1 /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
4 * (C) Copyright IBM Corporation 2004, 2005
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
31 #include "glxclient.h"
32 #include "indirect_size.h"
36 #include <GL/glxproto.h>
38 #include <X11/Xlib-xcb.h>
43 #define __GLX_PAD(n) (((n) + 3) & ~3)
45 # if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
46 # define FASTCALL __attribute__((fastcall))
50 # if defined(__GNUC__)
51 # define NOINLINE __attribute__((noinline))
56 #if !defined __GNUC__ || __GNUC__ < 3
57 # define __builtin_expect(x, y) x
60 /* If the size and opcode values are known at compile-time, this will, on
61 * x86 at least, emit them with a single instruction.
63 #define emit_header(dest, op, size) \
64 do { union { short s[2]; int i; } temp; \
65 temp.s[0] = (size); temp.s[1] = (op); \
66 *((int *)(dest)) = temp.i; } while(0)
69 __glXReadReply(Display
* dpy
, size_t size
, void *dest
,
70 GLboolean reply_is_always_array
)
72 xGLXSingleReply reply
;
74 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
76 if ((reply
.length
> 0) || reply_is_always_array
) {
77 const GLint bytes
= (reply_is_always_array
)
78 ? (4 * reply
.length
) : (reply
.size
* size
);
79 const GLint extra
= 4 - (bytes
& 3);
81 _XRead(dpy
, dest
, bytes
);
83 _XEatData(dpy
, extra
);
86 (void) memcpy(dest
, &(reply
.pad3
), size
);
94 __glXReadPixelReply(Display
* dpy
, __GLXcontext
* gc
, unsigned max_dim
,
95 GLint width
, GLint height
, GLint depth
, GLenum format
,
96 GLenum type
, void *dest
, GLboolean dimensions_in_reply
)
98 xGLXSingleReply reply
;
101 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
103 if (dimensions_in_reply
) {
108 if ((height
== 0) || (max_dim
< 2)) {
111 if ((depth
== 0) || (max_dim
< 3)) {
116 size
= reply
.length
* 4;
118 void *buf
= Xmalloc(size
);
121 _XEatData(dpy
, size
);
122 __glXSetError(gc
, GL_OUT_OF_MEMORY
);
124 const GLint extra
= 4 - (size
& 3);
126 _XRead(dpy
, buf
, size
);
128 _XEatData(dpy
, extra
);
131 __glEmptyImage(gc
, 3, width
, height
, depth
, format
, type
,
138 #define X_GLXSingle 0
140 NOINLINE FASTCALL GLubyte
*
141 __glXSetupSingleRequest(__GLXcontext
* gc
, GLint sop
, GLint cmdlen
)
144 Display
*const dpy
= gc
->currentDpy
;
146 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
148 GetReqExtra(GLXSingle
, cmdlen
, req
);
149 req
->reqType
= gc
->majorOpcode
;
150 req
->contextTag
= gc
->currentContextTag
;
152 return (GLubyte
*) (req
) + sz_xGLXSingleReq
;
155 NOINLINE FASTCALL GLubyte
*
156 __glXSetupVendorRequest(__GLXcontext
* gc
, GLint code
, GLint vop
,
159 xGLXVendorPrivateReq
*req
;
160 Display
*const dpy
= gc
->currentDpy
;
162 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
164 GetReqExtra(GLXVendorPrivate
, cmdlen
, req
);
165 req
->reqType
= gc
->majorOpcode
;
167 req
->vendorCode
= vop
;
168 req
->contextTag
= gc
->currentContextTag
;
169 return (GLubyte
*) (req
) + sz_xGLXVendorPrivateReq
;
172 const GLuint __glXDefaultPixelStore
[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
174 #define zero (__glXDefaultPixelStore+0)
175 #define one (__glXDefaultPixelStore+8)
176 #define default_pixel_store_1D (__glXDefaultPixelStore+4)
177 #define default_pixel_store_1D_size 20
178 #define default_pixel_store_2D (__glXDefaultPixelStore+4)
179 #define default_pixel_store_2D_size 20
180 #define default_pixel_store_3D (__glXDefaultPixelStore+0)
181 #define default_pixel_store_3D_size 36
182 #define default_pixel_store_4D (__glXDefaultPixelStore+0)
183 #define default_pixel_store_4D_size 36
185 static FASTCALL NOINLINE
void
186 generic_3_byte(GLint rop
, const void *ptr
)
188 __GLXcontext
*const gc
= __glXGetCurrentContext();
189 const GLuint cmdlen
= 8;
191 emit_header(gc
->pc
, rop
, cmdlen
);
192 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
194 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
195 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
199 static FASTCALL NOINLINE
void
200 generic_4_byte(GLint rop
, const void *ptr
)
202 __GLXcontext
*const gc
= __glXGetCurrentContext();
203 const GLuint cmdlen
= 8;
205 emit_header(gc
->pc
, rop
, cmdlen
);
206 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
208 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
209 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
213 static FASTCALL NOINLINE
void
214 generic_6_byte(GLint rop
, const void *ptr
)
216 __GLXcontext
*const gc
= __glXGetCurrentContext();
217 const GLuint cmdlen
= 12;
219 emit_header(gc
->pc
, rop
, cmdlen
);
220 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
222 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
223 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
227 static FASTCALL NOINLINE
void
228 generic_8_byte(GLint rop
, const void *ptr
)
230 __GLXcontext
*const gc
= __glXGetCurrentContext();
231 const GLuint cmdlen
= 12;
233 emit_header(gc
->pc
, rop
, cmdlen
);
234 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
236 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
237 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
241 static FASTCALL NOINLINE
void
242 generic_12_byte(GLint rop
, const void *ptr
)
244 __GLXcontext
*const gc
= __glXGetCurrentContext();
245 const GLuint cmdlen
= 16;
247 emit_header(gc
->pc
, rop
, cmdlen
);
248 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 12);
250 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
255 static FASTCALL NOINLINE
void
256 generic_16_byte(GLint rop
, const void *ptr
)
258 __GLXcontext
*const gc
= __glXGetCurrentContext();
259 const GLuint cmdlen
= 20;
261 emit_header(gc
->pc
, rop
, cmdlen
);
262 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 16);
264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
269 static FASTCALL NOINLINE
void
270 generic_24_byte(GLint rop
, const void *ptr
)
272 __GLXcontext
*const gc
= __glXGetCurrentContext();
273 const GLuint cmdlen
= 28;
275 emit_header(gc
->pc
, rop
, cmdlen
);
276 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 24);
278 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
279 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
283 static FASTCALL NOINLINE
void
284 generic_32_byte(GLint rop
, const void *ptr
)
286 __GLXcontext
*const gc
= __glXGetCurrentContext();
287 const GLuint cmdlen
= 36;
289 emit_header(gc
->pc
, rop
, cmdlen
);
290 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 32);
292 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
293 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
297 #define X_GLsop_NewList 101
299 __indirect_glNewList(GLuint list
, GLenum mode
)
301 __GLXcontext
*const gc
= __glXGetCurrentContext();
302 Display
*const dpy
= gc
->currentDpy
;
304 const GLuint cmdlen
= 8;
306 if (__builtin_expect(dpy
!= NULL
, 1)) {
308 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
310 xcb_glx_new_list(c
, gc
->currentContextTag
, list
, mode
);
313 __glXSetupSingleRequest(gc
, X_GLsop_NewList
, cmdlen
);
314 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
315 (void) memcpy((void *) (pc
+ 4), (void *) (&mode
), 4);
323 #define X_GLsop_EndList 102
325 __indirect_glEndList(void)
327 __GLXcontext
*const gc
= __glXGetCurrentContext();
328 Display
*const dpy
= gc
->currentDpy
;
330 const GLuint cmdlen
= 0;
332 if (__builtin_expect(dpy
!= NULL
, 1)) {
334 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
335 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
336 xcb_glx_end_list(c
, gc
->currentContextTag
);
338 (void) __glXSetupSingleRequest(gc
, X_GLsop_EndList
, cmdlen
);
346 #define X_GLrop_CallList 1
348 __indirect_glCallList(GLuint list
)
350 __GLXcontext
*const gc
= __glXGetCurrentContext();
351 const GLuint cmdlen
= 8;
352 emit_header(gc
->pc
, X_GLrop_CallList
, cmdlen
);
353 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&list
), 4);
355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
360 #define X_GLrop_CallLists 2
362 __indirect_glCallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
364 __GLXcontext
*const gc
= __glXGetCurrentContext();
365 const GLuint compsize
= __glCallLists_size(type
);
366 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* n
));
368 __glXSetError(gc
, GL_INVALID_VALUE
);
371 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
372 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
373 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
376 emit_header(gc
->pc
, X_GLrop_CallLists
, cmdlen
);
377 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
378 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&type
), 4);
379 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (lists
),
382 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
383 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
386 const GLint op
= X_GLrop_CallLists
;
387 const GLuint cmdlenLarge
= cmdlen
+ 4;
388 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
389 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
390 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
391 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
392 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
393 __glXSendLargeCommand(gc
, pc
, 16, lists
, (compsize
* n
));
398 #define X_GLsop_DeleteLists 103
400 __indirect_glDeleteLists(GLuint list
, GLsizei range
)
402 __GLXcontext
*const gc
= __glXGetCurrentContext();
403 Display
*const dpy
= gc
->currentDpy
;
405 const GLuint cmdlen
= 8;
407 if (__builtin_expect(dpy
!= NULL
, 1)) {
409 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
410 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
411 xcb_glx_delete_lists(c
, gc
->currentContextTag
, list
, range
);
414 __glXSetupSingleRequest(gc
, X_GLsop_DeleteLists
, cmdlen
);
415 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
416 (void) memcpy((void *) (pc
+ 4), (void *) (&range
), 4);
424 #define X_GLsop_GenLists 104
426 __indirect_glGenLists(GLsizei range
)
428 __GLXcontext
*const gc
= __glXGetCurrentContext();
429 Display
*const dpy
= gc
->currentDpy
;
430 GLuint retval
= (GLuint
) 0;
432 const GLuint cmdlen
= 4;
434 if (__builtin_expect(dpy
!= NULL
, 1)) {
436 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
438 xcb_glx_gen_lists_reply_t
*reply
=
439 xcb_glx_gen_lists_reply(c
,
441 gc
->currentContextTag
,
443 retval
= reply
->ret_val
;
447 __glXSetupSingleRequest(gc
, X_GLsop_GenLists
, cmdlen
);
448 (void) memcpy((void *) (pc
+ 0), (void *) (&range
), 4);
449 retval
= (GLuint
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
457 #define X_GLrop_ListBase 3
459 __indirect_glListBase(GLuint base
)
461 __GLXcontext
*const gc
= __glXGetCurrentContext();
462 const GLuint cmdlen
= 8;
463 emit_header(gc
->pc
, X_GLrop_ListBase
, cmdlen
);
464 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&base
), 4);
466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
471 #define X_GLrop_Begin 4
473 __indirect_glBegin(GLenum mode
)
475 __GLXcontext
*const gc
= __glXGetCurrentContext();
476 const GLuint cmdlen
= 8;
477 emit_header(gc
->pc
, X_GLrop_Begin
, cmdlen
);
478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
480 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
481 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
485 #define X_GLrop_Bitmap 5
487 __indirect_glBitmap(GLsizei width
, GLsizei height
, GLfloat xorig
,
488 GLfloat yorig
, GLfloat xmove
, GLfloat ymove
,
489 const GLubyte
*bitmap
)
491 __GLXcontext
*const gc
= __glXGetCurrentContext();
492 const GLuint compsize
=
493 (bitmap
!= NULL
) ? __glImageSize(width
, height
, 1, GL_COLOR_INDEX
,
495 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
496 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
497 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
498 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
501 emit_header(gc
->pc
, X_GLrop_Bitmap
, cmdlen
);
502 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
503 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
504 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xorig
), 4);
505 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yorig
), 4);
506 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&xmove
), 4);
507 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&ymove
), 4);
509 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, GL_COLOR_INDEX
,
510 GL_BITMAP
, bitmap
, gc
->pc
+ 48, gc
->pc
+ 4);
512 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
513 default_pixel_store_2D_size
);
516 if (gc
->pc
> gc
->limit
) {
517 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
520 const GLint op
= X_GLrop_Bitmap
;
521 const GLuint cmdlenLarge
= cmdlen
+ 4;
522 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
523 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
524 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
525 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
526 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
527 (void) memcpy((void *) (pc
+ 36), (void *) (&xorig
), 4);
528 (void) memcpy((void *) (pc
+ 40), (void *) (&yorig
), 4);
529 (void) memcpy((void *) (pc
+ 44), (void *) (&xmove
), 4);
530 (void) memcpy((void *) (pc
+ 48), (void *) (&ymove
), 4);
531 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1,
532 GL_COLOR_INDEX
, GL_BITMAP
, bitmap
, pc
+ 52,
538 #define X_GLrop_Color3bv 6
540 __indirect_glColor3b(GLbyte red
, GLbyte green
, GLbyte blue
)
542 __GLXcontext
*const gc
= __glXGetCurrentContext();
543 const GLuint cmdlen
= 8;
544 emit_header(gc
->pc
, X_GLrop_Color3bv
, cmdlen
);
545 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
546 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
547 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
554 #define X_GLrop_Color3bv 6
556 __indirect_glColor3bv(const GLbyte
*v
)
558 generic_3_byte(X_GLrop_Color3bv
, v
);
561 #define X_GLrop_Color3dv 7
563 __indirect_glColor3d(GLdouble red
, GLdouble green
, GLdouble blue
)
565 __GLXcontext
*const gc
= __glXGetCurrentContext();
566 const GLuint cmdlen
= 28;
567 emit_header(gc
->pc
, X_GLrop_Color3dv
, cmdlen
);
568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
569 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
570 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
572 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
