nir: Add a basic constant folding pass
[mesa.git] / src / glsl / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "main/set.h"
32 #include "../list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/ralloc.h"
35 #include "main/mtypes.h"
36 #include "main/bitset.h"
37 #include "nir_types.h"
38 #include <stdio.h>
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44 #define NIR_FALSE 0u
45 #define NIR_TRUE (~0u)
46
47 /** Defines a cast function
48 *
49 * This macro defines a cast function from in_type to out_type where
50 * out_type is some structure type that contains a field of type out_type.
51 *
52 * Note that you have to be a bit careful as the generated cast function
53 * destroys constness.
54 */
55 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
56 static inline out_type * \
57 name(const in_type *parent) \
58 { \
59 return exec_node_data(out_type, parent, field); \
60 }
61
62 struct nir_function_overload;
63 struct nir_function;
64 struct nir_shader;
65
66
67 /**
68 * Description of built-in state associated with a uniform
69 *
70 * \sa nir_variable::state_slots
71 */
72 typedef struct {
73 int tokens[5];
74 int swizzle;
75 } nir_state_slot;
76
77 typedef enum {
78 nir_var_shader_in,
79 nir_var_shader_out,
80 nir_var_global,
81 nir_var_local,
82 nir_var_uniform,
83 nir_var_system_value
84 } nir_variable_mode;
85
86 /**
87 * Data stored in an nir_constant
88 */
89 union nir_constant_data {
90 unsigned u[16];
91 int i[16];
92 float f[16];
93 bool b[16];
94 };
95
96 typedef struct nir_constant {
97 /**
98 * Value of the constant.
99 *
100 * The field used to back the values supplied by the constant is determined
101 * by the type associated with the \c ir_instruction. Constants may be
102 * scalars, vectors, or matrices.
103 */
104 union nir_constant_data value;
105
106 /* Array elements / Structure Fields */
107 struct nir_constant **elements;
108 } nir_constant;
109
110 /**
111 * \brief Layout qualifiers for gl_FragDepth.
112 *
113 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
114 * with a layout qualifier.
115 */
116 typedef enum {
117 nir_depth_layout_none, /**< No depth layout is specified. */
118 nir_depth_layout_any,
119 nir_depth_layout_greater,
120 nir_depth_layout_less,
121 nir_depth_layout_unchanged
122 } nir_depth_layout;
123
124 /**
125 * Either a uniform, global variable, shader input, or shader output. Based on
126 * ir_variable - it should be easy to translate between the two.
127 */
128
129 typedef struct {
130 struct exec_node node;
131
132 /**
133 * Declared type of the variable
134 */
135 const struct glsl_type *type;
136
137 /**
138 * Declared name of the variable
139 */
140 char *name;
141
142 /**
143 * For variables which satisfy the is_interface_instance() predicate, this
144 * points to an array of integers such that if the ith member of the
145 * interface block is an array, max_ifc_array_access[i] is the maximum
146 * array element of that member that has been accessed. If the ith member
147 * of the interface block is not an array, max_ifc_array_access[i] is
148 * unused.
149 *
150 * For variables whose type is not an interface block, this pointer is
151 * NULL.
152 */
153 unsigned *max_ifc_array_access;
154
155 struct nir_variable_data {
156
157 /**
158 * Is the variable read-only?
159 *
160 * This is set for variables declared as \c const, shader inputs,
161 * and uniforms.
162 */
163 unsigned read_only:1;
164 unsigned centroid:1;
165 unsigned sample:1;
166 unsigned invariant:1;
167
168 /**
169 * Storage class of the variable.
170 *
171 * \sa nir_variable_mode
172 */
173 nir_variable_mode mode:4;
174
175 /**
176 * Interpolation mode for shader inputs / outputs
177 *
178 * \sa ir_variable_interpolation
179 */
180 unsigned interpolation:2;
181
182 /**
183 * \name ARB_fragment_coord_conventions
184 * @{
185 */
186 unsigned origin_upper_left:1;
187 unsigned pixel_center_integer:1;
188 /*@}*/
189
190 /**
191 * Was the location explicitly set in the shader?
192 *
193 * If the location is explicitly set in the shader, it \b cannot be changed
194 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
195 * no effect).
196 */
197 unsigned explicit_location:1;
198 unsigned explicit_index:1;
199
200 /**
201 * Was an initial binding explicitly set in the shader?
202 *
203 * If so, constant_value contains an integer ir_constant representing the
204 * initial binding point.
205 */
206 unsigned explicit_binding:1;
207
208 /**
209 * Does this variable have an initializer?
210 *
211 * This is used by the linker to cross-validiate initializers of global
212 * variables.
213 */
214 unsigned has_initializer:1;
215
216 /**
217 * Is this variable a generic output or input that has not yet been matched
218 * up to a variable in another stage of the pipeline?
219 *
220 * This is used by the linker as scratch storage while assigning locations
221 * to generic inputs and outputs.
222 */
223 unsigned is_unmatched_generic_inout:1;
224
225 /**
226 * If non-zero, then this variable may be packed along with other variables
227 * into a single varying slot, so this offset should be applied when
228 * accessing components. For example, an offset of 1 means that the x
229 * component of this variable is actually stored in component y of the
230 * location specified by \c location.
