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[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glapi/glapitable.h"
55 #include "glxconfig.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65 #define GLX_MAJOR_VERSION 1 /* current version numbers */
66 #define GLX_MINOR_VERSION 4
67
68 #define __GLX_MAX_TEXTURE_UNITS 32
69
70 struct glx_display;
71 struct glx_context;
72
73 /************************************************************************/
74
75 #ifdef GLX_DIRECT_RENDERING
76
77 extern void DRI_glXUseXFont(struct glx_context *ctx,
78 Font font, int first, int count, int listbase);
79
80 #endif
81
82 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84 /**
85 * Display dependent methods. This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92 struct __GLXDRIdisplayRec
93 {
94 /**
95 * Method to destroy the private DRI display data.
96 */
97 void (*destroyDisplay) (__GLXDRIdisplay * display);
98
99 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
100 };
101
102 struct __GLXDRIscreenRec {
103
104 void (*destroyScreen)(struct glx_screen *psc);
105
106 struct glx_context *(*createContext)(struct glx_screen *psc,
107 struct glx_config *config,
108 struct glx_context *shareList,
109 int renderType);
110
111 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
112 XID drawable,
113 GLXDrawable glxDrawable,
114 struct glx_config *config);
115
116 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
117 int64_t divisor, int64_t remainder);
118 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
119 int x, int y, int width, int height);
120 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
121 int64_t *ust, int64_t *msc, int64_t *sbc);
122 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
123 int64_t divisor, int64_t remainder, int64_t *ust,
124 int64_t *msc, int64_t *sbc);
125 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
126 int64_t *msc, int64_t *sbc);
127 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
128 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
129 };
130
131 struct __GLXDRIdrawableRec
132 {
133 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
134
135 XID xDrawable;
136 XID drawable;
137 struct glx_screen *psc;
138 GLenum textureTarget;
139 GLenum textureFormat; /* EXT_texture_from_pixmap support */
140 unsigned long eventMask;
141 };
142
143 /*
144 ** Function to create and DRI display data and initialize the display
145 ** dependent methods.
146 */
147 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
148 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
149 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
150 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
151 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
152
153
154 /*
155 ** Functions to obtain driver configuration information from a direct
156 ** rendering client application
157 */
158 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
159
160 extern const char *glXGetDriverConfig(const char *driverName);
161
162 #endif
163
164 /************************************************************************/
165
166 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
167
168 typedef struct __GLXpixelStoreModeRec
169 {
170 GLboolean swapEndian;
171 GLboolean lsbFirst;
172 GLuint rowLength;
173 GLuint imageHeight;
174 GLuint imageDepth;
175 GLuint skipRows;
176 GLuint skipPixels;
177 GLuint skipImages;
178 GLuint alignment;
179 } __GLXpixelStoreMode;
180
181
182 typedef struct __GLXattributeRec
183 {
184 GLuint mask;
185
186 /**
187 * Pixel storage state. Most of the pixel store mode state is kept
188 * here and used by the client code to manage the packing and
189 * unpacking of data sent to/received from the server.
190 */
191 __GLXpixelStoreMode storePack, storeUnpack;
192
193 /**
194 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
195 * disabled?
196 */
197 GLboolean NoDrawArraysProtocol;
198
199 /**
200 * Vertex Array storage state. The vertex array component
201 * state is stored here and is used to manage the packing of
202 * DrawArrays data sent to the server.
203 */
204 struct array_state_vector *array_state;
205 } __GLXattribute;
206
207 typedef struct __GLXattributeMachineRec
208 {
209 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
210 __GLXattribute **stackPointer;
211 } __GLXattributeMachine;
212
213 struct glx_context_vtable {
214 void (*destroy)(struct glx_context *ctx);
215 int (*bind)(struct glx_context *context, struct glx_context *old,
216 GLXDrawable draw, GLXDrawable read);
217 void (*unbind)(struct glx_context *context, struct glx_context *new);
218 void (*wait_gl)(struct glx_context *ctx);
219 void (*wait_x)(struct glx_context *ctx);
220 void (*use_x_font)(struct glx_context *ctx,
221 Font font, int first, int count, int listBase);
222 void (*bind_tex_image)(Display * dpy,
223 GLXDrawable drawable,
224 int buffer, const int *attrib_list);
225 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
226
227 };
228
229 extern void
230 glx_send_destroy_context(Display *dpy, XID xid);
231
232 /**
233 * GLX state that needs to be kept on the client. One of these records
234 * exist for each context that has been made current by this client.
