nir: Add a flag for lowering fsat.
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "../list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/ralloc.h"
34 #include "util/set.h"
35 #include "main/mtypes.h"
36 #include "main/bitset.h"
37 #include "nir_types.h"
38 #include <stdio.h>
39
40 #include "nir_opcodes.h"
41
42 #ifdef __cplusplus
43 extern "C" {
44 #endif
45
46 #define NIR_FALSE 0u
47 #define NIR_TRUE (~0u)
48
49 /** Defines a cast function
50 *
51 * This macro defines a cast function from in_type to out_type where
52 * out_type is some structure type that contains a field of type out_type.
53 *
54 * Note that you have to be a bit careful as the generated cast function
55 * destroys constness.
56 */
57 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
58 static inline out_type * \
59 name(const in_type *parent) \
60 { \
61 return exec_node_data(out_type, parent, field); \
62 }
63
64 struct nir_function_overload;
65 struct nir_function;
66 struct nir_shader;
67
68
69 /**
70 * Description of built-in state associated with a uniform
71 *
72 * \sa nir_variable::state_slots
73 */
74 typedef struct {
75 int tokens[5];
76 int swizzle;
77 } nir_state_slot;
78
79 typedef enum {
80 nir_var_shader_in,
81 nir_var_shader_out,
82 nir_var_global,
83 nir_var_local,
84 nir_var_uniform,
85 nir_var_system_value
86 } nir_variable_mode;
87
88 /**
89 * Data stored in an nir_constant
90 */
91 union nir_constant_data {
92 unsigned u[16];
93 int i[16];
94 float f[16];
95 bool b[16];
96 };
97
98 typedef struct nir_constant {
99 /**
100 * Value of the constant.
101 *
102 * The field used to back the values supplied by the constant is determined
103 * by the type associated with the \c nir_variable. Constants may be
104 * scalars, vectors, or matrices.
105 */
106 union nir_constant_data value;
107
108 /* Array elements / Structure Fields */
109 struct nir_constant **elements;
110 } nir_constant;
111
112 /**
113 * \brief Layout qualifiers for gl_FragDepth.
114 *
115 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
116 * with a layout qualifier.
117 */
118 typedef enum {
119 nir_depth_layout_none, /**< No depth layout is specified. */
120 nir_depth_layout_any,
121 nir_depth_layout_greater,
122 nir_depth_layout_less,
123 nir_depth_layout_unchanged
124 } nir_depth_layout;
125
126 /**
127 * Either a uniform, global variable, shader input, or shader output. Based on
128 * ir_variable - it should be easy to translate between the two.
129 */
130
131 typedef struct {
132 struct exec_node node;
133
134 /**
135 * Declared type of the variable
136 */
137 const struct glsl_type *type;
138
139 /**
140 * Declared name of the variable
141 */
142 char *name;
143
144 /**
145 * For variables which satisfy the is_interface_instance() predicate, this
146 * points to an array of integers such that if the ith member of the
147 * interface block is an array, max_ifc_array_access[i] is the maximum
148 * array element of that member that has been accessed. If the ith member
149 * of the interface block is not an array, max_ifc_array_access[i] is
150 * unused.
151 *
152 * For variables whose type is not an interface block, this pointer is
153 * NULL.
154 */
155 unsigned *max_ifc_array_access;
156
157 struct nir_variable_data {
158
159 /**
160 * Is the variable read-only?
161 *
162 * This is set for variables declared as \c const, shader inputs,
163 * and uniforms.
164 */
165 unsigned read_only:1;
166 unsigned centroid:1;
167 unsigned sample:1;
168 unsigned invariant:1;
169
170 /**
171 * Storage class of the variable.
172 *
173 * \sa nir_variable_mode
174 */
175 nir_variable_mode mode:4;
176
177 /**
178 * Interpolation mode for shader inputs / outputs
179 *
180 * \sa glsl_interp_qualifier
181 */
182 unsigned interpolation:2;
183
184 /**
185 * \name ARB_fragment_coord_conventions
186 * @{
187 */
188 unsigned origin_upper_left:1;
189 unsigned pixel_center_integer:1;
190 /*@}*/
191
192 /**
193 * Was the location explicitly set in the shader?
194 *
195 * If the location is explicitly set in the shader, it \b cannot be changed
196 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
197 * no effect).
198 */
199 unsigned explicit_location:1;
200 unsigned explicit_index:1;
201
202 /**
203 * Was an initial binding explicitly set in the shader?
204 *
205 * If so, constant_initializer contains an integer nir_constant
206 * representing the initial binding point.
207 */
208 unsigned explicit_binding:1;
209
210 /**
211 * Does this variable have an initializer?
212 *
213 * This is used by the linker to cross-validiate initializers of global
214 * variables.
215 */
216 unsigned has_initializer:1;
217
218 /**
219 * Is this variable a generic output or input that has not yet been matched
220 * up to a variable in another stage of the pipeline?
221 *
222 * This is used by the linker as scratch storage while assigning locations
223 * to generic inputs and outputs.
224 */
225 unsigned is_unmatched_generic_inout:1;
226
227 /**
228 * If non-zero, then this variable may be packed along with other variables
229 * into a single varying slot, so this offset should be applied when
230 * accessing components. For example, an offset of 1 means that the x
231 * component of this variable is actually stored in component y of the
232 * location specified by \c location.
233 */
234 unsigned location_frac:2;
235
236 /**
237 * Non-zero if this variable was created by lowering a named interface
238 * block which was not an array.
239 *
240 * Note that this variable and \c from_named_ifc_block_array will never
241 * both be non-zero.
242 */
243 unsigned from_named_ifc_block_nonarray:1;
244
245 /**
246 * Non-zero if this variable was created by lowering a named interface
247 * block which was an array.
