svga: Add a limit to the maximum surface size
[mesa.git] / src / gallium / winsys / svga / drm / vmw_screen.h
1 /**********************************************************
2 * Copyright 2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
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11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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25
26 /**
27 * @file
28 * Common definitions for the VMware SVGA winsys.
29 *
30 * @author Jose Fonseca <jfonseca@vmware.com>
31 */
32
33
34 #ifndef VMW_SCREEN_H_
35 #define VMW_SCREEN_H_
36
37
38 #include "pipe/p_compiler.h"
39 #include "pipe/p_state.h"
40
41 #include "svga_winsys.h"
42 #include "pipebuffer/pb_buffer_fenced.h"
43
44
45 #define VMW_GMR_POOL_SIZE (16*1024*1024)
46 #define VMW_QUERY_POOL_SIZE (8192)
47 #define VMW_DEBUG_FLUSH_STACK 10
48
49 /*
50 * Something big, but arbitrary. The kernel reports an error if it can't
51 * handle this, and the svga driver will resort to multiple partial
52 * uploads.
53 */
54 #define VMW_MAX_BUFFER_SIZE (512*1024*1024)
55
56 struct pb_manager;
57 struct vmw_region;
58
59 struct vmw_cap_3d {
60 boolean has_cap;
61 SVGA3dDevCapResult result;
62 };
63
64 struct vmw_winsys_screen
65 {
66 struct svga_winsys_screen base;
67
68 boolean use_old_scanout_flag;
69
70 struct {
71 int drm_fd;
72 uint32_t hwversion;
73 uint32_t num_cap_3d;
74 struct vmw_cap_3d *cap_3d;
75 uint64_t max_mob_memory;
76 uint64_t max_surface_memory;
77 uint64_t max_texture_size;
78 boolean have_drm_2_6;
79 } ioctl;
80
81 struct {
82 struct pb_manager *gmr;
83 struct pb_manager *gmr_mm;
84 struct pb_manager *gmr_fenced;
85 struct pb_manager *gmr_slab;
86 struct pb_manager *gmr_slab_fenced;
87 struct pb_manager *query_mm;
88 struct pb_manager *query_fenced;
89 struct pb_manager *mob_fenced;
90 struct pb_manager *mob_cache;
91 struct pb_manager *mob_shader_slab;
92 struct pb_manager *mob_shader_slab_fenced;
93 } pools;
94
95 struct pb_fence_ops *fence_ops;
96
97 /*
98 * Screen instances
99 */
100 dev_t device;
101 int open_count;
102 };
103
104
105 static INLINE struct vmw_winsys_screen *
106 vmw_winsys_screen(struct svga_winsys_screen *base)
107 {
108 return (struct vmw_winsys_screen *)base;
109 }
110
111 /* */
112 uint32_t
113 vmw_region_size(struct vmw_region *region);
114
115 uint32
116 vmw_ioctl_context_create(struct vmw_winsys_screen *vws);
117
118 void
119 vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws,
120 uint32 cid);
121
122 uint32
123 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws,
124 SVGA3dSurfaceFlags flags,
125 SVGA3dSurfaceFormat format,
126 unsigned usage,
127 SVGA3dSize size,
128 uint32 numFaces,
129 uint32 numMipLevels);
130 uint32
131 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws,
132 SVGA3dSurfaceFlags flags,
133 SVGA3dSurfaceFormat format,
134 unsigned usage,
135 SVGA3dSize size,
136 uint32 numFaces,
137 uint32 numMipLevels,
138 uint32 buffer_handle,
139 struct vmw_region **p_region);
140
141 int
142 vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws,
143 const struct winsys_handle *whandle,
144 SVGA3dSurfaceFlags *flags,
145 SVGA3dSurfaceFormat *format,
146 uint32_t *numMipLevels,
147 uint32_t *handle,
148 struct vmw_region **p_region);
149
150 void
151 vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws,
152 uint32 sid);
153
154 void
155 vmw_ioctl_command(struct vmw_winsys_screen *vws,
156 int32_t cid,
157 uint32_t throttle_us,
158 void *commands,
159 uint32_t size,
160 struct pipe_fence_handle **fence);
161
162 struct vmw_region *
163 vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size);
164
165 void
166 vmw_ioctl_region_destroy(struct vmw_region *region);
167
168 struct SVGAGuestPtr
169 vmw_ioctl_region_ptr(struct vmw_region *region);
170
171 void *
172 vmw_ioctl_region_map(struct vmw_region *region);
173 void
174 vmw_ioctl_region_unmap(struct vmw_region *region);
175
176
177 int
178 vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws,
179 uint32_t handle, uint32_t flags);
180
181 int
182 vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws,
183 uint32_t handle, uint32_t flags);
184
185 void
186 vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws,
187 uint32_t handle);
188
189 uint32
190 vmw_ioctl_shader_create(struct vmw_winsys_screen *vws,
191 SVGA3dShaderType type,
192 uint32 code_len);
193 void
194 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid);
195
196 int
197 vmw_ioctl_syncforcpu(struct vmw_region *region,
198 boolean dont_block,
199 boolean readonly,
200 boolean allow_cs);
201 void
202 vmw_ioctl_releasefromcpu(struct vmw_region *region,
203 boolean readonly,
204 boolean allow_cs);
205 /* Initialize parts of vmw_winsys_screen at startup:
206 */
207 boolean vmw_ioctl_init(struct vmw_winsys_screen *vws);
208 boolean vmw_pools_init(struct vmw_winsys_screen *vws);
209 boolean vmw_query_pools_init(struct vmw_winsys_screen *vws);
210 boolean vmw_mob_pools_init(struct vmw_winsys_screen *vws);
211 boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws);
212
213 void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws);
214 void vmw_pools_cleanup(struct vmw_winsys_screen *vws);
215
216 struct vmw_winsys_screen *vmw_winsys_create(int fd, boolean use_old_scanout_flag);
217 void vmw_winsys_destroy(struct vmw_winsys_screen *sws);
218 void vmw_winsys_screen_set_throttling(struct pipe_screen *screen,
219 uint32_t throttle_us);
220
221 struct pb_manager *
222 simple_fenced_bufmgr_create(struct pb_manager *provider,
223 struct pb_fence_ops *ops);
224 void
225 vmw_fences_signal(struct pb_fence_ops *fence_ops,
226 uint32_t signaled,
227 uint32_t emitted,
228 boolean has_emitted);
229
230 #endif /* VMW_SCREEN_H_ */