glx: Rename __GLXscreenConfigs to struct glx_screen
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
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15 * shall be included in all copies or substantial portions of the Software.
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29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glapi/glapitable.h"
55 #include "glxconfig.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65 #define GLX_MAJOR_VERSION 1 /* current version numbers */
66 #define GLX_MINOR_VERSION 4
67
68 #define __GLX_MAX_TEXTURE_UNITS 32
69
70 typedef struct __GLXcontextRec __GLXcontext;
71 typedef struct __GLXdrawableRec __GLXdrawable;
72 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
73 typedef struct _glapi_table __GLapi;
74
75 /************************************************************************/
76
77 #ifdef GLX_DIRECT_RENDERING
78
79 extern void DRI_glXUseXFont(GLXContext CC,
80 Font font, int first, int count, int listbase);
81
82 #endif
83
84 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
85
86 /**
87 * Display dependent methods. This structure is initialized during the
88 * \c driCreateDisplay call.
89 */
90 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
91 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
92 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
93 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
94
95 #include "glxextensions.h"
96
97 struct __GLXDRIdisplayRec
98 {
99 /**
100 * Method to destroy the private DRI display data.
101 */
102 void (*destroyDisplay) (__GLXDRIdisplay * display);
103
104 struct glx_screen *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
105 };
106
107 struct __GLXDRIscreenRec {
108
109 void (*destroyScreen)(struct glx_screen *psc);
110
111 __GLXcontext *(*createContext)(struct glx_screen *psc,
112 struct glx_config *config,
113 GLXContext shareList, int renderType);
114
115 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
116 XID drawable,
117 GLXDrawable glxDrawable,
118 struct glx_config *config);
119
120 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
121 int64_t divisor, int64_t remainder);
122 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
123 int x, int y, int width, int height);
124 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
125 int64_t *ust, int64_t *msc, int64_t *sbc);
126 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
127 int64_t divisor, int64_t remainder, int64_t *ust,
128 int64_t *msc, int64_t *sbc);
129 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
130 int64_t *msc, int64_t *sbc);
131 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
132 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
133 };
134
135 struct __GLXDRIcontextRec
136 {
137 Bool(*bindContext) (__GLXcontext *context, __GLXDRIdrawable *pdraw,
138 __GLXDRIdrawable *pread);
139 void (*unbindContext) (__GLXcontext *context);
140 };
141
142 struct __GLXDRIdrawableRec
143 {
144 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
145
146 XID xDrawable;
147 XID drawable;
148 struct glx_screen *psc;
149 GLenum textureTarget;
150 GLenum textureFormat; /* EXT_texture_from_pixmap support */
151 unsigned long eventMask;
152 };
153
154 /*
155 ** Function to create and DRI display data and initialize the display
156 ** dependent methods.
157 */
158 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
159 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
160 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
161 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
162
163
164 /*
165 ** Functions to obtain driver configuration information from a direct
166 ** rendering client application
167 */
168 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
169
170 extern const char *glXGetDriverConfig(const char *driverName);
171
172 #endif
173
174 /************************************************************************/
175
176 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
177
178 typedef struct __GLXpixelStoreModeRec
179 {
180 GLboolean swapEndian;
181 GLboolean lsbFirst;
182 GLuint rowLength;
183 GLuint imageHeight;
184 GLuint imageDepth;
185 GLuint skipRows;
186 GLuint skipPixels;
187 GLuint skipImages;
188 GLuint alignment;
189 } __GLXpixelStoreMode;
190
191
192 typedef struct __GLXattributeRec
193 {
194 GLuint mask;
195
196 /**
197 * Pixel storage state. Most of the pixel store mode state is kept
198 * here and used by the client code to manage the packing and
199 * unpacking of data sent to/received from the server.
200 */
201 __GLXpixelStoreMode storePack, storeUnpack;
202
203 /**
204 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
205 * disabled?
206 */
207 GLboolean NoDrawArraysProtocol;
208
209 /**
210 * Vertex Array storage state. The vertex array component
211 * state is stored here and is used to manage the packing of
212 * DrawArrays data sent to the server.