248 *
249 * Note that this variable and \c from_named_ifc_block_nonarray will never
250 * both be non-zero.
251 */
252 unsigned from_named_ifc_block_array:1;
253
254 /**
255 * \brief Layout qualifier for gl_FragDepth.
256 *
257 * This is not equal to \c ir_depth_layout_none if and only if this
258 * variable is \c gl_FragDepth and a layout qualifier is specified.
259 */
260 nir_depth_layout depth_layout;
261
262 /**
263 * Storage location of the base of this variable
264 *
265 * The precise meaning of this field depends on the nature of the variable.
266 *
267 * - Vertex shader input: one of the values from \c gl_vert_attrib.
268 * - Vertex shader output: one of the values from \c gl_varying_slot.
269 * - Geometry shader input: one of the values from \c gl_varying_slot.
270 * - Geometry shader output: one of the values from \c gl_varying_slot.
271 * - Fragment shader input: one of the values from \c gl_varying_slot.
272 * - Fragment shader output: one of the values from \c gl_frag_result.
273 * - Uniforms: Per-stage uniform slot number for default uniform block.
274 * - Uniforms: Index within the uniform block definition for UBO members.
275 * - Other: This field is not currently used.
276 *
277 * If the variable is a uniform, shader input, or shader output, and the
278 * slot has not been assigned, the value will be -1.
279 */
280 int location;
281
282 /**
283 * The actual location of the variable in the IR. Only valid for inputs
284 * and outputs.
285 */
286 unsigned int driver_location;
287
288 /**
289 * output index for dual source blending.
290 */
291 int index;
292
293 /**
294 * Initial binding point for a sampler or UBO.
295 *
296 * For array types, this represents the binding point for the first element.
297 */
298 int binding;
299
300 /**
301 * Location an atomic counter is stored at.
302 */
303 struct {
304 unsigned buffer_index;
305 unsigned offset;
306 } atomic;
307
308 /**
309 * ARB_shader_image_load_store qualifiers.
310 */
311 struct {
312 bool read_only; /**< "readonly" qualifier. */
313 bool write_only; /**< "writeonly" qualifier. */
314 bool coherent;
315 bool _volatile;
316 bool restrict_flag;
317
318 /** Image internal format if specified explicitly, otherwise GL_NONE. */
319 GLenum format;
320 } image;
321
322 /**
323 * Highest element accessed with a constant expression array index
324 *
325 * Not used for non-array variables.
326 */
327 unsigned max_array_access;
328
329 } data;
330
331 /**
332 * Built-in state that backs this uniform
333 *
334 * Once set at variable creation, \c state_slots must remain invariant.
335 * This is because, ideally, this array would be shared by all clones of
336 * this variable in the IR tree. In other words, we'd really like for it
337 * to be a fly-weight.
338 *
339 * If the variable is not a uniform, \c num_state_slots will be zero and
340 * \c state_slots will be \c NULL.
341 */
342 /*@{*/
343 unsigned num_state_slots; /**< Number of state slots used */
344 nir_state_slot *state_slots; /**< State descriptors. */
345 /*@}*/
346
347 /**
348 * Constant expression assigned in the initializer of the variable
349 */
350 nir_constant *constant_initializer;
351
352 /**
353 * For variables that are in an interface block or are an instance of an
354 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
355 *
356 * \sa ir_variable::location
357 */
358 const struct glsl_type *interface_type;
359 } nir_variable;
360
361 typedef struct {
362 struct exec_node node;
363
364 unsigned num_components; /** < number of vector components */
365 unsigned num_array_elems; /** < size of array (0 for no array) */
366
367 /** generic register index. */
368 unsigned index;
369
370 /** only for debug purposes, can be NULL */
371 const char *name;
372
373 /** whether this register is local (per-function) or global (per-shader) */
374 bool is_global;
375
376 /**
377 * If this flag is set to true, then accessing channels >= num_components
378 * is well-defined, and simply spills over to the next array element. This
379 * is useful for backends that can do per-component accessing, in
380 * particular scalar backends. By setting this flag and making
381 * num_components equal to 1, structures can be packed tightly into
382 * registers and then registers can be accessed per-component to get to
383 * each structure member, even if it crosses vec4 boundaries.
