r600g: Remove unnecessary header.
[mesa.git] / src / glew / glew.c
1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 ** this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 ** this list of conditions and the following disclaimer in the documentation
15 ** and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 ** derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 #include <GL/glew.h>
33 #if defined(_WIN32)
34 # include <GL/wglew.h>
35 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
36 # include <GL/glxew.h>
37 #endif
38
39 /*
40 * Define glewGetContext and related helper macros.
41 */
42 #ifdef GLEW_MX
43 # define glewGetContext() ctx
44 # ifdef _WIN32
45 # define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
46 # define GLEW_CONTEXT_ARG_VAR_INIT ctx
47 # define wglewGetContext() ctx
48 # define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
49 # define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
50 # else /* _WIN32 */
51 # define GLEW_CONTEXT_ARG_DEF_INIT void
52 # define GLEW_CONTEXT_ARG_VAR_INIT
53 # define glxewGetContext() ctx
54 # define GLXEW_CONTEXT_ARG_DEF_INIT void
55 # define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
56 # endif /* _WIN32 */
57 # define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
58 #else /* GLEW_MX */
59 # define GLEW_CONTEXT_ARG_DEF_INIT void
60 # define GLEW_CONTEXT_ARG_VAR_INIT
61 # define GLEW_CONTEXT_ARG_DEF_LIST void
62 # define WGLEW_CONTEXT_ARG_DEF_INIT void
63 # define WGLEW_CONTEXT_ARG_DEF_LIST void
64 # define GLXEW_CONTEXT_ARG_DEF_INIT void
65 # define GLXEW_CONTEXT_ARG_DEF_LIST void
66 #endif /* GLEW_MX */
67
68 #if defined(__APPLE__)
69 #include <stdlib.h>
70 #include <string.h>
71 #include <AvailabilityMacros.h>
72
73 #ifdef MAC_OS_X_VERSION_10_3
74
75 #include <dlfcn.h>
76
77 void* NSGLGetProcAddress (const GLubyte *name)
78 {
79 static void* image = NULL;
80 if (NULL == image)
81 {
82 image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
83 }
84 return image ? dlsym(image, (const char*)name) : NULL;
85 }
86 #else
87
88 #include <mach-o/dyld.h>
89
90 void* NSGLGetProcAddress (const GLubyte *name)
91 {
92 static const struct mach_header* image = NULL;
93 NSSymbol symbol;
94 char* symbolName;
95 if (NULL == image)
96 {
97 image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
98 }
99 /* prepend a '_' for the Unix C symbol mangling convention */
100 symbolName = malloc(strlen((const char*)name) + 2);
101 strcpy(symbolName+1, (const char*)name);
102 symbolName[0] = '_';
103 symbol = NULL;
104 /* if (NSIsSymbolNameDefined(symbolName))
105 symbol = NSLookupAndBindSymbol(symbolName); */
106 symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
107 free(symbolName);
108 return symbol ? NSAddressOfSymbol(symbol) : NULL;
109 }
110 #endif /* MAC_OS_X_VERSION_10_3 */
111 #endif /* __APPLE__ */
112
113 #if defined(__sgi) || defined (__sun)
114 #include <dlfcn.h>
115 #include <stdio.h>
116 #include <stdlib.h>
117
118 void* dlGetProcAddress (const GLubyte* name)
119 {
120 static void* h = NULL;
121 static void* gpa;
122
123 if (h == NULL)
124 {
125 if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
126 gpa = dlsym(h, "glXGetProcAddress");
127 }
128
129 if (gpa != NULL)
130 return ((void*(*)(const GLubyte*))gpa)(name);
131 else
132 return dlsym(h, (const char*)name);
133 }
134 #endif /* __sgi || __sun */
135
136 /*
137 * Define glewGetProcAddress.
138 */
139 #if defined(_WIN32)
140 # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
141 #else
142 # if defined(__APPLE__)
143 # define glewGetProcAddress(name) NSGLGetProcAddress(name)
144 # else
145 # if defined(__sgi) || defined(__sun)
146 # define glewGetProcAddress(name) dlGetProcAddress(name)
147 # else /* __linux */
148 # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
149 # endif
150 # endif
151 #endif
152
153 /*
154 * Define GLboolean const cast.
155 */
156 #define CONST_CAST(x) (*(GLboolean*)&x)
157
158 /*
159 * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
160 * These functions implement the functionality required in this file.
161 */
162 static GLuint _glewStrLen (const GLubyte* s)
163 {
164 GLuint i=0;
165 if (s == NULL) return 0;
166 while (s[i] != '\0') i++;
167 return i;
168 }
169
170 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
171 {
172 GLuint i=0;
173 if (s == NULL) return 0;
174 while (s[i] != '\0' && s[i] != c) i++;
175 return (s[i] == '\0' || s[i] == c) ? i : 0;
176 }
177
178 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
179 {
180 GLuint i=0;
181 if(a == NULL || b == NULL)
182 return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
183 while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
184 return i == n ? GL_TRUE : GL_FALSE;
185 }
186
187 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
188 {
189 while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
190 {
191 (*a)++;
192 (*na)--;
193 }
194 if(*na >= nb)
195 {
196 GLuint i=0;
197 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
198 if(i == nb)
199 {
200 *a = *a + nb;
201 *na = *na - nb;
202 return GL_TRUE;
203 }
204 }
205 return GL_FALSE;
206 }
207
208 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
209 {
210 if(*na >= nb)
211 {
212 GLuint i=0;
213 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
214 if(i == nb)
215 {
216 *a = *a + nb;
217 *na = *na - nb;
218 return GL_TRUE;
219 }
220 }
221 return GL_FALSE;
222 }
223
224 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
225 {
226 if(*na >= nb)
227 {
228 GLuint i=0;
229 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
230 if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
231 {
232 *a = *a + nb;
233 *na = *na - nb;
234 return GL_TRUE;
235 }
236 }
237 return GL_FALSE;
238 }
239
240 #if !defined(_WIN32) || !defined(GLEW_MX)
241
242 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
243 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
244 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
245 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
246
247 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
248 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
249 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
250 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
251 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
252 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
253 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
254 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
255 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
256 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
257 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
258 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
259 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
260 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
261 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
262 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
263 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
264 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
265 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
266 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
267 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
268 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
269 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
270 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
271 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
272 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
273 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
274 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
275 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
276 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
277 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
278 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
279 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
280 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
281 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
282 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
283 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
284 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
285 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
286 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
287 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
288 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
289 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
290 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
291 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
292 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
293
294 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
295 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
296 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
297 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
298 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
299 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
300 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
301 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
302 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
303 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
304 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
305 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
306 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
307 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
308 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
309 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
310 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
311 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
312 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
313 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
314 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
315 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
316 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
317 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
318 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
319 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
320 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
321 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
322 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
323 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
324 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
325 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
326 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
327 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
328 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
329 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
330 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
331 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
332 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
333 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
334 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
335 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
336 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
337 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
338 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
339 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
340 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
341
342 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
343 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
344 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
345 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
346 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
347 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
348 PFNGLENDQUERYPROC __glewEndQuery = NULL;
349 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
350 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
351 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
352 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
353 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
354 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
355 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
356 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
357 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
358 PFNGLISQUERYPROC __glewIsQuery = NULL;
359 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
360 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
361
362 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
363 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
364 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
365 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
366 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
367 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
368 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
369 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
370 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
371 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
372 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
373 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
374 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
375 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
376 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
377 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
378 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
379 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
380 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
381 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
382 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
383 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
384 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
385 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
386 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
387 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
388 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
389 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
390 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
391 PFNGLISSHADERPROC __glewIsShader = NULL;
392 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
393 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
394 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
395 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
396 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
397 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
398 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
399 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
400 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
401 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
402 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
403 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
404 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
405 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
406 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
407 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
408 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
409 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
410 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
411 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
412 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
413 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
414 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
415 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
416 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
417 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
418 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
419 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
420 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
421 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
422 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
423 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
424 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
425 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
426 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
427 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
428 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
429 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
430 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
431 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
432 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
433 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
434 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
435 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
436 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
437 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
438 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
439 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
440 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
441 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
442 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
443 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
444 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
445 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
446 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
447 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
448 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
449 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
450 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
451 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
452 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
453 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
454 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
455
456 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
457 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
458 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
459 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
460 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
461 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
462
463 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
464 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
465 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
466 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
467 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
468 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
469 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
470 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
471 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
472 PFNGLDISABLEIPROC __glewDisablei = NULL;
473 PFNGLENABLEIPROC __glewEnablei = NULL;
474 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
475 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
476 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
477 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
478 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
479 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
480 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
481 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
482 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
483 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
484 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
485 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
486 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
487 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
488 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
489 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
490 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
491 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
492 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
493 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
494 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
495 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
496 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
497 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
498 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
499 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
500 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
501 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
502 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
503 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
504 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
505 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
506 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
507 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
508 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
509 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
510 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
511 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
512 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
513 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
514 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
515 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
516 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
517 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
518
519 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
520 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
521 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
522 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
523
524 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
525 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
526 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
527
528 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
529 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
530 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
531 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
532 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
533
534 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
535
536 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
537 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
538 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
539 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
540
541 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
542 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
543 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
544 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
545 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
546 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
547 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
548 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
549 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
550 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
551 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
552
553 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
554 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
555
556 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
557 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
558 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
559 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
560 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
561
562 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
563 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
564 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
565 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
566 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
567 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
568 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
569 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
570
571 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
572 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
573
574 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
575 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
576 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
577
578 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
579 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
580
581 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
582 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
583 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
584 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
585
586 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
587 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
588 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
589
590 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
591 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
592 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
593 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
594 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
595 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
596 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
597
598 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
599 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
600
601 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
602
603 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
604
605 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
606
607 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
608 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
609 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
610 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
611
612 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
613 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
614 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
615 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
616
617 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
618 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
619
620 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
621 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
622
623 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
624 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
625 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
626 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
627 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
628 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
629 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
630 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
631 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
632 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
633 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
634 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
635 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
636 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
637 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
638 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
639 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
640 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
641 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
642 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
643
644 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
645 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
646 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
647 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
648
649 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
650 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
651 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
652 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
653 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
654 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
655 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
656 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
657 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
658 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
659 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
660 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
661 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
662 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
663 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
664 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
665 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
666 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
667 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
668 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
669 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
670 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
671 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
672 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
673 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
674 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
675 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
676 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
677 PFNGLMINMAXPROC __glewMinmax = NULL;
678 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
679 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
680 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
681
682 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
683
684 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
685 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
686
687 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
688 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
689 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
690 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
691 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
692
693 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
694
695 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
696 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
697 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
698 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
699 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
700 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
701 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
702 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
703 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
704 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
705 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
706 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
707 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
708 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
709 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
710 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
711 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
712 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
713 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
714 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
715 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
716 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
717 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
718 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
719 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
720 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
721 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
722 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
723 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
724 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
725 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
726 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
727 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
728 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
729
730 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
731 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
732 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
733 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
734 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
735 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
736 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
737 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
738
739 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
740 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
741
742 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
743
744 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
745
746 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
747 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
748 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
749 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
750 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
751 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
752 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
753 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
754 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
755 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
756 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
757 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
758 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
759 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
760
761 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
762 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
763 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
764 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
765 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
766 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
767 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
768 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
769 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
770 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
771 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
772 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
773 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
774 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
775 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
776 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
777 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
778 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
779 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
780 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
781 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
782 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
783 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
784 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
785 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
786 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
787 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
788 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
789 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
790 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
791 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
792 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
793 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
794 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
795 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
796 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
797 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
798 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
799 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
800
801 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
802 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
803 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
804 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
805 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
806 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
807 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
808 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
809
810 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
811 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
812 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
813 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
814 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
815 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
816
817 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
818 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
819 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
820 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
821 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
822 PFNGLISSYNCPROC __glewIsSync = NULL;
823 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
824
825 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
826 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
827
828 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
829
830 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
831 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
832 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
833 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
834 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
835 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
836 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
837
838 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
839 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
840 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
841 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
842
843 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
844 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
845 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
846
847 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
848 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
849 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
850 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
851 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
852 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
853 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
854
855 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
856 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
857 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
858 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
859
860 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
861 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
862 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
863 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
864
865 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
866 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
867 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
868 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
869 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
870 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
871 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
872 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
873 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
874 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
875
876 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
877 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
878 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
879 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
880
881 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
882 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
883 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
884 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
885 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
886 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
887 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
888 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
889 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
890 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
891
892 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
893 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
894 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
895 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
896 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
897 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
898 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
899 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
900 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
901 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
902 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
903
904 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
905 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
906 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
907 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
908 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
909 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
910 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
911 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
912 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
913 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
914 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
915 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
916 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
917 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
918 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
919 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
920 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
921 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
922 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
923 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
924 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
925 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
926 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
927 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
928 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
929 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
930 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
931 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
932 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
933 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
934 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
935 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
936 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
937 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
938 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
939 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
940 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
941 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
942 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
943 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
944 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
945 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
946 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
947 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
948 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
949 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
950 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
951 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
952 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
953 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
954 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
955 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
956 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
957 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
958 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
959 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
960 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
961 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
962 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
963 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
964 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
965 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
966
967 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
968 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
969 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
970
971 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
972 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
973 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
974 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
975 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
976 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
977 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
978 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
979 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
980 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
981 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
982 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
983 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
984 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
985 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
986 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
987 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
988 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
989 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
990 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
991 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
992 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
993 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
994 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
995 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
996 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
997 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
998 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
999 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1000 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1001 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1002 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1003 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1004 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1005 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1006 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1007 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1008 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1009
1010 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1011 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1012 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1013 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1014 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1015 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1016 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1017 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1018 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1019 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1020 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1021 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1022 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1023 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1024 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1025 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1026
1027 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1028
1029 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1030 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1031 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1032
1033 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1034 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1035 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1036 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1037
1038 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1039 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1040 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1041 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1042 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1043 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1044 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1045 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1046 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1047 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1048 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1049 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1050 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1051 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1052
1053 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1054 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1055
1056 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
1057 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
1058
1059 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1060 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1061
1062 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1063 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1064 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1065 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1066 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1067 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1068 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1069 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1070 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1071 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1072 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1073 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1074
1075 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1076 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1077 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1078
1079 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1080 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1081 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1082 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1083 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1084 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1085 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1086 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1087 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1088 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1089 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1090 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1091 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1092 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1093 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1094 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1095 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1096 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1097 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1098 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1099 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1100 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1101 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1102 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1103 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1104 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1105 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1106 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1107 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1108 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1109 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1110 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1111 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1112 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1113 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1114 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1115 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1116
1117 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1118 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1119 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1120
1121 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1122
1123 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1124
1125 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1126
1127 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1128
1129 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1130 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1131
1132 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1133 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1134
1135 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1136 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1137 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1138 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1139 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1140 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1141 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1142 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1143 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1144 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1145 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1146 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1147 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1148
1149 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1150 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1151
1152 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1153 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1154 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1155 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1156 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1157
1158 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1159 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1160
1161 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1162
1163 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1164 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1165 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1166 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1167 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1168 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1169 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1170 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1171 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1172 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1173 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1174 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1175 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1176 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1177 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1178 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1179 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1180 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1181 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1182 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1183 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1184 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1185 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1186 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1187 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1188 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1189 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1190 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1191 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1192 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1193 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1194 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1195 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1196 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1197 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1198 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1199 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1200 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1201 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1202 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1203 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1204 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1205 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1206 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1207 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1208 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1209 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1210 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1211 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1212 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1213 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1214 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1215 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1216 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1217 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1218 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1219 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1220 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1221 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1222 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1223 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1224 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1225 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1226 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1227 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1228 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1229 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1230 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1231 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1232 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1233 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1234 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1235 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1236 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1237 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1238 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1239 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1240 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1241 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1242 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1243 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1244 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1245 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1246 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1247 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1248 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1249 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1250 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1251 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1252 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1253 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1254 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1255 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1256 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1257 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1258 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1259 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1260 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1261 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1262 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1263 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1264 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1265 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1266 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1267 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1268 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1269 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1270 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1271 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1272 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1273 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1274 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1275 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1276 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1277 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1278 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1279 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1280 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1281 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1282 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1283 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1284 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1285 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1286 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1287 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1288 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1289 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1290 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1291 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1292 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1293 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1294 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1295 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1296 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1297 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1298 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1299 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1300 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1301 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1302 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1303 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1304 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1305 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1306 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1307 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1308 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1309 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1310 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1311 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1312 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1313 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1314 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1315 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1316 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1317 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1318 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1319 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1320 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1321 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1322 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1323 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1324 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1325 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1326 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1327 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1328 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1329 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1330 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1331 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1332 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1333 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1334 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1335 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1336 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1337 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1338 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1339 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1340 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1341 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1342 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1343 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1344 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1345 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1346 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1347 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1348 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1349 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1350 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1351 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1352 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1353 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1354 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1355 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1356 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1357 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1358 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1359 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1360 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1361 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1362 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1363 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1364 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1365 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1366 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1367 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1368 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1369 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1370 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1371 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1372 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1373 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1374 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1375 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1376
1377 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1378 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1379 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1380 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1381 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1382 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1383
1384 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1385 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1386
1387 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1388
1389 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1390 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1391 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1392 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1393 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1394
1395 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1396 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1397 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1398 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1399 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1400 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1401 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1402 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1403 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1404 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1405 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1406 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1407 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1408 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1409 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1410 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1411 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1412 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1413
1414 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1415
1416 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1417
1418 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1419 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1420 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1421 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1422 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1423 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1424 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1425 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1426 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1427 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1428 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1429 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1430 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1431 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1432 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1433 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1434 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1435
1436 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1437 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1438 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
1439 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1440
1441 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1442 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1443
1444 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
1445 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
1446 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
1447 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
1448 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
1449 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
1450 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
1451 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
1452 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
1453 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
1454 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
1455 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
1456 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
1457 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
1458 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
1459 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
1460 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
1461 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
1462 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
1463 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
1464 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
1465 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
1466 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
1467 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
1468 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
1469 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
1470 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
1471 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
1472 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
1473 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
1474 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
1475 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
1476 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
1477 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
1478
1479 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
1480 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
1481 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
1482 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
1483 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
1484 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
1485 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
1486 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
1487 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
1488 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
1489
1490 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
1491
1492 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
1493
1494 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
1495 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
1496 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
1497
1498 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
1499 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
1500
1501 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
1502 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
1503
1504 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
1505 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
1506 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
1507 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
1508
1509 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
1510 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
1511 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
1512 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
1513 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
1514 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
1515
1516 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1517 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1518
1519 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1520
1521 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
1522
1523 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1524 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1525
1526 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1527 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1528 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1529 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1530 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1531 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1532 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1533 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1534 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1535 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1536 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1537 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1538 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1539 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1540 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1541 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1542 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1543
1544 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
1545 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
1546 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
1547
1548 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
1549 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
1550
1551 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1552
1553 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1554 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1555 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1556
1557 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1558
1559 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1560
1561 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1562 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1563 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1564 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1565 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1566 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1567
1568 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1569 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1570 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1571 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1572 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1573 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1574
1575 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1576
1577 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1578 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1579
1580 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
1581 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
1582 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
1583 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
1584 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
1585 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
1586 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
1587
1588 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1589 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1590 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1591 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1592 PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
1593 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1594 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1595 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1596 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1597
1598 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
1599 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
1600 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
1601 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
1602 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
1603 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
1604 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
1605 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
1606 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
1607 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
1608 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
1609
1610 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1611 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1612 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1613 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1614 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1615 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1616 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1617 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1618 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1619 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1620 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1621 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1622 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1623 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1624 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1625 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1626 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1627 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1628 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1629 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1630 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1631 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1632 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1633 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1634 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1635 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1636 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1637 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1638 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1639 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1640 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1641 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1642 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1643 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1644 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1645 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1646 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1647 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1648 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1649 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1650 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1651 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1652
1653 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1654 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1655 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1656
1657 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
1658
1659 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
1660
1661 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
1662 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
1663 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1664 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1665 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1666 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1667
1668 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1669 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1670
1671 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1672 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1673 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1674 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1675 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1676 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1677 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1678 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1679
1680 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1681 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1682 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1683 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1684
1685 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1686 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1687
1688 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
1689 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
1690 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
1691 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
1692 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
1693
1694 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
1695
1696 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
1697 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
1698 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
1699 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
1700 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
1701 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
1702 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
1703 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
1704 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
1705 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
1706 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
1707 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
1708 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
1709 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
1710 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
1711 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
1712 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
1713 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
1714 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
1715 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
1716 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
1717 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
1718 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
1719 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
1720
1721 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
1722 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
1723
1724 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
1725
1726 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
1727 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
1728 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
1729
1730 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
1731 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
1732 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
1733 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
1734 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
1735 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
1736 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
1737 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
1738 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
1739
1740 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
1741 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
1742 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
1743
1744 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
1745 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
1746 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
1747 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
1748 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
1749 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
1750 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
1751
1752 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
1753 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
1754 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
1755 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
1756 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
1757 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
1758
1759 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
1760
1761 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
1762
1763 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
1764 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
1765 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
1766 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
1767 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
1768 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
1769 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
1770 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
1771 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
1772 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
1773 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
1774 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
1775
1776 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
1777 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
1778 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
1779 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
1780 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
1781 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
1782 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
1783 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
1784 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
1785 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
1786 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
1787 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
1788 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
1789 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
1790 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
1791 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
1792 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
1793 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
1794 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
1795 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
1796 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
1797 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
1798 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
1799 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
1800 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
1801 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
1802 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
1803 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
1804 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
1805 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
1806 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
1807 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
1808 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
1809 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
1810
1811 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
1812 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
1813 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
1814 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
1815 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
1816 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
1817 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
1818 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
1819 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
1820 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
1821 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
1822 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
1823 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
1824 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
1825 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
1826 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
1827 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
1828 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
1829 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
1830 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
1831 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
1832 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
1833 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
1834 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
1835 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
1836 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
1837 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
1838 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
1839 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
1840 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
1841 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
1842 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
1843 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
1844 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
1845 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
1846 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
1847 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
1848 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
1849 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
1850 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
1851 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
1852 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
1853 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
1854 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
1855 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
1856 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
1857
1858 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
1859 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
1860 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
1861 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
1862 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
1863 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
1864 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
1865
1866 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
1867 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
1868 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
1869
1870 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
1871 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
1872
1873 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
1874 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
1875
1876 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
1877 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
1878 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
1879 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
1880 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
1881 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
1882
1883 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
1884 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
1885
1886 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
1887 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
1888 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
1889 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
1890 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
1891 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
1892 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
1893 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
1894 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
1895 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
1896 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
1897 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
1898 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
1899
1900 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
1901 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
1902
1903 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
1904 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
1905 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
1906 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
1907 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
1908 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
1909 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
1910 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
1911 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
1912 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
1913 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
1914 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
1915 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
1916
1917 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
1918
1919 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
1920 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
1921 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
1922 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
1923 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
1924 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
1925 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
1926 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
1927 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
1928 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
1929 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
1930
1931 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
1932 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
1933 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
1934 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
1935 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
1936 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
1937 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
1938
1939 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
1940 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
1941
1942 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
1943 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
1944 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
1945 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
1946 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
1947 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
1948 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
1949 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
1950 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
1951 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
1952 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
1953 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
1954 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
1955 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
1956 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
1957 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
1958 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
1959 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
1960 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
1961
1962 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
1963 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
1964 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
1965 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
1966 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
1967 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
1968 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
1969 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
1970 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
1971 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
1972 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
1973 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
1974
1975 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
1976 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
1977 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
1978 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
1979 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
1980 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
1981 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
1982 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
1983 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
1984 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
1985 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
