glx: Stop using glcore.h and glxint.h in glx
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxproto.h"
53 #include "glapi/glapitable.h"
54 #include "glcontextmodes.h"
55 #include "glxhash.h"
56 #if defined( PTHREADS )
57 # include <pthread.h>
58 #endif
59
60 #include "glxextensions.h"
61
62
63 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
64 * use the PUBLIC macro to mark functions that are to be exported.
65 *
66 * We also need to define a USED attribute, so the optimizer doesn't
67 * inline a static function that we later use in an alias. - ajax
68 */
69 #if defined(__GNUC__)
70 # define PUBLIC __attribute__((visibility("default")))
71 # define USED __attribute__((used))
72 #else
73 # define PUBLIC
74 # define USED
75 #endif
76
77
78
79 #define GLX_MAJOR_VERSION 1 /* current version numbers */
80 #define GLX_MINOR_VERSION 4
81
82 #define __GLX_MAX_TEXTURE_UNITS 32
83
84 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
85 typedef struct __GLXcontextRec __GLXcontext;
86 typedef struct __GLXdrawableRec __GLXdrawable;
87 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
88 typedef struct _glapi_table __GLapi;
89
90 /************************************************************************/
91
92 #ifdef GLX_DIRECT_RENDERING
93
94 #define containerOf(ptr, type, member) \
95 (type *)( (char *)ptr - offsetof(type,member) )
96
97 extern void DRI_glXUseXFont(GLXContext CC,
98 Font font, int first, int count, int listbase);
99
100 #endif
101
102 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
103
104 /**
105 * Display dependent methods. This structure is initialized during the
106 * \c driCreateDisplay call.
107 */
108 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
109 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
110 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
111 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
112
113 #include "glxextensions.h"
114
115 struct __GLXDRIdisplayRec
116 {
117 /**
118 * Method to destroy the private DRI display data.
119 */
120 void (*destroyDisplay) (__GLXDRIdisplay * display);
121
122 __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
123 };
124
125 struct __GLXDRIscreenRec {
126
127 void (*destroyScreen)(__GLXscreenConfigs *psc);
128
129 __GLXcontext *(*createContext)(__GLXscreenConfigs *psc,
130 const __GLcontextModes *mode,
131 GLXContext shareList, int renderType);
132
133 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
134 XID drawable,
135 GLXDrawable glxDrawable,
136 const __GLcontextModes *modes);
137
138 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
139 int64_t divisor, int64_t remainder);
140 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
141 int x, int y, int width, int height);
142 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
143 int64_t *ust, int64_t *msc, int64_t *sbc);
144 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
145 int64_t divisor, int64_t remainder, int64_t *ust,
146 int64_t *msc, int64_t *sbc);
147 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
148 int64_t *msc, int64_t *sbc);
149 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
150 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
151 };
152
153 struct __GLXDRIcontextRec
154 {
155 Bool(*bindContext) (__GLXcontext *context, __GLXDRIdrawable *pdraw,
156 __GLXDRIdrawable *pread);
157 void (*unbindContext) (__GLXcontext *context);
158 };
159
160 struct __GLXDRIdrawableRec
161 {
162 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
163
164 XID xDrawable;
165 XID drawable;
166 __GLXscreenConfigs *psc;
167 GLenum textureTarget;
168 GLenum textureFormat; /* EXT_texture_from_pixmap support */
169 unsigned long eventMask;
170 };
171
172 /*
173 ** Function to create and DRI display data and initialize the display
174 ** dependent methods.
175 */
176 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
177 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
178 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
179 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
180
181
182 /*
183 ** Functions to obtain driver configuration information from a direct
184 ** rendering client application
185 */
186 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
187
188 extern const char *glXGetDriverConfig(const char *driverName);
189
190 #endif
191
192 /************************************************************************/
193
194 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
195
196 typedef struct __GLXpixelStoreModeRec
197 {
198 GLboolean swapEndian;
199 GLboolean lsbFirst;
200 GLuint rowLength;
201 GLuint imageHeight;
202 GLuint imageDepth;
203 GLuint skipRows;
204 GLuint skipPixels;
205 GLuint skipImages;
206 GLuint alignment;
207 } __GLXpixelStoreMode;
208
209
210 typedef struct __GLXattributeRec
211 {
212 GLuint mask;
213
214 /**
215 * Pixel storage state. Most of the pixel store mode state is kept
216 * here and used by the client code to manage the packing and
217 * unpacking of data sent to/received from the server.