384 */
385 bool is_packed;
386
387 /** set of nir_instr's where this register is used (read from) */
388 struct set *uses;
389
390 /** set of nir_instr's where this register is defined (written to) */
391 struct set *defs;
392
393 /** set of nir_if's where this register is used as a condition */
394 struct set *if_uses;
395 } nir_register;
396
397 typedef enum {
398 nir_instr_type_alu,
399 nir_instr_type_call,
400 nir_instr_type_tex,
401 nir_instr_type_intrinsic,
402 nir_instr_type_load_const,
403 nir_instr_type_jump,
404 nir_instr_type_ssa_undef,
405 nir_instr_type_phi,
406 nir_instr_type_parallel_copy,
407 } nir_instr_type;
408
409 typedef struct {
410 struct exec_node node;
411 nir_instr_type type;
412 struct nir_block *block;
413
414 /* flag for dead code elimination (see nir_opt_dce.c) */
415 bool live;
416 } nir_instr;
417
418 static inline nir_instr *
419 nir_instr_next(const nir_instr *instr)
420 {
421 return exec_node_data(nir_instr, (instr)->node.next, node);
422 }
423
424 static inline nir_instr *
425 nir_instr_prev(const nir_instr *instr)
426 {
427 return exec_node_data(nir_instr, (instr)->node.prev, node);
428 }
429
430 typedef struct {
431 /** for debugging only, can be NULL */
432 const char* name;
433
434 /** generic SSA definition index. */
435 unsigned index;
436
437 /** Index into the live_in and live_out bitfields */
438 unsigned live_index;
439
440 nir_instr *parent_instr;
441
442 /** set of nir_instr's where this register is used (read from) */
443 struct set *uses;
444
445 /** set of nir_if's where this register is used as a condition */
446 struct set *if_uses;
447
448 uint8_t num_components;
449 } nir_ssa_def;
450
451 struct nir_src;
452
453 typedef struct {
454 nir_register *reg;
455 struct nir_src *indirect; /** < NULL for no indirect offset */
456 unsigned base_offset;
457
458 /* TODO use-def chain goes here */
459 } nir_reg_src;
460
461 typedef struct {
462 nir_register *reg;
463 struct nir_src *indirect; /** < NULL for no indirect offset */
464 unsigned base_offset;
465
466 /* TODO def-use chain goes here */
467 } nir_reg_dest;
468
469 typedef struct nir_src {
470 union {
471 nir_reg_src reg;
472 nir_ssa_def *ssa;
473 };
474
475 bool is_ssa;
476 } nir_src;
477
478 typedef struct {
479 union {
480 nir_reg_dest reg;
481 nir_ssa_def ssa;
482 };
483
484 bool is_ssa;
485 } nir_dest;
486
487 static inline nir_src
488 nir_src_for_ssa(nir_ssa_def *def)
489 {
490 nir_src src;
491
492 src.is_ssa = true;
493 src.ssa = def;
494
495 return src;
496 }
497
498 static inline nir_src
499 nir_src_for_reg(nir_register *reg)
500 {
501 nir_src src;
502
503 src.is_ssa = false;
504 src.reg.reg = reg;
505 src.reg.indirect = NULL;
506 src.reg.base_offset = 0;
507
508 return src;
509 }
510
511 static inline nir_dest
512 nir_dest_for_reg(nir_register *reg)
513 {
514 nir_dest dest;
515
516 dest.is_ssa = false;
517 dest.reg.reg = reg;
518 dest.reg.indirect = NULL;
519 dest.reg.base_offset = 0;
520
521 return dest;
522 }
523
524 void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx);
525 void nir_dest_copy(nir_dest *dest, const nir_dest *src, void *mem_ctx);
526
527 typedef struct {
528 nir_src src;
529
530 /**
531 * \name input modifiers
532 */
533 /*@{*/
534 /**
535 * For inputs interpreted as floating point, flips the sign bit. For
536 * inputs interpreted as integers, performs the two's complement negation.
537 */
538 bool negate;
539
540 /**
541 * Clears the sign bit for floating point values, and computes the integer
542 * absolute value for integers. Note that the negate modifier acts after
543 * the absolute value modifier, therefore if both are set then all inputs
544 * will become negative.
545 */
546 bool abs;
547 /*@}*/
548
549 /**
550 * For each input component, says which component of the register it is
551 * chosen from. Note that which elements of the swizzle are used and which
552 * are ignored are based on the write mask for most opcodes - for example,
553 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
554 * a swizzle of {2, x, 1, 0} where x means "don't care."
555 */
556 uint8_t swizzle[4];
557 } nir_alu_src;
558
559 typedef struct {
560 nir_dest dest;
561
562 /**
563 * \name saturate output modifier
564 *
565 * Only valid for opcodes that output floating-point numbers. Clamps the
566 * output to between 0.0 and 1.0 inclusive.
567 */
568
569 bool saturate;
570
571 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
572 } nir_alu_dest;
573
574 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src, void *mem_ctx);
575 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
576 void *mem_ctx);
577
578 typedef enum {
579 nir_type_invalid = 0, /* Not a valid type */
580 nir_type_float,
581 nir_type_int,
582 nir_type_unsigned,
583 nir_type_bool
584 } nir_alu_type;
585
586 typedef enum {
587 NIR_OP_IS_COMMUTATIVE = (1 << 0),
588 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
589 } nir_op_algebraic_property;
590
591 typedef struct {
592 const char *name;
593
594 unsigned num_inputs;
595
596 /**
597 * The number of components in the output
598 *
599 * If non-zero, this is the size of the output and input sizes are
600 * explicitly given; swizzle and writemask are still in effect, but if
601 * the output component is masked out, then the input component may
602 * still be in use.
603 *
604 * If zero, the opcode acts in the standard, per-component manner; the
605 * operation is performed on each component (except the ones that are
606 * masked out) with the input being taken from the input swizzle for
607 * that component.
608 *
609 * The size of some of the inputs may be given (i.e. non-zero) even
610 * though output_size is zero; in that case, the inputs with a zero
611 * size act per-component, while the inputs with non-zero size don't.
612 */
613 unsigned output_size;
614
615 /**
616 * The type of vector that the instruction outputs. Note that the
617 * staurate modifier is only allowed on outputs with the float type.
618 */
619
620 nir_alu_type output_type;
621
622 /**
623 * The number of components in each input
624 */
625 unsigned input_sizes[4];
626
627 /**
628 * The type of vector that each input takes. Note that negate and
629 * absolute value are only allowed on inputs with int or float type and
630 * behave differently on the two.