1986 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
1987 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
1988 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
1989 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
1990 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
1991 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
1992 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
1993 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
1994 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
1995 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
1996 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
1997 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
1998 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
1999 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2000 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2001 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2002 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2003 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2004 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2005 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2006 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2007 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2008 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2009 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2010 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2011 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2012 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2013 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2014 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2015 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2016 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2017 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2018 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2019 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2020 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2021 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2022 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2023 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2024 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2025 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2026 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2027 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2028 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2029 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2030 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2031 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2032 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2033 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2034 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2035 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2036 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2037 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2038 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2039
2040 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2041 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2042 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2043 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2044 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2045 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2046
2047 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2048 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2049
2050 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2051 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2052
2053 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2054 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2055
2056 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2057 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2058
2059 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2060 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2061
2062 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2063 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2064
2065 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2066 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2067 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2068 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2069 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2070 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2071
2072 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2073
2074 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2075
2076 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2077 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2078 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2079 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2080 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2081 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2082 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2083 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2084 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2085 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2086 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2087 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2088 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2089 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2090 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2091 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2092 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2093
2094 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2095
2096 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2097
2098 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2099
2100 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2101 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2102 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2103 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2104
2105 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2106
2107 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2108 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2109 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2110 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2111 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2112 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2113 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2114
2115 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2116
2117 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2118 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2119 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2120 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2121 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2122 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2123 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2124 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2125
2126 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2127
2128 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2129 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2130 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2131 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2132 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2133 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2134 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2135
2136 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2137 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2138 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2139 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2140 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2141 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2142 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2143 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2144 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2145 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2146 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2147 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2148 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2149 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2150 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2151 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2152 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2153 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2154 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2155 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2156 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2157 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2158 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2159 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2160 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2161 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2162 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2163 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2164 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2165 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2166 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2167 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2168 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2169 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2170 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2171 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2172 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2173 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2174 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2175 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2176
2177 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2178
2179 #endif /* !WIN32 || !GLEW_MX */
2180
2181 #if !defined(GLEW_MX)
2182
2183 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2184 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2185 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2186 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2187 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2188 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2189 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2190 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2191 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2192 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2193 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2194 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2195 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2196 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2197 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2198 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
2199 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
2200 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
2201 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
2202 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
2203 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
2204 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
2205 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
2206 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
2207 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
2208 GLboolean __GLEW_APPLE_fence = GL_FALSE;
2209 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
2210 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
2211 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
2212 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
2213 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
2214 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
2215 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
2216 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
2217 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
2218 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
2219 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
2220 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
2221 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
2222 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
2223 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
2224 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
2225 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
2226 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
2227 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
2228 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
2229 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
2230 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
2231 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
2232 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
2233 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
2234 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
2235 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
2236 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
2237 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
2238 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
2239 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
2240 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
2241 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
2242 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
2243 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
2244 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
2245 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
2246 GLboolean __GLEW_ARB_imaging = GL_FALSE;
2247 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
2248 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
2249 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
2250 GLboolean __GLEW_ARB_multisample = GL_FALSE;
2251 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
2252 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
2253 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
2254 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
2255 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
2256 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
2257 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
2258 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
2259 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
2260 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
2261 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
2262 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
2263 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
2264 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
2265 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
2266 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
2267 GLboolean __GLEW_ARB_shadow = GL_FALSE;
2268 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
2269 GLboolean __GLEW_ARB_sync = GL_FALSE;
2270 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
2271 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
2272 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
2273 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
2274 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
2275 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
2276 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
2277 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
2278 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
2279 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
2280 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
2281 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
2282 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
2283 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
2284 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
2285 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
2286 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
2287 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
2288 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
2289 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
2290 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
2291 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
2292 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
2293 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
2294 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
2295 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
2296 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
2297 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
2298 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
2299 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
2300 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
2301 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
2302 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
2303 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
2304 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
2305 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
2306 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
2307 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
2308 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
2309 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
2310 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
2311 GLboolean __GLEW_ATI_element_array = GL_FALSE;
2312 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
2313 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
2314 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
2315 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
2316 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
2317 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
2318 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
2319 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
2320 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
2321 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
2322 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
2323 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
2324 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
2325 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
2326 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
2327 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
2328 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
2329 GLboolean __GLEW_EXT_abgr = GL_FALSE;
2330 GLboolean __GLEW_EXT_bgra = GL_FALSE;
2331 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
2332 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
2333 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
2334 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
2335 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
2336 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
2337 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
2338 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
2339 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
2340 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
2341 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
2342 GLboolean __GLEW_EXT_convolution = GL_FALSE;
2343 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
2344 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
2345 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
2346 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
2347 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
2348 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
2349 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
2350 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
2351 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
2352 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
2353 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
2354 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
2355 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
2356 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
2357 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
2358 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
2359 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
2360 GLboolean __GLEW_EXT_histogram = GL_FALSE;
2361 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
2362 GLboolean __GLEW_EXT_index_func = GL_FALSE;
2363 GLboolean __GLEW_EXT_index_material = GL_FALSE;
2364 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
2365 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
2366 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
2367 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
2368 GLboolean __GLEW_EXT_multisample = GL_FALSE;
2369 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
2370 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
2371 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
2372 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
2373 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
2374 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
2375 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
2376 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
2377 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
2378 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
2379 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
2380 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
2381 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
2382 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
2383 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
2384 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
2385 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
2386 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
2387 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
2388 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
2389 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
2390 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
2391 GLboolean __GLEW_EXT_texture = GL_FALSE;
2392 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
2393 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
2394 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
2395 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
2396 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
2397 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
2398 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
2399 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
2400 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
2401 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
2402 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
2403 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
2404 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
2405 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
2406 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
2407 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
2408 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
2409 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
2410 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
2411 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
2412 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
2413 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
2414 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
2415 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
2416 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
2417 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
2418 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
2419 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
2420 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
2421 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
2422 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
2423 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
2424 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
2425 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
2426 GLboolean __GLEW_HP_image_transform = GL_FALSE;
2427 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
2428 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
2429 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
2430 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
2431 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
2432 GLboolean __GLEW_IBM_static_data = GL_FALSE;
2433 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
2434 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
2435 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
2436 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
2437 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
2438 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
2439 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
2440 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
2441 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
2442 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
2443 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
2444 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
2445 GLboolean __GLEW_NV_blend_square = GL_FALSE;
2446 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
2447 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
2448 GLboolean __GLEW_NV_copy_image = GL_FALSE;
2449 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
2450 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
2451 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
2452 GLboolean __GLEW_NV_evaluators = GL_FALSE;
2453 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
2454 GLboolean __GLEW_NV_fence = GL_FALSE;
2455 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
2456 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
2457 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
2458 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
2459 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
2460 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
2461 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
2462 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
2463 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
2464 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
2465 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
2466 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
2467 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
2468 GLboolean __GLEW_NV_half_float = GL_FALSE;
2469 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
2470 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
2471 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
2472 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
2473 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
2474 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
2475 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
2476 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
2477 GLboolean __GLEW_NV_present_video = GL_FALSE;
2478 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
2479 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
2480 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
2481 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
2482 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
2483 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
2484 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
2485 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
2486 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
2487 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
2488 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
2489 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
2490 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
2491 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
2492 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
2493 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
2494 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
2495 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
2496 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
2497 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
2498 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
2499 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
2500 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
2501 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
2502 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
2503 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
2504 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
2505 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
2506 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
2507 GLboolean __GLEW_OES_read_format = GL_FALSE;
2508 GLboolean __GLEW_OES_single_precision = GL_FALSE;
2509 GLboolean __GLEW_OML_interlace = GL_FALSE;
2510 GLboolean __GLEW_OML_resample = GL_FALSE;
2511 GLboolean __GLEW_OML_subsample = GL_FALSE;
2512 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
2513 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
2514 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
2515 GLboolean __GLEW_S3_s3tc = GL_FALSE;
2516 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
2517 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
2518 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
2519 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
2520 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
2521 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
2522 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
2523 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
2524 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
2525 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
2526 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
2527 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
2528 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
2529 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
2530 GLboolean __GLEW_SGIX_async = GL_FALSE;
2531 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
2532 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
2533 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
2534 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
2535 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
2536 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
2537 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
2538 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
2539 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
2540 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
2541 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
2542 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
2543 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
2544 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
2545 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
2546 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
2547 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
2548 GLboolean __GLEW_SGIX_resample = GL_FALSE;
2549 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
2550 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
2551 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
2552 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
2553 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
2554 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
2555 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
2556 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
2557 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
2558 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
2559 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
2560 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
2561 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
2562 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
2563 GLboolean __GLEW_SGI_color_table = GL_FALSE;
2564 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
2565 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
2566 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
2567 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
2568 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
2569 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
2570 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
2571 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
2572 GLboolean __GLEW_SUN_vertex = GL_FALSE;
2573 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
2574 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
2575 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
2576
2577 #endif /* !GLEW_MX */
2578
2579 #ifdef GL_VERSION_1_2
2580
2581 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
2582 {
2583 GLboolean r = GL_FALSE;
2584
2585 r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
2586 r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
2587 r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
2588 r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
2589
2590 return r;
2591 }
2592
2593 #endif /* GL_VERSION_1_2 */
2594
2595 #ifdef GL_VERSION_1_3
2596
2597 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
2598 {
2599 GLboolean r = GL_FALSE;
2600
2601 r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
2602 r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
2603 r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
2604 r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
2605 r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
2606 r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
2607 r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
2608 r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
2609 r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
2610 r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
2611 r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
2612 r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
2613 r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
2614 r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
2615 r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
2616 r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
2617 r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
2618 r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
2619 r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
2620 r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
2621 r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
2622 r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
2623 r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
2624 r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
2625 r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
2626 r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
2627 r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
2628 r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
2629 r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
2630 r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
2631 r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
2632 r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
2633 r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
2634 r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
2635 r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
2636 r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
2637 r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
2638 r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
2639 r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
2640 r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
2641 r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
2642 r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
2643 r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
2644 r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
2645 r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
2646 r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
2647
2648 return r;
2649 }
2650
2651 #endif /* GL_VERSION_1_3 */
2652
2653 #ifdef GL_VERSION_1_4
2654
2655 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
2656 {
2657 GLboolean r = GL_FALSE;
2658
2659 r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
2660 r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
2661 r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
2662 r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
2663 r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
2664 r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
2665 r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
2666 r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
2667 r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
2668 r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
2669 r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
2670 r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
2671 r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
2672 r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
2673 r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
2674 r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
2675 r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
2676 r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
2677 r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
2678 r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
2679 r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
2680 r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
2681 r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
2682 r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
2683 r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
2684 r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
2685 r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
2686 r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
2687 r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
2688 r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
2689 r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
2690 r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
2691 r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
2692 r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
2693 r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
2694 r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
2695 r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
2696 r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
2697 r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
2698 r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
2699 r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
2700 r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
2701 r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
2702 r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
2703 r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
2704 r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
2705 r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
2706
2707 return r;
2708 }
2709
2710 #endif /* GL_VERSION_1_4 */
2711
2712 #ifdef GL_VERSION_1_5
2713
2714 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
2715 {
2716 GLboolean r = GL_FALSE;
2717
2718 r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
2719 r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
2720 r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
2721 r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
2722 r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
2723 r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
2724 r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
2725 r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
2726 r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
2727 r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
2728 r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
2729 r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
2730 r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
2731 r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
2732 r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
2733 r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
2734 r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
2735 r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
2736 r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
2737
2738 return r;
2739 }
2740
2741 #endif /* GL_VERSION_1_5 */
2742
2743 #ifdef GL_VERSION_2_0
2744
2745 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
2746 {
2747 GLboolean r = GL_FALSE;
2748
2749 r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
2750 r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
2751 r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
2752 r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
2753 r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
2754 r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
2755 r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
2756 r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
2757 r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
2758 r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
2759 r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
2760 r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
2761 r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
2762 r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
2763 r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
2764 r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
2765 r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
2766 r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
2767 r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
2768 r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
2769 r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
2770 r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
2771 r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
2772 r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
2773 r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
2774 r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
2775 r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
2776 r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
2777 r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
2778 r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
2779 r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
2780 r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
2781 r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
2782 r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
2783 r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
2784 r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
2785 r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
2786 r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
2787 r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
2788 r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
2789 r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
2790 r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
2791 r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
2792 r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
2793 r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
2794 r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
2795 r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
2796 r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
2797 r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
2798 r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
2799 r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
2800 r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
2801 r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
2802 r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
2803 r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
2804 r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
2805 r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
2806 r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
2807 r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
2808 r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
2809 r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
2810 r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
2811 r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
2812 r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
2813 r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
2814 r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
2815 r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
2816 r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
2817 r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
2818 r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
2819 r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
2820 r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
2821 r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
2822 r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
2823 r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
2824 r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
2825 r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
2826 r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
2827 r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
2828 r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
2829 r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
2830 r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
2831 r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
2832 r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
2833 r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
2834 r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
2835 r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
2836 r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
2837 r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
2838 r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
2839 r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
2840 r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
2841 r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
2842
2843 return r;
2844 }
2845
2846 #endif /* GL_VERSION_2_0 */
2847
2848 #ifdef GL_VERSION_2_1
2849
2850 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
2851 {
2852 GLboolean r = GL_FALSE;
2853
2854 r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
2855 r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
2856 r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
2857 r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
2858 r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
2859 r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
2860
2861 return r;
2862 }
2863
2864 #endif /* GL_VERSION_2_1 */
2865
2866 #ifdef GL_VERSION_3_0
2867
2868 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
2869 {
2870 GLboolean r = GL_FALSE;
2871
2872 r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
2873 r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
2874 r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
2875 r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
2876 r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
2877 r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
2878 r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
2879 r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
2880 r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
2881 r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
2882 r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
2883 r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
2884 r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
2885 r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
2886 r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
2887 r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
2888 r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
2889 r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
2890 r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
2891 r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
2892 r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
2893 r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
2894 r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
2895 r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
2896 r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
2897 r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
2898 r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
2899 r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
2900 r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
2901 r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
2902 r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
2903 r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
2904 r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
2905 r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
2906 r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
2907 r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
2908 r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
2909 r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
2910 r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
2911 r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
2912 r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
2913 r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
2914 r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
2915 r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
2916 r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
2917 r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
2918 r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
2919 r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
2920 r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
2921 r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
2922 r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
2923 r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
2924 r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
2925 r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
2926 r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
2927
2928 return r;
2929 }
2930
2931 #endif /* GL_VERSION_3_0 */
2932
2933 #ifdef GL_VERSION_3_1
2934
2935 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
2936 {
2937 GLboolean r = GL_FALSE;
2938
2939 r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
2940 r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
2941 r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
2942 r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
2943
2944 return r;
2945 }
2946
2947 #endif /* GL_VERSION_3_1 */
2948
2949 #ifdef GL_VERSION_3_2
2950
2951 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
2952 {
2953 GLboolean r = GL_FALSE;
2954
2955 r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
2956 r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
2957 r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
2958
2959 return r;
2960 }
2961
2962 #endif /* GL_VERSION_3_2 */
2963
2964 #ifdef GL_VERSION_3_3
2965
2966 #endif /* GL_VERSION_3_3 */
2967
2968 #ifdef GL_VERSION_4_0
2969
2970 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
2971 {
2972 GLboolean r = GL_FALSE;
2973
2974 r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
2975 r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
2976 r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
2977 r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
2978 r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
2979
2980 return r;
2981 }
2982
2983 #endif /* GL_VERSION_4_0 */
2984
2985 #ifdef GL_3DFX_multisample
2986
2987 #endif /* GL_3DFX_multisample */
2988
2989 #ifdef GL_3DFX_tbuffer
2990
2991 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
2992 {
2993 GLboolean r = GL_FALSE;
2994
2995 r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
2996
2997 return r;
2998 }
2999
3000 #endif /* GL_3DFX_tbuffer */
3001
3002 #ifdef GL_3DFX_texture_compression_FXT1
3003
3004 #endif /* GL_3DFX_texture_compression_FXT1 */
3005
3006 #ifdef GL_AMD_conservative_depth
3007
3008 #endif /* GL_AMD_conservative_depth */
3009
3010 #ifdef GL_AMD_draw_buffers_blend
3011
3012 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3013 {
3014 GLboolean r = GL_FALSE;
3015
3016 r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
3017 r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
3018 r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
3019 r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
3020
3021 return r;
3022 }
3023
3024 #endif /* GL_AMD_draw_buffers_blend */
3025
3026 #ifdef GL_AMD_performance_monitor
3027
3028 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
3029 {
3030 GLboolean r = GL_FALSE;
3031
3032 r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
3033 r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
3034 r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
3035 r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
3036 r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
3037 r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
3038 r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
3039 r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
3040 r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
3041 r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
3042 r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
3043
3044 return r;
3045 }
3046
3047 #endif /* GL_AMD_performance_monitor */
3048
3049 #ifdef GL_AMD_seamless_cubemap_per_texture
3050
3051 #endif /* GL_AMD_seamless_cubemap_per_texture */
3052
3053 #ifdef GL_AMD_shader_stencil_export
3054
3055 #endif /* GL_AMD_shader_stencil_export */
3056
3057 #ifdef GL_AMD_texture_texture4
3058
3059 #endif /* GL_AMD_texture_texture4 */
3060
3061 #ifdef GL_AMD_vertex_shader_tessellator
3062
3063 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
3064 {
3065 GLboolean r = GL_FALSE;
3066
3067 r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
3068 r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
3069
3070 return r;
3071 }
3072
3073 #endif /* GL_AMD_vertex_shader_tessellator */
3074
3075 #ifdef GL_APPLE_aux_depth_stencil
3076
3077 #endif /* GL_APPLE_aux_depth_stencil */
3078
3079 #ifdef GL_APPLE_client_storage
3080
3081 #endif /* GL_APPLE_client_storage */
3082
3083 #ifdef GL_APPLE_element_array
3084
3085 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
3086 {
3087 GLboolean r = GL_FALSE;
3088
3089 r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
3090 r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
3091 r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
3092 r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
3093 r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
3094
3095 return r;
3096 }
3097
3098 #endif /* GL_APPLE_element_array */
3099
3100 #ifdef GL_APPLE_fence
3101
3102 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
3103 {
3104 GLboolean r = GL_FALSE;
3105
3106 r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
3107 r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
3108 r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
3109 r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
3110 r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
3111 r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
3112 r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
3113 r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
3114
3115 return r;
3116 }
3117
3118 #endif /* GL_APPLE_fence */
3119
3120 #ifdef GL_APPLE_float_pixels
3121
3122 #endif /* GL_APPLE_float_pixels */
3123
3124 #ifdef GL_APPLE_flush_buffer_range
3125
3126 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
3127 {
3128 GLboolean r = GL_FALSE;
3129
3130 r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
3131 r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
3132
3133 return r;
3134 }
3135
3136 #endif /* GL_APPLE_flush_buffer_range */
3137
3138 #ifdef GL_APPLE_object_purgeable
3139
3140 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
3141 {
3142 GLboolean r = GL_FALSE;
3143
3144 r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
3145 r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
3146 r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
3147
3148 return r;
3149 }
3150
3151 #endif /* GL_APPLE_object_purgeable */
3152
3153 #ifdef GL_APPLE_pixel_buffer
3154
3155 #endif /* GL_APPLE_pixel_buffer */
3156
3157 #ifdef GL_APPLE_rgb_422
3158
3159 #endif /* GL_APPLE_rgb_422 */
3160
3161 #ifdef GL_APPLE_row_bytes
3162
3163 #endif /* GL_APPLE_row_bytes */
3164
3165 #ifdef GL_APPLE_specular_vector
3166
3167 #endif /* GL_APPLE_specular_vector */
3168
3169 #ifdef GL_APPLE_texture_range
3170
3171 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
3172 {
3173 GLboolean r = GL_FALSE;
3174
3175 r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
3176 r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
3177
3178 return r;
3179 }
3180
3181 #endif /* GL_APPLE_texture_range */
3182
3183 #ifdef GL_APPLE_transform_hint
3184
3185 #endif /* GL_APPLE_transform_hint */
3186
3187 #ifdef GL_APPLE_vertex_array_object
3188
3189 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
3190 {
3191 GLboolean r = GL_FALSE;
3192
3193 r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
3194 r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
3195 r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
3196 r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
3197
3198 return r;
3199 }
3200
3201 #endif /* GL_APPLE_vertex_array_object */
3202
3203 #ifdef GL_APPLE_vertex_array_range
3204
3205 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
3206 {
3207 GLboolean r = GL_FALSE;
3208
3209 r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
3210 r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
3211 r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
3212
3213 return r;
3214 }
3215
3216 #endif /* GL_APPLE_vertex_array_range */
3217
3218 #ifdef GL_APPLE_vertex_program_evaluators
3219
3220 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
3221 {
3222 GLboolean r = GL_FALSE;
3223
3224 r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
3225 r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
3226 r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
3227 r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
3228 r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
3229 r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
3230 r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
3231
3232 return r;
3233 }
3234
3235 #endif /* GL_APPLE_vertex_program_evaluators */
3236
3237 #ifdef GL_APPLE_ycbcr_422
3238
3239 #endif /* GL_APPLE_ycbcr_422 */
3240
3241 #ifdef GL_ARB_blend_func_extended
3242
3243 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3244 {
3245 GLboolean r = GL_FALSE;
3246
3247 r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
3248 r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
3249
3250 return r;
3251 }
3252
3253 #endif /* GL_ARB_blend_func_extended */
3254
3255 #ifdef GL_ARB_color_buffer_float
3256
3257 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
3258 {
3259 GLboolean r = GL_FALSE;
3260
3261 r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
3262
3263 return r;
3264 }
3265
3266 #endif /* GL_ARB_color_buffer_float */
3267
3268 #ifdef GL_ARB_compatibility
3269
3270 #endif /* GL_ARB_compatibility */
3271
3272 #ifdef GL_ARB_copy_buffer
3273
3274 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
3275 {
3276 GLboolean r = GL_FALSE;
3277
3278 r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
3279
3280 return r;
3281 }
3282
3283 #endif /* GL_ARB_copy_buffer */
3284
3285 #ifdef GL_ARB_depth_buffer_float
3286
3287 #endif /* GL_ARB_depth_buffer_float */
3288
3289 #ifdef GL_ARB_depth_clamp
3290
3291 #endif /* GL_ARB_depth_clamp */
3292
3293 #ifdef GL_ARB_depth_texture
3294
3295 #endif /* GL_ARB_depth_texture */
3296
3297 #ifdef GL_ARB_draw_buffers
3298
3299 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
3300 {
3301 GLboolean r = GL_FALSE;
3302
3303 r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
3304
3305 return r;
3306 }
3307
3308 #endif /* GL_ARB_draw_buffers */
3309
3310 #ifdef GL_ARB_draw_buffers_blend
3311
3312 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3313 {
3314 GLboolean r = GL_FALSE;
3315
3316 r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
3317 r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
3318 r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
3319 r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
3320
3321 return r;
3322 }
3323
3324 #endif /* GL_ARB_draw_buffers_blend */
3325
3326 #ifdef GL_ARB_draw_elements_base_vertex
3327
3328 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
3329 {
3330 GLboolean r = GL_FALSE;
3331
3332 r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
3333 r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
3334 r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
3335 r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
3336
3337 return r;
3338 }
3339
3340 #endif /* GL_ARB_draw_elements_base_vertex */
3341
3342 #ifdef GL_ARB_draw_indirect
3343
3344 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
3345 {
3346 GLboolean r = GL_FALSE;
3347
3348 r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
3349 r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
3350
3351 return r;
3352 }
3353
3354 #endif /* GL_ARB_draw_indirect */
3355
3356 #ifdef GL_ARB_draw_instanced
3357
3358 static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
3359 {
3360 GLboolean r = GL_FALSE;
3361
3362 r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
3363 r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
3364
3365 return r;
3366 }
3367
3368 #endif /* GL_ARB_draw_instanced */
3369
3370 #ifdef GL_ARB_explicit_attrib_location
3371
3372 #endif /* GL_ARB_explicit_attrib_location */
3373
3374 #ifdef GL_ARB_fragment_coord_conventions
3375
3376 #endif /* GL_ARB_fragment_coord_conventions */
3377
3378 #ifdef GL_ARB_fragment_program
3379
3380 #endif /* GL_ARB_fragment_program */
3381
3382 #ifdef GL_ARB_fragment_program_shadow
3383
3384 #endif /* GL_ARB_fragment_program_shadow */
3385
3386 #ifdef GL_ARB_fragment_shader
3387
3388 #endif /* GL_ARB_fragment_shader */
3389
3390 #ifdef GL_ARB_framebuffer_object
3391
3392 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3393 {
3394 GLboolean r = GL_FALSE;
3395
3396 r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
3397 r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
3398 r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
3399 r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
3400 r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
3401 r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
3402 r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
3403 r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
3404 r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
3405 r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
3406 r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
3407 r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
3408 r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
3409 r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
3410 r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
3411 r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
3412 r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
3413 r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
3414 r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
3415 r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
3416
3417 return r;
3418 }
3419
3420 #endif /* GL_ARB_framebuffer_object */
3421
3422 #ifdef GL_ARB_framebuffer_sRGB
3423
3424 #endif /* GL_ARB_framebuffer_sRGB */
3425
3426 #ifdef GL_ARB_geometry_shader4
3427
3428 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
3429 {
3430 GLboolean r = GL_FALSE;
3431
3432 r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
3433 r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
3434 r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
3435 r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
3436
3437 return r;
3438 }
3439
3440 #endif /* GL_ARB_geometry_shader4 */
3441
3442 #ifdef GL_ARB_gpu_shader5
3443
3444 #endif /* GL_ARB_gpu_shader5 */
3445
3446 #ifdef GL_ARB_gpu_shader_fp64
3447
3448 #endif /* GL_ARB_gpu_shader_fp64 */
3449
3450 #ifdef GL_ARB_half_float_pixel
3451
3452 #endif /* GL_ARB_half_float_pixel */
3453
3454 #ifdef GL_ARB_half_float_vertex
3455
3456 #endif /* GL_ARB_half_float_vertex */
3457
3458 #ifdef GL_ARB_imaging
3459
3460 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
3461 {
3462 GLboolean r = GL_FALSE;
3463
3464 r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3465 r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
3466 r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
3467 r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
3468 r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
3469 r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
3470 r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
3471 r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
3472 r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
3473 r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
3474 r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
3475 r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
3476 r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
3477 r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
3478 r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
3479 r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
3480 r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
3481 r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
3482 r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
3483 r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
3484 r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
3485 r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
3486 r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
3487 r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
3488 r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
3489 r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
3490 r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
3491 r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
3492 r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
3493 r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
3494 r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
3495 r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
3496 r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
3497
3498 return r;
3499 }
3500
3501 #endif /* GL_ARB_imaging */
3502
3503 #ifdef GL_ARB_instanced_arrays
3504
3505 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3506 {
3507 GLboolean r = GL_FALSE;
3508
3509 r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
3510
3511 return r;
3512 }
3513
3514 #endif /* GL_ARB_instanced_arrays */
3515
3516 #ifdef GL_ARB_map_buffer_range
3517
3518 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
3519 {
3520 GLboolean r = GL_FALSE;
3521
3522 r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
3523 r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
3524
3525 return r;
3526 }
3527
3528 #endif /* GL_ARB_map_buffer_range */
3529
3530 #ifdef GL_ARB_matrix_palette
3531
3532 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
3533 {
3534 GLboolean r = GL_FALSE;
3535
3536 r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
3537 r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
3538 r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
3539 r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
3540 r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
3541
3542 return r;
3543 }
3544
3545 #endif /* GL_ARB_matrix_palette */
3546
3547 #ifdef GL_ARB_multisample
3548
3549 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3550 {
3551 GLboolean r = GL_FALSE;
3552
3553 r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
3554
3555 return r;
3556 }
3557
3558 #endif /* GL_ARB_multisample */
3559
3560 #ifdef GL_ARB_multitexture
3561
3562 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
3563 {
3564 GLboolean r = GL_FALSE;
3565
3566 r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
3567 r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
3568 r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
3569 r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
3570 r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
3571 r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
3572 r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
3573 r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
3574 r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
3575 r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
3576 r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
3577 r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
3578 r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
3579 r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
3580 r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
3581 r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
3582 r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
3583 r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
3584 r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
3585 r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
3586 r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
3587 r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
3588 r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
3589 r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
3590 r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
3591 r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
3592 r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
3593 r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
3594 r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
3595 r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
3596 r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
3597 r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
3598 r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
3599 r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
3600
3601 return r;
3602 }
3603
3604 #endif /* GL_ARB_multitexture */
3605
3606 #ifdef GL_ARB_occlusion_query
3607
3608 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
3609 {
3610 GLboolean r = GL_FALSE;
3611
3612 r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
3613 r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
3614 r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
3615 r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
3616 r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
3617 r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
3618 r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
3619 r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
3620
3621 return r;
3622 }
3623
3624 #endif /* GL_ARB_occlusion_query */
3625
3626 #ifdef GL_ARB_occlusion_query2
3627
3628 #endif /* GL_ARB_occlusion_query2 */
3629
3630 #ifdef GL_ARB_pixel_buffer_object
3631
3632 #endif /* GL_ARB_pixel_buffer_object */
3633
3634 #ifdef GL_ARB_point_parameters
3635
3636 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
3637 {
3638 GLboolean r = GL_FALSE;
3639
3640 r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
3641 r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
3642
3643 return r;
3644 }
3645
3646 #endif /* GL_ARB_point_parameters */
3647
3648 #ifdef GL_ARB_point_sprite
3649
3650 #endif /* GL_ARB_point_sprite */
3651
3652 #ifdef GL_ARB_provoking_vertex
3653
3654 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
3655 {
3656 GLboolean r = GL_FALSE;
3657
3658 r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
3659
3660 return r;
3661 }
3662
3663 #endif /* GL_ARB_provoking_vertex */
3664
3665 #ifdef GL_ARB_sample_shading
3666
3667 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
3668 {
3669 GLboolean r = GL_FALSE;
3670
3671 r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
3672
3673 return r;
3674 }
3675
3676 #endif /* GL_ARB_sample_shading */
3677
3678 #ifdef GL_ARB_sampler_objects
3679
3680 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
3681 {
3682 GLboolean r = GL_FALSE;
3683
3684 r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
3685 r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
3686 r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
3687 r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
3688 r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
3689 r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
3690 r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
3691 r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
3692 r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
3693 r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
3694 r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
3695 r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
3696 r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
3697 r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
3698
3699 return r;
3700 }
3701
3702 #endif /* GL_ARB_sampler_objects */
3703
3704 #ifdef GL_ARB_seamless_cube_map
3705
3706 #endif /* GL_ARB_seamless_cube_map */
3707
3708 #ifdef GL_ARB_shader_bit_encoding
3709
3710 #endif /* GL_ARB_shader_bit_encoding */
3711
3712 #ifdef GL_ARB_shader_objects
3713
3714 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
3715 {
3716 GLboolean r = GL_FALSE;
3717
3718 r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
3719 r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
3720 r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
3721 r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
3722 r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
3723 r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
3724 r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
3725 r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
3726 r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
3727 r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
3728 r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
3729 r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
3730 r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
3731 r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
3732 r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
3733 r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
3734 r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
3735 r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
3736 r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
3737 r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
3738 r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
3739 r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
3740 r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
3741 r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
3742 r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
3743 r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
3744 r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
3745 r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
3746 r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
3747 r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
3748 r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
3749 r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
3750 r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
3751 r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
3752 r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
3753 r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
3754 r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
3755 r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
3756 r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
3757
3758 return r;
3759 }
3760
3761 #endif /* GL_ARB_shader_objects */
3762
3763 #ifdef GL_ARB_shader_subroutine
3764
3765 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
3766 {
3767 GLboolean r = GL_FALSE;
3768
3769 r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
3770 r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
3771 r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
3772 r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
3773 r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
3774 r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
3775 r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
3776 r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
3777
3778 return r;
3779 }
3780
3781 #endif /* GL_ARB_shader_subroutine */
3782
3783 #ifdef GL_ARB_shader_texture_lod
3784
3785 #endif /* GL_ARB_shader_texture_lod */
3786
3787 #ifdef GL_ARB_shading_language_100
3788
3789 #endif /* GL_ARB_shading_language_100 */
3790
3791 #ifdef GL_ARB_shading_language_include
3792
3793 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
3794 {
3795 GLboolean r = GL_FALSE;
3796
3797 r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
3798 r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
3799 r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
3800 r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
3801 r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
3802 r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
3803
3804 return r;
3805 }
3806
3807 #endif /* GL_ARB_shading_language_include */
3808
3809 #ifdef GL_ARB_shadow
3810
3811 #endif /* GL_ARB_shadow */
3812
3813 #ifdef GL_ARB_shadow_ambient
3814
3815 #endif /* GL_ARB_shadow_ambient */
3816
3817 #ifdef GL_ARB_sync
3818
3819 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
3820 {
3821 GLboolean r = GL_FALSE;
3822
3823 r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
3824 r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
3825 r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
3826 r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
3827 r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
3828 r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
3829 r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
3830
3831 return r;
3832 }
3833
3834 #endif /* GL_ARB_sync */
3835
3836 #ifdef GL_ARB_tessellation_shader
3837
3838 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3839 {
3840 GLboolean r = GL_FALSE;
3841
3842 r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
3843 r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
3844
3845 return r;
3846 }
3847
3848 #endif /* GL_ARB_tessellation_shader */
3849
3850 #ifdef GL_ARB_texture_border_clamp
3851
3852 #endif /* GL_ARB_texture_border_clamp */
3853
3854 #ifdef GL_ARB_texture_buffer_object
3855
3856 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3857 {
3858 GLboolean r = GL_FALSE;
3859
3860 r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
3861
3862 return r;
3863 }
3864
3865 #endif /* GL_ARB_texture_buffer_object */
3866
3867 #ifdef GL_ARB_texture_buffer_object_rgb32
3868
3869 #endif /* GL_ARB_texture_buffer_object_rgb32 */
3870
3871 #ifdef GL_ARB_texture_compression
3872
3873 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
3874 {
3875 GLboolean r = GL_FALSE;
3876
3877 r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
3878 r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
3879 r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
3880 r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
3881 r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
3882 r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
3883 r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
3884
3885 return r;
3886 }
3887
3888 #endif /* GL_ARB_texture_compression */
3889
3890 #ifdef GL_ARB_texture_compression_bptc
3891
3892 #endif /* GL_ARB_texture_compression_bptc */
3893
3894 #ifdef GL_ARB_texture_compression_rgtc
3895
3896 #endif /* GL_ARB_texture_compression_rgtc */
3897
3898 #ifdef GL_ARB_texture_cube_map
3899
3900 #endif /* GL_ARB_texture_cube_map */
3901
3902 #ifdef GL_ARB_texture_cube_map_array
3903
3904 #endif /* GL_ARB_texture_cube_map_array */
3905
3906 #ifdef GL_ARB_texture_env_add
3907
3908 #endif /* GL_ARB_texture_env_add */
3909
3910 #ifdef GL_ARB_texture_env_combine
3911
3912 #endif /* GL_ARB_texture_env_combine */
3913
3914 #ifdef GL_ARB_texture_env_crossbar
3915
3916 #endif /* GL_ARB_texture_env_crossbar */
3917
3918 #ifdef GL_ARB_texture_env_dot3
3919
3920 #endif /* GL_ARB_texture_env_dot3 */
3921
3922 #ifdef GL_ARB_texture_float
3923
3924 #endif /* GL_ARB_texture_float */
3925
3926 #ifdef GL_ARB_texture_gather
3927
3928 #endif /* GL_ARB_texture_gather */
3929
3930 #ifdef GL_ARB_texture_mirrored_repeat
3931
3932 #endif /* GL_ARB_texture_mirrored_repeat */
3933
3934 #ifdef GL_ARB_texture_multisample
3935
3936 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3937 {
3938 GLboolean r = GL_FALSE;
3939
3940 r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
3941 r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
3942 r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
3943 r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
3944
3945 return r;
3946 }
3947
3948 #endif /* GL_ARB_texture_multisample */
3949
3950 #ifdef GL_ARB_texture_non_power_of_two
3951
3952 #endif /* GL_ARB_texture_non_power_of_two */
3953
3954 #ifdef GL_ARB_texture_query_lod
3955
3956 #endif /* GL_ARB_texture_query_lod */
3957
3958 #ifdef GL_ARB_texture_rectangle
3959
3960 #endif /* GL_ARB_texture_rectangle */
3961
3962 #ifdef GL_ARB_texture_rg
3963
3964 #endif /* GL_ARB_texture_rg */
3965
3966 #ifdef GL_ARB_texture_rgb10_a2ui
3967
3968 #endif /* GL_ARB_texture_rgb10_a2ui */
3969
3970 #ifdef GL_ARB_texture_swizzle
3971
3972 #endif /* GL_ARB_texture_swizzle */
3973
3974 #ifdef GL_ARB_timer_query
3975
3976 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
3977 {
3978 GLboolean r = GL_FALSE;
3979
3980 r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
3981 r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
3982 r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
3983
3984 return r;
3985 }
3986
3987 #endif /* GL_ARB_timer_query */
3988
3989 #ifdef GL_ARB_transform_feedback2
3990
3991 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
3992 {
3993 GLboolean r = GL_FALSE;
3994
3995 r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
3996 r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
3997 r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
3998 r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
3999 r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
4000 r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
4001 r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
4002
4003 return r;
4004 }
4005
4006 #endif /* GL_ARB_transform_feedback2 */
4007
4008 #ifdef GL_ARB_transform_feedback3
4009
4010 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
4011 {
4012 GLboolean r = GL_FALSE;
4013
4014 r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
4015 r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
4016 r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
4017 r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
4018
4019 return r;
4020 }
4021
4022 #endif /* GL_ARB_transform_feedback3 */
4023
4024 #ifdef GL_ARB_transpose_matrix
4025
4026 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
4027 {
4028 GLboolean r = GL_FALSE;
4029
4030 r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
4031 r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
4032 r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
4033 r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
4034
4035 return r;
4036 }
4037
4038 #endif /* GL_ARB_transpose_matrix */
4039
4040 #ifdef GL_ARB_uniform_buffer_object
4041
4042 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4043 {
4044 GLboolean r = GL_FALSE;
4045
4046 r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
4047 r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
4048 r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
4049 r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
4050 r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
4051 r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
4052 r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
4053 r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
4054 r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
4055 r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
4056
4057 return r;
4058 }
4059
4060 #endif /* GL_ARB_uniform_buffer_object */
4061
4062 #ifdef GL_ARB_vertex_array_bgra
4063
4064 #endif /* GL_ARB_vertex_array_bgra */
4065
4066 #ifdef GL_ARB_vertex_array_object
4067
4068 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4069 {
4070 GLboolean r = GL_FALSE;
4071
4072 r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
4073 r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
4074 r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
4075 r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
4076
4077 return r;
4078 }
4079
4080 #endif /* GL_ARB_vertex_array_object */
4081
4082 #ifdef GL_ARB_vertex_blend
4083
4084 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4085 {
4086 GLboolean r = GL_FALSE;
4087
4088 r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
4089 r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
4090 r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
4091 r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
4092 r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
4093 r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
4094 r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
4095 r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
4096 r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
4097 r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
4098
4099 return r;
4100 }
4101
4102 #endif /* GL_ARB_vertex_blend */
4103
4104 #ifdef GL_ARB_vertex_buffer_object
4105
4106 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4107 {
4108 GLboolean r = GL_FALSE;
4109
4110 r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
4111 r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
4112 r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
4113 r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
4114 r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
4115 r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
4116 r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
4117 r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
4118 r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
4119 r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
4120 r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
4121
4122 return r;
4123 }
4124
4125 #endif /* GL_ARB_vertex_buffer_object */
4126
4127 #ifdef GL_ARB_vertex_program
4128
4129 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
4130 {
4131 GLboolean r = GL_FALSE;
4132
4133 r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
4134 r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
4135 r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
4136 r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
4137 r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
4138 r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
4139 r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
4140 r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
4141 r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
4142 r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
4143 r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
4144 r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
4145 r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
4146 r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
4147 r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
4148 r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
4149 r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
4150 r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
4151 r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
4152 r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
4153 r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
4154 r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
4155 r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
4156 r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
4157 r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
4158 r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
4159 r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
4160 r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
4161 r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
4162 r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
4163 r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
4164 r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
4165 r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
4166 r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
4167 r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
4168 r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
4169 r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
4170 r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
4171 r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
4172 r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
4173 r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
4174 r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
4175 r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
4176 r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
4177 r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
4178 r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
4179 r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
4180 r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
4181 r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
4182 r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
4183 r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
4184 r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
4185 r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
4186 r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
4187 r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
4188 r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
4189 r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
4190 r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
4191 r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
4192 r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
4193 r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
4194 r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
4195
4196 return r;
4197 }
4198
4199 #endif /* GL_ARB_vertex_program */
4200
4201 #ifdef GL_ARB_vertex_shader
4202
4203 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4204 {
4205 GLboolean r = GL_FALSE;
4206
4207 r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
4208 r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
4209 r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
4210
4211 return r;
4212 }
4213
4214 #endif /* GL_ARB_vertex_shader */
4215
4216 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
4217
4218 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
4219 {
4220 GLboolean r = GL_FALSE;
4221
4222 r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
4223 r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
4224 r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
4225 r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
4226 r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
4227 r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
4228 r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
4229 r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
4230 r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
4231 r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
4232 r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
4233 r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
4234 r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
4235 r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
4236 r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
4237 r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
4238 r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
4239 r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
4240 r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
4241 r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
4242 r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
4243 r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
4244 r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
4245 r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
4246 r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
4247 r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
4248 r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
4249 r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
4250 r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
4251 r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
4252 r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
4253 r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
4254 r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
4255 r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
4256 r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
4257 r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
4258 r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
4259 r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
4260
4261 return r;
4262 }
4263
4264 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
4265
4266 #ifdef GL_ARB_window_pos
4267
4268 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
4269 {
4270 GLboolean r = GL_FALSE;
4271
4272 r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
4273 r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
4274 r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
4275 r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
4276 r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
4277 r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
4278 r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
4279 r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
4280 r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
4281 r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
4282 r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
4283 r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
4284 r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
4285 r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
4286 r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
4287 r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
4288
4289 return r;
4290 }
4291
4292 #endif /* GL_ARB_window_pos */
4293
4294 #ifdef GL_ATIX_point_sprites
4295
4296 #endif /* GL_ATIX_point_sprites */
4297
4298 #ifdef GL_ATIX_texture_env_combine3
4299
4300 #endif /* GL_ATIX_texture_env_combine3 */
4301
4302 #ifdef GL_ATIX_texture_env_route
4303
4304 #endif /* GL_ATIX_texture_env_route */
4305
4306 #ifdef GL_ATIX_vertex_shader_output_point_size
4307
4308 #endif /* GL_ATIX_vertex_shader_output_point_size */
4309
4310 #ifdef GL_ATI_draw_buffers
4311
4312 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4313 {
4314 GLboolean r = GL_FALSE;
4315
4316 r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
4317
4318 return r;
4319 }
4320
4321 #endif /* GL_ATI_draw_buffers */
4322
4323 #ifdef GL_ATI_element_array
4324
4325 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
4326 {
4327 GLboolean r = GL_FALSE;
4328
4329 r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
4330 r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
4331 r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
4332
4333 return r;
4334 }
4335
4336 #endif /* GL_ATI_element_array */
4337
4338 #ifdef GL_ATI_envmap_bumpmap
4339
4340 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
4341 {
4342 GLboolean r = GL_FALSE;
4343
4344 r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
4345 r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
4346 r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
4347 r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
4348
4349 return r;
4350 }
4351
4352 #endif /* GL_ATI_envmap_bumpmap */
4353
4354 #ifdef GL_ATI_fragment_shader
4355
4356 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4357 {
4358 GLboolean r = GL_FALSE;
4359
4360 r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
4361 r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
4362 r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
4363 r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
4364 r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
4365 r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
4366 r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
4367 r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
4368 r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
4369 r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
4370 r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
4371 r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
4372 r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
4373 r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
4374
4375 return r;
4376 }
4377
4378 #endif /* GL_ATI_fragment_shader */
4379
4380 #ifdef GL_ATI_map_object_buffer
4381
4382 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
4383 {
4384 GLboolean r = GL_FALSE;
4385
4386 r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
4387 r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
4388
4389 return r;
4390 }
4391
4392 #endif /* GL_ATI_map_object_buffer */
4393
4394 #ifdef GL_ATI_meminfo
4395
4396 #endif /* GL_ATI_meminfo */
4397
4398 #ifdef GL_ATI_pn_triangles
4399
4400 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
4401 {
4402 GLboolean r = GL_FALSE;
4403
4404 r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
4405 r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
