gallium: replace INLINE with inline
[mesa.git] / src / gallium / state_trackers / xa / xa_composite.c
1 /**********************************************************
2 * Copyright 2009-2011 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 *********************************************************
25 * Authors:
26 * Zack Rusin <zackr-at-vmware-dot-com>
27 * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
28 */
29
30 #include "xa_composite.h"
31 #include "xa_context.h"
32 #include "xa_priv.h"
33 #include "cso_cache/cso_context.h"
34 #include "util/u_sampler.h"
35 #include "util/u_inlines.h"
36
37
38 /*XXX also in Xrender.h but the including it here breaks compilition */
39 #define XFixedToDouble(f) (((double) (f)) / 65536.)
40
41 struct xa_composite_blend {
42 unsigned op : 8;
43
44 unsigned alpha_dst : 4;
45 unsigned alpha_src : 4;
46
47 unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */
48 unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */
49 };
50
51 #define XA_BLEND_OP_OVER 3
52 static const struct xa_composite_blend xa_blends[] = {
53 { xa_op_clear,
54 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
55 { xa_op_src,
56 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
57 { xa_op_dst,
58 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
59 { xa_op_over,
60 0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
61 { xa_op_over_reverse,
62 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
63 { xa_op_in,
64 1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
65 { xa_op_in_reverse,
66 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
67 { xa_op_out,
68 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
69 { xa_op_out_reverse,
70 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
71 { xa_op_atop,
72 1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
73 { xa_op_atop_reverse,
74 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
75 { xa_op_xor,
76 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
77 { xa_op_add,
78 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
79 };
80
81
82 /*
83 * The alpha value stored in a luminance texture is read by the
84 * hardware as color.
85 */
86 static unsigned
87 xa_convert_blend_for_luminance(unsigned factor)
88 {
89 switch(factor) {
90 case PIPE_BLENDFACTOR_DST_ALPHA:
91 return PIPE_BLENDFACTOR_DST_COLOR;
92 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
93 return PIPE_BLENDFACTOR_INV_DST_COLOR;
94 default:
95 break;
96 }
97 return factor;
98 }
99
100
101 static boolean
102 blend_for_op(struct xa_composite_blend *blend,
103 enum xa_composite_op op,
104 struct xa_picture *src_pic,
105 struct xa_picture *mask_pic,
106 struct xa_picture *dst_pic)
107 {
108 const int num_blends =
109 sizeof(xa_blends)/sizeof(struct xa_composite_blend);
110 int i;
111 boolean supported = FALSE;
112
113 /*
114 * Temporarily disable component alpha since it appears buggy.
115 */
116 if (mask_pic && mask_pic->component_alpha)
117 return FALSE;
118
119 /*
120 * our default in case something goes wrong
121 */
122 *blend = xa_blends[XA_BLEND_OP_OVER];
123
124 for (i = 0; i < num_blends; ++i) {
125 if (xa_blends[i].op == op) {
126 *blend = xa_blends[i];
127 supported = TRUE;
128 }
129 }
130
131 if (!dst_pic->srf)
132 return supported;
133
134 if (dst_pic->srf->tex->format == PIPE_FORMAT_L8_UNORM) {
135 blend->rgb_src = xa_convert_blend_for_luminance(blend->rgb_src);
136 blend->rgb_dst = xa_convert_blend_for_luminance(blend->rgb_dst);
137 }
138
139 /*
140 * If there's no dst alpha channel, adjust the blend op so that we'll treat
141 * it as always 1.
142 */
143
144 if (xa_format_a(dst_pic->pict_format) == 0 && blend->alpha_dst) {
145 if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
146 blend->rgb_src = PIPE_BLENDFACTOR_ONE;
147 else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
148 blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
149 }
150
151 /*
152 * If the source alpha is being used, then we should only be in a case where
153 * the source blend factor is 0, and the source blend value is the mask
154 * channels multiplied by the source picture's alpha.
