer *renderer,
91 VGint x, VGint y, VGint width, VGint height);
92
93 void renderer_scissor_end(struct renderer *renderer);
94
95 VGboolean renderer_clear_begin(struct renderer *renderer);
96
97 void renderer_clear(struct renderer *renderer,
98 VGint x, VGint y, VGint width, VGint height,
99 const VGfloat color[4]);
100
101 void renderer_clear_end(struct renderer *renderer);
102
103 VGboolean renderer_filter_begin(struct renderer *renderer,
104 struct pipe_resource *dst,
105 VGboolean y0_top,
106 VGbitfield channel_mask,
107 const struct pipe_sampler_state **samplers,
108 struct pipe_sampler_view **views,
109 VGint num_samplers,
110 void *fs,
111 const void *const_buffer,
112 VGint const_buffer_len);
113
114 void renderer_filter(struct renderer *renderer,
115 VGint x, VGint y, VGint w, VGint h,
116 VGint sx, VGint sy, VGint sw, VGint sh);
117
118 void renderer_filter_end(struct renderer *renderer);
119
120 VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
121 struct pipe_vertex_element *velem,
122 VGFillRule rule,
123 VGboolean restore_dsa);
124
125 void renderer_polygon_stencil(struct renderer *renderer,
126 struct pipe_vertex_buffer *vbuf,
127 VGuint mode, VGuint start, VGuint count);
128
129 void renderer_polygon_stencil_end(struct renderer *renderer);
130
131 VGboolean renderer_polygon_fill_begin(struct renderer *renderer,
132 VGboolean save_dsa);
133
134 void renderer_polygon_fill(struct renderer *renderer,
135 VGfloat min_x, VGfloat min_y,
136 VGfloat max_x, VGfloat max_y);
137
138 void renderer_polygon_fill_end(struct renderer *renderer);
139
140 void renderer_texture_quad(struct renderer *,
141 struct pipe_resource *texture,
142 VGfloat x1offset, VGfloat y1offset,
143 VGfloat x2offset, VGfloat y2offset,
144 VGfloat x1, VGfloat y1,
145 VGfloat x2, VGfloat y2,
146 VGfloat x3, VGfloat y3,
147 VGfloat x4, VGfloat y4);
148
149 void renderer_copy_surface(struct renderer *r,
150 struct pipe_surface *src,
151 int sx1, int sy1,
152 int sx2, int sy2,
153 struct pipe_surface *dst,
154 int dx1, int dy1,
155 int dx2, int dy2,
156 float z, unsigned filter);
157
158
159 #endif