4406
4407 return r;
4408 }
4409
4410 #endif /* GL_ATI_pn_triangles */
4411
4412 #ifdef GL_ATI_separate_stencil
4413
4414 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
4415 {
4416 GLboolean r = GL_FALSE;
4417
4418 r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
4419 r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
4420
4421 return r;
4422 }
4423
4424 #endif /* GL_ATI_separate_stencil */
4425
4426 #ifdef GL_ATI_shader_texture_lod
4427
4428 #endif /* GL_ATI_shader_texture_lod */
4429
4430 #ifdef GL_ATI_text_fragment_shader
4431
4432 #endif /* GL_ATI_text_fragment_shader */
4433
4434 #ifdef GL_ATI_texture_compression_3dc
4435
4436 #endif /* GL_ATI_texture_compression_3dc */
4437
4438 #ifdef GL_ATI_texture_env_combine3
4439
4440 #endif /* GL_ATI_texture_env_combine3 */
4441
4442 #ifdef GL_ATI_texture_float
4443
4444 #endif /* GL_ATI_texture_float */
4445
4446 #ifdef GL_ATI_texture_mirror_once
4447
4448 #endif /* GL_ATI_texture_mirror_once */
4449
4450 #ifdef GL_ATI_vertex_array_object
4451
4452 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4453 {
4454 GLboolean r = GL_FALSE;
4455
4456 r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
4457 r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
4458 r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
4459 r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
4460 r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
4461 r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
4462 r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
4463 r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
4464 r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
4465 r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
4466 r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
4467 r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
4468
4469 return r;
4470 }
4471
4472 #endif /* GL_ATI_vertex_array_object */
4473
4474 #ifdef GL_ATI_vertex_attrib_array_object
4475
4476 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4477 {
4478 GLboolean r = GL_FALSE;
4479
4480 r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
4481 r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
4482 r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
4483
4484 return r;
4485 }
4486
4487 #endif /* GL_ATI_vertex_attrib_array_object */
4488
4489 #ifdef GL_ATI_vertex_streams
4490
4491 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
4492 {
4493 GLboolean r = GL_FALSE;
4494
4495 r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
4496 r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
4497 r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
4498 r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
4499 r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
4500 r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
4501 r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
4502 r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
4503 r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
4504 r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
4505 r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
4506 r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
4507 r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
4508 r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
4509 r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
4510 r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
4511 r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
4512 r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
4513 r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
4514 r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
4515 r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
4516 r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
4517 r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
4518 r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
4519 r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
4520 r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
4521 r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
4522 r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
4523 r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
4524 r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
4525 r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
4526 r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
4527 r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
4528 r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
4529 r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
4530 r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
4531 r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
4532
4533 return r;
4534 }
4535
4536 #endif /* GL_ATI_vertex_streams */
4537
4538 #ifdef GL_EXT_422_pixels
4539
4540 #endif /* GL_EXT_422_pixels */
4541
4542 #ifdef GL_EXT_Cg_shader
4543
4544 #endif /* GL_EXT_Cg_shader */
4545
4546 #ifdef GL_EXT_abgr
4547
4548 #endif /* GL_EXT_abgr */
4549
4550 #ifdef GL_EXT_bgra
4551
4552 #endif /* GL_EXT_bgra */
4553
4554 #ifdef GL_EXT_bindable_uniform
4555
4556 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
4557 {
4558 GLboolean r = GL_FALSE;
4559
4560 r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
4561 r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
4562 r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
4563
4564 return r;
4565 }
4566
4567 #endif /* GL_EXT_bindable_uniform */
4568
4569 #ifdef GL_EXT_blend_color
4570
4571 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
4572 {
4573 GLboolean r = GL_FALSE;
4574
4575 r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
4576
4577 return r;
4578 }
4579
4580 #endif /* GL_EXT_blend_color */
4581
4582 #ifdef GL_EXT_blend_equation_separate
4583
4584 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
4585 {
4586 GLboolean r = GL_FALSE;
4587
4588 r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
4589
4590 return r;
4591 }
4592
4593 #endif /* GL_EXT_blend_equation_separate */
4594
4595 #ifdef GL_EXT_blend_func_separate
4596
4597 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
4598 {
4599 GLboolean r = GL_FALSE;
4600
4601 r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
4602
4603 return r;
4604 }
4605
4606 #endif /* GL_EXT_blend_func_separate */
4607
4608 #ifdef GL_EXT_blend_logic_op
4609
4610 #endif /* GL_EXT_blend_logic_op */
4611
4612 #ifdef GL_EXT_blend_minmax
4613
4614 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
4615 {
4616 GLboolean r = GL_FALSE;
4617
4618 r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
4619
4620 return r;
4621 }
4622
4623 #endif /* GL_EXT_blend_minmax */
4624
4625 #ifdef GL_EXT_blend_subtract
4626
4627 #endif /* GL_EXT_blend_subtract */
4628
4629 #ifdef GL_EXT_clip_volume_hint
4630
4631 #endif /* GL_EXT_clip_volume_hint */
4632
4633 #ifdef GL_EXT_cmyka
4634
4635 #endif /* GL_EXT_cmyka */
4636
4637 #ifdef GL_EXT_color_subtable
4638
4639 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
4640 {
4641 GLboolean r = GL_FALSE;
4642
4643 r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
4644 r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
4645
4646 return r;
4647 }
4648
4649 #endif /* GL_EXT_color_subtable */
4650
4651 #ifdef GL_EXT_compiled_vertex_array
4652
4653 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
4654 {
4655 GLboolean r = GL_FALSE;
4656
4657 r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
4658 r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
4659
4660 return r;
4661 }
4662
4663 #endif /* GL_EXT_compiled_vertex_array */
4664
4665 #ifdef GL_EXT_convolution
4666
4667 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
4668 {
4669 GLboolean r = GL_FALSE;
4670
4671 r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
4672 r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
4673 r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
4674 r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
4675 r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
4676 r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
4677 r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
4678 r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
4679 r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
4680 r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
4681 r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
4682 r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
4683 r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
4684
4685 return r;
4686 }
4687
4688 #endif /* GL_EXT_convolution */
4689
4690 #ifdef GL_EXT_coordinate_frame
4691
4692 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
4693 {
4694 GLboolean r = GL_FALSE;
4695
4696 r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
4697 r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
4698
4699 return r;
4700 }
4701
4702 #endif /* GL_EXT_coordinate_frame */
4703
4704 #ifdef GL_EXT_copy_texture
4705
4706 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4707 {
4708 GLboolean r = GL_FALSE;
4709
4710 r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
4711 r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
4712 r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
4713 r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
4714 r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
4715
4716 return r;
4717 }
4718
4719 #endif /* GL_EXT_copy_texture */
4720
4721 #ifdef GL_EXT_cull_vertex
4722
4723 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4724 {
4725 GLboolean r = GL_FALSE;
4726
4727 r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
4728 r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
4729
4730 return r;
4731 }
4732
4733 #endif /* GL_EXT_cull_vertex */
4734
4735 #ifdef GL_EXT_depth_bounds_test
4736
4737 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
4738 {
4739 GLboolean r = GL_FALSE;
4740
4741 r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
4742
4743 return r;
4744 }
4745
4746 #endif /* GL_EXT_depth_bounds_test */
4747
4748 #ifdef GL_EXT_direct_state_access
4749
4750 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
4751 {
4752 GLboolean r = GL_FALSE;
4753
4754 r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
4755 r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
4756 r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
4757 r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
4758 r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
4759 r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
4760 r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
4761 r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
4762 r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
4763 r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
4764 r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
4765 r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
4766 r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
4767 r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
4768 r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
4769 r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
4770 r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
4771 r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
4772 r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
4773 r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
4774 r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
4775 r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
4776 r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
4777 r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
4778 r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
4779 r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
4780 r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
4781 r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
4782 r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
4783 r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
4784 r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
4785 r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
4786 r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
4787 r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
4788 r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
4789 r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
4790 r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
4791 r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
4792 r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
4793 r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
4794 r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
4795 r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
4796 r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
4797 r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
4798 r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
4799 r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
4800 r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
4801 r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
4802 r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
4803 r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
4804 r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
4805 r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
4806 r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
4807 r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
4808 r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
4809 r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
4810 r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
4811 r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
4812 r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
4813 r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
4814 r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
4815 r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
4816 r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
4817 r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
4818 r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
4819 r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
4820 r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
4821 r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
4822 r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
4823 r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
4824 r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
4825 r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
4826 r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
4827 r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
4828 r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
4829 r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
4830 r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
4831 r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
4832 r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
4833 r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
4834 r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
4835 r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
4836 r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
4837 r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
4838 r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
4839 r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
4840 r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
4841 r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
4842 r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
4843 r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
4844 r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
4845 r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
4846 r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
4847 r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
4848 r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
4849 r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
4850 r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
4851 r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
4852 r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
4853 r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
4854 r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
4855 r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
4856 r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
4857 r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
4858 r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
4859 r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
4860 r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
4861 r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
4862 r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
4863 r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
4864 r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
4865 r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
4866 r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
4867 r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
4868 r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
4869 r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
4870 r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
4871 r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
4872 r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
4873 r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
4874 r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
4875 r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
4876 r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
4877 r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
4878 r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
4879 r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
4880 r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
4881 r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
4882 r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
4883 r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
4884 r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
4885 r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
4886 r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
4887 r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
4888 r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
4889 r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
4890 r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
4891 r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
4892 r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
4893 r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
4894 r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
4895 r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
4896 r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
4897 r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
4898 r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
4899 r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
4900 r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
4901 r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
4902 r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
4903 r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
4904 r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
4905 r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
4906 r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
4907 r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
4908 r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
4909 r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
4910 r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
4911 r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
4912 r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
4913 r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
4914 r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
4915 r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
4916 r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
4917 r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
4918 r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
4919 r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
4920 r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
4921 r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
4922 r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
4923 r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
4924 r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
4925 r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
4926 r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
4927 r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
4928 r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
4929 r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
4930 r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
4931 r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
4932 r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
4933 r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
4934 r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
4935 r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
4936 r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
4937 r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
4938 r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
4939 r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
4940 r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
4941 r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
4942 r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
4943 r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
4944 r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
4945 r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
4946 r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
4947 r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
4948 r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
4949 r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
4950 r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
4951 r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
4952 r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
4953 r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
4954 r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
4955 r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
4956 r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
4957 r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
4958 r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
4959 r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
4960 r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
4961 r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
4962 r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
4963 r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
4964 r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
4965 r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
4966 r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
4967
4968 return r;
4969 }
4970
4971 #endif /* GL_EXT_direct_state_access */
4972
4973 #ifdef GL_EXT_draw_buffers2
4974
4975 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
4976 {
4977 GLboolean r = GL_FALSE;
4978
4979 r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
4980 r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
4981 r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
4982 r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
4983 r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
4984 r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
4985
4986 return r;
4987 }
4988
4989 #endif /* GL_EXT_draw_buffers2 */
4990
4991 #ifdef GL_EXT_draw_instanced
4992
4993 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
4994 {
4995 GLboolean r = GL_FALSE;
4996
4997 r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
4998 r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
4999
5000 return r;
5001 }
5002
5003 #endif /* GL_EXT_draw_instanced */
5004
5005 #ifdef GL_EXT_draw_range_elements
5006
5007 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
5008 {
5009 GLboolean r = GL_FALSE;
5010
5011 r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
5012
5013 return r;
5014 }
5015
5016 #endif /* GL_EXT_draw_range_elements */
5017
5018 #ifdef GL_EXT_fog_coord
5019
5020 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
5021 {
5022 GLboolean r = GL_FALSE;
5023
5024 r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
5025 r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
5026 r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
5027 r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
5028 r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
5029
5030 return r;
5031 }
5032
5033 #endif /* GL_EXT_fog_coord */
5034
5035 #ifdef GL_EXT_fragment_lighting
5036
5037 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
5038 {
5039 GLboolean r = GL_FALSE;
5040
5041 r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
5042 r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
5043 r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
5044 r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
5045 r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
5046 r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
5047 r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
5048 r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
5049 r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
5050 r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
5051 r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
5052 r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
5053 r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
5054 r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
5055 r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
5056 r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
5057 r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
5058 r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
5059
5060 return r;
5061 }
5062
5063 #endif /* GL_EXT_fragment_lighting */
5064
5065 #ifdef GL_EXT_framebuffer_blit
5066
5067 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
5068 {
5069 GLboolean r = GL_FALSE;
5070
5071 r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
5072
5073 return r;
5074 }
5075
5076 #endif /* GL_EXT_framebuffer_blit */
5077
5078 #ifdef GL_EXT_framebuffer_multisample
5079
5080 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5081 {
5082 GLboolean r = GL_FALSE;
5083
5084 r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
5085
5086 return r;
5087 }
5088
5089 #endif /* GL_EXT_framebuffer_multisample */
5090
5091 #ifdef GL_EXT_framebuffer_object
5092
5093 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5094 {
5095 GLboolean r = GL_FALSE;
5096
5097 r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
5098 r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
5099 r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
5100 r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
5101 r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
5102 r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
5103 r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
5104 r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
5105 r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
5106 r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
5107 r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
5108 r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
5109 r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
5110 r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
5111 r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
5112 r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
5113 r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
5114
5115 return r;
5116 }
5117
5118 #endif /* GL_EXT_framebuffer_object */
5119
5120 #ifdef GL_EXT_framebuffer_sRGB
5121
5122 #endif /* GL_EXT_framebuffer_sRGB */
5123
5124 #ifdef GL_EXT_geometry_shader4
5125
5126 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
5127 {
5128 GLboolean r = GL_FALSE;
5129
5130 r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
5131 r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
5132 r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
5133 r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
5134
5135 return r;
5136 }
5137
5138 #endif /* GL_EXT_geometry_shader4 */
5139
5140 #ifdef GL_EXT_gpu_program_parameters
5141
5142 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5143 {
5144 GLboolean r = GL_FALSE;
5145
5146 r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
5147 r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
5148
5149 return r;
5150 }
5151
5152 #endif /* GL_EXT_gpu_program_parameters */
5153
5154 #ifdef GL_EXT_gpu_shader4
5155
5156 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
5157 {
5158 GLboolean r = GL_FALSE;
5159
5160 r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
5161 r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
5162 r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
5163 r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
5164 r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
5165 r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
5166 r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
5167 r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
5168 r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
5169 r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
5170 r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
5171 r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
5172 r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
5173 r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
5174 r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
5175 r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
5176 r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
5177 r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
5178 r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
5179 r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
5180 r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
5181 r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
5182 r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
5183 r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
5184 r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
5185 r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
5186 r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
5187 r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
5188 r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
5189 r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
5190 r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
5191 r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
5192 r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
5193 r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
5194
5195 return r;
5196 }
5197
5198 #endif /* GL_EXT_gpu_shader4 */
5199
5200 #ifdef GL_EXT_histogram
5201
5202 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
5203 {
5204 GLboolean r = GL_FALSE;
5205
5206 r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
5207 r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
5208 r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
5209 r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
5210 r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
5211 r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
5212 r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
5213 r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
5214 r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
5215 r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
5216
5217 return r;
5218 }
5219
5220 #endif /* GL_EXT_histogram */
5221
5222 #ifdef GL_EXT_index_array_formats
5223
5224 #endif /* GL_EXT_index_array_formats */
5225
5226 #ifdef GL_EXT_index_func
5227
5228 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
5229 {
5230 GLboolean r = GL_FALSE;
5231
5232 r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
5233
5234 return r;
5235 }
5236
5237 #endif /* GL_EXT_index_func */
5238
5239 #ifdef GL_EXT_index_material
5240
5241 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
5242 {
5243 GLboolean r = GL_FALSE;
5244
5245 r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
5246
5247 return r;
5248 }
5249
5250 #endif /* GL_EXT_index_material */
5251
5252 #ifdef GL_EXT_index_texture
5253
5254 #endif /* GL_EXT_index_texture */
5255
5256 #ifdef GL_EXT_light_texture
5257
5258 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5259 {
5260 GLboolean r = GL_FALSE;
5261
5262 r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
5263 r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
5264 r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
5265
5266 return r;
5267 }
5268
5269 #endif /* GL_EXT_light_texture */
5270
5271 #ifdef GL_EXT_misc_attribute
5272
5273 #endif /* GL_EXT_misc_attribute */
5274
5275 #ifdef GL_EXT_multi_draw_arrays
5276
5277 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
5278 {
5279 GLboolean r = GL_FALSE;
5280
5281 r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
5282 r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
5283
5284 return r;
5285 }
5286
5287 #endif /* GL_EXT_multi_draw_arrays */
5288
5289 #ifdef GL_EXT_multisample
5290
5291 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5292 {
5293 GLboolean r = GL_FALSE;
5294
5295 r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
5296 r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
5297
5298 return r;
5299 }
5300
5301 #endif /* GL_EXT_multisample */
5302
5303 #ifdef GL_EXT_packed_depth_stencil
5304
5305 #endif /* GL_EXT_packed_depth_stencil */
5306
5307 #ifdef GL_EXT_packed_float
5308
5309 #endif /* GL_EXT_packed_float */
5310
5311 #ifdef GL_EXT_packed_pixels
5312
5313 #endif /* GL_EXT_packed_pixels */
5314
5315 #ifdef GL_EXT_paletted_texture
5316
5317 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5318 {
5319 GLboolean r = GL_FALSE;
5320
5321 r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
5322 r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
5323 r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
5324 r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
5325
5326 return r;
5327 }
5328
5329 #endif /* GL_EXT_paletted_texture */
5330
5331 #ifdef GL_EXT_pixel_buffer_object
5332
5333 #endif /* GL_EXT_pixel_buffer_object */
5334
5335 #ifdef GL_EXT_pixel_transform
5336
5337 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
5338 {
5339 GLboolean r = GL_FALSE;
5340
5341 r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
5342 r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
5343 r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
5344 r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
5345 r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
5346 r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
5347
5348 return r;
5349 }
5350
5351 #endif /* GL_EXT_pixel_transform */
5352
5353 #ifdef GL_EXT_pixel_transform_color_table
5354
5355 #endif /* GL_EXT_pixel_transform_color_table */
5356
5357 #ifdef GL_EXT_point_parameters
5358
5359 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5360 {
5361 GLboolean r = GL_FALSE;
5362
5363 r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
5364 r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
5365
5366 return r;
5367 }
5368
5369 #endif /* GL_EXT_point_parameters */
5370
5371 #ifdef GL_EXT_polygon_offset
5372
5373 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
5374 {
5375 GLboolean r = GL_FALSE;
5376
5377 r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
5378
5379 return r;
5380 }
5381
5382 #endif /* GL_EXT_polygon_offset */
5383
5384 #ifdef GL_EXT_provoking_vertex
5385
5386 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5387 {
5388 GLboolean r = GL_FALSE;
5389
5390 r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
5391
5392 return r;
5393 }
5394
5395 #endif /* GL_EXT_provoking_vertex */
5396
5397 #ifdef GL_EXT_rescale_normal
5398
5399 #endif /* GL_EXT_rescale_normal */
5400
5401 #ifdef GL_EXT_scene_marker
5402
5403 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
5404 {
5405 GLboolean r = GL_FALSE;
5406
5407 r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
5408 r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
5409
5410 return r;
5411 }
5412
5413 #endif /* GL_EXT_scene_marker */
5414
5415 #ifdef GL_EXT_secondary_color
5416
5417 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
5418 {
5419 GLboolean r = GL_FALSE;
5420
5421 r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
5422 r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
5423 r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
5424 r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
5425 r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
5426 r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
5427 r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
5428 r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
5429 r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
5430 r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
5431 r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
5432 r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
5433 r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
5434 r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
5435 r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
5436 r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
5437 r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
5438
5439 return r;
5440 }
5441
5442 #endif /* GL_EXT_secondary_color */
5443
5444 #ifdef GL_EXT_separate_shader_objects
5445
5446 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5447 {
5448 GLboolean r = GL_FALSE;
5449
5450 r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
5451 r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
5452 r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
5453
5454 return r;
5455 }
5456
5457 #endif /* GL_EXT_separate_shader_objects */
5458
5459 #ifdef GL_EXT_separate_specular_color
5460
5461 #endif /* GL_EXT_separate_specular_color */
5462
5463 #ifdef GL_EXT_shader_image_load_store
5464
5465 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
5466 {
5467 GLboolean r = GL_FALSE;
5468
5469 r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
5470 r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
5471
5472 return r;
5473 }
5474
5475 #endif /* GL_EXT_shader_image_load_store */
5476
5477 #ifdef GL_EXT_shadow_funcs
5478
5479 #endif /* GL_EXT_shadow_funcs */
5480
5481 #ifdef GL_EXT_shared_texture_palette
5482
5483 #endif /* GL_EXT_shared_texture_palette */
5484
5485 #ifdef GL_EXT_stencil_clear_tag
5486
5487 #endif /* GL_EXT_stencil_clear_tag */
5488
5489 #ifdef GL_EXT_stencil_two_side
5490
5491 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
5492 {
5493 GLboolean r = GL_FALSE;
5494
5495 r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
5496
5497 return r;
5498 }
5499
5500 #endif /* GL_EXT_stencil_two_side */
5501
5502 #ifdef GL_EXT_stencil_wrap
5503
5504 #endif /* GL_EXT_stencil_wrap */
5505
5506 #ifdef GL_EXT_subtexture
5507
5508 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
5509 {
5510 GLboolean r = GL_FALSE;
5511
5512 r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
5513 r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
5514 r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
5515
5516 return r;
5517 }
5518
5519 #endif /* GL_EXT_subtexture */
5520
5521 #ifdef GL_EXT_texture
5522
5523 #endif /* GL_EXT_texture */
5524
5525 #ifdef GL_EXT_texture3D
5526
5527 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
5528 {
5529 GLboolean r = GL_FALSE;
5530
5531 r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
5532
5533 return r;
5534 }
5535
5536 #endif /* GL_EXT_texture3D */
5537
5538 #ifdef GL_EXT_texture_array
5539
5540 #endif /* GL_EXT_texture_array */
5541
5542 #ifdef GL_EXT_texture_buffer_object
5543
5544 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5545 {
5546 GLboolean r = GL_FALSE;
5547
5548 r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
5549
5550 return r;
5551 }
5552
5553 #endif /* GL_EXT_texture_buffer_object */
5554
5555 #ifdef GL_EXT_texture_compression_dxt1
5556
5557 #endif /* GL_EXT_texture_compression_dxt1 */
5558
5559 #ifdef GL_EXT_texture_compression_latc
5560
5561 #endif /* GL_EXT_texture_compression_latc */
5562
5563 #ifdef GL_EXT_texture_compression_rgtc
5564
5565 #endif /* GL_EXT_texture_compression_rgtc */
5566
5567 #ifdef GL_EXT_texture_compression_s3tc
5568
5569 #endif /* GL_EXT_texture_compression_s3tc */
5570
5571 #ifdef GL_EXT_texture_cube_map
5572
5573 #endif /* GL_EXT_texture_cube_map */
5574
5575 #ifdef GL_EXT_texture_edge_clamp
5576
5577 #endif /* GL_EXT_texture_edge_clamp */
5578
5579 #ifdef GL_EXT_texture_env
5580
5581 #endif /* GL_EXT_texture_env */
5582
5583 #ifdef GL_EXT_texture_env_add
5584
5585 #endif /* GL_EXT_texture_env_add */
5586
5587 #ifdef GL_EXT_texture_env_combine
5588
5589 #endif /* GL_EXT_texture_env_combine */
5590
5591 #ifdef GL_EXT_texture_env_dot3
5592
5593 #endif /* GL_EXT_texture_env_dot3 */
5594
5595 #ifdef GL_EXT_texture_filter_anisotropic
5596
5597 #endif /* GL_EXT_texture_filter_anisotropic */
5598
5599 #ifdef GL_EXT_texture_integer
5600
5601 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
5602 {
5603 GLboolean r = GL_FALSE;
5604
5605 r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
5606 r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
5607 r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
5608 r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
5609 r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
5610 r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
5611
5612 return r;
5613 }
5614
5615 #endif /* GL_EXT_texture_integer */
5616
5617 #ifdef GL_EXT_texture_lod_bias
5618
5619 #endif /* GL_EXT_texture_lod_bias */
5620
5621 #ifdef GL_EXT_texture_mirror_clamp
5622
5623 #endif /* GL_EXT_texture_mirror_clamp */
5624
5625 #ifdef GL_EXT_texture_object
5626
5627 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
5628 {
5629 GLboolean r = GL_FALSE;
5630
5631 r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
5632 r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
5633 r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
5634 r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
5635 r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
5636 r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
5637
5638 return r;
5639 }
5640
5641 #endif /* GL_EXT_texture_object */
5642
5643 #ifdef GL_EXT_texture_perturb_normal
5644
5645 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
5646 {
5647 GLboolean r = GL_FALSE;
5648
5649 r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
5650
5651 return r;
5652 }
5653
5654 #endif /* GL_EXT_texture_perturb_normal */
5655
5656 #ifdef GL_EXT_texture_rectangle
5657
5658 #endif /* GL_EXT_texture_rectangle */
5659
5660 #ifdef GL_EXT_texture_sRGB
5661
5662 #endif /* GL_EXT_texture_sRGB */
5663
5664 #ifdef GL_EXT_texture_shared_exponent
5665
5666 #endif /* GL_EXT_texture_shared_exponent */
5667
5668 #ifdef GL_EXT_texture_snorm
5669
5670 #endif /* GL_EXT_texture_snorm */
5671
5672 #ifdef GL_EXT_texture_swizzle
5673
5674 #endif /* GL_EXT_texture_swizzle */
5675
5676 #ifdef GL_EXT_timer_query
5677
5678 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
5679 {
5680 GLboolean r = GL_FALSE;
5681
5682 r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
5683 r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
5684
5685 return r;
5686 }
5687
5688 #endif /* GL_EXT_timer_query */
5689
5690 #ifdef GL_EXT_transform_feedback
5691
5692 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
5693 {
5694 GLboolean r = GL_FALSE;
5695
5696 r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
5697 r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
5698 r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
5699 r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
5700 r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
5701 r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
5702 r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
5703
5704 return r;
5705 }
5706
5707 #endif /* GL_EXT_transform_feedback */
5708
5709 #ifdef GL_EXT_vertex_array
5710
5711 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
5712 {
5713 GLboolean r = GL_FALSE;
5714
5715 r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
5716 r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
5717 r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
5718 r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
5719 r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
5720 r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
5721 r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
5722 r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
5723 r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
5724
5725 return r;
5726 }
5727
5728 #endif /* GL_EXT_vertex_array */
5729
5730 #ifdef GL_EXT_vertex_array_bgra
5731
5732 #endif /* GL_EXT_vertex_array_bgra */
5733
5734 #ifdef GL_EXT_vertex_attrib_64bit
5735
5736 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
5737 {
5738 GLboolean r = GL_FALSE;
5739
5740 r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
5741 r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
5742 r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
5743 r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
5744 r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
5745 r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
5746 r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
5747 r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
5748 r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
5749 r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
5750 r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
5751
5752 return r;
5753 }
5754
5755 #endif /* GL_EXT_vertex_attrib_64bit */
5756
5757 #ifdef GL_EXT_vertex_shader
5758
5759 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5760 {
5761 GLboolean r = GL_FALSE;
5762
5763 r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
5764 r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
5765 r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
5766 r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
5767 r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
5768 r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
5769 r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
5770 r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
5771 r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
5772 r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
5773 r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
5774 r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
5775 r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
5776 r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
5777 r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
5778 r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
5779 r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
5780 r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
5781 r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
5782 r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
5783 r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
5784 r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
5785 r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
5786 r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
5787 r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
5788 r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
5789 r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
5790 r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
5791 r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
5792 r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
5793 r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
5794 r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
5795 r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
5796 r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
5797 r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
5798 r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
5799 r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
5800 r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
5801 r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
5802 r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
5803 r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
5804 r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
5805
5806 return r;
5807 }
5808
5809 #endif /* GL_EXT_vertex_shader */
5810
5811 #ifdef GL_EXT_vertex_weighting
5812
5813 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
5814 {
5815 GLboolean r = GL_FALSE;
5816
5817 r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
5818 r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
5819 r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
5820
5821 return r;
5822 }
5823
5824 #endif /* GL_EXT_vertex_weighting */
5825
5826 #ifdef GL_GREMEDY_frame_terminator
5827
5828 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
5829 {
5830 GLboolean r = GL_FALSE;
5831
5832 r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
5833
5834 return r;
5835 }
5836
5837 #endif /* GL_GREMEDY_frame_terminator */
5838
5839 #ifdef GL_GREMEDY_string_marker
5840
5841 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
5842 {
5843 GLboolean r = GL_FALSE;
5844
5845 r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
5846
5847 return r;
5848 }
5849
5850 #endif /* GL_GREMEDY_string_marker */
5851
5852 #ifdef GL_HP_convolution_border_modes
5853
5854 #endif /* GL_HP_convolution_border_modes */
5855
5856 #ifdef GL_HP_image_transform
5857
5858 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
5859 {
5860 GLboolean r = GL_FALSE;
5861
5862 r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
5863 r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
5864 r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
5865 r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
5866 r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
5867 r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
5868
5869 return r;
5870 }
5871
5872 #endif /* GL_HP_image_transform */
5873
5874 #ifdef GL_HP_occlusion_test
5875
5876 #endif /* GL_HP_occlusion_test */
5877
5878 #ifdef GL_HP_texture_lighting
5879
5880 #endif /* GL_HP_texture_lighting */
5881
5882 #ifdef GL_IBM_cull_vertex
5883
5884 #endif /* GL_IBM_cull_vertex */
5885
5886 #ifdef GL_IBM_multimode_draw_arrays
5887
5888 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
5889 {
5890 GLboolean r = GL_FALSE;
5891
5892 r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
5893 r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
5894
5895 return r;
5896 }
5897
5898 #endif /* GL_IBM_multimode_draw_arrays */
5899
5900 #ifdef GL_IBM_rasterpos_clip
5901
5902 #endif /* GL_IBM_rasterpos_clip */
5903
5904 #ifdef GL_IBM_static_data
5905
5906 #endif /* GL_IBM_static_data */
5907
5908 #ifdef GL_IBM_texture_mirrored_repeat
5909
5910 #endif /* GL_IBM_texture_mirrored_repeat */
5911
5912 #ifdef GL_IBM_vertex_array_lists
5913
5914 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
5915 {
5916 GLboolean r = GL_FALSE;
5917
5918 r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
5919 r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
5920 r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
5921 r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
5922 r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
5923 r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
5924 r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
5925 r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
5926
5927 return r;
5928 }
5929
5930 #endif /* GL_IBM_vertex_array_lists */
5931
5932 #ifdef GL_INGR_color_clamp
5933
5934 #endif /* GL_INGR_color_clamp */
5935
5936 #ifdef GL_INGR_interlace_read
5937
5938 #endif /* GL_INGR_interlace_read */
5939
5940 #ifdef GL_INTEL_parallel_arrays
5941
5942 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
5943 {
5944 GLboolean r = GL_FALSE;
5945
5946 r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
5947 r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
5948 r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
5949 r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
5950
5951 return r;
5952 }
5953
5954 #endif /* GL_INTEL_parallel_arrays */
5955
5956 #ifdef GL_INTEL_texture_scissor
5957
5958 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
5959 {
5960 GLboolean r = GL_FALSE;
5961
5962 r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
5963 r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
5964
5965 return r;
5966 }
5967
5968 #endif /* GL_INTEL_texture_scissor */
5969
5970 #ifdef GL_KTX_buffer_region
5971
5972 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
5973 {
5974 GLboolean r = GL_FALSE;
5975
5976 r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
5977 r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
5978 r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
5979 r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
5980 r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
5981
5982 return r;
5983 }
5984
5985 #endif /* GL_KTX_buffer_region */
5986
5987 #ifdef GL_MESAX_texture_stack
5988
5989 #endif /* GL_MESAX_texture_stack */
5990
5991 #ifdef GL_MESA_pack_invert
5992
5993 #endif /* GL_MESA_pack_invert */
5994
5995 #ifdef GL_MESA_resize_buffers
5996
5997 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
5998 {
5999 GLboolean r = GL_FALSE;
6000
6001 r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
6002
6003 return r;
6004 }
6005
6006 #endif /* GL_MESA_resize_buffers */
6007
6008 #ifdef GL_MESA_window_pos
6009
6010 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
6011 {
6012 GLboolean r = GL_FALSE;
6013
6014 r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
6015 r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
6016 r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
6017 r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
6018 r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
6019 r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
6020 r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
6021 r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
6022 r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
6023 r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
6024 r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
6025 r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
6026 r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
6027 r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
6028 r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
6029 r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
6030 r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
6031 r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
6032 r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
6033 r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
6034 r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
6035 r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
6036 r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
6037 r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
6038
6039 return r;
6040 }
6041
6042 #endif /* GL_MESA_window_pos */
6043
6044 #ifdef GL_MESA_ycbcr_texture
6045
6046 #endif /* GL_MESA_ycbcr_texture */
6047
6048 #ifdef GL_NV_blend_square
6049
6050 #endif /* GL_NV_blend_square */
6051
6052 #ifdef GL_NV_conditional_render
6053
6054 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
6055 {
6056 GLboolean r = GL_FALSE;
6057
6058 r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
6059 r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
6060
6061 return r;
6062 }
6063
6064 #endif /* GL_NV_conditional_render */
6065
6066 #ifdef GL_NV_copy_depth_to_color
6067
6068 #endif /* GL_NV_copy_depth_to_color */
6069
6070 #ifdef GL_NV_copy_image
6071
6072 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
6073 {
6074 GLboolean r = GL_FALSE;
6075
6076 r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
6077
6078 return r;
6079 }
6080
6081 #endif /* GL_NV_copy_image */
6082
6083 #ifdef GL_NV_depth_buffer_float
6084
6085 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
6086 {
6087 GLboolean r = GL_FALSE;
6088
6089 r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
6090 r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
6091 r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
6092
6093 return r;
6094 }
6095
6096 #endif /* GL_NV_depth_buffer_float */
6097
6098 #ifdef GL_NV_depth_clamp
6099
6100 #endif /* GL_NV_depth_clamp */
6101
6102 #ifdef GL_NV_depth_range_unclamped
6103
6104 #endif /* GL_NV_depth_range_unclamped */
6105
6106 #ifdef GL_NV_evaluators
6107
6108 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
6109 {
6110 GLboolean r = GL_FALSE;
6111
6112 r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
6113 r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
6114 r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
6115 r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
6116 r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
6117 r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
6118 r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
6119 r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
6120 r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
6121
6122 return r;
6123 }
6124
6125 #endif /* GL_NV_evaluators */
6126
6127 #ifdef GL_NV_explicit_multisample
6128
6129 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6130 {
6131 GLboolean r = GL_FALSE;
6132
6133 r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
6134 r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
6135 r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
6136
6137 return r;
6138 }
6139
6140 #endif /* GL_NV_explicit_multisample */
6141
6142 #ifdef GL_NV_fence
6143
6144 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
6145 {
6146 GLboolean r = GL_FALSE;
6147
6148 r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
6149 r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
6150 r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
6151 r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
6152 r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
6153 r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
6154 r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
6155
6156 return r;
6157 }
6158
6159 #endif /* GL_NV_fence */
6160
6161 #ifdef GL_NV_float_buffer
6162
6163 #endif /* GL_NV_float_buffer */
6164
6165 #ifdef GL_NV_fog_distance
6166
6167 #endif /* GL_NV_fog_distance */
6168
6169 #ifdef GL_NV_fragment_program
6170
6171 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
6172 {
6173 GLboolean r = GL_FALSE;
6174
6175 r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
6176 r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
6177 r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
6178 r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
6179 r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
6180 r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
6181
6182 return r;
6183 }
6184
6185 #endif /* GL_NV_fragment_program */
6186
6187 #ifdef GL_NV_fragment_program2
6188
6189 #endif /* GL_NV_fragment_program2 */
6190
6191 #ifdef GL_NV_fragment_program4
6192
6193 #endif /* GL_NV_fragment_program4 */
6194
6195 #ifdef GL_NV_fragment_program_option
6196
6197 #endif /* GL_NV_fragment_program_option */
6198
6199 #ifdef GL_NV_framebuffer_multisample_coverage
6200
6201 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
6202 {
6203 GLboolean r = GL_FALSE;
6204
6205 r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
6206
6207 return r;
6208 }
6209
6210 #endif /* GL_NV_framebuffer_multisample_coverage */
6211
6212 #ifdef GL_NV_geometry_program4
6213
6214 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
6215 {
6216 GLboolean r = GL_FALSE;
6217
6218 r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
6219
6220 return r;
6221 }
6222
6223 #endif /* GL_NV_geometry_program4 */
6224
6225 #ifdef GL_NV_geometry_shader4
6226
6227 #endif /* GL_NV_geometry_shader4 */
6228
6229 #ifdef GL_NV_gpu_program4
6230
6231 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
6232 {
6233 GLboolean r = GL_FALSE;
6234
6235 r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
6236 r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
6237 r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
6238 r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
6239 r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
6240 r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
6241 r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
6242 r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
6243 r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
6244 r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
6245 r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
6246 r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
6247
6248 return r;
6249 }
6250
6251 #endif /* GL_NV_gpu_program4 */
6252
6253 #ifdef GL_NV_gpu_program5
6254
6255 #endif /* GL_NV_gpu_program5 */
6256
6257 #ifdef GL_NV_gpu_program_fp64
6258
6259 #endif /* GL_NV_gpu_program_fp64 */
6260
6261 #ifdef GL_NV_gpu_shader5
6262
6263 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
6264 {
6265 GLboolean r = GL_FALSE;
6266
6267 r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
6268 r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
6269 r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
6270 r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
6271 r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
6272 r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
6273 r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
6274 r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
6275 r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
6276 r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
6277 r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
6278 r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
6279 r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
6280 r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
6281 r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
6282 r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
6283 r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
6284 r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
6285 r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
6286 r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
6287 r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
6288 r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
6289 r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
6290 r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
6291 r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
6292 r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
6293 r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
6294 r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
6295 r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
6296 r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
6297 r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
6298 r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
6299 r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
6300 r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
6301
6302 return r;
6303 }
6304
6305 #endif /* GL_NV_gpu_shader5 */
6306
6307 #ifdef GL_NV_half_float
6308
6309 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
6310 {
6311 GLboolean r = GL_FALSE;
6312
6313 r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
6314 r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
6315 r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
6316 r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
6317 r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
6318 r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
6319 r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
6320 r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
6321 r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
6322 r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
6323 r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
6324 r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
6325 r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
6326 r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
6327 r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
6328 r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
6329 r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
6330 r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
6331 r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
6332 r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
6333 r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
6334 r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
6335 r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
6336 r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
6337 r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
6338 r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
6339 r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
6340 r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
6341 r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
6342 r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
6343 r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
6344 r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
6345 r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
6346 r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
6347 r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
6348 r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
6349 r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
6350 r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
6351 r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
6352 r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
6353 r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
6354 r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
6355 r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
6356 r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
6357 r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
6358 r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
6359
6360 return r;
6361 }
6362
6363 #endif /* GL_NV_half_float */
6364
6365 #ifdef GL_NV_light_max_exponent
6366
6367 #endif /* GL_NV_light_max_exponent */
6368
6369 #ifdef GL_NV_multisample_filter_hint
6370
6371 #endif /* GL_NV_multisample_filter_hint */
6372
6373 #ifdef GL_NV_occlusion_query
6374
6375 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
6376 {
6377 GLboolean r = GL_FALSE;
6378
6379 r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
6380 r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
6381 r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
6382 r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
6383 r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
6384 r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
6385 r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
6386
6387 return r;
6388 }
6389
6390 #endif /* GL_NV_occlusion_query */
6391
6392 #ifdef GL_NV_packed_depth_stencil
6393
6394 #endif /* GL_NV_packed_depth_stencil */
6395
6396 #ifdef GL_NV_parameter_buffer_object
6397
6398 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6399 {
6400 GLboolean r = GL_FALSE;
6401
6402 r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
6403 r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
6404 r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
6405
6406 return r;
6407 }
6408
6409 #endif /* GL_NV_parameter_buffer_object */
6410
6411 #ifdef GL_NV_parameter_buffer_object2
6412
6413 #endif /* GL_NV_parameter_buffer_object2 */
6414
6415 #ifdef GL_NV_pixel_data_range
6416
6417 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
6418 {
6419 GLboolean r = GL_FALSE;
6420
6421 r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
6422 r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
6423
6424 return r;
6425 }
6426
6427 #endif /* GL_NV_pixel_data_range */
6428
6429 #ifdef GL_NV_point_sprite
6430
6431 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
6432 {
6433 GLboolean r = GL_FALSE;
6434
6435 r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
6436 r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
6437
6438 return r;
6439 }
6440
6441 #endif /* GL_NV_point_sprite */
6442
6443 #ifdef GL_NV_present_video
6444
6445 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
6446 {
6447 GLboolean r = GL_FALSE;
6448
6449 r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
6450 r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
6451 r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
6452 r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
6453 r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
6454 r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
6455
6456 return r;
6457 }
6458
6459 #endif /* GL_NV_present_video */
6460
6461 #ifdef GL_NV_primitive_restart
6462
6463 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
6464 {
6465 GLboolean r = GL_FALSE;
6466
6467 r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
6468 r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
6469
6470 return r;
6471 }
6472
6473 #endif /* GL_NV_primitive_restart */
6474
6475 #ifdef GL_NV_register_combiners
6476
6477 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
6478 {
6479 GLboolean r = GL_FALSE;
6480
6481 r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
6482 r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
6483 r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
6484 r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
6485 r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
6486 r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
6487 r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
6488 r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
6489 r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
6490 r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
6491 r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
6492 r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
6493 r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
6494
6495 return r;
6496 }
6497
6498 #endif /* GL_NV_register_combiners */
6499
6500 #ifdef GL_NV_register_combiners2
6501
6502 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
6503 {
6504 GLboolean r = GL_FALSE;
6505
6506 r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
6507 r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
6508
6509 return r;
6510 }
6511
6512 #endif /* GL_NV_register_combiners2 */
6513
6514 #ifdef GL_NV_shader_buffer_load
6515
6516 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
6517 {
6518 GLboolean r = GL_FALSE;
6519
6520 r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
6521 r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
6522 r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
6523 r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
6524 r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
6525 r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
6526 r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
6527 r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
6528 r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
6529 r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
6530 r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
6531 r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
6532 r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
6533
6534 return r;
6535 }
6536
6537 #endif /* GL_NV_shader_buffer_load */
6538
6539 #ifdef GL_NV_tessellation_program5
6540
6541 #endif /* GL_NV_tessellation_program5 */
6542
6543 #ifdef GL_NV_texgen_emboss
6544
6545 #endif /* GL_NV_texgen_emboss */
6546
6547 #ifdef GL_NV_texgen_reflection
6548
6549 #endif /* GL_NV_texgen_reflection */
6550
6551 #ifdef GL_NV_texture_barrier
6552
6553 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
6554 {
6555 GLboolean r = GL_FALSE;
6556
6557 r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
6558
6559 return r;
6560 }
6561
6562 #endif /* GL_NV_texture_barrier */
6563
6564 #ifdef GL_NV_texture_compression_vtc
6565
6566 #endif /* GL_NV_texture_compression_vtc */
6567
6568 #ifdef GL_NV_texture_env_combine4
6569
6570 #endif /* GL_NV_texture_env_combine4 */
6571
6572 #ifdef GL_NV_texture_expand_normal
6573
6574 #endif /* GL_NV_texture_expand_normal */
6575
6576 #ifdef GL_NV_texture_rectangle
6577
6578 #endif /* GL_NV_texture_rectangle */
6579
6580 #ifdef GL_NV_texture_shader
6581
6582 #endif /* GL_NV_texture_shader */
6583
6584 #ifdef GL_NV_texture_shader2
6585
6586 #endif /* GL_NV_texture_shader2 */
6587
6588 #ifdef GL_NV_texture_shader3
6589
6590 #endif /* GL_NV_texture_shader3 */
6591
6592 #ifdef GL_NV_transform_feedback
6593
6594 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
6595 {
6596 GLboolean r = GL_FALSE;
6597
6598 r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
6599 r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
6600 r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
6601 r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
6602 r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
6603 r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
6604 r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
6605 r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
6606 r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
6607 r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
6608 r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
6609
6610 return r;
6611 }
6612
6613 #endif /* GL_NV_transform_feedback */
6614
6615 #ifdef GL_NV_transform_feedback2
6616
6617 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
6618 {
6619 GLboolean r = GL_FALSE;
6620
6621 r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
6622 r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
6623 r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
6624 r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
6625 r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
6626 r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
6627 r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
6628
6629 return r;
6630 }
6631
6632 #endif /* GL_NV_transform_feedback2 */
6633
6634 #ifdef GL_NV_vertex_array_range
6635
6636 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
6637 {
6638 GLboolean r = GL_FALSE;
6639
6640 r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
6641 r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
6642
6643 return r;
6644 }
6645
6646 #endif /* GL_NV_vertex_array_range */
6647
6648 #ifdef GL_NV_vertex_array_range2
6649
6650 #endif /* GL_NV_vertex_array_range2 */
6651
6652 #ifdef GL_NV_vertex_attrib_integer_64bit
6653
6654 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
6655 {
6656 GLboolean r = GL_FALSE;
6657
6658 r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
6659 r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
6660 r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
6661 r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
6662 r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
6663 r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
6664 r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
6665 r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
6666 r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
6667 r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
6668 r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
6669 r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
6670 r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
6671 r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
6672 r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
6673 r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
6674 r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
6675 r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
6676 r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
6677
6678 return r;
6679 }
6680
6681 #endif /* GL_NV_vertex_attrib_integer_64bit */
6682
6683 #ifdef GL_NV_vertex_buffer_unified_memory
6684
6685 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
6686 {
6687 GLboolean r = GL_FALSE;
6688
6689 r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
6690 r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
6691 r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
6692 r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
6693 r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
6694 r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
6695 r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
6696 r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
6697 r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
6698 r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
6699 r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
6700 r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
6701
6702 return r;
6703 }
6704
6705 #endif /* GL_NV_vertex_buffer_unified_memory */
6706
6707 #ifdef GL_NV_vertex_program
6708
6709 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
6710 {
6711 GLboolean r = GL_FALSE;
6712
6713 r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
6714 r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
6715 r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
6716 r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
6717 r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
6718 r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
6719 r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
6720 r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
6721 r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
6722 r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
6723 r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
6724 r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
6725 r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
6726 r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
6727 r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
6728 r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
6729 r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
6730 r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
6731 r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
6732 r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
6733 r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
6734 r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
6735 r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
6736 r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
6737 r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
6738 r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
6739 r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
6740 r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
6741 r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
6742 r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
6743 r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
6744 r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
6745 r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
6746 r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
6747 r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
6748 r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
6749 r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
6750 r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
6751 r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
6752 r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
6753 r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
6754 r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
6755 r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
6756 r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
6757 r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
6758 r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
6759 r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
6760 r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
6761 r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
6762 r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
6763 r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
6764 r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
6765 r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
6766 r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
6767 r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
6768 r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
6769 r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
6770 r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
6771 r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
6772 r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
6773 r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
6774 r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
6775 r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
6776 r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
6777
6778 return r;
6779 }
6780
6781 #endif /* GL_NV_vertex_program */
6782
6783 #ifdef GL_NV_vertex_program1_1
6784
6785 #endif /* GL_NV_vertex_program1_1 */
6786
6787 #ifdef GL_NV_vertex_program2
6788
6789 #endif /* GL_NV_vertex_program2 */
6790
6791 #ifdef GL_NV_vertex_program2_option
6792
6793 #endif /* GL_NV_vertex_program2_option */
6794
6795 #ifdef GL_NV_vertex_program3
6796
6797 #endif /* GL_NV_vertex_program3 */
6798
6799 #ifdef GL_NV_vertex_program4
6800
6801 #endif /* GL_NV_vertex_program4 */
6802
6803 #ifdef GL_OES_byte_coordinates
6804
6805 #endif /* GL_OES_byte_coordinates */
6806
6807 #ifdef GL_OES_compressed_paletted_texture
6808
6809 #endif /* GL_OES_compressed_paletted_texture */
6810
6811 #ifdef GL_OES_read_format
6812
6813 #endif /* GL_OES_read_format */
6814
6815 #ifdef GL_OES_single_precision
6816
6817 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
6818 {
6819 GLboolean r = GL_FALSE;
6820
6821 r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
6822 r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
6823 r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
6824 r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
6825 r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
6826 r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
6827
6828 return r;
6829 }
6830
6831 #endif /* GL_OES_single_precision */
6832
6833 #ifdef GL_OML_interlace
6834
6835 #endif /* GL_OML_interlace */
6836
6837 #ifdef GL_OML_resample
6838
6839 #endif /* GL_OML_resample */
6840
6841 #ifdef GL_OML_subsample
6842
6843 #endif /* GL_OML_subsample */
6844
6845 #ifdef GL_PGI_misc_hints
6846
6847 #endif /* GL_PGI_misc_hints */
6848
6849 #ifdef GL_PGI_vertex_hints
6850
6851 #endif /* GL_PGI_vertex_hints */
6852
6853 #ifdef GL_REND_screen_coordinates
6854
6855 #endif /* GL_REND_screen_coordinates */
6856
6857 #ifdef GL_S3_s3tc
6858
6859 #endif /* GL_S3_s3tc */
6860
6861 #ifdef GL_SGIS_color_range
6862
6863 #endif /* GL_SGIS_color_range */
6864
6865 #ifdef GL_SGIS_detail_texture
6866
6867 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6868 {
6869 GLboolean r = GL_FALSE;
6870
6871 r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
6872 r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
6873
6874 return r;
6875 }
6876
6877 #endif /* GL_SGIS_detail_texture */
6878
6879 #ifdef GL_SGIS_fog_function
6880
6881 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
6882 {
6883 GLboolean r = GL_FALSE;
6884
6885 r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
6886 r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
6887
6888 return r;
6889 }
6890
6891 #endif /* GL_SGIS_fog_function */
6892
6893 #ifdef GL_SGIS_generate_mipmap
6894
6895 #endif /* GL_SGIS_generate_mipmap */
6896
6897 #ifdef GL_SGIS_multisample
6898
6899 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6900 {
6901 GLboolean r = GL_FALSE;
6902
6903 r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
6904 r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
6905
6906 return r;
6907 }
6908
6909 #endif /* GL_SGIS_multisample */
6910
6911 #ifdef GL_SGIS_pixel_texture
6912
6913 #endif /* GL_SGIS_pixel_texture */
6914
6915 #ifdef GL_SGIS_point_line_texgen
6916
6917 #endif /* GL_SGIS_point_line_texgen */
6918
6919 #ifdef GL_SGIS_sharpen_texture
6920
6921 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6922 {
6923 GLboolean r = GL_FALSE;
6924
6925 r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
6926 r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
6927
6928 return r;
6929 }
6930
6931 #endif /* GL_SGIS_sharpen_texture */
6932
6933 #ifdef GL_SGIS_texture4D
6934
6935 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
6936 {
6937 GLboolean r = GL_FALSE;
6938
6939 r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
6940 r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
6941
6942 return r;
6943 }
6944
6945 #endif /* GL_SGIS_texture4D */
6946
6947 #ifdef GL_SGIS_texture_border_clamp
6948
6949 #endif /* GL_SGIS_texture_border_clamp */
6950
6951 #ifdef GL_SGIS_texture_edge_clamp
6952
6953 #endif /* GL_SGIS_texture_edge_clamp */
6954
6955 #ifdef GL_SGIS_texture_filter4
6956
6957 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
6958 {
6959 GLboolean r = GL_FALSE;
6960
6961 r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
6962 r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
6963
6964 return r;
6965 }
6966
6967 #endif /* GL_SGIS_texture_filter4 */
6968
6969 #ifdef GL_SGIS_texture_lod
6970
6971 #endif /* GL_SGIS_texture_lod */
6972
6973 #ifdef GL_SGIS_texture_select
6974
6975 #endif /* GL_SGIS_texture_select */
6976
6977 #ifdef GL_SGIX_async
6978
6979 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
6980 {
6981 GLboolean r = GL_FALSE;
6982
6983 r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
6984 r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
6985 r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
6986 r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
6987 r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
6988 r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
6989
6990 return r;
6991 }
6992
6993 #endif /* GL_SGIX_async */
6994
6995 #ifdef GL_SGIX_async_histogram
6996
6997 #endif /* GL_SGIX_async_histogram */
6998
6999 #ifdef GL_SGIX_async_pixel
7000
7001 #endif /* GL_SGIX_async_pixel */
7002
7003 #ifdef GL_SGIX_blend_alpha_minmax
7004
7005 #endif /* GL_SGIX_blend_alpha_minmax */
7006
7007 #ifdef GL_SGIX_clipmap
7008
7009 #endif /* GL_SGIX_clipmap */
7010
7011 #ifdef GL_SGIX_convolution_accuracy
7012
7013 #endif /* GL_SGIX_convolution_accuracy */
7014
7015 #ifdef GL_SGIX_depth_texture
7016
7017 #endif /* GL_SGIX_depth_texture */
7018
7019 #ifdef GL_SGIX_flush_raster
7020
7021 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
7022 {
7023 GLboolean r = GL_FALSE;
7024
7025 r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
7026
7027 return r;
7028 }
7029
7030 #endif /* GL_SGIX_flush_raster */
7031
7032 #ifdef GL_SGIX_fog_offset
7033
7034 #endif /* GL_SGIX_fog_offset */
7035
7036 #ifdef GL_SGIX_fog_texture
7037
7038 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7039 {
7040 GLboolean r = GL_FALSE;
7041
7042 r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
7043
7044 return r;
7045 }
7046
7047 #endif /* GL_SGIX_fog_texture */
7048
7049 #ifdef GL_SGIX_fragment_specular_lighting
7050
7051 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
7052 {
7053 GLboolean r = GL_FALSE;
7054
7055 r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
7056 r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
7057 r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
7058 r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
7059 r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
7060 r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
7061 r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
7062 r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
7063 r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
7064 r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
7065 r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
7066 r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
7067 r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
7068 r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
7069 r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
7070 r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
7071 r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
7072
7073 return r;
7074 }
7075
7076 #endif /* GL_SGIX_fragment_specular_lighting */
7077
7078 #ifdef GL_SGIX_framezoom
7079
7080 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
7081 {
7082 GLboolean r = GL_FALSE;
7083
7084 r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
7085
7086 return r;
7087 }
7088
7089 #endif /* GL_SGIX_framezoom */
7090
7091 #ifdef GL_SGIX_interlace
7092
7093 #endif /* GL_SGIX_interlace */
7094
7095 #ifdef GL_SGIX_ir_instrument1
7096
7097 #endif /* GL_SGIX_ir_instrument1 */
7098
7099 #ifdef GL_SGIX_list_priority
7100
7101 #endif /* GL_SGIX_list_priority */
7102
7103 #ifdef GL_SGIX_pixel_texture
7104
7105 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7106 {
7107 GLboolean r = GL_FALSE;
7108
7109 r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
7110
7111 return r;
7112 }
7113
7114 #endif /* GL_SGIX_pixel_texture */
7115
7116 #ifdef GL_SGIX_pixel_texture_bits
7117
7118 #endif /* GL_SGIX_pixel_texture_bits */
7119
7120 #ifdef GL_SGIX_reference_plane
7121
7122 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
7123 {
7124 GLboolean r = GL_FALSE;
7125
7126 r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
7127
7128 return r;
7129 }
7130
7131 #endif /* GL_SGIX_reference_plane */
7132
7133 #ifdef GL_SGIX_resample
7134
7135 #endif /* GL_SGIX_resample */
7136
7137 #ifdef GL_SGIX_shadow
7138
7139 #endif /* GL_SGIX_shadow */
7140
7141 #ifdef GL_SGIX_shadow_ambient
7142
7143 #endif /* GL_SGIX_shadow_ambient */
7144
7145 #ifdef GL_SGIX_sprite
7146
7147 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
7148 {
7149 GLboolean r = GL_FALSE;
7150
7151 r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
7152 r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
7153 r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
7154 r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
7155
7156 return r;
7157 }
7158
7159 #endif /* GL_SGIX_sprite */
7160
7161 #ifdef GL_SGIX_tag_sample_buffer
7162
7163 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
7164 {
7165 GLboolean r = GL_FALSE;
7166
7167 r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
7168
7169 return r;
7170 }
7171
7172 #endif /* GL_SGIX_tag_sample_buffer */
7173
7174 #ifdef GL_SGIX_texture_add_env
7175
7176 #endif /* GL_SGIX_texture_add_env */
7177
7178 #ifdef GL_SGIX_texture_coordinate_clamp
7179
7180 #endif /* GL_SGIX_texture_coordinate_clamp */
7181
7182 #ifdef GL_SGIX_texture_lod_bias
7183
7184 #endif /* GL_SGIX_texture_lod_bias */
7185
7186 #ifdef GL_SGIX_texture_multi_buffer
7187
7188 #endif /* GL_SGIX_texture_multi_buffer */
7189
7190 #ifdef GL_SGIX_texture_range
7191
7192 #endif /* GL_SGIX_texture_range */
7193
7194 #ifdef GL_SGIX_texture_scale_bias
7195
7196 #endif /* GL_SGIX_texture_scale_bias */
7197
7198 #ifdef GL_SGIX_vertex_preclip
7199
7200 #endif /* GL_SGIX_vertex_preclip */
7201
7202 #ifdef GL_SGIX_vertex_preclip_hint
7203
7204 #endif /* GL_SGIX_vertex_preclip_hint */
7205
7206 #ifdef GL_SGIX_ycrcb
7207
7208 #endif /* GL_SGIX_ycrcb */
7209
7210 #ifdef GL_SGI_color_matrix
7211
7212 #endif /* GL_SGI_color_matrix */
7213
7214 #ifdef GL_SGI_color_table
7215
7216 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
7217 {
7218 GLboolean r = GL_FALSE;
7219
7220 r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
7221 r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
7222 r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
7223 r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
7224 r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
7225 r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
7226 r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
7227
7228 return r;
7229 }
7230
7231 #endif /* GL_SGI_color_table */
7232
7233 #ifdef GL_SGI_texture_color_table
7234
7235 #endif /* GL_SGI_texture_color_table */
7236
7237 #ifdef GL_SUNX_constant_data
7238
7239 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
7240 {
7241 GLboolean r = GL_FALSE;
7242
7243 r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
7244
7245 return r;
7246 }
7247
7248 #endif /* GL_SUNX_constant_data */
7249
7250 #ifdef GL_SUN_convolution_border_modes
7251
7252 #endif /* GL_SUN_convolution_border_modes */
7253
7254 #ifdef GL_SUN_global_alpha
7255
7256 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
7257 {
7258 GLboolean r = GL_FALSE;
7259
7260 r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
7261 r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
7262 r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
7263 r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
7264 r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
7265 r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
7266 r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
7267 r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
7268
7269 return r;
7270 }
7271
7272 #endif /* GL_SUN_global_alpha */
7273
7274 #ifdef GL_SUN_mesh_array
7275
7276 #endif /* GL_SUN_mesh_array */
7277
7278 #ifdef GL_SUN_read_video_pixels
7279
7280 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
7281 {
7282 GLboolean r = GL_FALSE;
7283
7284 r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
7285
7286 return r;
7287 }
7288
7289 #endif /* GL_SUN_read_video_pixels */
7290
7291 #ifdef GL_SUN_slice_accum
7292
7293 #endif /* GL_SUN_slice_accum */
7294
7295 #ifdef GL_SUN_triangle_list
7296
7297 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
7298 {
7299 GLboolean r = GL_FALSE;
7300
7301 r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
7302 r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
7303 r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
7304 r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
7305 r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
7306 r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
7307 r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
7308
7309 return r;
7310 }
7311
7312 #endif /* GL_SUN_triangle_list */
7313
7314 #ifdef GL_SUN_vertex
7315
7316 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
7317 {
7318 GLboolean r = GL_FALSE;
7319
7320 r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
7321 r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
7322 r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
7323 r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
7324 r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
7325 r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
7326 r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
7327 r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
7328 r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
7329 r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
7330 r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
7331 r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
7332 r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
7333 r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
7334 r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
7335 r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
7336 r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
7337 r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
7338 r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
7339 r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
7340 r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
7341 r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
7342 r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
7343 r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
7344 r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
7345 r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
7346 r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
7347 r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
7348 r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
7349 r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
7350 r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
7351 r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
7352 r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
7353 r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
7354 r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
7355 r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
7356 r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
7357 r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
7358 r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
7359 r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
7360
7361 return r;
7362 }
7363
7364 #endif /* GL_SUN_vertex */
7365
7366 #ifdef GL_WIN_phong_shading
7367
7368 #endif /* GL_WIN_phong_shading */
7369
7370 #ifdef GL_WIN_specular_fog
7371
7372 #endif /* GL_WIN_specular_fog */
7373
7374 #ifdef GL_WIN_swap_hint
7375
7376 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
7377 {
7378 GLboolean r = GL_FALSE;
7379
7380 r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
7381
7382 return r;
7383 }
7384
7385 #endif /* GL_WIN_swap_hint */
7386
7387 /* ------------------------------------------------------------------------- */
7388
7389 /*
7390 * Search for name in the extensions string. Use of strstr()
7391 * is not sufficient because extension names can be prefixes of
7392 * other extension names. Could use strtok() but the constant
7393 * string returned by glGetString might be in read-only memory.
