Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / glsl / glsl_parser.yy
1 %{
2 /*
3 * Copyright © 2008, 2009 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #ifndef _MSC_VER
28 #include <strings.h>
29 #endif
30 #include <assert.h>
31
32 #include "ast.h"
33 #include "glsl_parser_extras.h"
34 #include "glsl_types.h"
35 #include "main/context.h"
36
37 #ifdef _MSC_VER
38 #pragma warning( disable : 4065 ) // switch statement contains 'default' but no 'case' labels
39 #endif
40
41 #undef yyerror
42
43 static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
44 {
45 _mesa_glsl_error(loc, st, "%s", msg);
46 }
47
48 static int
49 _mesa_glsl_lex(YYSTYPE *val, YYLTYPE *loc, _mesa_glsl_parse_state *state)
50 {
51 return _mesa_glsl_lexer_lex(val, loc, state->scanner);
52 }
53
54 static bool match_layout_qualifier(const char *s1, const char *s2,
55 _mesa_glsl_parse_state *state)
56 {
57 /* From the GLSL 1.50 spec, section 4.3.8 (Layout Qualifiers):
58 *
59 * "The tokens in any layout-qualifier-id-list ... are not case
60 * sensitive, unless explicitly noted otherwise."
61 *
62 * The text "unless explicitly noted otherwise" appears to be
63 * vacuous--no desktop GLSL spec (up through GLSL 4.40) notes
64 * otherwise.
65 *
66 * However, the GLSL ES 3.00 spec says, in section 4.3.8 (Layout
67 * Qualifiers):
68 *
69 * "As for other identifiers, they are case sensitive."
70 *
71 * So we need to do a case-sensitive or a case-insensitive match,
72 * depending on whether we are compiling for GLSL ES.
73 */
74 if (state->es_shader)
75 return strcmp(s1, s2);
76 else
77 return strcasecmp(s1, s2);
78 }
79 %}
80
81 %expect 0
82
83 %pure-parser
84 %error-verbose
85
86 %locations
87 %initial-action {
88 @$.first_line = 1;
89 @$.first_column = 1;
90 @$.last_line = 1;
91 @$.last_column = 1;
92 @$.source = 0;
93 }
94
95 %lex-param {struct _mesa_glsl_parse_state *state}
96 %parse-param {struct _mesa_glsl_parse_state *state}
97
98 %union {
99 int n;
100 float real;
101 double dreal;
102 const char *identifier;
103
104 struct ast_type_qualifier type_qualifier;
105
106 ast_node *node;
107 ast_type_specifier *type_specifier;
108 ast_array_specifier *array_specifier;
109 ast_fully_specified_type *fully_specified_type;
110 ast_function *function;
111 ast_parameter_declarator *parameter_declarator;
112 ast_function_definition *function_definition;
113 ast_compound_statement *compound_statement;
114 ast_expression *expression;
115 ast_declarator_list *declarator_list;
116 ast_struct_specifier *struct_specifier;
117 ast_declaration *declaration;
118 ast_switch_body *switch_body;
119 ast_case_label *case_label;
120 ast_case_label_list *case_label_list;
121 ast_case_statement *case_statement;
122 ast_case_statement_list *case_statement_list;
123 ast_interface_block *interface_block;
124 ast_subroutine_list *subroutine_list;
125 struct {
126 ast_node *cond;
127 ast_expression *rest;
128 } for_rest_statement;
129
130 struct {
131 ast_node *then_statement;
132 ast_node *else_statement;
133 } selection_rest_statement;
134 }
135
136 %token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK DOUBLE_TOK
137 %token BREAK BUFFER CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
138 %token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 DVEC2 DVEC3 DVEC4
139 %token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE
140 %token NOPERSPECTIVE FLAT SMOOTH
141 %token MAT2X2 MAT2X3 MAT2X4
142 %token MAT3X2 MAT3X3 MAT3X4
143 %token MAT4X2 MAT4X3 MAT4X4
144 %token DMAT2X2 DMAT2X3 DMAT2X4
145 %token DMAT3X2 DMAT3X3 DMAT3X4
146 %token DMAT4X2 DMAT4X3 DMAT4X4
147 %token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
148 %token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
149 %token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW
150 %token ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
151 %token ISAMPLER1DARRAY ISAMPLER2DARRAY ISAMPLERCUBEARRAY
152 %token USAMPLER1D USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER1DARRAY
153 %token USAMPLER2DARRAY USAMPLERCUBEARRAY
154 %token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW
155 %token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER
156 %token SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS
157 %token SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY
158 %token SAMPLEREXTERNALOES
159 %token IMAGE1D IMAGE2D IMAGE3D IMAGE2DRECT IMAGECUBE IMAGEBUFFER
160 %token IMAGE1DARRAY IMAGE2DARRAY IMAGECUBEARRAY IMAGE2DMS IMAGE2DMSARRAY
161 %token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGE2DRECT IIMAGECUBE IIMAGEBUFFER
162 %token IIMAGE1DARRAY IIMAGE2DARRAY IIMAGECUBEARRAY IIMAGE2DMS IIMAGE2DMSARRAY
163 %token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGE2DRECT UIMAGECUBE UIMAGEBUFFER
164 %token UIMAGE1DARRAY UIMAGE2DARRAY UIMAGECUBEARRAY UIMAGE2DMS UIMAGE2DMSARRAY
165 %token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
166 %token COHERENT VOLATILE RESTRICT READONLY WRITEONLY
167 %token ATOMIC_UINT
168 %token STRUCT VOID_TOK WHILE
169 %token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
170 %type <identifier> any_identifier
171 %type <interface_block> instance_name_opt
172 %token <real> FLOATCONSTANT
173 %token <dreal> DOUBLECONSTANT
174 %token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
175 %token <identifier> FIELD_SELECTION
176 %token LEFT_OP RIGHT_OP
177 %token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
178 %token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
179 %token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
180 %token SUB_ASSIGN
181 %token INVARIANT PRECISE
182 %token LOWP MEDIUMP HIGHP SUPERP PRECISION
183
184 %token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE OUTPUT
185 %token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
186 %token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
187 %token PRAGMA_INVARIANT_ALL
188 %token LAYOUT_TOK
189 %token DOT_TOK
190 /* Reserved words that are not actually used in the grammar.
191 */
192 %token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO
193 %token INLINE_TOK NOINLINE PUBLIC_TOK STATIC EXTERN EXTERNAL
194 %token LONG_TOK SHORT_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK
195 %token HVEC2 HVEC3 HVEC4 FVEC2 FVEC3 FVEC4
196 %token SAMPLER3DRECT
197 %token SIZEOF CAST NAMESPACE USING
198 %token RESOURCE PATCH
199 %token SUBROUTINE
200
201 %token ERROR_TOK
202
203 %token COMMON PARTITION ACTIVE FILTER ROW_MAJOR
204
205 %type <identifier> variable_identifier
206 %type <node> statement
207 %type <node> statement_list
208 %type <node> simple_statement
209 %type <n> precision_qualifier
210 %type <type_qualifier> type_qualifier
211 %type <type_qualifier> auxiliary_storage_qualifier
212 %type <type_qualifier> storage_qualifier
213 %type <type_qualifier> interpolation_qualifier
214 %type <type_qualifier> layout_qualifier
215 %type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
216 %type <type_qualifier> interface_block_layout_qualifier
217 %type <type_qualifier> memory_qualifier
218 %type <type_qualifier> subroutine_qualifier
219 %type <subroutine_list> subroutine_type_list
220 %type <type_qualifier> interface_qualifier
221 %type <type_specifier> type_specifier
222 %type <type_specifier> type_specifier_nonarray
223 %type <array_specifier> array_specifier
224 %type <identifier> basic_type_specifier_nonarray
225 %type <fully_specified_type> fully_specified_type
226 %type <function> function_prototype
227 %type <function> function_header
228 %type <function> function_header_with_parameters
229 %type <function> function_declarator
230 %type <parameter_declarator> parameter_declarator
231 %type <parameter_declarator> parameter_declaration
232 %type <type_qualifier> parameter_qualifier
233 %type <type_qualifier> parameter_direction_qualifier
234 %type <type_specifier> parameter_type_specifier
235 %type <function_definition> function_definition
236 %type <compound_statement> compound_statement_no_new_scope
237 %type <compound_statement> compound_statement
238 %type <node> statement_no_new_scope
239 %type <node> expression_statement
240 %type <expression> expression
241 %type <expression> primary_expression
242 %type <expression> assignment_expression
243 %type <expression> conditional_expression
244 %type <expression> logical_or_expression
245 %type <expression> logical_xor_expression
246 %type <expression> logical_and_expression
247 %type <expression> inclusive_or_expression
248 %type <expression> exclusive_or_expression
249 %type <expression> and_expression
250 %type <expression> equality_expression
251 %type <expression> relational_expression
252 %type <expression> shift_expression
253 %type <expression> additive_expression
254 %type <expression> multiplicative_expression
255 %type <expression> unary_expression
256 %type <expression> constant_expression
257 %type <expression> integer_expression
258 %type <expression> postfix_expression
259 %type <expression> function_call_header_with_parameters
260 %type <expression> function_call_header_no_parameters
261 %type <expression> function_call_header
262 %type <expression> function_call_generic
263 %type <expression> function_call_or_method
264 %type <expression> function_call
265 %type <n> assignment_operator
266 %type <n> unary_operator
267 %type <expression> function_identifier
268 %type <node> external_declaration
269 %type <declarator_list> init_declarator_list
270 %type <declarator_list> single_declaration
271 %type <expression> initializer
272 %type <expression> initializer_list
273 %type <node> declaration
274 %type <node> declaration_statement
275 %type <node> jump_statement
276 %type <node> interface_block
277 %type <interface_block> basic_interface_block
278 %type <struct_specifier> struct_specifier
279 %type <declarator_list> struct_declaration_list
280 %type <declarator_list> struct_declaration
281 %type <declaration> struct_declarator
282 %type <declaration> struct_declarator_list
283 %type <declarator_list> member_list
284 %type <declarator_list> member_declaration
285 %type <node> selection_statement
286 %type <selection_rest_statement> selection_rest_statement
287 %type <node> switch_statement
288 %type <switch_body> switch_body
289 %type <case_label_list> case_label_list
290 %type <case_label> case_label
291 %type <case_statement> case_statement
292 %type <case_statement_list> case_statement_list
293 %type <node> iteration_statement
294 %type <node> condition
295 %type <node> conditionopt
296 %type <node> for_init_statement
297 %type <for_rest_statement> for_rest_statement
298 %type <n> integer_constant
299 %type <node> layout_defaults
300
301 %right THEN ELSE
302 %%
303
304 translation_unit:
305 version_statement extension_statement_list
306 {
307 _mesa_glsl_initialize_types(state);
308 }
309 external_declaration_list
310 {
311 delete state->symbols;
312 state->symbols = new(ralloc_parent(state)) glsl_symbol_table;
313 _mesa_glsl_initialize_types(state);
314 }
315 ;
316
317 version_statement:
318 /* blank - no #version specified: defaults are already set */
319 | VERSION_TOK INTCONSTANT EOL
320 {
321 state->process_version_directive(&@2, $2, NULL);
322 if (state->error) {
323 YYERROR;
324 }
325 }
326 | VERSION_TOK INTCONSTANT any_identifier EOL
327 {
328 state->process_version_directive(&@2, $2, $3);
329 if (state->error) {
330 YYERROR;
331 }
332 }
333 ;
334
335 pragma_statement:
336 PRAGMA_DEBUG_ON EOL
337 | PRAGMA_DEBUG_OFF EOL
338 | PRAGMA_OPTIMIZE_ON EOL
339 | PRAGMA_OPTIMIZE_OFF EOL
340 | PRAGMA_INVARIANT_ALL EOL
341 {
342 /* Pragma invariant(all) cannot be used in a fragment shader.
343 *
344 * Page 27 of the GLSL 1.20 spec, Page 53 of the GLSL ES 3.00 spec:
345 *
346 * "It is an error to use this pragma in a fragment shader."