235 */
236 struct glx_context
237 {
238 /**
239 * \name Drawing command buffer.
240 *
241 * Drawing commands are packed into this buffer before being sent as a
242 * single GLX protocol request. The buffer is sent when it overflows or
243 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
244 * in the buffer to be filled. \c limit is described above in the buffer
245 * slop discussion.
246 *
247 * Commands that require large amounts of data to be transfered will
248 * also use this buffer to hold a header that describes the large
249 * command.
250 *
251 * These must be the first 6 fields since they are static initialized
252 * in the dummy context in glxext.c
253 */
254 /*@{ */
255 GLubyte *buf;
256 GLubyte *pc;
257 GLubyte *limit;
258 GLubyte *bufEnd;
259 GLint bufSize;
260 /*@} */
261
262 const struct glx_context_vtable *vtable;
263
264 /**
265 * The XID of this rendering context. When the context is created a
266 * new XID is allocated. This is set to None when the context is
267 * destroyed but is still current to some thread. In this case the
268 * context will be freed on next MakeCurrent.
269 */
270 XID xid;
271
272 /**
273 * The XID of the \c shareList context.
274 */
275 XID share_xid;
276
277 /**
278 * Screen number.
279 */
280 GLint screen;
281 struct glx_screen *psc;
282
283 /**
284 * \c GL_TRUE if the context was created with ImportContext, which
285 * means the server-side context was created by another X client.
286 */
287 GLboolean imported;
288
289 /**
290 * The context tag returned by MakeCurrent when this context is made
291 * current. This tag is used to identify the context that a thread has
292 * current so that proper server context management can be done. It is
293 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
294 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
295 * context)).
296 */
297 GLXContextTag currentContextTag;
298
299 /**
300 * \name Rendering mode
301 *
302 * The rendering mode is kept on the client as well as the server.
303 * When \c glRenderMode is called, the buffer associated with the
304 * previous rendering mode (feedback or select) is filled.
305 */
306 /*@{ */
307 GLenum renderMode;
308 GLfloat *feedbackBuf;
309 GLuint *selectBuf;
310 /*@} */
311
312 /**
313 * Fill newImage with the unpacked form of \c oldImage getting it
314 * ready for transport to the server.
315 */
316 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
317 GLenum, const GLvoid *, GLubyte *, GLubyte *);
318
319 /**
320 * Client side attribs.
321 */
322 __GLXattributeMachine attributes;
323
324 /**
325 * Client side error code. This is set when client side gl API
326 * routines need to set an error because of a bad enumerant or
327 * running out of memory, etc.
328 */
329 GLenum error;
330
331 /**
332 * Whether this context does direct rendering.
333 */
334 Bool isDirect;
335
336 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
337 void *driContext;
338 Bool do_destroy;
339 #endif
340
341 /**
342 * \c dpy of current display for this context. Will be \c NULL if not
343 * current to any display, or if this is the "dummy context".
344 */
345 Display *currentDpy;
346
347 /**
348 * The current drawable for this context. Will be None if this
349 * context is not current to any drawable. currentReadable is below.
350 */
351 GLXDrawable currentDrawable;
352
353 /**
354 * \name GL Constant Strings
355 *
356 * Constant strings that describe the server implementation
357 * These pertain to GL attributes, not to be confused with
358 * GLX versioning attributes.
359 */
360 /*@{ */
361 GLubyte *vendor;
362 GLubyte *renderer;
363 GLubyte *version;
364 GLubyte *extensions;
365 /*@} */
366
367 /**
368 * Maximum small render command size. This is the smaller of 64k and
369 * the size of the above buffer.
