Merge commit 'origin/gallium-master-merge'
[mesa.git] / src / gallium / state_trackers / wgl / shared / stw_framebuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <windows.h>
29
30 #include "main/context.h"
31 #include "pipe/p_format.h"
32 #include "pipe/p_screen.h"
33 #include "state_tracker/st_context.h"
34 #include "state_tracker/st_public.h"
35 #include "stw_framebuffer.h"
36 #include "stw_device.h"
37 #include "stw_public.h"
38 #include "stw_winsys.h"
39
40
41 void
42 framebuffer_resize(
43 struct stw_framebuffer *fb,
44 GLuint width,
45 GLuint height )
46 {
47 if (fb->hbmDIB == NULL || fb->stfb->Base.Width != width || fb->stfb->Base.Height != height) {
48 if (fb->hbmDIB)
49 DeleteObject( fb->hbmDIB );
50
51 fb->hbmDIB = CreateCompatibleBitmap(
52 fb->hDC,
53 width,
54 height );
55 }
56
57 st_resize_framebuffer( fb->stfb, width, height );
58 }
59
60 static struct stw_framebuffer *fb_head = NULL;
61
62 static LRESULT CALLBACK
63 window_proc(
64 HWND hWnd,
65 UINT uMsg,
66 WPARAM wParam,
67 LPARAM lParam )
68 {
69 struct stw_framebuffer *fb;
70
71 for (fb = fb_head; fb != NULL; fb = fb->next)
72 if (fb->hWnd == hWnd)
73 break;
74 assert( fb != NULL );
75
76 if (uMsg == WM_SIZE && wParam != SIZE_MINIMIZED)
77 framebuffer_resize( fb, LOWORD( lParam ), HIWORD( lParam ) );
78
79 return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam );
80 }
81
82 /* Create a new framebuffer object which will correspond to the given HDC.
83 */
84 struct stw_framebuffer *
85 framebuffer_create(
86 HDC hdc,
87 GLvisual *visual,
88 GLuint width,
89 GLuint height )
90 {
91 struct stw_framebuffer *fb;
92 enum pipe_format colorFormat, depthFormat, stencilFormat;
93
94 fb = CALLOC_STRUCT( stw_framebuffer );
95 if (fb == NULL)
96 return NULL;
97
98 /* Determine PIPE_FORMATs for buffers.
99 */
100 colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
101
102 if (visual->depthBits == 0)
103 depthFormat = PIPE_FORMAT_NONE;
104 else if (visual->depthBits <= 16)
105 depthFormat = PIPE_FORMAT_Z16_UNORM;
106 else if (visual->depthBits <= 24)
107 depthFormat = PIPE_FORMAT_S8Z24_UNORM;
108 else
109 depthFormat = PIPE_FORMAT_Z32_UNORM;
110
111 if (visual->stencilBits == 8) {
112 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
113 stencilFormat = depthFormat;
114 else
115 stencilFormat = PIPE_FORMAT_S8_UNORM;
116 }
117 else {
118 stencilFormat = PIPE_FORMAT_NONE;
119 }
120
121 fb->stfb = st_create_framebuffer(
122 visual,
123 colorFormat,
124 depthFormat,
125 stencilFormat,
126 width,
127 height,
128 (void *) fb );
129
130 fb->cColorBits = GetDeviceCaps( hdc, BITSPIXEL );
131 fb->hDC = hdc;
132
133 /* Subclass a window associated with the device context.
134 */
135 fb->hWnd = WindowFromDC( hdc );
136 if (fb->hWnd != NULL) {
137 fb->WndProc = (WNDPROC) SetWindowLong(
138 fb->hWnd,
139 GWL_WNDPROC,
140 (LONG) window_proc );
141 }
142
143 fb->next = fb_head;
144 fb_head = fb;
145 return fb;
146 }
147
148 void
149 framebuffer_destroy(
150 struct stw_framebuffer *fb )
151 {
152 struct stw_framebuffer **link = &fb_head;
153 struct stw_framebuffer *pfb = fb_head;
154
155 while (pfb != NULL) {
156 if (pfb == fb) {
157 if (fb->hWnd != NULL) {
158 SetWindowLong(
159 fb->hWnd,
160 GWL_WNDPROC,
161 (LONG) fb->WndProc );
162 }
163
164 *link = fb->next;
165 FREE( fb );
166 return;
167 }
168
169 link = &pfb->next;
170 pfb = pfb->next;
171 }
172 }
173
174 /* Given an hdc, return the corresponding stw_framebuffer.
175 */
176 struct stw_framebuffer *
177 framebuffer_from_hdc(
178 HDC hdc )
179 {
180 struct stw_framebuffer *fb;
181
182 for (fb = fb_head; fb != NULL; fb = fb->next)
183 if (fb->hDC == hdc)
184 return fb;
185 return NULL;
186 }
187
188
189 BOOL
190 stw_swap_buffers(
191 HDC hdc )
192 {
193 struct stw_framebuffer *fb;
194 struct pipe_surface *surf;
195
196 fb = framebuffer_from_hdc( hdc );
197 if (fb == NULL)
198 return FALSE;
199
200 /* If we're swapping the buffer associated with the current context
201 * we have to flush any pending rendering commands first.
202 */
203 st_notify_swapbuffers( fb->stfb );
204
205 st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surf );
206
207 stw_dev->stw_winsys->flush_frontbuffer(stw_dev->screen,
208 surf,
209 hdc );
210
211 return TRUE;
212 }