347 */
348 if (state->is_version(120, 300) &&
349 state->stage == MESA_SHADER_FRAGMENT) {
350 _mesa_glsl_error(& @1, state,
351 "pragma `invariant(all)' cannot be used "
352 "in a fragment shader.");
353 } else if (!state->is_version(120, 100)) {
354 _mesa_glsl_warning(& @1, state,
355 "pragma `invariant(all)' not supported in %s "
356 "(GLSL ES 1.00 or GLSL 1.20 required)",
357 state->get_version_string());
358 } else {
359 state->all_invariant = true;
360 }
361 }
362 ;
363
364 extension_statement_list:
365
366 | extension_statement_list extension_statement
367 ;
368
369 any_identifier:
370 IDENTIFIER
371 | TYPE_IDENTIFIER
372 | NEW_IDENTIFIER
373 ;
374
375 extension_statement:
376 EXTENSION any_identifier COLON any_identifier EOL
377 {
378 if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) {
379 YYERROR;
380 }
381 }
382 ;
383
384 external_declaration_list:
385 external_declaration
386 {
387 /* FINISHME: The NULL test is required because pragmas are set to
388 * FINISHME: NULL. (See production rule for external_declaration.)
389 */
390 if ($1 != NULL)
391 state->translation_unit.push_tail(& $1->link);
392 }
393 | external_declaration_list external_declaration
394 {
395 /* FINISHME: The NULL test is required because pragmas are set to
396 * FINISHME: NULL. (See production rule for external_declaration.)
397 */
398 if ($2 != NULL)
399 state->translation_unit.push_tail(& $2->link);
400 }
401 | external_declaration_list extension_statement {
402 if (!state->allow_extension_directive_midshader) {
403 _mesa_glsl_error(& @2, state,
404 "#extension directive is not allowed "
405 "in the middle of a shader");
406 YYERROR;
407 }
408 }
409 ;
410
411 variable_identifier:
412 IDENTIFIER
413 | NEW_IDENTIFIER
414 ;
415
416 primary_expression:
417 variable_identifier
418 {
419 void *ctx = state;
420 $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
421 $$->set_location(@1);
422 $$->primary_expression.identifier = $1;
423 }
424 | INTCONSTANT
425 {
426 void *ctx = state;
427 $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
428 $$->set_location(@1);
429 $$->primary_expression.int_constant = $1;
430 }
431 | UINTCONSTANT
432 {
433 void *ctx = state;
434 $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
435 $$->set_location(@1);
436 $$->primary_expression.uint_constant = $1;
437 }
438 | FLOATCONSTANT
439 {
440 void *ctx = state;
441 $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
442 $$->set_location(@1);
443 $$->primary_expression.float_constant = $1;
444 }
445 | DOUBLECONSTANT
446 {
447 void *ctx = state;
448 $$ = new(ctx) ast_expression(ast_double_constant, NULL, NULL, NULL);
449 $$->set_location(@1);
450 $$->primary_expression.double_constant = $1;
451 }
452 | BOOLCONSTANT
453 {
454 void *ctx = state;
455 $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
456 $$->set_location(@1);
457 $$->primary_expression.bool_constant = $1;
458 }
459 | '(' expression ')'
460 {
461 $$ = $2;
462 }
463 ;
464
465 postfix_expression:
466 primary_expression
467 | postfix_expression '[' integer_expression ']'
468 {
469 void *ctx = state;
470 $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL);
471 $$->set_location_range(@1, @4);
472 }
473 | function_call
474 {
475 $$ = $1;
476 }
477 | postfix_expression DOT_TOK FIELD_SELECTION
478 {
479 void *ctx = state;
480 $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL);
481 $$->set_location_range(@1, @3);
482 $$->primary_expression.identifier = $3;
483 }
484 | postfix_expression INC_OP
485 {
486 void *ctx = state;
487 $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL);
488 $$->set_location_range(@1, @2);
489 }
490 | postfix_expression DEC_OP
491 {
492 void *ctx = state;
493 $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL);
494 $$->set_location_range(@1, @2);
495 }
496 ;
497
498 integer_expression:
499 expression
500 ;
501
502 function_call:
503 function_call_or_method
504 ;
505
506 function_call_or_method:
507 function_call_generic
508 ;
509
510 function_call_generic:
511 function_call_header_with_parameters ')'
512 | function_call_header_no_parameters ')'
513 ;
514
515 function_call_header_no_parameters:
516 function_call_header VOID_TOK
517 | function_call_header
518 ;
519
520 function_call_header_with_parameters:
521 function_call_header assignment_expression
522 {
523 $$ = $1;
524 $$->set_location(@1);
525 $$->expressions.push_tail(& $2->link);
526 }
527 | function_call_header_with_parameters ',' assignment_expression
528 {
529 $$ = $1;
530 $$->set_location(@1);
531 $$->expressions.push_tail(& $3->link);
532 }
533 ;
534
535 // Grammar Note: Constructors look like functions, but lexical
536 // analysis recognized most of them as keywords. They are now
537 // recognized through "type_specifier".
538 function_call_header:
539 function_identifier '('
540 ;
541
542 function_identifier:
543 type_specifier
544 {
545 void *ctx = state;
546 $$ = new(ctx) ast_function_expression($1);
547 $$->set_location(@1);
548 }
549 | postfix_expression
550 {
551 void *ctx = state;
552 $$ = new(ctx) ast_function_expression($1);
553 $$->set_location(@1);
554 }
555 ;
556
557 // Grammar Note: Constructors look like methods, but lexical
558 // analysis recognized most of them as keywords. They are now
559 // recognized through "type_specifier".
560
561 // Grammar Note: No traditional style type casts.
562 unary_expression:
563 postfix_expression
564 | INC_OP unary_expression
565 {
566 void *ctx = state;
567 $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL);
568 $$->set_location(@1);
569 }
570 | DEC_OP unary_expression
571 {
572 void *ctx = state;
573 $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL);
574 $$->set_location(@1);
575 }
576 | unary_operator unary_expression
577 {
578 void *ctx = state;
579 $$ = new(ctx) ast_expression($1, $2, NULL, NULL);
580 $$->set_location_range(@1, @2);
581 }
582 ;
583
584 // Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
585 unary_operator:
586 '+' { $$ = ast_plus; }
587 | '-' { $$ = ast_neg; }
588 | '!' { $$ = ast_logic_not; }
589 | '~' { $$ = ast_bit_not; }
590 ;
591
592 multiplicative_expression:
593 unary_expression
594 | multiplicative_expression '*' unary_expression
595 {
596 void *ctx = state;
597 $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3);
598 $$->set_location_range(@1, @3);
599 }
600 | multiplicative_expression '/' unary_expression
601 {
602 void *ctx = state;
603 $$ = new(ctx) ast_expression_bin(ast_div, $1, $3);
604 $$->set_location_range(@1, @3);
605 }
606 | multiplicative_expression '%' unary_expression
607 {
608 void *ctx = state;
609 $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3);
610 $$->set_location_range(@1, @3);
611 }
612 ;
613
614 additive_expression:
615 multiplicative_expression
616 | additive_expression '+' multiplicative_expression
617 {
618 void *ctx = state;
619 $$ = new(ctx) ast_expression_bin(ast_add, $1, $3);
620 $$->set_location_range(@1, @3);
621 }
622 | additive_expression '-' multiplicative_expression
623 {
624 void *ctx = state;
625 $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3);
626 $$->set_location_range(@1, @3);
627 }
628 ;
629
630 shift_expression:
631 additive_expression
632 | shift_expression LEFT_OP additive_expression
633 {
634 void *ctx = state;
635 $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3);
636 $$->set_location_range(@1, @3);
637 }
638 | shift_expression RIGHT_OP additive_expression
639 {
640 void *ctx = state;
641 $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3);
642 $$->set_location_range(@1, @3);
643 }
644 ;
645
646 relational_expression:
647 shift_expression
648 | relational_expression '<' shift_expression
649 {
650 void *ctx = state;
651 $$ = new(ctx) ast_expression_bin(ast_less, $1, $3);
652 $$->set_location_range(@1, @3);
653 }
654 | relational_expression '>' shift_expression
655 {
656 void *ctx = state;
657 $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3);
658 $$->set_location_range(@1, @3);
659 }
660 | relational_expression LE_OP shift_expression
661 {
662 void *ctx = state;
663 $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3);
664 $$->set_location_range(@1, @3);
665 }
666 | relational_expression GE_OP shift_expression
667 {
668 void *ctx = state;
669 $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3);
670 $$->set_location_range(@1, @3);
671 }
672 ;
673
674 equality_expression:
675 relational_expression
676 | equality_expression EQ_OP relational_expression
677 {
678 void *ctx = state;
679 $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3);
680 $$->set_location_range(@1, @3);
681 }
682 | equality_expression NE_OP relational_expression
683 {
684 void *ctx = state;
685 $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3);
686 $$->set_location_range(@1, @3);
687 }
688 ;
689
690 and_expression:
691 equality_expression
692 | and_expression '&' equality_expression
693 {
694 void *ctx = state;
695 $$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3);
696 $$->set_location_range(@1, @3);
697 }
698 ;
699
700 exclusive_or_expression:
701 and_expression
702 | exclusive_or_expression '^' and_expression
703 {
704 void *ctx = state;
705 $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3);
706 $$->set_location_range(@1, @3);
707 }
708 ;
709
710 inclusive_or_expression:
711 exclusive_or_expression
712 | inclusive_or_expression '|' exclusive_or_expression
713 {
714 void *ctx = state;
715 $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
716 $$->set_location_range(@1, @3);
717 }
718 ;
719
720 logical_and_expression:
721 inclusive_or_expression
722 | logical_and_expression AND_OP inclusive_or_expression
723 {
724 void *ctx = state;
725 $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3);
726 $$->set_location_range(@1, @3);
727 }
728 ;
729
730 logical_xor_expression:
731 logical_and_expression
732 | logical_xor_expression XOR_OP logical_and_expression
733 {
734 void *ctx = state;
735 $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3);
736 $$->set_location_range(@1, @3);
737 }
738 ;
739
740 logical_or_expression:
741 logical_xor_expression
742 | logical_or_expression OR_OP logical_xor_expression
743 {
744 void *ctx = state;
745 $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3);
746 $$->set_location_range(@1, @3);
747 }
748 ;
749
750 conditional_expression:
751 logical_or_expression
752 | logical_or_expression '?' expression ':' assignment_expression
753 {
754 void *ctx = state;
755 $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5);
756 $$->set_location_range(@1, @5);
757 }
758 ;
759
760 assignment_expression:
761 conditional_expression
762 | unary_expression assignment_operator assignment_expression
763 {
764 void *ctx = state;
765 $$ = new(ctx) ast_expression($2, $1, $3, NULL);
766 $$->set_location_range(@1, @3);
767 }
768 ;
769
770 assignment_operator:
771 '=' { $$ = ast_assign; }
772 | MUL_ASSIGN { $$ = ast_mul_assign; }
773 | DIV_ASSIGN { $$ = ast_div_assign; }
774 | MOD_ASSIGN { $$ = ast_mod_assign; }
775 | ADD_ASSIGN { $$ = ast_add_assign; }
776 | SUB_ASSIGN { $$ = ast_sub_assign; }
777 | LEFT_ASSIGN { $$ = ast_ls_assign; }
778 | RIGHT_ASSIGN { $$ = ast_rs_assign; }
779 | AND_ASSIGN { $$ = ast_and_assign; }
780 | XOR_ASSIGN { $$ = ast_xor_assign; }