231 */
232 unsigned location_frac:2;
233
234 /**
235 * Non-zero if this variable was created by lowering a named interface
236 * block which was not an array.
237 *
238 * Note that this variable and \c from_named_ifc_block_array will never
239 * both be non-zero.
240 */
241 unsigned from_named_ifc_block_nonarray:1;
242
243 /**
244 * Non-zero if this variable was created by lowering a named interface
245 * block which was an array.
246 *
247 * Note that this variable and \c from_named_ifc_block_nonarray will never
248 * both be non-zero.
249 */
250 unsigned from_named_ifc_block_array:1;
251
252 /**
253 * \brief Layout qualifier for gl_FragDepth.
254 *
255 * This is not equal to \c ir_depth_layout_none if and only if this
256 * variable is \c gl_FragDepth and a layout qualifier is specified.
257 */
258 nir_depth_layout depth_layout;
259
260 /**
261 * Storage location of the base of this variable
262 *
263 * The precise meaning of this field depends on the nature of the variable.
264 *
265 * - Vertex shader input: one of the values from \c gl_vert_attrib.
266 * - Vertex shader output: one of the values from \c gl_varying_slot.
267 * - Geometry shader input: one of the values from \c gl_varying_slot.
268 * - Geometry shader output: one of the values from \c gl_varying_slot.
269 * - Fragment shader input: one of the values from \c gl_varying_slot.
270 * - Fragment shader output: one of the values from \c gl_frag_result.
271 * - Uniforms: Per-stage uniform slot number for default uniform block.
272 * - Uniforms: Index within the uniform block definition for UBO members.
273 * - Other: This field is not currently used.
274 *
275 * If the variable is a uniform, shader input, or shader output, and the
276 * slot has not been assigned, the value will be -1.
277 */
278 int location;
279
280 /**
281 * The actual location of the variable in the IR. Only valid for inputs
282 * and outputs.
283 */
284 unsigned int driver_location;
285
286 /**
287 * output index for dual source blending.
288 */
289 int index;
290
291 /**
292 * Initial binding point for a sampler or UBO.
293 *
294 * For array types, this represents the binding point for the first element.
295 */
296 int binding;
297
298 /**
299 * Location an atomic counter is stored at.
300 */
301 struct {
302 unsigned buffer_index;
303 unsigned offset;
304 } atomic;
305
306 /**
307 * ARB_shader_image_load_store qualifiers.
308 */
309 struct {
310 bool read_only; /**< "readonly" qualifier. */
311 bool write_only; /**< "writeonly" qualifier. */
312 bool coherent;
313 bool _volatile;
314 bool restrict_flag;
315
316 /** Image internal format if specified explicitly, otherwise GL_NONE. */
317 GLenum format;
318 } image;
319
320 /**
321 * Highest element accessed with a constant expression array index
322 *
323 * Not used for non-array variables.
324 */
325 unsigned max_array_access;
326
327 } data;
328
329 /**
330 * Built-in state that backs this uniform
331 *
332 * Once set at variable creation, \c state_slots must remain invariant.
333 * This is because, ideally, this array would be shared by all clones of
334 * this variable in the IR tree. In other words, we'd really like for it
335 * to be a fly-weight.
336 *
337 * If the variable is not a uniform, \c num_state_slots will be zero and
338 * \c state_slots will be \c NULL.
339 */
340 /*@{*/
341 unsigned num_state_slots; /**< Number of state slots used */
342 nir_state_slot *state_slots; /**< State descriptors. */
343 /*@}*/
344
345 /**
346 * Value assigned in the initializer of a variable declared "const"
347 */
348 nir_constant *constant_value;
349
350 /**
351 * Constant expression assigned in the initializer of the variable
352 *
353 * \warning
354 * This field and \c ::constant_value are distinct. Even if the two fields
355 * refer to constants with the same value, they must point to separate
356 * objects.
357 */
358 nir_constant *constant_initializer;
359
360 /**
361 * For variables that are in an interface block or are an instance of an
362 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
363 *
364 * \sa ir_variable::location
365 */
366 const struct glsl_type *interface_type;
367 } nir_variable;
368
369 typedef struct {
370 struct exec_node node;
371
372 unsigned num_components; /** < number of vector components */
373 unsigned num_array_elems; /** < size of array (0 for no array) */
374
375 /** generic register index. */
376 unsigned index;
377
378 /** only for debug purposes, can be NULL */
379 const char *name;
380
381 /** whether this register is local (per-function) or global (per-shader) */
382 bool is_global;
383
384 /**
385 * If this flag is set to true, then accessing channels >= num_components
386 * is well-defined, and simply spills over to the next array element. This
387 * is useful for backends that can do per-component accessing, in
388 * particular scalar backends. By setting this flag and making
389 * num_components equal to 1, structures can be packed tightly into
390 * registers and then registers can be accessed per-component to get to
391 * each structure member, even if it crosses vec4 boundaries.