573 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
577 #define X_GLrop_Color3dv 7
579 __indirect_glColor3dv(const GLdouble
* v
)
581 generic_24_byte(X_GLrop_Color3dv
, v
);
584 #define X_GLrop_Color3fv 8
586 __indirect_glColor3f(GLfloat red
, GLfloat green
, GLfloat blue
)
588 __GLXcontext
*const gc
= __glXGetCurrentContext();
589 const GLuint cmdlen
= 16;
590 emit_header(gc
->pc
, X_GLrop_Color3fv
, cmdlen
);
591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
592 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
593 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
595 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
596 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
600 #define X_GLrop_Color3fv 8
602 __indirect_glColor3fv(const GLfloat
* v
)
604 generic_12_byte(X_GLrop_Color3fv
, v
);
607 #define X_GLrop_Color3iv 9
609 __indirect_glColor3i(GLint red
, GLint green
, GLint blue
)
611 __GLXcontext
*const gc
= __glXGetCurrentContext();
612 const GLuint cmdlen
= 16;
613 emit_header(gc
->pc
, X_GLrop_Color3iv
, cmdlen
);
614 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
615 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
616 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
623 #define X_GLrop_Color3iv 9
625 __indirect_glColor3iv(const GLint
* v
)
627 generic_12_byte(X_GLrop_Color3iv
, v
);
630 #define X_GLrop_Color3sv 10
632 __indirect_glColor3s(GLshort red
, GLshort green
, GLshort blue
)
634 __GLXcontext
*const gc
= __glXGetCurrentContext();
635 const GLuint cmdlen
= 12;
636 emit_header(gc
->pc
, X_GLrop_Color3sv
, cmdlen
);
637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
638 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
639 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
641 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
642 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
646 #define X_GLrop_Color3sv 10
648 __indirect_glColor3sv(const GLshort
* v
)
650 generic_6_byte(X_GLrop_Color3sv
, v
);
653 #define X_GLrop_Color3ubv 11
655 __indirect_glColor3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
657 __GLXcontext
*const gc
= __glXGetCurrentContext();
658 const GLuint cmdlen
= 8;
659 emit_header(gc
->pc
, X_GLrop_Color3ubv
, cmdlen
);
660 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
661 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
662 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
664 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
665 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
669 #define X_GLrop_Color3ubv 11
671 __indirect_glColor3ubv(const GLubyte
*v
)
673 generic_3_byte(X_GLrop_Color3ubv
, v
);
676 #define X_GLrop_Color3uiv 12
678 __indirect_glColor3ui(GLuint red
, GLuint green
, GLuint blue
)
680 __GLXcontext
*const gc
= __glXGetCurrentContext();
681 const GLuint cmdlen
= 16;
682 emit_header(gc
->pc
, X_GLrop_Color3uiv
, cmdlen
);
683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
684 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
685 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
687 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
688 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
692 #define X_GLrop_Color3uiv 12
694 __indirect_glColor3uiv(const GLuint
* v
)
696 generic_12_byte(X_GLrop_Color3uiv
, v
);
699 #define X_GLrop_Color3usv 13
701 __indirect_glColor3us(GLushort red
, GLushort green
, GLushort blue
)
703 __GLXcontext
*const gc
= __glXGetCurrentContext();
704 const GLuint cmdlen
= 12;
705 emit_header(gc
->pc
, X_GLrop_Color3usv
, cmdlen
);
706 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
707 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
708 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
710 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
711 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
715 #define X_GLrop_Color3usv 13
717 __indirect_glColor3usv(const GLushort
* v
)
719 generic_6_byte(X_GLrop_Color3usv
, v
);
722 #define X_GLrop_Color4bv 14
724 __indirect_glColor4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
726 __GLXcontext
*const gc
= __glXGetCurrentContext();
727 const GLuint cmdlen
= 8;
728 emit_header(gc
->pc
, X_GLrop_Color4bv
, cmdlen
);
729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
730 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
731 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
732 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
739 #define X_GLrop_Color4bv 14
741 __indirect_glColor4bv(const GLbyte
*v
)
743 generic_4_byte(X_GLrop_Color4bv
, v
);
746 #define X_GLrop_Color4dv 15
748 __indirect_glColor4d(GLdouble red
, GLdouble green
, GLdouble blue
,
751 __GLXcontext
*const gc
= __glXGetCurrentContext();
752 const GLuint cmdlen
= 36;
753 emit_header(gc
->pc
, X_GLrop_Color4dv
, cmdlen
);
754 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
755 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
756 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
757 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&alpha
), 8);
759 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
760 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
764 #define X_GLrop_Color4dv 15
766 __indirect_glColor4dv(const GLdouble
* v
)
768 generic_32_byte(X_GLrop_Color4dv
, v
);
771 #define X_GLrop_Color4fv 16
773 __indirect_glColor4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
775 __GLXcontext
*const gc
= __glXGetCurrentContext();
776 const GLuint cmdlen
= 20;
777 emit_header(gc
->pc
, X_GLrop_Color4fv
, cmdlen
);
778 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
779 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
780 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
781 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
783 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
784 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
788 #define X_GLrop_Color4fv 16
790 __indirect_glColor4fv(const GLfloat
* v
)
792 generic_16_byte(X_GLrop_Color4fv
, v
);
795 #define X_GLrop_Color4iv 17
797 __indirect_glColor4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
799 __GLXcontext
*const gc
= __glXGetCurrentContext();
800 const GLuint cmdlen
= 20;
801 emit_header(gc
->pc
, X_GLrop_Color4iv
, cmdlen
);
802 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
803 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
804 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
805 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
807 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
808 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
812 #define X_GLrop_Color4iv 17
814 __indirect_glColor4iv(const GLint
* v
)
816 generic_16_byte(X_GLrop_Color4iv
, v
);
819 #define X_GLrop_Color4sv 18
821 __indirect_glColor4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
823 __GLXcontext
*const gc
= __glXGetCurrentContext();
824 const GLuint cmdlen
= 12;
825 emit_header(gc
->pc
, X_GLrop_Color4sv
, cmdlen
);
826 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
827 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
828 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
829 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
831 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
832 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
836 #define X_GLrop_Color4sv 18
838 __indirect_glColor4sv(const GLshort
* v
)
840 generic_8_byte(X_GLrop_Color4sv
, v
);
843 #define X_GLrop_Color4ubv 19
845 __indirect_glColor4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
847 __GLXcontext
*const gc
= __glXGetCurrentContext();
848 const GLuint cmdlen
= 8;
849 emit_header(gc
->pc
, X_GLrop_Color4ubv
, cmdlen
);
850 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
851 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
852 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
853 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
860 #define X_GLrop_Color4ubv 19
862 __indirect_glColor4ubv(const GLubyte
*v
)
864 generic_4_byte(X_GLrop_Color4ubv
, v
);
867 #define X_GLrop_Color4uiv 20
869 __indirect_glColor4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
871 __GLXcontext
*const gc
= __glXGetCurrentContext();
872 const GLuint cmdlen
= 20;
873 emit_header(gc
->pc
, X_GLrop_Color4uiv
, cmdlen
);
874 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
875 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
876 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
877 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
879 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
880 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
884 #define X_GLrop_Color4uiv 20
886 __indirect_glColor4uiv(const GLuint
* v
)
888 generic_16_byte(X_GLrop_Color4uiv
, v
);
891 #define X_GLrop_Color4usv 21
893 __indirect_glColor4us(GLushort red
, GLushort green
, GLushort blue
,
896 __GLXcontext
*const gc
= __glXGetCurrentContext();
897 const GLuint cmdlen
= 12;
898 emit_header(gc
->pc
, X_GLrop_Color4usv
, cmdlen
);
899 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
900 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
902 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
909 #define X_GLrop_Color4usv 21
911 __indirect_glColor4usv(const GLushort
* v
)
913 generic_8_byte(X_GLrop_Color4usv
, v
);
916 #define X_GLrop_EdgeFlagv 22
918 __indirect_glEdgeFlag(GLboolean flag
)
920 __GLXcontext
*const gc
= __glXGetCurrentContext();
921 const GLuint cmdlen
= 8;
922 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
925 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
926 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
930 #define X_GLrop_EdgeFlagv 22
932 __indirect_glEdgeFlagv(const GLboolean
* flag
)
934 __GLXcontext
*const gc
= __glXGetCurrentContext();
935 const GLuint cmdlen
= 8;
936 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
937 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (flag
), 1);
939 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
940 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
944 #define X_GLrop_End 23
946 __indirect_glEnd(void)
948 __GLXcontext
*const gc
= __glXGetCurrentContext();
949 const GLuint cmdlen
= 4;
950 emit_header(gc
->pc
, X_GLrop_End
, cmdlen
);
952 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
953 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
957 #define X_GLrop_Indexdv 24
959 __indirect_glIndexd(GLdouble c
)
961 __GLXcontext
*const gc
= __glXGetCurrentContext();
962 const GLuint cmdlen
= 12;
963 emit_header(gc
->pc
, X_GLrop_Indexdv
, cmdlen
);
964 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 8);
966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
971 #define X_GLrop_Indexdv 24
973 __indirect_glIndexdv(const GLdouble
* c
)
975 generic_8_byte(X_GLrop_Indexdv
, c
);
978 #define X_GLrop_Indexfv 25
980 __indirect_glIndexf(GLfloat c
)
982 __GLXcontext
*const gc
= __glXGetCurrentContext();
983 const GLuint cmdlen
= 8;
984 emit_header(gc
->pc
, X_GLrop_Indexfv
, cmdlen
);
985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
987 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
988 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
992 #define X_GLrop_Indexfv 25
994 __indirect_glIndexfv(const GLfloat
* c
)
996 generic_4_byte(X_GLrop_Indexfv
, c
);
999 #define X_GLrop_Indexiv 26
1001 __indirect_glIndexi(GLint c
)
1003 __GLXcontext
*const gc
= __glXGetCurrentContext();
1004 const GLuint cmdlen
= 8;
1005 emit_header(gc
->pc
, X_GLrop_Indexiv
, cmdlen
);
1006 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
1008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1013 #define X_GLrop_Indexiv 26
1015 __indirect_glIndexiv(const GLint
* c
)
1017 generic_4_byte(X_GLrop_Indexiv
, c
);
1020 #define X_GLrop_Indexsv 27
1022 __indirect_glIndexs(GLshort c
)
1024 __GLXcontext
*const gc
= __glXGetCurrentContext();
1025 const GLuint cmdlen
= 8;
1026 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 2);
1029 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1030 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1034 #define X_GLrop_Indexsv 27
1036 __indirect_glIndexsv(const GLshort
* c
)
1038 __GLXcontext
*const gc
= __glXGetCurrentContext();
1039 const GLuint cmdlen
= 8;
1040 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1041 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 2);
1043 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1044 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1048 #define X_GLrop_Normal3bv 28
1050 __indirect_glNormal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
1052 __GLXcontext
*const gc
= __glXGetCurrentContext();
1053 const GLuint cmdlen
= 8;
1054 emit_header(gc
->pc
, X_GLrop_Normal3bv
, cmdlen
);
1055 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 1);
1056 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&ny
), 1);
1057 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&nz
), 1);
1059 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1060 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1064 #define X_GLrop_Normal3bv 28
1066 __indirect_glNormal3bv(const GLbyte
*v
)
1068 generic_3_byte(X_GLrop_Normal3bv
, v
);
1071 #define X_GLrop_Normal3dv 29
1073 __indirect_glNormal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
1075 __GLXcontext
*const gc
= __glXGetCurrentContext();
1076 const GLuint cmdlen
= 28;
1077 emit_header(gc
->pc
, X_GLrop_Normal3dv
, cmdlen
);
1078 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 8);
1079 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&ny
), 8);
1080 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&nz
), 8);
1082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1087 #define X_GLrop_Normal3dv 29
1089 __indirect_glNormal3dv(const GLdouble
* v
)
1091 generic_24_byte(X_GLrop_Normal3dv
, v
);
1094 #define X_GLrop_Normal3fv 30
1096 __indirect_glNormal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
1098 __GLXcontext
*const gc
= __glXGetCurrentContext();
1099 const GLuint cmdlen
= 16;
1100 emit_header(gc
->pc
, X_GLrop_Normal3fv
, cmdlen
);
1101 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1102 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1103 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1105 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1106 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1110 #define X_GLrop_Normal3fv 30