781 | OR_ASSIGN { $$ = ast_or_assign; }
782 ;
783
784 expression:
785 assignment_expression
786 {
787 $$ = $1;
788 }
789 | expression ',' assignment_expression
790 {
791 void *ctx = state;
792 if ($1->oper != ast_sequence) {
793 $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
794 $$->set_location_range(@1, @3);
795 $$->expressions.push_tail(& $1->link);
796 } else {
797 $$ = $1;
798 }
799
800 $$->expressions.push_tail(& $3->link);
801 }
802 ;
803
804 constant_expression:
805 conditional_expression
806 ;
807
808 declaration:
809 function_prototype ';'
810 {
811 state->symbols->pop_scope();
812 $$ = $1;
813 }
814 | init_declarator_list ';'
815 {
816 $$ = $1;
817 }
818 | PRECISION precision_qualifier type_specifier ';'
819 {
820 $3->default_precision = $2;
821 $$ = $3;
822 }
823 | interface_block
824 {
825 $$ = $1;
826 }
827 ;
828
829 function_prototype:
830 function_declarator ')'
831 ;
832
833 function_declarator:
834 function_header
835 | function_header_with_parameters
836 ;
837
838 function_header_with_parameters:
839 function_header parameter_declaration
840 {
841 $$ = $1;
842 $$->parameters.push_tail(& $2->link);
843 }
844 | function_header_with_parameters ',' parameter_declaration
845 {
846 $$ = $1;
847 $$->parameters.push_tail(& $3->link);
848 }
849 ;
850
851 function_header:
852 fully_specified_type variable_identifier '('
853 {
854 void *ctx = state;
855 $$ = new(ctx) ast_function();
856 $$->set_location(@2);
857 $$->return_type = $1;
858 $$->identifier = $2;
859
860 if ($1->qualifier.flags.q.subroutine) {
861 /* add type for IDENTIFIER search */
862 state->symbols->add_type($2, glsl_type::get_subroutine_instance($2));
863 } else
864 state->symbols->add_function(new(state) ir_function($2));
865 state->symbols->push_scope();
866 }
867 ;
868
869 parameter_declarator:
870 type_specifier any_identifier
871 {
872 void *ctx = state;
873 $$ = new(ctx) ast_parameter_declarator();
874 $$->set_location_range(@1, @2);
875 $$->type = new(ctx) ast_fully_specified_type();
876 $$->type->set_location(@1);
877 $$->type->specifier = $1;
878 $$->identifier = $2;
879 }
880 | type_specifier any_identifier array_specifier
881 {
882 void *ctx = state;
883 $$ = new(ctx) ast_parameter_declarator();
884 $$->set_location_range(@1, @3);
885 $$->type = new(ctx) ast_fully_specified_type();
886 $$->type->set_location(@1);
887 $$->type->specifier = $1;
888 $$->identifier = $2;
889 $$->array_specifier = $3;
890 }
891 ;
892
893 parameter_declaration:
894 parameter_qualifier parameter_declarator
895 {
896 $$ = $2;
897 $$->type->qualifier = $1;
898 }
899 | parameter_qualifier parameter_type_specifier
900 {
901 void *ctx = state;
902 $$ = new(ctx) ast_parameter_declarator();
903 $$->set_location(@2);
904 $$->type = new(ctx) ast_fully_specified_type();
905 $$->type->set_location_range(@1, @2);
906 $$->type->qualifier = $1;
907 $$->type->specifier = $2;
908 }
909 ;
910
911 parameter_qualifier:
912 /* empty */
913 {
914 memset(& $$, 0, sizeof($$));
915 }
916 | CONST_TOK parameter_qualifier
917 {
918 if ($2.flags.q.constant)
919 _mesa_glsl_error(&@1, state, "duplicate const qualifier");
920
921 $$ = $2;
922 $$.flags.q.constant = 1;
923 }
924 | PRECISE parameter_qualifier
925 {
926 if ($2.flags.q.precise)
927 _mesa_glsl_error(&@1, state, "duplicate precise qualifier");
928
929 $$ = $2;
930 $$.flags.q.precise = 1;
931 }
932 | parameter_direction_qualifier parameter_qualifier
933 {
934 if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out))
935 _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier");
936
937 if (!state->has_420pack() && $2.flags.q.constant)
938 _mesa_glsl_error(&@1, state, "in/out/inout must come after const "
939 "or precise");
940
941 $$ = $1;
942 $$.merge_qualifier(&@1, state, $2);
943 }
944 | precision_qualifier parameter_qualifier
945 {
946 if ($2.precision != ast_precision_none)
947 _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
948
949 if (!state->has_420pack() && $2.flags.i != 0)
950 _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
951
952 $$ = $2;
953 $$.precision = $1;
954 }
955 | memory_qualifier parameter_qualifier
956 {
957 $$ = $1;
958 $$.merge_qualifier(&@1, state, $2);
959 }
960
961 parameter_direction_qualifier:
962 IN_TOK
963 {
964 memset(& $$, 0, sizeof($$));
965 $$.flags.q.in = 1;
966 }
967 | OUT_TOK
968 {
969 memset(& $$, 0, sizeof($$));
970 $$.flags.q.out = 1;
971 }
972 | INOUT_TOK
973 {
974 memset(& $$, 0, sizeof($$));
975 $$.flags.q.in = 1;
976 $$.flags.q.out = 1;
977 }
978 ;
979
980 parameter_type_specifier:
981 type_specifier
982 ;
983
984 init_declarator_list:
985 single_declaration
986 | init_declarator_list ',' any_identifier
987 {
988 void *ctx = state;
989 ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
990 decl->set_location(@3);
991
992 $$ = $1;
993 $$->declarations.push_tail(&decl->link);
994 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
995 }
996 | init_declarator_list ',' any_identifier array_specifier
997 {
998 void *ctx = state;
999 ast_declaration *decl = new(ctx) ast_declaration($3, $4, NULL);
1000 decl->set_location_range(@3, @4);
1001
1002 $$ = $1;
1003 $$->declarations.push_tail(&decl->link);
1004 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1005 }
1006 | init_declarator_list ',' any_identifier array_specifier '=' initializer
1007 {
1008 void *ctx = state;
1009 ast_declaration *decl = new(ctx) ast_declaration($3, $4, $6);
1010 decl->set_location_range(@3, @4);
1011
1012 $$ = $1;
1013 $$->declarations.push_tail(&decl->link);
1014 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1015 }
1016 | init_declarator_list ',' any_identifier '=' initializer
1017 {
1018 void *ctx = state;
1019 ast_declaration *decl = new(ctx) ast_declaration($3, NULL, $5);
1020 decl->set_location(@3);
1021
1022 $$ = $1;
1023 $$->declarations.push_tail(&decl->link);
1024 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1025 }
1026 ;
1027
1028 // Grammar Note: No 'enum', or 'typedef'.
1029 single_declaration:
1030 fully_specified_type
1031 {
1032 void *ctx = state;
1033 /* Empty declaration list is valid. */
1034 $$ = new(ctx) ast_declarator_list($1);
1035 $$->set_location(@1);
1036 }
1037 | fully_specified_type any_identifier
1038 {
1039 void *ctx = state;
1040 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1041 decl->set_location(@2);
1042
1043 $$ = new(ctx) ast_declarator_list($1);
1044 $$->set_location_range(@1, @2);
1045 $$->declarations.push_tail(&decl->link);
1046 }
1047 | fully_specified_type any_identifier array_specifier
1048 {
1049 void *ctx = state;
1050 ast_declaration *decl = new(ctx) ast_declaration($2, $3, NULL);
1051 decl->set_location_range(@2, @3);
1052
1053 $$ = new(ctx) ast_declarator_list($1);
1054 $$->set_location_range(@1, @3);
1055 $$->declarations.push_tail(&decl->link);
1056 }
1057 | fully_specified_type any_identifier array_specifier '=' initializer
1058 {
1059 void *ctx = state;
1060 ast_declaration *decl = new(ctx) ast_declaration($2, $3, $5);
1061 decl->set_location_range(@2, @3);
1062
1063 $$ = new(ctx) ast_declarator_list($1);
1064 $$->set_location_range(@1, @3);
1065 $$->declarations.push_tail(&decl->link);
1066 }
1067 | fully_specified_type any_identifier '=' initializer
1068 {
1069 void *ctx = state;
1070 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
1071 decl->set_location(@2);
1072
1073 $$ = new(ctx) ast_declarator_list($1);
1074 $$->set_location_range(@1, @2);
1075 $$->declarations.push_tail(&decl->link);
1076 }
1077 | INVARIANT variable_identifier
1078 {
1079 void *ctx = state;
1080 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1081 decl->set_location(@2);
1082
1083 $$ = new(ctx) ast_declarator_list(NULL);
1084 $$->set_location_range(@1, @2);
1085 $$->invariant = true;
1086
1087 $$->declarations.push_tail(&decl->link);
1088 }
1089 | PRECISE variable_identifier
1090 {
1091 void *ctx = state;
1092 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1093 decl->set_location(@2);
1094
1095 $$ = new(ctx) ast_declarator_list(NULL);
1096 $$->set_location_range(@1, @2);
1097 $$->precise = true;
1098
1099 $$->declarations.push_tail(&decl->link);
1100 }
1101 ;
1102
1103 fully_specified_type:
1104 type_specifier
1105 {
1106 void *ctx = state;
1107 $$ = new(ctx) ast_fully_specified_type();
1108 $$->set_location(@1);
1109 $$->specifier = $1;
1110 }
1111 | type_qualifier type_specifier
1112 {
1113 void *ctx = state;
1114 $$ = new(ctx) ast_fully_specified_type();
1115 $$->set_location_range(@1, @2);
1116 $$->qualifier = $1;
1117 $$->specifier = $2;
1118 }
1119 ;
1120
1121 layout_qualifier:
1122 LAYOUT_TOK '(' layout_qualifier_id_list ')'
1123 {
1124 $$ = $3;
1125 }
1126 ;
1127
1128 layout_qualifier_id_list:
1129 layout_qualifier_id
1130 | layout_qualifier_id_list ',' layout_qualifier_id
1131 {
1132 $$ = $1;
1133 if (!$$.merge_qualifier(& @3, state, $3)) {
1134 YYERROR;
1135 }
1136 }
1137 ;
1138
1139 integer_constant:
1140 INTCONSTANT { $$ = $1; }
1141 | UINTCONSTANT { $$ = $1; }
1142 ;
1143
1144 layout_qualifier_id:
1145 any_identifier
1146 {
1147 memset(& $$, 0, sizeof($$));
1148
1149 /* Layout qualifiers for ARB_fragment_coord_conventions. */
1150 if (!$$.flags.i && (state->ARB_fragment_coord_conventions_enable ||
1151 state->is_version(150, 0))) {
1152 if (match_layout_qualifier($1, "origin_upper_left", state) == 0) {
1153 $$.flags.q.origin_upper_left = 1;
1154 } else if (match_layout_qualifier($1, "pixel_center_integer",
1155 state) == 0) {
1156 $$.flags.q.pixel_center_integer = 1;
1157 }
1158
1159 if ($$.flags.i && state->ARB_fragment_coord_conventions_warn) {
1160 _mesa_glsl_warning(& @1, state,
1161 "GL_ARB_fragment_coord_conventions layout "
1162 "identifier `%s' used", $1);
1163 }
1164 }
1165
1166 /* Layout qualifiers for AMD/ARB_conservative_depth. */
1167 if (!$$.flags.i &&
1168 (state->AMD_conservative_depth_enable ||
1169 state->ARB_conservative_depth_enable ||
1170 state->is_version(420, 0))) {
1171 if (match_layout_qualifier($1, "depth_any", state) == 0) {
1172 $$.flags.q.depth_any = 1;
1173 } else if (match_layout_qualifier($1, "depth_greater", state) == 0) {
1174 $$.flags.q.depth_greater = 1;
1175 } else if (match_layout_qualifier($1, "depth_less", state) == 0) {
1176 $$.flags.q.depth_less = 1;
1177 } else if (match_layout_qualifier($1, "depth_unchanged",
1178 state) == 0) {
1179 $$.flags.q.depth_unchanged = 1;
1180 }
1181
1182 if ($$.flags.i && state->AMD_conservative_depth_warn) {
1183 _mesa_glsl_warning(& @1, state,
1184 "GL_AMD_conservative_depth "
1185 "layout qualifier `%s' is used", $1);
1186 }
1187 if ($$.flags.i && state->ARB_conservative_depth_warn) {
1188 _mesa_glsl_warning(& @1, state,
1189 "GL_ARB_conservative_depth "
1190 "layout qualifier `%s' is used", $1);
1191 }
1192 }
1193
1194 /* See also interface_block_layout_qualifier. */
1195 if (!$$.flags.i && state->has_uniform_buffer_objects()) {
1196 if (match_layout_qualifier($1, "std140", state) == 0) {
1197 $$.flags.q.std140 = 1;
1198 } else if (match_layout_qualifier($1, "shared", state) == 0) {
1199 $$.flags.q.shared = 1;
1200 } else if (match_layout_qualifier($1, "column_major", state) == 0) {
1201 $$.flags.q.column_major = 1;
1202 /* "row_major" is a reserved word in GLSL 1.30+. Its token is parsed
1203 * below in the interface_block_layout_qualifier rule.