155 */
156 if (mask_pic && mask_pic->component_alpha &&
157 xa_format_rgb(mask_pic->pict_format) &&
158 blend->alpha_src) {
159 if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
160 blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
161 } else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
162 blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
163 }
164 }
165
166 return supported;
167 }
168
169
170 static inline int
171 xa_repeat_to_gallium(int mode)
172 {
173 switch(mode) {
174 case xa_wrap_clamp_to_border:
175 return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
176 case xa_wrap_repeat:
177 return PIPE_TEX_WRAP_REPEAT;
178 case xa_wrap_mirror_repeat:
179 return PIPE_TEX_WRAP_MIRROR_REPEAT;
180 case xa_wrap_clamp_to_edge:
181 return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
182 default:
183 break;
184 }
185 return PIPE_TEX_WRAP_REPEAT;
186 }
187
188 static inline boolean
189 xa_filter_to_gallium(int xrender_filter, int *out_filter)
190 {
191
192 switch (xrender_filter) {
193 case xa_filter_nearest:
194 *out_filter = PIPE_TEX_FILTER_NEAREST;
195 break;
196 case xa_filter_linear:
197 *out_filter = PIPE_TEX_FILTER_LINEAR;
198 break;
199 default:
200 *out_filter = PIPE_TEX_FILTER_NEAREST;
201 return FALSE;
202 }
203 return TRUE;
204 }
205
206 static int
207 xa_is_filter_accelerated(struct xa_picture *pic)
208 {
209 int filter;
210 if (pic && !xa_filter_to_gallium(pic->filter, &filter))
211 return 0;
212 return 1;
213 }
214
215 XA_EXPORT int
216 xa_composite_check_accelerated(const struct xa_composite *comp)
217 {
218 struct xa_composite_blend blend;
219 struct xa_picture *src_pic = comp->src;
220
221 if (!xa_is_filter_accelerated(src_pic) ||
222 !xa_is_filter_accelerated(comp->mask)) {
223 return -XA_ERR_INVAL;
224 }
225
226
227 if (src_pic->src_pict) {
228 if (src_pic->src_pict->type != xa_src_pict_solid_fill)
229 return -XA_ERR_INVAL;
230
231 /*
232 * Currently we don't support solid fill with a mask.
233 * We can easily do that, but that would require shader,
234 * sampler view setup and vertex setup modification.
235 */
236 if (comp->mask)
237 return -XA_ERR_INVAL;
238 }
239
240 if (blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst)) {
241 struct xa_picture *mask = comp->mask;
242 if (mask && mask->component_alpha &&
243 xa_format_rgb(mask->pict_format)) {
244 if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
245 return -XA_ERR_INVAL;
246 }
247 }
248
249 return XA_ERR_NONE;
250 }
251 return -XA_ERR_INVAL;
252 }
253
254 static int
255 bind_composite_blend_state(struct xa_context *ctx,
256 const struct xa_composite *comp)
257 {
258 struct xa_composite_blend blend_opt;
259 struct pipe_blend_state blend;
260
261 if (!blend_for_op(&blend_opt, comp->op, comp->src, comp->mask, comp->dst))
262 return -XA_ERR_INVAL;
263
264 memset(&blend, 0, sizeof(struct pipe_blend_state));
265 blend.rt[0].blend_enable = 1;
266 blend.rt[0].colormask = PIPE_MASK_RGBA;
267
268 blend.rt[0].rgb_src_factor = blend_opt.rgb_src;
269 blend.rt[0].alpha_src_factor = blend_opt.rgb_src;
270 blend.rt[0].rgb_dst_factor = blend_opt.rgb_dst;
271 blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst;
272
273 cso_set_blend(ctx->cso, &blend);
274 return XA_ERR_NONE;
275 }
276
277 static unsigned int
278 picture_format_fixups(struct xa_picture *src_pic,
279 int mask)
280 {
281 boolean set_alpha = FALSE;
282 boolean swizzle = FALSE;
283 unsigned ret = 0;
284 struct xa_surface *src = src_pic->srf;
285 enum xa_formats src_hw_format, src_pic_format;
286 enum xa_surface_type src_hw_type, src_pic_type;
287
288 if (!src)
289 return 0;
290
291 src_hw_format = xa_surface_format(src);
292 src_pic_format = src_pic->pict_format;
293
294 set_alpha = (xa_format_type_is_color(src_pic_format) &&
295 xa_format_a(src_pic_format) == 0);
296
297 if (set_alpha)
298 ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
299
300 if (src_hw_format == src_pic_format) {
301 if (src->tex->format == PIPE_FORMAT_L8_UNORM)
302 return ((mask) ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE);
303
304 return ret;
305 }
306
307 src_hw_type = xa_format_type(src_hw_format);
308 src_pic_type = xa_format_type(src_pic_format);
309
310 swizzle = ((src_hw_type == xa_type_argb &&
311 src_pic_type == xa_type_abgr) ||
312 ((src_hw_type == xa_type_abgr &&
313 src_pic_type == xa_type_argb)));