1112 __indirect_glNormal3fv(const GLfloat
* v
)
1114 generic_12_byte(X_GLrop_Normal3fv
, v
);
1117 #define X_GLrop_Normal3iv 31
1119 __indirect_glNormal3i(GLint nx
, GLint ny
, GLint nz
)
1121 __GLXcontext
*const gc
= __glXGetCurrentContext();
1122 const GLuint cmdlen
= 16;
1123 emit_header(gc
->pc
, X_GLrop_Normal3iv
, cmdlen
);
1124 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1125 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1126 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1133 #define X_GLrop_Normal3iv 31
1135 __indirect_glNormal3iv(const GLint
* v
)
1137 generic_12_byte(X_GLrop_Normal3iv
, v
);
1140 #define X_GLrop_Normal3sv 32
1142 __indirect_glNormal3s(GLshort nx
, GLshort ny
, GLshort nz
)
1144 __GLXcontext
*const gc
= __glXGetCurrentContext();
1145 const GLuint cmdlen
= 12;
1146 emit_header(gc
->pc
, X_GLrop_Normal3sv
, cmdlen
);
1147 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 2);
1148 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&ny
), 2);
1149 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&nz
), 2);
1151 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1156 #define X_GLrop_Normal3sv 32
1158 __indirect_glNormal3sv(const GLshort
* v
)
1160 generic_6_byte(X_GLrop_Normal3sv
, v
);
1163 #define X_GLrop_RasterPos2dv 33
1165 __indirect_glRasterPos2d(GLdouble x
, GLdouble y
)
1167 __GLXcontext
*const gc
= __glXGetCurrentContext();
1168 const GLuint cmdlen
= 20;
1169 emit_header(gc
->pc
, X_GLrop_RasterPos2dv
, cmdlen
);
1170 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1173 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1174 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1178 #define X_GLrop_RasterPos2dv 33
1180 __indirect_glRasterPos2dv(const GLdouble
* v
)
1182 generic_16_byte(X_GLrop_RasterPos2dv
, v
);
1185 #define X_GLrop_RasterPos2fv 34
1187 __indirect_glRasterPos2f(GLfloat x
, GLfloat y
)
1189 __GLXcontext
*const gc
= __glXGetCurrentContext();
1190 const GLuint cmdlen
= 12;
1191 emit_header(gc
->pc
, X_GLrop_RasterPos2fv
, cmdlen
);
1192 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1193 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1195 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1196 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1200 #define X_GLrop_RasterPos2fv 34
1202 __indirect_glRasterPos2fv(const GLfloat
* v
)
1204 generic_8_byte(X_GLrop_RasterPos2fv
, v
);
1207 #define X_GLrop_RasterPos2iv 35
1209 __indirect_glRasterPos2i(GLint x
, GLint y
)
1211 __GLXcontext
*const gc
= __glXGetCurrentContext();
1212 const GLuint cmdlen
= 12;
1213 emit_header(gc
->pc
, X_GLrop_RasterPos2iv
, cmdlen
);
1214 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1215 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1222 #define X_GLrop_RasterPos2iv 35
1224 __indirect_glRasterPos2iv(const GLint
* v
)
1226 generic_8_byte(X_GLrop_RasterPos2iv
, v
);
1229 #define X_GLrop_RasterPos2sv 36
1231 __indirect_glRasterPos2s(GLshort x
, GLshort y
)
1233 __GLXcontext
*const gc
= __glXGetCurrentContext();
1234 const GLuint cmdlen
= 8;
1235 emit_header(gc
->pc
, X_GLrop_RasterPos2sv
, cmdlen
);
1236 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1237 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1239 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1244 #define X_GLrop_RasterPos2sv 36
1246 __indirect_glRasterPos2sv(const GLshort
* v
)
1248 generic_4_byte(X_GLrop_RasterPos2sv
, v
);
1251 #define X_GLrop_RasterPos3dv 37
1253 __indirect_glRasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
1255 __GLXcontext
*const gc
= __glXGetCurrentContext();
1256 const GLuint cmdlen
= 28;
1257 emit_header(gc
->pc
, X_GLrop_RasterPos3dv
, cmdlen
);
1258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1259 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1260 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1267 #define X_GLrop_RasterPos3dv 37
1269 __indirect_glRasterPos3dv(const GLdouble
* v
)
1271 generic_24_byte(X_GLrop_RasterPos3dv
, v
);
1274 #define X_GLrop_RasterPos3fv 38
1276 __indirect_glRasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
1278 __GLXcontext
*const gc
= __glXGetCurrentContext();
1279 const GLuint cmdlen
= 16;
1280 emit_header(gc
->pc
, X_GLrop_RasterPos3fv
, cmdlen
);
1281 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1282 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1283 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1285 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1286 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1290 #define X_GLrop_RasterPos3fv 38
1292 __indirect_glRasterPos3fv(const GLfloat
* v
)
1294 generic_12_byte(X_GLrop_RasterPos3fv
, v
);
1297 #define X_GLrop_RasterPos3iv 39
1299 __indirect_glRasterPos3i(GLint x
, GLint y
, GLint z
)
1301 __GLXcontext
*const gc
= __glXGetCurrentContext();
1302 const GLuint cmdlen
= 16;
1303 emit_header(gc
->pc
, X_GLrop_RasterPos3iv
, cmdlen
);
1304 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1305 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1306 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1313 #define X_GLrop_RasterPos3iv 39
1315 __indirect_glRasterPos3iv(const GLint
* v
)
1317 generic_12_byte(X_GLrop_RasterPos3iv
, v
);
1320 #define X_GLrop_RasterPos3sv 40
1322 __indirect_glRasterPos3s(GLshort x
, GLshort y
, GLshort z
)
1324 __GLXcontext
*const gc
= __glXGetCurrentContext();
1325 const GLuint cmdlen
= 12;
1326 emit_header(gc
->pc
, X_GLrop_RasterPos3sv
, cmdlen
);
1327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1328 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1329 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1331 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1332 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1336 #define X_GLrop_RasterPos3sv 40
1338 __indirect_glRasterPos3sv(const GLshort
* v
)
1340 generic_6_byte(X_GLrop_RasterPos3sv
, v
);
1343 #define X_GLrop_RasterPos4dv 41
1345 __indirect_glRasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1347 __GLXcontext
*const gc
= __glXGetCurrentContext();
1348 const GLuint cmdlen
= 36;
1349 emit_header(gc
->pc
, X_GLrop_RasterPos4dv
, cmdlen
);
1350 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1351 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1352 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1353 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
1355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1360 #define X_GLrop_RasterPos4dv 41
1362 __indirect_glRasterPos4dv(const GLdouble
* v
)
1364 generic_32_byte(X_GLrop_RasterPos4dv
, v
);
1367 #define X_GLrop_RasterPos4fv 42
1369 __indirect_glRasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
1371 __GLXcontext
*const gc
= __glXGetCurrentContext();
1372 const GLuint cmdlen
= 20;
1373 emit_header(gc
->pc
, X_GLrop_RasterPos4fv
, cmdlen
);
1374 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1375 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1376 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1377 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1379 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1380 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1384 #define X_GLrop_RasterPos4fv 42
1386 __indirect_glRasterPos4fv(const GLfloat
* v
)
1388 generic_16_byte(X_GLrop_RasterPos4fv
, v
);
1391 #define X_GLrop_RasterPos4iv 43
1393 __indirect_glRasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
1395 __GLXcontext
*const gc
= __glXGetCurrentContext();
1396 const GLuint cmdlen
= 20;
1397 emit_header(gc
->pc
, X_GLrop_RasterPos4iv
, cmdlen
);
1398 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1399 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1400 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1401 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1403 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1404 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1408 #define X_GLrop_RasterPos4iv 43
1410 __indirect_glRasterPos4iv(const GLint
* v
)
1412 generic_16_byte(X_GLrop_RasterPos4iv
, v
);
1415 #define X_GLrop_RasterPos4sv 44
1417 __indirect_glRasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1419 __GLXcontext
*const gc
= __glXGetCurrentContext();
1420 const GLuint cmdlen
= 12;
1421 emit_header(gc
->pc
, X_GLrop_RasterPos4sv
, cmdlen
);
1422 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1423 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1424 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1425 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
1427 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1428 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1432 #define X_GLrop_RasterPos4sv 44
1434 __indirect_glRasterPos4sv(const GLshort
* v
)
1436 generic_8_byte(X_GLrop_RasterPos4sv
, v
);
1439 #define X_GLrop_Rectdv 45
1441 __indirect_glRectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
1443 __GLXcontext
*const gc
= __glXGetCurrentContext();
1444 const GLuint cmdlen
= 36;
1445 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1446 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 8);
1447 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y1
), 8);
1448 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x2
), 8);
1449 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y2
), 8);
1451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1456 #define X_GLrop_Rectdv 45
1458 __indirect_glRectdv(const GLdouble
* v1
, const GLdouble
* v2
)
1460 __GLXcontext
*const gc
= __glXGetCurrentContext();
1461 const GLuint cmdlen
= 36;
1462 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 16);
1464 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (v2
), 16);
1466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1471 #define X_GLrop_Rectfv 46
1473 __indirect_glRectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
1475 __GLXcontext
*const gc
= __glXGetCurrentContext();
1476 const GLuint cmdlen
= 20;
1477 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1480 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1481 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1488 #define X_GLrop_Rectfv 46
1490 __indirect_glRectfv(const GLfloat
* v1
, const GLfloat
* v2
)
1492 __GLXcontext
*const gc
= __glXGetCurrentContext();
1493 const GLuint cmdlen
= 20;
1494 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1496 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1498 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1503 #define X_GLrop_Rectiv 47
1505 __indirect_glRecti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
1507 __GLXcontext
*const gc
= __glXGetCurrentContext();
1508 const GLuint cmdlen
= 20;
1509 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1510 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1511 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1512 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1513 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1515 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1516 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1520 #define X_GLrop_Rectiv 47
1522 __indirect_glRectiv(const GLint
* v1
, const GLint
* v2
)
1524 __GLXcontext
*const gc
= __glXGetCurrentContext();
1525 const GLuint cmdlen
= 20;
1526 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1527 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1535 #define X_GLrop_Rectsv 48
1537 __indirect_glRects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
1539 __GLXcontext
*const gc
= __glXGetCurrentContext();
1540 const GLuint cmdlen
= 12;
1541 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 2);
1543 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y1
), 2);
1544 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x2
), 2);
1545 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y2
), 2);
1547 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1548 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1552 #define X_GLrop_Rectsv 48
1554 __indirect_glRectsv(const GLshort
* v1
, const GLshort
* v2
)
1556 __GLXcontext
*const gc
= __glXGetCurrentContext();
1557 const GLuint cmdlen
= 12;
1558 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 4);
1560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v2
), 4);
1562 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1563 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1567 #define X_GLrop_TexCoord1dv 49
1569 __indirect_glTexCoord1d(GLdouble s
)
1571 __GLXcontext
*const gc
= __glXGetCurrentContext();
1572 const GLuint cmdlen
= 12;
1573 emit_header(gc
->pc
, X_GLrop_TexCoord1dv
, cmdlen
);
1574 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1576 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1577 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1581 #define X_GLrop_TexCoord1dv 49
1583 __indirect_glTexCoord1dv(const GLdouble
* v
)
1585 generic_8_byte(X_GLrop_TexCoord1dv
, v
);
1588 #define X_GLrop_TexCoord1fv 50
1590 __indirect_glTexCoord1f(GLfloat s
)
1592 __GLXcontext
*const gc
= __glXGetCurrentContext();
1593 const GLuint cmdlen
= 8;
1594 emit_header(gc
->pc
, X_GLrop_TexCoord1fv
, cmdlen
);
1595 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1597 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1598 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1602 #define X_GLrop_TexCoord1fv 50
1604 __indirect_glTexCoord1fv(const GLfloat
* v
)
1606 generic_4_byte(X_GLrop_TexCoord1fv
, v
);
1609 #define X_GLrop_TexCoord1iv 51
1611 __indirect_glTexCoord1i(GLint s
)
1613 __GLXcontext
*const gc
= __glXGetCurrentContext();
1614 const GLuint cmdlen
= 8;
1615 emit_header(gc
->pc
, X_GLrop_TexCoord1iv
, cmdlen
);
1616 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1623 #define X_GLrop_TexCoord1iv 51
1625 __indirect_glTexCoord1iv(const GLint
* v
)
1627 generic_4_byte(X_GLrop_TexCoord1iv
, v
);
1630 #define X_GLrop_TexCoord1sv 52
1632 __indirect_glTexCoord1s(GLshort s
)
1634 __GLXcontext
*const gc
= __glXGetCurrentContext();
1635 const GLuint cmdlen
= 8;