213 */
214 struct array_state_vector *array_state;
215 } __GLXattribute;
216
217 typedef struct __GLXattributeMachineRec
218 {
219 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
220 __GLXattribute **stackPointer;
221 } __GLXattributeMachine;
222
223 struct glx_context_vtable {
224 void (*destroy)(__GLXcontext *ctx);
225 void (*wait_gl)(__GLXcontext *ctx);
226 void (*wait_x)(__GLXcontext *ctx);
227 void (*use_x_font)(__GLXcontext *ctx,
228 Font font, int first, int count, int listBase);
229 void (*bind_tex_image)(Display * dpy,
230 GLXDrawable drawable,
231 int buffer, const int *attrib_list);
232 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
233
234 };
235
236 extern void
237 glx_send_destroy_context(Display *dpy, XID xid);
238
239 /**
240 * GLX state that needs to be kept on the client. One of these records
241 * exist for each context that has been made current by this client.
242 */
243 struct __GLXcontextRec
244 {
245 /**
246 * \name Drawing command buffer.
247 *
248 * Drawing commands are packed into this buffer before being sent as a
249 * single GLX protocol request. The buffer is sent when it overflows or
250 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
251 * in the buffer to be filled. \c limit is described above in the buffer
252 * slop discussion.
253 *
254 * Commands that require large amounts of data to be transfered will
255 * also use this buffer to hold a header that describes the large
256 * command.
257 *
258 * These must be the first 6 fields since they are static initialized
259 * in the dummy context in glxext.c
260 */
261 /*@{ */
262 GLubyte *buf;
263 GLubyte *pc;
264 GLubyte *limit;
265 GLubyte *bufEnd;
266 GLint bufSize;
267 /*@} */
268
269 /**
270 * The XID of this rendering context. When the context is created a
271 * new XID is allocated. This is set to None when the context is
272 * destroyed but is still current to some thread. In this case the
273 * context will be freed on next MakeCurrent.
274 */
275 XID xid;
276
277 /**
278 * The XID of the \c shareList context.
279 */
280 XID share_xid;
281
282 /**
283 * Screen number.
284 */
285 GLint screen;
286 struct glx_screen *psc;
287
288 /**
289 * \c GL_TRUE if the context was created with ImportContext, which
290 * means the server-side context was created by another X client.
291 */
292 GLboolean imported;
293
294 /**
295 * The context tag returned by MakeCurrent when this context is made
296 * current. This tag is used to identify the context that a thread has
297 * current so that proper server context management can be done. It is
298 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
299 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
300 * context)).
301 */
302 GLXContextTag currentContextTag;
303
304 /**
305 * \name Rendering mode
306 *
307 * The rendering mode is kept on the client as well as the server.
308 * When \c glRenderMode is called, the buffer associated with the
309 * previous rendering mode (feedback or select) is filled.
310 */
311 /*@{ */
312 GLenum renderMode;
313 GLfloat *feedbackBuf;
314 GLuint *selectBuf;
315 /*@} */
316
317 /**
318 * This is \c GL_TRUE if the pixel unpack modes are such that an image
319 * can be unpacked from the clients memory by just copying. It may
320 * still be true that the server will have to do some work. This
321 * just promises that a straight copy will fetch the correct bytes.
322 */
323 GLboolean fastImageUnpack;
324
325 /**
326 * Fill newImage with the unpacked form of \c oldImage getting it
327 * ready for transport to the server.
328 */
329 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
330 GLenum, const GLvoid *, GLubyte *, GLubyte *);
331
332 /**
333 * Client side attribs.
334 */
335 __GLXattributeMachine attributes;
336
337 /**
338 * Client side error code. This is set when client side gl API
339 * routines need to set an error because of a bad enumerant or
340 * running out of memory, etc.
341 */
342 GLenum error;
343
344 /**
345 * Whether this context does direct rendering.
346 */
347 Bool isDirect;
348
349 /**
350 * \c dpy of current display for this context. Will be \c NULL if not
351 * current to any display, or if this is the "dummy context".
