Merge branch 'nir-spirv' into vulkan
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "../list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "nir_types.h"
38 #include "glsl/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function_overload;
69 struct nir_function;
70 struct nir_shader;
71 struct nir_instr;
72
73
74 /**
75 * Description of built-in state associated with a uniform
76 *
77 * \sa nir_variable::state_slots
78 */
79 typedef struct {
80 int tokens[5];
81 int swizzle;
82 } nir_state_slot;
83
84 typedef enum {
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_system_value
92 } nir_variable_mode;
93
94 /**
95 * Data stored in an nir_constant
96 */
97 union nir_constant_data {
98 unsigned u[16];
99 int i[16];
100 float f[16];
101 bool b[16];
102 };
103
104 typedef struct nir_constant {
105 /**
106 * Value of the constant.
107 *
108 * The field used to back the values supplied by the constant is determined
109 * by the type associated with the \c nir_variable. Constants may be
110 * scalars, vectors, or matrices.
111 */
112 union nir_constant_data value;
113
114 /* Array elements / Structure Fields */
115 struct nir_constant **elements;
116 } nir_constant;
117
118 /**
119 * \brief Layout qualifiers for gl_FragDepth.
120 *
121 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
122 * with a layout qualifier.
123 */
124 typedef enum {
125 nir_depth_layout_none, /**< No depth layout is specified. */
126 nir_depth_layout_any,
127 nir_depth_layout_greater,
128 nir_depth_layout_less,
129 nir_depth_layout_unchanged
130 } nir_depth_layout;
131
132 /**
133 * Either a uniform, global variable, shader input, or shader output. Based on
134 * ir_variable - it should be easy to translate between the two.
135 */
136
137 typedef struct {
138 struct exec_node node;
139
140 /**
141 * Declared type of the variable
142 */
143 const struct glsl_type *type;
144
145 /**
146 * Declared name of the variable
147 */
148 char *name;
149
150 /**
151 * For variables which satisfy the is_interface_instance() predicate, this
152 * points to an array of integers such that if the ith member of the
153 * interface block is an array, max_ifc_array_access[i] is the maximum
154 * array element of that member that has been accessed. If the ith member
155 * of the interface block is not an array, max_ifc_array_access[i] is
156 * unused.
157 *
158 * For variables whose type is not an interface block, this pointer is
159 * NULL.
160 */
161 unsigned *max_ifc_array_access;
162
163 struct nir_variable_data {
164
165 /**
166 * Is the variable read-only?
167 *
168 * This is set for variables declared as \c const, shader inputs,
169 * and uniforms.
170 */
171 unsigned read_only:1;
172 unsigned centroid:1;
173 unsigned sample:1;
174 unsigned invariant:1;
175
176 /**
177 * Storage class of the variable.
178 *
179 * \sa nir_variable_mode
180 */
181 nir_variable_mode mode:4;
182
183 /**
184 * Interpolation mode for shader inputs / outputs
185 *
186 * \sa glsl_interp_qualifier
187 */
188 unsigned interpolation:2;
189
190 /**
191 * \name ARB_fragment_coord_conventions
192 * @{
193 */
194 unsigned origin_upper_left:1;
195 unsigned pixel_center_integer:1;
196 /*@}*/
197
198 /**
199 * Was the location explicitly set in the shader?
200 *
201 * If the location is explicitly set in the shader, it \b cannot be changed
202 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
203 * no effect).
204 */
205 unsigned explicit_location:1;
206 unsigned explicit_index:1;
207
208 /**
209 * Was an initial binding explicitly set in the shader?
210 *
211 * If so, constant_initializer contains an integer nir_constant
212 * representing the initial binding point.
213 */
214 unsigned explicit_binding:1;
215
216 /**
217 * Does this variable have an initializer?
218 *
219 * This is used by the linker to cross-validiate initializers of global
220 * variables.
221 */
222 unsigned has_initializer:1;
223
224 /**
225 * Is this variable a generic output or input that has not yet been matched
226 * up to a variable in another stage of the pipeline?
227 *
228 * This is used by the linker as scratch storage while assigning locations
229 * to generic inputs and outputs.
230 */
231 unsigned is_unmatched_generic_inout:1;
232
233 /**
234 * If non-zero, then this variable may be packed along with other variables
235 * into a single varying slot, so this offset should be applied when
236 * accessing components. For example, an offset of 1 means that the x
237 * component of this variable is actually stored in component y of the
238 * location specified by \c location.
239 */
240 unsigned location_frac:2;
241
242 /**
243 * Non-zero if this variable was created by lowering a named interface
244 * block which was not an array.
245 *
246 * Note that this variable and \c from_named_ifc_block_array will never
247 * both be non-zero.
248 */
249 unsigned from_named_ifc_block_nonarray:1;
250
251 /**
252 * Non-zero if this variable was created by lowering a named interface
253 * block which was an array.
254 *
255 * Note that this variable and \c from_named_ifc_block_nonarray will never
256 * both be non-zero.
257 */
258 unsigned from_named_ifc_block_array:1;
259
260 /**
261 * \brief Layout qualifier for gl_FragDepth.
262 *
263 * This is not equal to \c ir_depth_layout_none if and only if this
264 * variable is \c gl_FragDepth and a layout qualifier is specified.
265 */
266 nir_depth_layout depth_layout;
267
268 /**
269 * Storage location of the base of this variable
270 *
271 * The precise meaning of this field depends on the nature of the variable.
272 *
273 * - Vertex shader input: one of the values from \c gl_vert_attrib.
274 * - Vertex shader output: one of the values from \c gl_varying_slot.
275 * - Geometry shader input: one of the values from \c gl_varying_slot.
276 * - Geometry shader output: one of the values from \c gl_varying_slot.
277 * - Fragment shader input: one of the values from \c gl_varying_slot.
278 * - Fragment shader output: one of the values from \c gl_frag_result.
279 * - Uniforms: Per-stage uniform slot number for default uniform block.
280 * - Uniforms: Index within the uniform block definition for UBO members.
281 * - Other: This field is not currently used.
282 *
283 * If the variable is a uniform, shader input, or shader output, and the
284 * slot has not been assigned, the value will be -1.
285 */
286 int location;
287
288 /**
289 * The actual location of the variable in the IR. Only valid for inputs
290 * and outputs.
291 */
292 unsigned int driver_location;
293
294 /**
295 * output index for dual source blending.
296 */
297 int index;
298
299 /**
300 * Descriptor set binding for sampler or UBO.
301 */
302 int descriptor_set;
303
304 /**
305 * Initial binding point for a sampler or UBO.
