1 /**********************************************************
2 * Copyright 2009-2015 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
28 * This file implements the SVGA interface into this winsys, defined
29 * in drivers/svga/svga_winsys.h.
31 * @author Keith Whitwell
32 * @author Jose Fonseca
38 #include "svga3d_caps.h"
40 #include "util/u_inlines.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 #include "pipebuffer/pb_buffer.h"
44 #include "pipebuffer/pb_bufmgr.h"
45 #include "svga_winsys.h"
46 #include "vmw_context.h"
47 #include "vmw_screen.h"
48 #include "vmw_surface.h"
49 #include "vmw_buffer.h"
50 #include "vmw_fence.h"
51 #include "vmw_shader.h"
52 #include "vmw_query.h"
53 #include "svga3d_surfacedefs.h"
56 * Try to get a surface backing buffer from the cache
57 * if it's this size or smaller.
59 #define VMW_TRY_CACHED_SIZE (2*1024*1024)
61 static struct svga_winsys_buffer
*
62 vmw_svga_winsys_buffer_create(struct svga_winsys_screen
*sws
,
67 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
68 struct vmw_buffer_desc desc
;
69 struct pb_manager
*provider
;
70 struct pb_buffer
*buffer
;
72 memset(&desc
, 0, sizeof desc
);
73 desc
.pb_desc
.alignment
= alignment
;
74 desc
.pb_desc
.usage
= usage
;
76 if (usage
== SVGA_BUFFER_USAGE_PINNED
) {
77 if (vws
->pools
.query_fenced
== NULL
&& !vmw_query_pools_init(vws
))
79 provider
= vws
->pools
.query_fenced
;
80 } else if (usage
== SVGA_BUFFER_USAGE_SHADER
) {
81 provider
= vws
->pools
.mob_shader_slab_fenced
;
83 provider
= vws
->pools
.gmr_fenced
;
86 buffer
= provider
->create_buffer(provider
, size
, &desc
.pb_desc
);
88 if(!buffer
&& provider
== vws
->pools
.gmr_fenced
) {
91 provider
= vws
->pools
.gmr_slab_fenced
;
92 buffer
= provider
->create_buffer(provider
, size
, &desc
.pb_desc
);
98 return vmw_svga_winsys_buffer_wrap(buffer
);
103 vmw_svga_winsys_fence_reference(struct svga_winsys_screen
*sws
,
104 struct pipe_fence_handle
**pdst
,
105 struct pipe_fence_handle
*src
)
107 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
109 vmw_fence_reference(vws
, pdst
, src
);
114 vmw_svga_winsys_fence_signalled(struct svga_winsys_screen
*sws
,
115 struct pipe_fence_handle
*fence
,
118 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
120 return vmw_fence_signalled(vws
, fence
, flag
);
125 vmw_svga_winsys_fence_finish(struct svga_winsys_screen
*sws
,
126 struct pipe_fence_handle
*fence
,
130 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
132 return vmw_fence_finish(vws
, fence
, timeout
, flag
);
137 vmw_svga_winsys_fence_get_fd(struct svga_winsys_screen
*sws
,
138 struct pipe_fence_handle
*fence
,
142 return dup(vmw_fence_get_fd(fence
));
144 return vmw_fence_get_fd(fence
);
149 vmw_svga_winsys_fence_create_fd(struct svga_winsys_screen
*sws
,
150 struct pipe_fence_handle
**fence
,
153 *fence
= vmw_fence_create(NULL
, 0, 0, 0, dup(fd
));
157 vmw_svga_winsys_fence_server_sync(struct svga_winsys_screen
*sws
,
159 struct pipe_fence_handle
*fence
)
161 int32_t fd
= sws
->fence_get_fd(sws
, fence
, FALSE
);
163 /* If we don't have fd, we don't need to merge fd into the context's fd. */
167 return sync_accumulate("vmwgfx", context_fd
, fd
);
171 static struct svga_winsys_surface
*
172 vmw_svga_winsys_surface_create(struct svga_winsys_screen
*sws
,
173 SVGA3dSurfaceAllFlags allflags
,
174 SVGA3dSurfaceFormat format
,
179 unsigned sampleCount
)
181 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
182 struct vmw_svga_winsys_surface
*surface
;
183 struct vmw_buffer_desc desc
;
184 struct pb_manager
*provider
;
185 uint32_t buffer_size
;
187 /* Until the kernel supports 64 bits surface flag, the linux driver
188 * only honors the lower 32 bits of the surface flag.
190 SVGA3dSurface1Flags flags
= (SVGA3dSurface1Flags
)allflags
;
192 memset(&desc
, 0, sizeof(desc
));
193 surface
= CALLOC_STRUCT(vmw_svga_winsys_surface
);
197 pipe_reference_init(&surface
->refcnt
, 1);
198 p_atomic_set(&surface
->validated
, 0);
199 surface
->screen
= vws
;
200 (void) mtx_init(&surface
->mutex
, mtx_plain
);
201 surface
->shared
= !!(usage
& SVGA_SURFACE_USAGE_SHARED
);
202 provider
= (surface
->shared
) ? vws
->pools
.gmr
: vws
->pools
.mob_fenced
;
205 * Used for the backing buffer GB surfaces, and to approximate
206 * when to flush on non-GB hosts.