631 */
632 nir_alu_type input_types[4];
633
634 nir_op_algebraic_property algebraic_properties;
635 } nir_op_info;
636
637 extern const nir_op_info nir_op_infos[nir_num_opcodes];
638
639 typedef struct nir_alu_instr {
640 nir_instr instr;
641 nir_op op;
642 nir_alu_dest dest;
643 nir_alu_src src[];
644 } nir_alu_instr;
645
646 /* is this source channel used? */
647 static inline bool
648 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
649 {
650 if (nir_op_infos[instr->op].input_sizes[src] > 0)
651 return channel < nir_op_infos[instr->op].input_sizes[src];
652
653 return (instr->dest.write_mask >> channel) & 1;
654 }
655
656 /*
657 * For instructions whose destinations are SSA, get the number of channels
658 * used for a source
659 */
660 static inline unsigned
661 nir_ssa_alu_instr_src_components(nir_alu_instr *instr, unsigned src)
662 {
663 assert(instr->dest.dest.is_ssa);
664
665 if (nir_op_infos[instr->op].input_sizes[src] > 0)
666 return nir_op_infos[instr->op].input_sizes[src];
667
668 return instr->dest.dest.ssa.num_components;
669 }
670
671 typedef enum {
672 nir_deref_type_var,
673 nir_deref_type_array,
674 nir_deref_type_struct
675 } nir_deref_type;
676
677 typedef struct nir_deref {
678 nir_deref_type deref_type;
679 struct nir_deref *child;
680 const struct glsl_type *type;
681 } nir_deref;
682
683 typedef struct {
684 nir_deref deref;
685
686 nir_variable *var;
687 } nir_deref_var;
688
689 /* This enum describes how the array is referenced. If the deref is
690 * direct then the base_offset is used. If the deref is indirect then then
691 * offset is given by base_offset + indirect. If the deref is a wildcard
692 * then the deref refers to all of the elements of the array at the same
693 * time. Wildcard dereferences are only ever allowed in copy_var
694 * intrinsics and the source and destination derefs must have matching
695 * wildcards.
696 */
697 typedef enum {
698 nir_deref_array_type_direct,
699 nir_deref_array_type_indirect,
700 nir_deref_array_type_wildcard,
701 } nir_deref_array_type;
702
703 typedef struct {
704 nir_deref deref;
705
706 nir_deref_array_type deref_array_type;
707 unsigned base_offset;
708 nir_src indirect;
709 } nir_deref_array;
710
711 typedef struct {
712 nir_deref deref;
713
714 unsigned index;
715 } nir_deref_struct;
716
717 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
718 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
719 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
720
721 typedef struct {
722 nir_instr instr;
723
724 unsigned num_params;
725 nir_deref_var **params;
726 nir_deref_var *return_deref;
727
728 struct nir_function_overload *callee;
729 } nir_call_instr;
730
731 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
732 num_variables, num_indices, flags) \
733 nir_intrinsic_##name,
734
735 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
736
737 typedef enum {
738 #include "nir_intrinsics.h"
739 nir_num_intrinsics = nir_last_intrinsic + 1
740 } nir_intrinsic_op;
741
742 #undef INTRINSIC
743 #undef LAST_INTRINSIC
744
745 /** Represents an intrinsic
746 *
747 * An intrinsic is an instruction type for handling things that are
748 * more-or-less regular operations but don't just consume and produce SSA
749 * values like ALU operations do. Intrinsics are not for things that have
750 * special semantic meaning such as phi nodes and parallel copies.
751 * Examples of intrinsics include variable load/store operations, system
752 * value loads, and the like. Even though texturing more-or-less falls
753 * under this category, texturing is its own instruction type because
754 * trying to represent texturing with intrinsics would lead to a
755 * combinatorial explosion of intrinsic opcodes.
756 *
757 * By having a single instruction type for handling a lot of different
758 * cases, optimization passes can look for intrinsics and, for the most
759 * part, completely ignore them. Each intrinsic type also has a few
760 * possible flags that govern whether or not they can be reordered or
761 * eliminated. That way passes like dead code elimination can still work
762 * on intrisics without understanding the meaning of each.
763 *
764 * Each intrinsic has some number of constant indices, some number of
765 * variables, and some number of sources. What these sources, variables,
766 * and indices mean depends on the intrinsic and is documented with the
767 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
768 * instructions are the only types of instruction that can operate on
769 * variables.
770 */
771 typedef struct {
772 nir_instr instr;
773
774 nir_intrinsic_op intrinsic;
775
776 nir_dest dest;
777
778 /** number of components if this is a vectorized intrinsic
779 *
780 * Similarly to ALU operations, some intrinsics are vectorized.
781 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
782 * For vectorized intrinsics, the num_components field specifies the
783 * number of destination components and the number of source components
784 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
785 */
786 uint8_t num_components;
787
788 int const_index[3];
789
790 nir_deref_var *variables[2];
791
792 nir_src src[];
793 } nir_intrinsic_instr;
794
795 /**
796 * \name NIR intrinsics semantic flags
797 *
798 * information about what the compiler can do with the intrinsics.
799 *
800 * \sa nir_intrinsic_info::flags
801 */
802 typedef enum {
803 /**
804 * whether the intrinsic can be safely eliminated if none of its output
805 * value is not being used.
806 */
807 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
808
809 /**
810 * Whether the intrinsic can be reordered with respect to any other
811 * intrinsic, i.e. whether the only reordering dependencies of the
812 * intrinsic are due to the register reads/writes.
813 */
814 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
815 } nir_intrinsic_semantic_flag;
816
817 #define NIR_INTRINSIC_MAX_INPUTS 4
818
819 typedef struct {
820 const char *name;
821
822 unsigned num_srcs; /** < number of register/SSA inputs */
823
824 /** number of components of each input register
825 *
826 * If this value is 0, the number of components is given by the
827 * num_components field of nir_intrinsic_instr.
828 */
829 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
830
831 bool has_dest;
832
833 /** number of components of the output register
834 *
835 * If this value is 0, the number of components is given by the
836 * num_components field of nir_intrinsic_instr.
837 */
838 unsigned dest_components;
839
840 /** the number of inputs/outputs that are variables */
841 unsigned num_variables;
842
843 /** the number of constant indices used by the intrinsic */
844 unsigned num_indices;
845
846 /** semantic flags for calls to this intrinsic */
847 nir_intrinsic_semantic_flag flags;
848 } nir_intrinsic_info;
849
850 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
851
852 /**
853 * \group texture information
854 *
855 * This gives semantic information about textures which is useful to the
856 * frontend, the backend, and lowering passes, but not the optimizer.
