glx: remove support for non-multithreaded platforms
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
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15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
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26 * shall not be used in advertising or otherwise to promote the sale, use or
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29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #include <pthread.h>
51 #ifdef _WIN32
52 #include <stdint.h>
53 #endif
54 #include "GL/glxproto.h"
55 #include "glxconfig.h"
56 #include "glxhash.h"
57 #include "util/macros.h"
58
59 #include "glxextensions.h"
60
61
62 #define GLX_MAJOR_VERSION 1 /* current version numbers */
63 #define GLX_MINOR_VERSION 4
64
65 #define __GLX_MAX_TEXTURE_UNITS 32
66
67 struct glx_display;
68 struct glx_context;
69
70 /************************************************************************/
71
72 #ifdef GLX_DIRECT_RENDERING
73
74 extern void DRI_glXUseXFont(struct glx_context *ctx,
75 Font font, int first, int count, int listbase);
76
77 #endif
78
79 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
80
81 /**
82 * Display dependent methods. This structure is initialized during the
83 * \c driCreateDisplay call.
84 */
85 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
86 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
87 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
88
89 struct __GLXDRIdisplayRec
90 {
91 /**
92 * Method to destroy the private DRI display data.
93 */
94 void (*destroyDisplay) (__GLXDRIdisplay * display);
95
96 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
97 };
98
99 struct __GLXDRIscreenRec {
100
101 void (*destroyScreen)(struct glx_screen *psc);
102
103 struct glx_context *(*createContext)(struct glx_screen *psc,
104 struct glx_config *config,
105 struct glx_context *shareList,
106 int renderType);
107
108 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
109 XID drawable,
110 GLXDrawable glxDrawable,
111 struct glx_config *config);
112
113 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
114 int64_t divisor, int64_t remainder, Bool flush);
115 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
116 int x, int y, int width, int height, Bool flush);
117 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
118 int64_t *ust, int64_t *msc, int64_t *sbc);
119 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
120 int64_t divisor, int64_t remainder, int64_t *ust,
121 int64_t *msc, int64_t *sbc);
122 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
123 int64_t *msc, int64_t *sbc);
124 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
125 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
126 int (*getBufferAge)(__GLXDRIdrawable *pdraw);
127 };
128
129 struct __GLXDRIdrawableRec
130 {
131 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
132
133 XID xDrawable;
134 XID drawable;
135 struct glx_screen *psc;
136 GLenum textureTarget;
137 GLenum textureFormat; /* EXT_texture_from_pixmap support */
138 unsigned long eventMask;
139 int refcount;
140 };
141
142 /*
143 ** Function to create and DRI display data and initialize the display
144 ** dependent methods.
145 */
146 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
147 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
148 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
149 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
150 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
151
152 extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
153
154 /*
155 ** Functions to obtain driver configuration information from a direct
156 ** rendering client application
157 */
158 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
159
160 extern const char *glXGetDriverConfig(const char *driverName);
161
162 #endif
163
164 /************************************************************************/
165
166 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
167
168 typedef struct __GLXpixelStoreModeRec
169 {
170 GLboolean swapEndian;
171 GLboolean lsbFirst;
172 GLuint rowLength;
173 GLuint imageHeight;
174 GLuint imageDepth;
175 GLuint skipRows;
176 GLuint skipPixels;
177 GLuint skipImages;
178 GLuint alignment;
179 } __GLXpixelStoreMode;
180
181
182 typedef struct __GLXattributeRec
183 {
184 GLuint mask;
185
186 /**
187 * Pixel storage state. Most of the pixel store mode state is kept
188 * here and used by the client code to manage the packing and
189 * unpacking of data sent to/received from the server.
190 */
191 __GLXpixelStoreMode storePack, storeUnpack;
192
193 /**
194 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
195 * disabled?
196 */
197 GLboolean NoDrawArraysProtocol;
198
199 /**
200 * Vertex Array storage state. The vertex array component
201 * state is stored here and is used to manage the packing of
202 * DrawArrays data sent to the server.