306 *
307 * For array types, this represents the binding point for the first element.
308 */
309 int binding;
310
311 /**
312 * Location an atomic counter is stored at.
313 */
314 struct {
315 unsigned buffer_index;
316 unsigned offset;
317 } atomic;
318
319 /**
320 * ARB_shader_image_load_store qualifiers.
321 */
322 struct {
323 bool read_only; /**< "readonly" qualifier. */
324 bool write_only; /**< "writeonly" qualifier. */
325 bool coherent;
326 bool _volatile;
327 bool restrict_flag;
328
329 /** Image internal format if specified explicitly, otherwise GL_NONE. */
330 GLenum format;
331 } image;
332
333 /**
334 * Highest element accessed with a constant expression array index
335 *
336 * Not used for non-array variables.
337 */
338 unsigned max_array_access;
339
340 } data;
341
342 /**
343 * Built-in state that backs this uniform
344 *
345 * Once set at variable creation, \c state_slots must remain invariant.
346 * This is because, ideally, this array would be shared by all clones of
347 * this variable in the IR tree. In other words, we'd really like for it
348 * to be a fly-weight.
349 *
350 * If the variable is not a uniform, \c num_state_slots will be zero and
351 * \c state_slots will be \c NULL.
352 */
353 /*@{*/
354 unsigned num_state_slots; /**< Number of state slots used */
355 nir_state_slot *state_slots; /**< State descriptors. */
356 /*@}*/
357
358 /**
359 * Constant expression assigned in the initializer of the variable
360 */
361 nir_constant *constant_initializer;
362
363 /**
364 * For variables that are in an interface block or are an instance of an
365 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
366 *
367 * \sa ir_variable::location
368 */
369 const struct glsl_type *interface_type;
370 } nir_variable;
371
372 typedef struct {
373 struct exec_node node;
374
375 unsigned num_components; /** < number of vector components */
376 unsigned num_array_elems; /** < size of array (0 for no array) */
377
378 /** generic register index. */
379 unsigned index;
380
381 /** only for debug purposes, can be NULL */
382 const char *name;
383
384 /** whether this register is local (per-function) or global (per-shader) */
385 bool is_global;
386
387 /**
388 * If this flag is set to true, then accessing channels >= num_components
389 * is well-defined, and simply spills over to the next array element. This
390 * is useful for backends that can do per-component accessing, in
391 * particular scalar backends. By setting this flag and making
392 * num_components equal to 1, structures can be packed tightly into
393 * registers and then registers can be accessed per-component to get to
394 * each structure member, even if it crosses vec4 boundaries.
395 */
396 bool is_packed;
397
398 /** set of nir_instr's where this register is used (read from) */
399 struct list_head uses;
400
401 /** set of nir_instr's where this register is defined (written to) */
402 struct list_head defs;
403
404 /** set of nir_if's where this register is used as a condition */
405 struct list_head if_uses;
406 } nir_register;
407
408 typedef enum {
409 nir_instr_type_alu,
410 nir_instr_type_call,
411 nir_instr_type_tex,
412 nir_instr_type_intrinsic,
413 nir_instr_type_load_const,
414 nir_instr_type_jump,
415 nir_instr_type_ssa_undef,
416 nir_instr_type_phi,
417 nir_instr_type_parallel_copy,
418 } nir_instr_type;
419
420 typedef struct nir_instr {
421 struct exec_node node;
422 nir_instr_type type;
423 struct nir_block *block;
424
425 /* A temporary for optimization and analysis passes to use for storing
426 * flags. For instance, DCE uses this to store the "dead/live" info.
427 */
428 uint8_t pass_flags;
429 } nir_instr;
430
431 static inline nir_instr *
432 nir_instr_next(nir_instr *instr)
433 {
434 struct exec_node *next = exec_node_get_next(&instr->node);
435 if (exec_node_is_tail_sentinel(next))
436 return NULL;
437 else
438 return exec_node_data(nir_instr, next, node);
439 }
440
441 static inline nir_instr *
442 nir_instr_prev(nir_instr *instr)
443 {
444 struct exec_node *prev = exec_node_get_prev(&instr->node);
445 if (exec_node_is_head_sentinel(prev))
446 return NULL;
447 else
448 return exec_node_data(nir_instr, prev, node);
449 }
450
451 static inline bool
452 nir_instr_is_first(nir_instr *instr)
453 {
454 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
455 }
456
457 static inline bool
458 nir_instr_is_last(nir_instr *instr)
459 {
460 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
461 }
462
463 typedef struct {
464 /** for debugging only, can be NULL */
465 const char* name;
466
467 /** generic SSA definition index. */
468 unsigned index;
469
470 /** Index into the live_in and live_out bitfields */
471 unsigned live_index;
472
473 nir_instr *parent_instr;
474
475 /** set of nir_instr's where this register is used (read from) */
476 struct list_head uses;
477
478 /** set of nir_if's where this register is used as a condition */
479 struct list_head if_uses;
480
481 uint8_t num_components;
482 } nir_ssa_def;
483
484 struct nir_src;
485
486 typedef struct {
487 nir_register *reg;
488 struct nir_src *indirect; /** < NULL for no indirect offset */
489 unsigned base_offset;
490
491 /* TODO use-def chain goes here */
492 } nir_reg_src;
493
494 typedef struct {
495 nir_instr *parent_instr;
496 struct list_head def_link;
497
498 nir_register *reg;
499 struct nir_src *indirect; /** < NULL for no indirect offset */
500 unsigned base_offset;
501
502 /* TODO def-use chain goes here */
503 } nir_reg_dest;
504
505 struct nir_if;
506
507 typedef struct nir_src {
508 union {
509 nir_instr *parent_instr;
510 struct nir_if *parent_if;
511 };
512
513 struct list_head use_link;
514
515 union {
516 nir_reg_src reg;
517 nir_ssa_def *ssa;
518 };
519
520 bool is_ssa;
521 } nir_src;
522
523 #ifdef __cplusplus
524 # define NIR_SRC_INIT nir_src()
525 #else
526 # define NIR_SRC_INIT (nir_src) { { NULL } }
527 #endif
528
529 #define nir_foreach_use(reg_or_ssa_def, src) \
530 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
531
532 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
533 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
534
535 #define nir_foreach_if_use(reg_or_ssa_def, src) \
536 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
537
538 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
539 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
540
541 typedef struct {
542 union {
543 nir_reg_dest reg;
544 nir_ssa_def ssa;
545 };
546
547 bool is_ssa;
548 } nir_dest;
549
550 #ifdef __cplusplus
551 # define NIR_DEST_INIT nir_dest()
552 #else
553 # define NIR_DEST_INIT (nir_dest) { { { NULL } } }
554 #endif
555
556 #define nir_foreach_def(reg, dest) \
557 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
558
559 #define nir_foreach_def_safe(reg, dest) \
560 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
561
562 static inline nir_src
563 nir_src_for_ssa(nir_ssa_def *def)
564 {
565 nir_src src = NIR_SRC_INIT;
566
567 src.is_ssa = true;
568 src.ssa = def;
569
570 return src;
571 }
572
573 static inline nir_src
574 nir_src_for_reg(nir_register *reg)
575 {
576 nir_src src = NIR_SRC_INIT;
577
578 src.is_ssa = false;
579 src.reg.reg = reg;
580 src.reg.indirect = NULL;
581 src.reg.base_offset = 0;
582
583 return src;
584 }
585
586 static inline nir_dest
587 nir_dest_for_reg(nir_register *reg)
588 {
589 nir_dest dest = NIR_DEST_INIT;
590
591 dest.reg.reg = reg;
592
593 return dest;
594 }
595
596 void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx);
597 void nir_dest_copy(nir_dest *dest, const nir_dest *src, void *mem_ctx);
598
599 typedef struct {
600 nir_src src;
601
602 /**
603 * \name input modifiers
604 */
605 /*@{*/
606 /**
607 * For inputs interpreted as floating point, flips the sign bit. For
608 * inputs interpreted as integers, performs the two's complement negation.