1636 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1639 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1640 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1644 #define X_GLrop_TexCoord1sv 52
1646 __indirect_glTexCoord1sv(const GLshort
* v
)
1648 __GLXcontext
*const gc
= __glXGetCurrentContext();
1649 const GLuint cmdlen
= 8;
1650 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1651 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 2);
1653 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1654 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1658 #define X_GLrop_TexCoord2dv 53
1660 __indirect_glTexCoord2d(GLdouble s
, GLdouble t
)
1662 __GLXcontext
*const gc
= __glXGetCurrentContext();
1663 const GLuint cmdlen
= 20;
1664 emit_header(gc
->pc
, X_GLrop_TexCoord2dv
, cmdlen
);
1665 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1666 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1668 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1669 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1673 #define X_GLrop_TexCoord2dv 53
1675 __indirect_glTexCoord2dv(const GLdouble
* v
)
1677 generic_16_byte(X_GLrop_TexCoord2dv
, v
);
1680 #define X_GLrop_TexCoord2fv 54
1682 __indirect_glTexCoord2f(GLfloat s
, GLfloat t
)
1684 __GLXcontext
*const gc
= __glXGetCurrentContext();
1685 const GLuint cmdlen
= 12;
1686 emit_header(gc
->pc
, X_GLrop_TexCoord2fv
, cmdlen
);
1687 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1688 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1690 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1691 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1695 #define X_GLrop_TexCoord2fv 54
1697 __indirect_glTexCoord2fv(const GLfloat
* v
)
1699 generic_8_byte(X_GLrop_TexCoord2fv
, v
);
1702 #define X_GLrop_TexCoord2iv 55
1704 __indirect_glTexCoord2i(GLint s
, GLint t
)
1706 __GLXcontext
*const gc
= __glXGetCurrentContext();
1707 const GLuint cmdlen
= 12;
1708 emit_header(gc
->pc
, X_GLrop_TexCoord2iv
, cmdlen
);
1709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1712 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1713 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1717 #define X_GLrop_TexCoord2iv 55
1719 __indirect_glTexCoord2iv(const GLint
* v
)
1721 generic_8_byte(X_GLrop_TexCoord2iv
, v
);
1724 #define X_GLrop_TexCoord2sv 56
1726 __indirect_glTexCoord2s(GLshort s
, GLshort t
)
1728 __GLXcontext
*const gc
= __glXGetCurrentContext();
1729 const GLuint cmdlen
= 8;
1730 emit_header(gc
->pc
, X_GLrop_TexCoord2sv
, cmdlen
);
1731 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1732 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1739 #define X_GLrop_TexCoord2sv 56
1741 __indirect_glTexCoord2sv(const GLshort
* v
)
1743 generic_4_byte(X_GLrop_TexCoord2sv
, v
);
1746 #define X_GLrop_TexCoord3dv 57
1748 __indirect_glTexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
1750 __GLXcontext
*const gc
= __glXGetCurrentContext();
1751 const GLuint cmdlen
= 28;
1752 emit_header(gc
->pc
, X_GLrop_TexCoord3dv
, cmdlen
);
1753 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1754 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1755 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1757 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1758 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1762 #define X_GLrop_TexCoord3dv 57
1764 __indirect_glTexCoord3dv(const GLdouble
* v
)
1766 generic_24_byte(X_GLrop_TexCoord3dv
, v
);
1769 #define X_GLrop_TexCoord3fv 58
1771 __indirect_glTexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
1773 __GLXcontext
*const gc
= __glXGetCurrentContext();
1774 const GLuint cmdlen
= 16;
1775 emit_header(gc
->pc
, X_GLrop_TexCoord3fv
, cmdlen
);
1776 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1777 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1778 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1780 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1781 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1785 #define X_GLrop_TexCoord3fv 58
1787 __indirect_glTexCoord3fv(const GLfloat
* v
)
1789 generic_12_byte(X_GLrop_TexCoord3fv
, v
);
1792 #define X_GLrop_TexCoord3iv 59
1794 __indirect_glTexCoord3i(GLint s
, GLint t
, GLint r
)
1796 __GLXcontext
*const gc
= __glXGetCurrentContext();
1797 const GLuint cmdlen
= 16;
1798 emit_header(gc
->pc
, X_GLrop_TexCoord3iv
, cmdlen
);
1799 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1800 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1801 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1803 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1804 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1808 #define X_GLrop_TexCoord3iv 59
1810 __indirect_glTexCoord3iv(const GLint
* v
)
1812 generic_12_byte(X_GLrop_TexCoord3iv
, v
);
1815 #define X_GLrop_TexCoord3sv 60
1817 __indirect_glTexCoord3s(GLshort s
, GLshort t
, GLshort r
)
1819 __GLXcontext
*const gc
= __glXGetCurrentContext();
1820 const GLuint cmdlen
= 12;
1821 emit_header(gc
->pc
, X_GLrop_TexCoord3sv
, cmdlen
);
1822 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1823 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1824 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1831 #define X_GLrop_TexCoord3sv 60
1833 __indirect_glTexCoord3sv(const GLshort
* v
)
1835 generic_6_byte(X_GLrop_TexCoord3sv
, v
);
1838 #define X_GLrop_TexCoord4dv 61
1840 __indirect_glTexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
1842 __GLXcontext
*const gc
= __glXGetCurrentContext();
1843 const GLuint cmdlen
= 36;
1844 emit_header(gc
->pc
, X_GLrop_TexCoord4dv
, cmdlen
);
1845 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1846 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1847 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1848 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
1850 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1851 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1855 #define X_GLrop_TexCoord4dv 61
1857 __indirect_glTexCoord4dv(const GLdouble
* v
)
1859 generic_32_byte(X_GLrop_TexCoord4dv
, v
);
1862 #define X_GLrop_TexCoord4fv 62
1864 __indirect_glTexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
1866 __GLXcontext
*const gc
= __glXGetCurrentContext();
1867 const GLuint cmdlen
= 20;
1868 emit_header(gc
->pc
, X_GLrop_TexCoord4fv
, cmdlen
);
1869 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1870 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1871 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1872 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1879 #define X_GLrop_TexCoord4fv 62
1881 __indirect_glTexCoord4fv(const GLfloat
* v
)
1883 generic_16_byte(X_GLrop_TexCoord4fv
, v
);
1886 #define X_GLrop_TexCoord4iv 63
1888 __indirect_glTexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
1890 __GLXcontext
*const gc
= __glXGetCurrentContext();
1891 const GLuint cmdlen
= 20;
1892 emit_header(gc
->pc
, X_GLrop_TexCoord4iv
, cmdlen
);
1893 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1894 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1895 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1896 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1898 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1899 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1903 #define X_GLrop_TexCoord4iv 63
1905 __indirect_glTexCoord4iv(const GLint
* v
)
1907 generic_16_byte(X_GLrop_TexCoord4iv
, v
);
1910 #define X_GLrop_TexCoord4sv 64
1912 __indirect_glTexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
1914 __GLXcontext
*const gc
= __glXGetCurrentContext();
1915 const GLuint cmdlen
= 12;
1916 emit_header(gc
->pc
, X_GLrop_TexCoord4sv
, cmdlen
);
1917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1918 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1919 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1920 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&q
), 2);
1922 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1923 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1927 #define X_GLrop_TexCoord4sv 64
1929 __indirect_glTexCoord4sv(const GLshort
* v
)
1931 generic_8_byte(X_GLrop_TexCoord4sv
, v
);
1934 #define X_GLrop_Vertex2dv 65
1936 __indirect_glVertex2d(GLdouble x
, GLdouble y
)
1938 __GLXcontext
*const gc
= __glXGetCurrentContext();
1939 const GLuint cmdlen
= 20;
1940 emit_header(gc
->pc
, X_GLrop_Vertex2dv
, cmdlen
);
1941 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1942 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1944 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1945 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1949 #define X_GLrop_Vertex2dv 65
1951 __indirect_glVertex2dv(const GLdouble
* v
)
1953 generic_16_byte(X_GLrop_Vertex2dv
, v
);
1956 #define X_GLrop_Vertex2fv 66
1958 __indirect_glVertex2f(GLfloat x
, GLfloat y
)
1960 __GLXcontext
*const gc
= __glXGetCurrentContext();
1961 const GLuint cmdlen
= 12;
1962 emit_header(gc
->pc
, X_GLrop_Vertex2fv
, cmdlen
);
1963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1971 #define X_GLrop_Vertex2fv 66
1973 __indirect_glVertex2fv(const GLfloat
* v
)
1975 generic_8_byte(X_GLrop_Vertex2fv
, v
);
1978 #define X_GLrop_Vertex2iv 67
1980 __indirect_glVertex2i(GLint x
, GLint y
)
1982 __GLXcontext
*const gc
= __glXGetCurrentContext();
1983 const GLuint cmdlen
= 12;
1984 emit_header(gc
->pc
, X_GLrop_Vertex2iv
, cmdlen
);
1985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1986 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1988 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1989 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1993 #define X_GLrop_Vertex2iv 67
1995 __indirect_glVertex2iv(const GLint
* v
)
1997 generic_8_byte(X_GLrop_Vertex2iv
, v
);
2000 #define X_GLrop_Vertex2sv 68
2002 __indirect_glVertex2s(GLshort x
, GLshort y
)
2004 __GLXcontext
*const gc
= __glXGetCurrentContext();
2005 const GLuint cmdlen
= 8;
2006 emit_header(gc
->pc
, X_GLrop_Vertex2sv
, cmdlen
);
2007 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2008 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2010 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2011 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2015 #define X_GLrop_Vertex2sv 68
2017 __indirect_glVertex2sv(const GLshort
* v
)
2019 generic_4_byte(X_GLrop_Vertex2sv
, v
);
2022 #define X_GLrop_Vertex3dv 69
2024 __indirect_glVertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
2026 __GLXcontext
*const gc
= __glXGetCurrentContext();
2027 const GLuint cmdlen
= 28;
2028 emit_header(gc
->pc
, X_GLrop_Vertex3dv
, cmdlen
);
2029 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2030 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2031 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2033 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2038 #define X_GLrop_Vertex3dv 69
2040 __indirect_glVertex3dv(const GLdouble
* v
)
2042 generic_24_byte(X_GLrop_Vertex3dv
, v
);
2045 #define X_GLrop_Vertex3fv 70
2047 __indirect_glVertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
2049 __GLXcontext
*const gc
= __glXGetCurrentContext();
2050 const GLuint cmdlen
= 16;
2051 emit_header(gc
->pc
, X_GLrop_Vertex3fv
, cmdlen
);
2052 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2053 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2054 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2056 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2057 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2061 #define X_GLrop_Vertex3fv 70
2063 __indirect_glVertex3fv(const GLfloat
* v
)
2065 generic_12_byte(X_GLrop_Vertex3fv
, v
);
2068 #define X_GLrop_Vertex3iv 71
2070 __indirect_glVertex3i(GLint x
, GLint y
, GLint z
)
2072 __GLXcontext
*const gc
= __glXGetCurrentContext();
2073 const GLuint cmdlen
= 16;
2074 emit_header(gc
->pc
, X_GLrop_Vertex3iv
, cmdlen
);
2075 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2076 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2077 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2079 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2080 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2084 #define X_GLrop_Vertex3iv 71
2086 __indirect_glVertex3iv(const GLint
* v
)
2088 generic_12_byte(X_GLrop_Vertex3iv
, v
);
2091 #define X_GLrop_Vertex3sv 72
2093 __indirect_glVertex3s(GLshort x
, GLshort y
, GLshort z
)
2095 __GLXcontext
*const gc
= __glXGetCurrentContext();
2096 const GLuint cmdlen
= 12;
2097 emit_header(gc
->pc
, X_GLrop_Vertex3sv
, cmdlen
);
2098 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2099 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2100 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2102 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2103 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2107 #define X_GLrop_Vertex3sv 72
2109 __indirect_glVertex3sv(const GLshort
* v
)
2111 generic_6_byte(X_GLrop_Vertex3sv
, v
);
2114 #define X_GLrop_Vertex4dv 73
2116 __indirect_glVertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2118 __GLXcontext
*const gc
= __glXGetCurrentContext();
2119 const GLuint cmdlen
= 36;
2120 emit_header(gc
->pc
, X_GLrop_Vertex4dv
, cmdlen
);
2121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2122 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2123 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2124 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
2126 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2127 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2131 #define X_GLrop_Vertex4dv 73
2133 __indirect_glVertex4dv(const GLdouble
* v
)
2135 generic_32_byte(X_GLrop_Vertex4dv
, v
);
2138 #define X_GLrop_Vertex4fv 74
2140 __indirect_glVertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2142 __GLXcontext
*const gc
= __glXGetCurrentContext();
2143 const GLuint cmdlen
= 20;
2144 emit_header(gc
->pc
, X_GLrop_Vertex4fv
, cmdlen
);
2145 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2146 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2147 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2148 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2150 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2151 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2155 #define X_GLrop_Vertex4fv 74