218 */
219 __GLXpixelStoreMode storePack, storeUnpack;
220
221 /**
222 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
223 * disabled?
224 */
225 GLboolean NoDrawArraysProtocol;
226
227 /**
228 * Vertex Array storage state. The vertex array component
229 * state is stored here and is used to manage the packing of
230 * DrawArrays data sent to the server.
231 */
232 struct array_state_vector *array_state;
233 } __GLXattribute;
234
235 typedef struct __GLXattributeMachineRec
236 {
237 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
238 __GLXattribute **stackPointer;
239 } __GLXattributeMachine;
240
241 struct glx_context_vtable {
242 void (*destroy)(__GLXcontext *ctx);
243 void (*wait_gl)(__GLXcontext *ctx);
244 void (*wait_x)(__GLXcontext *ctx);
245 void (*use_x_font)(__GLXcontext *ctx,
246 Font font, int first, int count, int listBase);
247 void (*bind_tex_image)(Display * dpy,
248 GLXDrawable drawable,
249 int buffer, const int *attrib_list);
250 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
251
252 };
253
254 extern void
255 glx_send_destroy_context(Display *dpy, XID xid);
256
257 /**
258 * GLX state that needs to be kept on the client. One of these records
259 * exist for each context that has been made current by this client.
260 */
261 struct __GLXcontextRec
262 {
263 /**
264 * \name Drawing command buffer.
265 *
266 * Drawing commands are packed into this buffer before being sent as a
267 * single GLX protocol request. The buffer is sent when it overflows or
268 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
269 * in the buffer to be filled. \c limit is described above in the buffer
270 * slop discussion.
271 *
272 * Commands that require large amounts of data to be transfered will
273 * also use this buffer to hold a header that describes the large
274 * command.
275 *
276 * These must be the first 6 fields since they are static initialized
277 * in the dummy context in glxext.c
278 */
279 /*@{ */
280 GLubyte *buf;
281 GLubyte *pc;
282 GLubyte *limit;
283 GLubyte *bufEnd;
284 GLint bufSize;
285 /*@} */
286
287 /**
288 * The XID of this rendering context. When the context is created a
289 * new XID is allocated. This is set to None when the context is
290 * destroyed but is still current to some thread. In this case the
291 * context will be freed on next MakeCurrent.
292 */
293 XID xid;
294
295 /**
296 * The XID of the \c shareList context.
297 */
298 XID share_xid;
299
300 /**
301 * Screen number.
302 */
303 GLint screen;
304 __GLXscreenConfigs *psc;
305
306 /**
307 * \c GL_TRUE if the context was created with ImportContext, which
308 * means the server-side context was created by another X client.
309 */
310 GLboolean imported;
311
312 /**
313 * The context tag returned by MakeCurrent when this context is made
314 * current. This tag is used to identify the context that a thread has
315 * current so that proper server context management can be done. It is
316 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
317 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
318 * context)).
319 */
320 GLXContextTag currentContextTag;
321
322 /**
323 * \name Rendering mode
324 *
325 * The rendering mode is kept on the client as well as the server.
326 * When \c glRenderMode is called, the buffer associated with the
327 * previous rendering mode (feedback or select) is filled.
328 */
329 /*@{ */
330 GLenum renderMode;
331 GLfloat *feedbackBuf;
332 GLuint *selectBuf;
333 /*@} */
334
335 /**
336 * This is \c GL_TRUE if the pixel unpack modes are such that an image
337 * can be unpacked from the clients memory by just copying. It may
338 * still be true that the server will have to do some work. This
339 * just promises that a straight copy will fetch the correct bytes.
340 */
341 GLboolean fastImageUnpack;
342
343 /**
344 * Fill newImage with the unpacked form of \c oldImage getting it
345 * ready for transport to the server.
346 */
347 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
348 GLenum, const GLvoid *, GLubyte *, GLubyte *);
349
350 /**
351 * Client side attribs.
352 */
353 __GLXattributeMachine attributes;
354
355 /**
356 * Client side error code. This is set when client side gl API
357 * routines need to set an error because of a bad enumerant or
358 * running out of memory, etc.