609 */
610 bool negate;
611
612 /**
613 * Clears the sign bit for floating point values, and computes the integer
614 * absolute value for integers. Note that the negate modifier acts after
615 * the absolute value modifier, therefore if both are set then all inputs
616 * will become negative.
617 */
618 bool abs;
619 /*@}*/
620
621 /**
622 * For each input component, says which component of the register it is
623 * chosen from. Note that which elements of the swizzle are used and which
624 * are ignored are based on the write mask for most opcodes - for example,
625 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
626 * a swizzle of {2, x, 1, 0} where x means "don't care."
627 */
628 uint8_t swizzle[4];
629 } nir_alu_src;
630
631 typedef struct {
632 nir_dest dest;
633
634 /**
635 * \name saturate output modifier
636 *
637 * Only valid for opcodes that output floating-point numbers. Clamps the
638 * output to between 0.0 and 1.0 inclusive.
639 */
640
641 bool saturate;
642
643 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
644 } nir_alu_dest;
645
646 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src, void *mem_ctx);
647 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
648 void *mem_ctx);
649
650 typedef enum {
651 nir_type_invalid = 0, /* Not a valid type */
652 nir_type_float,
653 nir_type_int,
654 nir_type_unsigned,
655 nir_type_bool
656 } nir_alu_type;
657
658 typedef enum {
659 NIR_OP_IS_COMMUTATIVE = (1 << 0),
660 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
661 } nir_op_algebraic_property;
662
663 typedef struct {
664 const char *name;
665
666 unsigned num_inputs;
667
668 /**
669 * The number of components in the output
670 *
671 * If non-zero, this is the size of the output and input sizes are
672 * explicitly given; swizzle and writemask are still in effect, but if
673 * the output component is masked out, then the input component may
674 * still be in use.
675 *
676 * If zero, the opcode acts in the standard, per-component manner; the
677 * operation is performed on each component (except the ones that are
678 * masked out) with the input being taken from the input swizzle for
679 * that component.
680 *
681 * The size of some of the inputs may be given (i.e. non-zero) even
682 * though output_size is zero; in that case, the inputs with a zero
683 * size act per-component, while the inputs with non-zero size don't.
684 */
685 unsigned output_size;
686
687 /**
688 * The type of vector that the instruction outputs. Note that the
689 * staurate modifier is only allowed on outputs with the float type.
690 */
691
692 nir_alu_type output_type;
693
694 /**
695 * The number of components in each input
696 */
697 unsigned input_sizes[4];
698
699 /**
700 * The type of vector that each input takes. Note that negate and
701 * absolute value are only allowed on inputs with int or float type and
702 * behave differently on the two.
703 */
704 nir_alu_type input_types[4];
705
706 nir_op_algebraic_property algebraic_properties;
707 } nir_op_info;
708
709 extern const nir_op_info nir_op_infos[nir_num_opcodes];
710
711 typedef struct nir_alu_instr {
712 nir_instr instr;
713 nir_op op;
714 nir_alu_dest dest;
715 nir_alu_src src[];
716 } nir_alu_instr;
717
718 /* is this source channel used? */
719 static inline bool
720 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
721 {
722 if (nir_op_infos[instr->op].input_sizes[src] > 0)
723 return channel < nir_op_infos[instr->op].input_sizes[src];
724
725 return (instr->dest.write_mask >> channel) & 1;
726 }
727
728 /*
729 * For instructions whose destinations are SSA, get the number of channels
730 * used for a source
731 */
732 static inline unsigned
733 nir_ssa_alu_instr_src_components(nir_alu_instr *instr, unsigned src)
734 {
735 assert(instr->dest.dest.is_ssa);
736
737 if (nir_op_infos[instr->op].input_sizes[src] > 0)
738 return nir_op_infos[instr->op].input_sizes[src];
739
740 return instr->dest.dest.ssa.num_components;
741 }
742
743 typedef enum {
744 nir_deref_type_var,
745 nir_deref_type_array,
746 nir_deref_type_struct
747 } nir_deref_type;
748
749 typedef struct nir_deref {
750 nir_deref_type deref_type;
751 struct nir_deref *child;
752 const struct glsl_type *type;
753 } nir_deref;
754
755 typedef struct {
756 nir_deref deref;
757
758 nir_variable *var;
759 } nir_deref_var;
760
761 /* This enum describes how the array is referenced. If the deref is
762 * direct then the base_offset is used. If the deref is indirect then then
763 * offset is given by base_offset + indirect. If the deref is a wildcard
764 * then the deref refers to all of the elements of the array at the same
765 * time. Wildcard dereferences are only ever allowed in copy_var
766 * intrinsics and the source and destination derefs must have matching
767 * wildcards.