392 */
393 bool is_packed;
394
395 /** set of nir_instr's where this register is used (read from) */
396 struct set *uses;
397
398 /** set of nir_instr's where this register is defined (written to) */
399 struct set *defs;
400
401 /** set of ifs where this register is used as a condition */
402 struct set *if_uses;
403 } nir_register;
404
405 typedef enum {
406 nir_instr_type_alu,
407 nir_instr_type_call,
408 nir_instr_type_texture,
409 nir_instr_type_intrinsic,
410 nir_instr_type_load_const,
411 nir_instr_type_jump,
412 nir_instr_type_ssa_undef,
413 nir_instr_type_phi,
414 nir_instr_type_parallel_copy,
415 } nir_instr_type;
416
417 typedef struct {
418 struct exec_node node;
419 nir_instr_type type;
420 struct nir_block *block;
421
422 /* flag for dead code elimination (see nir_opt_dce.c) */
423 bool live;
424 } nir_instr;
425
426 #define nir_instr_next(instr) \
427 exec_node_data(nir_instr, (instr)->node.next, node)
428
429 #define nir_instr_prev(instr) \
430 exec_node_data(nir_instr, (instr)->node.prev, node)
431
432 typedef struct {
433 /** for debugging only, can be NULL */
434 const char* name;
435
436 /** generic SSA definition index. */
437 unsigned index;
438
439 /** Index into the live_in and live_out bitfields */
440 unsigned live_index;
441
442 nir_instr *parent_instr;
443
444 struct set *uses;
445 struct set *if_uses;
446
447 uint8_t num_components;
448 } nir_ssa_def;
449
450 struct nir_src;
451
452 typedef struct {
453 nir_register *reg;
454 struct nir_src *indirect; /** < NULL for no indirect offset */
455 unsigned base_offset;
456
457 /* TODO use-def chain goes here */
458 } nir_reg_src;
459
460 typedef struct {
461 nir_register *reg;
462 struct nir_src *indirect; /** < NULL for no indirect offset */
463 unsigned base_offset;
464
465 /* TODO def-use chain goes here */
466 } nir_reg_dest;
467
468 typedef struct nir_src {
469 union {
470 nir_reg_src reg;
471 nir_ssa_def *ssa;
472 };
473
474 bool is_ssa;
475 } nir_src;
476
477 typedef struct {
478 union {
479 nir_reg_dest reg;
480 nir_ssa_def ssa;
481 };
482
483 bool is_ssa;
484 } nir_dest;
485
486 nir_src nir_src_copy(nir_src src, void *mem_ctx);
487 nir_dest nir_dest_copy(nir_dest dest, void *mem_ctx);
488
489 typedef struct {
490 nir_src src;
491
492 /**
493 * \name input modifiers
494 */
495 /*@{*/
496 /**
497 * For inputs interpreted as a floating point, flips the sign bit. For inputs
498 * interpreted as an integer, performs the two's complement negation.
499 */
500 bool negate;
501
502 /**
503 * Clears the sign bit for floating point values, and computes the integer
504 * absolute value for integers. Note that the negate modifier acts after
505 * the absolute value modifier, therefore if both are set then all inputs
506 * will become negative.
507 */
508 bool abs;
509 /*@}*/
510
511 /**
512 * For each input component, says which component of the register it is
513 * chosen from. Note that which elements of the swizzle are used and which
514 * are ignored are based on the write mask for most opcodes - for example,
515 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
516 * a swizzle of {2, x, 1, 0} where x means "don't care."
517 */
518 uint8_t swizzle[4];
519 } nir_alu_src;
520
521 typedef struct {
522 nir_dest dest;
523
524 /**
525 * \name saturate output modifier
526 *
527 * Only valid for opcodes that output floating-point numbers. Clamps the
528 * output to between 0.0 and 1.0 inclusive.
529 */
530
531 bool saturate;
532
533 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
534 } nir_alu_dest;
535
536 #define OPCODE(name, num_inputs, per_component, output_size, output_type, \
537 input_sizes, input_types) \
538 nir_op_##name,
539
540 #define LAST_OPCODE(name) nir_last_opcode = nir_op_##name,
541
542 typedef enum {
543 #include "nir_opcodes.h"
544 nir_num_opcodes = nir_last_opcode + 1
545 } nir_op;
546
547 #undef OPCODE
548 #undef LAST_OPCODE
549
550 typedef enum {
551 nir_type_float,
552 nir_type_int,
553 nir_type_unsigned,
554 nir_type_bool
555 } nir_alu_type;
556
557 typedef struct {
558 const char *name;
559
560 unsigned num_inputs;
561
562 /**
563 * If true, the opcode acts in the standard, per-component manner; the
564 * operation is performed on each component (except the ones that are masked
565 * out) with the input being taken from the input swizzle for that component.
566 *
567 * If false, the size of the output and inputs are explicitly given; swizzle
568 * and writemask are still in effect, but if the output component is masked
569 * out, then the input component may still be in use.
570 *
571 * The size of some of the inputs may be given (i.e. non-zero) even though
572 * per_component is false; in that case, each component of the input acts
573 * per-component, while the rest of the inputs and the output are normal.
574 * For example, for conditional select the condition is per-component but
575 * everything else is normal.
576 */
577 bool per_component;
578
579 /**
580 * If per_component is false, the number of components in the output.
581 */
582 unsigned output_size;
583
584 /**
585 * The type of vector that the instruction outputs. Note that this
586 * determines whether the saturate modifier is allowed.
587 */
588
589 nir_alu_type output_type;
590
591 /**
592 * If per_component is false, the number of components in each input.