359 */
360 GLenum error;
361
362 /**
363 * Whether this context does direct rendering.
364 */
365 Bool isDirect;
366
367 /**
368 * \c dpy of current display for this context. Will be \c NULL if not
369 * current to any display, or if this is the "dummy context".
370 */
371 Display *currentDpy;
372
373 /**
374 * The current drawable for this context. Will be None if this
375 * context is not current to any drawable. currentReadable is below.
376 */
377 GLXDrawable currentDrawable;
378
379 /**
380 * \name GL Constant Strings
381 *
382 * Constant strings that describe the server implementation
383 * These pertain to GL attributes, not to be confused with
384 * GLX versioning attributes.
385 */
386 /*@{ */
387 GLubyte *vendor;
388 GLubyte *renderer;
389 GLubyte *version;
390 GLubyte *extensions;
391 /*@} */
392
393 /**
394 * Maximum small render command size. This is the smaller of 64k and
395 * the size of the above buffer.
396 */
397 GLint maxSmallRenderCommandSize;
398
399 /**
400 * Major opcode for the extension. Copied here so a lookup isn't
401 * needed.
402 */
403 GLint majorOpcode;
404
405 /**
406 * Pointer to the mode used to create this context.
407 */
408 const __GLcontextModes *mode;
409
410 #ifdef GLX_DIRECT_RENDERING
411 #ifdef GLX_USE_APPLEGL
412 void *driContext;
413 Bool do_destroy;
414 #else
415 __GLXDRIcontext *driContext;
416 #endif
417 #endif
418
419 /**
420 * The current read-drawable for this context. Will be None if this
421 * context is not current to any drawable.
422 *
423 * \since Internal API version 20030606.
424 */
425 GLXDrawable currentReadable;
426
427 /**
428 * Pointer to client-state data that is private to libGL. This is only
429 * used for indirect rendering contexts.
430 *
431 * No internal API version change was made for this change. Client-side
432 * drivers should NEVER use this data or even care that it exists.
433 */
434 void *client_state_private;
435
436 /**
437 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
438 */
439 int renderType;
440
441 /**
442 * \name Raw server GL version
443 *
444 * True core GL version supported by the server. This is the raw value
445 * returned by the server, and it may not reflect what is actually
446 * supported (or reported) by the client-side library.
447 */
448 /*@{ */
449 int server_major; /**< Major version number. */
450 int server_minor; /**< Minor version number. */
451 /*@} */
452
453 /**
454 * Thread ID we're currently current in. Zero if none.
455 */
456 unsigned long thread_id;
457
458 char gl_extension_bits[__GL_EXT_BYTES];
459
460 const struct glx_context_vtable *vtable;
461 };
462
463 extern Bool
464 glx_context_init(__GLXcontext *gc,
465 __GLXscreenConfigs *psc, const __GLcontextModes *fbconfig);
466
467 #define __glXSetError(gc,code) \
468 if (!(gc)->error) { \
469 (gc)->error = code; \
470 }
471
472 extern void __glFreeAttributeState(__GLXcontext *);
473
474 /************************************************************************/
475
476 /**
477 * The size of the largest drawing command known to the implementation
478 * that will use the GLXRender GLX command. In this case it is
479 * \c glPolygonStipple.
480 */
481 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
482
483 /**
484 * To keep the implementation fast, the code uses a "limit" pointer
485 * to determine when the drawing command buffer is too full to hold
486 * another fixed size command. This constant defines the amount of
487 * space that must always be available in the drawing command buffer
488 * at all times for the implementation to work. It is important that
489 * the number be just large enough, but not so large as to reduce the
490 * efficacy of the buffer. The "+32" is just to keep the code working
491 * in case somebody counts wrong.
492 */
493 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
494
495 /**
496 * This implementation uses a smaller threshold for switching
497 * to the RenderLarge protocol than the protcol requires so that
498 * large copies don't occur.
499 */
500 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
501
502 /**
503 * One of these records exists per screen of the display. It contains
504 * a pointer to the config data for that screen (if the screen supports GL).