857 */
858
859 typedef enum {
860 nir_tex_src_coord,
861 nir_tex_src_projector,
862 nir_tex_src_comparitor, /* shadow comparitor */
863 nir_tex_src_offset,
864 nir_tex_src_bias,
865 nir_tex_src_lod,
866 nir_tex_src_ms_index, /* MSAA sample index */
867 nir_tex_src_ddx,
868 nir_tex_src_ddy,
869 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
870 nir_num_tex_src_types
871 } nir_tex_src_type;
872
873 typedef struct {
874 nir_src src;
875 nir_tex_src_type src_type;
876 } nir_tex_src;
877
878 typedef enum {
879 nir_texop_tex, /**< Regular texture look-up */
880 nir_texop_txb, /**< Texture look-up with LOD bias */
881 nir_texop_txl, /**< Texture look-up with explicit LOD */
882 nir_texop_txd, /**< Texture look-up with partial derivatvies */
883 nir_texop_txf, /**< Texel fetch with explicit LOD */
884 nir_texop_txf_ms, /**< Multisample texture fetch */
885 nir_texop_txs, /**< Texture size */
886 nir_texop_lod, /**< Texture lod query */
887 nir_texop_tg4, /**< Texture gather */
888 nir_texop_query_levels /**< Texture levels query */
889 } nir_texop;
890
891 typedef struct {
892 nir_instr instr;
893
894 enum glsl_sampler_dim sampler_dim;
895 nir_alu_type dest_type;
896
897 nir_texop op;
898 nir_dest dest;
899 nir_tex_src *src;
900 unsigned num_srcs, coord_components;
901 bool is_array, is_shadow;
902
903 /**
904 * If is_shadow is true, whether this is the old-style shadow that outputs 4
905 * components or the new-style shadow that outputs 1 component.
906 */
907 bool is_new_style_shadow;
908
909 /* constant offset - must be 0 if the offset source is used */
910 int const_offset[4];
911
912 /* gather component selector */
913 unsigned component : 2;
914
915 /** The sampler index
916 *
917 * If this texture instruction has a nir_tex_src_sampler_offset source,
918 * then the sampler index is given by sampler_index + sampler_offset.
919 */
920 unsigned sampler_index;
921
922 /** The size of the sampler array or 0 if it's not an array */
923 unsigned sampler_array_size;
924
925 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
926 } nir_tex_instr;
927
928 static inline unsigned
929 nir_tex_instr_dest_size(nir_tex_instr *instr)
930 {
931 if (instr->op == nir_texop_txs) {
932 unsigned ret;
933 switch (instr->sampler_dim) {
934 case GLSL_SAMPLER_DIM_1D:
935 case GLSL_SAMPLER_DIM_BUF:
936 ret = 1;
937 break;
938 case GLSL_SAMPLER_DIM_2D:
939 case GLSL_SAMPLER_DIM_CUBE:
940 case GLSL_SAMPLER_DIM_MS:
941 case GLSL_SAMPLER_DIM_RECT:
942 case GLSL_SAMPLER_DIM_EXTERNAL:
943 ret = 2;
944 break;
945 case GLSL_SAMPLER_DIM_3D:
946 ret = 3;
947 break;
948 default:
949 unreachable("not reached");
950 }
951 if (instr->is_array)
952 ret++;
953 return ret;
954 }
955
956 if (instr->op == nir_texop_query_levels)
957 return 2;
958
959 if (instr->is_shadow && instr->is_new_style_shadow)
960 return 1;
961
962 return 4;
963 }
964
965 static inline unsigned
966 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
967 {
968 if (instr->src[src].src_type == nir_tex_src_coord)
969 return instr->coord_components;
970
971
972 if (instr->src[src].src_type == nir_tex_src_offset ||
973 instr->src[src].src_type == nir_tex_src_ddx ||
974 instr->src[src].src_type == nir_tex_src_ddy) {
975 if (instr->is_array)
976 return instr->coord_components - 1;
977 else
978 return instr->coord_components;
979 }
980
981 return 1;
982 }
983
984 static inline int
985 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
986 {
987 for (unsigned i = 0; i < instr->num_srcs; i++)
988 if (instr->src[i].src_type == type)
989 return (int) i;
990
991 return -1;
992 }
993
994 typedef struct {
995 union {
996 float f[4];
997 int32_t i[4];
998 uint32_t u[4];
999 };
1000 } nir_const_value;
1001
1002 typedef struct {
1003 nir_instr instr;
1004
1005 nir_const_value value;
1006
1007 nir_ssa_def def;
1008 } nir_load_const_instr;
1009
1010 typedef enum {
1011 nir_jump_return,
1012 nir_jump_break,
1013 nir_jump_continue,
1014 } nir_jump_type;
1015
1016 typedef struct {
1017 nir_instr instr;
1018 nir_jump_type type;
1019 } nir_jump_instr;
1020
1021 /* creates a new SSA variable in an undefined state */
1022
1023 typedef struct {
1024 nir_instr instr;
1025 nir_ssa_def def;
1026 } nir_ssa_undef_instr;
1027
1028 typedef struct {
1029 struct exec_node node;
1030
1031 /* The predecessor block corresponding to this source */
1032 struct nir_block *pred;
1033
1034 nir_src src;
1035 } nir_phi_src;
1036
1037 #define nir_foreach_phi_src(phi, entry) \
1038 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1039
1040 typedef struct {
1041 nir_instr instr;
1042
1043 struct exec_list srcs; /** < list of nir_phi_src */
1044
1045 nir_dest dest;
1046 } nir_phi_instr;
1047
1048 typedef struct {
1049 struct exec_node node;
1050 nir_src src;
1051 nir_dest dest;
1052 } nir_parallel_copy_entry;
1053
1054 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1055 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1056
1057 typedef struct {
1058 nir_instr instr;
1059
1060 /* A list of nir_parallel_copy_entry's. The sources of all of the
1061 * entries are copied to the corresponding destinations "in parallel".