7394 */
7395 GLboolean glewGetExtension (const char* name)
7396 {
7397 GLubyte* p;
7398 GLubyte* end;
7399 GLuint len = _glewStrLen((const GLubyte*)name);
7400 p = (GLubyte*)glGetString(GL_EXTENSIONS);
7401 if (0 == p) return GL_FALSE;
7402 end = p + _glewStrLen(p);
7403 while (p < end)
7404 {
7405 GLuint n = _glewStrCLen(p, ' ');
7406 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
7407 p += n+1;
7408 }
7409 return GL_FALSE;
7410 }
7411
7412 /* ------------------------------------------------------------------------- */
7413
7414 #ifndef GLEW_MX
7415 static
7416 #endif
7417 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
7418 {
7419 const GLubyte* s;
7420 GLuint dot;
7421 GLint major, minor;
7422 /* query opengl version */
7423 s = glGetString(GL_VERSION);
7424 dot = _glewStrCLen(s, '.');
7425 if (dot == 0)
7426 return GLEW_ERROR_NO_GL_VERSION;
7427
7428 major = s[dot-1]-'0';
7429 minor = s[dot+1]-'0';
7430
7431 if (minor < 0 || minor > 9)
7432 minor = 0;
7433 if (major<0 || major>9)
7434 return GLEW_ERROR_NO_GL_VERSION;
7435
7436
7437 if (major == 1 && minor == 0)
7438 {
7439 return GLEW_ERROR_GL_VERSION_10_ONLY;
7440 }
7441 else
7442 {
7443 CONST_CAST(GLEW_VERSION_4_0) = ( major > 4 ) || ( major == 4 ) ? GL_TRUE : GL_FALSE;
7444 CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
7445 CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
7446 CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
7447 CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
7448 CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
7449 CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
7450 CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
7451 CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
7452 CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
7453 CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
7454 CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
7455 }
7456 /* initialize extensions */
7457 #ifdef GL_VERSION_1_2
7458 if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
7459 #endif /* GL_VERSION_1_2 */
7460 #ifdef GL_VERSION_1_3
7461 if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
7462 #endif /* GL_VERSION_1_3 */
7463 #ifdef GL_VERSION_1_4
7464 if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
7465 #endif /* GL_VERSION_1_4 */
7466 #ifdef GL_VERSION_1_5
7467 if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
7468 #endif /* GL_VERSION_1_5 */
7469 #ifdef GL_VERSION_2_0
7470 if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
7471 #endif /* GL_VERSION_2_0 */
7472 #ifdef GL_VERSION_2_1
7473 if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
7474 #endif /* GL_VERSION_2_1 */
7475 #ifdef GL_VERSION_3_0
7476 if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
7477 #endif /* GL_VERSION_3_0 */
7478 #ifdef GL_VERSION_3_1
7479 if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
7480 #endif /* GL_VERSION_3_1 */
7481 #ifdef GL_VERSION_3_2
7482 if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
7483 #endif /* GL_VERSION_3_2 */
7484 #ifdef GL_VERSION_3_3
7485 #endif /* GL_VERSION_3_3 */
7486 #ifdef GL_VERSION_4_0
7487 if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
7488 #endif /* GL_VERSION_4_0 */
7489 #ifdef GL_3DFX_multisample
7490 CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
7491 #endif /* GL_3DFX_multisample */
7492 #ifdef GL_3DFX_tbuffer
7493 CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
7494 if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
7495 #endif /* GL_3DFX_tbuffer */
7496 #ifdef GL_3DFX_texture_compression_FXT1
7497 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
7498 #endif /* GL_3DFX_texture_compression_FXT1 */
7499 #ifdef GL_AMD_conservative_depth
7500 CONST_CAST(GLEW_AMD_conservative_depth) = glewGetExtension("GL_AMD_conservative_depth");
7501 #endif /* GL_AMD_conservative_depth */
7502 #ifdef GL_AMD_draw_buffers_blend
7503 CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend");
7504 if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
7505 #endif /* GL_AMD_draw_buffers_blend */
7506 #ifdef GL_AMD_performance_monitor
7507 CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor");
7508 if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
7509 #endif /* GL_AMD_performance_monitor */
7510 #ifdef GL_AMD_seamless_cubemap_per_texture
7511 CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = glewGetExtension("GL_AMD_seamless_cubemap_per_texture");
7512 #endif /* GL_AMD_seamless_cubemap_per_texture */
7513 #ifdef GL_AMD_shader_stencil_export
7514 CONST_CAST(GLEW_AMD_shader_stencil_export) = glewGetExtension("GL_AMD_shader_stencil_export");
7515 #endif /* GL_AMD_shader_stencil_export */
7516 #ifdef GL_AMD_texture_texture4
7517 CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4");
7518 #endif /* GL_AMD_texture_texture4 */
7519 #ifdef GL_AMD_vertex_shader_tessellator
7520 CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator");
7521 if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
7522 #endif /* GL_AMD_vertex_shader_tessellator */
7523 #ifdef GL_APPLE_aux_depth_stencil
7524 CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil");
7525 #endif /* GL_APPLE_aux_depth_stencil */
7526 #ifdef GL_APPLE_client_storage
7527 CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
7528 #endif /* GL_APPLE_client_storage */
7529 #ifdef GL_APPLE_element_array
7530 CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
7531 if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
7532 #endif /* GL_APPLE_element_array */
7533 #ifdef GL_APPLE_fence
7534 CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
7535 if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
7536 #endif /* GL_APPLE_fence */
7537 #ifdef GL_APPLE_float_pixels
7538 CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
7539 #endif /* GL_APPLE_float_pixels */
7540 #ifdef GL_APPLE_flush_buffer_range
7541 CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
7542 if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
7543 #endif /* GL_APPLE_flush_buffer_range */
7544 #ifdef GL_APPLE_object_purgeable
7545 CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable");
7546 if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
7547 #endif /* GL_APPLE_object_purgeable */
7548 #ifdef GL_APPLE_pixel_buffer
7549 CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
7550 #endif /* GL_APPLE_pixel_buffer */
7551 #ifdef GL_APPLE_rgb_422
7552 CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422");
7553 #endif /* GL_APPLE_rgb_422 */
7554 #ifdef GL_APPLE_row_bytes
7555 CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes");
7556 #endif /* GL_APPLE_row_bytes */
7557 #ifdef GL_APPLE_specular_vector
7558 CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
7559 #endif /* GL_APPLE_specular_vector */
7560 #ifdef GL_APPLE_texture_range
7561 CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
7562 if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
7563 #endif /* GL_APPLE_texture_range */
7564 #ifdef GL_APPLE_transform_hint
7565 CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
7566 #endif /* GL_APPLE_transform_hint */
7567 #ifdef GL_APPLE_vertex_array_object
7568 CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
7569 if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
7570 #endif /* GL_APPLE_vertex_array_object */
7571 #ifdef GL_APPLE_vertex_array_range
7572 CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
7573 if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
7574 #endif /* GL_APPLE_vertex_array_range */
7575 #ifdef GL_APPLE_vertex_program_evaluators
7576 CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators");
7577 if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
7578 #endif /* GL_APPLE_vertex_program_evaluators */
7579 #ifdef GL_APPLE_ycbcr_422
7580 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
7581 #endif /* GL_APPLE_ycbcr_422 */
7582 #ifdef GL_ARB_blend_func_extended
7583 CONST_CAST(GLEW_ARB_blend_func_extended) = glewGetExtension("GL_ARB_blend_func_extended");
7584 if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
7585 #endif /* GL_ARB_blend_func_extended */
7586 #ifdef GL_ARB_color_buffer_float
7587 CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
7588 if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
7589 #endif /* GL_ARB_color_buffer_float */
7590 #ifdef GL_ARB_compatibility
7591 CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility");
7592 #endif /* GL_ARB_compatibility */
7593 #ifdef GL_ARB_copy_buffer
7594 CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer");
7595 if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
7596 #endif /* GL_ARB_copy_buffer */
7597 #ifdef GL_ARB_depth_buffer_float
7598 CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
7599 #endif /* GL_ARB_depth_buffer_float */
7600 #ifdef GL_ARB_depth_clamp
7601 CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp");
7602 #endif /* GL_ARB_depth_clamp */
7603 #ifdef GL_ARB_depth_texture
7604 CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
7605 #endif /* GL_ARB_depth_texture */
7606 #ifdef GL_ARB_draw_buffers
7607 CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
7608 if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
7609 #endif /* GL_ARB_draw_buffers */
7610 #ifdef GL_ARB_draw_buffers_blend
7611 CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend");
7612 if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
7613 #endif /* GL_ARB_draw_buffers_blend */
7614 #ifdef GL_ARB_draw_elements_base_vertex
7615 CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex");
7616 if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
7617 #endif /* GL_ARB_draw_elements_base_vertex */
7618 #ifdef GL_ARB_draw_indirect
7619 CONST_CAST(GLEW_ARB_draw_indirect) = glewGetExtension("GL_ARB_draw_indirect");
7620 if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
7621 #endif /* GL_ARB_draw_indirect */
7622 #ifdef GL_ARB_draw_instanced
7623 CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
7624 if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
7625 #endif /* GL_ARB_draw_instanced */
7626 #ifdef GL_ARB_explicit_attrib_location
7627 CONST_CAST(GLEW_ARB_explicit_attrib_location) = glewGetExtension("GL_ARB_explicit_attrib_location");
7628 #endif /* GL_ARB_explicit_attrib_location */
7629 #ifdef GL_ARB_fragment_coord_conventions
7630 CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions");
7631 #endif /* GL_ARB_fragment_coord_conventions */
7632 #ifdef GL_ARB_fragment_program
7633 CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
7634 #endif /* GL_ARB_fragment_program */
7635 #ifdef GL_ARB_fragment_program_shadow
7636 CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
7637 #endif /* GL_ARB_fragment_program_shadow */
7638 #ifdef GL_ARB_fragment_shader
7639 CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
7640 #endif /* GL_ARB_fragment_shader */
7641 #ifdef GL_ARB_framebuffer_object
7642 CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer_object");
7643 if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
7644 #endif /* GL_ARB_framebuffer_object */
7645 #ifdef GL_ARB_framebuffer_sRGB
7646 CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_sRGB");
7647 #endif /* GL_ARB_framebuffer_sRGB */
7648 #ifdef GL_ARB_geometry_shader4
7649 CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shader4");
7650 if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
7651 #endif /* GL_ARB_geometry_shader4 */
7652 #ifdef GL_ARB_gpu_shader5
7653 CONST_CAST(GLEW_ARB_gpu_shader5) = glewGetExtension("GL_ARB_gpu_shader5");
7654 #endif /* GL_ARB_gpu_shader5 */
7655 #ifdef GL_ARB_gpu_shader_fp64
7656 CONST_CAST(GLEW_ARB_gpu_shader_fp64) = glewGetExtension("GL_ARB_gpu_shader_fp64");
7657 #endif /* GL_ARB_gpu_shader_fp64 */
7658 #ifdef GL_ARB_half_float_pixel
7659 CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
7660 #endif /* GL_ARB_half_float_pixel */
7661 #ifdef GL_ARB_half_float_vertex
7662 CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_vertex");
7663 #endif /* GL_ARB_half_float_vertex */
7664 #ifdef GL_ARB_imaging
7665 CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
7666 if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
7667 #endif /* GL_ARB_imaging */
7668 #ifdef GL_ARB_instanced_arrays
7669 CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arrays");
7670 if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
7671 #endif /* GL_ARB_instanced_arrays */
7672 #ifdef GL_ARB_map_buffer_range
7673 CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_range");
7674 if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
7675 #endif /* GL_ARB_map_buffer_range */
7676 #ifdef GL_ARB_matrix_palette
7677 CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
7678 if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
7679 #endif /* GL_ARB_matrix_palette */
7680 #ifdef GL_ARB_multisample
7681 CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
7682 if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
7683 #endif /* GL_ARB_multisample */
7684 #ifdef GL_ARB_multitexture
7685 CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
7686 if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
7687 #endif /* GL_ARB_multitexture */
7688 #ifdef GL_ARB_occlusion_query
7689 CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
7690 if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
7691 #endif /* GL_ARB_occlusion_query */
7692 #ifdef GL_ARB_occlusion_query2
7693 CONST_CAST(GLEW_ARB_occlusion_query2) = glewGetExtension("GL_ARB_occlusion_query2");
7694 #endif /* GL_ARB_occlusion_query2 */
7695 #ifdef GL_ARB_pixel_buffer_object
7696 CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
7697 #endif /* GL_ARB_pixel_buffer_object */
7698 #ifdef GL_ARB_point_parameters
7699 CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
7700 if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
7701 #endif /* GL_ARB_point_parameters */
7702 #ifdef GL_ARB_point_sprite
7703 CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
7704 #endif /* GL_ARB_point_sprite */
7705 #ifdef GL_ARB_provoking_vertex
7706 CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex");
7707 if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
7708 #endif /* GL_ARB_provoking_vertex */
7709 #ifdef GL_ARB_sample_shading
7710 CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading");
7711 if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
7712 #endif /* GL_ARB_sample_shading */
7713 #ifdef GL_ARB_sampler_objects
7714 CONST_CAST(GLEW_ARB_sampler_objects) = glewGetExtension("GL_ARB_sampler_objects");
7715 if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
7716 #endif /* GL_ARB_sampler_objects */
7717 #ifdef GL_ARB_seamless_cube_map
7718 CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map");
7719 #endif /* GL_ARB_seamless_cube_map */
7720 #ifdef GL_ARB_shader_bit_encoding
7721 CONST_CAST(GLEW_ARB_shader_bit_encoding) = glewGetExtension("GL_ARB_shader_bit_encoding");
7722 #endif /* GL_ARB_shader_bit_encoding */
7723 #ifdef GL_ARB_shader_objects
7724 CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
7725 if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
7726 #endif /* GL_ARB_shader_objects */
7727 #ifdef GL_ARB_shader_subroutine
7728 CONST_CAST(GLEW_ARB_shader_subroutine) = glewGetExtension("GL_ARB_shader_subroutine");
7729 if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
7730 #endif /* GL_ARB_shader_subroutine */
7731 #ifdef GL_ARB_shader_texture_lod
7732 CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod");
7733 #endif /* GL_ARB_shader_texture_lod */
7734 #ifdef GL_ARB_shading_language_100
7735 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
7736 #endif /* GL_ARB_shading_language_100 */
7737 #ifdef GL_ARB_shading_language_include
7738 CONST_CAST(GLEW_ARB_shading_language_include) = glewGetExtension("GL_ARB_shading_language_include");
7739 if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
7740 #endif /* GL_ARB_shading_language_include */
7741 #ifdef GL_ARB_shadow
7742 CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
7743 #endif /* GL_ARB_shadow */
7744 #ifdef GL_ARB_shadow_ambient
7745 CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
7746 #endif /* GL_ARB_shadow_ambient */
7747 #ifdef GL_ARB_sync
7748 CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync");
7749 if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
7750 #endif /* GL_ARB_sync */
7751 #ifdef GL_ARB_tessellation_shader
7752 CONST_CAST(GLEW_ARB_tessellation_shader) = glewGetExtension("GL_ARB_tessellation_shader");
7753 if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
7754 #endif /* GL_ARB_tessellation_shader */
7755 #ifdef GL_ARB_texture_border_clamp
7756 CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
7757 #endif /* GL_ARB_texture_border_clamp */
7758 #ifdef GL_ARB_texture_buffer_object
7759 CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_buffer_object");
7760 if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
7761 #endif /* GL_ARB_texture_buffer_object */
7762 #ifdef GL_ARB_texture_buffer_object_rgb32
7763 CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = glewGetExtension("GL_ARB_texture_buffer_object_rgb32");
7764 #endif /* GL_ARB_texture_buffer_object_rgb32 */
7765 #ifdef GL_ARB_texture_compression
7766 CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
7767 if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
7768 #endif /* GL_ARB_texture_compression */
7769 #ifdef GL_ARB_texture_compression_bptc
7770 CONST_CAST(GLEW_ARB_texture_compression_bptc) = glewGetExtension("GL_ARB_texture_compression_bptc");
7771 #endif /* GL_ARB_texture_compression_bptc */
7772 #ifdef GL_ARB_texture_compression_rgtc
7773 CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_texture_compression_rgtc");
7774 #endif /* GL_ARB_texture_compression_rgtc */
7775 #ifdef GL_ARB_texture_cube_map
7776 CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
7777 #endif /* GL_ARB_texture_cube_map */
7778 #ifdef GL_ARB_texture_cube_map_array
7779 CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array");
7780 #endif /* GL_ARB_texture_cube_map_array */
7781 #ifdef GL_ARB_texture_env_add
7782 CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
7783 #endif /* GL_ARB_texture_env_add */
7784 #ifdef GL_ARB_texture_env_combine
7785 CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
7786 #endif /* GL_ARB_texture_env_combine */
7787 #ifdef GL_ARB_texture_env_crossbar
7788 CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
7789 #endif /* GL_ARB_texture_env_crossbar */
7790 #ifdef GL_ARB_texture_env_dot3
7791 CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
7792 #endif /* GL_ARB_texture_env_dot3 */
7793 #ifdef GL_ARB_texture_float
7794 CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
7795 #endif /* GL_ARB_texture_float */
7796 #ifdef GL_ARB_texture_gather
7797 CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather");
7798 #endif /* GL_ARB_texture_gather */
7799 #ifdef GL_ARB_texture_mirrored_repeat
7800 CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
7801 #endif /* GL_ARB_texture_mirrored_repeat */
7802 #ifdef GL_ARB_texture_multisample
7803 CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample");
7804 if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
7805 #endif /* GL_ARB_texture_multisample */
7806 #ifdef GL_ARB_texture_non_power_of_two
7807 CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
7808 #endif /* GL_ARB_texture_non_power_of_two */
7809 #ifdef GL_ARB_texture_query_lod
7810 CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod");
7811 #endif /* GL_ARB_texture_query_lod */
7812 #ifdef GL_ARB_texture_rectangle
7813 CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
7814 #endif /* GL_ARB_texture_rectangle */
7815 #ifdef GL_ARB_texture_rg
7816 CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
7817 #endif /* GL_ARB_texture_rg */
7818 #ifdef GL_ARB_texture_rgb10_a2ui
7819 CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = glewGetExtension("GL_ARB_texture_rgb10_a2ui");
7820 #endif /* GL_ARB_texture_rgb10_a2ui */
7821 #ifdef GL_ARB_texture_swizzle
7822 CONST_CAST(GLEW_ARB_texture_swizzle) = glewGetExtension("GL_ARB_texture_swizzle");
7823 #endif /* GL_ARB_texture_swizzle */
7824 #ifdef GL_ARB_timer_query
7825 CONST_CAST(GLEW_ARB_timer_query) = glewGetExtension("GL_ARB_timer_query");
7826 if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
7827 #endif /* GL_ARB_timer_query */
7828 #ifdef GL_ARB_transform_feedback2
7829 CONST_CAST(GLEW_ARB_transform_feedback2) = glewGetExtension("GL_ARB_transform_feedback2");
7830 if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
7831 #endif /* GL_ARB_transform_feedback2 */
7832 #ifdef GL_ARB_transform_feedback3
7833 CONST_CAST(GLEW_ARB_transform_feedback3) = glewGetExtension("GL_ARB_transform_feedback3");
7834 if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
7835 #endif /* GL_ARB_transform_feedback3 */
7836 #ifdef GL_ARB_transpose_matrix
7837 CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
7838 if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
7839 #endif /* GL_ARB_transpose_matrix */
7840 #ifdef GL_ARB_uniform_buffer_object
7841 CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object");
7842 if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
7843 #endif /* GL_ARB_uniform_buffer_object */
7844 #ifdef GL_ARB_vertex_array_bgra
7845 CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra");
7846 #endif /* GL_ARB_vertex_array_bgra */
7847 #ifdef GL_ARB_vertex_array_object
7848 CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
7849 if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
7850 #endif /* GL_ARB_vertex_array_object */
7851 #ifdef GL_ARB_vertex_blend
7852 CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
7853 if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
7854 #endif /* GL_ARB_vertex_blend */
7855 #ifdef GL_ARB_vertex_buffer_object
7856 CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
7857 if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
7858 #endif /* GL_ARB_vertex_buffer_object */
7859 #ifdef GL_ARB_vertex_program
7860 CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
7861 if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
7862 #endif /* GL_ARB_vertex_program */
7863 #ifdef GL_ARB_vertex_shader
7864 CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
7865 if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
7866 #endif /* GL_ARB_vertex_shader */
7867 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
7868 CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = glewGetExtension("GL_ARB_vertex_type_2_10_10_10_rev");
7869 if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
7870 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
7871 #ifdef GL_ARB_window_pos
7872 CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
7873 if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
7874 #endif /* GL_ARB_window_pos */
7875 #ifdef GL_ATIX_point_sprites
7876 CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
7877 #endif /* GL_ATIX_point_sprites */
7878 #ifdef GL_ATIX_texture_env_combine3
7879 CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
7880 #endif /* GL_ATIX_texture_env_combine3 */
7881 #ifdef GL_ATIX_texture_env_route
7882 CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
7883 #endif /* GL_ATIX_texture_env_route */
7884 #ifdef GL_ATIX_vertex_shader_output_point_size
7885 CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
7886 #endif /* GL_ATIX_vertex_shader_output_point_size */
7887 #ifdef GL_ATI_draw_buffers
7888 CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
7889 if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
7890 #endif /* GL_ATI_draw_buffers */
7891 #ifdef GL_ATI_element_array
7892 CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
7893 if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
7894 #endif /* GL_ATI_element_array */
7895 #ifdef GL_ATI_envmap_bumpmap
7896 CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
7897 if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
7898 #endif /* GL_ATI_envmap_bumpmap */
7899 #ifdef GL_ATI_fragment_shader
7900 CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
7901 if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
7902 #endif /* GL_ATI_fragment_shader */
7903 #ifdef GL_ATI_map_object_buffer
7904 CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
7905 if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
7906 #endif /* GL_ATI_map_object_buffer */
7907 #ifdef GL_ATI_meminfo
7908 CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo");
7909 #endif /* GL_ATI_meminfo */
7910 #ifdef GL_ATI_pn_triangles
7911 CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
7912 if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
7913 #endif /* GL_ATI_pn_triangles */
7914 #ifdef GL_ATI_separate_stencil
7915 CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
7916 if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
7917 #endif /* GL_ATI_separate_stencil */
7918 #ifdef GL_ATI_shader_texture_lod
7919 CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
7920 #endif /* GL_ATI_shader_texture_lod */
7921 #ifdef GL_ATI_text_fragment_shader
7922 CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
7923 #endif /* GL_ATI_text_fragment_shader */
7924 #ifdef GL_ATI_texture_compression_3dc
7925 CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
7926 #endif /* GL_ATI_texture_compression_3dc */
7927 #ifdef GL_ATI_texture_env_combine3
7928 CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
7929 #endif /* GL_ATI_texture_env_combine3 */
7930 #ifdef GL_ATI_texture_float
7931 CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
7932 #endif /* GL_ATI_texture_float */
7933 #ifdef GL_ATI_texture_mirror_once
7934 CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
7935 #endif /* GL_ATI_texture_mirror_once */
7936 #ifdef GL_ATI_vertex_array_object
7937 CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
7938 if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
7939 #endif /* GL_ATI_vertex_array_object */
7940 #ifdef GL_ATI_vertex_attrib_array_object
7941 CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
7942 if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
7943 #endif /* GL_ATI_vertex_attrib_array_object */
7944 #ifdef GL_ATI_vertex_streams
7945 CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
7946 if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
7947 #endif /* GL_ATI_vertex_streams */
7948 #ifdef GL_EXT_422_pixels
7949 CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
7950 #endif /* GL_EXT_422_pixels */
7951 #ifdef GL_EXT_Cg_shader
7952 CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
7953 #endif /* GL_EXT_Cg_shader */
7954 #ifdef GL_EXT_abgr
7955 CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
7956 #endif /* GL_EXT_abgr */
7957 #ifdef GL_EXT_bgra
7958 CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
7959 #endif /* GL_EXT_bgra */
7960 #ifdef GL_EXT_bindable_uniform
7961 CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
7962 if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
7963 #endif /* GL_EXT_bindable_uniform */
7964 #ifdef GL_EXT_blend_color
7965 CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
7966 if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
7967 #endif /* GL_EXT_blend_color */
7968 #ifdef GL_EXT_blend_equation_separate
7969 CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
7970 if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
7971 #endif /* GL_EXT_blend_equation_separate */
7972 #ifdef GL_EXT_blend_func_separate
7973 CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
7974 if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
7975 #endif /* GL_EXT_blend_func_separate */
7976 #ifdef GL_EXT_blend_logic_op
7977 CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
7978 #endif /* GL_EXT_blend_logic_op */
7979 #ifdef GL_EXT_blend_minmax
7980 CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
7981 if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
7982 #endif /* GL_EXT_blend_minmax */
7983 #ifdef GL_EXT_blend_subtract
7984 CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
7985 #endif /* GL_EXT_blend_subtract */
7986 #ifdef GL_EXT_clip_volume_hint
7987 CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
7988 #endif /* GL_EXT_clip_volume_hint */
7989 #ifdef GL_EXT_cmyka
7990 CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
7991 #endif /* GL_EXT_cmyka */
7992 #ifdef GL_EXT_color_subtable
7993 CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
7994 if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
7995 #endif /* GL_EXT_color_subtable */
7996 #ifdef GL_EXT_compiled_vertex_array
7997 CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
7998 if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
7999 #endif /* GL_EXT_compiled_vertex_array */
8000 #ifdef GL_EXT_convolution
8001 CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
8002 if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
8003 #endif /* GL_EXT_convolution */
8004 #ifdef GL_EXT_coordinate_frame
8005 CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
8006 if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
8007 #endif /* GL_EXT_coordinate_frame */
8008 #ifdef GL_EXT_copy_texture
8009 CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
8010 if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8011 #endif /* GL_EXT_copy_texture */
8012 #ifdef GL_EXT_cull_vertex
8013 CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
8014 if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
8015 #endif /* GL_EXT_cull_vertex */
8016 #ifdef GL_EXT_depth_bounds_test
8017 CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
8018 if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
8019 #endif /* GL_EXT_depth_bounds_test */
8020 #ifdef GL_EXT_direct_state_access
8021 CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_state_access");
8022 if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
8023 #endif /* GL_EXT_direct_state_access */
8024 #ifdef GL_EXT_draw_buffers2
8025 CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
8026 if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
8027 #endif /* GL_EXT_draw_buffers2 */
8028 #ifdef GL_EXT_draw_instanced
8029 CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
8030 if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
8031 #endif /* GL_EXT_draw_instanced */
8032 #ifdef GL_EXT_draw_range_elements
8033 CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
8034 if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
8035 #endif /* GL_EXT_draw_range_elements */
8036 #ifdef GL_EXT_fog_coord
8037 CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
8038 if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
8039 #endif /* GL_EXT_fog_coord */
8040 #ifdef GL_EXT_fragment_lighting
8041 CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
8042 if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
8043 #endif /* GL_EXT_fragment_lighting */
8044 #ifdef GL_EXT_framebuffer_blit
8045 CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
8046 if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
8047 #endif /* GL_EXT_framebuffer_blit */
8048 #ifdef GL_EXT_framebuffer_multisample
8049 CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
8050 if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
8051 #endif /* GL_EXT_framebuffer_multisample */
8052 #ifdef GL_EXT_framebuffer_object
8053 CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
8054 if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
8055 #endif /* GL_EXT_framebuffer_object */
8056 #ifdef GL_EXT_framebuffer_sRGB
8057 CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
8058 #endif /* GL_EXT_framebuffer_sRGB */
8059 #ifdef GL_EXT_geometry_shader4
8060 CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
8061 if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
8062 #endif /* GL_EXT_geometry_shader4 */
8063 #ifdef GL_EXT_gpu_program_parameters
8064 CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
8065 if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
8066 #endif /* GL_EXT_gpu_program_parameters */
8067 #ifdef GL_EXT_gpu_shader4
8068 CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
8069 if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
8070 #endif /* GL_EXT_gpu_shader4 */
8071 #ifdef GL_EXT_histogram
8072 CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
8073 if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
8074 #endif /* GL_EXT_histogram */
8075 #ifdef GL_EXT_index_array_formats
8076 CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
8077 #endif /* GL_EXT_index_array_formats */
8078 #ifdef GL_EXT_index_func
8079 CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
8080 if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
8081 #endif /* GL_EXT_index_func */
8082 #ifdef GL_EXT_index_material
8083 CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
8084 if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
8085 #endif /* GL_EXT_index_material */
8086 #ifdef GL_EXT_index_texture
8087 CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
8088 #endif /* GL_EXT_index_texture */
8089 #ifdef GL_EXT_light_texture
8090 CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
8091 if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8092 #endif /* GL_EXT_light_texture */
8093 #ifdef GL_EXT_misc_attribute
8094 CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
8095 #endif /* GL_EXT_misc_attribute */
8096 #ifdef GL_EXT_multi_draw_arrays
8097 CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
8098 if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
8099 #endif /* GL_EXT_multi_draw_arrays */
8100 #ifdef GL_EXT_multisample
8101 CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
8102 if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
8103 #endif /* GL_EXT_multisample */
8104 #ifdef GL_EXT_packed_depth_stencil
8105 CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
8106 #endif /* GL_EXT_packed_depth_stencil */
8107 #ifdef GL_EXT_packed_float
8108 CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
8109 #endif /* GL_EXT_packed_float */
8110 #ifdef GL_EXT_packed_pixels
8111 CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
8112 #endif /* GL_EXT_packed_pixels */
8113 #ifdef GL_EXT_paletted_texture
8114 CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
8115 if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8116 #endif /* GL_EXT_paletted_texture */
8117 #ifdef GL_EXT_pixel_buffer_object
8118 CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
8119 #endif /* GL_EXT_pixel_buffer_object */
8120 #ifdef GL_EXT_pixel_transform
8121 CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
8122 if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
8123 #endif /* GL_EXT_pixel_transform */
8124 #ifdef GL_EXT_pixel_transform_color_table
8125 CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
8126 #endif /* GL_EXT_pixel_transform_color_table */
8127 #ifdef GL_EXT_point_parameters
8128 CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
8129 if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
8130 #endif /* GL_EXT_point_parameters */
8131 #ifdef GL_EXT_polygon_offset
8132 CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
8133 if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
8134 #endif /* GL_EXT_polygon_offset */
8135 #ifdef GL_EXT_provoking_vertex
8136 CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex");
8137 if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
8138 #endif /* GL_EXT_provoking_vertex */
8139 #ifdef GL_EXT_rescale_normal
8140 CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
8141 #endif /* GL_EXT_rescale_normal */
8142 #ifdef GL_EXT_scene_marker
8143 CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
8144 if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
8145 #endif /* GL_EXT_scene_marker */
8146 #ifdef GL_EXT_secondary_color
8147 CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
8148 if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
8149 #endif /* GL_EXT_secondary_color */
8150 #ifdef GL_EXT_separate_shader_objects
8151 CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects");
8152 if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
8153 #endif /* GL_EXT_separate_shader_objects */
8154 #ifdef GL_EXT_separate_specular_color
8155 CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
8156 #endif /* GL_EXT_separate_specular_color */
8157 #ifdef GL_EXT_shader_image_load_store
8158 CONST_CAST(GLEW_EXT_shader_image_load_store) = glewGetExtension("GL_EXT_shader_image_load_store");
8159 if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
8160 #endif /* GL_EXT_shader_image_load_store */
8161 #ifdef GL_EXT_shadow_funcs
8162 CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
8163 #endif /* GL_EXT_shadow_funcs */
8164 #ifdef GL_EXT_shared_texture_palette
8165 CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
8166 #endif /* GL_EXT_shared_texture_palette */
8167 #ifdef GL_EXT_stencil_clear_tag
8168 CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
8169 #endif /* GL_EXT_stencil_clear_tag */
8170 #ifdef GL_EXT_stencil_two_side
8171 CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
8172 if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
8173 #endif /* GL_EXT_stencil_two_side */
8174 #ifdef GL_EXT_stencil_wrap
8175 CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
8176 #endif /* GL_EXT_stencil_wrap */
8177 #ifdef GL_EXT_subtexture
8178 CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
8179 if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
8180 #endif /* GL_EXT_subtexture */
8181 #ifdef GL_EXT_texture
8182 CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
8183 #endif /* GL_EXT_texture */
8184 #ifdef GL_EXT_texture3D
8185 CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
8186 if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
8187 #endif /* GL_EXT_texture3D */
8188 #ifdef GL_EXT_texture_array
8189 CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
8190 #endif /* GL_EXT_texture_array */
8191 #ifdef GL_EXT_texture_buffer_object
8192 CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
8193 if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
8194 #endif /* GL_EXT_texture_buffer_object */
8195 #ifdef GL_EXT_texture_compression_dxt1
8196 CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
8197 #endif /* GL_EXT_texture_compression_dxt1 */
8198 #ifdef GL_EXT_texture_compression_latc
8199 CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
8200 #endif /* GL_EXT_texture_compression_latc */
8201 #ifdef GL_EXT_texture_compression_rgtc
8202 CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
8203 #endif /* GL_EXT_texture_compression_rgtc */
8204 #ifdef GL_EXT_texture_compression_s3tc
8205 CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
8206 #endif /* GL_EXT_texture_compression_s3tc */
8207 #ifdef GL_EXT_texture_cube_map
8208 CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
8209 #endif /* GL_EXT_texture_cube_map */
8210 #ifdef GL_EXT_texture_edge_clamp
8211 CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
8212 #endif /* GL_EXT_texture_edge_clamp */
8213 #ifdef GL_EXT_texture_env
8214 CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
8215 #endif /* GL_EXT_texture_env */
8216 #ifdef GL_EXT_texture_env_add
8217 CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
8218 #endif /* GL_EXT_texture_env_add */
8219 #ifdef GL_EXT_texture_env_combine
8220 CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
8221 #endif /* GL_EXT_texture_env_combine */
8222 #ifdef GL_EXT_texture_env_dot3
8223 CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
8224 #endif /* GL_EXT_texture_env_dot3 */
8225 #ifdef GL_EXT_texture_filter_anisotropic
8226 CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
8227 #endif /* GL_EXT_texture_filter_anisotropic */
8228 #ifdef GL_EXT_texture_integer
8229 CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
8230 if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
8231 #endif /* GL_EXT_texture_integer */
8232 #ifdef GL_EXT_texture_lod_bias
8233 CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
8234 #endif /* GL_EXT_texture_lod_bias */
8235 #ifdef GL_EXT_texture_mirror_clamp
8236 CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
8237 #endif /* GL_EXT_texture_mirror_clamp */
8238 #ifdef GL_EXT_texture_object
8239 CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
8240 if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
8241 #endif /* GL_EXT_texture_object */
8242 #ifdef GL_EXT_texture_perturb_normal
8243 CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
8244 if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
8245 #endif /* GL_EXT_texture_perturb_normal */
8246 #ifdef GL_EXT_texture_rectangle
8247 CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
8248 #endif /* GL_EXT_texture_rectangle */
8249 #ifdef GL_EXT_texture_sRGB
8250 CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
8251 #endif /* GL_EXT_texture_sRGB */
8252 #ifdef GL_EXT_texture_shared_exponent
8253 CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
8254 #endif /* GL_EXT_texture_shared_exponent */
8255 #ifdef GL_EXT_texture_snorm
8256 CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm");
8257 #endif /* GL_EXT_texture_snorm */
8258 #ifdef GL_EXT_texture_swizzle
8259 CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
8260 #endif /* GL_EXT_texture_swizzle */
8261 #ifdef GL_EXT_timer_query
8262 CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
8263 if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
8264 #endif /* GL_EXT_timer_query */
8265 #ifdef GL_EXT_transform_feedback
8266 CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_feedback");
8267 if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
8268 #endif /* GL_EXT_transform_feedback */
8269 #ifdef GL_EXT_vertex_array
8270 CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
8271 if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
8272 #endif /* GL_EXT_vertex_array */
8273 #ifdef GL_EXT_vertex_array_bgra
8274 CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array_bgra");
8275 #endif /* GL_EXT_vertex_array_bgra */
8276 #ifdef GL_EXT_vertex_attrib_64bit
8277 CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = glewGetExtension("GL_EXT_vertex_attrib_64bit");
8278 if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
8279 #endif /* GL_EXT_vertex_attrib_64bit */
8280 #ifdef GL_EXT_vertex_shader
8281 CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
8282 if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
8283 #endif /* GL_EXT_vertex_shader */
8284 #ifdef GL_EXT_vertex_weighting
8285 CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
8286 if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
8287 #endif /* GL_EXT_vertex_weighting */
8288 #ifdef GL_GREMEDY_frame_terminator
8289 CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame_terminator");
8290 if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
8291 #endif /* GL_GREMEDY_frame_terminator */
8292 #ifdef GL_GREMEDY_string_marker
8293 CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
8294 if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
8295 #endif /* GL_GREMEDY_string_marker */
8296 #ifdef GL_HP_convolution_border_modes
8297 CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
8298 #endif /* GL_HP_convolution_border_modes */
8299 #ifdef GL_HP_image_transform
8300 CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
8301 if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
8302 #endif /* GL_HP_image_transform */
8303 #ifdef GL_HP_occlusion_test
8304 CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
8305 #endif /* GL_HP_occlusion_test */
8306 #ifdef GL_HP_texture_lighting
8307 CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
8308 #endif /* GL_HP_texture_lighting */
8309 #ifdef GL_IBM_cull_vertex
8310 CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
8311 #endif /* GL_IBM_cull_vertex */
8312 #ifdef GL_IBM_multimode_draw_arrays
8313 CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
8314 if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
8315 #endif /* GL_IBM_multimode_draw_arrays */
8316 #ifdef GL_IBM_rasterpos_clip
8317 CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
8318 #endif /* GL_IBM_rasterpos_clip */
8319 #ifdef GL_IBM_static_data
8320 CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
8321 #endif /* GL_IBM_static_data */
8322 #ifdef GL_IBM_texture_mirrored_repeat
8323 CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
8324 #endif /* GL_IBM_texture_mirrored_repeat */
8325 #ifdef GL_IBM_vertex_array_lists
8326 CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
8327 if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
8328 #endif /* GL_IBM_vertex_array_lists */
8329 #ifdef GL_INGR_color_clamp
8330 CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
8331 #endif /* GL_INGR_color_clamp */
8332 #ifdef GL_INGR_interlace_read
8333 CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
8334 #endif /* GL_INGR_interlace_read */
8335 #ifdef GL_INTEL_parallel_arrays
8336 CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
8337 if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
8338 #endif /* GL_INTEL_parallel_arrays */