352 */
353 Display *currentDpy;
354
355 /**
356 * The current drawable for this context. Will be None if this
357 * context is not current to any drawable. currentReadable is below.
358 */
359 GLXDrawable currentDrawable;
360
361 /**
362 * \name GL Constant Strings
363 *
364 * Constant strings that describe the server implementation
365 * These pertain to GL attributes, not to be confused with
366 * GLX versioning attributes.
367 */
368 /*@{ */
369 GLubyte *vendor;
370 GLubyte *renderer;
371 GLubyte *version;
372 GLubyte *extensions;
373 /*@} */
374
375 /**
376 * Maximum small render command size. This is the smaller of 64k and
377 * the size of the above buffer.
378 */
379 GLint maxSmallRenderCommandSize;
380
381 /**
382 * Major opcode for the extension. Copied here so a lookup isn't
383 * needed.
384 */
385 GLint majorOpcode;
386
387 /**
388 * Pointer to the config used to create this context.
389 */
390 struct glx_config *config;
391
392 #ifdef GLX_DIRECT_RENDERING
393 #ifdef GLX_USE_APPLEGL
394 void *driContext;
395 Bool do_destroy;
396 #else
397 __GLXDRIcontext *driContext;
398 #endif
399 #endif
400
401 /**
402 * The current read-drawable for this context. Will be None if this
403 * context is not current to any drawable.
404 *
405 * \since Internal API version 20030606.
406 */
407 GLXDrawable currentReadable;
408
409 /**
410 * Pointer to client-state data that is private to libGL. This is only
411 * used for indirect rendering contexts.
412 *
413 * No internal API version change was made for this change. Client-side
414 * drivers should NEVER use this data or even care that it exists.
415 */
416 void *client_state_private;
417
418 /**
419 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
420 */
421 int renderType;
422
423 /**
424 * \name Raw server GL version
425 *
426 * True core GL version supported by the server. This is the raw value
427 * returned by the server, and it may not reflect what is actually
428 * supported (or reported) by the client-side library.
429 */
430 /*@{ */
431 int server_major; /**< Major version number. */
432 int server_minor; /**< Minor version number. */
433 /*@} */
434
435 /**
436 * Thread ID we're currently current in. Zero if none.
437 */
438 unsigned long thread_id;
439
440 char gl_extension_bits[__GL_EXT_BYTES];
441
442 const struct glx_context_vtable *vtable;
443 };
444
445 extern Bool
446 glx_context_init(__GLXcontext *gc,
447 struct glx_screen *psc, struct glx_config *fbconfig);
448
449 #define __glXSetError(gc,code) \
450 if (!(gc)->error) { \
451 (gc)->error = code; \
452 }
453
454 extern void __glFreeAttributeState(__GLXcontext *);
455
456 /************************************************************************/
457
458 /**
459 * The size of the largest drawing command known to the implementation
460 * that will use the GLXRender GLX command. In this case it is
461 * \c glPolygonStipple.
462 */
463 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
464
465 /**
466 * To keep the implementation fast, the code uses a "limit" pointer
467 * to determine when the drawing command buffer is too full to hold
468 * another fixed size command. This constant defines the amount of
469 * space that must always be available in the drawing command buffer
470 * at all times for the implementation to work. It is important that
471 * the number be just large enough, but not so large as to reduce the
472 * efficacy of the buffer. The "+32" is just to keep the code working
473 * in case somebody counts wrong.
474 */
475 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
476
477 /**
478 * This implementation uses a smaller threshold for switching
479 * to the RenderLarge protocol than the protcol requires so that
480 * large copies don't occur.
481 */
482 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
483
484 /**
485 * One of these records exists per screen of the display. It contains
486 * a pointer to the config data for that screen (if the screen supports GL).
487 */
488 struct glx_screen_vtable {
489 __GLXcontext *(*create_context)(struct glx_screen *psc,
490 struct glx_config *config,
491 GLXContext shareList, int renderType);
492 };
493
494 struct glx_screen
495 {
496 const struct glx_screen_vtable *vtable;
497
498 /**
499 * GLX extension string reported by the X-server.
