drisw: Port the MIT-SHM check to XCB
[mesa.git] / src / glx / windows / windowsgl.h
1 /*
2 * Copyright © 2014 Jon Turney
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef windowsgl_h
25 #define windowsgh_h
26
27 struct _windowsContext;
28 struct _windowsDrawable;
29
30 typedef struct _windowsContext windowsContext;
31 typedef struct _windowsDrawable windowsDrawable;
32
33 windowsContext *windows_create_context(int pxfi, windowsContext *shared);
34 windowsContext *windows_create_context_attribs(int pxfi, windowsContext *shared, const int *attribList);
35 void windows_destroy_context(windowsContext *contex);
36 int windows_bind_context(windowsContext *context, windowsDrawable *, windowsDrawable *);
37 void windows_unbind_context(windowsContext *context);
38
39 windowsDrawable *windows_create_drawable(int type, void *handle);
40 void windows_destroy_drawable(windowsDrawable *);
41 void windows_swap_buffers(windowsDrawable *);
42 void windows_copy_subbuffer(windowsDrawable *windowsDrawable, int x, int y, int width, int height);
43
44 int windows_check_renderer(void);
45 void windows_extensions(char **gl_extensions, char **wgl_extensions);
46
47 void windows_setTexBuffer(windowsContext *context, int textureTarget,
48 int textureFormat, windowsDrawable *drawable);
49 void windows_releaseTexBuffer(windowsContext *context, int textureTarget,
50 windowsDrawable *drawable);
51
52 #endif /* windowsgl_h */