593 */
594 unsigned input_sizes[4];
595
596 /**
597 * The type of vector that each input takes. Note that negate is only
598 * allowed on inputs with int or float type, and behaves differently on the
599 * two, and absolute value is only allowed on float type inputs.
600 */
601 nir_alu_type input_types[4];
602 } nir_op_info;
603
604 extern const nir_op_info nir_op_infos[nir_num_opcodes];
605
606 typedef struct nir_alu_instr {
607 nir_instr instr;
608 nir_op op;
609 bool has_predicate;
610 nir_src predicate;
611 nir_alu_dest dest;
612 nir_alu_src src[];
613 } nir_alu_instr;
614
615 /* is this source channel used? */
616 static inline bool
617 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
618 {
619 if (nir_op_infos[instr->op].input_sizes[src] > 0)
620 return channel < nir_op_infos[instr->op].input_sizes[src];
621
622 return (instr->dest.write_mask >> channel) & 1;
623 }
624
625 typedef enum {
626 nir_deref_type_var,
627 nir_deref_type_array,
628 nir_deref_type_struct
629 } nir_deref_type;
630
631 typedef struct nir_deref {
632 nir_deref_type deref_type;
633 struct nir_deref *child;
634 const struct glsl_type *type;
635 } nir_deref;
636
637 typedef struct {
638 nir_deref deref;
639
640 nir_variable *var;
641 } nir_deref_var;
642
643 /* This enum describes how the array is referenced. If the deref is
644 * direct then the base_offset is used. If the deref is indirect then then
645 * offset is given by base_offset + indirect. If the deref is a wildcard
646 * then the deref refers to all of the elements of the array at the same
647 * time. Wildcard dereferences are only ever allowed in copy_var
648 * intrinsics and the source and destination derefs must have matching
649 * wildcards.
650 */
651 typedef enum {
652 nir_deref_array_type_direct,
653 nir_deref_array_type_indirect,
654 nir_deref_array_type_wildcard,
655 } nir_deref_array_type;
656
657 typedef struct {
658 nir_deref deref;
659
660 nir_deref_array_type deref_array_type;
661 unsigned base_offset;
662 nir_src indirect;
663 } nir_deref_array;
664
665 typedef struct {
666 nir_deref deref;
667
668 unsigned index;
669 } nir_deref_struct;
670
671 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
672 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
673 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
674
675 typedef struct {
676 nir_instr instr;
677
678 unsigned num_params;
679 nir_deref_var **params;
680 nir_deref_var *return_deref;
681
682 bool has_predicate;
683 nir_src predicate;
684
685 struct nir_function_overload *callee;
686 } nir_call_instr;
687
688 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
689 num_variables, num_indices, flags) \
690 nir_intrinsic_##name,
691
692 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
693
694 typedef enum {
695 #include "nir_intrinsics.h"
696 nir_num_intrinsics = nir_last_intrinsic + 1
697 } nir_intrinsic_op;
698
699 #undef INTRINSIC
700 #undef LAST_INTRINSIC
701
702 typedef struct {
703 nir_instr instr;
704
705 nir_intrinsic_op intrinsic;
706
707 nir_dest dest;
708
709 /** number of components if this is a vectorized intrinsic */
710 uint8_t num_components;
711
712 int const_index[3];
713
714 nir_deref_var *variables[2];
715
716 bool has_predicate;
717 nir_src predicate;
718
719 nir_src src[];
720 } nir_intrinsic_instr;
721
722 /**
723 * \name NIR intrinsics semantic flags
724 *
725 * information about what the compiler can do with the intrinsics.
726 *
727 * \sa nir_intrinsic_info::flags
728 */
729 /*@{*/
730 /**
731 * whether the intrinsic can be safely eliminated if none of its register
732 * outputs are being used.
733 */
734 #define NIR_INTRINSIC_CAN_ELIMINATE (1 << 0)
735
736 /**
737 * Whether the intrinsic can be reordered with respect to any other intrinsic,
738 * i.e. whether the only reodering dependencies of the intrinsic are due to the
739 * register reads/writes.
740 */
741 #define NIR_INTRINSIC_CAN_REORDER (1 << 1)
742 /*@}*/
743
744 #define NIR_INTRINSIC_MAX_INPUTS 4
745
746 typedef struct {
747 const char *name;
748
749 unsigned num_srcs; /** < number of register/SSA inputs */
750
751 /** number of components of each input register
752 *
753 * If this value is 0, the number of components is given by the
754 * num_components field of nir_intrinsic_instr.
755 */
756 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
757
758 bool has_dest;
759
760 /** number of components of the output register
761 *
762 * If this value is 0, the number of components is given by the
763 * num_components field of nir_intrinsic_instr.
764 */
765 unsigned dest_components;
766
767 /** the number of inputs/outputs that are variables */
768 unsigned num_variables;
769
770 /** the number of constant indices used by the intrinsic */
771 unsigned num_indices;
772
773 /** semantic flags for calls to this intrinsic */
774 unsigned flags;
775 } nir_intrinsic_info;
776
777 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
778
779 /**
780 * \group texture information
781 *
782 * This gives semantic information about textures which is useful to the
783 * frontend, the backend, and lowering passes, but not the optimizer.