505 */
506 struct glx_screen_vtable {
507 __GLXcontext *(*create_context)(__GLXscreenConfigs *psc,
508 const __GLcontextModes *mode,
509 GLXContext shareList, int renderType);
510 };
511
512 struct __GLXscreenConfigsRec
513 {
514 const struct glx_screen_vtable *vtable;
515
516 /**
517 * GLX extension string reported by the X-server.
518 */
519 const char *serverGLXexts;
520
521 /**
522 * GLX extension string to be reported to applications. This is the
523 * set of extensions that the application can actually use.
524 */
525 char *effectiveGLXexts;
526
527 __GLXdisplayPrivate *display;
528
529 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
530 /**
531 * Per screen direct rendering interface functions and data.
532 */
533 Display *dpy;
534 int scr;
535
536 __GLXDRIscreen *driScreen;
537 #endif
538
539 /**
540 * Linked list of glx visuals and fbconfigs for this screen.
541 */
542 __GLcontextModes *visuals, *configs;
543
544 /**
545 * Per-screen dynamic GLX extension tracking. The \c direct_support
546 * field only contains enough bits for 64 extensions. Should libGL
547 * ever need to track more than 64 GLX extensions, we can safely grow
548 * this field. The \c __GLXscreenConfigs structure is not used outside
549 * libGL.
550 */
551 /*@{ */
552 unsigned char direct_support[8];
553 GLboolean ext_list_first_time;
554 /*@} */
555
556 };
557
558 /**
559 * Per display private data. One of these records exists for each display
560 * that is using the OpenGL (GLX) extension.
561 */
562 struct __GLXdisplayPrivateRec
563 {
564 /* The extension protocol codes */
565 XExtCodes *codes;
566 struct __GLXdisplayPrivateRec *next;
567
568 /**
569 * Back pointer to the display
570 */
571 Display *dpy;
572
573 /**
574 * The \c majorOpcode is common to all connections to the same server.
575 * It is also copied into the context structure.
576 */
577 int majorOpcode;
578
579 /**
580 * \name Server Version
581 *
582 * Major and minor version returned by the server during initialization.
583 */
584 /*@{ */
585 int majorVersion, minorVersion;
586 /*@} */
587
588 /**
589 * \name Storage for the servers GLX vendor and versions strings.
590 *
591 * These are the same for all screens on this display. These fields will
592 * be filled in on demand.
593 */
594 /*@{ */
595 const char *serverGLXvendor;
596 const char *serverGLXversion;
597 /*@} */
598
599 /**
600 * Configurations of visuals for all screens on this display.
601 * Also, per screen data which now includes the server \c GLX_EXTENSION
602 * string.
603 */
604 __GLXscreenConfigs **screenConfigs;
605
606 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
607 __glxHashTable *drawHash;
608
609 /**
610 * Per display direct rendering interface functions and data.
611 */
612 __GLXDRIdisplay *driswDisplay;
613 __GLXDRIdisplay *driDisplay;
614 __GLXDRIdisplay *dri2Display;
615 #endif
616 };
617
618 extern int
619 glx_screen_init(__GLXscreenConfigs *psc,
620 int screen, __GLXdisplayPrivate * priv);
621
622 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
623 extern __GLXDRIdrawable *
624 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
625 #endif
626
627 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
628
629 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
630 GLint totalRequests,
631 const GLvoid * data, GLint dataLen);
632
633 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
634 const GLvoid *, GLint);
635
636 /* Initialize the GLX extension for dpy */
637 extern __GLXdisplayPrivate *__glXInitialize(Display *);
638
639 extern void __glXPreferEGL(int state);
640
641 /************************************************************************/
642
643 extern int __glXDebug;
644
645 /* This is per-thread storage in an MT environment */
646 #if defined( PTHREADS )
647
648 extern void __glXSetCurrentContext(__GLXcontext * c);
649
650 # if defined( GLX_USE_TLS )
651
652 extern __thread void *__glX_tls_Context
653 __attribute__ ((tls_model("initial-exec")));
654
655 # define __glXGetCurrentContext() __glX_tls_Context
656
657 # else
658
659 extern __GLXcontext *__glXGetCurrentContext(void);
660
661 # endif /* defined( GLX_USE_TLS ) */
662
663 #else
664
665 extern __GLXcontext *__glXcurrentContext;
666 #define __glXGetCurrentContext() __glXcurrentContext
667 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
668
669 #endif /* defined( PTHREADS ) */
670
671 extern void __glXSetCurrentContextNull(void);
672
673
674 /*
675 ** Global lock for all threads in this address space using the GLX
676 ** extension
677 */
678 #if defined( PTHREADS )
679 extern pthread_mutex_t __glXmutex;
680 #define __glXLock() pthread_mutex_lock(&__glXmutex)
681 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
682 #else
683 #define __glXLock()
684 #define __glXUnlock()
685 #endif
686
687 /*
688 ** Setup for a command. Initialize the extension for dpy if necessary.