8339 #ifdef GL_INTEL_texture_scissor
8340 CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
8341 if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
8342 #endif /* GL_INTEL_texture_scissor */
8343 #ifdef GL_KTX_buffer_region
8344 CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
8345 if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
8346 #endif /* GL_KTX_buffer_region */
8347 #ifdef GL_MESAX_texture_stack
8348 CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
8349 #endif /* GL_MESAX_texture_stack */
8350 #ifdef GL_MESA_pack_invert
8351 CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
8352 #endif /* GL_MESA_pack_invert */
8353 #ifdef GL_MESA_resize_buffers
8354 CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
8355 if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
8356 #endif /* GL_MESA_resize_buffers */
8357 #ifdef GL_MESA_window_pos
8358 CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
8359 if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
8360 #endif /* GL_MESA_window_pos */
8361 #ifdef GL_MESA_ycbcr_texture
8362 CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
8363 #endif /* GL_MESA_ycbcr_texture */
8364 #ifdef GL_NV_blend_square
8365 CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
8366 #endif /* GL_NV_blend_square */
8367 #ifdef GL_NV_conditional_render
8368 CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_render");
8369 if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
8370 #endif /* GL_NV_conditional_render */
8371 #ifdef GL_NV_copy_depth_to_color
8372 CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
8373 #endif /* GL_NV_copy_depth_to_color */
8374 #ifdef GL_NV_copy_image
8375 CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image");
8376 if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
8377 #endif /* GL_NV_copy_image */
8378 #ifdef GL_NV_depth_buffer_float
8379 CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
8380 if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
8381 #endif /* GL_NV_depth_buffer_float */
8382 #ifdef GL_NV_depth_clamp
8383 CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
8384 #endif /* GL_NV_depth_clamp */
8385 #ifdef GL_NV_depth_range_unclamped
8386 CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
8387 #endif /* GL_NV_depth_range_unclamped */
8388 #ifdef GL_NV_evaluators
8389 CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
8390 if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
8391 #endif /* GL_NV_evaluators */
8392 #ifdef GL_NV_explicit_multisample
8393 CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_multisample");
8394 if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
8395 #endif /* GL_NV_explicit_multisample */
8396 #ifdef GL_NV_fence
8397 CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
8398 if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
8399 #endif /* GL_NV_fence */
8400 #ifdef GL_NV_float_buffer
8401 CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
8402 #endif /* GL_NV_float_buffer */
8403 #ifdef GL_NV_fog_distance
8404 CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
8405 #endif /* GL_NV_fog_distance */
8406 #ifdef GL_NV_fragment_program
8407 CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
8408 if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
8409 #endif /* GL_NV_fragment_program */
8410 #ifdef GL_NV_fragment_program2
8411 CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
8412 #endif /* GL_NV_fragment_program2 */
8413 #ifdef GL_NV_fragment_program4
8414 CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_gpu_program4");
8415 #endif /* GL_NV_fragment_program4 */
8416 #ifdef GL_NV_fragment_program_option
8417 CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
8418 #endif /* GL_NV_fragment_program_option */
8419 #ifdef GL_NV_framebuffer_multisample_coverage
8420 CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
8421 if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
8422 #endif /* GL_NV_framebuffer_multisample_coverage */
8423 #ifdef GL_NV_geometry_program4
8424 CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_gpu_program4");
8425 if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
8426 #endif /* GL_NV_geometry_program4 */
8427 #ifdef GL_NV_geometry_shader4
8428 CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
8429 #endif /* GL_NV_geometry_shader4 */
8430 #ifdef GL_NV_gpu_program4
8431 CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
8432 if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
8433 #endif /* GL_NV_gpu_program4 */
8434 #ifdef GL_NV_gpu_program5
8435 CONST_CAST(GLEW_NV_gpu_program5) = glewGetExtension("GL_NV_gpu_program5");
8436 #endif /* GL_NV_gpu_program5 */
8437 #ifdef GL_NV_gpu_program_fp64
8438 CONST_CAST(GLEW_NV_gpu_program_fp64) = glewGetExtension("GL_NV_gpu_program_fp64");
8439 #endif /* GL_NV_gpu_program_fp64 */
8440 #ifdef GL_NV_gpu_shader5
8441 CONST_CAST(GLEW_NV_gpu_shader5) = glewGetExtension("GL_NV_gpu_shader5");
8442 if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
8443 #endif /* GL_NV_gpu_shader5 */
8444 #ifdef GL_NV_half_float
8445 CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
8446 if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
8447 #endif /* GL_NV_half_float */
8448 #ifdef GL_NV_light_max_exponent
8449 CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
8450 #endif /* GL_NV_light_max_exponent */
8451 #ifdef GL_NV_multisample_filter_hint
8452 CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
8453 #endif /* GL_NV_multisample_filter_hint */
8454 #ifdef GL_NV_occlusion_query
8455 CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
8456 if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
8457 #endif /* GL_NV_occlusion_query */
8458 #ifdef GL_NV_packed_depth_stencil
8459 CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
8460 #endif /* GL_NV_packed_depth_stencil */
8461 #ifdef GL_NV_parameter_buffer_object
8462 CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
8463 if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
8464 #endif /* GL_NV_parameter_buffer_object */
8465 #ifdef GL_NV_parameter_buffer_object2
8466 CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2");
8467 #endif /* GL_NV_parameter_buffer_object2 */
8468 #ifdef GL_NV_pixel_data_range
8469 CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
8470 if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
8471 #endif /* GL_NV_pixel_data_range */
8472 #ifdef GL_NV_point_sprite
8473 CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
8474 if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
8475 #endif /* GL_NV_point_sprite */
8476 #ifdef GL_NV_present_video
8477 CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
8478 if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
8479 #endif /* GL_NV_present_video */
8480 #ifdef GL_NV_primitive_restart
8481 CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
8482 if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
8483 #endif /* GL_NV_primitive_restart */
8484 #ifdef GL_NV_register_combiners
8485 CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
8486 if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
8487 #endif /* GL_NV_register_combiners */
8488 #ifdef GL_NV_register_combiners2
8489 CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
8490 if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
8491 #endif /* GL_NV_register_combiners2 */
8492 #ifdef GL_NV_shader_buffer_load
8493 CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load");
8494 if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
8495 #endif /* GL_NV_shader_buffer_load */
8496 #ifdef GL_NV_tessellation_program5
8497 CONST_CAST(GLEW_NV_tessellation_program5) = glewGetExtension("GL_NV_gpu_program5");
8498 #endif /* GL_NV_tessellation_program5 */
8499 #ifdef GL_NV_texgen_emboss
8500 CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
8501 #endif /* GL_NV_texgen_emboss */
8502 #ifdef GL_NV_texgen_reflection
8503 CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
8504 #endif /* GL_NV_texgen_reflection */
8505 #ifdef GL_NV_texture_barrier
8506 CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier");
8507 if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
8508 #endif /* GL_NV_texture_barrier */
8509 #ifdef GL_NV_texture_compression_vtc
8510 CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
8511 #endif /* GL_NV_texture_compression_vtc */
8512 #ifdef GL_NV_texture_env_combine4
8513 CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
8514 #endif /* GL_NV_texture_env_combine4 */
8515 #ifdef GL_NV_texture_expand_normal
8516 CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
8517 #endif /* GL_NV_texture_expand_normal */
8518 #ifdef GL_NV_texture_rectangle
8519 CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
8520 #endif /* GL_NV_texture_rectangle */
8521 #ifdef GL_NV_texture_shader
8522 CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
8523 #endif /* GL_NV_texture_shader */
8524 #ifdef GL_NV_texture_shader2
8525 CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
8526 #endif /* GL_NV_texture_shader2 */
8527 #ifdef GL_NV_texture_shader3
8528 CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
8529 #endif /* GL_NV_texture_shader3 */
8530 #ifdef GL_NV_transform_feedback
8531 CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
8532 if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
8533 #endif /* GL_NV_transform_feedback */
8534 #ifdef GL_NV_transform_feedback2
8535 CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2");
8536 if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
8537 #endif /* GL_NV_transform_feedback2 */
8538 #ifdef GL_NV_vertex_array_range
8539 CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
8540 if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
8541 #endif /* GL_NV_vertex_array_range */
8542 #ifdef GL_NV_vertex_array_range2
8543 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
8544 #endif /* GL_NV_vertex_array_range2 */
8545 #ifdef GL_NV_vertex_attrib_integer_64bit
8546 CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = glewGetExtension("GL_NV_vertex_attrib_integer_64bit");
8547 if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
8548 #endif /* GL_NV_vertex_attrib_integer_64bit */
8549 #ifdef GL_NV_vertex_buffer_unified_memory
8550 CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory");
8551 if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
8552 #endif /* GL_NV_vertex_buffer_unified_memory */
8553 #ifdef GL_NV_vertex_program
8554 CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
8555 if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
8556 #endif /* GL_NV_vertex_program */
8557 #ifdef GL_NV_vertex_program1_1
8558 CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
8559 #endif /* GL_NV_vertex_program1_1 */
8560 #ifdef GL_NV_vertex_program2
8561 CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
8562 #endif /* GL_NV_vertex_program2 */
8563 #ifdef GL_NV_vertex_program2_option
8564 CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
8565 #endif /* GL_NV_vertex_program2_option */
8566 #ifdef GL_NV_vertex_program3
8567 CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
8568 #endif /* GL_NV_vertex_program3 */
8569 #ifdef GL_NV_vertex_program4
8570 CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_gpu_program4");
8571 #endif /* GL_NV_vertex_program4 */
8572 #ifdef GL_OES_byte_coordinates
8573 CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
8574 #endif /* GL_OES_byte_coordinates */
8575 #ifdef GL_OES_compressed_paletted_texture
8576 CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
8577 #endif /* GL_OES_compressed_paletted_texture */
8578 #ifdef GL_OES_read_format
8579 CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
8580 #endif /* GL_OES_read_format */
8581 #ifdef GL_OES_single_precision
8582 CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
8583 if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
8584 #endif /* GL_OES_single_precision */
8585 #ifdef GL_OML_interlace
8586 CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
8587 #endif /* GL_OML_interlace */
8588 #ifdef GL_OML_resample
8589 CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
8590 #endif /* GL_OML_resample */
8591 #ifdef GL_OML_subsample
8592 CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
8593 #endif /* GL_OML_subsample */
8594 #ifdef GL_PGI_misc_hints
8595 CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
8596 #endif /* GL_PGI_misc_hints */
8597 #ifdef GL_PGI_vertex_hints
8598 CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
8599 #endif /* GL_PGI_vertex_hints */
8600 #ifdef GL_REND_screen_coordinates
8601 CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
8602 #endif /* GL_REND_screen_coordinates */
8603 #ifdef GL_S3_s3tc
8604 CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
8605 #endif /* GL_S3_s3tc */
8606 #ifdef GL_SGIS_color_range
8607 CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
8608 #endif /* GL_SGIS_color_range */
8609 #ifdef GL_SGIS_detail_texture
8610 CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
8611 if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8612 #endif /* GL_SGIS_detail_texture */
8613 #ifdef GL_SGIS_fog_function
8614 CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
8615 if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
8616 #endif /* GL_SGIS_fog_function */
8617 #ifdef GL_SGIS_generate_mipmap
8618 CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
8619 #endif /* GL_SGIS_generate_mipmap */
8620 #ifdef GL_SGIS_multisample
8621 CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
8622 if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
8623 #endif /* GL_SGIS_multisample */
8624 #ifdef GL_SGIS_pixel_texture
8625 CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
8626 #endif /* GL_SGIS_pixel_texture */
8627 #ifdef GL_SGIS_point_line_texgen
8628 CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line_texgen");
8629 #endif /* GL_SGIS_point_line_texgen */
8630 #ifdef GL_SGIS_sharpen_texture
8631 CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
8632 if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8633 #endif /* GL_SGIS_sharpen_texture */
8634 #ifdef GL_SGIS_texture4D
8635 CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
8636 if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
8637 #endif /* GL_SGIS_texture4D */
8638 #ifdef GL_SGIS_texture_border_clamp
8639 CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
8640 #endif /* GL_SGIS_texture_border_clamp */
8641 #ifdef GL_SGIS_texture_edge_clamp
8642 CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
8643 #endif /* GL_SGIS_texture_edge_clamp */
8644 #ifdef GL_SGIS_texture_filter4
8645 CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
8646 if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
8647 #endif /* GL_SGIS_texture_filter4 */
8648 #ifdef GL_SGIS_texture_lod
8649 CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
8650 #endif /* GL_SGIS_texture_lod */
8651 #ifdef GL_SGIS_texture_select
8652 CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
8653 #endif /* GL_SGIS_texture_select */
8654 #ifdef GL_SGIX_async
8655 CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
8656 if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
8657 #endif /* GL_SGIX_async */
8658 #ifdef GL_SGIX_async_histogram
8659 CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
8660 #endif /* GL_SGIX_async_histogram */
8661 #ifdef GL_SGIX_async_pixel
8662 CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
8663 #endif /* GL_SGIX_async_pixel */
8664 #ifdef GL_SGIX_blend_alpha_minmax
8665 CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
8666 #endif /* GL_SGIX_blend_alpha_minmax */
8667 #ifdef GL_SGIX_clipmap
8668 CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
8669 #endif /* GL_SGIX_clipmap */
8670 #ifdef GL_SGIX_convolution_accuracy
8671 CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolution_accuracy");
8672 #endif /* GL_SGIX_convolution_accuracy */
8673 #ifdef GL_SGIX_depth_texture
8674 CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
8675 #endif /* GL_SGIX_depth_texture */
8676 #ifdef GL_SGIX_flush_raster
8677 CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
8678 if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
8679 #endif /* GL_SGIX_flush_raster */
8680 #ifdef GL_SGIX_fog_offset
8681 CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
8682 #endif /* GL_SGIX_fog_offset */
8683 #ifdef GL_SGIX_fog_texture
8684 CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
8685 if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8686 #endif /* GL_SGIX_fog_texture */
8687 #ifdef GL_SGIX_fragment_specular_lighting
8688 CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
8689 if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
8690 #endif /* GL_SGIX_fragment_specular_lighting */
8691 #ifdef GL_SGIX_framezoom
8692 CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
8693 if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
8694 #endif /* GL_SGIX_framezoom */
8695 #ifdef GL_SGIX_interlace
8696 CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
8697 #endif /* GL_SGIX_interlace */
8698 #ifdef GL_SGIX_ir_instrument1
8699 CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
8700 #endif /* GL_SGIX_ir_instrument1 */
8701 #ifdef GL_SGIX_list_priority
8702 CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
8703 #endif /* GL_SGIX_list_priority */
8704 #ifdef GL_SGIX_pixel_texture
8705 CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
8706 if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8707 #endif /* GL_SGIX_pixel_texture */
8708 #ifdef GL_SGIX_pixel_texture_bits
8709 CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
8710 #endif /* GL_SGIX_pixel_texture_bits */
8711 #ifdef GL_SGIX_reference_plane
8712 CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
8713 if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
8714 #endif /* GL_SGIX_reference_plane */
8715 #ifdef GL_SGIX_resample
8716 CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
8717 #endif /* GL_SGIX_resample */
8718 #ifdef GL_SGIX_shadow
8719 CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
8720 #endif /* GL_SGIX_shadow */
8721 #ifdef GL_SGIX_shadow_ambient
8722 CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
8723 #endif /* GL_SGIX_shadow_ambient */
8724 #ifdef GL_SGIX_sprite
8725 CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
8726 if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
8727 #endif /* GL_SGIX_sprite */
8728 #ifdef GL_SGIX_tag_sample_buffer
8729 CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
8730 if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
8731 #endif /* GL_SGIX_tag_sample_buffer */
8732 #ifdef GL_SGIX_texture_add_env
8733 CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
8734 #endif /* GL_SGIX_texture_add_env */
8735 #ifdef GL_SGIX_texture_coordinate_clamp
8736 CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
8737 #endif /* GL_SGIX_texture_coordinate_clamp */
8738 #ifdef GL_SGIX_texture_lod_bias
8739 CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
8740 #endif /* GL_SGIX_texture_lod_bias */
8741 #ifdef GL_SGIX_texture_multi_buffer
8742 CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
8743 #endif /* GL_SGIX_texture_multi_buffer */
8744 #ifdef GL_SGIX_texture_range
8745 CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
8746 #endif /* GL_SGIX_texture_range */
8747 #ifdef GL_SGIX_texture_scale_bias
8748 CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
8749 #endif /* GL_SGIX_texture_scale_bias */
8750 #ifdef GL_SGIX_vertex_preclip
8751 CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
8752 #endif /* GL_SGIX_vertex_preclip */
8753 #ifdef GL_SGIX_vertex_preclip_hint
8754 CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
8755 #endif /* GL_SGIX_vertex_preclip_hint */
8756 #ifdef GL_SGIX_ycrcb
8757 CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
8758 #endif /* GL_SGIX_ycrcb */
8759 #ifdef GL_SGI_color_matrix
8760 CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
8761 #endif /* GL_SGI_color_matrix */
8762 #ifdef GL_SGI_color_table
8763 CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
8764 if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
8765 #endif /* GL_SGI_color_table */
8766 #ifdef GL_SGI_texture_color_table
8767 CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
8768 #endif /* GL_SGI_texture_color_table */
8769 #ifdef GL_SUNX_constant_data
8770 CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
8771 if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
8772 #endif /* GL_SUNX_constant_data */
8773 #ifdef GL_SUN_convolution_border_modes
8774 CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
8775 #endif /* GL_SUN_convolution_border_modes */
8776 #ifdef GL_SUN_global_alpha
8777 CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
8778 if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
8779 #endif /* GL_SUN_global_alpha */
8780 #ifdef GL_SUN_mesh_array
8781 CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
8782 #endif /* GL_SUN_mesh_array */
8783 #ifdef GL_SUN_read_video_pixels
8784 CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
8785 if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
8786 #endif /* GL_SUN_read_video_pixels */
8787 #ifdef GL_SUN_slice_accum
8788 CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
8789 #endif /* GL_SUN_slice_accum */
8790 #ifdef GL_SUN_triangle_list
8791 CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
8792 if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
8793 #endif /* GL_SUN_triangle_list */
8794 #ifdef GL_SUN_vertex
8795 CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
8796 if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
8797 #endif /* GL_SUN_vertex */
8798 #ifdef GL_WIN_phong_shading
8799 CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
8800 #endif /* GL_WIN_phong_shading */
8801 #ifdef GL_WIN_specular_fog
8802 CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
8803 #endif /* GL_WIN_specular_fog */
8804 #ifdef GL_WIN_swap_hint
8805 CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
8806 if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
8807 #endif /* GL_WIN_swap_hint */
8808
8809 return GLEW_OK;
8810 }
8811
8812
8813 #if defined(_WIN32)
8814
8815 #if !defined(GLEW_MX)
8816
8817 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
8818
8819 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
8820 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
8821 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
8822 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
8823 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
8824 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
8825 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
8826 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
8827 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
8828
8829 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
8830 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
8831 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
8832 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
8833
8834 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
8835
8836 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
8837
8838 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
8839 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
8840
8841 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
8842 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
8843 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
8844 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
8845 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
8846
8847 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
8848 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
8849 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
8850
8851 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
8852 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
8853 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
8854
8855 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
8856 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
8857 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
8858 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
8859
8860 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
8861
8862 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
8863 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
8864
8865 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
8866 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
8867 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
8868 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
8869 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
8870
8871 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
8872 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
8873 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
8874
8875 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
8876 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
8877
8878 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
8879 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
8880
8881 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
8882 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
8883 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
8884 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
8885
8886 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
8887 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
8888 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
8889 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
8890 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
8891 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
8892 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
8893 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
8894 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
8895 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
8896 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
8897 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
8898
8899 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
8900 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
8901 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
8902 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
8903
8904 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
8905 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
8906 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
8907 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
8908
8909 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
8910 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
8911 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
8912 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
8913
8914 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
8915
8916 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
8917 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
8918 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
8919 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
8920 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
8921
8922 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
8923 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
8924 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
8925
8926 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
8927 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
8928 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
8929 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
8930 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
8931 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
8932
8933 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
8934 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
8935
8936 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
8937 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
8938 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
8939 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
8940 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
8941 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
8942
8943 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
8944 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
8945 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
8946 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
8947 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
8948 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
8949 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
8950 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
8951 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
8952 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
8953 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
8954 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
8955 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
8956 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
8957 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
8958 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
8959 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
8960 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
8961 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
8962 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
8963 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
8964 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
8965 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
8966 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
8967 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
8968 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
8969 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
8970 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
8971 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
8972 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
8973 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
8974 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
8975 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
8976 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
8977 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
8978 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
8979 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
8980 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
8981 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
8982 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
8983 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
8984 GLboolean __WGLEW_NV_present_video = GL_FALSE;
8985 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
8986 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
8987 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
8988 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
8989 GLboolean __WGLEW_NV_video_output = GL_FALSE;
8990 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
8991
8992 #endif /* !GLEW_MX */
8993
8994 #ifdef WGL_3DFX_multisample
8995
8996 #endif /* WGL_3DFX_multisample */
8997
8998 #ifdef WGL_3DL_stereo_control
8999
9000 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
9001 {
9002 GLboolean r = GL_FALSE;
9003
9004 r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
9005
9006 return r;
9007 }
9008
9009 #endif /* WGL_3DL_stereo_control */
9010
9011 #ifdef WGL_AMD_gpu_association
9012
9013 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
9014 {
9015 GLboolean r = GL_FALSE;
9016
9017 r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
9018 r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
9019 r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
9020 r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
9021 r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
9022 r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
9023 r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
9024 r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
9025 r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
9026
9027 return r;
9028 }
9029
9030 #endif /* WGL_AMD_gpu_association */
9031
9032 #ifdef WGL_ARB_buffer_region
9033
9034 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
9035 {
9036 GLboolean r = GL_FALSE;
9037
9038 r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
9039 r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
9040 r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
9041 r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
9042
9043 return r;
9044 }
9045
9046 #endif /* WGL_ARB_buffer_region */
9047
9048 #ifdef WGL_ARB_create_context
9049
9050 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
9051 {
9052 GLboolean r = GL_FALSE;
9053
9054 r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
9055
9056 return r;
9057 }
9058
9059 #endif /* WGL_ARB_create_context */
9060
9061 #ifdef WGL_ARB_create_context_profile
9062
9063 #endif /* WGL_ARB_create_context_profile */
9064
9065 #ifdef WGL_ARB_extensions_string
9066
9067 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
9068 {
9069 GLboolean r = GL_FALSE;
9070
9071 r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
9072
9073 return r;
9074 }
9075
9076 #endif /* WGL_ARB_extensions_string */
9077
9078 #ifdef WGL_ARB_framebuffer_sRGB
9079
9080 #endif /* WGL_ARB_framebuffer_sRGB */
9081
9082 #ifdef WGL_ARB_make_current_read
9083
9084 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
9085 {
9086 GLboolean r = GL_FALSE;
9087
9088 r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
9089 r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
9090
9091 return r;
9092 }
9093
9094 #endif /* WGL_ARB_make_current_read */
9095
9096 #ifdef WGL_ARB_multisample
9097
9098 #endif /* WGL_ARB_multisample */
9099
9100 #ifdef WGL_ARB_pbuffer
9101
9102 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
9103 {
9104 GLboolean r = GL_FALSE;
9105
9106 r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
9107 r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
9108 r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
9109 r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
9110 r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
9111
9112 return r;
9113 }
9114
9115 #endif /* WGL_ARB_pbuffer */
9116
9117 #ifdef WGL_ARB_pixel_format
9118
9119 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
9120 {
9121 GLboolean r = GL_FALSE;
9122
9123 r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
9124 r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
9125 r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
9126
9127 return r;
9128 }
9129
9130 #endif /* WGL_ARB_pixel_format */
9131
9132 #ifdef WGL_ARB_pixel_format_float
9133
9134 #endif /* WGL_ARB_pixel_format_float */
9135
9136 #ifdef WGL_ARB_render_texture
9137
9138 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
9139 {
9140 GLboolean r = GL_FALSE;
9141
9142 r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
9143 r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
9144 r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
9145
9146 return r;
9147 }
9148
9149 #endif /* WGL_ARB_render_texture */
9150
9151 #ifdef WGL_ATI_pixel_format_float
9152
9153 #endif /* WGL_ATI_pixel_format_float */
9154
9155 #ifdef WGL_ATI_render_texture_rectangle
9156
9157 #endif /* WGL_ATI_render_texture_rectangle */
9158
9159 #ifdef WGL_EXT_depth_float
9160
9161 #endif /* WGL_EXT_depth_float */
9162
9163 #ifdef WGL_EXT_display_color_table
9164
9165 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
9166 {
9167 GLboolean r = GL_FALSE;
9168
9169 r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
9170 r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
9171 r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
9172 r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
9173
9174 return r;
9175 }
9176
9177 #endif /* WGL_EXT_display_color_table */
9178
9179 #ifdef WGL_EXT_extensions_string
9180
9181 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
9182 {
9183 GLboolean r = GL_FALSE;
9184
9185 r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
9186
9187 return r;
9188 }
9189
9190 #endif /* WGL_EXT_extensions_string */
9191
9192 #ifdef WGL_EXT_framebuffer_sRGB
9193
9194 #endif /* WGL_EXT_framebuffer_sRGB */
9195
9196 #ifdef WGL_EXT_make_current_read
9197
9198 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
9199 {
9200 GLboolean r = GL_FALSE;
9201
9202 r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
9203 r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
9204
9205 return r;
9206 }
9207
9208 #endif /* WGL_EXT_make_current_read */
9209
9210 #ifdef WGL_EXT_multisample
9211
9212 #endif /* WGL_EXT_multisample */
9213
9214 #ifdef WGL_EXT_pbuffer
9215
9216 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
9217 {
9218 GLboolean r = GL_FALSE;
9219
9220 r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
9221 r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
9222 r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
9223 r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
9224 r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
9225
9226 return r;
9227 }
9228
9229 #endif /* WGL_EXT_pbuffer */
9230
9231 #ifdef WGL_EXT_pixel_format
9232
9233 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
9234 {
9235 GLboolean r = GL_FALSE;
9236
9237 r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
9238 r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
9239 r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
9240
9241 return r;
9242 }
9243
9244 #endif /* WGL_EXT_pixel_format */
9245
9246 #ifdef WGL_EXT_pixel_format_packed_float
9247
9248 #endif /* WGL_EXT_pixel_format_packed_float */
9249
9250 #ifdef WGL_EXT_swap_control
9251
9252 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
9253 {
9254 GLboolean r = GL_FALSE;
9255
9256 r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
9257 r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
9258
9259 return r;
9260 }
9261
9262 #endif /* WGL_EXT_swap_control */
9263
9264 #ifdef WGL_I3D_digital_video_control
9265
9266 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
9267 {
9268 GLboolean r = GL_FALSE;
9269
9270 r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
9271 r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
9272
9273 return r;
9274 }
9275
9276 #endif /* WGL_I3D_digital_video_control */
9277
9278 #ifdef WGL_I3D_gamma
9279
9280 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
9281 {
9282 GLboolean r = GL_FALSE;
9283
9284 r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
9285 r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
9286 r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
9287 r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
9288
9289 return r;
9290 }
9291
9292 #endif /* WGL_I3D_gamma */
9293
9294 #ifdef WGL_I3D_genlock
9295
9296 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
9297 {
9298 GLboolean r = GL_FALSE;
9299
9300 r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
9301 r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
9302 r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
9303 r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
9304 r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
9305 r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
9306 r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
9307 r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
9308 r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
9309 r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
9310 r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
9311 r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
9312
9313 return r;
9314 }
9315
9316 #endif /* WGL_I3D_genlock */
9317
9318 #ifdef WGL_I3D_image_buffer
9319
9320 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
9321 {
9322 GLboolean r = GL_FALSE;
9323
9324 r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
9325 r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
9326 r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
9327 r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
9328
9329 return r;
9330 }
9331
9332 #endif /* WGL_I3D_image_buffer */
9333
9334 #ifdef WGL_I3D_swap_frame_lock
9335
9336 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
9337 {
9338 GLboolean r = GL_FALSE;
9339
9340 r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
9341 r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
9342 r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
9343 r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
9344
9345 return r;
9346 }
9347
9348 #endif /* WGL_I3D_swap_frame_lock */
9349
9350 #ifdef WGL_I3D_swap_frame_usage
9351
9352 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
9353 {
9354 GLboolean r = GL_FALSE;
9355
9356 r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
9357 r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
9358 r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
9359 r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
9360
9361 return r;
9362 }
9363
9364 #endif /* WGL_I3D_swap_frame_usage */
9365
9366 #ifdef WGL_NV_copy_image
9367
9368 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
9369 {
9370 GLboolean r = GL_FALSE;
9371
9372 r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
9373
9374 return r;
9375 }
9376
9377 #endif /* WGL_NV_copy_image */
9378
9379 #ifdef WGL_NV_float_buffer
9380
9381 #endif /* WGL_NV_float_buffer */
9382
9383 #ifdef WGL_NV_gpu_affinity
9384
9385 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
9386 {
9387 GLboolean r = GL_FALSE;
9388
9389 r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
9390 r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
9391 r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
9392 r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
9393 r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
9394
9395 return r;
9396 }
9397
9398 #endif /* WGL_NV_gpu_affinity */
9399
9400 #ifdef WGL_NV_present_video
9401
9402 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
9403 {
9404 GLboolean r = GL_FALSE;
9405
9406 r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
9407 r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
9408 r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
9409
9410 return r;
9411 }
9412
9413 #endif /* WGL_NV_present_video */
9414
9415 #ifdef WGL_NV_render_depth_texture
9416
9417 #endif /* WGL_NV_render_depth_texture */
9418
9419 #ifdef WGL_NV_render_texture_rectangle
9420
9421 #endif /* WGL_NV_render_texture_rectangle */
9422
9423 #ifdef WGL_NV_swap_group
9424
9425 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
9426 {
9427 GLboolean r = GL_FALSE;
9428
9429 r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
9430 r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
9431 r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
9432 r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
9433 r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
9434 r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
9435
9436 return r;
9437 }
9438
9439 #endif /* WGL_NV_swap_group */
9440
9441 #ifdef WGL_NV_vertex_array_range
9442
9443 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
9444 {
9445 GLboolean r = GL_FALSE;
9446
9447 r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
9448 r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
9449
9450 return r;
9451 }
9452
9453 #endif /* WGL_NV_vertex_array_range */
9454
9455 #ifdef WGL_NV_video_output
9456
9457 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
9458 {
9459 GLboolean r = GL_FALSE;
9460
9461 r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
9462 r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
9463 r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
9464 r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
9465 r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
9466 r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
9467
9468 return r;
9469 }
9470
9471 #endif /* WGL_NV_video_output */
9472
9473 #ifdef WGL_OML_sync_control
9474
9475 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
9476 {
9477 GLboolean r = GL_FALSE;
9478
9479 r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
9480 r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
9481 r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
9482 r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
9483 r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
9484 r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
9485
9486 return r;
9487 }
9488
9489 #endif /* WGL_OML_sync_control */
9490
9491 /* ------------------------------------------------------------------------- */
9492
9493 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
9494 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
9495
9496 GLboolean wglewGetExtension (const char* name)
9497 {
9498 GLubyte* p;
9499 GLubyte* end;
9500 GLuint len = _glewStrLen((const GLubyte*)name);
9501 if (_wglewGetExtensionsStringARB == NULL)
9502 if (_wglewGetExtensionsStringEXT == NULL)
9503 return GL_FALSE;
9504 else
9505 p = (GLubyte*)_wglewGetExtensionsStringEXT();
9506 else
9507 p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
9508 if (0 == p) return GL_FALSE;