1204 *
1205 * It is not a reserved word in GLSL ES 3.00, so it's handled here as
1206 * an identifier.
1207 *
1208 * Also, this takes care of alternate capitalizations of
1209 * "row_major" (which is necessary because layout qualifiers
1210 * are case-insensitive in desktop GLSL).
1211 */
1212 } else if (match_layout_qualifier($1, "row_major", state) == 0) {
1213 $$.flags.q.row_major = 1;
1214 /* "packed" is a reserved word in GLSL, and its token is
1215 * parsed below in the interface_block_layout_qualifier rule.
1216 * However, we must take care of alternate capitalizations of
1217 * "packed", because layout qualifiers are case-insensitive
1218 * in desktop GLSL.
1219 */
1220 } else if (match_layout_qualifier($1, "packed", state) == 0) {
1221 $$.flags.q.packed = 1;
1222 }
1223
1224 if ($$.flags.i && state->ARB_uniform_buffer_object_warn) {
1225 _mesa_glsl_warning(& @1, state,
1226 "#version 140 / GL_ARB_uniform_buffer_object "
1227 "layout qualifier `%s' is used", $1);
1228 }
1229 }
1230
1231 /* Layout qualifiers for GLSL 1.50 geometry shaders. */
1232 if (!$$.flags.i) {
1233 static const struct {
1234 const char *s;
1235 GLenum e;
1236 } map[] = {
1237 { "points", GL_POINTS },
1238 { "lines", GL_LINES },
1239 { "lines_adjacency", GL_LINES_ADJACENCY },
1240 { "line_strip", GL_LINE_STRIP },
1241 { "triangles", GL_TRIANGLES },
1242 { "triangles_adjacency", GL_TRIANGLES_ADJACENCY },
1243 { "triangle_strip", GL_TRIANGLE_STRIP },
1244 };
1245 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1246 if (match_layout_qualifier($1, map[i].s, state) == 0) {
1247 $$.flags.q.prim_type = 1;
1248 $$.prim_type = map[i].e;
1249 break;
1250 }
1251 }
1252
1253 if ($$.flags.i && !state->is_version(150, 0)) {
1254 _mesa_glsl_error(& @1, state, "#version 150 layout "
1255 "qualifier `%s' used", $1);
1256 }
1257 }
1258
1259 /* Layout qualifiers for ARB_shader_image_load_store. */
1260 if (state->ARB_shader_image_load_store_enable ||
1261 state->is_version(420, 310)) {
1262 if (!$$.flags.i) {
1263 static const struct {
1264 const char *name;
1265 GLenum format;
1266 glsl_base_type base_type;
1267 /** Minimum desktop GLSL version required for the image
1268 * format. Use 130 if already present in the original
1269 * ARB extension.
1270 */
1271 unsigned required_glsl;
1272 /** Minimum GLSL ES version required for the image format. */
1273 unsigned required_essl;
1274 } map[] = {
1275 { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310 },
1276 { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310 },
1277 { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0 },
1278 { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0 },
1279 { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0 },
1280 { "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310 },
1281 { "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0 },
1282 { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310 },
1283 { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310 },
1284 { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0 },
1285 { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310 },
1286 { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0 },
1287 { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0 },
1288 { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0 },
1289 { "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310 },
1290 { "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0 },
1291 { "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0 },
1292 { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310 },
1293 { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310 },
1294 { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310 },
1295 { "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0 },
1296 { "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0 },
1297 { "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0 },
1298 { "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310 },
1299 { "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0 },
1300 { "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0 },
1301 { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0 },
1302 { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0 },
1303 { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310 },
1304 { "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0 },
1305 { "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0 },
1306 { "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0 },
1307 { "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0 },
1308 { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1309 { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310 },
1310 { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1311 { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1312 { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1313 { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0 }
1314 };
1315
1316 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1317 if (state->is_version(map[i].required_glsl,
1318 map[i].required_essl) &&
1319 match_layout_qualifier($1, map[i].name, state) == 0) {
1320 $$.flags.q.explicit_image_format = 1;
1321 $$.image_format = map[i].format;
1322 $$.image_base_type = map[i].base_type;
1323 break;
1324 }
1325 }
1326 }
1327
1328 if (!$$.flags.i &&
1329 match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
1330 /* From section 4.4.1.3 of the GLSL 4.50 specification
1331 * (Fragment Shader Inputs):
1332 *
1333 * "Fragment shaders also allow the following layout
1334 * qualifier on in only (not with variable declarations)
1335 * layout-qualifier-id
1336 * early_fragment_tests
1337 * [...]"
1338 */
1339 if (state->stage != MESA_SHADER_FRAGMENT) {
1340 _mesa_glsl_error(& @1, state,
1341 "early_fragment_tests layout qualifier only "
1342 "valid in fragment shaders");
1343 }
1344
1345 $$.flags.q.early_fragment_tests = 1;
1346 }
1347 }
1348
1349 /* Layout qualifiers for tessellation evaluation shaders. */
1350 if (!$$.flags.i) {
1351 struct {
1352 const char *s;
1353 GLenum e;
1354 } map[] = {
1355 /* triangles already parsed by gs-specific code */
1356 { "quads", GL_QUADS },
1357 { "isolines", GL_ISOLINES },
1358 };
1359 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1360 if (match_layout_qualifier($1, map[i].s, state) == 0) {
1361 $$.flags.q.prim_type = 1;
1362 $$.prim_type = map[i].e;
1363 break;
1364 }
1365 }
1366
1367 if ($$.flags.i &&
1368 !state->ARB_tessellation_shader_enable &&
1369 !state->is_version(400, 0)) {
1370 _mesa_glsl_error(& @1, state,
1371 "primitive mode qualifier `%s' requires "
1372 "GLSL 4.00 or ARB_tessellation_shader", $1);
1373 }
1374 }
1375 if (!$$.flags.i) {
1376 struct {
1377 const char *s;
1378 GLenum e;
1379 } map[] = {
1380 { "equal_spacing", GL_EQUAL },
1381 { "fractional_odd_spacing", GL_FRACTIONAL_ODD },
1382 { "fractional_even_spacing", GL_FRACTIONAL_EVEN },
1383 };
1384 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1385 if (match_layout_qualifier($1, map[i].s, state) == 0) {
1386 $$.flags.q.vertex_spacing = 1;
1387 $$.vertex_spacing = map[i].e;
1388 break;
1389 }
1390 }
1391
1392 if ($$.flags.i &&
1393 !state->ARB_tessellation_shader_enable &&
1394 !state->is_version(400, 0)) {
1395 _mesa_glsl_error(& @1, state,
1396 "vertex spacing qualifier `%s' requires "
1397 "GLSL 4.00 or ARB_tessellation_shader", $1);
1398 }
1399 }
1400 if (!$$.flags.i) {
1401 if (match_layout_qualifier($1, "cw", state) == 0) {
1402 $$.flags.q.ordering = 1;
1403 $$.ordering = GL_CW;
1404 } else if (match_layout_qualifier($1, "ccw", state) == 0) {
1405 $$.flags.q.ordering = 1;
1406 $$.ordering = GL_CCW;
1407 }
1408
1409 if ($$.flags.i &&
1410 !state->ARB_tessellation_shader_enable &&
1411 !state->is_version(400, 0)) {
1412 _mesa_glsl_error(& @1, state,
1413 "ordering qualifier `%s' requires "
1414 "GLSL 4.00 or ARB_tessellation_shader", $1);
1415 }
1416 }
1417 if (!$$.flags.i) {
1418 if (match_layout_qualifier($1, "point_mode", state) == 0) {
1419 $$.flags.q.point_mode = 1;
1420 $$.point_mode = true;
1421 }
1422
1423 if ($$.flags.i &&
1424 !state->ARB_tessellation_shader_enable &&
1425 !state->is_version(400, 0)) {
1426 _mesa_glsl_error(& @1, state,
1427 "qualifier `point_mode' requires "
1428 "GLSL 4.00 or ARB_tessellation_shader");
1429 }
1430 }
1431
1432 if (!$$.flags.i) {
1433 _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
1434 "`%s'", $1);
1435 YYERROR;
1436 }
1437 }
1438 | any_identifier '=' integer_constant
1439 {
1440 memset(& $$, 0, sizeof($$));
1441
1442 if (match_layout_qualifier("location", $1, state) == 0) {
1443 $$.flags.q.explicit_location = 1;
1444
1445 if ($$.flags.q.attribute == 1 &&
1446 state->ARB_explicit_attrib_location_warn) {
1447 _mesa_glsl_warning(& @1, state,
1448 "GL_ARB_explicit_attrib_location layout "
1449 "identifier `%s' used", $1);
1450 }
1451
1452 if ($3 >= 0) {
1453 $$.location = $3;
1454 } else {
1455 _mesa_glsl_error(& @3, state, "invalid location %d specified", $3);
1456 YYERROR;
1457 }
1458 }
1459
1460 if (match_layout_qualifier("index", $1, state) == 0) {
1461 $$.flags.q.explicit_index = 1;
1462
1463 if ($3 >= 0) {
1464 $$.index = $3;
1465 } else {
1466 _mesa_glsl_error(& @3, state, "invalid index %d specified", $3);
1467 YYERROR;
1468 }
1469 }
1470
1471 if (match_layout_qualifier("binding", $1, state) == 0) {
1472 $$.flags.q.explicit_binding = 1;
1473 $$.binding = $3;
1474 }
1475
1476 if (match_layout_qualifier("set", $1, state) == 0) {
1477 $$.flags.q.vk_set = 1;
1478 $$.set = $3;
1479 }
1480
1481 if (state->has_atomic_counters() &&
1482 match_layout_qualifier("offset", $1, state) == 0) {
1483 $$.flags.q.explicit_offset = 1;
1484 $$.offset = $3;
1485 }
1486
1487 if (match_layout_qualifier("max_vertices", $1, state) == 0) {
1488 $$.flags.q.max_vertices = 1;
1489
1490 if ($3 < 0) {
1491 _mesa_glsl_error(& @3, state,
1492 "invalid max_vertices %d specified", $3);
1493 YYERROR;
1494 } else {
1495 $$.max_vertices = $3;
1496 if (!state->is_version(150, 0)) {
1497 _mesa_glsl_error(& @3, state,
1498 "#version 150 max_vertices qualifier "
1499 "specified", $3);
1500 }
1501 }
1502 }
1503
1504 if (state->stage == MESA_SHADER_GEOMETRY) {
1505 if (match_layout_qualifier("stream", $1, state) == 0 &&
1506 state->check_explicit_attrib_stream_allowed(& @3)) {
1507 $$.flags.q.stream = 1;
1508
1509 if ($3 < 0) {
1510 _mesa_glsl_error(& @3, state,
1511 "invalid stream %d specified", $3);
1512 YYERROR;
1513 } else {
1514 $$.flags.q.explicit_stream = 1;
1515 $$.stream = $3;
1516 }
1517 }
1518 }
1519
1520 static const char * const local_size_qualifiers[3] = {
1521 "local_size_x",
1522 "local_size_y",
1523 "local_size_z",
1524 };
1525 for (int i = 0; i < 3; i++) {
1526 if (match_layout_qualifier(local_size_qualifiers[i], $1,
1527 state) == 0) {
1528 if ($3 <= 0) {
1529 _mesa_glsl_error(& @3, state,
1530 "invalid %s of %d specified",
1531 local_size_qualifiers[i], $3);
1532 YYERROR;
1533 } else if (!state->has_compute_shader()) {
1534 _mesa_glsl_error(& @3, state,
1535 "%s qualifier requires GLSL 4.30 or "
1536 "GLSL ES 3.10 or ARB_compute_shader",
1537 local_size_qualifiers[i]);
1538 YYERROR;
1539 } else {
1540 $$.flags.q.local_size |= (1 << i);
1541 $$.local_size[i] = $3;
1542 }
1543 break;
1544 }
1545 }
1546
1547 if (match_layout_qualifier("invocations", $1, state) == 0) {
1548 $$.flags.q.invocations = 1;
1549
1550 if ($3 <= 0) {
1551 _mesa_glsl_error(& @3, state,
1552 "invalid invocations %d specified", $3);
1553 YYERROR;
1554 } else if ($3 > MAX_GEOMETRY_SHADER_INVOCATIONS) {
1555 _mesa_glsl_error(& @3, state,
1556 "invocations (%d) exceeds "
1557 "GL_MAX_GEOMETRY_SHADER_INVOCATIONS", $3);
1558 YYERROR;
1559 } else {
1560 $$.invocations = $3;
1561 if (!state->is_version(400, 0) &&
1562 !state->ARB_gpu_shader5_enable) {
1563 _mesa_glsl_error(& @3, state,
1564 "GL_ARB_gpu_shader5 invocations "
1565 "qualifier specified", $3);
1566 }
1567 }
1568 }
1569
1570 /* Layout qualifiers for tessellation control shaders. */
1571 if (match_layout_qualifier("vertices", $1, state) == 0) {
1572 $$.flags.q.vertices = 1;
1573
1574 if ($3 <= 0) {
1575 _mesa_glsl_error(& @3, state,
1576 "invalid vertices (%d) specified", $3);
1577 YYERROR;
1578 } else if ($3 > (int)state->Const.MaxPatchVertices) {
1579 _mesa_glsl_error(& @3, state,
1580 "vertices (%d) exceeds "
1581 "GL_MAX_PATCH_VERTICES", $3);
1582 YYERROR;
1583 } else {
1584 $$.vertices = $3;
1585 if (!state->ARB_tessellation_shader_enable &&
1586 !state->is_version(400, 0)) {
1587 _mesa_glsl_error(& @1, state,
1588 "vertices qualifier requires GLSL 4.00 or "
1589 "ARB_tessellation_shader");
1590 }
1591 }
1592 }
1593
1594 /* If the identifier didn't match any known layout identifiers,
1595 * emit an error.