208 buffer_size
= svga3dsurface_get_serialized_size(format
, size
, numMipLevels
,
210 if (flags
& SVGA3D_SURFACE_BIND_STREAM_OUTPUT
)
211 buffer_size
+= sizeof(SVGA3dDXSOState
);
213 if (buffer_size
> vws
->ioctl
.max_texture_size
) {
217 if (sws
->have_gb_objects
) {
218 SVGAGuestPtr ptr
= {0,0};
221 * If the backing buffer size is small enough, try to allocate a
222 * buffer out of the buffer cache. Otherwise, let the kernel allocate
223 * a suitable buffer for us.
225 if (buffer_size
< VMW_TRY_CACHED_SIZE
&& !surface
->shared
) {
226 struct pb_buffer
*pb_buf
;
228 surface
->size
= buffer_size
;
229 desc
.pb_desc
.alignment
= 4096;
230 desc
.pb_desc
.usage
= 0;
231 pb_buf
= provider
->create_buffer(provider
, buffer_size
, &desc
.pb_desc
);
232 surface
->buf
= vmw_svga_winsys_buffer_wrap(pb_buf
);
233 if (surface
->buf
&& !vmw_gmr_bufmgr_region_ptr(pb_buf
, &ptr
))
237 surface
->sid
= vmw_ioctl_gb_surface_create(vws
, flags
, format
, usage
,
239 numMipLevels
, sampleCount
,
241 surface
->buf
? NULL
:
244 if (surface
->sid
== SVGA3D_INVALID_ID
) {
245 if (surface
->buf
== NULL
) {
249 * Kernel refused to allocate a surface for us.
250 * Perhaps something was wrong with our buffer?
251 * This is really a guard against future new size requirements
252 * on the backing buffers.
254 vmw_svga_winsys_buffer_destroy(sws
, surface
->buf
);
256 surface
->sid
= vmw_ioctl_gb_surface_create(vws
, flags
, format
, usage
,
258 numMipLevels
, sampleCount
,
260 if (surface
->sid
== SVGA3D_INVALID_ID
)
266 * If the kernel created the buffer for us, wrap it into a
267 * vmw_svga_winsys_buffer.
269 if (surface
->buf
== NULL
) {
270 struct pb_buffer
*pb_buf
;
272 surface
->size
= vmw_region_size(desc
.region
);
273 desc
.pb_desc
.alignment
= 4096;
274 desc
.pb_desc
.usage
= VMW_BUFFER_USAGE_SHARED
;
275 pb_buf
= provider
->create_buffer(provider
, surface
->size
,
277 surface
->buf
= vmw_svga_winsys_buffer_wrap(pb_buf
);
278 if (surface
->buf
== NULL
) {
279 vmw_ioctl_region_destroy(desc
.region
);
280 vmw_ioctl_surface_destroy(vws
, surface
->sid
);
285 surface
->sid
= vmw_ioctl_surface_create(vws
, flags
, format
, usage
,
286 size
, numLayers
, numMipLevels
,
288 if(surface
->sid
== SVGA3D_INVALID_ID
)
291 /* Best estimate for surface size, used for early flushing. */
292 surface
->size
= buffer_size
;
296 return svga_winsys_surface(surface
);
300 vmw_svga_winsys_buffer_destroy(sws
, surface
->buf
);
308 vmw_svga_winsys_surface_can_create(struct svga_winsys_screen
*sws
,
309 SVGA3dSurfaceFormat format
,
315 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
316 uint32_t buffer_size
;
318 buffer_size
= svga3dsurface_get_serialized_size(format
, size
,
322 buffer_size
*= numSamples
;
324 if (buffer_size
> vws
->ioctl
.max_texture_size
) {
332 vmw_svga_winsys_surface_is_flushed(struct svga_winsys_screen
*sws
,
333 struct svga_winsys_surface
*surface
)
335 struct vmw_svga_winsys_surface
*vsurf
= vmw_svga_winsys_surface(surface
);
336 return (p_atomic_read(&vsurf
->validated
) == 0);
341 vmw_svga_winsys_surface_ref(struct svga_winsys_screen
*sws
,
342 struct svga_winsys_surface
**pDst
,
343 struct svga_winsys_surface
*src
)
345 struct vmw_svga_winsys_surface
*d_vsurf
= vmw_svga_winsys_surface(*pDst
);
346 struct vmw_svga_winsys_surface
*s_vsurf
= vmw_svga_winsys_surface(src
);
348 vmw_svga_winsys_surface_reference(&d_vsurf
, s_vsurf
);
349 *pDst
= svga_winsys_surface(d_vsurf
);
354 vmw_svga_winsys_destroy(struct svga_winsys_screen
*sws
)
356 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
358 vmw_winsys_destroy(vws
);
362 static SVGA3dHardwareVersion
363 vmw_svga_winsys_get_hw_version(struct svga_winsys_screen
*sws
)
365 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