9509 end = p + _glewStrLen(p);
9510 while (p < end)
9511 {
9512 GLuint n = _glewStrCLen(p, ' ');
9513 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
9514 p += n+1;
9515 }
9516 return GL_FALSE;
9517 }
9518
9519 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
9520 {
9521 GLboolean crippled;
9522 /* find wgl extension string query functions */
9523 _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
9524 _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
9525 /* initialize extensions */
9526 crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
9527 #ifdef WGL_3DFX_multisample
9528 CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
9529 #endif /* WGL_3DFX_multisample */
9530 #ifdef WGL_3DL_stereo_control
9531 CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
9532 if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
9533 #endif /* WGL_3DL_stereo_control */
9534 #ifdef WGL_AMD_gpu_association
9535 CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association");
9536 if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
9537 #endif /* WGL_AMD_gpu_association */
9538 #ifdef WGL_ARB_buffer_region
9539 CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
9540 if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
9541 #endif /* WGL_ARB_buffer_region */
9542 #ifdef WGL_ARB_create_context
9543 CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
9544 if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
9545 #endif /* WGL_ARB_create_context */
9546 #ifdef WGL_ARB_create_context_profile
9547 CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile");
9548 #endif /* WGL_ARB_create_context_profile */
9549 #ifdef WGL_ARB_extensions_string
9550 CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
9551 if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
9552 #endif /* WGL_ARB_extensions_string */
9553 #ifdef WGL_ARB_framebuffer_sRGB
9554 CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffer_sRGB");
9555 #endif /* WGL_ARB_framebuffer_sRGB */
9556 #ifdef WGL_ARB_make_current_read
9557 CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
9558 if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
9559 #endif /* WGL_ARB_make_current_read */
9560 #ifdef WGL_ARB_multisample
9561 CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
9562 #endif /* WGL_ARB_multisample */
9563 #ifdef WGL_ARB_pbuffer
9564 CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
9565 if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9566 #endif /* WGL_ARB_pbuffer */
9567 #ifdef WGL_ARB_pixel_format
9568 CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
9569 if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
9570 #endif /* WGL_ARB_pixel_format */
9571 #ifdef WGL_ARB_pixel_format_float
9572 CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
9573 #endif /* WGL_ARB_pixel_format_float */
9574 #ifdef WGL_ARB_render_texture
9575 CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
9576 if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9577 #endif /* WGL_ARB_render_texture */
9578 #ifdef WGL_ATI_pixel_format_float
9579 CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
9580 #endif /* WGL_ATI_pixel_format_float */
9581 #ifdef WGL_ATI_render_texture_rectangle
9582 CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
9583 #endif /* WGL_ATI_render_texture_rectangle */
9584 #ifdef WGL_EXT_depth_float
9585 CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
9586 #endif /* WGL_EXT_depth_float */
9587 #ifdef WGL_EXT_display_color_table
9588 CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
9589 if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
9590 #endif /* WGL_EXT_display_color_table */
9591 #ifdef WGL_EXT_extensions_string
9592 CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
9593 if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
9594 #endif /* WGL_EXT_extensions_string */
9595 #ifdef WGL_EXT_framebuffer_sRGB
9596 CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
9597 #endif /* WGL_EXT_framebuffer_sRGB */
9598 #ifdef WGL_EXT_make_current_read
9599 CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
9600 if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
9601 #endif /* WGL_EXT_make_current_read */
9602 #ifdef WGL_EXT_multisample
9603 CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
9604 #endif /* WGL_EXT_multisample */
9605 #ifdef WGL_EXT_pbuffer
9606 CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
9607 if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9608 #endif /* WGL_EXT_pbuffer */
9609 #ifdef WGL_EXT_pixel_format
9610 CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
9611 if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
9612 #endif /* WGL_EXT_pixel_format */
9613 #ifdef WGL_EXT_pixel_format_packed_float
9614 CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
9615 #endif /* WGL_EXT_pixel_format_packed_float */
9616 #ifdef WGL_EXT_swap_control
9617 CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
9618 if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
9619 #endif /* WGL_EXT_swap_control */
9620 #ifdef WGL_I3D_digital_video_control
9621 CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
9622 if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
9623 #endif /* WGL_I3D_digital_video_control */
9624 #ifdef WGL_I3D_gamma
9625 CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
9626 if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
9627 #endif /* WGL_I3D_gamma */
9628 #ifdef WGL_I3D_genlock
9629 CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
9630 if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
9631 #endif /* WGL_I3D_genlock */
9632 #ifdef WGL_I3D_image_buffer
9633 CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
9634 if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9635 #endif /* WGL_I3D_image_buffer */
9636 #ifdef WGL_I3D_swap_frame_lock
9637 CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
9638 if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
9639 #endif /* WGL_I3D_swap_frame_lock */
9640 #ifdef WGL_I3D_swap_frame_usage
9641 CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
9642 if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
9643 #endif /* WGL_I3D_swap_frame_usage */
9644 #ifdef WGL_NV_copy_image
9645 CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image");
9646 if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
9647 #endif /* WGL_NV_copy_image */
9648 #ifdef WGL_NV_float_buffer
9649 CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
9650 #endif /* WGL_NV_float_buffer */
9651 #ifdef WGL_NV_gpu_affinity
9652 CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
9653 if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
9654 #endif /* WGL_NV_gpu_affinity */
9655 #ifdef WGL_NV_present_video
9656 CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video");
9657 if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
9658 #endif /* WGL_NV_present_video */
9659 #ifdef WGL_NV_render_depth_texture
9660 CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
9661 #endif /* WGL_NV_render_depth_texture */
9662 #ifdef WGL_NV_render_texture_rectangle
9663 CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
9664 #endif /* WGL_NV_render_texture_rectangle */
9665 #ifdef WGL_NV_swap_group
9666 CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
9667 if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
9668 #endif /* WGL_NV_swap_group */
9669 #ifdef WGL_NV_vertex_array_range
9670 CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
9671 if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9672 #endif /* WGL_NV_vertex_array_range */
9673 #ifdef WGL_NV_video_output
9674 CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
9675 if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
9676 #endif /* WGL_NV_video_output */
9677 #ifdef WGL_OML_sync_control
9678 CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
9679 if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
9680 #endif /* WGL_OML_sync_control */
9681
9682 return GLEW_OK;
9683 }
9684
9685 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
9686
9687 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
9688
9689 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
9690 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
9691 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
9692 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
9693 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
9694 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
9695 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
9696 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
9697 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
9698 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
9699 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
9700 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
9701 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
9702 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
9703 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
9704 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
9705 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
9706
9707 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
9708
9709 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
9710 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
9711 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
9712
9713 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
9714 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
9715 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
9716 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
9717
9718 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
9719
9720 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
9721 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
9722
9723 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
9724
9725 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
9726
9727 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
9728
9729 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
9730
9731 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
9732
9733 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
9734
9735 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
9736 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
9737
9738 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
9739 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
9740 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
9741 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
9742 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
9743 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
9744
9745 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
9746 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
9747
9748 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
9749 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
9750 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
9751 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
9752 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
9753 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
9754
9755 #ifdef GLX_OML_sync_control
9756 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
9757 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
9758 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
9759 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
9760 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
9761 #endif
9762
9763 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
9764 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
9765 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
9766 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
9767 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
9768 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
9769
9770 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
9771 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
9772 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
9773 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
9774 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
9775 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
9776 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
9777 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
9778
9779 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
9780 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
9781 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
9782 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
9783 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
9784
9785 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
9786 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
9787
9788 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
9789
9790 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
9791 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
9792 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
9793 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
9794 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
9795
9796 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
9797
9798 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
9799 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
9800
9801 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
9802
9803 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
9804 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
9805
9806 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
9807
9808 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
9809 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
9810
9811 #if !defined(GLEW_MX)
9812
9813 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
9814 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
9815 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
9816 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
9817 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
9818 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
9819 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
9820 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
9821 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
9822 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
9823 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
9824 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
9825 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
9826 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
9827 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
9828 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
9829 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
9830 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
9831 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
9832 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
9833 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
9834 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
9835 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
9836 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
9837 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
9838 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
9839 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
9840 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
9841 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
9842 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
9843 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
9844 GLboolean __GLXEW_NV_present_video = GL_FALSE;
9845 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
9846 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
9847 GLboolean __GLXEW_NV_video_output = GL_FALSE;
9848 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
9849 #ifdef GLX_OML_sync_control
9850 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
9851 #endif
9852 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
9853 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
9854 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
9855 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
9856 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
9857 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
9858 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
9859 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
9860 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
9861 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
9862 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
9863 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
9864 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
9865 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
9866 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
9867 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
9868 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
9869
9870 #endif /* !GLEW_MX */
9871
9872 #ifdef GLX_VERSION_1_2
9873
9874 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
9875 {
9876 GLboolean r = GL_FALSE;
9877
9878 r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
9879
9880 return r;
9881 }
9882
9883 #endif /* GLX_VERSION_1_2 */
9884
9885 #ifdef GLX_VERSION_1_3
9886
9887 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
9888 {
9889 GLboolean r = GL_FALSE;
9890
9891 r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
9892 r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
9893 r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
9894 r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
9895 r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
9896 r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
9897 r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
9898 r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
9899 r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
9900 r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
9901 r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
9902 r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
9903 r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
9904 r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
9905 r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
9906 r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
9907 r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
9908
9909 return r;
9910 }
9911
9912 #endif /* GLX_VERSION_1_3 */
9913
9914 #ifdef GLX_VERSION_1_4
9915
9916 #endif /* GLX_VERSION_1_4 */
9917
9918 #ifdef GLX_3DFX_multisample
9919
9920 #endif /* GLX_3DFX_multisample */
9921
9922 #ifdef GLX_ARB_create_context
9923
9924 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
9925 {
9926 GLboolean r = GL_FALSE;
9927
9928 r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
9929
9930 return r;
9931 }
9932
9933 #endif /* GLX_ARB_create_context */
9934
9935 #ifdef GLX_ARB_create_context_profile
9936
9937 #endif /* GLX_ARB_create_context_profile */
9938
9939 #ifdef GLX_ARB_fbconfig_float
9940
9941 #endif /* GLX_ARB_fbconfig_float */
9942
9943 #ifdef GLX_ARB_framebuffer_sRGB
9944
9945 #endif /* GLX_ARB_framebuffer_sRGB */
9946
9947 #ifdef GLX_ARB_get_proc_address
9948
9949 #endif /* GLX_ARB_get_proc_address */
9950
9951 #ifdef GLX_ARB_multisample
9952
9953 #endif /* GLX_ARB_multisample */
9954
9955 #ifdef GLX_ARB_vertex_buffer_object
9956
9957 #endif /* GLX_ARB_vertex_buffer_object */
9958
9959 #ifdef GLX_ATI_pixel_format_float
9960
9961 #endif /* GLX_ATI_pixel_format_float */
9962
9963 #ifdef GLX_ATI_render_texture
9964
9965 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
9966 {
9967 GLboolean r = GL_FALSE;
9968
9969 r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
9970 r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
9971 r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
9972
9973 return r;
9974 }
9975
9976 #endif /* GLX_ATI_render_texture */
9977
9978 #ifdef GLX_EXT_fbconfig_packed_float
9979
9980 #endif /* GLX_EXT_fbconfig_packed_float */
9981
9982 #ifdef GLX_EXT_framebuffer_sRGB
9983
9984 #endif /* GLX_EXT_framebuffer_sRGB */
9985
9986 #ifdef GLX_EXT_import_context
9987
9988 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
9989 {
9990 GLboolean r = GL_FALSE;
9991
9992 r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
9993 r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
9994 r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
9995 r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
9996
9997 return r;
9998 }
9999
10000 #endif /* GLX_EXT_import_context */
10001
10002 #ifdef GLX_EXT_scene_marker
10003
10004 #endif /* GLX_EXT_scene_marker */
10005
10006 #ifdef GLX_EXT_swap_control
10007
10008 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10009 {
10010 GLboolean r = GL_FALSE;
10011
10012 r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
10013
10014 return r;
10015 }
10016
10017 #endif /* GLX_EXT_swap_control */
10018
10019 #ifdef GLX_EXT_texture_from_pixmap
10020
10021 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
10022 {
10023 GLboolean r = GL_FALSE;
10024
10025 r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
10026 r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
10027
10028 return r;
10029 }
10030
10031 #endif /* GLX_EXT_texture_from_pixmap */
10032
10033 #ifdef GLX_EXT_visual_info
10034
10035 #endif /* GLX_EXT_visual_info */
10036
10037 #ifdef GLX_EXT_visual_rating
10038
10039 #endif /* GLX_EXT_visual_rating */
10040
10041 #ifdef GLX_INTEL_swap_event
10042
10043 #endif /* GLX_INTEL_swap_event */
10044
10045 #ifdef GLX_MESA_agp_offset
10046
10047 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
10048 {
10049 GLboolean r = GL_FALSE;
10050
10051 r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
10052
10053 return r;
10054 }
10055
10056 #endif /* GLX_MESA_agp_offset */
10057
10058 #ifdef GLX_MESA_copy_sub_buffer
10059
10060 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
10061 {
10062 GLboolean r = GL_FALSE;
10063
10064 r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
10065
10066 return r;
10067 }
10068
10069 #endif /* GLX_MESA_copy_sub_buffer */
10070
10071 #ifdef GLX_MESA_pixmap_colormap
10072
10073 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
10074 {
10075 GLboolean r = GL_FALSE;
10076
10077 r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
10078
10079 return r;
10080 }
10081
10082 #endif /* GLX_MESA_pixmap_colormap */
10083
10084 #ifdef GLX_MESA_release_buffers
10085
10086 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
10087 {
10088 GLboolean r = GL_FALSE;
10089
10090 r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
10091
10092 return r;
10093 }
10094
10095 #endif /* GLX_MESA_release_buffers */
10096
10097 #ifdef GLX_MESA_set_3dfx_mode
10098
10099 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
10100 {
10101 GLboolean r = GL_FALSE;
10102
10103 r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
10104
10105 return r;
10106 }
10107
10108 #endif /* GLX_MESA_set_3dfx_mode */
10109
10110 #ifdef GLX_NV_copy_image
10111
10112 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
10113 {
10114 GLboolean r = GL_FALSE;
10115
10116 r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
10117
10118 return r;
10119 }
10120
10121 #endif /* GLX_NV_copy_image */
10122
10123 #ifdef GLX_NV_float_buffer
10124
10125 #endif /* GLX_NV_float_buffer */
10126
10127 #ifdef GLX_NV_present_video
10128
10129 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
10130 {
10131 GLboolean r = GL_FALSE;
10132
10133 r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
10134 r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
10135
10136 return r;
10137 }
10138
10139 #endif /* GLX_NV_present_video */
10140
10141 #ifdef GLX_NV_swap_group
10142
10143 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
10144 {
10145 GLboolean r = GL_FALSE;
10146
10147 r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
10148 r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
10149 r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
10150 r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
10151 r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
10152 r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
10153
10154 return r;
10155 }
10156
10157 #endif /* GLX_NV_swap_group */
10158
10159 #ifdef GLX_NV_vertex_array_range
10160
10161 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
10162 {
10163 GLboolean r = GL_FALSE;
10164
10165 r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
10166 r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
10167
10168 return r;
10169 }
10170
10171 #endif /* GLX_NV_vertex_array_range */
10172
10173 #ifdef GLX_NV_video_output
10174
10175 static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
10176 {
10177 GLboolean r = GL_FALSE;
10178
10179 r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
10180 r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
10181 r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
10182 r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
10183 r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
10184 r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
10185
10186 return r;
10187 }
10188
10189 #endif /* GLX_NV_video_output */
10190
10191 #ifdef GLX_OML_swap_method
10192
10193 #endif /* GLX_OML_swap_method */
10194
10195 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
10196 #include <inttypes.h>
10197
10198 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10199 {
10200 GLboolean r = GL_FALSE;
10201
10202 r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
10203 r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
10204 r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
10205 r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
10206 r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
10207
10208 return r;
10209 }
10210
10211 #endif /* GLX_OML_sync_control */
10212
10213 #ifdef GLX_SGIS_blended_overlay
10214
10215 #endif /* GLX_SGIS_blended_overlay */
10216
10217 #ifdef GLX_SGIS_color_range
10218
10219 #endif /* GLX_SGIS_color_range */
10220
10221 #ifdef GLX_SGIS_multisample
10222
10223 #endif /* GLX_SGIS_multisample */
10224
10225 #ifdef GLX_SGIS_shared_multisample
10226
10227 #endif /* GLX_SGIS_shared_multisample */
10228
10229 #ifdef GLX_SGIX_fbconfig
10230
10231 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
10232 {
10233 GLboolean r = GL_FALSE;
10234
10235 r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
10236 r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
10237 r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
10238 r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
10239 r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
10240 r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
10241
10242 return r;
10243 }
10244
10245 #endif /* GLX_SGIX_fbconfig */
10246
10247 #ifdef GLX_SGIX_hyperpipe
10248
10249 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
10250 {
10251 GLboolean r = GL_FALSE;
10252
10253 r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
10254 r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
10255 r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
10256 r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
10257 r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
10258 r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
10259 r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
10260 r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
10261
10262 return r;
10263 }
10264
10265 #endif /* GLX_SGIX_hyperpipe */
10266
10267 #ifdef GLX_SGIX_pbuffer
10268
10269 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
10270 {
10271 GLboolean r = GL_FALSE;
10272
10273 r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
10274 r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
10275 r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
10276 r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
10277 r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
10278
10279 return r;
10280 }
10281
10282 #endif /* GLX_SGIX_pbuffer */
10283
10284 #ifdef GLX_SGIX_swap_barrier
10285
10286 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
10287 {
10288 GLboolean r = GL_FALSE;
10289
10290 r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
10291 r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
10292
10293 return r;
10294 }
10295
10296 #endif /* GLX_SGIX_swap_barrier */
10297
10298 #ifdef GLX_SGIX_swap_group
10299
10300 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
10301 {
10302 GLboolean r = GL_FALSE;
10303
10304 r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
10305
10306 return r;
10307 }
10308
10309 #endif /* GLX_SGIX_swap_group */
10310
10311 #ifdef GLX_SGIX_video_resize
10312
10313 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
10314 {
10315 GLboolean r = GL_FALSE;
10316
10317 r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
10318 r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
10319 r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
10320 r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
10321 r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
10322
10323 return r;
10324 }
10325
10326 #endif /* GLX_SGIX_video_resize */
10327
10328 #ifdef GLX_SGIX_visual_select_group
10329
10330 #endif /* GLX_SGIX_visual_select_group */
10331
10332 #ifdef GLX_SGI_cushion
10333
10334 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
10335 {
10336 GLboolean r = GL_FALSE;
10337
10338 r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
10339
10340 return r;
10341 }
10342
10343 #endif /* GLX_SGI_cushion */
10344
10345 #ifdef GLX_SGI_make_current_read
10346
10347 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
10348 {
10349 GLboolean r = GL_FALSE;
10350
10351 r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
10352 r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
10353
10354 return r;
10355 }
10356
10357 #endif /* GLX_SGI_make_current_read */
10358
10359 #ifdef GLX_SGI_swap_control
10360
10361 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
10362 {
10363 GLboolean r = GL_FALSE;
10364
10365 r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
10366
10367 return r;
10368 }
10369
10370 #endif /* GLX_SGI_swap_control */
10371
10372 #ifdef GLX_SGI_video_sync
10373
10374 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
10375 {
10376 GLboolean r = GL_FALSE;
10377
10378 r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
10379 r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
10380
10381 return r;
10382 }
10383
10384 #endif /* GLX_SGI_video_sync */
10385
10386 #ifdef GLX_SUN_get_transparent_index
10387
10388 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
10389 {
10390 GLboolean r = GL_FALSE;
10391
10392 r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
10393
10394 return r;
10395 }
10396
10397 #endif /* GLX_SUN_get_transparent_index */
10398
10399 #ifdef GLX_SUN_video_resize
10400
10401 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
10402 {
10403 GLboolean r = GL_FALSE;
10404
10405 r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
10406 r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
10407
10408 return r;
10409 }
10410
10411 #endif /* GLX_SUN_video_resize */
10412
10413 /* ------------------------------------------------------------------------ */
10414
10415 GLboolean glxewGetExtension (const char* name)
10416 {
10417 GLubyte* p;
10418 GLubyte* end;
10419 GLuint len;
10420
10421 if (glXGetCurrentDisplay == NULL) return GL_FALSE;
10422 len = _glewStrLen((const GLubyte*)name);
10423 p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
10424 if (0 == p) return GL_FALSE;
10425 end = p + _glewStrLen(p);
10426 while (p < end)
10427 {
10428 GLuint n = _glewStrCLen(p, ' ');
10429 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
10430 p += n+1;
10431 }
10432 return GL_FALSE;
10433 }
10434
10435 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
10436 {
10437 int major, minor;
10438 /* initialize core GLX 1.2 */
10439 if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
10440 /* initialize flags */
10441 CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
10442 CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
10443 CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
10444 CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
10445 CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
10446 /* query GLX version */
10447 glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
10448 if (major == 1 && minor <= 3)
10449 {
10450 switch (minor)
10451 {
10452 case 3:
10453 CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
10454 break;
10455 case 2:
10456 CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
10457 CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
10458 break;
10459 default:
10460 return GLEW_ERROR_GLX_VERSION_11_ONLY;
10461 break;
10462 }
10463 }
10464 /* initialize extensions */
10465 #ifdef GLX_VERSION_1_3
10466 if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
10467 #endif /* GLX_VERSION_1_3 */
10468 #ifdef GLX_3DFX_multisample
10469 CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
10470 #endif /* GLX_3DFX_multisample */
10471 #ifdef GLX_ARB_create_context
10472 CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
10473 if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
10474 #endif /* GLX_ARB_create_context */
10475 #ifdef GLX_ARB_create_context_profile
10476 CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile");
10477 #endif /* GLX_ARB_create_context_profile */
10478 #ifdef GLX_ARB_fbconfig_float
10479 CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
10480 #endif /* GLX_ARB_fbconfig_float */
10481 #ifdef GLX_ARB_framebuffer_sRGB
10482 CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffer_sRGB");
10483 #endif /* GLX_ARB_framebuffer_sRGB */
10484 #ifdef GLX_ARB_get_proc_address
10485 CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
10486 #endif /* GLX_ARB_get_proc_address */
10487 #ifdef GLX_ARB_multisample
10488 CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
10489 #endif /* GLX_ARB_multisample */
10490 #ifdef GLX_ARB_vertex_buffer_object
10491 CONST_CAST(GLXEW_ARB_vertex_buffer_object) = glxewGetExtension("GLX_ARB_vertex_buffer_object");
10492 #endif /* GLX_ARB_vertex_buffer_object */
10493 #ifdef GLX_ATI_pixel_format_float
10494 CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
10495 #endif /* GLX_ATI_pixel_format_float */
10496 #ifdef GLX_ATI_render_texture
10497 CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
10498 if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10499 #endif /* GLX_ATI_render_texture */
10500 #ifdef GLX_EXT_fbconfig_packed_float
10501 CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
10502 #endif /* GLX_EXT_fbconfig_packed_float */
10503 #ifdef GLX_EXT_framebuffer_sRGB
10504 CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
10505 #endif /* GLX_EXT_framebuffer_sRGB */
10506 #ifdef GLX_EXT_import_context
10507 CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
10508 if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
10509 #endif /* GLX_EXT_import_context */
10510 #ifdef GLX_EXT_scene_marker
10511 CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
10512 #endif /* GLX_EXT_scene_marker */
10513 #ifdef GLX_EXT_swap_control
10514 CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control");
10515 if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
10516 #endif /* GLX_EXT_swap_control */
10517 #ifdef GLX_EXT_texture_from_pixmap
10518 CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
10519 if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
10520 #endif /* GLX_EXT_texture_from_pixmap */
10521 #ifdef GLX_EXT_visual_info
10522 CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
10523 #endif /* GLX_EXT_visual_info */
10524 #ifdef GLX_EXT_visual_rating
10525 CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
10526 #endif /* GLX_EXT_visual_rating */
10527 #ifdef GLX_INTEL_swap_event
10528 CONST_CAST(GLXEW_INTEL_swap_event) = glxewGetExtension("GLX_INTEL_swap_event");
10529 #endif /* GLX_INTEL_swap_event */
10530 #ifdef GLX_MESA_agp_offset
10531 CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
10532 if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
10533 #endif /* GLX_MESA_agp_offset */
10534 #ifdef GLX_MESA_copy_sub_buffer
10535 CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
10536 if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10537 #endif /* GLX_MESA_copy_sub_buffer */
10538 #ifdef GLX_MESA_pixmap_colormap
10539 CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
10540 if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
10541 #endif /* GLX_MESA_pixmap_colormap */
10542 #ifdef GLX_MESA_release_buffers
10543 CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
10544 if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10545 #endif /* GLX_MESA_release_buffers */
10546 #ifdef GLX_MESA_set_3dfx_mode
10547 CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
10548 if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
10549 #endif /* GLX_MESA_set_3dfx_mode */
10550 #ifdef GLX_NV_copy_image
10551 CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image");
10552 if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10553 #endif /* GLX_NV_copy_image */
10554 #ifdef GLX_NV_float_buffer
10555 CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
10556 #endif /* GLX_NV_float_buffer */
10557 #ifdef GLX_NV_present_video
10558 CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video");
10559 if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10560 #endif /* GLX_NV_present_video */
10561 #ifdef GLX_NV_swap_group
10562 CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
10563 if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
10564 #endif /* GLX_NV_swap_group */
10565 #ifdef GLX_NV_vertex_array_range
10566 CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
10567 if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
10568 #endif /* GLX_NV_vertex_array_range */
10569 #ifdef GLX_NV_video_output
10570 CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
10571 if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
10572 #endif /* GLX_NV_video_output */
10573 #ifdef GLX_OML_swap_method
10574 CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
10575 #endif /* GLX_OML_swap_method */
10576 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
10577 #include <inttypes.h>
10578 CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
10579 if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
10580 #endif /* GLX_OML_sync_control */
10581 #ifdef GLX_SGIS_blended_overlay
10582 CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
10583 #endif /* GLX_SGIS_blended_overlay */
10584 #ifdef GLX_SGIS_color_range
10585 CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
10586 #endif /* GLX_SGIS_color_range */
10587 #ifdef GLX_SGIS_multisample
10588 CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
10589 #endif /* GLX_SGIS_multisample */
10590 #ifdef GLX_SGIS_shared_multisample
10591 CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
10592 #endif /* GLX_SGIS_shared_multisample */
10593 #ifdef GLX_SGIX_fbconfig
10594 CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
10595 if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
10596 #endif /* GLX_SGIX_fbconfig */
10597 #ifdef GLX_SGIX_hyperpipe
10598 CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
10599 if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
10600 #endif /* GLX_SGIX_hyperpipe */
10601 #ifdef GLX_SGIX_pbuffer
10602 CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
10603 if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10604 #endif /* GLX_SGIX_pbuffer */
10605 #ifdef GLX_SGIX_swap_barrier
10606 CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
10607 if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
10608 #endif /* GLX_SGIX_swap_barrier */
10609 #ifdef GLX_SGIX_swap_group
10610 CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
10611 if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
10612 #endif /* GLX_SGIX_swap_group */
10613 #ifdef GLX_SGIX_video_resize
10614 CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
10615 if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
10616 #endif /* GLX_SGIX_video_resize */
10617 #ifdef GLX_SGIX_visual_select_group
10618 CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
10619 #endif /* GLX_SGIX_visual_select_group */
10620 #ifdef GLX_SGI_cushion
10621 CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
10622 if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
10623 #endif /* GLX_SGI_cushion */
10624 #ifdef GLX_SGI_make_current_read
10625 CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
10626 if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10627 #endif /* GLX_SGI_make_current_read */
10628 #ifdef GLX_SGI_swap_control
10629 CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
10630 if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
10631 #endif /* GLX_SGI_swap_control */
10632 #ifdef GLX_SGI_video_sync
10633 CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
10634 if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
10635 #endif /* GLX_SGI_video_sync */
10636 #ifdef GLX_SUN_get_transparent_index
10637 CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
10638 if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
10639 #endif /* GLX_SUN_get_transparent_index */
10640 #ifdef GLX_SUN_video_resize
10641 CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
10642 if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
10643 #endif /* GLX_SUN_video_resize */
10644
10645 return GLEW_OK;
10646 }
10647
10648 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
10649
10650 /* ------------------------------------------------------------------------ */
10651
10652 const GLubyte* glewGetErrorString (GLenum error)
10653 {
10654 static const GLubyte* _glewErrorString[] =
10655 {
10656 (const GLubyte*)"No error",
10657 (const GLubyte*)"Missing GL version",
10658 (const GLubyte*)"GL 1.1 and up are not supported",
10659 (const GLubyte*)"GLX 1.2 and up are not supported",
10660 (const GLubyte*)"Unknown error"
10661 };
10662 const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
10663 return _glewErrorString[(int)error > max_error ? max_error : (int)error];
10664 }
10665
10666 const GLubyte* glewGetString (GLenum name)
10667 {
10668 static const GLubyte* _glewString[] =
10669 {
10670 (const GLubyte*)NULL,
10671 (const GLubyte*)"1.5.4",
10672 (const GLubyte*)"1",
10673 (const GLubyte*)"5",
10674 (const GLubyte*)"4"
10675 };
10676 const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
10677 return _glewString[(int)name > max_string ? 0 : (int)name];
10678 }
10679
10680 /* ------------------------------------------------------------------------ */
10681
10682 GLboolean glewExperimental = GL_FALSE;
10683
10684 #if !defined(GLEW_MX)
10685
10686 #if defined(_WIN32)
10687 extern GLenum wglewContextInit (void);
10688 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
10689 extern GLenum glxewContextInit (void);
10690 #endif /* _WIN32 */
10691
10692 GLenum glewInit ()
10693 {
10694 GLenum r;
10695 if ( (r = glewContextInit()) ) return r;
10696 #if defined(_WIN32)
10697 return wglewContextInit();
10698 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
10699 return glxewContextInit();
10700 #else
10701 return r;
10702 #endif /* _WIN32 */
10703 }
10704
10705 #endif /* !GLEW_MX */
10706 #ifdef GLEW_MX
10707 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
10708 #else
10709 GLboolean glewIsSupported (const char* name)
10710 #endif
10711 {
10712 GLubyte* pos = (GLubyte*)name;
10713 GLuint len = _glewStrLen(pos);
10714 GLboolean ret = GL_TRUE;
10715 while (ret && len > 0)
10716 {
10717 if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
10718 {
10719 if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
10720 {
10721 #ifdef GL_VERSION_1_2
10722 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
10723 {
10724 ret = GLEW_VERSION_1_2;
10725 continue;
10726 }
10727 #endif
10728 #ifdef GL_VERSION_1_3
10729 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
10730 {
10731 ret = GLEW_VERSION_1_3;
10732 continue;
10733 }
10734 #endif
10735 #ifdef GL_VERSION_1_4
10736 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
10737 {
10738 ret = GLEW_VERSION_1_4;
10739 continue;
10740 }
10741 #endif
10742 #ifdef GL_VERSION_1_5
10743 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
10744 {
10745 ret = GLEW_VERSION_1_5;
10746 continue;
10747 }
10748 #endif
10749 #ifdef GL_VERSION_2_0
10750 if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
10751 {
10752 ret = GLEW_VERSION_2_0;
10753 continue;
10754 }
10755 #endif
10756 #ifdef GL_VERSION_2_1
10757 if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
10758 {
10759 ret = GLEW_VERSION_2_1;
10760 continue;
10761 }
10762 #endif
10763 #ifdef GL_VERSION_3_0
10764 if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
10765 {
10766 ret = GLEW_VERSION_3_0;
10767 continue;
10768 }
10769 #endif
10770 #ifdef GL_VERSION_3_1
10771 if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
10772 {
10773 ret = GLEW_VERSION_3_1;
10774 continue;
10775 }
10776 #endif
10777 #ifdef GL_VERSION_3_2