500 */
501 const char *serverGLXexts;
502
503 /**
504 * GLX extension string to be reported to applications. This is the
505 * set of extensions that the application can actually use.
506 */
507 char *effectiveGLXexts;
508
509 __GLXdisplayPrivate *display;
510
511 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
512 /**
513 * Per screen direct rendering interface functions and data.
514 */
515 Display *dpy;
516 int scr;
517
518 __GLXDRIscreen *driScreen;
519 #endif
520
521 /**
522 * Linked list of glx visuals and fbconfigs for this screen.
523 */
524 struct glx_config *visuals, *configs;
525
526 /**
527 * Per-screen dynamic GLX extension tracking. The \c direct_support
528 * field only contains enough bits for 64 extensions. Should libGL
529 * ever need to track more than 64 GLX extensions, we can safely grow
530 * this field. The \c struct glx_screen structure is not used outside
531 * libGL.
532 */
533 /*@{ */
534 unsigned char direct_support[8];
535 GLboolean ext_list_first_time;
536 /*@} */
537
538 };
539
540 /**
541 * Per display private data. One of these records exists for each display
542 * that is using the OpenGL (GLX) extension.
543 */
544 struct __GLXdisplayPrivateRec
545 {
546 /* The extension protocol codes */
547 XExtCodes *codes;
548 struct __GLXdisplayPrivateRec *next;
549
550 /**
551 * Back pointer to the display
552 */
553 Display *dpy;
554
555 /**
556 * The \c majorOpcode is common to all connections to the same server.
557 * It is also copied into the context structure.
558 */
559 int majorOpcode;
560
561 /**
562 * \name Server Version
563 *
564 * Major and minor version returned by the server during initialization.
565 */
566 /*@{ */
567 int majorVersion, minorVersion;
568 /*@} */
569
570 /**
571 * \name Storage for the servers GLX vendor and versions strings.
572 *
573 * These are the same for all screens on this display. These fields will
574 * be filled in on demand.
575 */
576 /*@{ */
577 const char *serverGLXvendor;
578 const char *serverGLXversion;
579 /*@} */
580
581 /**
582 * Configurations of visuals for all screens on this display.
583 * Also, per screen data which now includes the server \c GLX_EXTENSION
584 * string.
585 */
586 struct glx_screen **screens;
587
588 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
589 __glxHashTable *drawHash;
590
591 /**
592 * Per display direct rendering interface functions and data.
593 */
594 __GLXDRIdisplay *driswDisplay;
595 __GLXDRIdisplay *driDisplay;
596 __GLXDRIdisplay *dri2Display;
597 #endif
598 };
599
600 extern int
601 glx_screen_init(struct glx_screen *psc,
602 int screen, __GLXdisplayPrivate * priv);
603
604 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
605 extern __GLXDRIdrawable *
606 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
607 #endif
608
609 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
610
611 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
612 GLint totalRequests,
613 const GLvoid * data, GLint dataLen);
614
615 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
616 const GLvoid *, GLint);
617
618 /* Initialize the GLX extension for dpy */
619 extern __GLXdisplayPrivate *__glXInitialize(Display *);
620
621 extern void __glXPreferEGL(int state);
622
623 /************************************************************************/
624
625 extern int __glXDebug;
626
627 /* This is per-thread storage in an MT environment */
628 #if defined( PTHREADS )
629
630 extern void __glXSetCurrentContext(__GLXcontext * c);
631
632 # if defined( GLX_USE_TLS )
633
634 extern __thread void *__glX_tls_Context
635 __attribute__ ((tls_model("initial-exec")));
636
637 # define __glXGetCurrentContext() __glX_tls_Context
638
639 # else
640
641 extern __GLXcontext *__glXGetCurrentContext(void);
642
643 # endif /* defined( GLX_USE_TLS ) */
644
645 #else
646
647 extern __GLXcontext *__glXcurrentContext;
648 #define __glXGetCurrentContext() __glXcurrentContext
649 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
650
651 #endif /* defined( PTHREADS ) */
652
653 extern void __glXSetCurrentContextNull(void);
654
655
656 /*
657 ** Global lock for all threads in this address space using the GLX
658 ** extension
659 */
660 #if defined( PTHREADS )
661 extern pthread_mutex_t __glXmutex;
662 #define __glXLock() pthread_mutex_lock(&__glXmutex)
663 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
664 #else
665 #define __glXLock()
666 #define __glXUnlock()
667 #endif
668
669 /*
670 ** Setup for a command. Initialize the extension for dpy if necessary.