1596 */
1597 if (!$$.flags.i) {
1598 _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
1599 "`%s'", $1);
1600 YYERROR;
1601 }
1602 }
1603 | interface_block_layout_qualifier
1604 {
1605 $$ = $1;
1606 /* Layout qualifiers for ARB_uniform_buffer_object. */
1607 if ($$.flags.q.uniform && !state->has_uniform_buffer_objects()) {
1608 _mesa_glsl_error(& @1, state,
1609 "#version 140 / GL_ARB_uniform_buffer_object "
1610 "layout qualifier `%s' is used", $1);
1611 } else if ($$.flags.q.uniform && state->ARB_uniform_buffer_object_warn) {
1612 _mesa_glsl_warning(& @1, state,
1613 "#version 140 / GL_ARB_uniform_buffer_object "
1614 "layout qualifier `%s' is used", $1);
1615 }
1616 }
1617 ;
1618
1619 /* This is a separate language rule because we parse these as tokens
1620 * (due to them being reserved keywords) instead of identifiers like
1621 * most qualifiers. See the any_identifier path of
1622 * layout_qualifier_id for the others.
1623 *
1624 * Note that since layout qualifiers are case-insensitive in desktop
1625 * GLSL, all of these qualifiers need to be handled as identifiers as
1626 * well (by the any_identifier path of layout_qualifier_id).
1627 */
1628 interface_block_layout_qualifier:
1629 ROW_MAJOR
1630 {
1631 memset(& $$, 0, sizeof($$));
1632 $$.flags.q.row_major = 1;
1633 }
1634 | PACKED_TOK
1635 {
1636 memset(& $$, 0, sizeof($$));
1637 $$.flags.q.packed = 1;
1638 }
1639 ;
1640
1641 subroutine_qualifier:
1642 SUBROUTINE
1643 {
1644 memset(& $$, 0, sizeof($$));
1645 $$.flags.q.subroutine = 1;
1646 }
1647 | SUBROUTINE '(' subroutine_type_list ')'
1648 {
1649 memset(& $$, 0, sizeof($$));
1650 $$.flags.q.subroutine_def = 1;
1651 $$.subroutine_list = $3;
1652 }
1653 ;
1654
1655 subroutine_type_list:
1656 any_identifier
1657 {
1658 void *ctx = state;
1659 ast_declaration *decl = new(ctx) ast_declaration($1, NULL, NULL);
1660 decl->set_location(@1);
1661
1662 $$ = new(ctx) ast_subroutine_list();
1663 $$->declarations.push_tail(&decl->link);
1664 }
1665 | subroutine_type_list ',' any_identifier
1666 {
1667 void *ctx = state;
1668 ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
1669 decl->set_location(@3);
1670
1671 $$ = $1;
1672 $$->declarations.push_tail(&decl->link);
1673 }
1674 ;
1675
1676 interpolation_qualifier:
1677 SMOOTH
1678 {
1679 memset(& $$, 0, sizeof($$));
1680 $$.flags.q.smooth = 1;
1681 }
1682 | FLAT
1683 {
1684 memset(& $$, 0, sizeof($$));
1685 $$.flags.q.flat = 1;
1686 }
1687 | NOPERSPECTIVE
1688 {
1689 memset(& $$, 0, sizeof($$));
1690 $$.flags.q.noperspective = 1;
1691 }
1692 ;
1693
1694 type_qualifier:
1695 /* Single qualifiers */
1696 INVARIANT
1697 {
1698 memset(& $$, 0, sizeof($$));
1699 $$.flags.q.invariant = 1;
1700 }
1701 | PRECISE
1702 {
1703 memset(& $$, 0, sizeof($$));
1704 $$.flags.q.precise = 1;
1705 }
1706 | auxiliary_storage_qualifier
1707 | storage_qualifier
1708 | interpolation_qualifier
1709 | layout_qualifier
1710 | memory_qualifier
1711 | subroutine_qualifier
1712 | precision_qualifier
1713 {
1714 memset(&$$, 0, sizeof($$));
1715 $$.precision = $1;
1716 }
1717
1718 /* Multiple qualifiers:
1719 * In GLSL 4.20, these can be specified in any order. In earlier versions,
1720 * they appear in this order (see GLSL 1.50 section 4.7 & comments below):
1721 *
1722 * invariant interpolation auxiliary storage precision ...or...
1723 * layout storage precision
1724 *
1725 * Each qualifier's rule ensures that the accumulated qualifiers on the right
1726 * side don't contain any that must appear on the left hand side.
1727 * For example, when processing a storage qualifier, we check that there are
1728 * no auxiliary, interpolation, layout, invariant, or precise qualifiers to the right.
1729 */
1730 | PRECISE type_qualifier
1731 {
1732 if ($2.flags.q.precise)
1733 _mesa_glsl_error(&@1, state, "duplicate \"precise\" qualifier");
1734
1735 $$ = $2;
1736 $$.flags.q.precise = 1;
1737 }
1738 | INVARIANT type_qualifier
1739 {
1740 if ($2.flags.q.invariant)
1741 _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier");
1742
1743 if (!state->has_420pack() && $2.flags.q.precise)
1744 _mesa_glsl_error(&@1, state,
1745 "\"invariant\" must come after \"precise\"");
1746
1747 $$ = $2;
1748 $$.flags.q.invariant = 1;
1749
1750 /* GLSL ES 3.00 spec, section 4.6.1 "The Invariant Qualifier":
1751 *
1752 * "Only variables output from a shader can be candidates for invariance.
1753 * This includes user-defined output variables and the built-in output
1754 * variables. As only outputs can be declared as invariant, an invariant
1755 * output from one shader stage will still match an input of a subsequent
1756 * stage without the input being declared as invariant."
1757 */
1758 if (state->es_shader && state->language_version >= 300 && $$.flags.q.in)
1759 _mesa_glsl_error(&@1, state, "invariant qualifiers cannot be used with shader inputs");
1760 }
1761 | interpolation_qualifier type_qualifier
1762 {
1763 /* Section 4.3 of the GLSL 1.40 specification states:
1764 * "...qualified with one of these interpolation qualifiers"
1765 *
1766 * GLSL 1.30 claims to allow "one or more", but insists that:
1767 * "These interpolation qualifiers may only precede the qualifiers in,
1768 * centroid in, out, or centroid out in a declaration."
1769 *
1770 * ...which means that e.g. smooth can't precede smooth, so there can be
1771 * only one after all, and the 1.40 text is a clarification, not a change.
1772 */
1773 if ($2.has_interpolation())
1774 _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier");
1775
1776 if (!state->has_420pack() &&
1777 ($2.flags.q.precise || $2.flags.q.invariant)) {
1778 _mesa_glsl_error(&@1, state, "interpolation qualifiers must come "
1779 "after \"precise\" or \"invariant\"");
1780 }
1781
1782 $$ = $1;
1783 $$.merge_qualifier(&@1, state, $2);
1784 }
1785 | layout_qualifier type_qualifier
1786 {
1787 /* In the absence of ARB_shading_language_420pack, layout qualifiers may
1788 * appear no later than auxiliary storage qualifiers. There is no
1789 * particularly clear spec language mandating this, but in all examples
1790 * the layout qualifier precedes the storage qualifier.
1791 *
1792 * We allow combinations of layout with interpolation, invariant or
1793 * precise qualifiers since these are useful in ARB_separate_shader_objects.
1794 * There is no clear spec guidance on this either.
1795 */
1796 if (!state->has_420pack() && $2.has_layout())
1797 _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
1798
1799 $$ = $1;
1800 $$.merge_qualifier(&@1, state, $2);
1801 }
1802 | subroutine_qualifier type_qualifier
1803 {
1804 $$ = $1;
1805 $$.merge_qualifier(&@1, state, $2);
1806 }
1807 | auxiliary_storage_qualifier type_qualifier
1808 {
1809 if ($2.has_auxiliary_storage()) {
1810 _mesa_glsl_error(&@1, state,
1811 "duplicate auxiliary storage qualifier (centroid or sample)");
1812 }
1813
1814 if (!state->has_420pack() &&
1815 ($2.flags.q.precise || $2.flags.q.invariant ||
1816 $2.has_interpolation() || $2.has_layout())) {
1817 _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come "
1818 "just before storage qualifiers");
1819 }
1820 $$ = $1;
1821 $$.merge_qualifier(&@1, state, $2);
1822 }
1823 | storage_qualifier type_qualifier
1824 {
1825 /* Section 4.3 of the GLSL 1.20 specification states:
1826 * "Variable declarations may have a storage qualifier specified..."
1827 * 1.30 clarifies this to "may have one storage qualifier".