10778 if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
10779 {
10780 ret = GLEW_VERSION_3_2;
10781 continue;
10782 }
10783 #endif
10784 #ifdef GL_VERSION_3_3
10785 if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
10786 {
10787 ret = GLEW_VERSION_3_3;
10788 continue;
10789 }
10790 #endif
10791 #ifdef GL_VERSION_4_0
10792 if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
10793 {
10794 ret = GLEW_VERSION_4_0;
10795 continue;
10796 }
10797 #endif
10798 }
10799 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
10800 {
10801 #ifdef GL_3DFX_multisample
10802 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10803 {
10804 ret = GLEW_3DFX_multisample;
10805 continue;
10806 }
10807 #endif
10808 #ifdef GL_3DFX_tbuffer
10809 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
10810 {
10811 ret = GLEW_3DFX_tbuffer;
10812 continue;
10813 }
10814 #endif
10815 #ifdef GL_3DFX_texture_compression_FXT1
10816 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
10817 {
10818 ret = GLEW_3DFX_texture_compression_FXT1;
10819 continue;
10820 }
10821 #endif
10822 }
10823 if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
10824 {
10825 #ifdef GL_AMD_conservative_depth
10826 if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
10827 {
10828 ret = GLEW_AMD_conservative_depth;
10829 continue;
10830 }
10831 #endif
10832 #ifdef GL_AMD_draw_buffers_blend
10833 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
10834 {
10835 ret = GLEW_AMD_draw_buffers_blend;
10836 continue;
10837 }
10838 #endif
10839 #ifdef GL_AMD_performance_monitor
10840 if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
10841 {
10842 ret = GLEW_AMD_performance_monitor;
10843 continue;
10844 }
10845 #endif
10846 #ifdef GL_AMD_seamless_cubemap_per_texture
10847 if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
10848 {
10849 ret = GLEW_AMD_seamless_cubemap_per_texture;
10850 continue;
10851 }
10852 #endif
10853 #ifdef GL_AMD_shader_stencil_export
10854 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
10855 {
10856 ret = GLEW_AMD_shader_stencil_export;
10857 continue;
10858 }
10859 #endif
10860 #ifdef GL_AMD_texture_texture4
10861 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
10862 {
10863 ret = GLEW_AMD_texture_texture4;
10864 continue;
10865 }
10866 #endif
10867 #ifdef GL_AMD_vertex_shader_tessellator
10868 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
10869 {
10870 ret = GLEW_AMD_vertex_shader_tessellator;
10871 continue;
10872 }
10873 #endif
10874 }
10875 if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
10876 {
10877 #ifdef GL_APPLE_aux_depth_stencil
10878 if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
10879 {
10880 ret = GLEW_APPLE_aux_depth_stencil;
10881 continue;
10882 }
10883 #endif
10884 #ifdef GL_APPLE_client_storage
10885 if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
10886 {
10887 ret = GLEW_APPLE_client_storage;
10888 continue;
10889 }
10890 #endif
10891 #ifdef GL_APPLE_element_array
10892 if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
10893 {
10894 ret = GLEW_APPLE_element_array;
10895 continue;
10896 }
10897 #endif
10898 #ifdef GL_APPLE_fence
10899 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
10900 {
10901 ret = GLEW_APPLE_fence;
10902 continue;
10903 }
10904 #endif
10905 #ifdef GL_APPLE_float_pixels
10906 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
10907 {
10908 ret = GLEW_APPLE_float_pixels;
10909 continue;
10910 }
10911 #endif
10912 #ifdef GL_APPLE_flush_buffer_range
10913 if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
10914 {
10915 ret = GLEW_APPLE_flush_buffer_range;
10916 continue;
10917 }
10918 #endif
10919 #ifdef GL_APPLE_object_purgeable
10920 if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
10921 {
10922 ret = GLEW_APPLE_object_purgeable;
10923 continue;
10924 }
10925 #endif
10926 #ifdef GL_APPLE_pixel_buffer
10927 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
10928 {
10929 ret = GLEW_APPLE_pixel_buffer;
10930 continue;
10931 }
10932 #endif
10933 #ifdef GL_APPLE_rgb_422
10934 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
10935 {
10936 ret = GLEW_APPLE_rgb_422;
10937 continue;
10938 }
10939 #endif
10940 #ifdef GL_APPLE_row_bytes
10941 if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
10942 {
10943 ret = GLEW_APPLE_row_bytes;
10944 continue;
10945 }
10946 #endif
10947 #ifdef GL_APPLE_specular_vector
10948 if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
10949 {
10950 ret = GLEW_APPLE_specular_vector;
10951 continue;
10952 }
10953 #endif
10954 #ifdef GL_APPLE_texture_range
10955 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
10956 {
10957 ret = GLEW_APPLE_texture_range;
10958 continue;
10959 }
10960 #endif
10961 #ifdef GL_APPLE_transform_hint
10962 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
10963 {
10964 ret = GLEW_APPLE_transform_hint;
10965 continue;
10966 }
10967 #endif
10968 #ifdef GL_APPLE_vertex_array_object
10969 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
10970 {
10971 ret = GLEW_APPLE_vertex_array_object;
10972 continue;
10973 }
10974 #endif
10975 #ifdef GL_APPLE_vertex_array_range
10976 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
10977 {
10978 ret = GLEW_APPLE_vertex_array_range;
10979 continue;
10980 }
10981 #endif
10982 #ifdef GL_APPLE_vertex_program_evaluators
10983 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
10984 {
10985 ret = GLEW_APPLE_vertex_program_evaluators;
10986 continue;
10987 }
10988 #endif
10989 #ifdef GL_APPLE_ycbcr_422
10990 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
10991 {
10992 ret = GLEW_APPLE_ycbcr_422;
10993 continue;
10994 }
10995 #endif
10996 }
10997 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
10998 {
10999 #ifdef GL_ARB_blend_func_extended
11000 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
11001 {
11002 ret = GLEW_ARB_blend_func_extended;
11003 continue;
11004 }
11005 #endif
11006 #ifdef GL_ARB_color_buffer_float
11007 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
11008 {
11009 ret = GLEW_ARB_color_buffer_float;
11010 continue;
11011 }
11012 #endif
11013 #ifdef GL_ARB_compatibility
11014 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
11015 {
11016 ret = GLEW_ARB_compatibility;
11017 continue;
11018 }
11019 #endif
11020 #ifdef GL_ARB_copy_buffer
11021 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
11022 {
11023 ret = GLEW_ARB_copy_buffer;
11024 continue;
11025 }
11026 #endif
11027 #ifdef GL_ARB_depth_buffer_float
11028 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
11029 {
11030 ret = GLEW_ARB_depth_buffer_float;
11031 continue;
11032 }
11033 #endif
11034 #ifdef GL_ARB_depth_clamp
11035 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
11036 {
11037 ret = GLEW_ARB_depth_clamp;
11038 continue;
11039 }
11040 #endif
11041 #ifdef GL_ARB_depth_texture
11042 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
11043 {
11044 ret = GLEW_ARB_depth_texture;
11045 continue;
11046 }
11047 #endif
11048 #ifdef GL_ARB_draw_buffers
11049 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
11050 {
11051 ret = GLEW_ARB_draw_buffers;
11052 continue;
11053 }
11054 #endif
11055 #ifdef GL_ARB_draw_buffers_blend
11056 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
11057 {
11058 ret = GLEW_ARB_draw_buffers_blend;
11059 continue;
11060 }
11061 #endif
11062 #ifdef GL_ARB_draw_elements_base_vertex
11063 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
11064 {
11065 ret = GLEW_ARB_draw_elements_base_vertex;
11066 continue;
11067 }
11068 #endif
11069 #ifdef GL_ARB_draw_indirect
11070 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
11071 {
11072 ret = GLEW_ARB_draw_indirect;
11073 continue;
11074 }
11075 #endif
11076 #ifdef GL_ARB_draw_instanced
11077 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
11078 {
11079 ret = GLEW_ARB_draw_instanced;
11080 continue;
11081 }
11082 #endif
11083 #ifdef GL_ARB_explicit_attrib_location
11084 if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
11085 {
11086 ret = GLEW_ARB_explicit_attrib_location;
11087 continue;
11088 }
11089 #endif
11090 #ifdef GL_ARB_fragment_coord_conventions
11091 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
11092 {
11093 ret = GLEW_ARB_fragment_coord_conventions;
11094 continue;
11095 }
11096 #endif
11097 #ifdef GL_ARB_fragment_program
11098 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
11099 {
11100 ret = GLEW_ARB_fragment_program;
11101 continue;
11102 }
11103 #endif
11104 #ifdef GL_ARB_fragment_program_shadow
11105 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
11106 {
11107 ret = GLEW_ARB_fragment_program_shadow;
11108 continue;
11109 }
11110 #endif
11111 #ifdef GL_ARB_fragment_shader
11112 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
11113 {
11114 ret = GLEW_ARB_fragment_shader;
11115 continue;
11116 }
11117 #endif
11118 #ifdef GL_ARB_framebuffer_object
11119 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
11120 {
11121 ret = GLEW_ARB_framebuffer_object;
11122 continue;
11123 }
11124 #endif
11125 #ifdef GL_ARB_framebuffer_sRGB
11126 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11127 {
11128 ret = GLEW_ARB_framebuffer_sRGB;
11129 continue;
11130 }
11131 #endif
11132 #ifdef GL_ARB_geometry_shader4
11133 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
11134 {
11135 ret = GLEW_ARB_geometry_shader4;
11136 continue;
11137 }
11138 #endif
11139 #ifdef GL_ARB_gpu_shader5
11140 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
11141 {
11142 ret = GLEW_ARB_gpu_shader5;
11143 continue;
11144 }
11145 #endif
11146 #ifdef GL_ARB_gpu_shader_fp64
11147 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
11148 {
11149 ret = GLEW_ARB_gpu_shader_fp64;
11150 continue;
11151 }
11152 #endif
11153 #ifdef GL_ARB_half_float_pixel
11154 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
11155 {
11156 ret = GLEW_ARB_half_float_pixel;
11157 continue;
11158 }
11159 #endif
11160 #ifdef GL_ARB_half_float_vertex
11161 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
11162 {
11163 ret = GLEW_ARB_half_float_vertex;
11164 continue;
11165 }
11166 #endif
11167 #ifdef GL_ARB_imaging
11168 if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
11169 {
11170 ret = GLEW_ARB_imaging;
11171 continue;
11172 }
11173 #endif
11174 #ifdef GL_ARB_instanced_arrays
11175 if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
11176 {
11177 ret = GLEW_ARB_instanced_arrays;
11178 continue;
11179 }
11180 #endif
11181 #ifdef GL_ARB_map_buffer_range
11182 if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
11183 {
11184 ret = GLEW_ARB_map_buffer_range;
11185 continue;
11186 }
11187 #endif
11188 #ifdef GL_ARB_matrix_palette
11189 if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
11190 {
11191 ret = GLEW_ARB_matrix_palette;
11192 continue;
11193 }
11194 #endif
11195 #ifdef GL_ARB_multisample
11196 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11197 {
11198 ret = GLEW_ARB_multisample;
11199 continue;
11200 }
11201 #endif
11202 #ifdef GL_ARB_multitexture
11203 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
11204 {
11205 ret = GLEW_ARB_multitexture;
11206 continue;
11207 }
11208 #endif
11209 #ifdef GL_ARB_occlusion_query
11210 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
11211 {
11212 ret = GLEW_ARB_occlusion_query;
11213 continue;
11214 }
11215 #endif
11216 #ifdef GL_ARB_occlusion_query2
11217 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
11218 {
11219 ret = GLEW_ARB_occlusion_query2;
11220 continue;
11221 }
11222 #endif
11223 #ifdef GL_ARB_pixel_buffer_object
11224 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
11225 {
11226 ret = GLEW_ARB_pixel_buffer_object;
11227 continue;
11228 }
11229 #endif
11230 #ifdef GL_ARB_point_parameters
11231 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
11232 {
11233 ret = GLEW_ARB_point_parameters;
11234 continue;
11235 }
11236 #endif
11237 #ifdef GL_ARB_point_sprite
11238 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
11239 {
11240 ret = GLEW_ARB_point_sprite;
11241 continue;
11242 }
11243 #endif
11244 #ifdef GL_ARB_provoking_vertex
11245 if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
11246 {
11247 ret = GLEW_ARB_provoking_vertex;
11248 continue;
11249 }
11250 #endif
11251 #ifdef GL_ARB_sample_shading
11252 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
11253 {
11254 ret = GLEW_ARB_sample_shading;
11255 continue;
11256 }
11257 #endif
11258 #ifdef GL_ARB_sampler_objects
11259 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
11260 {
11261 ret = GLEW_ARB_sampler_objects;
11262 continue;
11263 }
11264 #endif
11265 #ifdef GL_ARB_seamless_cube_map
11266 if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
11267 {
11268 ret = GLEW_ARB_seamless_cube_map;
11269 continue;
11270 }
11271 #endif
11272 #ifdef GL_ARB_shader_bit_encoding
11273 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
11274 {
11275 ret = GLEW_ARB_shader_bit_encoding;
11276 continue;
11277 }
11278 #endif
11279 #ifdef GL_ARB_shader_objects
11280 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
11281 {
11282 ret = GLEW_ARB_shader_objects;
11283 continue;
11284 }
11285 #endif
11286 #ifdef GL_ARB_shader_subroutine
11287 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
11288 {
11289 ret = GLEW_ARB_shader_subroutine;
11290 continue;
11291 }
11292 #endif
11293 #ifdef GL_ARB_shader_texture_lod
11294 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
11295 {
11296 ret = GLEW_ARB_shader_texture_lod;
11297 continue;
11298 }
11299 #endif
11300 #ifdef GL_ARB_shading_language_100
11301 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
11302 {
11303 ret = GLEW_ARB_shading_language_100;
11304 continue;
11305 }
11306 #endif
11307 #ifdef GL_ARB_shading_language_include
11308 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
11309 {
11310 ret = GLEW_ARB_shading_language_include;
11311 continue;
11312 }
11313 #endif
11314 #ifdef GL_ARB_shadow
11315 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
11316 {
11317 ret = GLEW_ARB_shadow;
11318 continue;
11319 }
11320 #endif
11321 #ifdef GL_ARB_shadow_ambient
11322 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
11323 {
11324 ret = GLEW_ARB_shadow_ambient;
11325 continue;
11326 }
11327 #endif
11328 #ifdef GL_ARB_sync
11329 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
11330 {
11331 ret = GLEW_ARB_sync;
11332 continue;
11333 }
11334 #endif
11335 #ifdef GL_ARB_tessellation_shader
11336 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
11337 {
11338 ret = GLEW_ARB_tessellation_shader;
11339 continue;
11340 }
11341 #endif
11342 #ifdef GL_ARB_texture_border_clamp
11343 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
11344 {
11345 ret = GLEW_ARB_texture_border_clamp;
11346 continue;
11347 }
11348 #endif
11349 #ifdef GL_ARB_texture_buffer_object
11350 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
11351 {
11352 ret = GLEW_ARB_texture_buffer_object;
11353 continue;
11354 }
11355 #endif
11356 #ifdef GL_ARB_texture_buffer_object_rgb32
11357 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
11358 {
11359 ret = GLEW_ARB_texture_buffer_object_rgb32;
11360 continue;
11361 }
11362 #endif
11363 #ifdef GL_ARB_texture_compression
11364 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
11365 {
11366 ret = GLEW_ARB_texture_compression;
11367 continue;
11368 }
11369 #endif
11370 #ifdef GL_ARB_texture_compression_bptc
11371 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
11372 {
11373 ret = GLEW_ARB_texture_compression_bptc;
11374 continue;
11375 }
11376 #endif
11377 #ifdef GL_ARB_texture_compression_rgtc
11378 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
11379 {
11380 ret = GLEW_ARB_texture_compression_rgtc;
11381 continue;
11382 }
11383 #endif
11384 #ifdef GL_ARB_texture_cube_map
11385 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
11386 {
11387 ret = GLEW_ARB_texture_cube_map;
11388 continue;
11389 }
11390 #endif
11391 #ifdef GL_ARB_texture_cube_map_array
11392 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
11393 {
11394 ret = GLEW_ARB_texture_cube_map_array;
11395 continue;
11396 }
11397 #endif
11398 #ifdef GL_ARB_texture_env_add
11399 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
11400 {
11401 ret = GLEW_ARB_texture_env_add;
11402 continue;
11403 }
11404 #endif
11405 #ifdef GL_ARB_texture_env_combine
11406 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
11407 {
11408 ret = GLEW_ARB_texture_env_combine;
11409 continue;
11410 }
11411 #endif
11412 #ifdef GL_ARB_texture_env_crossbar
11413 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
11414 {
11415 ret = GLEW_ARB_texture_env_crossbar;
11416 continue;
11417 }
11418 #endif
11419 #ifdef GL_ARB_texture_env_dot3
11420 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
11421 {
11422 ret = GLEW_ARB_texture_env_dot3;
11423 continue;
11424 }
11425 #endif
11426 #ifdef GL_ARB_texture_float
11427 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
11428 {
11429 ret = GLEW_ARB_texture_float;
11430 continue;
11431 }
11432 #endif
11433 #ifdef GL_ARB_texture_gather
11434 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
11435 {
11436 ret = GLEW_ARB_texture_gather;
11437 continue;
11438 }
11439 #endif
11440 #ifdef GL_ARB_texture_mirrored_repeat
11441 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
11442 {
11443 ret = GLEW_ARB_texture_mirrored_repeat;
11444 continue;
11445 }
11446 #endif
11447 #ifdef GL_ARB_texture_multisample
11448 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
11449 {
11450 ret = GLEW_ARB_texture_multisample;
11451 continue;
11452 }
11453 #endif
11454 #ifdef GL_ARB_texture_non_power_of_two
11455 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
11456 {
11457 ret = GLEW_ARB_texture_non_power_of_two;
11458 continue;
11459 }
11460 #endif
11461 #ifdef GL_ARB_texture_query_lod
11462 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
11463 {
11464 ret = GLEW_ARB_texture_query_lod;
11465 continue;
11466 }
11467 #endif
11468 #ifdef GL_ARB_texture_rectangle
11469 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
11470 {
11471 ret = GLEW_ARB_texture_rectangle;
11472 continue;
11473 }
11474 #endif
11475 #ifdef GL_ARB_texture_rg
11476 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
11477 {
11478 ret = GLEW_ARB_texture_rg;
11479 continue;
11480 }
11481 #endif
11482 #ifdef GL_ARB_texture_rgb10_a2ui
11483 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
11484 {
11485 ret = GLEW_ARB_texture_rgb10_a2ui;
11486 continue;
11487 }
11488 #endif
11489 #ifdef GL_ARB_texture_swizzle
11490 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
11491 {
11492 ret = GLEW_ARB_texture_swizzle;
11493 continue;
11494 }
11495 #endif
11496 #ifdef GL_ARB_timer_query
11497 if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
11498 {
11499 ret = GLEW_ARB_timer_query;
11500 continue;
11501 }
11502 #endif
11503 #ifdef GL_ARB_transform_feedback2
11504 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
11505 {
11506 ret = GLEW_ARB_transform_feedback2;
11507 continue;
11508 }
11509 #endif
11510 #ifdef GL_ARB_transform_feedback3
11511 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
11512 {
11513 ret = GLEW_ARB_transform_feedback3;
11514 continue;
11515 }
11516 #endif
11517 #ifdef GL_ARB_transpose_matrix
11518 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
11519 {
11520 ret = GLEW_ARB_transpose_matrix;
11521 continue;
11522 }
11523 #endif
11524 #ifdef GL_ARB_uniform_buffer_object
11525 if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
11526 {
11527 ret = GLEW_ARB_uniform_buffer_object;
11528 continue;
11529 }
11530 #endif
11531 #ifdef GL_ARB_vertex_array_bgra
11532 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
11533 {
11534 ret = GLEW_ARB_vertex_array_bgra;
11535 continue;
11536 }
11537 #endif
11538 #ifdef GL_ARB_vertex_array_object
11539 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
11540 {
11541 ret = GLEW_ARB_vertex_array_object;
11542 continue;
11543 }
11544 #endif
11545 #ifdef GL_ARB_vertex_blend
11546 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
11547 {
11548 ret = GLEW_ARB_vertex_blend;
11549 continue;
11550 }
11551 #endif
11552 #ifdef GL_ARB_vertex_buffer_object
11553 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
11554 {
11555 ret = GLEW_ARB_vertex_buffer_object;
11556 continue;
11557 }
11558 #endif
11559 #ifdef GL_ARB_vertex_program
11560 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
11561 {
11562 ret = GLEW_ARB_vertex_program;
11563 continue;
11564 }
11565 #endif
11566 #ifdef GL_ARB_vertex_shader
11567 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
11568 {
11569 ret = GLEW_ARB_vertex_shader;
11570 continue;
11571 }
11572 #endif
11573 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
11574 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
11575 {
11576 ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
11577 continue;
11578 }
11579 #endif
11580 #ifdef GL_ARB_window_pos
11581 if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
11582 {
11583 ret = GLEW_ARB_window_pos;
11584 continue;
11585 }
11586 #endif
11587 }
11588 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
11589 {
11590 #ifdef GL_ATIX_point_sprites
11591 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
11592 {
11593 ret = GLEW_ATIX_point_sprites;
11594 continue;
11595 }
11596 #endif
11597 #ifdef GL_ATIX_texture_env_combine3
11598 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
11599 {
11600 ret = GLEW_ATIX_texture_env_combine3;
11601 continue;
11602 }
11603 #endif
11604 #ifdef GL_ATIX_texture_env_route
11605 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
11606 {
11607 ret = GLEW_ATIX_texture_env_route;
11608 continue;
11609 }
11610 #endif
11611 #ifdef GL_ATIX_vertex_shader_output_point_size
11612 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
11613 {
11614 ret = GLEW_ATIX_vertex_shader_output_point_size;
11615 continue;
11616 }
11617 #endif
11618 }
11619 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
11620 {
11621 #ifdef GL_ATI_draw_buffers
11622 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
11623 {
11624 ret = GLEW_ATI_draw_buffers;
11625 continue;
11626 }
11627 #endif
11628 #ifdef GL_ATI_element_array
11629 if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
11630 {
11631 ret = GLEW_ATI_element_array;
11632 continue;
11633 }
11634 #endif
11635 #ifdef GL_ATI_envmap_bumpmap
11636 if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
11637 {
11638 ret = GLEW_ATI_envmap_bumpmap;
11639 continue;
11640 }
11641 #endif
11642 #ifdef GL_ATI_fragment_shader
11643 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
11644 {
11645 ret = GLEW_ATI_fragment_shader;
11646 continue;
11647 }
11648 #endif
11649 #ifdef GL_ATI_map_object_buffer
11650 if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
11651 {
11652 ret = GLEW_ATI_map_object_buffer;
11653 continue;
11654 }
11655 #endif
11656 #ifdef GL_ATI_meminfo
11657 if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
11658 {
11659 ret = GLEW_ATI_meminfo;
11660 continue;
11661 }
11662 #endif
11663 #ifdef GL_ATI_pn_triangles
11664 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
11665 {
11666 ret = GLEW_ATI_pn_triangles;
11667 continue;
11668 }
11669 #endif
11670 #ifdef GL_ATI_separate_stencil
11671 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
11672 {
11673 ret = GLEW_ATI_separate_stencil;
11674 continue;
11675 }
11676 #endif
11677 #ifdef GL_ATI_shader_texture_lod
11678 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
11679 {
11680 ret = GLEW_ATI_shader_texture_lod;
11681 continue;
11682 }
11683 #endif
11684 #ifdef GL_ATI_text_fragment_shader
11685 if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
11686 {
11687 ret = GLEW_ATI_text_fragment_shader;
11688 continue;
11689 }
11690 #endif
11691 #ifdef GL_ATI_texture_compression_3dc
11692 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
11693 {
11694 ret = GLEW_ATI_texture_compression_3dc;
11695 continue;
11696 }
11697 #endif
11698 #ifdef GL_ATI_texture_env_combine3
11699 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
11700 {
11701 ret = GLEW_ATI_texture_env_combine3;
11702 continue;
11703 }
11704 #endif
11705 #ifdef GL_ATI_texture_float
11706 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
11707 {
11708 ret = GLEW_ATI_texture_float;
11709 continue;
11710 }
11711 #endif
11712 #ifdef GL_ATI_texture_mirror_once
11713 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
11714 {
11715 ret = GLEW_ATI_texture_mirror_once;
11716 continue;
11717 }
11718 #endif
11719 #ifdef GL_ATI_vertex_array_object
11720 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
11721 {
11722 ret = GLEW_ATI_vertex_array_object;
11723 continue;
11724 }
11725 #endif
11726 #ifdef GL_ATI_vertex_attrib_array_object
11727 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
11728 {
11729 ret = GLEW_ATI_vertex_attrib_array_object;
11730 continue;
11731 }
11732 #endif
11733 #ifdef GL_ATI_vertex_streams
11734 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
11735 {
11736 ret = GLEW_ATI_vertex_streams;
11737 continue;
11738 }
11739 #endif
11740 }
11741 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
11742 {
11743 #ifdef GL_EXT_422_pixels
11744 if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
11745 {
11746 ret = GLEW_EXT_422_pixels;
11747 continue;
11748 }
11749 #endif
11750 #ifdef GL_EXT_Cg_shader
11751 if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
11752 {
11753 ret = GLEW_EXT_Cg_shader;
11754 continue;
11755 }
11756 #endif
11757 #ifdef GL_EXT_abgr
11758 if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
11759 {
11760 ret = GLEW_EXT_abgr;
11761 continue;
11762 }
11763 #endif
11764 #ifdef GL_EXT_bgra
11765 if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
11766 {
11767 ret = GLEW_EXT_bgra;
11768 continue;
11769 }
11770 #endif
11771 #ifdef GL_EXT_bindable_uniform
11772 if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
11773 {
11774 ret = GLEW_EXT_bindable_uniform;
11775 continue;
11776 }
11777 #endif
11778 #ifdef GL_EXT_blend_color
11779 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
11780 {
11781 ret = GLEW_EXT_blend_color;
11782 continue;
11783 }
11784 #endif
11785 #ifdef GL_EXT_blend_equation_separate
11786 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
11787 {
11788 ret = GLEW_EXT_blend_equation_separate;
11789 continue;
11790 }
11791 #endif
11792 #ifdef GL_EXT_blend_func_separate
11793 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
11794 {
11795 ret = GLEW_EXT_blend_func_separate;
11796 continue;
11797 }
11798 #endif
11799 #ifdef GL_EXT_blend_logic_op
11800 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
11801 {
11802 ret = GLEW_EXT_blend_logic_op;
11803 continue;
11804 }
11805 #endif
11806 #ifdef GL_EXT_blend_minmax
11807 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
11808 {
11809 ret = GLEW_EXT_blend_minmax;
11810 continue;
11811 }
11812 #endif
11813 #ifdef GL_EXT_blend_subtract
11814 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
11815 {
11816 ret = GLEW_EXT_blend_subtract;
11817 continue;
11818 }
11819 #endif
11820 #ifdef GL_EXT_clip_volume_hint
11821 if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
11822 {
11823 ret = GLEW_EXT_clip_volume_hint;
11824 continue;
11825 }
11826 #endif
11827 #ifdef GL_EXT_cmyka
11828 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
11829 {
11830 ret = GLEW_EXT_cmyka;
11831 continue;
11832 }
11833 #endif
11834 #ifdef GL_EXT_color_subtable
11835 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
11836 {
11837 ret = GLEW_EXT_color_subtable;
11838 continue;
11839 }
11840 #endif
11841 #ifdef GL_EXT_compiled_vertex_array
11842 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
11843 {
11844 ret = GLEW_EXT_compiled_vertex_array;
11845 continue;
11846 }
11847 #endif
11848 #ifdef GL_EXT_convolution
11849 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
11850 {
11851 ret = GLEW_EXT_convolution;
11852 continue;
11853 }
11854 #endif
11855 #ifdef GL_EXT_coordinate_frame
11856 if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
11857 {
11858 ret = GLEW_EXT_coordinate_frame;
11859 continue;
11860 }
11861 #endif
11862 #ifdef GL_EXT_copy_texture
11863 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
11864 {
11865 ret = GLEW_EXT_copy_texture;
11866 continue;
11867 }
11868 #endif
11869 #ifdef GL_EXT_cull_vertex
11870 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
11871 {
11872 ret = GLEW_EXT_cull_vertex;
11873 continue;
11874 }
11875 #endif
11876 #ifdef GL_EXT_depth_bounds_test
11877 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
11878 {
11879 ret = GLEW_EXT_depth_bounds_test;
11880 continue;
11881 }
11882 #endif
11883 #ifdef GL_EXT_direct_state_access
11884 if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
11885 {
11886 ret = GLEW_EXT_direct_state_access;
11887 continue;
11888 }
11889 #endif
11890 #ifdef GL_EXT_draw_buffers2
11891 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
11892 {
11893 ret = GLEW_EXT_draw_buffers2;
11894 continue;
11895 }
11896 #endif
11897 #ifdef GL_EXT_draw_instanced
11898 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
11899 {
11900 ret = GLEW_EXT_draw_instanced;
11901 continue;
11902 }
11903 #endif
11904 #ifdef GL_EXT_draw_range_elements
11905 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
11906 {
11907 ret = GLEW_EXT_draw_range_elements;
11908 continue;
11909 }
11910 #endif
11911 #ifdef GL_EXT_fog_coord
11912 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
11913 {
11914 ret = GLEW_EXT_fog_coord;
11915 continue;
11916 }
11917 #endif
11918 #ifdef GL_EXT_fragment_lighting
11919 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
11920 {
11921 ret = GLEW_EXT_fragment_lighting;
11922 continue;
11923 }
11924 #endif
11925 #ifdef GL_EXT_framebuffer_blit
11926 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
11927 {
11928 ret = GLEW_EXT_framebuffer_blit;
11929 continue;
11930 }
11931 #endif
11932 #ifdef GL_EXT_framebuffer_multisample
11933 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
11934 {
11935 ret = GLEW_EXT_framebuffer_multisample;
11936 continue;
11937 }
11938 #endif
11939 #ifdef GL_EXT_framebuffer_object
11940 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
11941 {
11942 ret = GLEW_EXT_framebuffer_object;
11943 continue;
11944 }
11945 #endif
11946 #ifdef GL_EXT_framebuffer_sRGB
11947 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11948 {
11949 ret = GLEW_EXT_framebuffer_sRGB;
11950 continue;
11951 }
11952 #endif
11953 #ifdef GL_EXT_geometry_shader4
11954 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
11955 {
11956 ret = GLEW_EXT_geometry_shader4;
11957 continue;
11958 }
11959 #endif
11960 #ifdef GL_EXT_gpu_program_parameters
11961 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
11962 {
11963 ret = GLEW_EXT_gpu_program_parameters;
11964 continue;
11965 }
11966 #endif
11967 #ifdef GL_EXT_gpu_shader4
11968 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
11969 {
11970 ret = GLEW_EXT_gpu_shader4;
11971 continue;
11972 }
11973 #endif
11974 #ifdef GL_EXT_histogram
11975 if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
11976 {
11977 ret = GLEW_EXT_histogram;
11978 continue;
11979 }
11980 #endif
11981 #ifdef GL_EXT_index_array_formats
11982 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
11983 {
11984 ret = GLEW_EXT_index_array_formats;
11985 continue;
11986 }
11987 #endif
11988 #ifdef GL_EXT_index_func
11989 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
11990 {
11991 ret = GLEW_EXT_index_func;
11992 continue;
11993 }
11994 #endif
11995 #ifdef GL_EXT_index_material
11996 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
11997 {
11998 ret = GLEW_EXT_index_material;
11999 continue;
12000 }
12001 #endif
12002 #ifdef GL_EXT_index_texture
12003 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
12004 {
12005 ret = GLEW_EXT_index_texture;
12006 continue;
12007 }
12008 #endif
12009 #ifdef GL_EXT_light_texture
12010 if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
12011 {
12012 ret = GLEW_EXT_light_texture;
12013 continue;
12014 }
12015 #endif
12016 #ifdef GL_EXT_misc_attribute
12017 if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
12018 {
12019 ret = GLEW_EXT_misc_attribute;
12020 continue;
12021 }
12022 #endif
12023 #ifdef GL_EXT_multi_draw_arrays
12024 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
12025 {
12026 ret = GLEW_EXT_multi_draw_arrays;
12027 continue;
12028 }
12029 #endif
12030 #ifdef GL_EXT_multisample
12031 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12032 {
12033 ret = GLEW_EXT_multisample;
12034 continue;
12035 }
12036 #endif
12037 #ifdef GL_EXT_packed_depth_stencil
12038 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
12039 {
12040 ret = GLEW_EXT_packed_depth_stencil;
12041 continue;
12042 }
12043 #endif
12044 #ifdef GL_EXT_packed_float
12045 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
12046 {
12047 ret = GLEW_EXT_packed_float;
12048 continue;
12049 }
12050 #endif
12051 #ifdef GL_EXT_packed_pixels
12052 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
12053 {
12054 ret = GLEW_EXT_packed_pixels;
12055 continue;
12056 }
12057 #endif
12058 #ifdef GL_EXT_paletted_texture
12059 if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
12060 {
12061 ret = GLEW_EXT_paletted_texture;
12062 continue;
12063 }
12064 #endif
12065 #ifdef GL_EXT_pixel_buffer_object
12066 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
12067 {
12068 ret = GLEW_EXT_pixel_buffer_object;
12069 continue;
12070 }
12071 #endif
12072 #ifdef GL_EXT_pixel_transform
12073 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
12074 {
12075 ret = GLEW_EXT_pixel_transform;
12076 continue;
12077 }
12078 #endif
12079 #ifdef GL_EXT_pixel_transform_color_table
12080 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
12081 {
12082 ret = GLEW_EXT_pixel_transform_color_table;
12083 continue;
12084 }
12085 #endif
12086 #ifdef GL_EXT_point_parameters
12087 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
12088 {
12089 ret = GLEW_EXT_point_parameters;
12090 continue;
12091 }
12092 #endif
12093 #ifdef GL_EXT_polygon_offset
12094 if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
12095 {
12096 ret = GLEW_EXT_polygon_offset;
12097 continue;
12098 }
12099 #endif
12100 #ifdef GL_EXT_provoking_vertex
12101 if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
12102 {
12103 ret = GLEW_EXT_provoking_vertex;
12104 continue;
12105 }
12106 #endif
12107 #ifdef GL_EXT_rescale_normal
12108 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
12109 {
12110 ret = GLEW_EXT_rescale_normal;
12111 continue;
12112 }
12113 #endif
12114 #ifdef GL_EXT_scene_marker
12115 if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
12116 {
12117 ret = GLEW_EXT_scene_marker;
12118 continue;
12119 }
12120 #endif
12121 #ifdef GL_EXT_secondary_color
12122 if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
12123 {
12124 ret = GLEW_EXT_secondary_color;
12125 continue;
12126 }
12127 #endif
12128 #ifdef GL_EXT_separate_shader_objects
12129 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
12130 {
12131 ret = GLEW_EXT_separate_shader_objects;
12132 continue;
12133 }
12134 #endif
12135 #ifdef GL_EXT_separate_specular_color
12136 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
12137 {
12138 ret = GLEW_EXT_separate_specular_color;
12139 continue;
12140 }
12141 #endif
12142 #ifdef GL_EXT_shader_image_load_store
12143 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
12144 {
12145 ret = GLEW_EXT_shader_image_load_store;
12146 continue;
12147 }
12148 #endif
12149 #ifdef GL_EXT_shadow_funcs
12150 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
12151 {
12152 ret = GLEW_EXT_shadow_funcs;
12153 continue;
12154 }
12155 #endif
12156 #ifdef GL_EXT_shared_texture_palette
12157 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
12158 {
12159 ret = GLEW_EXT_shared_texture_palette;
12160 continue;
12161 }
12162 #endif
12163 #ifdef GL_EXT_stencil_clear_tag
12164 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
12165 {
12166 ret = GLEW_EXT_stencil_clear_tag;
12167 continue;
12168 }
12169 #endif
12170 #ifdef GL_EXT_stencil_two_side
12171 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
12172 {
12173 ret = GLEW_EXT_stencil_two_side;
12174 continue;
12175 }
12176 #endif
12177 #ifdef GL_EXT_stencil_wrap
12178 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
12179 {
12180 ret = GLEW_EXT_stencil_wrap;
12181 continue;
12182 }
12183 #endif
12184 #ifdef GL_EXT_subtexture
12185 if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
12186 {
12187 ret = GLEW_EXT_subtexture;
12188 continue;
12189 }
12190 #endif
12191 #ifdef GL_EXT_texture
12192 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
12193 {
12194 ret = GLEW_EXT_texture;
12195 continue;
12196 }
12197 #endif
12198 #ifdef GL_EXT_texture3D
12199 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
12200 {
12201 ret = GLEW_EXT_texture3D;
12202 continue;
12203 }
12204 #endif
12205 #ifdef GL_EXT_texture_array
12206 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
12207 {
12208 ret = GLEW_EXT_texture_array;
12209 continue;
12210 }
12211 #endif
12212 #ifdef GL_EXT_texture_buffer_object
12213 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
12214 {
12215 ret = GLEW_EXT_texture_buffer_object;
12216 continue;
12217 }
12218 #endif
12219 #ifdef GL_EXT_texture_compression_dxt1
12220 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
12221 {
12222 ret = GLEW_EXT_texture_compression_dxt1;
12223 continue;
12224 }
12225 #endif
12226 #ifdef GL_EXT_texture_compression_latc
12227 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
12228 {
12229 ret = GLEW_EXT_texture_compression_latc;
12230 continue;
12231 }
12232 #endif
12233 #ifdef GL_EXT_texture_compression_rgtc
12234 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
12235 {
12236 ret = GLEW_EXT_texture_compression_rgtc;
12237 continue;
12238 }
12239 #endif
12240 #ifdef GL_EXT_texture_compression_s3tc
12241 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
12242 {
12243 ret = GLEW_EXT_texture_compression_s3tc;
12244 continue;
12245 }
12246 #endif
12247 #ifdef GL_EXT_texture_cube_map
12248 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
12249 {
12250 ret = GLEW_EXT_texture_cube_map;
12251 continue;
12252 }
12253 #endif
12254 #ifdef GL_EXT_texture_edge_clamp
12255 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
12256 {
12257 ret = GLEW_EXT_texture_edge_clamp;
12258 continue;
12259 }
12260 #endif
12261 #ifdef GL_EXT_texture_env
12262 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
12263 {
12264 ret = GLEW_EXT_texture_env;
12265 continue;
12266 }
12267 #endif
12268 #ifdef GL_EXT_texture_env_add
12269 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
12270 {
12271 ret = GLEW_EXT_texture_env_add;
12272 continue;
12273 }
12274 #endif
12275 #ifdef GL_EXT_texture_env_combine
12276 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
12277 {
12278 ret = GLEW_EXT_texture_env_combine;
12279 continue;
12280 }
12281 #endif
12282 #ifdef GL_EXT_texture_env_dot3
12283 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
12284 {
12285 ret = GLEW_EXT_texture_env_dot3;
12286 continue;
12287 }
12288 #endif
12289 #ifdef GL_EXT_texture_filter_anisotropic
12290 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
12291 {
12292 ret = GLEW_EXT_texture_filter_anisotropic;
12293 continue;
12294 }
12295 #endif
12296 #ifdef GL_EXT_texture_integer
12297 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
12298 {
12299 ret = GLEW_EXT_texture_integer;
12300 continue;
12301 }
12302 #endif
12303 #ifdef GL_EXT_texture_lod_bias
12304 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
12305 {
12306 ret = GLEW_EXT_texture_lod_bias;
12307 continue;
12308 }
12309 #endif
12310 #ifdef GL_EXT_texture_mirror_clamp
12311 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
12312 {
12313 ret = GLEW_EXT_texture_mirror_clamp;
12314 continue;
12315 }
12316 #endif
12317 #ifdef GL_EXT_texture_object
12318 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
12319 {
12320 ret = GLEW_EXT_texture_object;
12321 continue;
12322 }
12323 #endif
12324 #ifdef GL_EXT_texture_perturb_normal
12325 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
12326 {
12327 ret = GLEW_EXT_texture_perturb_normal;
12328 continue;
12329 }
12330 #endif
12331 #ifdef GL_EXT_texture_rectangle
12332 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
12333 {
12334 ret = GLEW_EXT_texture_rectangle;
12335 continue;
12336 }
12337 #endif
12338 #ifdef GL_EXT_texture_sRGB
12339 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
12340 {
12341 ret = GLEW_EXT_texture_sRGB;
12342 continue;
12343 }
12344 #endif
12345 #ifdef GL_EXT_texture_shared_exponent
12346 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
12347 {
12348 ret = GLEW_EXT_texture_shared_exponent;
12349 continue;
12350 }
12351 #endif
12352 #ifdef GL_EXT_texture_snorm
12353 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
12354 {
12355 ret = GLEW_EXT_texture_snorm;
12356 continue;
12357 }
12358 #endif
12359 #ifdef GL_EXT_texture_swizzle
12360 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
12361 {
12362 ret = GLEW_EXT_texture_swizzle;
12363 continue;
12364 }
12365 #endif
12366 #ifdef GL_EXT_timer_query
12367 if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
12368 {
12369 ret = GLEW_EXT_timer_query;
12370 continue;
12371 }
12372 #endif
12373 #ifdef GL_EXT_transform_feedback
12374 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
12375 {
12376 ret = GLEW_EXT_transform_feedback;
12377 continue;
12378 }
12379 #endif
12380 #ifdef GL_EXT_vertex_array
12381 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
12382 {
12383 ret = GLEW_EXT_vertex_array;
12384 continue;
12385 }
12386 #endif
12387 #ifdef GL_EXT_vertex_array_bgra
12388 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
12389 {
12390 ret = GLEW_EXT_vertex_array_bgra;
12391 continue;
12392 }
12393 #endif
12394 #ifdef GL_EXT_vertex_attrib_64bit
12395 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
12396 {
12397 ret = GLEW_EXT_vertex_attrib_64bit;
12398 continue;
12399 }
12400 #endif
12401 #ifdef GL_EXT_vertex_shader
12402 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
12403 {
12404 ret = GLEW_EXT_vertex_shader;
12405 continue;
12406 }
12407 #endif
12408 #ifdef GL_EXT_vertex_weighting
12409 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
12410 {
12411 ret = GLEW_EXT_vertex_weighting;
12412 continue;
12413 }
12414 #endif
12415 }
12416 if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
12417 {
12418 #ifdef GL_GREMEDY_frame_terminator
12419 if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
12420 {
12421 ret = GLEW_GREMEDY_frame_terminator;
12422 continue;
12423 }
12424 #endif
12425 #ifdef GL_GREMEDY_string_marker
12426 if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
12427 {
12428 ret = GLEW_GREMEDY_string_marker;
12429 continue;
12430 }
12431 #endif
12432 }
12433 if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
12434 {
12435 #ifdef GL_HP_convolution_border_modes
12436 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
12437 {
12438 ret = GLEW_HP_convolution_border_modes;
12439 continue;
12440 }
12441 #endif
12442 #ifdef GL_HP_image_transform
12443 if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
12444 {
12445 ret = GLEW_HP_image_transform;
12446 continue;
12447 }
12448 #endif
12449 #ifdef GL_HP_occlusion_test
12450 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
12451 {
12452 ret = GLEW_HP_occlusion_test;
12453 continue;
12454 }
12455 #endif
12456 #ifdef GL_HP_texture_lighting
12457 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
12458 {
12459 ret = GLEW_HP_texture_lighting;
12460 continue;
12461 }
12462 #endif
12463 }
12464 if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
12465 {
12466 #ifdef GL_IBM_cull_vertex
12467 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
12468 {
12469 ret = GLEW_IBM_cull_vertex;
12470 continue;
12471 }
12472 #endif
12473 #ifdef GL_IBM_multimode_draw_arrays
12474 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
12475 {
12476 ret = GLEW_IBM_multimode_draw_arrays;
12477 continue;
12478 }
12479 #endif
12480 #ifdef GL_IBM_rasterpos_clip
12481 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
12482 {
12483 ret = GLEW_IBM_rasterpos_clip;
12484 continue;
12485 }
12486 #endif
12487 #ifdef GL_IBM_static_data
12488 if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
12489 {
12490 ret = GLEW_IBM_static_data;
12491 continue;
12492 }
12493 #endif
12494 #ifdef GL_IBM_texture_mirrored_repeat
12495 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
12496 {
12497 ret = GLEW_IBM_texture_mirrored_repeat;
12498 continue;
12499 }
12500 #endif
12501 #ifdef GL_IBM_vertex_array_lists
12502 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
12503 {
12504 ret = GLEW_IBM_vertex_array_lists;
12505 continue;
12506 }
12507 #endif
12508 }
12509 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
12510 {
12511 #ifdef GL_INGR_color_clamp
12512 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
12513 {
12514 ret = GLEW_INGR_color_clamp;
12515 continue;
12516 }
12517 #endif
12518 #ifdef GL_INGR_interlace_read
12519 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
12520 {
12521 ret = GLEW_INGR_interlace_read;
12522 continue;
12523 }
12524 #endif
12525 }
12526 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
12527 {
12528 #ifdef GL_INTEL_parallel_arrays
12529 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
12530 {
12531 ret = GLEW_INTEL_parallel_arrays;
12532 continue;
