Merge branch 'llvm-cliptest-viewport'
[mesa.git] / src / glsl / glcpp / glcpp.c
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include <sys/types.h>
25 #include <sys/stat.h>
26 #include <fcntl.h>
27 #include <unistd.h>
28 #include <string.h>
29 #include <errno.h>
30 #include "glcpp.h"
31 #include "main/mtypes.h"
32 #include "main/shaderobj.h"
33
34 extern int yydebug;
35
36 void
37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
38 struct gl_shader *sh)
39 {
40 *ptr = sh;
41 }
42
43 /* Read from fd until EOF and return a string of everything read.
44 */
45 static char *
46 load_text_fd (void *ctx, int fd)
47 {
48 #define CHUNK 4096
49 char *text = NULL;
50 ssize_t text_size = 0;
51 ssize_t total_read = 0;
52 ssize_t bytes;
53
54 while (1) {
55 if (total_read + CHUNK + 1 > text_size) {
56 text_size = text_size ? text_size * 2 : CHUNK + 1;
57 text = talloc_realloc_size (ctx, text, text_size);
58 if (text == NULL) {
59 fprintf (stderr, "Out of memory\n");
60 return NULL;
61 }
62 }
63 bytes = read (fd, text + total_read, CHUNK);
64 if (bytes < 0) {
65 fprintf (stderr, "Error while reading: %s\n",
66 strerror (errno));
67 talloc_free (text);
68 return NULL;
69 }
70
71 if (bytes == 0) {
72 break;
73 }
74
75 total_read += bytes;
76 }
77
78 text[total_read] = '\0';
79
80 return text;
81 }
82
83 static char *
84 load_text_file(void *ctx, const char *filename)
85 {
86 char *text;
87 int fd;
88
89 if (filename == NULL || strcmp (filename, "-") == 0)
90 return load_text_fd (ctx, STDIN_FILENO);
91
92 fd = open (filename, O_RDONLY);
93 if (fd < 0) {
94 fprintf (stderr, "Failed to open file %s: %s\n",
95 filename, strerror (errno));
96 return NULL;
97 }
98
99 text = load_text_fd (ctx, fd);
100
101 close(fd);
102
103 return text;
104 }
105
106 int
107 main (int argc, char *argv[])
108 {
109 char *filename = NULL;
110 void *ctx = talloc(NULL, void*);
111 char *info_log = talloc_strdup(ctx, "");
112 const char *shader;
113 int ret;
114
115 if (argc) {
116 filename = argv[1];
117 }
118
119 shader = load_text_file (ctx, filename);
120 if (shader == NULL)
121 return 1;
122
123 ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL);
124
125 printf("%s", shader);
126 fprintf(stderr, "%s", info_log);
127
128 talloc_free(ctx);
129
130 return ret;
131 }