2157 __indirect_glVertex4fv(const GLfloat
* v
)
2159 generic_16_byte(X_GLrop_Vertex4fv
, v
);
2162 #define X_GLrop_Vertex4iv 75
2164 __indirect_glVertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
2166 __GLXcontext
*const gc
= __glXGetCurrentContext();
2167 const GLuint cmdlen
= 20;
2168 emit_header(gc
->pc
, X_GLrop_Vertex4iv
, cmdlen
);
2169 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2170 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2172 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2179 #define X_GLrop_Vertex4iv 75
2181 __indirect_glVertex4iv(const GLint
* v
)
2183 generic_16_byte(X_GLrop_Vertex4iv
, v
);
2186 #define X_GLrop_Vertex4sv 76
2188 __indirect_glVertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2190 __GLXcontext
*const gc
= __glXGetCurrentContext();
2191 const GLuint cmdlen
= 12;
2192 emit_header(gc
->pc
, X_GLrop_Vertex4sv
, cmdlen
);
2193 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2194 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2195 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2196 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
2198 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2199 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2203 #define X_GLrop_Vertex4sv 76
2205 __indirect_glVertex4sv(const GLshort
* v
)
2207 generic_8_byte(X_GLrop_Vertex4sv
, v
);
2210 #define X_GLrop_ClipPlane 77
2212 __indirect_glClipPlane(GLenum plane
, const GLdouble
* equation
)
2214 __GLXcontext
*const gc
= __glXGetCurrentContext();
2215 const GLuint cmdlen
= 40;
2216 emit_header(gc
->pc
, X_GLrop_ClipPlane
, cmdlen
);
2217 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (equation
), 32);
2218 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&plane
), 4);
2220 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2221 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2225 #define X_GLrop_ColorMaterial 78
2227 __indirect_glColorMaterial(GLenum face
, GLenum mode
)
2229 __GLXcontext
*const gc
= __glXGetCurrentContext();
2230 const GLuint cmdlen
= 12;
2231 emit_header(gc
->pc
, X_GLrop_ColorMaterial
, cmdlen
);
2232 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2233 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2235 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2236 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2240 #define X_GLrop_CullFace 79
2242 __indirect_glCullFace(GLenum mode
)
2244 __GLXcontext
*const gc
= __glXGetCurrentContext();
2245 const GLuint cmdlen
= 8;
2246 emit_header(gc
->pc
, X_GLrop_CullFace
, cmdlen
);
2247 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2249 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2250 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2254 #define X_GLrop_Fogf 80
2256 __indirect_glFogf(GLenum pname
, GLfloat param
)
2258 __GLXcontext
*const gc
= __glXGetCurrentContext();
2259 const GLuint cmdlen
= 12;
2260 emit_header(gc
->pc
, X_GLrop_Fogf
, cmdlen
);
2261 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2262 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2269 #define X_GLrop_Fogfv 81
2271 __indirect_glFogfv(GLenum pname
, const GLfloat
* params
)
2273 __GLXcontext
*const gc
= __glXGetCurrentContext();
2274 const GLuint compsize
= __glFogfv_size(pname
);
2275 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2276 emit_header(gc
->pc
, X_GLrop_Fogfv
, cmdlen
);
2277 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2278 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2280 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2281 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2285 #define X_GLrop_Fogi 82
2287 __indirect_glFogi(GLenum pname
, GLint param
)
2289 __GLXcontext
*const gc
= __glXGetCurrentContext();
2290 const GLuint cmdlen
= 12;
2291 emit_header(gc
->pc
, X_GLrop_Fogi
, cmdlen
);
2292 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2293 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2295 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2296 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2300 #define X_GLrop_Fogiv 83
2302 __indirect_glFogiv(GLenum pname
, const GLint
* params
)
2304 __GLXcontext
*const gc
= __glXGetCurrentContext();
2305 const GLuint compsize
= __glFogiv_size(pname
);
2306 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2307 emit_header(gc
->pc
, X_GLrop_Fogiv
, cmdlen
);
2308 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2309 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2311 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2312 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2316 #define X_GLrop_FrontFace 84
2318 __indirect_glFrontFace(GLenum mode
)
2320 __GLXcontext
*const gc
= __glXGetCurrentContext();
2321 const GLuint cmdlen
= 8;
2322 emit_header(gc
->pc
, X_GLrop_FrontFace
, cmdlen
);
2323 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2325 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2326 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2330 #define X_GLrop_Hint 85
2332 __indirect_glHint(GLenum target
, GLenum mode
)
2334 __GLXcontext
*const gc
= __glXGetCurrentContext();
2335 const GLuint cmdlen
= 12;
2336 emit_header(gc
->pc
, X_GLrop_Hint
, cmdlen
);
2337 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2338 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2340 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2341 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2345 #define X_GLrop_Lightf 86
2347 __indirect_glLightf(GLenum light
, GLenum pname
, GLfloat param
)
2349 __GLXcontext
*const gc
= __glXGetCurrentContext();
2350 const GLuint cmdlen
= 16;
2351 emit_header(gc
->pc
, X_GLrop_Lightf
, cmdlen
);
2352 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2353 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2354 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2356 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2357 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2361 #define X_GLrop_Lightfv 87
2363 __indirect_glLightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
2365 __GLXcontext
*const gc
= __glXGetCurrentContext();
2366 const GLuint compsize
= __glLightfv_size(pname
);
2367 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2368 emit_header(gc
->pc
, X_GLrop_Lightfv
, cmdlen
);
2369 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2370 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2371 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2373 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2378 #define X_GLrop_Lighti 88
2380 __indirect_glLighti(GLenum light
, GLenum pname
, GLint param
)
2382 __GLXcontext
*const gc
= __glXGetCurrentContext();
2383 const GLuint cmdlen
= 16;
2384 emit_header(gc
->pc
, X_GLrop_Lighti
, cmdlen
);
2385 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2386 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2387 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2389 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2390 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2394 #define X_GLrop_Lightiv 89
2396 __indirect_glLightiv(GLenum light
, GLenum pname
, const GLint
* params
)
2398 __GLXcontext
*const gc
= __glXGetCurrentContext();
2399 const GLuint compsize
= __glLightiv_size(pname
);
2400 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2401 emit_header(gc
->pc
, X_GLrop_Lightiv
, cmdlen
);
2402 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2403 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2404 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2406 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2407 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2411 #define X_GLrop_LightModelf 90
2413 __indirect_glLightModelf(GLenum pname
, GLfloat param
)
2415 __GLXcontext
*const gc
= __glXGetCurrentContext();
2416 const GLuint cmdlen
= 12;
2417 emit_header(gc
->pc
, X_GLrop_LightModelf
, cmdlen
);
2418 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2419 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2421 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2422 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2426 #define X_GLrop_LightModelfv 91
2428 __indirect_glLightModelfv(GLenum pname
, const GLfloat
* params
)
2430 __GLXcontext
*const gc
= __glXGetCurrentContext();
2431 const GLuint compsize
= __glLightModelfv_size(pname
);
2432 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2433 emit_header(gc
->pc
, X_GLrop_LightModelfv
, cmdlen
);
2434 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2435 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2437 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2438 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2442 #define X_GLrop_LightModeli 92
2444 __indirect_glLightModeli(GLenum pname
, GLint param
)
2446 __GLXcontext
*const gc
= __glXGetCurrentContext();
2447 const GLuint cmdlen
= 12;
2448 emit_header(gc
->pc
, X_GLrop_LightModeli
, cmdlen
);
2449 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2450 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2452 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2453 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2457 #define X_GLrop_LightModeliv 93
2459 __indirect_glLightModeliv(GLenum pname
, const GLint
* params
)
2461 __GLXcontext
*const gc
= __glXGetCurrentContext();
2462 const GLuint compsize
= __glLightModeliv_size(pname
);
2463 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2464 emit_header(gc
->pc
, X_GLrop_LightModeliv
, cmdlen
);
2465 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2466 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2468 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2469 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2473 #define X_GLrop_LineStipple 94
2475 __indirect_glLineStipple(GLint factor
, GLushort pattern
)
2477 __GLXcontext
*const gc
= __glXGetCurrentContext();
2478 const GLuint cmdlen
= 12;
2479 emit_header(gc
->pc
, X_GLrop_LineStipple
, cmdlen
);
2480 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
2481 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pattern
), 2);
2483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2488 #define X_GLrop_LineWidth 95
2490 __indirect_glLineWidth(GLfloat width
)
2492 __GLXcontext
*const gc
= __glXGetCurrentContext();
2493 const GLuint cmdlen
= 8;
2494 emit_header(gc
->pc
, X_GLrop_LineWidth
, cmdlen
);
2495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&width
), 4);
2497 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2498 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2502 #define X_GLrop_Materialf 96
2504 __indirect_glMaterialf(GLenum face
, GLenum pname
, GLfloat param
)
2506 __GLXcontext
*const gc
= __glXGetCurrentContext();
2507 const GLuint cmdlen
= 16;
2508 emit_header(gc
->pc
, X_GLrop_Materialf
, cmdlen
);
2509 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2510 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2511 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2513 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2514 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2518 #define X_GLrop_Materialfv 97
2520 __indirect_glMaterialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
2522 __GLXcontext
*const gc
= __glXGetCurrentContext();
2523 const GLuint compsize
= __glMaterialfv_size(pname
);
2524 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2525 emit_header(gc
->pc
, X_GLrop_Materialfv
, cmdlen
);
2526 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2527 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2535 #define X_GLrop_Materiali 98
2537 __indirect_glMateriali(GLenum face
, GLenum pname
, GLint param
)
2539 __GLXcontext
*const gc
= __glXGetCurrentContext();
2540 const GLuint cmdlen
= 16;
2541 emit_header(gc
->pc
, X_GLrop_Materiali
, cmdlen
);
2542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2543 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2544 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2546 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2547 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2551 #define X_GLrop_Materialiv 99
2553 __indirect_glMaterialiv(GLenum face
, GLenum pname
, const GLint
* params
)
2555 __GLXcontext
*const gc
= __glXGetCurrentContext();
2556 const GLuint compsize
= __glMaterialiv_size(pname
);
2557 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2558 emit_header(gc
->pc
, X_GLrop_Materialiv
, cmdlen
);
2559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2561 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2563 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2564 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2568 #define X_GLrop_PointSize 100
2570 __indirect_glPointSize(GLfloat size
)
2572 __GLXcontext
*const gc
= __glXGetCurrentContext();
2573 const GLuint cmdlen
= 8;
2574 emit_header(gc
->pc
, X_GLrop_PointSize
, cmdlen
);
2575 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&size
), 4);
2577 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2578 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2582 #define X_GLrop_PolygonMode 101
2584 __indirect_glPolygonMode(GLenum face
, GLenum mode
)
2586 __GLXcontext
*const gc
= __glXGetCurrentContext();
2587 const GLuint cmdlen
= 12;
2588 emit_header(gc
->pc
, X_GLrop_PolygonMode
, cmdlen
);
2589 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2590 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2592 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2593 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2597 #define X_GLrop_PolygonStipple 102
2599 __indirect_glPolygonStipple(const GLubyte
*mask
)
2601 __GLXcontext
*const gc
= __glXGetCurrentContext();
2602 const GLuint compsize
=
2603 (mask
!= NULL
) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2605 const GLuint cmdlen
= 24 + __GLX_PAD(compsize
);
2606 emit_header(gc
->pc
, X_GLrop_PolygonStipple
, cmdlen
);
2608 (*gc
->fillImage
) (gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
, mask
,
2609 gc
->pc
+ 24, gc
->pc
+ 4);
2611 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2612 default_pixel_store_2D_size
);
2615 if (gc
->pc