768 */
769 typedef enum {
770 nir_deref_array_type_direct,
771 nir_deref_array_type_indirect,
772 nir_deref_array_type_wildcard,
773 } nir_deref_array_type;
774
775 typedef struct {
776 nir_deref deref;
777
778 nir_deref_array_type deref_array_type;
779 unsigned base_offset;
780 nir_src indirect;
781 } nir_deref_array;
782
783 typedef struct {
784 nir_deref deref;
785
786 unsigned index;
787 } nir_deref_struct;
788
789 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
790 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
791 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
792
793 /** Returns the tail of a deref chain */
794 static inline nir_deref *
795 nir_deref_tail(nir_deref *deref)
796 {
797 while (deref->child)
798 deref = deref->child;
799 return deref;
800 }
801
802 typedef struct {
803 nir_instr instr;
804
805 unsigned num_params;
806 nir_deref_var **params;
807 nir_deref_var *return_deref;
808
809 struct nir_function_overload *callee;
810 } nir_call_instr;
811
812 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
813 num_variables, num_indices, flags) \
814 nir_intrinsic_##name,
815
816 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
817
818 typedef enum {
819 #include "nir_intrinsics.h"
820 nir_num_intrinsics = nir_last_intrinsic + 1
821 } nir_intrinsic_op;
822
823 #undef INTRINSIC
824 #undef LAST_INTRINSIC
825
826 /** Represents an intrinsic
827 *
828 * An intrinsic is an instruction type for handling things that are
829 * more-or-less regular operations but don't just consume and produce SSA
830 * values like ALU operations do. Intrinsics are not for things that have
831 * special semantic meaning such as phi nodes and parallel copies.
832 * Examples of intrinsics include variable load/store operations, system
833 * value loads, and the like. Even though texturing more-or-less falls
834 * under this category, texturing is its own instruction type because
835 * trying to represent texturing with intrinsics would lead to a
836 * combinatorial explosion of intrinsic opcodes.
837 *
838 * By having a single instruction type for handling a lot of different
839 * cases, optimization passes can look for intrinsics and, for the most
840 * part, completely ignore them. Each intrinsic type also has a few
841 * possible flags that govern whether or not they can be reordered or
842 * eliminated. That way passes like dead code elimination can still work
843 * on intrisics without understanding the meaning of each.
844 *
845 * Each intrinsic has some number of constant indices, some number of
846 * variables, and some number of sources. What these sources, variables,
847 * and indices mean depends on the intrinsic and is documented with the
848 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
849 * instructions are the only types of instruction that can operate on
850 * variables.
851 */
852 typedef struct {
853 nir_instr instr;
854
855 nir_intrinsic_op intrinsic;
856
857 nir_dest dest;
858
859 /** number of components if this is a vectorized intrinsic
860 *
861 * Similarly to ALU operations, some intrinsics are vectorized.
862 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
863 * For vectorized intrinsics, the num_components field specifies the
864 * number of destination components and the number of source components
865 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
866 */
867 uint8_t num_components;
868
869 int const_index[3];
870
871 nir_deref_var *variables[2];
872
873 nir_src src[];
874 } nir_intrinsic_instr;
875
876 /**
877 * \name NIR intrinsics semantic flags
878 *
879 * information about what the compiler can do with the intrinsics.
880 *
881 * \sa nir_intrinsic_info::flags
882 */
883 typedef enum {
884 /**
885 * whether the intrinsic can be safely eliminated if none of its output
886 * value is not being used.
887 */
888 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
889
890 /**
891 * Whether the intrinsic can be reordered with respect to any other
892 * intrinsic, i.e. whether the only reordering dependencies of the
893 * intrinsic are due to the register reads/writes.
894 */
895 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
896 } nir_intrinsic_semantic_flag;
897
898 #define NIR_INTRINSIC_MAX_INPUTS 4
899
900 typedef struct {
901 const char *name;
902
903 unsigned num_srcs; /** < number of register/SSA inputs */
904
905 /** number of components of each input register
906 *
907 * If this value is 0, the number of components is given by the
908 * num_components field of nir_intrinsic_instr.
909 */
910 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
911
912 bool has_dest;
913
914 /** number of components of the output register
915 *
916 * If this value is 0, the number of components is given by the
917 * num_components field of nir_intrinsic_instr.
918 */
919 unsigned dest_components;
920
921 /** the number of inputs/outputs that are variables */
922 unsigned num_variables;
923
924 /** the number of constant indices used by the intrinsic */
925 unsigned num_indices;
926
927 /** semantic flags for calls to this intrinsic */
928 nir_intrinsic_semantic_flag flags;
929 } nir_intrinsic_info;
930
931 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
932
933 /**
934 * \group texture information
935 *
936 * This gives semantic information about textures which is useful to the
937 * frontend, the backend, and lowering passes, but not the optimizer.
938 */
939
940 typedef enum {
941 nir_tex_src_coord,
942 nir_tex_src_projector,
943 nir_tex_src_comparitor, /* shadow comparitor */
944 nir_tex_src_offset,
945 nir_tex_src_bias,
946 nir_tex_src_lod,
947 nir_tex_src_ms_index, /* MSAA sample index */
948 nir_tex_src_ddx,
949 nir_tex_src_ddy,
950 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
951 nir_num_tex_src_types
952 } nir_tex_src_type;
953
954 typedef struct {
955 nir_src src;
956 nir_tex_src_type src_type;
957 } nir_tex_src;
958
959 typedef enum {
960 nir_texop_tex, /**< Regular texture look-up */
961 nir_texop_txb, /**< Texture look-up with LOD bias */
962 nir_texop_txl, /**< Texture look-up with explicit LOD */
963 nir_texop_txd, /**< Texture look-up with partial derivatvies */
964 nir_texop_txf, /**< Texel fetch with explicit LOD */
965 nir_texop_txf_ms, /**< Multisample texture fetch */
966 nir_texop_txs, /**< Texture size */
967 nir_texop_lod, /**< Texture lod query */
968 nir_texop_tg4, /**< Texture gather */
969 nir_texop_query_levels /**< Texture levels query */
970 } nir_texop;
971
972 typedef struct {
973 nir_instr instr;
974
975 enum glsl_sampler_dim sampler_dim;
976 nir_alu_type dest_type;
977
978 nir_texop op;
979 nir_dest dest;
980 nir_tex_src *src;
981 unsigned num_srcs, coord_components;
982 bool is_array, is_shadow;
983
984 /**
985 * If is_shadow is true, whether this is the old-style shadow that outputs 4
986 * components or the new-style shadow that outputs 1 component.
987 */
988 bool is_new_style_shadow;
989
990 /* constant offset - must be 0 if the offset source is used */
991 int const_offset[4];
992
993 /* gather component selector */
994 unsigned component : 2;
995
996 /* The descriptor set containing this texture */
997 unsigned sampler_set;
998
999 /** The sampler index
1000 *
1001 * If this texture instruction has a nir_tex_src_sampler_offset source,
1002 * then the sampler index is given by sampler_index + sampler_offset.