1062 * In other words, if we have two entries: a -> b and b -> a, the values
1063 * get swapped.
1064 */
1065 struct exec_list entries;
1066 } nir_parallel_copy_instr;
1067
1068 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1069 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1070 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1071 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1072 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1073 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1074 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1075 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1076 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1077 nir_parallel_copy_instr, instr)
1078
1079 /*
1080 * Control flow
1081 *
1082 * Control flow consists of a tree of control flow nodes, which include
1083 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1084 * instructions that always run start-to-finish. Each basic block also keeps
1085 * track of its successors (blocks which may run immediately after the current
1086 * block) and predecessors (blocks which could have run immediately before the
1087 * current block). Each function also has a start block and an end block which
1088 * all return statements point to (which is always empty). Together, all the
1089 * blocks with their predecessors and successors make up the control flow
1090 * graph (CFG) of the function. There are helpers that modify the tree of
1091 * control flow nodes while modifying the CFG appropriately; these should be
1092 * used instead of modifying the tree directly.
1093 */
1094
1095 typedef enum {
1096 nir_cf_node_block,
1097 nir_cf_node_if,
1098 nir_cf_node_loop,
1099 nir_cf_node_function
1100 } nir_cf_node_type;
1101
1102 typedef struct nir_cf_node {
1103 struct exec_node node;
1104 nir_cf_node_type type;
1105 struct nir_cf_node *parent;
1106 } nir_cf_node;
1107
1108 typedef struct nir_block {
1109 nir_cf_node cf_node;
1110
1111 struct exec_list instr_list; /** < list of nir_instr */
1112
1113 /** generic block index; generated by nir_index_blocks */
1114 unsigned index;
1115
1116 /*
1117 * Each block can only have up to 2 successors, so we put them in a simple
1118 * array - no need for anything more complicated.
1119 */
1120 struct nir_block *successors[2];
1121
1122 /* Set of nir_block predecessors in the CFG */
1123 struct set *predecessors;
1124
1125 /*
1126 * this node's immediate dominator in the dominance tree - set to NULL for
1127 * the start block.
1128 */
1129 struct nir_block *imm_dom;
1130
1131 /* This node's children in the dominance tree */
1132 unsigned num_dom_children;
1133 struct nir_block **dom_children;
1134
1135 /* Set of nir_block's on the dominance frontier of this block */
1136 struct set *dom_frontier;
1137
1138 /* live in and out for this block; used for liveness analysis */
1139 BITSET_WORD *live_in;
1140 BITSET_WORD *live_out;
1141 } nir_block;
1142
1143 static inline nir_instr *
1144 nir_block_first_instr(nir_block *block)
1145 {
1146 struct exec_node *head = exec_list_get_head(&block->instr_list);
1147 return exec_node_data(nir_instr, head, node);
1148 }
1149
1150 static inline nir_instr *
1151 nir_block_last_instr(nir_block *block)
1152 {
1153 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1154 return exec_node_data(nir_instr, tail, node);
1155 }
1156
1157 #define nir_foreach_instr(block, instr) \
1158 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1159 #define nir_foreach_instr_reverse(block, instr) \
1160 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1161 #define nir_foreach_instr_safe(block, instr) \
1162 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1163
1164 typedef struct {
1165 nir_cf_node cf_node;
1166 nir_src condition;
1167
1168 struct exec_list then_list; /** < list of nir_cf_node */
1169 struct exec_list else_list; /** < list of nir_cf_node */
1170 } nir_if;
1171
1172 static inline nir_cf_node *
1173 nir_if_first_then_node(nir_if *if_stmt)
1174 {
1175 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1176 return exec_node_data(nir_cf_node, head, node);
1177 }
1178
1179 static inline nir_cf_node *
1180 nir_if_last_then_node(nir_if *if_stmt)
1181 {
1182 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1183 return exec_node_data(nir_cf_node, tail, node);
1184 }
1185
1186 static inline nir_cf_node *
1187 nir_if_first_else_node(nir_if *if_stmt)
1188 {
1189 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1190 return exec_node_data(nir_cf_node, head, node);
1191 }
1192
1193 static inline nir_cf_node *
1194 nir_if_last_else_node(nir_if *if_stmt)
1195 {
1196 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1197 return exec_node_data(nir_cf_node, tail, node);
1198 }
1199
1200 typedef struct {
1201 nir_cf_node cf_node;
1202
1203 struct exec_list body; /** < list of nir_cf_node */
1204 } nir_loop;
1205
1206 static inline nir_cf_node *
1207 nir_loop_first_cf_node(nir_loop *loop)
1208 {
1209 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1210 }
1211
1212 static inline nir_cf_node *
1213 nir_loop_last_cf_node(nir_loop *loop)
1214 {
1215 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1216 }
1217
1218 /**
1219 * Various bits of metadata that can may be created or required by
1220 * optimization and analysis passes
1221 */
1222 typedef enum {
1223 nir_metadata_none = 0x0,
1224 nir_metadata_block_index = 0x1,
1225 nir_metadata_dominance = 0x2,
1226 nir_metadata_live_variables = 0x4,
1227 } nir_metadata;
1228
1229 typedef struct {
1230 nir_cf_node cf_node;
1231
1232 /** pointer to the overload of which this is an implementation */
1233 struct nir_function_overload *overload;
1234
1235 struct exec_list body; /** < list of nir_cf_node */
1236
1237 nir_block *start_block, *end_block;
1238
1239 /** list for all local variables in the function */
1240 struct exec_list locals;
1241
1242 /** array of variables used as parameters */
1243 unsigned num_params;
1244 nir_variable **params;
1245
1246 /** variable used to hold the result of the function */