203 */
204 struct array_state_vector *array_state;
205 } __GLXattribute;
206
207 typedef struct __GLXattributeMachineRec
208 {
209 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
210 __GLXattribute **stackPointer;
211 } __GLXattributeMachine;
212
213 struct glx_context_vtable {
214 void (*destroy)(struct glx_context *ctx);
215 int (*bind)(struct glx_context *context, struct glx_context *old,
216 GLXDrawable draw, GLXDrawable read);
217 void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
218 void (*wait_gl)(struct glx_context *ctx);
219 void (*wait_x)(struct glx_context *ctx);
220 void (*use_x_font)(struct glx_context *ctx,
221 Font font, int first, int count, int listBase);
222 void (*bind_tex_image)(Display * dpy,
223 GLXDrawable drawable,
224 int buffer, const int *attrib_list);
225 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
226 void * (*get_proc_address)(const char *symbol);
227 };
228
229 /**
230 * GLX state that needs to be kept on the client. One of these records
231 * exist for each context that has been made current by this client.
232 */
233 struct glx_context
234 {
235 /**
236 * \name Drawing command buffer.
237 *
238 * Drawing commands are packed into this buffer before being sent as a
239 * single GLX protocol request. The buffer is sent when it overflows or
240 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
241 * in the buffer to be filled. \c limit is described above in the buffer
242 * slop discussion.
243 *
244 * Commands that require large amounts of data to be transfered will
245 * also use this buffer to hold a header that describes the large
246 * command.
247 *
248 * These must be the first 6 fields since they are static initialized
249 * in the dummy context in glxext.c
250 */
251 /*@{ */
252 GLubyte *buf;
253 GLubyte *pc;
254 GLubyte *limit;
255 GLubyte *bufEnd;
256 GLint bufSize;
257 /*@} */
258
259 const struct glx_context_vtable *vtable;
260
261 /**
262 * The XID of this rendering context. When the context is created a
263 * new XID is allocated. This is set to None when the context is
264 * destroyed but is still current to some thread. In this case the
265 * context will be freed on next MakeCurrent.
266 */
267 XID xid;
268
269 /**
270 * The XID of the \c shareList context.
271 */
272 XID share_xid;
273
274 /**
275 * Screen number.
276 */
277 GLint screen;
278 struct glx_screen *psc;
279
280 /**
281 * \c GL_TRUE if the context was created with ImportContext, which
282 * means the server-side context was created by another X client.
283 */
284 GLboolean imported;
285
286 /**
287 * The context tag returned by MakeCurrent when this context is made
288 * current. This tag is used to identify the context that a thread has
289 * current so that proper server context management can be done. It is
290 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
291 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
292 * context)).
293 */
294 GLXContextTag currentContextTag;
295
296 /**
297 * \name Rendering mode
298 *
299 * The rendering mode is kept on the client as well as the server.
300 * When \c glRenderMode is called, the buffer associated with the
301 * previous rendering mode (feedback or select) is filled.
302 */
303 /*@{ */
304 GLenum renderMode;
305 GLfloat *feedbackBuf;
306 GLuint *selectBuf;
307 /*@} */
308
309 /**
310 * Fill newImage with the unpacked form of \c oldImage getting it
311 * ready for transport to the server.
312 */
313 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
314 GLenum, const GLvoid *, GLubyte *, GLubyte *);
315
316 /**
317 * Client side attribs.
318 */
319 __GLXattributeMachine attributes;
320
321 /**
322 * Client side error code. This is set when client side gl API
323 * routines need to set an error because of a bad enumerant or
324 * running out of memory, etc.
325 */
326 GLenum error;
327
328 /**
329 * Whether this context does direct rendering.
330 */
331 Bool isDirect;
332
333 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
334 void *driContext;
335 #endif
336
337 /**
338 * \c dpy of current display for this context. Will be \c NULL if not
339 * current to any display, or if this is the "dummy context".
340 */
341 Display *currentDpy;
342
343 /**
344 * The current drawable for this context. Will be None if this
345 * context is not current to any drawable. currentReadable is below.
346 */
347 GLXDrawable currentDrawable;
348
349 /**
350 * \name GL Constant Strings
351 *
352 * Constant strings that describe the server implementation
353 * These pertain to GL attributes, not to be confused with
354 * GLX versioning attributes.
355 */
356 /*@{ */
357 GLubyte *vendor;
358 GLubyte *renderer;
359 GLubyte *version;
360 GLubyte *extensions;
361 /*@} */
362
363 /**
364 * Maximum small render command size. This is the smaller of 64k and
365 * the size of the above buffer.