1003 */
1004 unsigned sampler_index;
1005
1006 /** The size of the sampler array or 0 if it's not an array */
1007 unsigned sampler_array_size;
1008
1009 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
1010 } nir_tex_instr;
1011
1012 static inline unsigned
1013 nir_tex_instr_dest_size(nir_tex_instr *instr)
1014 {
1015 switch (instr->op) {
1016 case nir_texop_txs: {
1017 unsigned ret;
1018 switch (instr->sampler_dim) {
1019 case GLSL_SAMPLER_DIM_1D:
1020 case GLSL_SAMPLER_DIM_BUF:
1021 ret = 1;
1022 break;
1023 case GLSL_SAMPLER_DIM_2D:
1024 case GLSL_SAMPLER_DIM_CUBE:
1025 case GLSL_SAMPLER_DIM_MS:
1026 case GLSL_SAMPLER_DIM_RECT:
1027 case GLSL_SAMPLER_DIM_EXTERNAL:
1028 ret = 2;
1029 break;
1030 case GLSL_SAMPLER_DIM_3D:
1031 ret = 3;
1032 break;
1033 default:
1034 unreachable("not reached");
1035 }
1036 if (instr->is_array)
1037 ret++;
1038 return ret;
1039 }
1040
1041 case nir_texop_lod:
1042 return 2;
1043
1044 case nir_texop_query_levels:
1045 return 1;
1046
1047 default:
1048 if (instr->is_shadow && instr->is_new_style_shadow)
1049 return 1;
1050
1051 return 4;
1052 }
1053 }
1054
1055 static inline unsigned
1056 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1057 {
1058 if (instr->src[src].src_type == nir_tex_src_coord)
1059 return instr->coord_components;
1060
1061
1062 if (instr->src[src].src_type == nir_tex_src_offset ||
1063 instr->src[src].src_type == nir_tex_src_ddx ||
1064 instr->src[src].src_type == nir_tex_src_ddy) {
1065 if (instr->is_array)
1066 return instr->coord_components - 1;
1067 else
1068 return instr->coord_components;
1069 }
1070
1071 return 1;
1072 }
1073
1074 static inline int
1075 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1076 {
1077 for (unsigned i = 0; i < instr->num_srcs; i++)
1078 if (instr->src[i].src_type == type)
1079 return (int) i;
1080
1081 return -1;
1082 }
1083
1084 typedef struct {
1085 union {
1086 float f[4];
1087 int32_t i[4];
1088 uint32_t u[4];
1089 };
1090 } nir_const_value;
1091
1092 typedef struct {
1093 nir_instr instr;
1094
1095 nir_const_value value;
1096
1097 nir_ssa_def def;
1098 } nir_load_const_instr;
1099
1100 typedef enum {
1101 nir_jump_return,
1102 nir_jump_break,
1103 nir_jump_continue,
1104 } nir_jump_type;
1105
1106 typedef struct {
1107 nir_instr instr;
1108 nir_jump_type type;
1109 } nir_jump_instr;
1110
1111 /* creates a new SSA variable in an undefined state */
1112
1113 typedef struct {
1114 nir_instr instr;
1115 nir_ssa_def def;
1116 } nir_ssa_undef_instr;
1117
1118 typedef struct {
1119 struct exec_node node;
1120
1121 /* The predecessor block corresponding to this source */
1122 struct nir_block *pred;
1123
1124 nir_src src;
1125 } nir_phi_src;
1126
1127 #define nir_foreach_phi_src(phi, entry) \
1128 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1129 #define nir_foreach_phi_src_safe(phi, entry) \
1130 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1131
1132 typedef struct {
1133 nir_instr instr;
1134
1135 struct exec_list srcs; /** < list of nir_phi_src */
1136
1137 nir_dest dest;
1138 } nir_phi_instr;
1139
1140 typedef struct {
1141 struct exec_node node;
1142 nir_src src;
1143 nir_dest dest;
1144 } nir_parallel_copy_entry;
1145
1146 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1147 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1148
1149 typedef struct {
1150 nir_instr instr;
1151
1152 /* A list of nir_parallel_copy_entry's. The sources of all of the
1153 * entries are copied to the corresponding destinations "in parallel".
1154 * In other words, if we have two entries: a -> b and b -> a, the values
1155 * get swapped.
1156 */
1157 struct exec_list entries;
1158 } nir_parallel_copy_instr;
1159
1160 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1161 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1162 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1163 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1164 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1165 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1166 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1167 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1168 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1169 nir_parallel_copy_instr, instr)
1170
1171 /*
1172 * Control flow
1173 *
1174 * Control flow consists of a tree of control flow nodes, which include
1175 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1176 * instructions that always run start-to-finish. Each basic block also keeps
1177 * track of its successors (blocks which may run immediately after the current
1178 * block) and predecessors (blocks which could have run immediately before the
1179 * current block). Each function also has a start block and an end block which
1180 * all return statements point to (which is always empty). Together, all the
1181 * blocks with their predecessors and successors make up the control flow
1182 * graph (CFG) of the function. There are helpers that modify the tree of
1183 * control flow nodes while modifying the CFG appropriately; these should be
1184 * used instead of modifying the tree directly.
1185 */
1186
1187 typedef enum {
1188 nir_cf_node_block,
1189 nir_cf_node_if,
1190 nir_cf_node_loop,
1191 nir_cf_node_function
1192 } nir_cf_node_type;
1193
1194 typedef struct nir_cf_node {
1195 struct exec_node node;
1196 nir_cf_node_type type;
1197 struct nir_cf_node *parent;
1198 } nir_cf_node;
1199
1200 typedef struct nir_block {
1201 nir_cf_node cf_node;
1202
1203 struct exec_list instr_list; /** < list of nir_instr */
1204
1205 /** generic block index; generated by nir_index_blocks */
1206 unsigned index;
1207
1208 /*
1209 * Each block can only have up to 2 successors, so we put them in a simple
1210 * array - no need for anything more complicated.
1211 */
1212 struct nir_block *successors[2];
1213
1214 /* Set of nir_block predecessors in the CFG */
1215 struct set *predecessors;
1216
1217 /*
1218 * this node's immediate dominator in the dominance tree - set to NULL for
1219 * the start block.
1220 */
1221 struct nir_block *imm_dom;
1222
1223 /* This node's children in the dominance tree */
1224 unsigned num_dom_children;
1225 struct nir_block **dom_children;
1226
1227 /* Set of nir_block's on the dominance frontier of this block */
1228 struct set *dom_frontier;
1229
1230 /*
1231 * These two indices have the property that dom_{pre,post}_index for each
1232 * child of this block in the dominance tree will always be between
1233 * dom_pre_index and dom_post_index for this block, which makes testing if
1234 * a given block is dominated by another block an O(1) operation.