784 */
785
786 typedef enum {
787 nir_tex_src_coord,
788 nir_tex_src_projector,
789 nir_tex_src_comparitor, /* shadow comparitor */
790 nir_tex_src_offset,
791 nir_tex_src_bias,
792 nir_tex_src_lod,
793 nir_tex_src_ms_index, /* MSAA sample index */
794 nir_tex_src_ddx,
795 nir_tex_src_ddy,
796 nir_tex_src_sampler_index, /* < dynamically uniform indirect index */
797 nir_num_texinput_types
798 } nir_texinput_type;
799
800 typedef enum {
801 nir_texop_tex, /**< Regular texture look-up */
802 nir_texop_txb, /**< Texture look-up with LOD bias */
803 nir_texop_txl, /**< Texture look-up with explicit LOD */
804 nir_texop_txd, /**< Texture look-up with partial derivatvies */
805 nir_texop_txf, /**< Texel fetch with explicit LOD */
806 nir_texop_txf_ms, /**< Multisample texture fetch */
807 nir_texop_txs, /**< Texture size */
808 nir_texop_lod, /**< Texture lod query */
809 nir_texop_tg4, /**< Texture gather */
810 nir_texop_query_levels /**< Texture levels query */
811 } nir_texop;
812
813 typedef struct {
814 nir_instr instr;
815
816 bool has_predicate;
817 nir_src predicate;
818
819 enum glsl_sampler_dim sampler_dim;
820 nir_alu_type dest_type;
821
822 nir_texop op;
823 nir_dest dest;
824 nir_src src[4];
825 nir_texinput_type src_type[4];
826 unsigned num_srcs, coord_components;
827 bool is_array, is_shadow;
828
829 /**
830 * If is_shadow is true, whether this is the old-style shadow that outputs 4
831 * components or the new-style shadow that outputs 1 component.
832 */
833 bool is_new_style_shadow;
834
835 /* constant offset - must be 0 if the offset source is used */
836 int const_offset[4];
837
838 /* gather component selector */
839 unsigned component : 2;
840
841 unsigned sampler_index;
842 nir_deref_var *sampler; /* if this is NULL, use sampler_index instead */
843 } nir_tex_instr;
844
845 static inline unsigned
846 nir_tex_instr_dest_size(nir_tex_instr *instr)
847 {
848 if (instr->op == nir_texop_txs) {
849 unsigned ret;
850 switch (instr->sampler_dim) {
851 case GLSL_SAMPLER_DIM_1D:
852 case GLSL_SAMPLER_DIM_BUF:
853 ret = 1;
854 break;
855 case GLSL_SAMPLER_DIM_2D:
856 case GLSL_SAMPLER_DIM_CUBE:
857 case GLSL_SAMPLER_DIM_MS:
858 case GLSL_SAMPLER_DIM_RECT:
859 case GLSL_SAMPLER_DIM_EXTERNAL:
860 ret = 2;
861 break;
862 case GLSL_SAMPLER_DIM_3D:
863 ret = 3;
864 break;
865 default:
866 assert(0);
867 break;
868 }
869 if (instr->is_array)
870 ret++;
871 return ret;
872 }
873
874 if (instr->op == nir_texop_query_levels)
875 return 2;
876
877 if (instr->is_shadow && instr->is_new_style_shadow)
878 return 1;
879
880 return 4;
881 }
882
883 static inline unsigned
884 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
885 {
886 if (instr->src_type[src] == nir_tex_src_coord)
887 return instr->coord_components;
888
889
890 if (instr->src_type[src] == nir_tex_src_offset ||
891 instr->src_type[src] == nir_tex_src_ddx ||
892 instr->src_type[src] == nir_tex_src_ddy) {
893 if (instr->is_array)
894 return instr->coord_components - 1;
895 else
896 return instr->coord_components;
897 }
898
899 return 1;
900 }
901
902 static inline int
903 nir_tex_instr_src_index(nir_tex_instr *instr, nir_texinput_type type)
904 {
905 for (unsigned i = 0; i < instr->num_srcs; i++)
906 if (instr->src_type[i] == type)
907 return (int) i;
908
909 return -1;
910 }
911
912 typedef struct {
913 union {
914 float f[4];
915 int32_t i[4];
916 uint32_t u[4];
917 };
918 } nir_const_value;
919
920 typedef struct {
921 nir_instr instr;
922
923 union {
924 nir_const_value value;
925 nir_const_value *array;
926 };
927
928 unsigned num_components;
929
930 /**
931 * The number of constant array elements to be copied into the variable. If
932 * this != 0, then value.array holds the array of size array_elems;
933 * otherwise, value.value holds the single vector constant (the more common
934 * case, and the only case for SSA destinations).
935 */
936 unsigned array_elems;
937
938 bool has_predicate;
939 nir_src predicate;
940
941 nir_dest dest;
942 } nir_load_const_instr;
943
944 typedef enum {
945 nir_jump_return,
946 nir_jump_break,
947 nir_jump_continue,
948 } nir_jump_type;
949
950 typedef struct {
951 nir_instr instr;
952 nir_jump_type type;
953 } nir_jump_instr;
954
955 /* creates a new SSA variable in an undefined state */
956
957 typedef struct {
958 nir_instr instr;
959 nir_ssa_def def;
960 } nir_ssa_undef_instr;
961
962 typedef struct {
963 struct exec_node node;
964 struct nir_block *pred;
965 nir_src src;
966 } nir_phi_src;
967
968 typedef struct {
969 nir_instr instr;
970
971 struct exec_list srcs;
972 nir_dest dest;
973 } nir_phi_instr;
974
975 typedef struct {
976 struct exec_node node;
977 nir_src src;
978 nir_dest dest;
979 } nir_parallel_copy_copy;
980
981 typedef struct {
982 nir_instr instr;
983
984 /* Indicates that this is the parallel copy at the end of the block.