> gc
->limit
) {
2616 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2620 #define X_GLrop_Scissor 103
2622 __indirect_glScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2624 __GLXcontext
*const gc
= __glXGetCurrentContext();
2625 const GLuint cmdlen
= 20;
2626 emit_header(gc
->pc
, X_GLrop_Scissor
, cmdlen
);
2627 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2628 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2629 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
2630 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
2632 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2633 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2637 #define X_GLrop_ShadeModel 104
2639 __indirect_glShadeModel(GLenum mode
)
2641 __GLXcontext
*const gc
= __glXGetCurrentContext();
2642 const GLuint cmdlen
= 8;
2643 emit_header(gc
->pc
, X_GLrop_ShadeModel
, cmdlen
);
2644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2646 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2647 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2651 #define X_GLrop_TexParameterf 105
2653 __indirect_glTexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2655 __GLXcontext
*const gc
= __glXGetCurrentContext();
2656 const GLuint cmdlen
= 16;
2657 emit_header(gc
->pc
, X_GLrop_TexParameterf
, cmdlen
);
2658 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2659 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2660 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2667 #define X_GLrop_TexParameterfv 106
2669 __indirect_glTexParameterfv(GLenum target
, GLenum pname
,
2670 const GLfloat
* params
)
2672 __GLXcontext
*const gc
= __glXGetCurrentContext();
2673 const GLuint compsize
= __glTexParameterfv_size(pname
);
2674 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2675 emit_header(gc
->pc
, X_GLrop_TexParameterfv
, cmdlen
);
2676 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2677 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2678 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2680 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2681 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2685 #define X_GLrop_TexParameteri 107
2687 __indirect_glTexParameteri(GLenum target
, GLenum pname
, GLint param
)
2689 __GLXcontext
*const gc
= __glXGetCurrentContext();
2690 const GLuint cmdlen
= 16;
2691 emit_header(gc
->pc
, X_GLrop_TexParameteri
, cmdlen
);
2692 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2693 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2694 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2696 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2697 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2701 #define X_GLrop_TexParameteriv 108
2703 __indirect_glTexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
2705 __GLXcontext
*const gc
= __glXGetCurrentContext();
2706 const GLuint compsize
= __glTexParameteriv_size(pname
);
2707 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2708 emit_header(gc
->pc
, X_GLrop_TexParameteriv
, cmdlen
);
2709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2711 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2713 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2714 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2719 __glx_TexImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
2720 GLint internalformat
, GLsizei width
, GLsizei height
,
2721 GLint border
, GLenum format
, GLenum type
,
2722 const GLvoid
* pixels
)
2724 __GLXcontext
*const gc
= __glXGetCurrentContext();
2725 const GLuint compsize
=
2726 __glImageSize(width
, height
, 1, format
, type
, target
);
2727 const GLuint cmdlen
= 56 + __GLX_PAD(compsize
);
2728 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
2729 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
2730 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
2731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2733 emit_header(gc
->pc
, opcode
, cmdlen
);
2734 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
2735 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
2736 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&internalformat
),
2738 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&width
), 4);
2739 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&height
), 4);
2740 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&border
), 4);
2741 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
2742 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
2743 if ((compsize
> 0) && (pixels
!= NULL
)) {
2744 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
2745 pixels
, gc
->pc
+ 56, gc
->pc
+ 4);
2747 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2748 default_pixel_store_2D_size
);
2751 if (gc
->pc
> gc
->limit
) {
2752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2755 const GLint op
= opcode
;
2756 const GLuint cmdlenLarge
= cmdlen
+ 4;
2757 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
2758 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
2759 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
2760 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
2761 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
2762 (void) memcpy((void *) (pc
+ 36), (void *) (&internalformat
), 4);
2763 (void) memcpy((void *) (pc
+ 40), (void *) (&width
), 4);
2764 (void) memcpy((void *) (pc
+ 44), (void *) (&height
), 4);
2765 (void) memcpy((void *) (pc
+ 48), (void *) (&border
), 4);
2766 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
2767 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
2768 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
2769 type
, pixels
, pc
+ 60, pc
+ 8);
2774 #define X_GLrop_TexImage1D 109
2776 __indirect_glTexImage1D(GLenum target
, GLint level
, GLint internalformat
,
2777 GLsizei width
, GLint border
, GLenum format
,
2778 GLenum type
, const GLvoid
* pixels
)
2780 __glx_TexImage_1D2D(X_GLrop_TexImage1D
, 1, target
, level
, internalformat
,
2781 width
, 1, border
, format
, type
, pixels
);
2784 #define X_GLrop_TexImage2D 110
2786 __indirect_glTexImage2D(GLenum target
, GLint level
, GLint internalformat
,
2787 GLsizei width
, GLsizei height
, GLint border
,
2788 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2790 __glx_TexImage_1D2D(X_GLrop_TexImage2D
, 2, target
, level
, internalformat
,
2791 width
, height
, border
, format
, type
, pixels
);
2794 #define X_GLrop_TexEnvf 111
2796 __indirect_glTexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
2798 __GLXcontext
*const gc
= __glXGetCurrentContext();
2799 const GLuint cmdlen
= 16;
2800 emit_header(gc
->pc
, X_GLrop_TexEnvf
, cmdlen
);
2801 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2802 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2803 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2805 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2806 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2810 #define X_GLrop_TexEnvfv 112
2812 __indirect_glTexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2814 __GLXcontext
*const gc
= __glXGetCurrentContext();
2815 const GLuint compsize
= __glTexEnvfv_size(pname
);
2816 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2817 emit_header(gc
->pc
, X_GLrop_TexEnvfv
, cmdlen
);
2818 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2819 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2820 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2822 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2823 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2827 #define X_GLrop_TexEnvi 113
2829 __indirect_glTexEnvi(GLenum target
, GLenum pname
, GLint param
)
2831 __GLXcontext
*const gc
= __glXGetCurrentContext();
2832 const GLuint cmdlen
= 16;
2833 emit_header(gc
->pc
, X_GLrop_TexEnvi
, cmdlen
);
2834 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2835 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2836 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2838 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2843 #define X_GLrop_TexEnviv 114
2845 __indirect_glTexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
2847 __GLXcontext
*const gc
= __glXGetCurrentContext();
2848 const GLuint compsize
= __glTexEnviv_size(pname
);
2849 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2850 emit_header(gc
->pc
, X_GLrop_TexEnviv
, cmdlen
);
2851 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2852 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2853 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2860 #define X_GLrop_TexGend 115
2862 __indirect_glTexGend(GLenum coord
, GLenum pname
, GLdouble param
)
2864 __GLXcontext
*const gc
= __glXGetCurrentContext();
2865 const GLuint cmdlen
= 20;
2866 emit_header(gc
->pc
, X_GLrop_TexGend
, cmdlen
);
2867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (¶m
), 8);
2868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&coord
), 4);
2869 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&pname
), 4);
2871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2876 #define X_GLrop_TexGendv 116
2878 __indirect_glTexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
2880 __GLXcontext
*const gc
= __glXGetCurrentContext();
2881 const GLuint compsize
= __glTexGendv_size(pname
);
2882 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 8));
2883 emit_header(gc
->pc
, X_GLrop_TexGendv
, cmdlen
);
2884 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2885 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2886 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 8));
2888 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2889 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2893 #define X_GLrop_TexGenf 117
2895 __indirect_glTexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
2897 __GLXcontext
*const gc
= __glXGetCurrentContext();
2898 const GLuint cmdlen
= 16;
2899 emit_header(gc
->pc
, X_GLrop_TexGenf
, cmdlen
);
2900 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2902 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2909 #define X_GLrop_TexGenfv 118
2911 __indirect_glTexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
2913 __GLXcontext
*const gc
= __glXGetCurrentContext();
2914 const GLuint compsize
= __glTexGenfv_size(pname
);
2915 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2916 emit_header(gc
->pc
, X_GLrop_TexGenfv
, cmdlen
);
2917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2918 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2919 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2921 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2922 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2926 #define X_GLrop_TexGeni 119
2928 __indirect_glTexGeni(GLenum coord
, GLenum pname
, GLint param
)
2930 __GLXcontext
*const gc
= __glXGetCurrentContext();
2931 const GLuint cmdlen
= 16;
2932 emit_header(gc
->pc
, X_GLrop_TexGeni
, cmdlen
);
2933 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2934 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2935 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2937 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2938 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2942 #define X_GLrop_TexGeniv 120
2944 __indirect_glTexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
2946 __GLXcontext
*const gc
= __glXGetCurrentContext();
2947 const GLuint compsize
= __glTexGeniv_size(pname
);
2948 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2949 emit_header(gc
->pc
, X_GLrop_TexGeniv
, cmdlen
);
2950 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2951 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2952 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2954 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2955 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2959 #define X_GLrop_InitNames 121
2961 __indirect_glInitNames(void)
2963 __GLXcontext
*const gc
= __glXGetCurrentContext();
2964 const GLuint cmdlen
= 4;
2965 emit_header(gc
->pc
, X_GLrop_InitNames
, cmdlen
);
2967 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2968 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2972 #define X_GLrop_LoadName 122
2974 __indirect_glLoadName(GLuint name
)
2976 __GLXcontext
*const gc
= __glXGetCurrentContext();
2977 const GLuint cmdlen
= 8;
2978 emit_header(gc
->pc
, X_GLrop_LoadName
, cmdlen
);
2979 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
2981 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2982 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2986 #define X_GLrop_PassThrough 123
2988 __indirect_glPassThrough(GLfloat token
)
2990 __GLXcontext
*const gc
= __glXGetCurrentContext();
2991 const GLuint cmdlen
= 8;
2992 emit_header(gc
->pc
, X_GLrop_PassThrough
, cmdlen
);
2993 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&token
), 4);
2995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3000 #define X_GLrop_PopName 124
3002 __indirect_glPopName(void)
3004 __GLXcontext
*const gc
= __glXGetCurrentContext();
3005 const GLuint cmdlen
= 4;
3006 emit_header(gc
->pc
, X_GLrop_PopName
, cmdlen
);
3008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3013 #define X_GLrop_PushName 125
3015 __indirect_glPushName(GLuint name
)
3017 __GLXcontext
*const gc
= __glXGetCurrentContext();
3018 const GLuint cmdlen
= 8;
3019 emit_header(gc
->pc
, X_GLrop_PushName
, cmdlen
);
3020 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
3022 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3023 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3027 #define X_GLrop_DrawBuffer 126
3029 __indirect_glDrawBuffer(GLenum mode
)
3031 __GLXcontext
*const gc
= __glXGetCurrentContext();
3032 const GLuint cmdlen
= 8;
3033 emit_header(gc
->pc
, X_GLrop_DrawBuffer
, cmdlen
);
3034 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3036 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3037 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3041 #define X_GLrop_Clear 127
3043 __indirect_glClear(GLbitfield mask
)
3045 __GLXcontext
*const gc
= __glXGetCurrentContext();
3046 const GLuint cmdlen
= 8;
3047 emit_header(gc
->pc
, X_GLrop_Clear
, cmdlen
);