1235 */
1236 unsigned dom_pre_index, dom_post_index;
1237
1238 /* live in and out for this block; used for liveness analysis */
1239 BITSET_WORD *live_in;
1240 BITSET_WORD *live_out;
1241 } nir_block;
1242
1243 static inline nir_instr *
1244 nir_block_first_instr(nir_block *block)
1245 {
1246 struct exec_node *head = exec_list_get_head(&block->instr_list);
1247 return exec_node_data(nir_instr, head, node);
1248 }
1249
1250 static inline nir_instr *
1251 nir_block_last_instr(nir_block *block)
1252 {
1253 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1254 return exec_node_data(nir_instr, tail, node);
1255 }
1256
1257 #define nir_foreach_instr(block, instr) \
1258 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1259 #define nir_foreach_instr_reverse(block, instr) \
1260 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1261 #define nir_foreach_instr_safe(block, instr) \
1262 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1263 #define nir_foreach_instr_safe_reverse(block, instr) \
1264 foreach_list_typed_safe_reverse(nir_instr, instr, node, &(block)->instr_list)
1265
1266 typedef struct nir_if {
1267 nir_cf_node cf_node;
1268 nir_src condition;
1269
1270 struct exec_list then_list; /** < list of nir_cf_node */
1271 struct exec_list else_list; /** < list of nir_cf_node */
1272 } nir_if;
1273
1274 static inline nir_cf_node *
1275 nir_if_first_then_node(nir_if *if_stmt)
1276 {
1277 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1278 return exec_node_data(nir_cf_node, head, node);
1279 }
1280
1281 static inline nir_cf_node *
1282 nir_if_last_then_node(nir_if *if_stmt)
1283 {
1284 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1285 return exec_node_data(nir_cf_node, tail, node);
1286 }
1287
1288 static inline nir_cf_node *
1289 nir_if_first_else_node(nir_if *if_stmt)
1290 {
1291 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1292 return exec_node_data(nir_cf_node, head, node);
1293 }
1294
1295 static inline nir_cf_node *
1296 nir_if_last_else_node(nir_if *if_stmt)
1297 {
1298 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1299 return exec_node_data(nir_cf_node, tail, node);
1300 }
1301
1302 typedef struct {
1303 nir_cf_node cf_node;
1304
1305 struct exec_list body; /** < list of nir_cf_node */
1306 } nir_loop;
1307
1308 static inline nir_cf_node *
1309 nir_loop_first_cf_node(nir_loop *loop)
1310 {
1311 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1312 }
1313
1314 static inline nir_cf_node *
1315 nir_loop_last_cf_node(nir_loop *loop)
1316 {
1317 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1318 }
1319
1320 /**
1321 * Various bits of metadata that can may be created or required by
1322 * optimization and analysis passes
1323 */
1324 typedef enum {
1325 nir_metadata_none = 0x0,
1326 nir_metadata_block_index = 0x1,
1327 nir_metadata_dominance = 0x2,
1328 nir_metadata_live_variables = 0x4,
1329 } nir_metadata;
1330
1331 typedef struct {
1332 nir_cf_node cf_node;
1333
1334 /** pointer to the overload of which this is an implementation */
1335 struct nir_function_overload *overload;
1336
1337 struct exec_list body; /** < list of nir_cf_node */
1338
1339 nir_block *end_block;
1340
1341 /** list for all local variables in the function */
1342 struct exec_list locals;
1343
1344 /** array of variables used as parameters */
1345 unsigned num_params;
1346 nir_variable **params;
1347
1348 /** variable used to hold the result of the function */
1349 nir_variable *return_var;
1350
1351 /** list of local registers in the function */
1352 struct exec_list registers;
1353
1354 /** next available local register index */
1355 unsigned reg_alloc;
1356
1357 /** next available SSA value index */
1358 unsigned ssa_alloc;
1359
1360 /* total number of basic blocks, only valid when block_index_dirty = false */
1361 unsigned num_blocks;
1362
1363 nir_metadata valid_metadata;
1364 } nir_function_impl;
1365
1366 static inline nir_block *
1367 nir_start_block(nir_function_impl *impl)
1368 {
1369 return (nir_block *) exec_list_get_head(&impl->body);
1370 }
1371
1372 static inline nir_cf_node *
1373 nir_cf_node_next(nir_cf_node *node)
1374 {
1375 struct exec_node *next = exec_node_get_next(&node->node);
1376 if (exec_node_is_tail_sentinel(next))
1377 return NULL;
1378 else
1379 return exec_node_data(nir_cf_node, next, node);
1380 }
1381
1382 static inline nir_cf_node *
1383 nir_cf_node_prev(nir_cf_node *node)
1384 {
1385 struct exec_node *prev = exec_node_get_prev(&node->node);
1386 if (exec_node_is_head_sentinel(prev))
1387 return NULL;
1388 else
1389 return exec_node_data(nir_cf_node, prev, node);
1390 }
1391
1392 static inline bool
1393 nir_cf_node_is_first(const nir_cf_node *node)
1394 {
1395 return exec_node_is_head_sentinel(node->node.prev);
1396 }
1397
1398 static inline bool
1399 nir_cf_node_is_last(const nir_cf_node *node)
1400 {
1401 return exec_node_is_tail_sentinel(node->node.next);
1402 }
1403
1404 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1405 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1406 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1407 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1408
1409 typedef enum {
1410 nir_parameter_in,
1411 nir_parameter_out,
1412 nir_parameter_inout,
1413 } nir_parameter_type;
1414
1415 typedef struct {
1416 nir_parameter_type param_type;
1417 const struct glsl_type *type;
1418 } nir_parameter;
1419
1420 typedef struct nir_function_overload {
1421 struct exec_node node;
1422
1423 unsigned num_params;
1424 nir_parameter *params;
1425 const struct glsl_type *return_type;
1426
1427 nir_function_impl *impl; /** < NULL if the overload is only declared yet */
1428
1429 /** pointer to the function of which this is an overload */
1430 struct nir_function *function;
1431 } nir_function_overload;
1432
1433 typedef struct nir_function {
1434 struct exec_node node;
1435
1436 struct exec_list overload_list; /** < list of nir_function_overload */
1437 const char *name;
1438 struct nir_shader *shader;
1439 } nir_function;
1440
1441 #define nir_function_first_overload(func) \
1442 exec_node_data(nir_function_overload, \
1443 exec_list_get_head(&(func)->overload_list), node)
1444
1445 typedef struct nir_shader_compiler_options {
1446 bool lower_ffma;
1447 bool lower_fdiv;
1448 bool lower_flrp;
1449 bool lower_fpow;
1450 bool lower_fsat;
1451 bool lower_fsqrt;
1452 /** lowers fneg and ineg to fsub and isub. */
1453 bool lower_negate;
1454 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1455 bool lower_sub;
1456
1457 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1458 bool lower_scmp;
1459
1460 /**
1461 * Does the driver support real 32-bit integers? (Otherwise, integers
1462 * are simulated by floats.)