1247 nir_variable *return_var;
1248
1249 /** list of local registers in the function */
1250 struct exec_list registers;
1251
1252 /** next available local register index */
1253 unsigned reg_alloc;
1254
1255 /** next available SSA value index */
1256 unsigned ssa_alloc;
1257
1258 /* total number of basic blocks, only valid when block_index_dirty = false */
1259 unsigned num_blocks;
1260
1261 nir_metadata valid_metadata;
1262 } nir_function_impl;
1263
1264 static inline nir_cf_node *
1265 nir_cf_node_next(nir_cf_node *node)
1266 {
1267 return exec_node_data(nir_cf_node, exec_node_get_next(&node->node), node);
1268 }
1269
1270 static inline nir_cf_node *
1271 nir_cf_node_prev(nir_cf_node *node)
1272 {
1273 return exec_node_data(nir_cf_node, exec_node_get_prev(&node->node), node);
1274 }
1275
1276 static inline bool
1277 nir_cf_node_is_first(const nir_cf_node *node)
1278 {
1279 return exec_node_is_head_sentinel(node->node.prev);
1280 }
1281
1282 static inline bool
1283 nir_cf_node_is_last(const nir_cf_node *node)
1284 {
1285 return exec_node_is_tail_sentinel(node->node.next);
1286 }
1287
1288 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1289 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1290 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1291 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1292
1293 typedef enum {
1294 nir_parameter_in,
1295 nir_parameter_out,
1296 nir_parameter_inout,
1297 } nir_parameter_type;
1298
1299 typedef struct {
1300 nir_parameter_type param_type;
1301 const struct glsl_type *type;
1302 } nir_parameter;
1303
1304 typedef struct nir_function_overload {
1305 struct exec_node node;
1306
1307 unsigned num_params;
1308 nir_parameter *params;
1309 const struct glsl_type *return_type;
1310
1311 nir_function_impl *impl; /** < NULL if the overload is only declared yet */
1312
1313 /** pointer to the function of which this is an overload */
1314 struct nir_function *function;
1315 } nir_function_overload;
1316
1317 typedef struct nir_function {
1318 struct exec_node node;
1319
1320 struct exec_list overload_list; /** < list of nir_function_overload */
1321 const char *name;
1322 struct nir_shader *shader;
1323 } nir_function;
1324
1325 #define nir_function_first_overload(func) \
1326 exec_node_data(nir_function_overload, \
1327 exec_list_get_head(&(func)->overload_list), node)
1328
1329 typedef struct nir_shader_compiler_options {
1330 bool lower_ffma;
1331 bool lower_fpow;
1332 bool lower_fsat;
1333 bool lower_fsqrt;
1334 /** lowers fneg and ineg to fsub and isub. */
1335 bool lower_negate;
1336 } nir_shader_compiler_options;
1337
1338 typedef struct nir_shader {
1339 /** hash table of name -> uniform nir_variable */
1340 struct hash_table *uniforms;
1341
1342 /** hash table of name -> input nir_variable */
1343 struct hash_table *inputs;
1344
1345 /** hash table of name -> output nir_variable */
1346 struct hash_table *outputs;
1347
1348 /** Set of driver-specific options for the shader.
1349 *
1350 * The memory for the options is expected to be kept in a single static
1351 * copy by the driver.
1352 */
1353 const struct nir_shader_compiler_options *options;
1354
1355 /** list of global variables in the shader */
1356 struct exec_list globals;
1357
1358 /** list of system value variables in the shader */
1359 struct exec_list system_values;
1360
1361 struct exec_list functions; /** < list of nir_function */
1362
1363 /** list of global register in the shader */
1364 struct exec_list registers;
1365
1366 /** structures used in this shader */
1367 unsigned num_user_structures;
1368 struct glsl_type **user_structures;
1369
1370 /** next available global register index */
1371 unsigned reg_alloc;
1372
1373 /**
1374 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1375 * access plus one
1376 */
1377 unsigned num_inputs, num_uniforms, num_outputs;
1378 } nir_shader;
1379
1380 #define nir_foreach_overload(shader, overload) \
1381 foreach_list_typed(nir_function, func, node, &(shader)->functions) \
1382 foreach_list_typed(nir_function_overload, overload, node, \
1383 &(func)->overload_list)
1384
1385 nir_shader *nir_shader_create(void *mem_ctx,
1386 const nir_shader_compiler_options *options);
1387
1388 /** creates a register, including assigning it an index and adding it to the list */
1389 nir_register *nir_global_reg_create(nir_shader *shader);
1390
1391 nir_register *nir_local_reg_create(nir_function_impl *impl);
1392
1393 void nir_reg_remove(nir_register *reg);
1394
1395 /** creates a function and adds it to the shader's list of functions */
1396 nir_function *nir_function_create(nir_shader *shader, const char *name);
1397
1398 /** creates a null function returning null */
1399 nir_function_overload *nir_function_overload_create(nir_function *func);
1400
1401 nir_function_impl *nir_function_impl_create(nir_function_overload *func);
1402
1403 nir_block *nir_block_create(void *mem_ctx);
1404 nir_if *nir_if_create(void *mem_ctx);
1405 nir_loop *nir_loop_create(void *mem_ctx);
1406
1407 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1408
1409 /** puts a control flow node immediately after another control flow node */
1410 void nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after);
1411
1412 /** puts a control flow node immediately before another control flow node */
1413 void nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before);
1414
1415 /** puts a control flow node at the beginning of a list from an if, loop, or function */
1416 void nir_cf_node_insert_begin(struct exec_list *list, nir_cf_node *node);
1417
1418 /** puts a control flow node at the end of a list from an if, loop, or function */
1419 void nir_cf_node_insert_end(struct exec_list *list, nir_cf_node *node);
1420
1421 /** removes a control flow node, doing any cleanup necessary */
1422 void nir_cf_node_remove(nir_cf_node *node);
1423
1424 /** requests that the given pieces of metadata be generated */
1425 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1426 /** dirties all but the preserved metadata */