366 */
367 GLint maxSmallRenderCommandSize;
368
369 /**
370 * Major opcode for the extension. Copied here so a lookup isn't
371 * needed.
372 */
373 GLint majorOpcode;
374
375 /**
376 * Pointer to the config used to create this context.
377 */
378 struct glx_config *config;
379
380 /**
381 * The current read-drawable for this context. Will be None if this
382 * context is not current to any drawable.
383 *
384 * \since Internal API version 20030606.
385 */
386 GLXDrawable currentReadable;
387
388 /**
389 * Pointer to client-state data that is private to libGL. This is only
390 * used for indirect rendering contexts.
391 *
392 * No internal API version change was made for this change. Client-side
393 * drivers should NEVER use this data or even care that it exists.
394 */
395 void *client_state_private;
396
397 /**
398 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
399 */
400 int renderType;
401
402 /**
403 * \name Raw server GL version
404 *
405 * True core GL version supported by the server. This is the raw value
406 * returned by the server, and it may not reflect what is actually
407 * supported (or reported) by the client-side library.
408 */
409 /*@{ */
410 int server_major; /**< Major version number. */
411 int server_minor; /**< Minor version number. */
412 /*@} */
413
414 /**
415 * Number of threads we're currently current in.
416 */
417 unsigned long thread_refcount;
418
419 char gl_extension_bits[__GL_EXT_BYTES];
420 };
421
422 extern Bool
423 glx_context_init(struct glx_context *gc,
424 struct glx_screen *psc, struct glx_config *fbconfig);
425
426 #define __glXSetError(gc,code) \
427 if (!(gc)->error) { \
428 (gc)->error = code; \
429 }
430
431 extern void __glFreeAttributeState(struct glx_context *);
432
433 /************************************************************************/
434
435 /**
436 * The size of the largest drawing command known to the implementation
437 * that will use the GLXRender GLX command. In this case it is
438 * \c glPolygonStipple.
439 */
440 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
441
442 /**
443 * To keep the implementation fast, the code uses a "limit" pointer
444 * to determine when the drawing command buffer is too full to hold
445 * another fixed size command. This constant defines the amount of
446 * space that must always be available in the drawing command buffer
447 * at all times for the implementation to work. It is important that
448 * the number be just large enough, but not so large as to reduce the
449 * efficacy of the buffer. The "+32" is just to keep the code working
450 * in case somebody counts wrong.
451 */
452 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
453
454 /**
455 * This implementation uses a smaller threshold for switching
456 * to the RenderLarge protocol than the protcol requires so that
457 * large copies don't occur.
458 */
459 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
460
461 /**
462 * One of these records exists per screen of the display. It contains
463 * a pointer to the config data for that screen (if the screen supports GL).
464 */
465 struct glx_screen_vtable {
466 struct glx_context *(*create_context)(struct glx_screen *psc,
467 struct glx_config *config,
468 struct glx_context *shareList,
469 int renderType);
470
471 struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
472 struct glx_config *config,
473 struct glx_context *shareList,
474 unsigned num_attrib,
475 const uint32_t *attribs,
476 unsigned *error);
477 int (*query_renderer_integer)(struct glx_screen *psc,
478 int attribute,
479 unsigned int *value);
480 int (*query_renderer_string)(struct glx_screen *psc,
481 int attribute,
482 const char **value);
483 };
484
485 struct glx_screen
486 {
487 const struct glx_screen_vtable *vtable;
488
489 /**
490 * GLX extension string reported by the X-server.
491 */
492 const char *serverGLXexts;
493
494 /**
495 * GLX extension string to be reported to applications. This is the
496 * set of extensions that the application can actually use.
497 */
498 char *effectiveGLXexts;
499
500 struct glx_display *display;
501
502 Display *dpy;
503 int scr;
504
505 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
506 /**
507 * Per screen direct rendering interface functions and data.
508 */
509 __GLXDRIscreen *driScreen;
510 #endif
511
512 /**
513 * Linked list of glx visuals and fbconfigs for this screen.
514 */
515 struct glx_config *visuals, *configs;
516
517 /**
518 * Per-screen dynamic GLX extension tracking. The \c direct_support
519 * field only contains enough bits for 64 extensions. Should libGL
520 * ever need to track more than 64 GLX extensions, we can safely grow
521 * this field. The \c struct glx_screen structure is not used outside
522 * libGL.
