apple: Use a struct glx_config * rather than a void * in apple_visual_create_pfobj
[mesa.git] / src / glx / apple / apple_visual.c
1 /*
2 Copyright (c) 2008, 2009 Apple Inc.
3
4 Permission is hereby granted, free of charge, to any person
5 obtaining a copy of this software and associated documentation files
6 (the "Software"), to deal in the Software without restriction,
7 including without limitation the rights to use, copy, modify, merge,
8 publish, distribute, sublicense, and/or sell copies of the Software,
9 and to permit persons to whom the Software is furnished to do so,
10 subject to the following conditions:
11
12 The above copyright notice and this permission notice shall be
13 included in all copies or substantial portions of the Software.
14
15 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
19 HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
20 WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 DEALINGS IN THE SOFTWARE.
23
24 Except as contained in this notice, the name(s) of the above
25 copyright holders shall not be used in advertising or otherwise to
26 promote the sale, use or other dealings in this Software without
27 prior written authorization.
28 */
29
30 #include <stdbool.h>
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <assert.h>
34 #include <GL/gl.h>
35
36 /* <rdar://problem/6953344> */
37 #define glTexImage1D glTexImage1D_OSX
38 #define glTexImage2D glTexImage2D_OSX
39 #define glTexImage3D glTexImage3D_OSX
40 #include <OpenGL/OpenGL.h>
41 #include <OpenGL/CGLContext.h>
42 #include <OpenGL/CGLRenderers.h>
43 #undef glTexImage1D
44 #undef glTexImage2D
45 #undef glTexImage3D
46
47 #include "apple_cgl.h"
48 #include "apple_visual.h"
49 #include "apple_glx.h"
50 #include "glxconfig.h"
51
52 enum
53 {
54 MAX_ATTR = 60
55 };
56
57 void
58 apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const struct glx_config * mode,
59 bool * double_buffered, bool * uses_stereo,
60 bool offscreen)
61 {
62 CGLPixelFormatAttribute attr[MAX_ATTR];
63 int numattr = 0;
64 GLint vsref = 0;
65 CGLError error = 0;
66
67 if (offscreen) {
68 apple_glx_diagnostic
69 ("offscreen rendering enabled. Using kCGLPFAOffScreen\n");
70
71 attr[numattr++] = kCGLPFAOffScreen;
72 attr[numattr++] = kCGLPFAColorSize;
73 attr[numattr++] = 32;
74 }
75 else if (getenv("LIBGL_ALWAYS_SOFTWARE") != NULL) {
76 apple_glx_diagnostic
77 ("Software rendering requested. Using kCGLRendererGenericFloatID.\n");
78 attr[numattr++] = kCGLPFARendererID;
79 attr[numattr++] = kCGLRendererGenericFloatID;
80 }
81 else if (getenv("LIBGL_ALLOW_SOFTWARE") != NULL) {
82 apple_glx_diagnostic
83 ("Software rendering is not being excluded. Not using kCGLPFAAccelerated.\n");
84 }
85 else {
86 attr[numattr++] = kCGLPFAAccelerated;
87 }
88
89 /*
90 * The program chose a config based on the fbconfigs or visuals.
91 * Those are based on the attributes from CGL, so we probably
92 * do want the closest match for the color, depth, and accum.
93 */
94 attr[numattr++] = kCGLPFAClosestPolicy;
95
96 if (mode->stereoMode) {
97 attr[numattr++] = kCGLPFAStereo;
98 *uses_stereo = true;
99 }
100 else {
101 *uses_stereo = false;
102 }
103
104 if (mode->doubleBufferMode) {
105 attr[numattr++] = kCGLPFADoubleBuffer;
106 *double_buffered = true;
107 }
108 else {
109 *double_buffered = false;
110 }
111
112 attr[numattr++] = kCGLPFAColorSize;
113 attr[numattr++] = mode->redBits + mode->greenBits + mode->blueBits;
114 attr[numattr++] = kCGLPFAAlphaSize;
115 attr[numattr++] = mode->alphaBits;
116
117 if ((mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits) > 0) {
118 attr[numattr++] = kCGLPFAAccumSize;
119 attr[numattr++] = mode->accumRedBits + mode->accumGreenBits +
120 mode->accumBlueBits + mode->accumAlphaBits;
121 }
122
123 if (mode->depthBits > 0) {
124 attr[numattr++] = kCGLPFADepthSize;
125 attr[numattr++] = mode->depthBits;
126 }
127
128 if (mode->stencilBits > 0) {
129 attr[numattr++] = kCGLPFAStencilSize;
130 attr[numattr++] = mode->stencilBits;
131 }
132
133 if (mode->sampleBuffers > 0) {
134 attr[numattr++] = kCGLPFAMultisample;
135 attr[numattr++] = kCGLPFASampleBuffers;
136 attr[numattr++] = mode->sampleBuffers;
137 attr[numattr++] = kCGLPFASamples;
138 attr[numattr++] = mode->samples;
139 }
140
141 attr[numattr++] = 0;
142
143 assert(numattr < MAX_ATTR);
144
145 error = apple_cgl.choose_pixel_format(attr, pfobj, &vsref);
146
147 if (error) {
148 fprintf(stderr, "error: %s\n", apple_cgl.error_string(error));
149 abort();
150 }
151 }