370 */
371 GLint maxSmallRenderCommandSize;
372
373 /**
374 * Major opcode for the extension. Copied here so a lookup isn't
375 * needed.
376 */
377 GLint majorOpcode;
378
379 /**
380 * Pointer to the config used to create this context.
381 */
382 struct glx_config *config;
383
384 /**
385 * The current read-drawable for this context. Will be None if this
386 * context is not current to any drawable.
387 *
388 * \since Internal API version 20030606.
389 */
390 GLXDrawable currentReadable;
391
392 /**
393 * Pointer to client-state data that is private to libGL. This is only
394 * used for indirect rendering contexts.
395 *
396 * No internal API version change was made for this change. Client-side
397 * drivers should NEVER use this data or even care that it exists.
398 */
399 void *client_state_private;
400
401 /**
402 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
403 */
404 int renderType;
405
406 /**
407 * \name Raw server GL version
408 *
409 * True core GL version supported by the server. This is the raw value
410 * returned by the server, and it may not reflect what is actually
411 * supported (or reported) by the client-side library.
412 */
413 /*@{ */
414 int server_major; /**< Major version number. */
415 int server_minor; /**< Minor version number. */
416 /*@} */
417
418 /**
419 * Number of threads we're currently current in.
420 */
421 unsigned long thread_refcount;
422
423 char gl_extension_bits[__GL_EXT_BYTES];
424 };
425
426 extern Bool
427 glx_context_init(struct glx_context *gc,
428 struct glx_screen *psc, struct glx_config *fbconfig);
429
430 #define __glXSetError(gc,code) \
431 if (!(gc)->error) { \
432 (gc)->error = code; \
433 }
434
435 extern void __glFreeAttributeState(struct glx_context *);
436
437 /************************************************************************/
438
439 /**
440 * The size of the largest drawing command known to the implementation
441 * that will use the GLXRender GLX command. In this case it is
442 * \c glPolygonStipple.
443 */
444 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
445
446 /**
447 * To keep the implementation fast, the code uses a "limit" pointer
448 * to determine when the drawing command buffer is too full to hold
449 * another fixed size command. This constant defines the amount of
450 * space that must always be available in the drawing command buffer
451 * at all times for the implementation to work. It is important that
452 * the number be just large enough, but not so large as to reduce the
453 * efficacy of the buffer. The "+32" is just to keep the code working
454 * in case somebody counts wrong.
455 */
456 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
457
458 /**
459 * This implementation uses a smaller threshold for switching
460 * to the RenderLarge protocol than the protcol requires so that
461 * large copies don't occur.
462 */
463 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
464
465 /**
466 * One of these records exists per screen of the display. It contains
467 * a pointer to the config data for that screen (if the screen supports GL).
468 */
469 struct glx_screen_vtable {
470 struct glx_context *(*create_context)(struct glx_screen *psc,
471 struct glx_config *config,
472 struct glx_context *shareList,
473 int renderType);
474 };
475
476 struct glx_screen
477 {
478 const struct glx_screen_vtable *vtable;
479
480 /**
481 * GLX extension string reported by the X-server.
482 */
483 const char *serverGLXexts;
484
485 /**
486 * GLX extension string to be reported to applications. This is the
487 * set of extensions that the application can actually use.
488 */
489 char *effectiveGLXexts;
490
491 struct glx_display *display;
492
493 Display *dpy;
494 int scr;
495
496 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
497 /**
498 * Per screen direct rendering interface functions and data.
499 */
500 __GLXDRIscreen *driScreen;
501 #endif
502
503 /**
504 * Linked list of glx visuals and fbconfigs for this screen.
505 */
506 struct glx_config *visuals, *configs;
507
508 /**
509 * Per-screen dynamic GLX extension tracking. The \c direct_support
510 * field only contains enough bits for 64 extensions. Should libGL
511 * ever need to track more than 64 GLX extensions, we can safely grow
512 * this field. The \c struct glx_screen structure is not used outside
513 * libGL.