1463 */
1464 bool native_integers;
1465 } nir_shader_compiler_options;
1466
1467 typedef struct nir_shader {
1468 /** hash table of name -> uniform nir_variable */
1469 struct exec_list uniforms;
1470
1471 /** hash table of name -> input nir_variable */
1472 struct exec_list inputs;
1473
1474 /** hash table of name -> output nir_variable */
1475 struct exec_list outputs;
1476
1477 /** Set of driver-specific options for the shader.
1478 *
1479 * The memory for the options is expected to be kept in a single static
1480 * copy by the driver.
1481 */
1482 const struct nir_shader_compiler_options *options;
1483
1484 /** list of global variables in the shader */
1485 struct exec_list globals;
1486
1487 /** list of system value variables in the shader */
1488 struct exec_list system_values;
1489
1490 struct exec_list functions; /** < list of nir_function */
1491
1492 /** list of global register in the shader */
1493 struct exec_list registers;
1494
1495 /** next available global register index */
1496 unsigned reg_alloc;
1497
1498 /**
1499 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1500 * access plus one
1501 */
1502 unsigned num_inputs, num_uniforms, num_outputs;
1503
1504 /** The shader stage, such as MESA_SHADER_VERTEX. */
1505 gl_shader_stage stage;
1506 } nir_shader;
1507
1508 #define nir_foreach_overload(shader, overload) \
1509 foreach_list_typed(nir_function, func, node, &(shader)->functions) \
1510 foreach_list_typed(nir_function_overload, overload, node, \
1511 &(func)->overload_list)
1512
1513 nir_shader *nir_shader_create(void *mem_ctx,
1514 gl_shader_stage stage,
1515 const nir_shader_compiler_options *options);
1516
1517 /** creates a register, including assigning it an index and adding it to the list */
1518 nir_register *nir_global_reg_create(nir_shader *shader);
1519
1520 nir_register *nir_local_reg_create(nir_function_impl *impl);
1521
1522 void nir_reg_remove(nir_register *reg);
1523
1524 /** creates a function and adds it to the shader's list of functions */
1525 nir_function *nir_function_create(nir_shader *shader, const char *name);
1526
1527 /** creates a null function returning null */
1528 nir_function_overload *nir_function_overload_create(nir_function *func);
1529
1530 nir_function_impl *nir_function_impl_create(nir_function_overload *func);
1531
1532 nir_block *nir_block_create(void *mem_ctx);
1533 nir_if *nir_if_create(void *mem_ctx);
1534 nir_loop *nir_loop_create(void *mem_ctx);
1535
1536 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1537
1538 /** requests that the given pieces of metadata be generated */
1539 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1540 /** dirties all but the preserved metadata */
1541 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1542
1543 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1544 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1545
1546 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1547
1548 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1549 unsigned num_components);
1550
1551 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1552 nir_intrinsic_op op);
1553
1554 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1555 nir_function_overload *callee);
1556
1557 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1558
1559 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1560
1561 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1562
1563 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1564 unsigned num_components);
1565
1566 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1567 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1568 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1569
1570 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1571
1572 nir_load_const_instr *
1573 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1574
1575 /**
1576 * NIR Cursors and Instruction Insertion API
1577 * @{
1578 *
1579 * A tiny struct representing a point to insert/extract instructions or
1580 * control flow nodes. Helps reduce the combinatorial explosion of possible
1581 * points to insert/extract.
1582 *
1583 * \sa nir_control_flow.h
1584 */
1585 typedef enum {
1586 nir_cursor_before_block,
1587 nir_cursor_after_block,
1588 nir_cursor_before_instr,
1589 nir_cursor_after_instr,
1590 } nir_cursor_option;
1591
1592 typedef struct {
1593 nir_cursor_option option;
1594 union {
1595 nir_block *block;
1596 nir_instr *instr;
1597 };
1598 } nir_cursor;
1599
1600 static inline nir_block *
1601 nir_cursor_current_block(nir_cursor cursor)
1602 {
1603 if (cursor.option == nir_cursor_before_instr ||
1604 cursor.option == nir_cursor_after_instr) {
1605 return cursor.instr->block;
1606 } else {
1607 return cursor.block;
1608 }
1609 }
1610
1611 static inline nir_cursor
1612 nir_before_block(nir_block *block)
1613 {
1614 nir_cursor cursor;
1615 cursor.option = nir_cursor_before_block;
1616 cursor.block = block;
1617 return cursor;
1618 }
1619
1620 static inline nir_cursor
1621 nir_after_block(nir_block *block)
1622 {
1623 nir_cursor cursor;
1624 cursor.option = nir_cursor_after_block;
1625 cursor.block = block;
1626 return cursor;
1627 }
1628
1629 static inline nir_cursor
1630 nir_before_instr(nir_instr *instr)
1631 {
1632 nir_cursor cursor;
1633 cursor.option = nir_cursor_before_instr;
1634 cursor.instr = instr;
1635 return cursor;
1636 }
1637
1638 static inline nir_cursor
1639 nir_after_instr(nir_instr *instr)
1640 {
1641 nir_cursor cursor;
1642 cursor.option = nir_cursor_after_instr;
1643 cursor.instr = instr;
1644 return cursor;
1645 }
1646
1647 static inline nir_cursor
1648 nir_after_block_before_jump(nir_block *block)
1649 {
1650 nir_instr *last_instr = nir_block_last_instr(block);
1651 if (last_instr && last_instr->type == nir_instr_type_jump) {
1652 return nir_before_instr(last_instr);
1653 } else {
1654 return nir_after_block(block);
1655 }
1656 }
1657
1658 static inline nir_cursor
1659 nir_before_cf_node(nir_cf_node *node)
1660 {
1661 if (node->type == nir_cf_node_block)
1662 return nir_before_block(nir_cf_node_as_block(node));
1663
1664 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1665 }
1666
1667 static inline nir_cursor
1668 nir_after_cf_node(nir_cf_node *node)
1669 {
1670 if (node->type == nir_cf_node_block)
1671 return nir_after_block(nir_cf_node_as_block(node));
1672
1673 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1674 }
1675
1676 static inline nir_cursor
1677 nir_before_cf_list(struct exec_list *cf_list)
1678 {
1679 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1680 exec_list_get_head(cf_list), node);
1681 return nir_before_cf_node(first_node);
1682 }
1683
1684 static inline nir_cursor
1685 nir_after_cf_list(struct exec_list *cf_list)
1686 {
1687 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1688 exec_list_get_tail(cf_list), node);
1689 return nir_after_cf_node(last_node);
1690 }
1691
1692 /**
1693 * Insert a NIR instruction at the given cursor.