12533 }
12534 #endif
12535 #ifdef GL_INTEL_texture_scissor
12536 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
12537 {
12538 ret = GLEW_INTEL_texture_scissor;
12539 continue;
12540 }
12541 #endif
12542 }
12543 if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
12544 {
12545 #ifdef GL_KTX_buffer_region
12546 if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
12547 {
12548 ret = GLEW_KTX_buffer_region;
12549 continue;
12550 }
12551 #endif
12552 }
12553 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
12554 {
12555 #ifdef GL_MESAX_texture_stack
12556 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
12557 {
12558 ret = GLEW_MESAX_texture_stack;
12559 continue;
12560 }
12561 #endif
12562 }
12563 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
12564 {
12565 #ifdef GL_MESA_pack_invert
12566 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
12567 {
12568 ret = GLEW_MESA_pack_invert;
12569 continue;
12570 }
12571 #endif
12572 #ifdef GL_MESA_resize_buffers
12573 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
12574 {
12575 ret = GLEW_MESA_resize_buffers;
12576 continue;
12577 }
12578 #endif
12579 #ifdef GL_MESA_window_pos
12580 if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
12581 {
12582 ret = GLEW_MESA_window_pos;
12583 continue;
12584 }
12585 #endif
12586 #ifdef GL_MESA_ycbcr_texture
12587 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
12588 {
12589 ret = GLEW_MESA_ycbcr_texture;
12590 continue;
12591 }
12592 #endif
12593 }
12594 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
12595 {
12596 #ifdef GL_NV_blend_square
12597 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
12598 {
12599 ret = GLEW_NV_blend_square;
12600 continue;
12601 }
12602 #endif
12603 #ifdef GL_NV_conditional_render
12604 if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
12605 {
12606 ret = GLEW_NV_conditional_render;
12607 continue;
12608 }
12609 #endif
12610 #ifdef GL_NV_copy_depth_to_color
12611 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
12612 {
12613 ret = GLEW_NV_copy_depth_to_color;
12614 continue;
12615 }
12616 #endif
12617 #ifdef GL_NV_copy_image
12618 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
12619 {
12620 ret = GLEW_NV_copy_image;
12621 continue;
12622 }
12623 #endif
12624 #ifdef GL_NV_depth_buffer_float
12625 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
12626 {
12627 ret = GLEW_NV_depth_buffer_float;
12628 continue;
12629 }
12630 #endif
12631 #ifdef GL_NV_depth_clamp
12632 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
12633 {
12634 ret = GLEW_NV_depth_clamp;
12635 continue;
12636 }
12637 #endif
12638 #ifdef GL_NV_depth_range_unclamped
12639 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
12640 {
12641 ret = GLEW_NV_depth_range_unclamped;
12642 continue;
12643 }
12644 #endif
12645 #ifdef GL_NV_evaluators
12646 if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
12647 {
12648 ret = GLEW_NV_evaluators;
12649 continue;
12650 }
12651 #endif
12652 #ifdef GL_NV_explicit_multisample
12653 if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
12654 {
12655 ret = GLEW_NV_explicit_multisample;
12656 continue;
12657 }
12658 #endif
12659 #ifdef GL_NV_fence
12660 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
12661 {
12662 ret = GLEW_NV_fence;
12663 continue;
12664 }
12665 #endif
12666 #ifdef GL_NV_float_buffer
12667 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
12668 {
12669 ret = GLEW_NV_float_buffer;
12670 continue;
12671 }
12672 #endif
12673 #ifdef GL_NV_fog_distance
12674 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
12675 {
12676 ret = GLEW_NV_fog_distance;
12677 continue;
12678 }
12679 #endif
12680 #ifdef GL_NV_fragment_program
12681 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
12682 {
12683 ret = GLEW_NV_fragment_program;
12684 continue;
12685 }
12686 #endif
12687 #ifdef GL_NV_fragment_program2
12688 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
12689 {
12690 ret = GLEW_NV_fragment_program2;
12691 continue;
12692 }
12693 #endif
12694 #ifdef GL_NV_fragment_program4
12695 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
12696 {
12697 ret = GLEW_NV_fragment_program4;
12698 continue;
12699 }
12700 #endif
12701 #ifdef GL_NV_fragment_program_option
12702 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
12703 {
12704 ret = GLEW_NV_fragment_program_option;
12705 continue;
12706 }
12707 #endif
12708 #ifdef GL_NV_framebuffer_multisample_coverage
12709 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
12710 {
12711 ret = GLEW_NV_framebuffer_multisample_coverage;
12712 continue;
12713 }
12714 #endif
12715 #ifdef GL_NV_geometry_program4
12716 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
12717 {
12718 ret = GLEW_NV_geometry_program4;
12719 continue;
12720 }
12721 #endif
12722 #ifdef GL_NV_geometry_shader4
12723 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
12724 {
12725 ret = GLEW_NV_geometry_shader4;
12726 continue;
12727 }
12728 #endif
12729 #ifdef GL_NV_gpu_program4
12730 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
12731 {
12732 ret = GLEW_NV_gpu_program4;
12733 continue;
12734 }
12735 #endif
12736 #ifdef GL_NV_gpu_program5
12737 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
12738 {
12739 ret = GLEW_NV_gpu_program5;
12740 continue;
12741 }
12742 #endif
12743 #ifdef GL_NV_gpu_program_fp64
12744 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
12745 {
12746 ret = GLEW_NV_gpu_program_fp64;
12747 continue;
12748 }
12749 #endif
12750 #ifdef GL_NV_gpu_shader5
12751 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
12752 {
12753 ret = GLEW_NV_gpu_shader5;
12754 continue;
12755 }
12756 #endif
12757 #ifdef GL_NV_half_float
12758 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
12759 {
12760 ret = GLEW_NV_half_float;
12761 continue;
12762 }
12763 #endif
12764 #ifdef GL_NV_light_max_exponent
12765 if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
12766 {
12767 ret = GLEW_NV_light_max_exponent;
12768 continue;
12769 }
12770 #endif
12771 #ifdef GL_NV_multisample_filter_hint
12772 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
12773 {
12774 ret = GLEW_NV_multisample_filter_hint;
12775 continue;
12776 }
12777 #endif
12778 #ifdef GL_NV_occlusion_query
12779 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
12780 {
12781 ret = GLEW_NV_occlusion_query;
12782 continue;
12783 }
12784 #endif
12785 #ifdef GL_NV_packed_depth_stencil
12786 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
12787 {
12788 ret = GLEW_NV_packed_depth_stencil;
12789 continue;
12790 }
12791 #endif
12792 #ifdef GL_NV_parameter_buffer_object
12793 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
12794 {
12795 ret = GLEW_NV_parameter_buffer_object;
12796 continue;
12797 }
12798 #endif
12799 #ifdef GL_NV_parameter_buffer_object2
12800 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
12801 {
12802 ret = GLEW_NV_parameter_buffer_object2;
12803 continue;
12804 }
12805 #endif
12806 #ifdef GL_NV_pixel_data_range
12807 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
12808 {
12809 ret = GLEW_NV_pixel_data_range;
12810 continue;
12811 }
12812 #endif
12813 #ifdef GL_NV_point_sprite
12814 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
12815 {
12816 ret = GLEW_NV_point_sprite;
12817 continue;
12818 }
12819 #endif
12820 #ifdef GL_NV_present_video
12821 if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
12822 {
12823 ret = GLEW_NV_present_video;
12824 continue;
12825 }
12826 #endif
12827 #ifdef GL_NV_primitive_restart
12828 if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
12829 {
12830 ret = GLEW_NV_primitive_restart;
12831 continue;
12832 }
12833 #endif
12834 #ifdef GL_NV_register_combiners
12835 if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
12836 {
12837 ret = GLEW_NV_register_combiners;
12838 continue;
12839 }
12840 #endif
12841 #ifdef GL_NV_register_combiners2
12842 if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
12843 {
12844 ret = GLEW_NV_register_combiners2;
12845 continue;
12846 }
12847 #endif
12848 #ifdef GL_NV_shader_buffer_load
12849 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
12850 {
12851 ret = GLEW_NV_shader_buffer_load;
12852 continue;
12853 }
12854 #endif
12855 #ifdef GL_NV_tessellation_program5
12856 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
12857 {
12858 ret = GLEW_NV_tessellation_program5;
12859 continue;
12860 }
12861 #endif
12862 #ifdef GL_NV_texgen_emboss
12863 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
12864 {
12865 ret = GLEW_NV_texgen_emboss;
12866 continue;
12867 }
12868 #endif
12869 #ifdef GL_NV_texgen_reflection
12870 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
12871 {
12872 ret = GLEW_NV_texgen_reflection;
12873 continue;
12874 }
12875 #endif
12876 #ifdef GL_NV_texture_barrier
12877 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
12878 {
12879 ret = GLEW_NV_texture_barrier;
12880 continue;
12881 }
12882 #endif
12883 #ifdef GL_NV_texture_compression_vtc
12884 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
12885 {
12886 ret = GLEW_NV_texture_compression_vtc;
12887 continue;
12888 }
12889 #endif
12890 #ifdef GL_NV_texture_env_combine4
12891 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
12892 {
12893 ret = GLEW_NV_texture_env_combine4;
12894 continue;
12895 }
12896 #endif
12897 #ifdef GL_NV_texture_expand_normal
12898 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
12899 {
12900 ret = GLEW_NV_texture_expand_normal;
12901 continue;
12902 }
12903 #endif
12904 #ifdef GL_NV_texture_rectangle
12905 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
12906 {
12907 ret = GLEW_NV_texture_rectangle;
12908 continue;
12909 }
12910 #endif
12911 #ifdef GL_NV_texture_shader
12912 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
12913 {
12914 ret = GLEW_NV_texture_shader;
12915 continue;
12916 }
12917 #endif
12918 #ifdef GL_NV_texture_shader2
12919 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
12920 {
12921 ret = GLEW_NV_texture_shader2;
12922 continue;
12923 }
12924 #endif
12925 #ifdef GL_NV_texture_shader3
12926 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
12927 {
12928 ret = GLEW_NV_texture_shader3;
12929 continue;
12930 }
12931 #endif
12932 #ifdef GL_NV_transform_feedback
12933 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
12934 {
12935 ret = GLEW_NV_transform_feedback;
12936 continue;
12937 }
12938 #endif
12939 #ifdef GL_NV_transform_feedback2
12940 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
12941 {
12942 ret = GLEW_NV_transform_feedback2;
12943 continue;
12944 }
12945 #endif
12946 #ifdef GL_NV_vertex_array_range
12947 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
12948 {
12949 ret = GLEW_NV_vertex_array_range;
12950 continue;
12951 }
12952 #endif
12953 #ifdef GL_NV_vertex_array_range2
12954 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
12955 {
12956 ret = GLEW_NV_vertex_array_range2;
12957 continue;
12958 }
12959 #endif
12960 #ifdef GL_NV_vertex_attrib_integer_64bit
12961 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
12962 {
12963 ret = GLEW_NV_vertex_attrib_integer_64bit;
12964 continue;
12965 }
12966 #endif
12967 #ifdef GL_NV_vertex_buffer_unified_memory
12968 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
12969 {
12970 ret = GLEW_NV_vertex_buffer_unified_memory;
12971 continue;
12972 }
12973 #endif
12974 #ifdef GL_NV_vertex_program
12975 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
12976 {
12977 ret = GLEW_NV_vertex_program;
12978 continue;
12979 }
12980 #endif
12981 #ifdef GL_NV_vertex_program1_1
12982 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
12983 {
12984 ret = GLEW_NV_vertex_program1_1;
12985 continue;
12986 }
12987 #endif
12988 #ifdef GL_NV_vertex_program2
12989 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
12990 {
12991 ret = GLEW_NV_vertex_program2;
12992 continue;
12993 }
12994 #endif
12995 #ifdef GL_NV_vertex_program2_option
12996 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
12997 {
12998 ret = GLEW_NV_vertex_program2_option;
12999 continue;
13000 }
13001 #endif
13002 #ifdef GL_NV_vertex_program3
13003 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
13004 {
13005 ret = GLEW_NV_vertex_program3;
13006 continue;
13007 }
13008 #endif
13009 #ifdef GL_NV_vertex_program4
13010 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
13011 {
13012 ret = GLEW_NV_vertex_program4;
13013 continue;
13014 }
13015 #endif
13016 }
13017 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
13018 {
13019 #ifdef GL_OES_byte_coordinates
13020 if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
13021 {
13022 ret = GLEW_OES_byte_coordinates;
13023 continue;
13024 }
13025 #endif
13026 #ifdef GL_OES_compressed_paletted_texture
13027 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
13028 {
13029 ret = GLEW_OES_compressed_paletted_texture;
13030 continue;
13031 }
13032 #endif
13033 #ifdef GL_OES_read_format
13034 if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
13035 {
13036 ret = GLEW_OES_read_format;
13037 continue;
13038 }
13039 #endif
13040 #ifdef GL_OES_single_precision
13041 if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
13042 {
13043 ret = GLEW_OES_single_precision;
13044 continue;
13045 }
13046 #endif
13047 }
13048 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
13049 {
13050 #ifdef GL_OML_interlace
13051 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
13052 {
13053 ret = GLEW_OML_interlace;
13054 continue;
13055 }
13056 #endif
13057 #ifdef GL_OML_resample
13058 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
13059 {
13060 ret = GLEW_OML_resample;
13061 continue;
13062 }
13063 #endif
13064 #ifdef GL_OML_subsample
13065 if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
13066 {
13067 ret = GLEW_OML_subsample;
13068 continue;
13069 }
13070 #endif
13071 }
13072 if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
13073 {
13074 #ifdef GL_PGI_misc_hints
13075 if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
13076 {
13077 ret = GLEW_PGI_misc_hints;
13078 continue;
13079 }
13080 #endif
13081 #ifdef GL_PGI_vertex_hints
13082 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
13083 {
13084 ret = GLEW_PGI_vertex_hints;
13085 continue;
13086 }
13087 #endif
13088 }
13089 if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
13090 {
13091 #ifdef GL_REND_screen_coordinates
13092 if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
13093 {
13094 ret = GLEW_REND_screen_coordinates;
13095 continue;
13096 }
13097 #endif
13098 }
13099 if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
13100 {
13101 #ifdef GL_S3_s3tc
13102 if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
13103 {
13104 ret = GLEW_S3_s3tc;
13105 continue;
13106 }
13107 #endif
13108 }
13109 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
13110 {
13111 #ifdef GL_SGIS_color_range
13112 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
13113 {
13114 ret = GLEW_SGIS_color_range;
13115 continue;
13116 }
13117 #endif
13118 #ifdef GL_SGIS_detail_texture
13119 if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
13120 {
13121 ret = GLEW_SGIS_detail_texture;
13122 continue;
13123 }
13124 #endif
13125 #ifdef GL_SGIS_fog_function
13126 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
13127 {
13128 ret = GLEW_SGIS_fog_function;
13129 continue;
13130 }
13131 #endif
13132 #ifdef GL_SGIS_generate_mipmap
13133 if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
13134 {
13135 ret = GLEW_SGIS_generate_mipmap;
13136 continue;
13137 }
13138 #endif
13139 #ifdef GL_SGIS_multisample
13140 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13141 {
13142 ret = GLEW_SGIS_multisample;
13143 continue;
13144 }
13145 #endif
13146 #ifdef GL_SGIS_pixel_texture
13147 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
13148 {
13149 ret = GLEW_SGIS_pixel_texture;
13150 continue;
13151 }
13152 #endif
13153 #ifdef GL_SGIS_point_line_texgen
13154 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
13155 {
13156 ret = GLEW_SGIS_point_line_texgen;
13157 continue;
13158 }
13159 #endif
13160 #ifdef GL_SGIS_sharpen_texture
13161 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
13162 {
13163 ret = GLEW_SGIS_sharpen_texture;
13164 continue;
13165 }
13166 #endif
13167 #ifdef GL_SGIS_texture4D
13168 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
13169 {
13170 ret = GLEW_SGIS_texture4D;
13171 continue;
13172 }
13173 #endif
13174 #ifdef GL_SGIS_texture_border_clamp
13175 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
13176 {
13177 ret = GLEW_SGIS_texture_border_clamp;
13178 continue;
13179 }
13180 #endif
13181 #ifdef GL_SGIS_texture_edge_clamp
13182 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
13183 {
13184 ret = GLEW_SGIS_texture_edge_clamp;
13185 continue;
13186 }
13187 #endif
13188 #ifdef GL_SGIS_texture_filter4
13189 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
13190 {
13191 ret = GLEW_SGIS_texture_filter4;
13192 continue;
13193 }
13194 #endif
13195 #ifdef GL_SGIS_texture_lod
13196 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
13197 {
13198 ret = GLEW_SGIS_texture_lod;
13199 continue;
13200 }
13201 #endif
13202 #ifdef GL_SGIS_texture_select
13203 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
13204 {
13205 ret = GLEW_SGIS_texture_select;
13206 continue;
13207 }
13208 #endif
13209 }
13210 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
13211 {
13212 #ifdef GL_SGIX_async
13213 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
13214 {
13215 ret = GLEW_SGIX_async;
13216 continue;
13217 }
13218 #endif
13219 #ifdef GL_SGIX_async_histogram
13220 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
13221 {
13222 ret = GLEW_SGIX_async_histogram;
13223 continue;
13224 }
13225 #endif
13226 #ifdef GL_SGIX_async_pixel
13227 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
13228 {
13229 ret = GLEW_SGIX_async_pixel;
13230 continue;
13231 }
13232 #endif
13233 #ifdef GL_SGIX_blend_alpha_minmax
13234 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
13235 {
13236 ret = GLEW_SGIX_blend_alpha_minmax;
13237 continue;
13238 }
13239 #endif
13240 #ifdef GL_SGIX_clipmap
13241 if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
13242 {
13243 ret = GLEW_SGIX_clipmap;
13244 continue;
13245 }
13246 #endif
13247 #ifdef GL_SGIX_convolution_accuracy
13248 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
13249 {
13250 ret = GLEW_SGIX_convolution_accuracy;
13251 continue;
13252 }
13253 #endif
13254 #ifdef GL_SGIX_depth_texture
13255 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
13256 {
13257 ret = GLEW_SGIX_depth_texture;
13258 continue;
13259 }
13260 #endif
13261 #ifdef GL_SGIX_flush_raster
13262 if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
13263 {
13264 ret = GLEW_SGIX_flush_raster;
13265 continue;
13266 }
13267 #endif
13268 #ifdef GL_SGIX_fog_offset
13269 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
13270 {
13271 ret = GLEW_SGIX_fog_offset;
13272 continue;
13273 }
13274 #endif
13275 #ifdef GL_SGIX_fog_texture
13276 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
13277 {
13278 ret = GLEW_SGIX_fog_texture;
13279 continue;
13280 }
13281 #endif
13282 #ifdef GL_SGIX_fragment_specular_lighting
13283 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
13284 {
13285 ret = GLEW_SGIX_fragment_specular_lighting;
13286 continue;
13287 }
13288 #endif
13289 #ifdef GL_SGIX_framezoom
13290 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
13291 {
13292 ret = GLEW_SGIX_framezoom;
13293 continue;
13294 }
13295 #endif
13296 #ifdef GL_SGIX_interlace
13297 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
13298 {
13299 ret = GLEW_SGIX_interlace;
13300 continue;
13301 }
13302 #endif
13303 #ifdef GL_SGIX_ir_instrument1
13304 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
13305 {
13306 ret = GLEW_SGIX_ir_instrument1;
13307 continue;
13308 }
13309 #endif
13310 #ifdef GL_SGIX_list_priority
13311 if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
13312 {
13313 ret = GLEW_SGIX_list_priority;
13314 continue;
13315 }
13316 #endif
13317 #ifdef GL_SGIX_pixel_texture
13318 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
13319 {
13320 ret = GLEW_SGIX_pixel_texture;
13321 continue;
13322 }
13323 #endif
13324 #ifdef GL_SGIX_pixel_texture_bits
13325 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
13326 {
13327 ret = GLEW_SGIX_pixel_texture_bits;
13328 continue;
13329 }
13330 #endif
13331 #ifdef GL_SGIX_reference_plane
13332 if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
13333 {
13334 ret = GLEW_SGIX_reference_plane;
13335 continue;
13336 }
13337 #endif
13338 #ifdef GL_SGIX_resample
13339 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
13340 {
13341 ret = GLEW_SGIX_resample;
13342 continue;
13343 }
13344 #endif
13345 #ifdef GL_SGIX_shadow
13346 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
13347 {
13348 ret = GLEW_SGIX_shadow;
13349 continue;
13350 }
13351 #endif
13352 #ifdef GL_SGIX_shadow_ambient
13353 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
13354 {
13355 ret = GLEW_SGIX_shadow_ambient;
13356 continue;
13357 }
13358 #endif
13359 #ifdef GL_SGIX_sprite
13360 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
13361 {
13362 ret = GLEW_SGIX_sprite;
13363 continue;
13364 }
13365 #endif
13366 #ifdef GL_SGIX_tag_sample_buffer
13367 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
13368 {
13369 ret = GLEW_SGIX_tag_sample_buffer;
13370 continue;
13371 }
13372 #endif
13373 #ifdef GL_SGIX_texture_add_env
13374 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
13375 {
13376 ret = GLEW_SGIX_texture_add_env;
13377 continue;
13378 }
13379 #endif
13380 #ifdef GL_SGIX_texture_coordinate_clamp
13381 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
13382 {
13383 ret = GLEW_SGIX_texture_coordinate_clamp;
13384 continue;
13385 }
13386 #endif
13387 #ifdef GL_SGIX_texture_lod_bias
13388 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
13389 {
13390 ret = GLEW_SGIX_texture_lod_bias;
13391 continue;
13392 }
13393 #endif
13394 #ifdef GL_SGIX_texture_multi_buffer
13395 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
13396 {
13397 ret = GLEW_SGIX_texture_multi_buffer;
13398 continue;
13399 }
13400 #endif
13401 #ifdef GL_SGIX_texture_range
13402 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
13403 {
13404 ret = GLEW_SGIX_texture_range;
13405 continue;
13406 }
13407 #endif
13408 #ifdef GL_SGIX_texture_scale_bias
13409 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
13410 {
13411 ret = GLEW_SGIX_texture_scale_bias;
13412 continue;
13413 }
13414 #endif
13415 #ifdef GL_SGIX_vertex_preclip
13416 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
13417 {
13418 ret = GLEW_SGIX_vertex_preclip;
13419 continue;
13420 }
13421 #endif
13422 #ifdef GL_SGIX_vertex_preclip_hint
13423 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
13424 {
13425 ret = GLEW_SGIX_vertex_preclip_hint;
13426 continue;
13427 }
13428 #endif
13429 #ifdef GL_SGIX_ycrcb
13430 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
13431 {
13432 ret = GLEW_SGIX_ycrcb;
13433 continue;
13434 }
13435 #endif
13436 }
13437 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
13438 {
13439 #ifdef GL_SGI_color_matrix
13440 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
13441 {
13442 ret = GLEW_SGI_color_matrix;
13443 continue;
13444 }
13445 #endif
13446 #ifdef GL_SGI_color_table
13447 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
13448 {
13449 ret = GLEW_SGI_color_table;
13450 continue;
13451 }
13452 #endif
13453 #ifdef GL_SGI_texture_color_table
13454 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
13455 {
13456 ret = GLEW_SGI_texture_color_table;
13457 continue;
13458 }
13459 #endif
13460 }
13461 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
13462 {
13463 #ifdef GL_SUNX_constant_data
13464 if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
13465 {
13466 ret = GLEW_SUNX_constant_data;
13467 continue;
13468 }
13469 #endif
13470 }
13471 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
13472 {
13473 #ifdef GL_SUN_convolution_border_modes
13474 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
13475 {
13476 ret = GLEW_SUN_convolution_border_modes;
13477 continue;
13478 }
13479 #endif
13480 #ifdef GL_SUN_global_alpha
13481 if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
13482 {
13483 ret = GLEW_SUN_global_alpha;
13484 continue;
13485 }
13486 #endif
13487 #ifdef GL_SUN_mesh_array
13488 if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
13489 {
13490 ret = GLEW_SUN_mesh_array;
13491 continue;
13492 }
13493 #endif
13494 #ifdef GL_SUN_read_video_pixels
13495 if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
13496 {
13497 ret = GLEW_SUN_read_video_pixels;
13498 continue;
13499 }
13500 #endif
13501 #ifdef GL_SUN_slice_accum
13502 if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
13503 {
13504 ret = GLEW_SUN_slice_accum;
13505 continue;
13506 }
13507 #endif
13508 #ifdef GL_SUN_triangle_list
13509 if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
13510 {
13511 ret = GLEW_SUN_triangle_list;
13512 continue;
13513 }
13514 #endif
13515 #ifdef GL_SUN_vertex
13516 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
13517 {
13518 ret = GLEW_SUN_vertex;
13519 continue;
13520 }
13521 #endif
13522 }
13523 if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
13524 {
13525 #ifdef GL_WIN_phong_shading
13526 if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
13527 {
13528 ret = GLEW_WIN_phong_shading;
13529 continue;
13530 }
13531 #endif
13532 #ifdef GL_WIN_specular_fog
13533 if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
13534 {
13535 ret = GLEW_WIN_specular_fog;
13536 continue;
13537 }
13538 #endif
13539 #ifdef GL_WIN_swap_hint
13540 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
13541 {
13542 ret = GLEW_WIN_swap_hint;
13543 continue;
13544 }
13545 #endif
13546 }
13547 }
13548 ret = (len == 0);
13549 }
13550 return ret;
13551 }
13552
13553 #if defined(_WIN32)
13554
13555 #if defined(GLEW_MX)
13556 GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
13557 #else
13558 GLboolean wglewIsSupported (const char* name)
13559 #endif
13560 {
13561 GLubyte* pos = (GLubyte*)name;
13562 GLuint len = _glewStrLen(pos);
13563 GLboolean ret = GL_TRUE;
13564 while (ret && len > 0)
13565 {
13566 if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
13567 {
13568 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
13569 {
13570 #ifdef WGL_3DFX_multisample
13571 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13572 {
13573 ret = WGLEW_3DFX_multisample;
13574 continue;
13575 }
13576 #endif
13577 }
13578 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
13579 {
13580 #ifdef WGL_3DL_stereo_control
13581 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
13582 {
13583 ret = WGLEW_3DL_stereo_control;
13584 continue;
13585 }
13586 #endif
13587 }
13588 if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
13589 {
13590 #ifdef WGL_AMD_gpu_association
13591 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
13592 {
13593 ret = WGLEW_AMD_gpu_association;
13594 continue;
13595 }
13596 #endif
13597 }
13598 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
13599 {
13600 #ifdef WGL_ARB_buffer_region
13601 if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
13602 {
13603 ret = WGLEW_ARB_buffer_region;
13604 continue;
13605 }
13606 #endif
13607 #ifdef WGL_ARB_create_context
13608 if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
13609 {
13610 ret = WGLEW_ARB_create_context;
13611 continue;
13612 }
13613 #endif
13614 #ifdef WGL_ARB_create_context_profile
13615 if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
13616 {
13617 ret = WGLEW_ARB_create_context_profile;
13618 continue;
13619 }
13620 #endif
13621 #ifdef WGL_ARB_extensions_string
13622 if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
13623 {
13624 ret = WGLEW_ARB_extensions_string;
13625 continue;
13626 }
13627 #endif
13628 #ifdef WGL_ARB_framebuffer_sRGB
13629 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
13630 {
13631 ret = WGLEW_ARB_framebuffer_sRGB;
13632 continue;
13633 }
13634 #endif
13635 #ifdef WGL_ARB_make_current_read
13636 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
13637 {
13638 ret = WGLEW_ARB_make_current_read;
13639 continue;
13640 }
13641 #endif
13642 #ifdef WGL_ARB_multisample
13643 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13644 {
13645 ret = WGLEW_ARB_multisample;
13646 continue;
13647 }
13648 #endif
13649 #ifdef WGL_ARB_pbuffer
13650 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
13651 {
13652 ret = WGLEW_ARB_pbuffer;
13653 continue;
13654 }
13655 #endif
13656 #ifdef WGL_ARB_pixel_format
13657 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
13658 {
13659 ret = WGLEW_ARB_pixel_format;
13660 continue;
13661 }
13662 #endif
13663 #ifdef WGL_ARB_pixel_format_float
13664 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
13665 {
13666 ret = WGLEW_ARB_pixel_format_float;
13667 continue;
13668 }
13669 #endif
13670 #ifdef WGL_ARB_render_texture
13671 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
13672 {
13673 ret = WGLEW_ARB_render_texture;
13674 continue;
13675 }
13676 #endif
13677 }
13678 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
13679 {
13680 #ifdef WGL_ATI_pixel_format_float
13681 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
13682 {
13683 ret = WGLEW_ATI_pixel_format_float;
13684 continue;
13685 }
13686 #endif
13687 #ifdef WGL_ATI_render_texture_rectangle
13688 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
13689 {
13690 ret = WGLEW_ATI_render_texture_rectangle;
13691 continue;
13692 }
13693 #endif
13694 }
13695 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
13696 {
13697 #ifdef WGL_EXT_depth_float
13698 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
13699 {
13700 ret = WGLEW_EXT_depth_float;
13701 continue;
13702 }
13703 #endif
13704 #ifdef WGL_EXT_display_color_table
13705 if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
13706 {
13707 ret = WGLEW_EXT_display_color_table;
13708 continue;
13709 }
13710 #endif
13711 #ifdef WGL_EXT_extensions_string
13712 if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
13713 {
13714 ret = WGLEW_EXT_extensions_string;
13715 continue;
13716 }
13717 #endif
13718 #ifdef WGL_EXT_framebuffer_sRGB
13719 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
13720 {
13721 ret = WGLEW_EXT_framebuffer_sRGB;
13722 continue;
13723 }
13724 #endif
13725 #ifdef WGL_EXT_make_current_read
13726 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
13727 {
13728 ret = WGLEW_EXT_make_current_read;
13729 continue;
13730 }
13731 #endif
13732 #ifdef WGL_EXT_multisample
13733 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13734 {
13735 ret = WGLEW_EXT_multisample;
13736 continue;
13737 }
13738 #endif
13739 #ifdef WGL_EXT_pbuffer
13740 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
13741 {
13742 ret = WGLEW_EXT_pbuffer;
13743 continue;
13744 }
13745 #endif
13746 #ifdef WGL_EXT_pixel_format
13747 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
13748 {
13749 ret = WGLEW_EXT_pixel_format;
13750 continue;
13751 }
13752 #endif
13753 #ifdef WGL_EXT_pixel_format_packed_float
13754 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
13755 {
13756 ret = WGLEW_EXT_pixel_format_packed_float;
13757 continue;
13758 }
13759 #endif
13760 #ifdef WGL_EXT_swap_control
13761 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
13762 {
13763 ret = WGLEW_EXT_swap_control;
13764 continue;
13765 }
13766 #endif
13767 }
13768 if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
13769 {
13770 #ifdef WGL_I3D_digital_video_control
13771 if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
13772 {
13773 ret = WGLEW_I3D_digital_video_control;
13774 continue;
13775 }
13776 #endif
13777 #ifdef WGL_I3D_gamma
13778 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
13779 {
13780 ret = WGLEW_I3D_gamma;
13781 continue;
13782 }
13783 #endif
13784 #ifdef WGL_I3D_genlock
13785 if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
13786 {
13787 ret = WGLEW_I3D_genlock;
13788 continue;
13789 }
13790 #endif
13791 #ifdef WGL_I3D_image_buffer
13792 if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
13793 {
13794 ret = WGLEW_I3D_image_buffer;
13795 continue;
13796 }
13797 #endif
13798 #ifdef WGL_I3D_swap_frame_lock
13799 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
13800 {
13801 ret = WGLEW_I3D_swap_frame_lock;
13802 continue;
13803 }
13804 #endif
13805 #ifdef WGL_I3D_swap_frame_usage
13806 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
13807 {
13808 ret = WGLEW_I3D_swap_frame_usage;
13809 continue;
13810 }
13811 #endif
13812 }
13813 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
13814 {
13815 #ifdef WGL_NV_copy_image
13816 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
13817 {
13818 ret = WGLEW_NV_copy_image;
13819 continue;
13820 }
13821 #endif
13822 #ifdef WGL_NV_float_buffer
13823 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
13824 {
13825 ret = WGLEW_NV_float_buffer;
13826 continue;
13827 }
13828 #endif
13829 #ifdef WGL_NV_gpu_affinity
13830 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
13831 {
13832 ret = WGLEW_NV_gpu_affinity;
13833 continue;
13834 }
13835 #endif
13836 #ifdef WGL_NV_present_video
13837 if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
13838 {
13839 ret = WGLEW_NV_present_video;
13840 continue;
13841 }
13842 #endif
13843 #ifdef WGL_NV_render_depth_texture
13844 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
13845 {
13846 ret = WGLEW_NV_render_depth_texture;
13847 continue;
13848 }
13849 #endif
13850 #ifdef WGL_NV_render_texture_rectangle
13851 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
13852 {
13853 ret = WGLEW_NV_render_texture_rectangle;
13854 continue;
13855 }
13856 #endif
13857 #ifdef WGL_NV_swap_group
13858 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
13859 {
13860 ret = WGLEW_NV_swap_group;
13861 continue;
13862 }
13863 #endif
13864 #ifdef WGL_NV_vertex_array_range
13865 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13866 {
13867 ret = WGLEW_NV_vertex_array_range;
13868 continue;
13869 }
13870 #endif
13871 #ifdef WGL_NV_video_output
13872 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
13873 {
13874 ret = WGLEW_NV_video_output;
13875 continue;
13876 }
13877 #endif
13878 }
13879 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
13880 {
13881 #ifdef WGL_OML_sync_control
13882 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
13883 {
13884 ret = WGLEW_OML_sync_control;
13885 continue;
13886 }
13887 #endif
13888 }
13889 }
13890 ret = (len == 0);
13891 }
13892 return ret;
13893 }
13894
13895 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
13896
13897 #if defined(GLEW_MX)
13898 GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
13899 #else
13900 GLboolean glxewIsSupported (const char* name)
13901 #endif
13902 {
13903 GLubyte* pos = (GLubyte*)name;
13904 GLuint len = _glewStrLen(pos);
13905 GLboolean ret = GL_TRUE;
13906 while (ret && len > 0)
13907 {
13908 if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
13909 {
13910 if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
13911 {
13912 #ifdef GLX_VERSION_1_2
13913 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
13914 {
13915 ret = GLXEW_VERSION_1_2;
13916 continue;
13917 }
13918 #endif
13919 #ifdef GLX_VERSION_1_3
13920 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
13921 {
13922 ret = GLXEW_VERSION_1_3;
13923 continue;
13924 }
13925 #endif
13926 #ifdef GLX_VERSION_1_4
13927 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
13928 {
13929 ret = GLXEW_VERSION_1_4;
13930 continue;
13931 }
13932 #endif
13933 }
13934 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
13935 {
13936 #ifdef GLX_3DFX_multisample
13937 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13938 {
13939 ret = GLXEW_3DFX_multisample;
13940 continue;
13941 }
13942 #endif
13943 }
13944 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
13945 {
13946 #ifdef GLX_ARB_create_context
13947 if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
13948 {
13949 ret = GLXEW_ARB_create_context;
13950 continue;
13951 }
13952 #endif
13953 #ifdef GLX_ARB_create_context_profile
13954 if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
13955 {
13956 ret = GLXEW_ARB_create_context_profile;
13957 continue;
13958 }
13959 #endif
13960 #ifdef GLX_ARB_fbconfig_float
13961 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
13962 {
13963 ret = GLXEW_ARB_fbconfig_float;
13964 continue;
13965 }
13966 #endif
13967 #ifdef GLX_ARB_framebuffer_sRGB
13968 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
13969 {
13970 ret = GLXEW_ARB_framebuffer_sRGB;
13971 continue;
13972 }
13973 #endif
13974 #ifdef GLX_ARB_get_proc_address
13975 if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
13976 {
13977 ret = GLXEW_ARB_get_proc_address;
13978 continue;
13979 }
13980 #endif
13981 #ifdef GLX_ARB_multisample
13982 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13983 {
13984 ret = GLXEW_ARB_multisample;
13985 continue;
13986 }
13987 #endif
13988 #ifdef GLX_ARB_vertex_buffer_object
13989 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
13990 {
13991 ret = GLXEW_ARB_vertex_buffer_object;
13992 continue;
13993 }
13994 #endif
13995 }
13996 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
13997 {
13998 #ifdef GLX_ATI_pixel_format_float
13999 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
14000 {
14001 ret = GLXEW_ATI_pixel_format_float;
14002 continue;
14003 }
14004 #endif
14005 #ifdef GLX_ATI_render_texture
14006 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
14007 {
14008 ret = GLXEW_ATI_render_texture;
14009 continue;
14010 }
14011 #endif
14012 }
14013 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
14014 {
14015 #ifdef GLX_EXT_fbconfig_packed_float
14016 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
14017 {
14018 ret = GLXEW_EXT_fbconfig_packed_float;
14019 continue;
14020 }
14021 #endif
14022 #ifdef GLX_EXT_framebuffer_sRGB
14023 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14024 {
14025 ret = GLXEW_EXT_framebuffer_sRGB;
14026 continue;
14027 }
14028 #endif
14029 #ifdef GLX_EXT_import_context
14030 if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
14031 {
14032 ret = GLXEW_EXT_import_context;
14033 continue;
14034 }
14035 #endif
14036 #ifdef GLX_EXT_scene_marker
14037 if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
14038 {
14039 ret = GLXEW_EXT_scene_marker;
14040 continue;
14041 }
14042 #endif
14043 #ifdef GLX_EXT_swap_control
14044 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
14045 {
14046 ret = GLXEW_EXT_swap_control;
14047 continue;
14048 }
14049 #endif
14050 #ifdef GLX_EXT_texture_from_pixmap
14051 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
14052 {
14053 ret = GLXEW_EXT_texture_from_pixmap;
14054 continue;
14055 }
14056 #endif
14057 #ifdef GLX_EXT_visual_info
14058 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
14059 {
14060 ret = GLXEW_EXT_visual_info;
14061 continue;
14062 }
14063 #endif
14064 #ifdef GLX_EXT_visual_rating
14065 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
14066 {
14067 ret = GLXEW_EXT_visual_rating;
14068 continue;
14069 }
14070 #endif
14071 }
14072 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
14073 {
14074 #ifdef GLX_INTEL_swap_event
14075 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
14076 {
14077 ret = GLXEW_INTEL_swap_event;
14078 continue;
14079 }
14080 #endif
14081 }
14082 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
14083 {
14084 #ifdef GLX_MESA_agp_offset
14085 if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
14086 {
14087 ret = GLXEW_MESA_agp_offset;
14088 continue;
14089 }
14090 #endif
14091 #ifdef GLX_MESA_copy_sub_buffer
14092 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
14093 {
14094 ret = GLXEW_MESA_copy_sub_buffer;
14095 continue;
14096 }
14097 #endif
14098 #ifdef GLX_MESA_pixmap_colormap
14099 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
14100 {
14101 ret = GLXEW_MESA_pixmap_colormap;
14102 continue;
14103 }
14104 #endif
14105 #ifdef GLX_MESA_release_buffers
14106 if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
14107 {
14108 ret = GLXEW_MESA_release_buffers;
14109 continue;
14110 }
14111 #endif
14112 #ifdef GLX_MESA_set_3dfx_mode
14113 if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
14114 {
14115 ret = GLXEW_MESA_set_3dfx_mode;
14116 continue;
14117 }
14118 #endif
14119 }
14120 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
14121 {
14122 #ifdef GLX_NV_copy_image
14123 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14124 {
14125 ret = GLXEW_NV_copy_image;
14126 continue;
14127 }
14128 #endif
14129 #ifdef GLX_NV_float_buffer
14130 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
14131 {
14132 ret = GLXEW_NV_float_buffer;
14133 continue;
14134 }
14135 #endif
14136 #ifdef GLX_NV_present_video
14137 if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
14138 {
14139 ret = GLXEW_NV_present_video;
14140 continue;
14141 }
14142 #endif
14143 #ifdef GLX_NV_swap_group
14144 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
14145 {
14146 ret = GLXEW_NV_swap_group;
14147 continue;
14148 }
14149 #endif
14150 #ifdef GLX_NV_vertex_array_range
14151 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14152 {
14153 ret = GLXEW_NV_vertex_array_range;
14154 continue;
14155 }
14156 #endif
14157 #ifdef GLX_NV_video_output
14158 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
14159 {
14160 ret = GLXEW_NV_video_output;
14161 continue;
14162 }
14163 #endif
14164 }
14165 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
14166 {
14167 #ifdef GLX_OML_swap_method
14168 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
14169 {
14170 ret = GLXEW_OML_swap_method;
14171 continue;
14172 }
14173 #endif
14174 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
14175 #include <inttypes.h>
14176 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
14177 {
14178 ret = GLXEW_OML_sync_control;
14179 continue;
14180 }
14181 #endif
14182 }
14183 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
14184 {
14185 #ifdef GLX_SGIS_blended_overlay
14186 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
14187 {
14188 ret = GLXEW_SGIS_blended_overlay;
14189 continue;
14190 }
14191 #endif
14192 #ifdef GLX_SGIS_color_range
14193 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
14194 {
14195 ret = GLXEW_SGIS_color_range;
14196 continue;
14197 }
14198 #endif
14199 #ifdef GLX_SGIS_multisample
14200 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14201 {
14202 ret = GLXEW_SGIS_multisample;
14203 continue;
14204 }
14205 #endif
14206 #ifdef GLX_SGIS_shared_multisample
14207 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
14208 {
14209 ret = GLXEW_SGIS_shared_multisample;
14210 continue;
14211 }
14212 #endif
14213 }
14214 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
14215 {
14216 #ifdef GLX_SGIX_fbconfig
14217 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
14218 {
14219 ret = GLXEW_SGIX_fbconfig;
14220 continue;
14221 }
14222 #endif
14223 #ifdef GLX_SGIX_hyperpipe
14224 if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
14225 {
14226 ret = GLXEW_SGIX_hyperpipe;
14227 continue;
14228 }
14229 #endif
14230 #ifdef GLX_SGIX_pbuffer
14231 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
14232 {
14233 ret = GLXEW_SGIX_pbuffer;
14234 continue;
14235 }
14236 #endif
14237 #ifdef GLX_SGIX_swap_barrier
14238 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
14239 {
14240 ret = GLXEW_SGIX_swap_barrier;
14241 continue;
14242 }
14243 #endif
14244 #ifdef GLX_SGIX_swap_group
14245 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
14246 {
14247 ret = GLXEW_SGIX_swap_group;
14248 continue;
14249 }
14250 #endif
14251 #ifdef GLX_SGIX_video_resize
14252 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
14253 {
14254 ret = GLXEW_SGIX_video_resize;
14255 continue;
14256 }
14257 #endif
14258 #ifdef GLX_SGIX_visual_select_group
14259 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
14260 {
14261 ret = GLXEW_SGIX_visual_select_group;
14262 continue;
14263 }
14264 #endif
14265 }
14266 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
14267 {
14268 #ifdef GLX_SGI_cushion
14269 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
14270 {
14271 ret = GLXEW_SGI_cushion;
14272 continue;
14273 }
14274 #endif
14275 #ifdef GLX_SGI_make_current_read
14276 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
14277 {
14278 ret = GLXEW_SGI_make_current_read;
14279 continue;
14280 }
14281 #endif
14282 #ifdef GLX_SGI_swap_control
14283 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
14284 {
14285 ret = GLXEW_SGI_swap_control;
14286 continue;
14287 }
14288 #endif
14289 #ifdef GLX_SGI_video_sync
14290 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
14291 {
14292 ret = GLXEW_SGI_video_sync;
14293 continue;
14294 }
14295 #endif
14296 }
14297 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
14298 {
14299 #ifdef GLX_SUN_get_transparent_index
14300 if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
14301 {
14302 ret = GLXEW_SUN_get_transparent_index;
14303 continue;
14304 }
14305 #endif
14306 #ifdef GLX_SUN_video_resize
14307 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
14308 {
14309 ret = GLXEW_SUN_video_resize;
14310 continue;
14311 }
14312 #endif
14313 }
14314 }
14315 ret = (len == 0);
14316 }
14317 return ret;
14318 }
14319
14320 #endif /* _WIN32 */