514 */
515 /*@{ */
516 unsigned char direct_support[8];
517 GLboolean ext_list_first_time;
518 /*@} */
519
520 };
521
522 /**
523 * Per display private data. One of these records exists for each display
524 * that is using the OpenGL (GLX) extension.
525 */
526 struct glx_display
527 {
528 /* The extension protocol codes */
529 XExtCodes *codes;
530 struct glx_display *next;
531
532 /**
533 * Back pointer to the display
534 */
535 Display *dpy;
536
537 /**
538 * The \c majorOpcode is common to all connections to the same server.
539 * It is also copied into the context structure.
540 */
541 int majorOpcode;
542
543 /**
544 * \name Server Version
545 *
546 * Major and minor version returned by the server during initialization.
547 */
548 /*@{ */
549 int majorVersion, minorVersion;
550 /*@} */
551
552 /**
553 * \name Storage for the servers GLX vendor and versions strings.
554 *
555 * These are the same for all screens on this display. These fields will
556 * be filled in on demand.
557 */
558 /*@{ */
559 const char *serverGLXvendor;
560 const char *serverGLXversion;
561 /*@} */
562
563 /**
564 * Configurations of visuals for all screens on this display.
565 * Also, per screen data which now includes the server \c GLX_EXTENSION
566 * string.
567 */
568 struct glx_screen **screens;
569
570 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
571 __glxHashTable *drawHash;
572
573 /**
574 * Per display direct rendering interface functions and data.
575 */
576 __GLXDRIdisplay *driswDisplay;
577 __GLXDRIdisplay *driDisplay;
578 __GLXDRIdisplay *dri2Display;
579 #endif
580 };
581
582 extern int
583 glx_screen_init(struct glx_screen *psc,
584 int screen, struct glx_display * priv);
585 extern void
586 glx_screen_cleanup(struct glx_screen *psc);
587
588 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
589 extern __GLXDRIdrawable *
590 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
591 #endif
592
593 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
594
595 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
596 GLint totalRequests,
597 const GLvoid * data, GLint dataLen);
598
599 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
600 const GLvoid *, GLint);
601
602 /* Initialize the GLX extension for dpy */
603 extern struct glx_display *__glXInitialize(Display *);
604
605 extern void __glXPreferEGL(int state);
606
607 /************************************************************************/
608
609 extern int __glXDebug;
610
611 /* This is per-thread storage in an MT environment */
612 #if defined( PTHREADS )
613
614 extern void __glXSetCurrentContext(struct glx_context * c);
615
616 # if defined( GLX_USE_TLS )
617
618 extern __thread void *__glX_tls_Context
619 __attribute__ ((tls_model("initial-exec")));
620
621 # define __glXGetCurrentContext() __glX_tls_Context
622
623 # else
624
625 extern struct glx_context *__glXGetCurrentContext(void);
626
627 # endif /* defined( GLX_USE_TLS ) */
628
629 #else
630
631 extern struct glx_context *__glXcurrentContext;
632 #define __glXGetCurrentContext() __glXcurrentContext
633 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
634
635 #endif /* defined( PTHREADS ) */
636
637 extern void __glXSetCurrentContextNull(void);
638
639
640 /*
641 ** Global lock for all threads in this address space using the GLX
642 ** extension
643 */
644 #if defined( PTHREADS )
645 extern pthread_mutex_t __glXmutex;
646 #define __glXLock() pthread_mutex_lock(&__glXmutex)
647 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
648 #else
649 #define __glXLock()
650 #define __glXUnlock()
651 #endif
652
653 /*
654 ** Setup for a command. Initialize the extension for dpy if necessary.
655 */
656 extern CARD8 __glXSetupForCommand(Display * dpy);
657
658 /************************************************************************/
659
660 /*
661 ** Data conversion and packing support.