1694 *
1695 * Note: This does not update the cursor.
1696 */
1697 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
1698
1699 static inline void
1700 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
1701 {
1702 nir_instr_insert(nir_before_instr(instr), before);
1703 }
1704
1705 static inline void
1706 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
1707 {
1708 nir_instr_insert(nir_after_instr(instr), after);
1709 }
1710
1711 static inline void
1712 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
1713 {
1714 nir_instr_insert(nir_before_block(block), before);
1715 }
1716
1717 static inline void
1718 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
1719 {
1720 nir_instr_insert(nir_after_block(block), after);
1721 }
1722
1723 static inline void
1724 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
1725 {
1726 nir_instr_insert(nir_before_cf_node(node), before);
1727 }
1728
1729 static inline void
1730 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
1731 {
1732 nir_instr_insert(nir_after_cf_node(node), after);
1733 }
1734
1735 static inline void
1736 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
1737 {
1738 nir_instr_insert(nir_before_cf_list(list), before);
1739 }
1740
1741 static inline void
1742 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
1743 {
1744 nir_instr_insert(nir_after_cf_list(list), after);
1745 }
1746
1747 void nir_instr_remove(nir_instr *instr);
1748
1749 /** @} */
1750
1751 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
1752 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1753 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1754 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
1755 void *state);
1756 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1757 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1758
1759 nir_const_value *nir_src_as_const_value(nir_src src);
1760 bool nir_srcs_equal(nir_src src1, nir_src src2);
1761 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1762 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
1763 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
1764
1765 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
1766 unsigned num_components, const char *name);
1767 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1768 unsigned num_components, const char *name);
1769 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
1770
1771 /* visits basic blocks in source-code order */
1772 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1773 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1774 void *state);
1775 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1776 void *state);
1777
1778 /* If the following CF node is an if, this function returns that if.
1779 * Otherwise, it returns NULL.
1780 */
1781 nir_if *nir_block_get_following_if(nir_block *block);
1782
1783 void nir_index_local_regs(nir_function_impl *impl);
1784 void nir_index_global_regs(nir_shader *shader);
1785 void nir_index_ssa_defs(nir_function_impl *impl);
1786
1787 void nir_index_blocks(nir_function_impl *impl);
1788
1789 void nir_print_shader(nir_shader *shader, FILE *fp);
1790 void nir_print_instr(const nir_instr *instr, FILE *fp);
1791
1792 #ifdef DEBUG
1793 void nir_validate_shader(nir_shader *shader);
1794 #else
1795 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
1796 #endif /* DEBUG */
1797
1798 void nir_calc_dominance_impl(nir_function_impl *impl);
1799 void nir_calc_dominance(nir_shader *shader);
1800
1801 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
1802 bool nir_block_dominates(nir_block *parent, nir_block *child);
1803
1804 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1805 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1806
1807 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1808 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1809
1810 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1811 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1812
1813 void nir_split_var_copies(nir_shader *shader);
1814
1815 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
1816 void nir_lower_var_copies(nir_shader *shader);
1817
1818 void nir_lower_global_vars_to_local(nir_shader *shader);
1819
1820 void nir_lower_locals_to_regs(nir_shader *shader);
1821
1822 void nir_lower_outputs_to_temporaries(nir_shader *shader);
1823
1824 void nir_assign_var_locations(struct exec_list *var_list,
1825 unsigned *size,
1826 int (*type_size)(const struct glsl_type *));
1827
1828 void nir_lower_io(nir_shader *shader,
1829 int (*type_size)(const struct glsl_type *));
1830 void nir_lower_vars_to_ssa(nir_shader *shader);
1831
1832 void nir_remove_dead_variables(nir_shader *shader);
1833
1834 void nir_lower_vec_to_movs(nir_shader *shader);
1835 void nir_lower_alu_to_scalar(nir_shader *shader);
1836 void nir_lower_load_const_to_scalar(nir_shader *shader);
1837
1838 void nir_lower_phis_to_scalar(nir_shader *shader);
1839
1840 void nir_lower_samplers(nir_shader *shader,
1841 const struct gl_shader_program *shader_program);
1842 void nir_lower_samplers_for_vk(nir_shader *shader);
1843
1844 void nir_lower_system_values(nir_shader *shader);
1845 void nir_lower_tex_projector(nir_shader *shader);
1846 void nir_lower_idiv(nir_shader *shader);
1847
1848 void nir_lower_atomics(nir_shader *shader);
1849 void nir_lower_to_source_mods(nir_shader *shader);
1850
1851 void nir_normalize_cubemap_coords(nir_shader *shader);
1852
1853 void nir_live_variables_impl(nir_function_impl *impl);
1854 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
1855
1856 void nir_convert_to_ssa_impl(nir_function_impl *impl);
1857 void nir_convert_to_ssa(nir_shader *shader);
1858
1859 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
1860 * registers. If false, convert all values (even those not involved in a phi
1861 * node) to registers.
1862 */
1863 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
1864
1865 bool nir_opt_algebraic(nir_shader *shader);
1866 bool nir_opt_algebraic_late(nir_shader *shader);
1867 bool nir_opt_constant_folding(nir_shader *shader);
1868
1869 bool nir_opt_global_to_local(nir_shader *shader);
1870
1871 bool nir_copy_prop_impl(nir_function_impl *impl);
1872 bool nir_copy_prop(nir_shader *shader);
1873
1874 bool nir_opt_cse(nir_shader *shader);
1875
1876 bool nir_opt_dce_impl(nir_function_impl *impl);
1877 bool nir_opt_dce(nir_shader *shader);
1878
1879 void nir_opt_gcm(nir_shader *shader);
1880
1881 bool nir_opt_peephole_select(nir_shader *shader);
1882 bool nir_opt_peephole_ffma(nir_shader *shader);
1883
1884 bool nir_opt_remove_phis(nir_shader *shader);
1885
1886 bool nir_opt_undef(nir_shader *shader);
1887
1888 void nir_sweep(nir_shader *shader);
1889
1890 #ifdef __cplusplus
1891 } /* extern "C" */
1892 #endif