3048 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3050 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3051 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3055 #define X_GLrop_ClearAccum 128
3057 __indirect_glClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
,
3060 __GLXcontext
*const gc
= __glXGetCurrentContext();
3061 const GLuint cmdlen
= 20;
3062 emit_header(gc
->pc
, X_GLrop_ClearAccum
, cmdlen
);
3063 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3064 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3065 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3066 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3068 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3069 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3073 #define X_GLrop_ClearIndex 129
3075 __indirect_glClearIndex(GLfloat c
)
3077 __GLXcontext
*const gc
= __glXGetCurrentContext();
3078 const GLuint cmdlen
= 8;
3079 emit_header(gc
->pc
, X_GLrop_ClearIndex
, cmdlen
);
3080 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
3082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3087 #define X_GLrop_ClearColor 130
3089 __indirect_glClearColor(GLclampf red
, GLclampf green
, GLclampf blue
,
3092 __GLXcontext
*const gc
= __glXGetCurrentContext();
3093 const GLuint cmdlen
= 20;
3094 emit_header(gc
->pc
, X_GLrop_ClearColor
, cmdlen
);
3095 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3096 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3097 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3098 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3100 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3101 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3105 #define X_GLrop_ClearStencil 131
3107 __indirect_glClearStencil(GLint s
)
3109 __GLXcontext
*const gc
= __glXGetCurrentContext();
3110 const GLuint cmdlen
= 8;
3111 emit_header(gc
->pc
, X_GLrop_ClearStencil
, cmdlen
);
3112 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
3114 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3115 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3119 #define X_GLrop_ClearDepth 132
3121 __indirect_glClearDepth(GLclampd depth
)
3123 __GLXcontext
*const gc
= __glXGetCurrentContext();
3124 const GLuint cmdlen
= 12;
3125 emit_header(gc
->pc
, X_GLrop_ClearDepth
, cmdlen
);
3126 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&depth
), 8);
3128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3133 #define X_GLrop_StencilMask 133
3135 __indirect_glStencilMask(GLuint mask
)
3137 __GLXcontext
*const gc
= __glXGetCurrentContext();
3138 const GLuint cmdlen
= 8;
3139 emit_header(gc
->pc
, X_GLrop_StencilMask
, cmdlen
);
3140 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3142 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3143 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3147 #define X_GLrop_ColorMask 134
3149 __indirect_glColorMask(GLboolean red
, GLboolean green
, GLboolean blue
,
3152 __GLXcontext
*const gc
= __glXGetCurrentContext();
3153 const GLuint cmdlen
= 8;
3154 emit_header(gc
->pc
, X_GLrop_ColorMask
, cmdlen
);
3155 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
3156 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
3157 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
3158 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
3160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3165 #define X_GLrop_DepthMask 135
3167 __indirect_glDepthMask(GLboolean flag
)
3169 __GLXcontext
*const gc
= __glXGetCurrentContext();
3170 const GLuint cmdlen
= 8;
3171 emit_header(gc
->pc
, X_GLrop_DepthMask
, cmdlen
);
3172 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
3174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3179 #define X_GLrop_IndexMask 136
3181 __indirect_glIndexMask(GLuint mask
)
3183 __GLXcontext
*const gc
= __glXGetCurrentContext();
3184 const GLuint cmdlen
= 8;
3185 emit_header(gc
->pc
, X_GLrop_IndexMask
, cmdlen
);
3186 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3188 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3189 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3193 #define X_GLrop_Accum 137
3195 __indirect_glAccum(GLenum op
, GLfloat value
)
3197 __GLXcontext
*const gc
= __glXGetCurrentContext();
3198 const GLuint cmdlen
= 12;
3199 emit_header(gc
->pc
, X_GLrop_Accum
, cmdlen
);
3200 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&op
), 4);
3201 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&value
), 4);
3203 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3204 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3208 #define X_GLrop_PopAttrib 141
3210 __indirect_glPopAttrib(void)
3212 __GLXcontext
*const gc
= __glXGetCurrentContext();
3213 const GLuint cmdlen
= 4;
3214 emit_header(gc
->pc
, X_GLrop_PopAttrib
, cmdlen
);
3216 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3217 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3221 #define X_GLrop_PushAttrib 142
3223 __indirect_glPushAttrib(GLbitfield mask
)
3225 __GLXcontext
*const gc
= __glXGetCurrentContext();
3226 const GLuint cmdlen
= 8;
3227 emit_header(gc
->pc
, X_GLrop_PushAttrib
, cmdlen
);
3228 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3230 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3231 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3235 #define X_GLrop_MapGrid1d 147
3237 __indirect_glMapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3239 __GLXcontext
*const gc
= __glXGetCurrentContext();
3240 const GLuint cmdlen
= 24;
3241 emit_header(gc
->pc
, X_GLrop_MapGrid1d
, cmdlen
);
3242 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3243 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3244 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&un
), 4);
3246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3251 #define X_GLrop_MapGrid1f 148
3253 __indirect_glMapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3255 __GLXcontext
*const gc
= __glXGetCurrentContext();
3256 const GLuint cmdlen
= 16;
3257 emit_header(gc
->pc
, X_GLrop_MapGrid1f
, cmdlen
);
3258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3260 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3267 #define X_GLrop_MapGrid2d 149
3269 __indirect_glMapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
,
3270 GLdouble v1
, GLdouble v2
)
3272 __GLXcontext
*const gc
= __glXGetCurrentContext();
3273 const GLuint cmdlen
= 44;
3274 emit_header(gc
->pc
, X_GLrop_MapGrid2d
, cmdlen
);
3275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3276 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3277 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 8);
3278 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&v2
), 8);
3279 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&un
), 4);
3280 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&vn
), 4);
3282 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3283 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3287 #define X_GLrop_MapGrid2f 150
3289 __indirect_glMapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
,
3292 __GLXcontext
*const gc
= __glXGetCurrentContext();
3293 const GLuint cmdlen
= 28;
3294 emit_header(gc
->pc
, X_GLrop_MapGrid2f
, cmdlen
);
3295 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3296 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3297 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3298 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&vn
), 4);
3299 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 4);
3300 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&v2
), 4);
3302 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3303 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3307 #define X_GLrop_EvalCoord1dv 151
3309 __indirect_glEvalCoord1d(GLdouble u
)
3311 __GLXcontext
*const gc
= __glXGetCurrentContext();
3312 const GLuint cmdlen
= 12;
3313 emit_header(gc
->pc
, X_GLrop_EvalCoord1dv
, cmdlen
);
3314 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3316 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3317 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3321 #define X_GLrop_EvalCoord1dv 151
3323 __indirect_glEvalCoord1dv(const GLdouble
* u
)
3325 generic_8_byte(X_GLrop_EvalCoord1dv
, u
);
3328 #define X_GLrop_EvalCoord1fv 152
3330 __indirect_glEvalCoord1f(GLfloat u
)
3332 __GLXcontext
*const gc
= __glXGetCurrentContext();
3333 const GLuint cmdlen
= 8;
3334 emit_header(gc
->pc
, X_GLrop_EvalCoord1fv
, cmdlen
);
3335 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3337 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3338 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3342 #define X_GLrop_EvalCoord1fv 152
3344 __indirect_glEvalCoord1fv(const GLfloat
* u
)
3346 generic_4_byte(X_GLrop_EvalCoord1fv
, u
);
3349 #define X_GLrop_EvalCoord2dv 153
3351 __indirect_glEvalCoord2d(GLdouble u
, GLdouble v
)
3353 __GLXcontext
*const gc
= __glXGetCurrentContext();
3354 const GLuint cmdlen
= 20;
3355 emit_header(gc
->pc
, X_GLrop_EvalCoord2dv
, cmdlen
);
3356 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3357 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&v
), 8);
3359 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3360 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3364 #define X_GLrop_EvalCoord2dv 153
3366 __indirect_glEvalCoord2dv(const GLdouble
* u
)
3368 generic_16_byte(X_GLrop_EvalCoord2dv
, u
);
3371 #define X_GLrop_EvalCoord2fv 154
3373 __indirect_glEvalCoord2f(GLfloat u
, GLfloat v
)
3375 __GLXcontext
*const gc
= __glXGetCurrentContext();
3376 const GLuint cmdlen
= 12;
3377 emit_header(gc
->pc
, X_GLrop_EvalCoord2fv
, cmdlen
);
3378 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3379 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&v
), 4);
3381 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3382 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3386 #define X_GLrop_EvalCoord2fv 154
3388 __indirect_glEvalCoord2fv(const GLfloat
* u
)
3390 generic_8_byte(X_GLrop_EvalCoord2fv
, u
);
3393 #define X_GLrop_EvalMesh1 155
3395 __indirect_glEvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
3397 __GLXcontext
*const gc
= __glXGetCurrentContext();
3398 const GLuint cmdlen
= 16;
3399 emit_header(gc
->pc
, X_GLrop_EvalMesh1
, cmdlen
);
3400 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3401 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3402 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3404 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3405 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3409 #define X_GLrop_EvalPoint1 156
3411 __indirect_glEvalPoint1(GLint i
)
3413 __GLXcontext
*const gc
= __glXGetCurrentContext();
3414 const GLuint cmdlen
= 8;
3415 emit_header(gc
->pc
, X_GLrop_EvalPoint1
, cmdlen
);
3416 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3418 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3419 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3423 #define X_GLrop_EvalMesh2 157
3425 __indirect_glEvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
3427 __GLXcontext
*const gc
= __glXGetCurrentContext();
3428 const GLuint cmdlen
= 24;
3429 emit_header(gc
->pc
, X_GLrop_EvalMesh2
, cmdlen
);
3430 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3431 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3432 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3433 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&j1
), 4);
3434 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&j2
), 4);
3436 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3441 #define X_GLrop_EvalPoint2 158
3443 __indirect_glEvalPoint2(GLint i
, GLint j
)
3445 __GLXcontext
*const gc
= __glXGetCurrentContext();
3446 const GLuint cmdlen
= 12;
3447 emit_header(gc
->pc
, X_GLrop_EvalPoint2
, cmdlen
);
3448 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3449 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&j
), 4);
3451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3456 #define X_GLrop_AlphaFunc 159
3458 __indirect_glAlphaFunc(GLenum func
, GLclampf ref
)
3460 __GLXcontext
*const gc
= __glXGetCurrentContext();
3461 const GLuint cmdlen
= 12;
3462 emit_header(gc
->pc
, X_GLrop_AlphaFunc
, cmdlen
);
3463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3464 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3471 #define X_GLrop_BlendFunc 160
3473 __indirect_glBlendFunc(GLenum sfactor
, GLenum dfactor
)
3475 __GLXcontext
*const gc
= __glXGetCurrentContext();
3476 const GLuint cmdlen
= 12;
3477 emit_header(gc
->pc
, X_GLrop_BlendFunc
, cmdlen
);
3478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactor
), 4);
3479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactor
), 4);
3481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3486 #define X_GLrop_LogicOp 161
3488 __indirect_glLogicOp(GLenum opcode
)
3490 __GLXcontext
*const gc
= __glXGetCurrentContext();
3491 const GLuint cmdlen
= 8;
3492 emit_header(gc
->pc
, X_GLrop_LogicOp
, cmdlen
);
3493 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&opcode
), 4);
3495 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3496 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3500 #define X_GLrop_StencilFunc 162
3502 __indirect_glStencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3504 __GLXcontext
*const gc
= __glXGetCurrentContext();
3505 const GLuint cmdlen
= 16;
3506 emit_header(gc
->pc
, X_GLrop_StencilFunc
, cmdlen
);
3507 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3508 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3509 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&mask
), 4);
3511 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3512 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3516 #define X_GLrop_StencilOp 163
3518 __indirect_glStencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3520 __GLXcontext
*const gc
= __glXGetCurrentContext();
3521 const GLuint cmdlen
= 16;
3522 emit_header(gc
->pc
, X_GLrop_StencilOp
, cmdlen
);
3523 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&fail
), 4);
3524 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&zfail
), 4);
3525 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zpass
), 4);