985 * When isolating phi nodes, we create 2 parallel copies in most blocks;
986 * this flag helps tell them apart.
987 */
988 bool at_end;
989
990 struct exec_list copies;
991 } nir_parallel_copy_instr;
992
993 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
994 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
995 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
996 NIR_DEFINE_CAST(nir_instr_as_texture, nir_instr, nir_tex_instr, instr)
997 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
998 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
999 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1000 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1001 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1002 nir_parallel_copy_instr, instr)
1003
1004 /*
1005 * Control flow
1006 *
1007 * Control flow consists of a tree of control flow nodes, which include
1008 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1009 * instructions that always run start-to-finish. Each basic block also keeps
1010 * track of its successors (blocks which may run immediately after the current
1011 * block) and predecessors (blocks which could have run immediately before the
1012 * current block). Each function also has a start block and an end block which
1013 * all return statements point to (which is always empty). Together, all the
1014 * blocks with their predecessors and successors make up the control flow
1015 * graph (CFG) of the function. There are helpers that modify the tree of
1016 * control flow nodes while modifying the CFG appropriately; these should be
1017 * used instead of modifying the tree directly.
1018 */
1019
1020 typedef enum {
1021 nir_cf_node_block,
1022 nir_cf_node_if,
1023 nir_cf_node_loop,
1024 nir_cf_node_function
1025 } nir_cf_node_type;
1026
1027 typedef struct nir_cf_node {
1028 struct exec_node node;
1029 nir_cf_node_type type;
1030 struct nir_cf_node *parent;
1031 } nir_cf_node;
1032
1033 typedef struct nir_block {
1034 nir_cf_node cf_node;
1035 struct exec_list instr_list;
1036
1037 unsigned index;
1038
1039 /*
1040 * Each block can only have up to 2 successors, so we put them in a simple
1041 * array - no need for anything more complicated.
1042 */
1043 struct nir_block *successors[2];
1044
1045 struct set *predecessors;
1046
1047 /*
1048 * this node's immediate dominator in the dominance tree - set to NULL for
1049 * the start block.
1050 */
1051 struct nir_block *imm_dom;
1052
1053 /* This node's children in the dominance tree */
1054 unsigned num_dom_children;
1055 struct nir_block **dom_children;
1056
1057 struct set *dom_frontier;
1058
1059 /* live in and out for this block; used for liveness analysis */
1060 BITSET_WORD *live_in;
1061 BITSET_WORD *live_out;
1062 } nir_block;
1063
1064 #define nir_block_first_instr(block) \
1065 exec_node_data(nir_instr, exec_list_get_head(&(block)->instr_list), node)
1066 #define nir_block_last_instr(block) \
1067 exec_node_data(nir_instr, exec_list_get_tail(&(block)->instr_list), node)
1068
1069 #define nir_foreach_instr(block, instr) \
1070 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1071 #define nir_foreach_instr_reverse(block, instr) \
1072 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1073 #define nir_foreach_instr_safe(block, instr) \
1074 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1075
1076 typedef struct {
1077 nir_cf_node cf_node;
1078 nir_src condition;
1079 struct exec_list then_list;
1080 struct exec_list else_list;
1081 } nir_if;
1082
1083 #define nir_if_first_then_node(if) \
1084 exec_node_data(nir_cf_node, exec_list_get_head(&(if)->then_list), node)
1085 #define nir_if_last_then_node(if) \
1086 exec_node_data(nir_cf_node, exec_list_get_tail(&(if)->then_list), node)
1087 #define nir_if_first_else_node(if) \
1088 exec_node_data(nir_cf_node, exec_list_get_head(&(if)->else_list), node)
1089 #define nir_if_last_else_node(if) \
1090 exec_node_data(nir_cf_node, exec_list_get_tail(&(if)->else_list), node)
1091
1092 typedef struct {
1093 nir_cf_node cf_node;
1094 struct exec_list body;
1095 } nir_loop;
1096
1097 #define nir_loop_first_cf_node(loop) \
1098 exec_node_data(nir_cf_node, exec_list_get_head(&(loop)->body), node)
1099 #define nir_loop_last_cf_node(loop) \
1100 exec_node_data(nir_cf_node, exec_list_get_tail(&(loop)->body), node)
1101
1102 /**
1103 * Various bits of metadata that can may be created or required by
1104 * optimization and analysis passes
1105 */
1106 typedef enum {
1107 nir_metadata_none = 0x0,
1108 nir_metadata_block_index = 0x1,
1109 nir_metadata_dominance = 0x2,
1110 nir_metadata_live_variables = 0x4,
1111 } nir_metadata;
1112
1113 typedef struct {
1114 nir_cf_node cf_node;
1115
1116 /** pointer to the overload of which this is an implementation */
1117 struct nir_function_overload *overload;
1118
1119 struct exec_list body; /** < list of nir_cf_node */
1120
1121 nir_block *start_block, *end_block;
1122
1123 /** list for all local variables in the function */
1124 struct exec_list locals;
1125
1126 /** array of variables used as parameters */
1127 unsigned num_params;
1128 nir_variable **params;
1129
1130 /** variable used to hold the result of the function */