662 */
663
664 extern const GLuint __glXDefaultPixelStore[9];
665
666 /* Send an image to the server using RenderLarge. */
667 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
668 GLint width, GLint height, GLint depth,
669 GLenum format, GLenum type,
670 const GLvoid * src, GLubyte * pc,
671 GLubyte * modes);
672
673 /* Return the size, in bytes, of some pixel data */
674 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
675
676 /* Return the number of elements per group of a specified format*/
677 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
678
679 /* Return the number of bytes per element, based on the element type (other
680 ** than GL_BITMAP).
681 */
682 extern GLint __glBytesPerElement(GLenum type);
683
684 /*
685 ** Fill the transport buffer with the data from the users buffer,
686 ** applying some of the pixel store modes (unpack modes) to the data
687 ** first. As a side effect of this call, the "modes" field is
688 ** updated to contain the modes needed by the server to decode the
689 ** sent data.
690 */
691 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
692 GLenum, const GLvoid *, GLubyte *, GLubyte *);
693
694 /* Copy map data with a stride into a packed buffer */
695 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
696 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
697 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
698 const GLfloat *, GLfloat *);
699 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
700 const GLdouble *, GLdouble *);
701
702 /*
703 ** Empty an image out of the reply buffer into the clients memory applying
704 ** the pack modes to pack back into the clients requested format.
705 */
706 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
707 GLenum, const GLubyte *, GLvoid *);
708
709
710 /*
711 ** Allocate and Initialize Vertex Array client state, and free.
712 */
713 extern void __glXInitVertexArrayState(struct glx_context *);
714 extern void __glXFreeVertexArrayState(struct glx_context *);
715
716 /*
717 ** Inform the Server of the major and minor numbers and of the client
718 ** libraries extension string.
719 */
720 extern void __glXClientInfo(Display * dpy, int opcode);
721
722 /************************************************************************/
723
724 /*
725 ** Declarations that should be in Xlib
726 */
727 #ifdef __GL_USE_OUR_PROTOTYPES
728 extern void _XFlush(Display *);
729 extern Status _XReply(Display *, xReply *, int, Bool);
730 extern void _XRead(Display *, void *, long);
731 extern void _XSend(Display *, const void *, long);
732 #endif
733
734
735 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
736 int count, const INT32 * bp,
737 Bool tagged_only,
738 Bool fbconfig_style_tags);
739
740 extern char *__glXQueryServerString(Display * dpy, int opcode,
741 CARD32 screen, CARD32 name);
742 extern char *__glXGetString(Display * dpy, int opcode,
743 CARD32 screen, CARD32 name);
744
745 extern char *__glXstrdup(const char *str);
746
747
748 extern const char __glXGLClientVersion[];
749 extern const char __glXGLClientExtensions[];
750
751 /* Get the unadjusted system time */
752 extern int __glXGetUST(int64_t * ust);
753
754 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
755 int32_t * numerator,
756 int32_t * denominator);
757
758 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
759 extern GLboolean
760 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
761 int32_t * numerator, int32_t * denominator);
762
763 /* So that dri2.c:DRI2WireToEvent() can access
764 * glx_info->codes->first_event */
765 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
766
767 extern void
768 GarbageCollectDRIDrawables(struct glx_screen *psc);
769
770 extern __GLXDRIdrawable *
771 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
772 #endif
773
774 #ifdef GLX_USE_APPLEGL
775 extern struct glx_screen *
776 applegl_create_screen(int screen, struct glx_display * priv);
777
778 extern struct glx_context *
779 applegl_create_context(struct glx_screen *psc,
780 struct glx_config *mode,
781 struct glx_context *shareList, int renderType);
782
783 extern int
784 applegl_create_display(struct glx_display *display);
785 #endif
786
787 extern struct glx_context dummyContext;
788
789 extern struct glx_screen *
790 indirect_create_screen(int screen, struct glx_display * priv);
791 extern struct glx_context *
792 indirect_create_context(struct glx_screen *psc,
793 struct glx_config *mode,
794 struct glx_context *shareList, int renderType);
795
796 #endif /* !__GLX_client_h__ */