314
315 if (!swizzle && (src_hw_type != src_pic_type))
316 return ret;
317
318 if (swizzle)
319 ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
320
321 return ret;
322 }
323
324 static int
325 bind_shaders(struct xa_context *ctx, const struct xa_composite *comp)
326 {
327 unsigned vs_traits = 0, fs_traits = 0;
328 struct xa_shader shader;
329 struct xa_picture *src_pic = comp->src;
330 struct xa_picture *mask_pic = comp->mask;
331
332 ctx->has_solid_color = FALSE;
333
334 if (src_pic) {
335 if (src_pic->wrap == xa_wrap_clamp_to_border && src_pic->has_transform)
336 fs_traits |= FS_SRC_REPEAT_NONE;
337
338 if (src_pic->src_pict) {
339 if (src_pic->src_pict->type == xa_src_pict_solid_fill) {
340 fs_traits |= FS_SOLID_FILL | FS_FILL;
341 vs_traits |= VS_SOLID_FILL;
342 xa_pixel_to_float4(src_pic->src_pict->solid_fill.color,
343 ctx->solid_color);
344 ctx->has_solid_color = TRUE;
345 }
346 } else {
347 fs_traits |= FS_COMPOSITE;
348 vs_traits |= VS_COMPOSITE;
349 }
350
351 fs_traits |= picture_format_fixups(src_pic, 0);
352 }
353
354 if (mask_pic) {
355 vs_traits |= VS_MASK;
356 fs_traits |= FS_MASK;
357 if (mask_pic->wrap == xa_wrap_clamp_to_border &&
358 mask_pic->has_transform)
359 fs_traits |= FS_MASK_REPEAT_NONE;
360
361 if (mask_pic->component_alpha) {
362 struct xa_composite_blend blend;
363 if (!blend_for_op(&blend, comp->op, src_pic, mask_pic, NULL))
364 return -XA_ERR_INVAL;
365
366 if (blend.alpha_src) {
367 fs_traits |= FS_CA_SRCALPHA;
368 } else
369 fs_traits |= FS_CA_FULL;
370 }
371
372 fs_traits |= picture_format_fixups(mask_pic, 1);
373 }
374
375 if (ctx->srf->format == PIPE_FORMAT_L8_UNORM)
376 fs_traits |= FS_DST_LUMINANCE;
377
378 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
379 cso_set_vertex_shader_handle(ctx->cso, shader.vs);
380 cso_set_fragment_shader_handle(ctx->cso, shader.fs);
381 return XA_ERR_NONE;
382 }
383
384 static void
385 bind_samplers(struct xa_context *ctx,
386 const struct xa_composite *comp)
387 {
388 struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
389 struct pipe_sampler_state src_sampler, mask_sampler;
390 struct pipe_sampler_view view_templ;
391 struct pipe_sampler_view *src_view;
392 struct pipe_context *pipe = ctx->pipe;
393 struct xa_picture *src_pic = comp->src;
394 struct xa_picture *mask_pic = comp->mask;
395
396 ctx->num_bound_samplers = 0;
397
398 memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
399 memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
400
401 if (src_pic) {
402 if (ctx->has_solid_color) {
403 samplers[0] = NULL;
404 pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
405 } else {
406 unsigned src_wrap = xa_repeat_to_gallium(src_pic->wrap);
407 int filter;
408
409 (void) xa_filter_to_gallium(src_pic->filter, &filter);
410
411 src_sampler.wrap_s = src_wrap;
412 src_sampler.wrap_t = src_wrap;
413 src_sampler.min_img_filter = filter;
414 src_sampler.mag_img_filter = filter;
415 src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
416 src_sampler.normalized_coords = 1;
417 samplers[0] = &src_sampler;
418 ctx->num_bound_samplers = 1;
419 u_sampler_view_default_template(&view_templ,
420 src_pic->srf->tex,
421 src_pic->srf->tex->format);
422 src_view = pipe->create_sampler_view(pipe, src_pic->srf->tex,
423 &view_templ);
424 pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
425 ctx->bound_sampler_views[0] = src_view;
426 }
427 }
428
429 if (mask_pic) {
430 unsigned mask_wrap = xa_repeat_to_gallium(mask_pic->wrap);
431 int filter;
432
433 (void) xa_filter_to_gallium(mask_pic->filter, &filter);
434
435 mask_sampler.wrap_s = mask_wrap;
436 mask_sampler.wrap_t = mask_wrap;
437 mask_sampler.min_img_filter = filter;
438 mask_sampler.mag_img_filter = filter;
439 src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
440 mask_sampler.normalized_coords = 1;
441 samplers[1] = &mask_sampler;
442 ctx->num_bound_samplers = 2;
443 u_sampler_view_default_template(&view_templ,
444 mask_pic->srf->tex,
445 mask_pic->srf->tex->format);
446 src_view = pipe->create_sampler_view(pipe, mask_pic->srf->tex,
447 &view_templ);
448 pipe_sampler_view_reference(&ctx->bound_sampler_views[1], NULL);
449 ctx->bound_sampler_views[1] = src_view;
450
451
452 /*
453 * If src is a solid color, we have no src view, so set up a
454 * dummy one that will not be used anyway.