689 */
690 extern CARD8 __glXSetupForCommand(Display * dpy);
691
692 /************************************************************************/
693
694 /*
695 ** Data conversion and packing support.
696 */
697
698 extern const GLuint __glXDefaultPixelStore[9];
699
700 /* Send an image to the server using RenderLarge. */
701 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
702 GLint width, GLint height, GLint depth,
703 GLenum format, GLenum type,
704 const GLvoid * src, GLubyte * pc,
705 GLubyte * modes);
706
707 /* Return the size, in bytes, of some pixel data */
708 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
709
710 /* Return the number of elements per group of a specified format*/
711 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
712
713 /* Return the number of bytes per element, based on the element type (other
714 ** than GL_BITMAP).
715 */
716 extern GLint __glBytesPerElement(GLenum type);
717
718 /*
719 ** Fill the transport buffer with the data from the users buffer,
720 ** applying some of the pixel store modes (unpack modes) to the data
721 ** first. As a side effect of this call, the "modes" field is
722 ** updated to contain the modes needed by the server to decode the
723 ** sent data.
724 */
725 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
726 GLenum, const GLvoid *, GLubyte *, GLubyte *);
727
728 /* Copy map data with a stride into a packed buffer */
729 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
730 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
731 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
732 const GLfloat *, GLfloat *);
733 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
734 const GLdouble *, GLdouble *);
735
736 /*
737 ** Empty an image out of the reply buffer into the clients memory applying
738 ** the pack modes to pack back into the clients requested format.
739 */
740 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
741 GLenum, const GLubyte *, GLvoid *);
742
743
744 /*
745 ** Allocate and Initialize Vertex Array client state, and free.
746 */
747 extern void __glXInitVertexArrayState(__GLXcontext *);
748 extern void __glXFreeVertexArrayState(__GLXcontext *);
749
750 /*
751 ** Inform the Server of the major and minor numbers and of the client
752 ** libraries extension string.
753 */
754 extern void __glXClientInfo(Display * dpy, int opcode);
755
756 /************************************************************************/
757
758 /*
759 ** Declarations that should be in Xlib
760 */
761 #ifdef __GL_USE_OUR_PROTOTYPES
762 extern void _XFlush(Display *);
763 extern Status _XReply(Display *, xReply *, int, Bool);
764 extern void _XRead(Display *, void *, long);
765 extern void _XSend(Display *, const void *, long);
766 #endif
767
768
769 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
770 int count, const INT32 * bp,
771 Bool tagged_only,
772 Bool fbconfig_style_tags);
773
774 extern char *__glXQueryServerString(Display * dpy, int opcode,
775 CARD32 screen, CARD32 name);
776 extern char *__glXGetString(Display * dpy, int opcode,
777 CARD32 screen, CARD32 name);
778
779 extern char *__glXstrdup(const char *str);
780
781
782 extern const char __glXGLClientVersion[];
783 extern const char __glXGLClientExtensions[];
784
785 /* Get the unadjusted system time */
786 extern int __glXGetUST(int64_t * ust);
787
788 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
789 int32_t * numerator,
790 int32_t * denominator);
791
792 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
793 extern GLboolean
794 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
795 int32_t * numerator, int32_t * denominator);
796
797 /* So that dri2.c:DRI2WireToEvent() can access
798 * glx_info->codes->first_event */
799 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
800
801 extern void
802 GarbageCollectDRIDrawables(__GLXscreenConfigs *psc);
803
804 extern __GLXDRIdrawable *
805 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
806
807 #endif
808
809 extern __GLXscreenConfigs *
810 indirect_create_screen(int screen, __GLXdisplayPrivate * priv);
811
812 #endif /* !__GLX_client_h__ */