671 */
672 extern CARD8 __glXSetupForCommand(Display * dpy);
673
674 /************************************************************************/
675
676 /*
677 ** Data conversion and packing support.
678 */
679
680 extern const GLuint __glXDefaultPixelStore[9];
681
682 /* Send an image to the server using RenderLarge. */
683 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
684 GLint width, GLint height, GLint depth,
685 GLenum format, GLenum type,
686 const GLvoid * src, GLubyte * pc,
687 GLubyte * modes);
688
689 /* Return the size, in bytes, of some pixel data */
690 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
691
692 /* Return the number of elements per group of a specified format*/
693 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
694
695 /* Return the number of bytes per element, based on the element type (other
696 ** than GL_BITMAP).
697 */
698 extern GLint __glBytesPerElement(GLenum type);
699
700 /*
701 ** Fill the transport buffer with the data from the users buffer,
702 ** applying some of the pixel store modes (unpack modes) to the data
703 ** first. As a side effect of this call, the "modes" field is
704 ** updated to contain the modes needed by the server to decode the
705 ** sent data.
706 */
707 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
708 GLenum, const GLvoid *, GLubyte *, GLubyte *);
709
710 /* Copy map data with a stride into a packed buffer */
711 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
712 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
713 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
714 const GLfloat *, GLfloat *);
715 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
716 const GLdouble *, GLdouble *);
717
718 /*
719 ** Empty an image out of the reply buffer into the clients memory applying
720 ** the pack modes to pack back into the clients requested format.
721 */
722 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
723 GLenum, const GLubyte *, GLvoid *);
724
725
726 /*
727 ** Allocate and Initialize Vertex Array client state, and free.
728 */
729 extern void __glXInitVertexArrayState(__GLXcontext *);
730 extern void __glXFreeVertexArrayState(__GLXcontext *);
731
732 /*
733 ** Inform the Server of the major and minor numbers and of the client
734 ** libraries extension string.
735 */
736 extern void __glXClientInfo(Display * dpy, int opcode);
737
738 /************************************************************************/
739
740 /*
741 ** Declarations that should be in Xlib
742 */
743 #ifdef __GL_USE_OUR_PROTOTYPES
744 extern void _XFlush(Display *);
745 extern Status _XReply(Display *, xReply *, int, Bool);
746 extern void _XRead(Display *, void *, long);
747 extern void _XSend(Display *, const void *, long);
748 #endif
749
750
751 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
752 int count, const INT32 * bp,
753 Bool tagged_only,
754 Bool fbconfig_style_tags);
755
756 extern char *__glXQueryServerString(Display * dpy, int opcode,
757 CARD32 screen, CARD32 name);
758 extern char *__glXGetString(Display * dpy, int opcode,
759 CARD32 screen, CARD32 name);
760
761 extern char *__glXstrdup(const char *str);
762
763
764 extern const char __glXGLClientVersion[];
765 extern const char __glXGLClientExtensions[];
766
767 /* Get the unadjusted system time */
768 extern int __glXGetUST(int64_t * ust);
769
770 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
771 int32_t * numerator,
772 int32_t * denominator);
773
774 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
775 extern GLboolean
776 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
777 int32_t * numerator, int32_t * denominator);
778
779 /* So that dri2.c:DRI2WireToEvent() can access
780 * glx_info->codes->first_event */
781 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
782
783 extern void
784 GarbageCollectDRIDrawables(struct glx_screen *psc);
785
786 extern __GLXDRIdrawable *
787 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
788
789 #endif
790
791 extern struct glx_screen *
792 indirect_create_screen(int screen, __GLXdisplayPrivate * priv);
793
794 #endif /* !__GLX_client_h__ */