455 */
456 if (ctx->bound_sampler_views[0] == NULL)
457 pipe_sampler_view_reference(&ctx->bound_sampler_views[0],
458 src_view);
459
460 }
461
462 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
463 (const struct pipe_sampler_state **)samplers);
464 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
465 ctx->bound_sampler_views);
466 }
467
468 XA_EXPORT int
469 xa_composite_prepare(struct xa_context *ctx,
470 const struct xa_composite *comp)
471 {
472 struct xa_surface *dst_srf = comp->dst->srf;
473 int ret;
474
475 if (comp->mask && !comp->mask->srf)
476 return -XA_ERR_INVAL;
477
478 ret = xa_ctx_srf_create(ctx, dst_srf);
479 if (ret != XA_ERR_NONE)
480 return ret;
481
482 ctx->dst = dst_srf;
483 renderer_bind_destination(ctx, ctx->srf);
484
485 ret = bind_composite_blend_state(ctx, comp);
486 if (ret != XA_ERR_NONE)
487 return ret;
488 ret = bind_shaders(ctx, comp);
489 if (ret != XA_ERR_NONE)
490 return ret;
491 bind_samplers(ctx, comp);
492
493 if (ctx->num_bound_samplers == 0 ) { /* solid fill */
494 renderer_begin_solid(ctx);
495 } else {
496 renderer_begin_textures(ctx);
497 ctx->comp = comp;
498 }
499
500 xa_ctx_srf_destroy(ctx);
501 return XA_ERR_NONE;
502 }
503
504 XA_EXPORT void
505 xa_composite_rect(struct xa_context *ctx,
506 int srcX, int srcY, int maskX, int maskY,
507 int dstX, int dstY, int width, int height)
508 {
509 if (ctx->num_bound_samplers == 0 ) { /* solid fill */
510 renderer_solid(ctx, dstX, dstY, dstX + width, dstY + height,
511 ctx->solid_color);
512 } else {
513 const struct xa_composite *comp = ctx->comp;
514 int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
515 const float *src_matrix = NULL;
516 const float *mask_matrix = NULL;
517
518 xa_scissor_update(ctx, dstX, dstY, dstX + width, dstY + height);
519
520 if (comp->src->has_transform)
521 src_matrix = comp->src->transform;
522 if (comp->mask && comp->mask->has_transform)
523 mask_matrix = comp->mask->transform;
524
525 renderer_texture(ctx, pos, width, height,
526 src_matrix, mask_matrix);
527 }
528 }
529
530 XA_EXPORT void
531 xa_composite_done(struct xa_context *ctx)
532 {
533 renderer_draw_flush(ctx);
534
535 ctx->comp = NULL;
536 ctx->has_solid_color = FALSE;
537 xa_ctx_sampler_views_destroy(ctx);
538 }
539
540 static const struct xa_composite_allocation a = {
541 .xa_composite_size = sizeof(struct xa_composite),
542 .xa_picture_size = sizeof(struct xa_picture),
543 .xa_source_pict_size = sizeof(union xa_source_pict),
544 };
545
546 XA_EXPORT const struct xa_composite_allocation *
547 xa_composite_allocation(void)
548 {
549 return &a;
550 }