1131 nir_variable *return_var;
1132
1133 /** list of local registers in the function */
1134 struct exec_list registers;
1135
1136 /** next available local register index */
1137 unsigned reg_alloc;
1138
1139 /** next available SSA value index */
1140 unsigned ssa_alloc;
1141
1142 /* total number of basic blocks, only valid when block_index_dirty = false */
1143 unsigned num_blocks;
1144
1145 nir_metadata valid_metadata;
1146 } nir_function_impl;
1147
1148 #define nir_cf_node_next(_node) \
1149 exec_node_data(nir_cf_node, exec_node_get_next(&(_node)->node), node)
1150
1151 #define nir_cf_node_prev(_node) \
1152 exec_node_data(nir_cf_node, exec_node_get_prev(&(_node)->node), node)
1153
1154 #define nir_cf_node_is_first(_node) \
1155 exec_node_is_head_sentinel((_node)->node.prev)
1156
1157 #define nir_cf_node_is_last(_node) \
1158 exec_node_is_tail_sentinel((_node)->node.next)
1159
1160 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1161 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1162 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1163 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1164
1165 typedef enum {
1166 nir_parameter_in,
1167 nir_parameter_out,
1168 nir_parameter_inout,
1169 } nir_parameter_type;
1170
1171 typedef struct {
1172 nir_parameter_type param_type;
1173 const struct glsl_type *type;
1174 } nir_parameter;
1175
1176 typedef struct nir_function_overload {
1177 struct exec_node node;
1178
1179 unsigned num_params;
1180 nir_parameter *params;
1181 const struct glsl_type *return_type;
1182
1183 nir_function_impl *impl; /** < NULL if the overload is only declared yet */
1184
1185 /** pointer to the function of which this is an overload */
1186 struct nir_function *function;
1187 } nir_function_overload;
1188
1189 typedef struct nir_function {
1190 struct exec_node node;
1191
1192 struct exec_list overload_list;
1193 const char *name;
1194 struct nir_shader *shader;
1195 } nir_function;
1196
1197 #define nir_function_first_overload(func) \
1198 exec_node_data(nir_function_overload, \
1199 exec_list_get_head(&(func)->overload_list), node)
1200
1201 typedef struct nir_shader {
1202 /** hash table of name -> uniform */
1203 struct hash_table *uniforms;
1204
1205 /** hash table of name -> input */
1206 struct hash_table *inputs;
1207
1208 /** hash table of name -> output */
1209 struct hash_table *outputs;
1210
1211 /** list of global variables in the shader */
1212 struct exec_list globals;
1213
1214 struct exec_list system_values;
1215
1216 struct exec_list functions;
1217
1218 /** list of global registers in the shader */
1219 struct exec_list registers;
1220
1221 /** structures used in this shader */
1222 unsigned num_user_structures;
1223 struct glsl_type **user_structures;
1224
1225 /** next available global register index */
1226 unsigned reg_alloc;
1227
1228 /**
1229 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1230 * access plus one
1231 */
1232 unsigned num_inputs, num_uniforms, num_outputs;
1233 } nir_shader;
1234
1235 #define nir_foreach_overload(shader, overload) \
1236 foreach_list_typed(nir_function, func, node, &(shader)->functions) \
1237 foreach_list_typed(nir_function_overload, overload, node, \
1238 &(func)->overload_list)
1239
1240 nir_shader *nir_shader_create(void *mem_ctx);
1241
1242 /** creates a register, including assigning it an index and adding it to the list */
1243 nir_register *nir_global_reg_create(nir_shader *shader);
1244
1245 nir_register *nir_local_reg_create(nir_function_impl *impl);
1246
1247 void nir_reg_remove(nir_register *reg);
1248
1249 /** creates a function and adds it to the shader's list of functions */
1250 nir_function *nir_function_create(nir_shader *shader, const char *name);
1251
1252 /** creates a null function returning null */
1253 nir_function_overload *nir_function_overload_create(nir_function *func);
1254
1255 nir_function_impl *nir_function_impl_create(nir_function_overload *func);
1256
1257 nir_block *nir_block_create(void *mem_ctx);
1258 nir_if *nir_if_create(void *mem_ctx);
1259 nir_loop *nir_loop_create(void *mem_ctx);
1260
1261 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1262
1263 /** puts a control flow node immediately after another control flow node */
1264 void nir_cf_node_insert_after(nir_cf_node *node, nir_cf_node *after);
1265
1266 /** puts a control flow node immediately before another control flow node */
1267 void nir_cf_node_insert_before(nir_cf_node *node, nir_cf_node *before);
1268
1269 /** puts a control flow node at the beginning of a list from an if, loop, or function */
1270 void nir_cf_node_insert_begin(struct exec_list *list, nir_cf_node *node);
1271
1272 /** puts a control flow node at the end of a list from an if, loop, or function */
1273 void nir_cf_node_insert_end(struct exec_list *list, nir_cf_node *node);
1274
1275 /** removes a control flow node, doing any cleanup necessary */
1276 void nir_cf_node_remove(nir_cf_node *node);
1277
1278 /** requests that the given pieces of metadata be generated */
1279 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1280 /** dirties all but the preserved metadata */
1281 void nir_metadata_dirty(nir_function_impl *impl, nir_metadata preserved);