1828 */
1829 if ($2.has_storage())
1830 _mesa_glsl_error(&@1, state, "duplicate storage qualifier");
1831
1832 if (!state->has_420pack() &&
1833 ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() ||
1834 $2.has_layout() || $2.has_auxiliary_storage())) {
1835 _mesa_glsl_error(&@1, state, "storage qualifiers must come after "
1836 "precise, invariant, interpolation, layout and auxiliary "
1837 "storage qualifiers");
1838 }
1839
1840 $$ = $1;
1841 $$.merge_qualifier(&@1, state, $2);
1842 }
1843 | precision_qualifier type_qualifier
1844 {
1845 if ($2.precision != ast_precision_none)
1846 _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
1847
1848 if (!state->has_420pack() && $2.flags.i != 0)
1849 _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
1850
1851 $$ = $2;
1852 $$.precision = $1;
1853 }
1854 | memory_qualifier type_qualifier
1855 {
1856 $$ = $1;
1857 $$.merge_qualifier(&@1, state, $2);
1858 }
1859 ;
1860
1861 auxiliary_storage_qualifier:
1862 CENTROID
1863 {
1864 memset(& $$, 0, sizeof($$));
1865 $$.flags.q.centroid = 1;
1866 }
1867 | SAMPLE
1868 {
1869 memset(& $$, 0, sizeof($$));
1870 $$.flags.q.sample = 1;
1871 }
1872 | PATCH
1873 {
1874 memset(& $$, 0, sizeof($$));
1875 $$.flags.q.patch = 1;
1876 }
1877
1878 storage_qualifier:
1879 CONST_TOK
1880 {
1881 memset(& $$, 0, sizeof($$));
1882 $$.flags.q.constant = 1;
1883 }
1884 | ATTRIBUTE
1885 {
1886 memset(& $$, 0, sizeof($$));
1887 $$.flags.q.attribute = 1;
1888 }
1889 | VARYING
1890 {
1891 memset(& $$, 0, sizeof($$));
1892 $$.flags.q.varying = 1;
1893 }
1894 | IN_TOK
1895 {
1896 memset(& $$, 0, sizeof($$));
1897 $$.flags.q.in = 1;
1898 }
1899 | OUT_TOK
1900 {
1901 memset(& $$, 0, sizeof($$));
1902 $$.flags.q.out = 1;
1903
1904 if (state->stage == MESA_SHADER_GEOMETRY &&
1905 state->has_explicit_attrib_stream()) {
1906 /* Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 4.00
1907 * spec says:
1908 *
1909 * "If the block or variable is declared with the stream
1910 * identifier, it is associated with the specified stream;
1911 * otherwise, it is associated with the current default stream."
1912 */
1913 $$.flags.q.stream = 1;
1914 $$.flags.q.explicit_stream = 0;
1915 $$.stream = state->out_qualifier->stream;
1916 }
1917 }
1918 | UNIFORM
1919 {
1920 memset(& $$, 0, sizeof($$));
1921 $$.flags.q.uniform = 1;
1922 }
1923 | BUFFER
1924 {
1925 memset(& $$, 0, sizeof($$));
1926 $$.flags.q.buffer = 1;
1927 }
1928 ;
1929
1930 memory_qualifier:
1931 COHERENT
1932 {
1933 memset(& $$, 0, sizeof($$));
1934 $$.flags.q.coherent = 1;
1935 }
1936 | VOLATILE
1937 {
1938 memset(& $$, 0, sizeof($$));
1939 $$.flags.q._volatile = 1;
1940 }
1941 | RESTRICT
1942 {
1943 STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i));
1944 memset(& $$, 0, sizeof($$));
1945 $$.flags.q.restrict_flag = 1;
1946 }
1947 | READONLY
1948 {
1949 memset(& $$, 0, sizeof($$));
1950 $$.flags.q.read_only = 1;
1951 }
1952 | WRITEONLY
1953 {
1954 memset(& $$, 0, sizeof($$));
1955 $$.flags.q.write_only = 1;
1956 }
1957 ;
1958
1959 array_specifier:
1960 '[' ']'
1961 {
1962 void *ctx = state;
1963 $$ = new(ctx) ast_array_specifier(@1);
1964 $$->set_location_range(@1, @2);
1965 }
1966 | '[' constant_expression ']'
1967 {
1968 void *ctx = state;
1969 $$ = new(ctx) ast_array_specifier(@1, $2);
1970 $$->set_location_range(@1, @3);
1971 }
1972 | array_specifier '[' ']'
1973 {
1974 $$ = $1;
1975
1976 if (!state->ARB_arrays_of_arrays_enable) {
1977 _mesa_glsl_error(& @1, state,
1978 "GL_ARB_arrays_of_arrays "
1979 "required for defining arrays of arrays");
1980 } else {
1981 _mesa_glsl_error(& @1, state,
1982 "only the outermost array dimension can "
1983 "be unsized");
1984 }
1985 }
1986 | array_specifier '[' constant_expression ']'
1987 {
1988 $$ = $1;
1989
1990 if (!state->ARB_arrays_of_arrays_enable) {
1991 _mesa_glsl_error(& @1, state,
1992 "GL_ARB_arrays_of_arrays "
1993 "required for defining arrays of arrays");
1994 }
1995
1996 $$->add_dimension($3);
1997 }
1998 ;
1999
2000 type_specifier:
2001 type_specifier_nonarray
2002 | type_specifier_nonarray array_specifier
2003 {
2004 $$ = $1;
2005 $$->array_specifier = $2;
2006 }
2007 ;
2008
2009 type_specifier_nonarray:
2010 basic_type_specifier_nonarray
2011 {
2012 void *ctx = state;
2013 $$ = new(ctx) ast_type_specifier($1);
2014 $$->set_location(@1);
2015 }
2016 | struct_specifier
2017 {
2018 void *ctx = state;
2019 $$ = new(ctx) ast_type_specifier($1);
2020 $$->set_location(@1);
2021 }
2022 | TYPE_IDENTIFIER
2023 {
2024 void *ctx = state;
2025 $$ = new(ctx) ast_type_specifier($1);
2026 $$->set_location(@1);
2027 }
2028 ;
2029
2030 basic_type_specifier_nonarray:
2031 VOID_TOK { $$ = "void"; }
2032 | FLOAT_TOK { $$ = "float"; }
2033 | DOUBLE_TOK { $$ = "double"; }
2034 | INT_TOK { $$ = "int"; }
2035 | UINT_TOK { $$ = "uint"; }
2036 | BOOL_TOK { $$ = "bool"; }
2037 | VEC2 { $$ = "vec2"; }
2038 | VEC3 { $$ = "vec3"; }
2039 | VEC4 { $$ = "vec4"; }
2040 | BVEC2 { $$ = "bvec2"; }
2041 | BVEC3 { $$ = "bvec3"; }
2042 | BVEC4 { $$ = "bvec4"; }
2043 | IVEC2 { $$ = "ivec2"; }
2044 | IVEC3 { $$ = "ivec3"; }
2045 | IVEC4 { $$ = "ivec4"; }
2046 | UVEC2 { $$ = "uvec2"; }
2047 | UVEC3 { $$ = "uvec3"; }
2048 | UVEC4 { $$ = "uvec4"; }
2049 | DVEC2 { $$ = "dvec2"; }
2050 | DVEC3 { $$ = "dvec3"; }
2051 | DVEC4 { $$ = "dvec4"; }
2052 | MAT2X2 { $$ = "mat2"; }
2053 | MAT2X3 { $$ = "mat2x3"; }
2054 | MAT2X4 { $$ = "mat2x4"; }
2055 | MAT3X2 { $$ = "mat3x2"; }
2056 | MAT3X3 { $$ = "mat3"; }
2057 | MAT3X4 { $$ = "mat3x4"; }
2058 | MAT4X2 { $$ = "mat4x2"; }
2059 | MAT4X3 { $$ = "mat4x3"; }
2060 | MAT4X4 { $$ = "mat4"; }
2061 | DMAT2X2 { $$ = "dmat2"; }
2062 | DMAT2X3 { $$ = "dmat2x3"; }
2063 | DMAT2X4 { $$ = "dmat2x4"; }
2064 | DMAT3X2 { $$ = "dmat3x2"; }
2065 | DMAT3X3 { $$ = "dmat3"; }
2066 | DMAT3X4 { $$ = "dmat3x4"; }
2067 | DMAT4X2 { $$ = "dmat4x2"; }
2068 | DMAT4X3 { $$ = "dmat4x3"; }
2069 | DMAT4X4 { $$ = "dmat4"; }
2070 | SAMPLER1D { $$ = "sampler1D"; }
2071 | SAMPLER2D { $$ = "sampler2D"; }
2072 | SAMPLER2DRECT { $$ = "sampler2DRect"; }
2073 | SAMPLER3D { $$ = "sampler3D"; }
2074 | SAMPLERCUBE { $$ = "samplerCube"; }
2075 | SAMPLEREXTERNALOES { $$ = "samplerExternalOES"; }
2076 | SAMPLER1DSHADOW { $$ = "sampler1DShadow"; }
2077 | SAMPLER2DSHADOW { $$ = "sampler2DShadow"; }
2078 | SAMPLER2DRECTSHADOW { $$ = "sampler2DRectShadow"; }
2079 | SAMPLERCUBESHADOW { $$ = "samplerCubeShadow"; }
2080 | SAMPLER1DARRAY { $$ = "sampler1DArray"; }
2081 | SAMPLER2DARRAY { $$ = "sampler2DArray"; }
2082 | SAMPLER1DARRAYSHADOW { $$ = "sampler1DArrayShadow"; }
2083 | SAMPLER2DARRAYSHADOW { $$ = "sampler2DArrayShadow"; }
2084 | SAMPLERBUFFER { $$ = "samplerBuffer"; }
2085 | SAMPLERCUBEARRAY { $$ = "samplerCubeArray"; }
2086 | SAMPLERCUBEARRAYSHADOW { $$ = "samplerCubeArrayShadow"; }
2087 | ISAMPLER1D { $$ = "isampler1D"; }
2088 | ISAMPLER2D { $$ = "isampler2D"; }
2089 | ISAMPLER2DRECT { $$ = "isampler2DRect"; }
2090 | ISAMPLER3D { $$ = "isampler3D"; }
2091 | ISAMPLERCUBE { $$ = "isamplerCube"; }
2092 | ISAMPLER1DARRAY { $$ = "isampler1DArray"; }
2093 | ISAMPLER2DARRAY { $$ = "isampler2DArray"; }
2094 | ISAMPLERBUFFER { $$ = "isamplerBuffer"; }
2095 | ISAMPLERCUBEARRAY { $$ = "isamplerCubeArray"; }
2096 | USAMPLER1D { $$ = "usampler1D"; }
2097 | USAMPLER2D { $$ = "usampler2D"; }
2098 | USAMPLER2DRECT { $$ = "usampler2DRect"; }
2099 | USAMPLER3D { $$ = "usampler3D"; }
2100 | USAMPLERCUBE { $$ = "usamplerCube"; }
2101 | USAMPLER1DARRAY { $$ = "usampler1DArray"; }
2102 | USAMPLER2DARRAY { $$ = "usampler2DArray"; }
2103 | USAMPLERBUFFER { $$ = "usamplerBuffer"; }
2104 | USAMPLERCUBEARRAY { $$ = "usamplerCubeArray"; }
2105 | SAMPLER2DMS { $$ = "sampler2DMS"; }
2106 | ISAMPLER2DMS { $$ = "isampler2DMS"; }
2107 | USAMPLER2DMS { $$ = "usampler2DMS"; }
2108 | SAMPLER2DMSARRAY { $$ = "sampler2DMSArray"; }
2109 | ISAMPLER2DMSARRAY { $$ = "isampler2DMSArray"; }
2110 | USAMPLER2DMSARRAY { $$ = "usampler2DMSArray"; }
2111 | IMAGE1D { $$ = "image1D"; }
2112 | IMAGE2D { $$ = "image2D"; }
2113 | IMAGE3D { $$ = "image3D"; }
2114 | IMAGE2DRECT { $$ = "image2DRect"; }
2115 | IMAGECUBE { $$ = "imageCube"; }
2116 | IMAGEBUFFER { $$ = "imageBuffer"; }
2117 | IMAGE1DARRAY { $$ = "image1DArray"; }
2118 | IMAGE2DARRAY { $$ = "image2DArray"; }
2119 | IMAGECUBEARRAY { $$ = "imageCubeArray"; }
2120 | IMAGE2DMS { $$ = "image2DMS"; }
2121 | IMAGE2DMSARRAY { $$ = "image2DMSArray"; }
2122 | IIMAGE1D { $$ = "iimage1D"; }
2123 | IIMAGE2D { $$ = "iimage2D"; }
2124 | IIMAGE3D { $$ = "iimage3D"; }
2125 | IIMAGE2DRECT { $$ = "iimage2DRect"; }
2126 | IIMAGECUBE { $$ = "iimageCube"; }
2127 | IIMAGEBUFFER { $$ = "iimageBuffer"; }
2128 | IIMAGE1DARRAY { $$ = "iimage1DArray"; }
2129 | IIMAGE2DARRAY { $$ = "iimage2DArray"; }
2130 | IIMAGECUBEARRAY { $$ = "iimageCubeArray"; }
2131 | IIMAGE2DMS { $$ = "iimage2DMS"; }
2132 | IIMAGE2DMSARRAY { $$ = "iimage2DMSArray"; }
2133 | UIMAGE1D { $$ = "uimage1D"; }
2134 | UIMAGE2D { $$ = "uimage2D"; }
2135 | UIMAGE3D { $$ = "uimage3D"; }
2136 | UIMAGE2DRECT { $$ = "uimage2DRect"; }