367 if (sws
->have_gb_objects
)
368 return SVGA3D_HWVERSION_WS8_B1
;
370 return (SVGA3dHardwareVersion
) vws
->ioctl
.hwversion
;
375 vmw_svga_winsys_get_cap(struct svga_winsys_screen
*sws
,
376 SVGA3dDevCapIndex index
,
377 SVGA3dDevCapResult
*result
)
379 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
381 if (index
> vws
->ioctl
.num_cap_3d
||
382 index
>= SVGA3D_DEVCAP_MAX
||
383 !vws
->ioctl
.cap_3d
[index
].has_cap
)
386 *result
= vws
->ioctl
.cap_3d
[index
].result
;
390 struct svga_winsys_gb_shader
*
391 vmw_svga_winsys_shader_create(struct svga_winsys_screen
*sws
,
392 SVGA3dShaderType type
,
393 const uint32
*bytecode
,
396 struct vmw_winsys_screen
*vws
= vmw_winsys_screen(sws
);
397 struct vmw_svga_winsys_shader
*shader
;
400 shader
= CALLOC_STRUCT(vmw_svga_winsys_shader
);
404 pipe_reference_init(&shader
->refcnt
, 1);
405 p_atomic_set(&shader
->validated
, 0);
406 shader
->screen
= vws
;
407 shader
->buf
= vmw_svga_winsys_buffer_create(sws
, 64,
408 SVGA_BUFFER_USAGE_SHADER
,
413 code
= vmw_svga_winsys_buffer_map(sws
, shader
->buf
, PIPE_TRANSFER_WRITE
);
417 memcpy(code
, bytecode
, bytecodeLen
);
418 vmw_svga_winsys_buffer_unmap(sws
, shader
->buf
);
420 if (!sws
->have_vgpu10
) {
421 shader
->shid
= vmw_ioctl_shader_create(vws
, type
, bytecodeLen
);
422 if (shader
->shid
== SVGA3D_INVALID_ID
)
426 return svga_winsys_shader(shader
);
429 vmw_svga_winsys_buffer_destroy(sws
, shader
->buf
);
437 vmw_svga_winsys_shader_destroy(struct svga_winsys_screen
*sws
,
438 struct svga_winsys_gb_shader
*shader
)
440 struct vmw_svga_winsys_shader
*d_shader
=
441 vmw_svga_winsys_shader(shader
);
443 vmw_svga_winsys_shader_reference(&d_shader
, NULL
);
447 vmw_svga_winsys_stats_inc(enum svga_stats_count index
)
452 vmw_svga_winsys_stats_time_push(enum svga_stats_time index
,
453 struct svga_winsys_stats_timeframe
*tf
)
458 vmw_svga_winsys_stats_time_pop()
463 vmw_winsys_screen_init_svga(struct vmw_winsys_screen
*vws
)
465 vws
->base
.destroy
= vmw_svga_winsys_destroy
;
466 vws
->base
.get_hw_version
= vmw_svga_winsys_get_hw_version
;
467 vws
->base
.get_cap
= vmw_svga_winsys_get_cap
;
468 vws
->base
.context_create
= vmw_svga_winsys_context_create
;
469 vws
->base
.surface_create
= vmw_svga_winsys_surface_create
;
470 vws
->base
.surface_is_flushed
= vmw_svga_winsys_surface_is_flushed
;
471 vws
->base
.surface_reference
= vmw_svga_winsys_surface_ref
;
472 vws
->base
.surface_can_create
= vmw_svga_winsys_surface_can_create
;
473 vws
->base
.buffer_create
= vmw_svga_winsys_buffer_create
;
474 vws
->base
.buffer_map
= vmw_svga_winsys_buffer_map
;
475 vws
->base
.buffer_unmap
= vmw_svga_winsys_buffer_unmap
;
476 vws
->base
.buffer_destroy
= vmw_svga_winsys_buffer_destroy
;
477 vws
->base
.fence_reference
= vmw_svga_winsys_fence_reference
;
478 vws
->base
.fence_signalled
= vmw_svga_winsys_fence_signalled
;
479 vws
->base
.shader_create
= vmw_svga_winsys_shader_create
;
480 vws
->base
.shader_destroy
= vmw_svga_winsys_shader_destroy
;
481 vws
->base
.fence_finish
= vmw_svga_winsys_fence_finish
;
482 vws
->base
.fence_get_fd
= vmw_svga_winsys_fence_get_fd
;
483 vws
->base
.fence_create_fd
= vmw_svga_winsys_fence_create_fd
;
484 vws
->base
.fence_server_sync
= vmw_svga_winsys_fence_server_sync
;
486 vws
->base
.query_create
= vmw_svga_winsys_query_create
;
487 vws
->base
.query_init
= vmw_svga_winsys_query_init
;
488 vws
->base
.query_destroy
= vmw_svga_winsys_query_destroy
;
489 vws
->base
.query_get_result
= vmw_svga_winsys_query_get_result
;
491 vws
->base
.stats_inc
= vmw_svga_winsys_stats_inc
;
492 vws
->base
.stats_time_push
= vmw_svga_winsys_stats_time_push
;
493 vws
->base
.stats_time_pop
= vmw_svga_winsys_stats_time_pop
;