523 */
524 /*@{ */
525 unsigned char direct_support[8];
526 GLboolean ext_list_first_time;
527 /*@} */
528
529 };
530
531 /**
532 * Per display private data. One of these records exists for each display
533 * that is using the OpenGL (GLX) extension.
534 */
535 struct glx_display
536 {
537 /* The extension protocol codes */
538 XExtCodes *codes;
539 struct glx_display *next;
540
541 /**
542 * Back pointer to the display
543 */
544 Display *dpy;
545
546 /**
547 * The \c majorOpcode is common to all connections to the same server.
548 * It is also copied into the context structure.
549 */
550 int majorOpcode;
551
552 /**
553 * \name Server Version
554 *
555 * Major and minor version returned by the server during initialization.
556 */
557 /*@{ */
558 int majorVersion, minorVersion;
559 /*@} */
560
561 /**
562 * \name Storage for the servers GLX vendor and versions strings.
563 *
564 * These are the same for all screens on this display. These fields will
565 * be filled in on demand.
566 */
567 /*@{ */
568 const char *serverGLXvendor;
569 const char *serverGLXversion;
570 /*@} */
571
572 /**
573 * Configurations of visuals for all screens on this display.
574 * Also, per screen data which now includes the server \c GLX_EXTENSION
575 * string.
576 */
577 struct glx_screen **screens;
578
579 __glxHashTable *glXDrawHash;
580
581 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
582 __glxHashTable *drawHash;
583
584 /**
585 * Per display direct rendering interface functions and data.
586 */
587 __GLXDRIdisplay *driswDisplay;
588 __GLXDRIdisplay *driDisplay;
589 __GLXDRIdisplay *dri2Display;
590 __GLXDRIdisplay *dri3Display;
591 #endif
592 };
593
594 struct glx_drawable {
595 XID xDrawable;
596 XID drawable;
597
598 uint32_t lastEventSbc;
599 int64_t eventSbcWrap;
600 };
601
602 extern int
603 glx_screen_init(struct glx_screen *psc,
604 int screen, struct glx_display * priv);
605 extern void
606 glx_screen_cleanup(struct glx_screen *psc);
607
608 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
609 extern __GLXDRIdrawable *
610 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
611 #endif
612
613 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
614
615 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
616 GLint totalRequests,
617 const GLvoid * data, GLint dataLen);
618
619 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
620 const GLvoid *, GLint);
621
622 /* Initialize the GLX extension for dpy */
623 extern struct glx_display *__glXInitialize(Display *);
624
625 extern void __glXPreferEGL(int state);
626
627 /************************************************************************/
628
629 extern int __glXDebug;
630
631 /* This is per-thread storage in an MT environment */
632
633 extern void __glXSetCurrentContext(struct glx_context * c);
634
635 # if defined( GLX_USE_TLS )
636
637 extern __thread void *__glX_tls_Context
638 __attribute__ ((tls_model("initial-exec")));
639
640 # define __glXGetCurrentContext() __glX_tls_Context
641
642 # else
643
644 extern struct glx_context *__glXGetCurrentContext(void);
645
646 # endif /* defined( GLX_USE_TLS ) */
647
648 extern void __glXSetCurrentContextNull(void);
649
650
651 /*
652 ** Global lock for all threads in this address space using the GLX
653 ** extension
654 */
655 extern pthread_mutex_t __glXmutex;
656 #define __glXLock() pthread_mutex_lock(&__glXmutex)
657 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
658
659 /*
660 ** Setup for a command. Initialize the extension for dpy if necessary.
661 */
662 extern CARD8 __glXSetupForCommand(Display * dpy);
663
664 /************************************************************************/
665
666 /*
667 ** Data conversion and packing support.
668 */
669
670 extern const GLuint __glXDefaultPixelStore[9];
671
672 /* Send an image to the server using RenderLarge. */
673 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
674 GLint width, GLint height, GLint depth,
675 GLenum format, GLenum type,
676 const GLvoid * src, GLubyte * pc,
677 GLubyte * modes);
678
679 /* Return the size, in bytes, of some pixel data */
680 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
681
682 /* Return the number of elements per group of a specified format*/
683 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
684
685 /* Return the number of bytes per element, based on the element type (other
686 ** than GL_BITMAP).