2137 | UIMAGECUBE { $$ = "uimageCube"; }
2138 | UIMAGEBUFFER { $$ = "uimageBuffer"; }
2139 | UIMAGE1DARRAY { $$ = "uimage1DArray"; }
2140 | UIMAGE2DARRAY { $$ = "uimage2DArray"; }
2141 | UIMAGECUBEARRAY { $$ = "uimageCubeArray"; }
2142 | UIMAGE2DMS { $$ = "uimage2DMS"; }
2143 | UIMAGE2DMSARRAY { $$ = "uimage2DMSArray"; }
2144 | ATOMIC_UINT { $$ = "atomic_uint"; }
2145 ;
2146
2147 precision_qualifier:
2148 HIGHP
2149 {
2150 state->check_precision_qualifiers_allowed(&@1);
2151 $$ = ast_precision_high;
2152 }
2153 | MEDIUMP
2154 {
2155 state->check_precision_qualifiers_allowed(&@1);
2156 $$ = ast_precision_medium;
2157 }
2158 | LOWP
2159 {
2160 state->check_precision_qualifiers_allowed(&@1);
2161 $$ = ast_precision_low;
2162 }
2163 ;
2164
2165 struct_specifier:
2166 STRUCT any_identifier '{' struct_declaration_list '}'
2167 {
2168 void *ctx = state;
2169 $$ = new(ctx) ast_struct_specifier($2, $4);
2170 $$->set_location_range(@2, @5);
2171 state->symbols->add_type($2, glsl_type::void_type);
2172 }
2173 | STRUCT '{' struct_declaration_list '}'
2174 {
2175 void *ctx = state;
2176 $$ = new(ctx) ast_struct_specifier(NULL, $3);
2177 $$->set_location_range(@2, @4);
2178 }
2179 ;
2180
2181 struct_declaration_list:
2182 struct_declaration
2183 {
2184 $$ = $1;
2185 $1->link.self_link();
2186 }
2187 | struct_declaration_list struct_declaration
2188 {
2189 $$ = $1;
2190 $$->link.insert_before(& $2->link);
2191 }
2192 ;
2193
2194 struct_declaration:
2195 fully_specified_type struct_declarator_list ';'
2196 {
2197 void *ctx = state;
2198 ast_fully_specified_type *const type = $1;
2199 type->set_location(@1);
2200
2201 if (type->qualifier.flags.i != 0)
2202 _mesa_glsl_error(&@1, state,
2203 "only precision qualifiers may be applied to "
2204 "structure members");
2205
2206 $$ = new(ctx) ast_declarator_list(type);
2207 $$->set_location(@2);
2208
2209 $$->declarations.push_degenerate_list_at_head(& $2->link);
2210 }
2211 ;
2212
2213 struct_declarator_list:
2214 struct_declarator
2215 {
2216 $$ = $1;
2217 $1->link.self_link();
2218 }
2219 | struct_declarator_list ',' struct_declarator
2220 {
2221 $$ = $1;
2222 $$->link.insert_before(& $3->link);
2223 }
2224 ;
2225
2226 struct_declarator:
2227 any_identifier
2228 {
2229 void *ctx = state;
2230 $$ = new(ctx) ast_declaration($1, NULL, NULL);
2231 $$->set_location(@1);
2232 }
2233 | any_identifier array_specifier
2234 {
2235 void *ctx = state;
2236 $$ = new(ctx) ast_declaration($1, $2, NULL);
2237 $$->set_location_range(@1, @2);
2238 }
2239 ;
2240
2241 initializer:
2242 assignment_expression
2243 | '{' initializer_list '}'
2244 {
2245 $$ = $2;
2246 }
2247 | '{' initializer_list ',' '}'
2248 {
2249 $$ = $2;
2250 }
2251 ;
2252
2253 initializer_list:
2254 initializer
2255 {
2256 void *ctx = state;
2257 $$ = new(ctx) ast_aggregate_initializer();
2258 $$->set_location(@1);
2259 $$->expressions.push_tail(& $1->link);
2260 }
2261 | initializer_list ',' initializer
2262 {
2263 $1->expressions.push_tail(& $3->link);
2264 }
2265 ;
2266
2267 declaration_statement:
2268 declaration
2269 ;
2270
2271 // Grammar Note: labeled statements for SWITCH only; 'goto' is not
2272 // supported.
2273 statement:
2274 compound_statement { $$ = (ast_node *) $1; }
2275 | simple_statement
2276 ;
2277
2278 simple_statement:
2279 declaration_statement
2280 | expression_statement
2281 | selection_statement
2282 | switch_statement
2283 | iteration_statement
2284 | jump_statement
2285 ;
2286
2287 compound_statement:
2288 '{' '}'
2289 {
2290 void *ctx = state;
2291 $$ = new(ctx) ast_compound_statement(true, NULL);
2292 $$->set_location_range(@1, @2);
2293 }
2294 | '{'
2295 {
2296 state->symbols->push_scope();
2297 }
2298 statement_list '}'
2299 {
2300 void *ctx = state;
2301 $$ = new(ctx) ast_compound_statement(true, $3);
2302 $$->set_location_range(@1, @4);
2303 state->symbols->pop_scope();
2304 }
2305 ;
2306
2307 statement_no_new_scope:
2308 compound_statement_no_new_scope { $$ = (ast_node *) $1; }
2309 | simple_statement
2310 ;
2311
2312 compound_statement_no_new_scope:
2313 '{' '}'
2314 {
2315 void *ctx = state;
2316 $$ = new(ctx) ast_compound_statement(false, NULL);
2317 $$->set_location_range(@1, @2);
2318 }
2319 | '{' statement_list '}'
2320 {
2321 void *ctx = state;
2322 $$ = new(ctx) ast_compound_statement(false, $2);
2323 $$->set_location_range(@1, @3);
2324 }
2325 ;
2326
2327 statement_list:
2328 statement
2329 {
2330 if ($1 == NULL) {
2331 _mesa_glsl_error(& @1, state, "<nil> statement");
2332 assert($1 != NULL);
2333 }
2334
2335 $$ = $1;
2336 $$->link.self_link();
2337 }
2338 | statement_list statement
2339 {
2340 if ($2 == NULL) {
2341 _mesa_glsl_error(& @2, state, "<nil> statement");
2342 assert($2 != NULL);
2343 }
2344 $$ = $1;
2345 $$->link.insert_before(& $2->link);
2346 }
2347 ;
2348
2349 expression_statement:
2350 ';'
2351 {
2352 void *ctx = state;
2353 $$ = new(ctx) ast_expression_statement(NULL);
2354 $$->set_location(@1);
2355 }
2356 | expression ';'
2357 {
2358 void *ctx = state;
2359 $$ = new(ctx) ast_expression_statement($1);
2360 $$->set_location(@1);
2361 }
2362 ;
2363
2364 selection_statement:
2365 IF '(' expression ')' selection_rest_statement
2366 {
2367 $$ = new(state) ast_selection_statement($3, $5.then_statement,
2368 $5.else_statement);
2369 $$->set_location_range(@1, @5);
2370 }
2371 ;
2372
2373 selection_rest_statement:
2374 statement ELSE statement
2375 {
2376 $$.then_statement = $1;
2377 $$.else_statement = $3;
2378 }
2379 | statement %prec THEN
2380 {
2381 $$.then_statement = $1;
2382 $$.else_statement = NULL;
2383 }
2384 ;
2385
2386 condition:
2387 expression
2388 {
2389 $$ = (ast_node *) $1;
2390 }
2391 | fully_specified_type any_identifier '=' initializer
2392 {
2393 void *ctx = state;
2394 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
2395 ast_declarator_list *declarator = new(ctx) ast_declarator_list($1);
2396 decl->set_location_range(@2, @4);
2397 declarator->set_location(@1);
2398
2399 declarator->declarations.push_tail(&decl->link);
2400 $$ = declarator;
2401 }
2402 ;
2403
2404 /*
2405 * switch_statement grammar is based on the syntax described in the body
2406 * of the GLSL spec, not in it's appendix!!!
2407 */
2408 switch_statement:
2409 SWITCH '(' expression ')' switch_body
2410 {
2411 $$ = new(state) ast_switch_statement($3, $5);
2412 $$->set_location_range(@1, @5);
2413 }
2414 ;
2415
2416 switch_body:
2417 '{' '}'
2418 {
2419 $$ = new(state) ast_switch_body(NULL);
2420 $$->set_location_range(@1, @2);
2421 }
2422 | '{' case_statement_list '}'
2423 {
2424 $$ = new(state) ast_switch_body($2);
2425 $$->set_location_range(@1, @3);
2426 }
2427 ;
2428
2429 case_label:
2430 CASE expression ':'
2431 {
2432 $$ = new(state) ast_case_label($2);
2433 $$->set_location(@2);
2434 }
2435 | DEFAULT ':'
2436 {
2437 $$ = new(state) ast_case_label(NULL);
2438 $$->set_location(@2);
2439 }
2440 ;
2441
2442 case_label_list:
2443 case_label
2444 {
2445 ast_case_label_list *labels = new(state) ast_case_label_list();
2446
2447 labels->labels.push_tail(& $1->link);
2448 $$ = labels;
2449 $$->set_location(@1);
2450 }
2451 | case_label_list case_label
2452 {
2453 $$ = $1;
2454 $$->labels.push_tail(& $2->link);
2455 }
2456 ;
2457
2458 case_statement:
2459 case_label_list statement
2460 {
2461 ast_case_statement *stmts = new(state) ast_case_statement($1);
2462 stmts->set_location(@2);
2463
2464 stmts->stmts.push_tail(& $2->link);
2465 $$ = stmts;
2466 }
2467 | case_statement statement
2468 {
2469 $$ = $1;
2470 $$->stmts.push_tail(& $2->link);
2471 }
2472 ;
2473
2474 case_statement_list:
2475 case_statement
2476 {
2477 ast_case_statement_list *cases= new(state) ast_case_statement_list();
2478 cases->set_location(@1);
2479
2480 cases->cases.push_tail(& $1->link);
2481 $$ = cases;
2482 }
2483 | case_statement_list case_statement
2484 {
2485 $$ = $1;
2486 $$->cases.push_tail(& $2->link);
2487 }
2488 ;
2489
2490 iteration_statement:
2491 WHILE '(' condition ')' statement_no_new_scope
2492 {
2493 void *ctx = state;
2494 $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
2495 NULL, $3, NULL, $5);
2496 $$->set_location_range(@1, @4);
2497 }
2498 | DO statement WHILE '(' expression ')' ';'
2499 {
2500 void *ctx = state;
2501 $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
2502 NULL, $5, NULL, $2);
2503 $$->set_location_range(@1, @6);
2504 }
2505 | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
2506 {
2507 void *ctx = state;
2508 $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
2509 $3, $4.cond, $4.rest, $6);
2510 $$->set_location_range(@1, @6);
2511 }
2512 ;
2513
2514 for_init_statement:
2515 expression_statement
2516 | declaration_statement
2517 ;
2518
2519 conditionopt:
2520 condition
2521 | /* empty */
2522 {
2523 $$ = NULL;
2524 }
2525 ;
2526
2527 for_rest_statement:
2528 conditionopt ';'
2529 {
2530 $$.cond = $1;
2531 $$.rest = NULL;
2532 }
2533 | conditionopt ';' expression
2534 {
2535 $$.cond = $1;
2536 $$.rest = $3;
2537 }
2538 ;
2539
2540 // Grammar Note: No 'goto'. Gotos are not supported.