1282
1283 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1284 nir_alu_instr *nir_alu_instr_create(void *mem_ctx, nir_op op);
1285
1286 nir_jump_instr *nir_jump_instr_create(void *mem_ctx, nir_jump_type type);
1287
1288 nir_load_const_instr *nir_load_const_instr_create(void *mem_ctx);
1289
1290 nir_intrinsic_instr *nir_intrinsic_instr_create(void *mem_ctx,
1291 nir_intrinsic_op op);
1292
1293 nir_call_instr *nir_call_instr_create(void *mem_ctx,
1294 nir_function_overload *callee);
1295
1296 nir_tex_instr *nir_tex_instr_create(void *mem_ctx, unsigned num_srcs);
1297
1298 nir_phi_instr *nir_phi_instr_create(void *mem_ctx);
1299
1300 nir_parallel_copy_instr *nir_parallel_copy_instr_create(void *mem_ctx);
1301
1302 nir_ssa_undef_instr *nir_ssa_undef_instr_create(void *mem_ctx);
1303
1304 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1305 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1306 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1307
1308 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1309
1310 void nir_instr_insert_before(nir_instr *instr, nir_instr *before);
1311 void nir_instr_insert_after(nir_instr *instr, nir_instr *after);
1312
1313 void nir_instr_insert_before_block(nir_block *block, nir_instr *before);
1314 void nir_instr_insert_after_block(nir_block *block, nir_instr *after);
1315
1316 void nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before);
1317 void nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after);
1318
1319 void nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before);
1320 void nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after);
1321
1322 void nir_instr_remove(nir_instr *instr);
1323
1324 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
1325 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
1326 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
1327 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
1328
1329 nir_const_value *nir_src_as_const_value(nir_src src);
1330 bool nir_srcs_equal(nir_src src1, nir_src src2);
1331 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
1332
1333 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
1334 unsigned num_components, const char *name);
1335 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src, void *mem_ctx);
1336
1337 /* visits basic blocks in source-code order */
1338 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
1339 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
1340 void *state);
1341 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
1342 void *state);
1343
1344 /* If the following CF node is an if, this function returns that if.
1345 * Otherwise, it returns NULL.
1346 */
1347 nir_if *nir_block_following_if(nir_block *block);
1348
1349 void nir_index_local_regs(nir_function_impl *impl);
1350 void nir_index_global_regs(nir_shader *shader);
1351 void nir_index_ssa_defs(nir_function_impl *impl);
1352
1353 void nir_index_blocks(nir_function_impl *impl);
1354
1355 void nir_print_shader(nir_shader *shader, FILE *fp);
1356
1357 void nir_validate_shader(nir_shader *shader);
1358
1359 void nir_calc_dominance_impl(nir_function_impl *impl);
1360 void nir_calc_dominance(nir_shader *shader);
1361
1362 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
1363 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
1364
1365 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
1366 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
1367
1368 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
1369 void nir_dump_cfg(nir_shader *shader, FILE *fp);
1370
1371 void nir_split_var_copies(nir_shader *shader);
1372
1373 void nir_lower_global_vars_to_local(nir_shader *shader);
1374
1375 void nir_lower_locals_to_regs(nir_shader *shader);
1376
1377 void nir_lower_io(nir_shader *shader);
1378
1379 void nir_lower_variables(nir_shader *shader);
1380
1381 void nir_remove_dead_variables(nir_shader *shader);
1382
1383 void nir_lower_vec_to_movs(nir_shader *shader);
1384
1385 void nir_lower_samplers(nir_shader *shader,
1386 struct gl_shader_program *shader_program,
1387 struct gl_program *prog);
1388
1389 void nir_lower_system_values(nir_shader *shader);
1390
1391 void nir_lower_atomics(nir_shader *shader);
1392 void nir_lower_to_source_mods(nir_shader *shader);
1393
1394 void nir_live_variables_impl(nir_function_impl *impl);
1395 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
1396
1397 void nir_convert_to_ssa_impl(nir_function_impl *impl);
1398 void nir_convert_to_ssa(nir_shader *shader);
1399 void nir_convert_from_ssa(nir_shader *shader);
1400
1401 bool nir_opt_algebraic(nir_shader *shader);
1402 bool nir_opt_constant_folding(nir_shader *shader);
1403
1404 bool nir_opt_global_to_local(nir_shader *shader);
1405
1406 bool nir_copy_prop_impl(nir_function_impl *impl);
1407 bool nir_copy_prop(nir_shader *shader);
1408
1409 bool nir_opt_cse(nir_shader *shader);
1410
1411 bool nir_opt_dce_impl(nir_function_impl *impl);
1412 bool nir_opt_dce(nir_shader *shader);
1413
1414 bool nir_opt_peephole_select(nir_shader *shader);
1415 bool nir_opt_peephole_ffma(nir_shader *shader);
1416
1417 #ifdef __cplusplus
1418 } /* extern "C" */
1419 #endif