687 */
688 extern GLint __glBytesPerElement(GLenum type);
689
690 /*
691 ** Fill the transport buffer with the data from the users buffer,
692 ** applying some of the pixel store modes (unpack modes) to the data
693 ** first. As a side effect of this call, the "modes" field is
694 ** updated to contain the modes needed by the server to decode the
695 ** sent data.
696 */
697 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
698 GLenum, const GLvoid *, GLubyte *, GLubyte *);
699
700 /* Copy map data with a stride into a packed buffer */
701 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
702 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
703 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
704 const GLfloat *, GLfloat *);
705 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
706 const GLdouble *, GLdouble *);
707
708 /*
709 ** Empty an image out of the reply buffer into the clients memory applying
710 ** the pack modes to pack back into the clients requested format.
711 */
712 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
713 GLenum, const GLubyte *, GLvoid *);
714
715
716 /*
717 ** Allocate and Initialize Vertex Array client state, and free.
718 */
719 extern void __glXInitVertexArrayState(struct glx_context *);
720 extern void __glXFreeVertexArrayState(struct glx_context *);
721
722 /*
723 ** Inform the Server of the major and minor numbers and of the client
724 ** libraries extension string.
725 */
726 extern void __glXClientInfo(Display * dpy, int opcode);
727
728 _X_HIDDEN void
729 __glX_send_client_info(struct glx_display *glx_dpy);
730
731 /************************************************************************/
732
733 /*
734 ** Declarations that should be in Xlib
735 */
736 #ifdef __GL_USE_OUR_PROTOTYPES
737 extern void _XFlush(Display *);
738 extern Status _XReply(Display *, xReply *, int, Bool);
739 extern void _XRead(Display *, void *, long);
740 extern void _XSend(Display *, const void *, long);
741 #endif
742
743
744 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
745 int count, const INT32 * bp,
746 Bool tagged_only,
747 Bool fbconfig_style_tags);
748
749 extern char *__glXQueryServerString(Display * dpy, int opcode,
750 CARD32 screen, CARD32 name);
751 extern char *__glXGetString(Display * dpy, int opcode,
752 CARD32 screen, CARD32 name);
753
754 extern const char __glXGLClientVersion[];
755 extern const char __glXGLClientExtensions[];
756
757 /* Get the unadjusted system time */
758 extern int __glXGetUST(int64_t * ust);
759
760 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
761 int32_t * numerator,
762 int32_t * denominator);
763
764 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
765 extern GLboolean
766 __glxGetMscRate(struct glx_screen *psc,
767 int32_t * numerator, int32_t * denominator);
768
769 /* So that dri2.c:DRI2WireToEvent() can access
770 * glx_info->codes->first_event */
771 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
772
773 extern void
774 GarbageCollectDRIDrawables(struct glx_screen *psc);
775
776 extern __GLXDRIdrawable *
777 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
778 #endif
779
780 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
781
782 #ifdef GLX_USE_APPLEGL
783 extern struct glx_screen *
784 applegl_create_screen(int screen, struct glx_display * priv);
785
786 extern struct glx_context *
787 applegl_create_context(struct glx_screen *psc,
788 struct glx_config *mode,
789 struct glx_context *shareList, int renderType);
790
791 extern int
792 applegl_create_display(struct glx_display *display);
793 #endif
794
795 extern Bool validate_renderType_against_config(const struct glx_config *config,
796 int renderType);
797
798
799 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
800 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
801 XID xDrawable, GLXDrawable drawable);
802 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
803
804 extern struct glx_context dummyContext;
805
806 extern struct glx_screen *
807 indirect_create_screen(int screen, struct glx_display * priv);
808 extern struct glx_context *
809 indirect_create_context(struct glx_screen *psc,
810 struct glx_config *mode,
811 struct glx_context *shareList, int renderType);
812 extern struct glx_context *
813 indirect_create_context_attribs(struct glx_screen *base,
814 struct glx_config *config_base,
815 struct glx_context *shareList,
816 unsigned num_attribs,
817 const uint32_t *attribs,
818 unsigned *error);
819
820 #endif /* !__GLX_client_h__ */