2541 jump_statement:
2542 CONTINUE ';'
2543 {
2544 void *ctx = state;
2545 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
2546 $$->set_location(@1);
2547 }
2548 | BREAK ';'
2549 {
2550 void *ctx = state;
2551 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
2552 $$->set_location(@1);
2553 }
2554 | RETURN ';'
2555 {
2556 void *ctx = state;
2557 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
2558 $$->set_location(@1);
2559 }
2560 | RETURN expression ';'
2561 {
2562 void *ctx = state;
2563 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2);
2564 $$->set_location_range(@1, @2);
2565 }
2566 | DISCARD ';' // Fragment shader only.
2567 {
2568 void *ctx = state;
2569 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
2570 $$->set_location(@1);
2571 }
2572 ;
2573
2574 external_declaration:
2575 function_definition { $$ = $1; }
2576 | declaration { $$ = $1; }
2577 | pragma_statement { $$ = NULL; }
2578 | layout_defaults { $$ = $1; }
2579 ;
2580
2581 function_definition:
2582 function_prototype compound_statement_no_new_scope
2583 {
2584 void *ctx = state;
2585 $$ = new(ctx) ast_function_definition();
2586 $$->set_location_range(@1, @2);
2587 $$->prototype = $1;
2588 $$->body = $2;
2589
2590 state->symbols->pop_scope();
2591 }
2592 ;
2593
2594 /* layout_qualifieropt is packed into this rule */
2595 interface_block:
2596 basic_interface_block
2597 {
2598 $$ = $1;
2599 }
2600 | layout_qualifier basic_interface_block
2601 {
2602 ast_interface_block *block = $2;
2603 if (!block->layout.merge_qualifier(& @1, state, $1)) {
2604 YYERROR;
2605 }
2606
2607 foreach_list_typed (ast_declarator_list, member, link, &block->declarations) {
2608 ast_type_qualifier& qualifier = member->type->qualifier;
2609 if (qualifier.flags.q.stream && qualifier.stream != block->layout.stream) {
2610 _mesa_glsl_error(& @1, state,
2611 "stream layout qualifier on "
2612 "interface block member does not match "
2613 "the interface block (%d vs %d)",
2614 qualifier.stream, block->layout.stream);
2615 YYERROR;
2616 }
2617 }
2618 $$ = block;
2619 }
2620 ;
2621
2622 basic_interface_block:
2623 interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
2624 {
2625 ast_interface_block *const block = $6;
2626
2627 block->block_name = $2;
2628 block->declarations.push_degenerate_list_at_head(& $4->link);
2629
2630 if ($1.flags.q.buffer) {
2631 if (!state->has_shader_storage_buffer_objects()) {
2632 _mesa_glsl_error(& @1, state,
2633 "#version 430 / GL_ARB_shader_storage_buffer_object "
2634 "required for defining shader storage blocks");
2635 } else if (state->ARB_shader_storage_buffer_object_warn) {
2636 _mesa_glsl_warning(& @1, state,
2637 "#version 430 / GL_ARB_shader_storage_buffer_object "
2638 "required for defining shader storage blocks");
2639 }
2640 } else if ($1.flags.q.uniform) {
2641 if (!state->has_uniform_buffer_objects()) {
2642 _mesa_glsl_error(& @1, state,
2643 "#version 140 / GL_ARB_uniform_buffer_object "
2644 "required for defining uniform blocks");
2645 } else if (state->ARB_uniform_buffer_object_warn) {
2646 _mesa_glsl_warning(& @1, state,
2647 "#version 140 / GL_ARB_uniform_buffer_object "
2648 "required for defining uniform blocks");
2649 }
2650 } else {
2651 if (state->es_shader || state->language_version < 150) {
2652 _mesa_glsl_error(& @1, state,
2653 "#version 150 required for using "
2654 "interface blocks");
2655 }
2656 }
2657
2658 /* From the GLSL 1.50.11 spec, section 4.3.7 ("Interface Blocks"):
2659 * "It is illegal to have an input block in a vertex shader
2660 * or an output block in a fragment shader"
2661 */
2662 if ((state->stage == MESA_SHADER_VERTEX) && $1.flags.q.in) {
2663 _mesa_glsl_error(& @1, state,
2664 "`in' interface block is not allowed for "
2665 "a vertex shader");
2666 } else if ((state->stage == MESA_SHADER_FRAGMENT) && $1.flags.q.out) {
2667 _mesa_glsl_error(& @1, state,
2668 "`out' interface block is not allowed for "
2669 "a fragment shader");
2670 }
2671
2672 /* Since block arrays require names, and both features are added in
2673 * the same language versions, we don't have to explicitly
2674 * version-check both things.
2675 */
2676 if (block->instance_name != NULL) {
2677 state->check_version(150, 300, & @1, "interface blocks with "
2678 "an instance name are not allowed");
2679 }
2680
2681 uint64_t interface_type_mask;
2682 struct ast_type_qualifier temp_type_qualifier;
2683
2684 /* Get a bitmask containing only the in/out/uniform/buffer
2685 * flags, allowing us to ignore other irrelevant flags like
2686 * interpolation qualifiers.
2687 */
2688 temp_type_qualifier.flags.i = 0;
2689 temp_type_qualifier.flags.q.uniform = true;
2690 temp_type_qualifier.flags.q.buffer = true;
2691 temp_type_qualifier.flags.q.in = true;
2692 temp_type_qualifier.flags.q.out = true;
2693 interface_type_mask = temp_type_qualifier.flags.i;
2694
2695 /* Get the block's interface qualifier. The interface_qualifier
2696 * production rule guarantees that only one bit will be set (and
2697 * it will be in/out/uniform).
2698 */
2699 uint64_t block_interface_qualifier = $1.flags.i;
2700
2701 block->layout.flags.i |= block_interface_qualifier;
2702
2703 if (state->stage == MESA_SHADER_GEOMETRY &&
2704 state->has_explicit_attrib_stream()) {
2705 /* Assign global layout's stream value. */
2706 block->layout.flags.q.stream = 1;
2707 block->layout.flags.q.explicit_stream = 0;
2708 block->layout.stream = state->out_qualifier->stream;
2709 }
2710
2711 foreach_list_typed (ast_declarator_list, member, link, &block->declarations) {
2712 ast_type_qualifier& qualifier = member->type->qualifier;
2713 if ((qualifier.flags.i & interface_type_mask) == 0) {
2714 /* GLSLangSpec.1.50.11, 4.3.7 (Interface Blocks):
2715 * "If no optional qualifier is used in a member declaration, the
2716 * qualifier of the variable is just in, out, or uniform as declared
2717 * by interface-qualifier."
2718 */
2719 qualifier.flags.i |= block_interface_qualifier;
2720 } else if ((qualifier.flags.i & interface_type_mask) !=
2721 block_interface_qualifier) {
2722 /* GLSLangSpec.1.50.11, 4.3.7 (Interface Blocks):
2723 * "If optional qualifiers are used, they can include interpolation
2724 * and storage qualifiers and they must declare an input, output,
2725 * or uniform variable consistent with the interface qualifier of
2726 * the block."
2727 */
2728 _mesa_glsl_error(& @1, state,
2729 "uniform/in/out qualifier on "
2730 "interface block member does not match "
2731 "the interface block");
2732 }
2733
2734 /* From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks":
2735 *
2736 * "GLSL ES 3.0 does not support interface blocks for shader inputs or
2737 * outputs."
2738 *
2739 * And from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier":.
2740 *
2741 * "Only variables output from a shader can be candidates for
2742 * invariance."
2743 *
2744 * From GLSL 4.40 and GLSL 1.50, section "Interface Blocks":
2745 *
2746 * "If optional qualifiers are used, they can include interpolation
2747 * qualifiers, auxiliary storage qualifiers, and storage qualifiers
2748 * and they must declare an input, output, or uniform member
2749 * consistent with the interface qualifier of the block"
2750 */
2751 if (qualifier.flags.q.invariant)
2752 _mesa_glsl_error(&@1, state,
2753 "invariant qualifiers cannot be used "
2754 "with interface blocks members");
2755 }
2756
2757 $$ = block;
2758 }
2759 ;
2760
2761 interface_qualifier:
2762 IN_TOK
2763 {
2764 memset(& $$, 0, sizeof($$));
2765 $$.flags.q.in = 1;
2766 }
2767 | OUT_TOK
2768 {
2769 memset(& $$, 0, sizeof($$));
2770 $$.flags.q.out = 1;
2771 }
2772 | UNIFORM
2773 {
2774 memset(& $$, 0, sizeof($$));
2775 $$.flags.q.uniform = 1;
2776 }
2777 | BUFFER
2778 {
2779 memset(& $$, 0, sizeof($$));
2780 $$.flags.q.buffer = 1;
2781 }
2782 ;
2783
2784 instance_name_opt:
2785 /* empty */
2786 {
2787 $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
2788 NULL, NULL);
2789 }
2790 | NEW_IDENTIFIER
2791 {
2792 $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
2793 $1, NULL);
2794 $$->set_location(@1);
2795 }
2796 | NEW_IDENTIFIER array_specifier
2797 {
2798 $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
2799 $1, $2);
2800 $$->set_location_range(@1, @2);
2801 }
2802 ;
2803
2804 member_list:
2805 member_declaration
2806 {
2807 $$ = $1;
2808 $1->link.self_link();
2809 }
2810 | member_declaration member_list
2811 {
2812 $$ = $1;
2813 $2->link.insert_before(& $$->link);
2814 }
2815 ;
2816
2817 member_declaration:
2818 fully_specified_type struct_declarator_list ';'
2819 {
2820 void *ctx = state;
2821 ast_fully_specified_type *type = $1;
2822 type->set_location(@1);
2823
2824 if (type->qualifier.flags.q.attribute) {
2825 _mesa_glsl_error(& @1, state,
2826 "keyword 'attribute' cannot be used with "
2827 "interface block member");
2828 } else if (type->qualifier.flags.q.varying) {
2829 _mesa_glsl_error(& @1, state,
2830 "keyword 'varying' cannot be used with "
2831 "interface block member");
2832 }
2833
2834 $$ = new(ctx) ast_declarator_list(type);
2835 $$->set_location(@2);
2836
2837 $$->declarations.push_degenerate_list_at_head(& $2->link);
2838 }
2839 ;
2840
2841 layout_defaults:
2842 layout_qualifier UNIFORM ';'
2843 {
2844 if (!state->default_uniform_qualifier->merge_qualifier(& @1, state, $1)) {
2845 YYERROR;
2846 }
2847 $$ = NULL;
2848 }
2849
2850 | layout_qualifier IN_TOK ';'
2851 {
2852 $$ = NULL;
2853 if (!state->in_qualifier->merge_in_qualifier(& @1, state, $1, $$)) {
2854 YYERROR;
2855 }
2856 }
2857
2858 | layout_qualifier OUT_TOK ';'
2859 {
2860 $$ = NULL;
2861 if (state->stage == MESA_SHADER_GEOMETRY) {
2862 if ($1.flags.q.prim_type) {
2863 /* Make sure this is a valid output primitive type. */
2864 switch ($1.prim_type) {
2865 case GL_POINTS:
2866 case GL_LINE_STRIP:
2867 case GL_TRIANGLE_STRIP:
2868 break;
2869 default:
2870 _mesa_glsl_error(&@1, state, "invalid geometry shader output "
2871 "primitive type");
2872 break;
2873 }
2874 }
2875 if (!state->out_qualifier->merge_qualifier(& @1, state, $1))
2876 YYERROR;
2877
2878 /* Allow future assigments of global out's stream id value */
2879 state->out_qualifier->flags.q.explicit_stream = 0;
2880 } else if (state->stage == MESA_SHADER_TESS_CTRL) {
2881 if (!state->out_qualifier->merge_out_qualifier(& @1, state, $1, $$))
2882 YYERROR;
2883 } else {
2884 _mesa_glsl_error(& @1, state,
2885 "out layout qualifiers only valid in "
2886 "tessellation control or geometry shaders");
2887 }
2888 }