1427 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1428
1429 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1430 nir_alu_instr *nir_alu_instr_create(void *mem_ctx, nir_op op);
1431
1432 nir_jump_instr *nir_jump_instr_create(void *mem_ctx, nir_jump_type type);
1433
1434 nir_load_const_instr *nir_load_const_instr_create(void *mem_ctx,
1435 unsigned num_components);
1436
1437 nir_intrinsic_instr *nir_intrinsic_instr_create(void *mem_ctx,
1438 nir_intrinsic_op op);
1439
1440 nir_call_instr *nir_call_instr_create(void *mem_ctx,
1441 nir_function_overload *callee);
1442
1443 nir_tex_instr *nir_tex_instr_create(void *mem_ctx, unsigned num_srcs);
1444
1445 nir_phi_instr *nir_phi_instr_create(void *mem_ctx);
1446
1447 nir_parallel_copy_instr *nir_parallel_copy_instr_create(void *mem_ctx);
1448
1449 nir_ssa_undef_instr *nir_ssa_undef_instr_create(void *mem_ctx,
1450 unsigned num_components);
1451
1452 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1453 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1454 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1455
1456 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1457
1458 void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
1459 void nir_instr_insert_after(nir_instr *instr, nir_instr *after);
1460
1461 void nir_instr_insert_before_block(nir_block *block, nir_instr *before);
1462 void nir_instr_insert_after_block(nir_block *block, nir_instr *after);
1463
1464 void nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before);
1465 void nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after);
1466
1467 void nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before);
1468 void nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after);
1469
1470 void nir_instr_remove(nir_instr *instr);
1471
1472 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
1473 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1474 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1475 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
1476 void *state);
1477 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1478 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1479
1480 nir_const_value *nir_src_as_const_value(nir_src src);
1481 bool nir_srcs_equal(nir_src src1, nir_src src2);
1482 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1483
1484 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
1485 unsigned num_components, const char *name);
1486 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1487 unsigned num_components, const char *name);
1488 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
1489
1490 /* visits basic blocks in source-code order */
1491 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1492 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1493 void *state);
1494 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1495 void *state);
1496
1497 /* If the following CF node is an if, this function returns that if.
1498 * Otherwise, it returns NULL.
1499 */
1500 nir_if *nir_block_get_following_if(nir_block *block);
1501
1502 void nir_index_local_regs(nir_function_impl *impl);
1503 void nir_index_global_regs(nir_shader *shader);
1504 void nir_index_ssa_defs(nir_function_impl *impl);
1505
1506 void nir_index_blocks(nir_function_impl *impl);
1507
1508 void nir_print_shader(nir_shader *shader, FILE *fp);
1509 void nir_print_instr(const nir_instr *instr, FILE *fp);
1510
1511 #ifdef DEBUG
1512 void nir_validate_shader(nir_shader *shader);
1513 #else
1514 static inline void nir_validate_shader(nir_shader *shader) { }
1515 #endif /* DEBUG */
1516
1517 void nir_calc_dominance_impl(nir_function_impl *impl);
1518 void nir_calc_dominance(nir_shader *shader);
1519
1520 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1521 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1522
1523 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1524 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1525
1526 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1527 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1528
1529 void nir_split_var_copies(nir_shader *shader);
1530
1531 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
1532 void nir_lower_var_copies(nir_shader *shader);
1533
1534 void nir_lower_global_vars_to_local(nir_shader *shader);
1535
1536 void nir_lower_locals_to_regs(nir_shader *shader);
1537
1538 void nir_lower_io(nir_shader *shader);
1539
1540 void nir_lower_vars_to_ssa(nir_shader *shader);
1541
1542 void nir_remove_dead_variables(nir_shader *shader);
1543
1544 void nir_lower_vec_to_movs(nir_shader *shader);
1545 void nir_lower_alu_to_scalar(nir_shader *shader);
1546
1547 void nir_lower_phis_to_scalar(nir_shader *shader);
1548
1549 void nir_lower_samplers(nir_shader *shader,
1550 struct gl_shader_program *shader_program,
1551 struct gl_program *prog);
1552
1553 void nir_lower_system_values(nir_shader *shader);
1554
1555 void nir_lower_atomics(nir_shader *shader);
1556 void nir_lower_to_source_mods(nir_shader *shader);
1557
1558 void nir_live_variables_impl(nir_function_impl *impl);
1559 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
1560
1561 void nir_convert_to_ssa_impl(nir_function_impl *impl);
1562 void nir_convert_to_ssa(nir_shader *shader);
1563 void nir_convert_from_ssa(nir_shader *shader);
1564
1565 bool nir_opt_algebraic(nir_shader *shader);
1566 bool nir_opt_constant_folding(nir_shader *shader);
1567
1568 bool nir_opt_global_to_local(nir_shader *shader);
1569
1570 bool nir_copy_prop_impl(nir_function_impl *impl);
1571 bool nir_copy_prop(nir_shader *shader);
1572
1573 bool nir_opt_cse(nir_shader *shader);
1574
1575 bool nir_opt_dce_impl(nir_function_impl *impl);
1576 bool nir_opt_dce(nir_shader *shader);
1577
1578 bool nir_opt_peephole_select(nir_shader *shader);
1579 bool nir_opt_peephole_ffma(nir_shader *shader);
1580
1581 bool nir_opt_remove_phis(nir_shader *shader);
1582
1583 #ifdef __cplusplus
1584 } /* extern "C" */
1585 #endif