3527 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3528 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3532 #define X_GLrop_DepthFunc 164
3534 __indirect_glDepthFunc(GLenum func
)
3536 __GLXcontext
*const gc
= __glXGetCurrentContext();
3537 const GLuint cmdlen
= 8;
3538 emit_header(gc
->pc
, X_GLrop_DepthFunc
, cmdlen
);
3539 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3541 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3542 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3546 #define X_GLrop_PixelZoom 165
3548 __indirect_glPixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3550 __GLXcontext
*const gc
= __glXGetCurrentContext();
3551 const GLuint cmdlen
= 12;
3552 emit_header(gc
->pc
, X_GLrop_PixelZoom
, cmdlen
);
3553 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&xfactor
), 4);
3554 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&yfactor
), 4);
3556 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3557 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3561 #define X_GLrop_PixelTransferf 166
3563 __indirect_glPixelTransferf(GLenum pname
, GLfloat param
)
3565 __GLXcontext
*const gc
= __glXGetCurrentContext();
3566 const GLuint cmdlen
= 12;
3567 emit_header(gc
->pc
, X_GLrop_PixelTransferf
, cmdlen
);
3568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3569 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3571 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3572 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3576 #define X_GLrop_PixelTransferi 167
3578 __indirect_glPixelTransferi(GLenum pname
, GLint param
)
3580 __GLXcontext
*const gc
= __glXGetCurrentContext();
3581 const GLuint cmdlen
= 12;
3582 emit_header(gc
->pc
, X_GLrop_PixelTransferi
, cmdlen
);
3583 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3584 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3586 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3591 #define X_GLrop_PixelMapfv 168
3593 __indirect_glPixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
3595 __GLXcontext
*const gc
= __glXGetCurrentContext();
3596 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3598 __glXSetError(gc
, GL_INVALID_VALUE
);
3601 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3602 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3603 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3604 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3606 emit_header(gc
->pc
, X_GLrop_PixelMapfv
, cmdlen
);
3607 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3608 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3609 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3612 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3613 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3616 const GLint op
= X_GLrop_PixelMapfv
;
3617 const GLuint cmdlenLarge
= cmdlen
+ 4;
3618 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3619 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3620 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3621 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3622 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3623 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3628 #define X_GLrop_PixelMapuiv 169
3630 __indirect_glPixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
3632 __GLXcontext
*const gc
= __glXGetCurrentContext();
3633 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3635 __glXSetError(gc
, GL_INVALID_VALUE
);
3638 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3639 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3640 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3641 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3643 emit_header(gc
->pc
, X_GLrop_PixelMapuiv
, cmdlen
);
3644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3645 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3646 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3649 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3653 const GLint op
= X_GLrop_PixelMapuiv
;
3654 const GLuint cmdlenLarge
= cmdlen
+ 4;
3655 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3656 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3657 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3658 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3659 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3660 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3665 #define X_GLrop_PixelMapusv 170
3667 __indirect_glPixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
3669 __GLXcontext
*const gc
= __glXGetCurrentContext();
3670 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 2));
3672 __glXSetError(gc
, GL_INVALID_VALUE
);
3675 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3676 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3677 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3678 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3680 emit_header(gc
->pc
, X_GLrop_PixelMapusv
, cmdlen
);
3681 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3682 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3683 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3686 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3687 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3690 const GLint op
= X_GLrop_PixelMapusv
;
3691 const GLuint cmdlenLarge
= cmdlen
+ 4;
3692 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3693 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3694 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3695 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3696 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3697 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 2));
3702 #define X_GLrop_ReadBuffer 171
3704 __indirect_glReadBuffer(GLenum mode
)
3706 __GLXcontext
*const gc
= __glXGetCurrentContext();
3707 const GLuint cmdlen
= 8;
3708 emit_header(gc
->pc
, X_GLrop_ReadBuffer
, cmdlen
);
3709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3711 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3712 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3716 #define X_GLrop_CopyPixels 172
3718 __indirect_glCopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3721 __GLXcontext
*const gc
= __glXGetCurrentContext();
3722 const GLuint cmdlen
= 24;
3723 emit_header(gc
->pc
, X_GLrop_CopyPixels
, cmdlen
);
3724 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
3725 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
3726 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
3727 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
3728 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&type
), 4);
3730 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3735 #define X_GLsop_ReadPixels 111
3737 __indirect_glReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3738 GLenum format
, GLenum type
, GLvoid
* pixels
)
3740 __GLXcontext
*const gc
= __glXGetCurrentContext();
3741 const __GLXattribute
*const state
= gc
->client_state_private
;
3742 Display
*const dpy
= gc
->currentDpy
;
3744 const GLuint cmdlen
= 28;
3746 if (__builtin_expect(dpy
!= NULL
, 1)) {
3748 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3749 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3750 xcb_glx_read_pixels_reply_t
*reply
=
3751 xcb_glx_read_pixels_reply(c
,
3752 xcb_glx_read_pixels(c
,
3755 x
, y
, width
, height
,
3760 (void) memcpy(pixels
, xcb_glx_read_pixels_data(reply
),
3761 xcb_glx_read_pixels_data_length(reply
) *
3766 __glXSetupSingleRequest(gc
, X_GLsop_ReadPixels
, cmdlen
);
3767 (void) memcpy((void *) (pc
+ 0), (void *) (&x
), 4);
3768 (void) memcpy((void *) (pc
+ 4), (void *) (&y
), 4);
3769 (void) memcpy((void *) (pc
+ 8), (void *) (&width
), 4);
3770 (void) memcpy((void *) (pc
+ 12), (void *) (&height
), 4);
3771 (void) memcpy((void *) (pc
+ 16), (void *) (&format
), 4);
3772 (void) memcpy((void *) (pc
+ 20), (void *) (&type
), 4);
3773 *(int32_t *) (pc
+ 24) = 0;
3774 *(int8_t *) (pc
+ 24) = state
->storePack
.swapEndian
;
3775 __glXReadPixelReply(dpy
, gc
, 2, width
, height
, 1, format
, type
,
3779 #endif /* USE_XCB */
3784 #define X_GLrop_DrawPixels 173
3786 __indirect_glDrawPixels(GLsizei width
, GLsizei height
, GLenum format
,
3787 GLenum type
, const GLvoid
* pixels
)
3789 __GLXcontext
*const gc
= __glXGetCurrentContext();
3790 const GLuint compsize
=
3791 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
3793 const GLuint cmdlen
= 40 + __GLX_PAD(compsize
);
3794 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
3795 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3796 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3797 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3799 emit_header(gc
->pc
, X_GLrop_DrawPixels
, cmdlen
);
3800 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
3801 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
3802 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&format
), 4);
3803 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&type
), 4);
3805 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, format
, type
,
3806 pixels
, gc
->pc
+ 40, gc
->pc
+ 4);
3808 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
3809 default_pixel_store_2D_size
);
3812 if (gc
->pc
> gc
->limit
) {
3813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3816 const GLint op
= X_GLrop_DrawPixels
;
3817 const GLuint cmdlenLarge
= cmdlen
+ 4;
3818 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3819 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3820 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3821 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
3822 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
3823 (void) memcpy((void *) (pc
+ 36), (void *) (&format
), 4);
3824 (void) memcpy((void *) (pc
+ 40), (void *) (&type
), 4);
3825 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1, format
,
3826 type
, pixels
, pc
+ 44, pc
+ 8);
3831 #define X_GLsop_GetClipPlane 113
3833 __indirect_glGetClipPlane(GLenum plane
, GLdouble
* equation
)
3835 __GLXcontext
*const gc
= __glXGetCurrentContext();
3836 Display
*const dpy
= gc
->currentDpy
;
3838 const GLuint cmdlen
= 4;
3840 if (__builtin_expect(dpy
!= NULL
, 1)) {
3842 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3843 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3844 xcb_glx_get_clip_plane_reply_t
*reply
=
3845 xcb_glx_get_clip_plane_reply(c
,
3846 xcb_glx_get_clip_plane(c
,
3850 (void) memcpy(equation
, xcb_glx_get_clip_plane_data(reply
),
3851 xcb_glx_get_clip_plane_data_length(reply
) *
3856 __glXSetupSingleRequest(gc
, X_GLsop_GetClipPlane
, cmdlen
);
3857 (void) memcpy((void *) (pc
+ 0), (void *) (&plane
), 4);
3858 (void) __glXReadReply(dpy
, 8, equation
, GL_TRUE
);
3861 #endif /* USE_XCB */
3866 #define X_GLsop_GetLightfv 118
3868 __indirect_glGetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
3870 __GLXcontext
*const gc
= __glXGetCurrentContext();
3871 Display
*const dpy
= gc
->currentDpy
;
3873 const GLuint cmdlen
= 8;
3875 if (__builtin_expect(dpy
!= NULL
, 1)) {
3877 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3878 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3879 xcb_glx_get_lightfv_reply_t
*reply
=
3880 xcb_glx_get_lightfv_reply(c
,
3881 xcb_glx_get_lightfv(c
,
3886 if (xcb_glx_get_lightfv_data_length(reply
) == 0)
3887 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3889 (void) memcpy(params
, xcb_glx_get_lightfv_data(reply
),
3890 xcb_glx_get_lightfv_data_length(reply
) *
3895 __glXSetupSingleRequest(gc
, X_GLsop_GetLightfv
, cmdlen
);
3896 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3897 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3898 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3901 #endif /* USE_XCB */
3906 #define X_GLsop_GetLightiv 119
3908 __indirect_glGetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
3910 __GLXcontext
*const gc
= __glXGetCurrentContext();
3911 Display
*const dpy
= gc
->currentDpy
;
3913 const GLuint cmdlen
= 8;
3915 if (__builtin_expect(dpy
!= NULL
, 1)) {
3917 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3919 xcb_glx_get_lightiv_reply_t
*reply
=
3920 xcb_glx_get_lightiv_reply(c
,
3921 xcb_glx_get_lightiv(c
,
3926 if (xcb_glx_get_lightiv_data_length(reply
) == 0)
3927 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3929 (void) memcpy(params
, xcb_glx_get_lightiv_data(reply
),
3930 xcb_glx_get_lightiv_data_length(reply
) *
3935 __glXSetupSingleRequest(gc
, X_GLsop_GetLightiv
, cmdlen
);
3936 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3937 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3938 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3941 #endif /* USE_XCB */
3946 #define X_GLsop_GetMapdv 120
3948 __indirect_glGetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
3950 __GLXcontext
*const gc
= __glXGetCurrentContext();
3951 Display
*const dpy
= gc
->currentDpy
;
3953 const GLuint cmdlen
= 8;
3955 if (__builtin_expect(dpy
!= NULL
, 1)) {
3957 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3958 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3959 xcb_glx_get_mapdv_reply_t
*reply
=
3960 xcb_glx_get_mapdv_reply(c
,
3961 xcb_glx_get_mapdv(c
,
3962 gc
->currentContextTag
,
3963 target
, query
), NULL
);
3964 if (xcb_glx_get_mapdv_data_length(reply
) == 0)
3965 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
3967 (void) memcpy(v
, xcb_glx_get_mapdv_data(reply
),
3968 xcb_glx_get_mapdv_data_length(reply
) *
3973 __glXSetupSingleRequest(gc
, X_GLsop_GetMapdv
, cmdlen
);
3974 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
3975 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
3976 (void) __glXReadReply(dpy
, 8, v
, GL_FALSE
);
3979 #endif /* USE_XCB */
3984 #define X_GLsop_GetMapfv 121
3986 __indirect_glGetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
3988 __GLXcontext
*const gc
= __glXGetCurrentContext();
3989 Display
*const dpy
= gc
->currentDpy
;
3991 const GLuint cmdlen
= 8;
3993 if (__builtin_expect(dpy
!= NULL
, 1)) {
3995 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3997 xcb_glx_get_mapfv_reply_t
*reply
=
3998 xcb_glx_get_mapfv_reply(c
,
3999 xcb_glx_get_mapfv(c
,
4000 gc
->currentContextTag
,
4001 target
, query
), NULL
);
4002 if (xcb_glx_get_mapfv_data_length(reply
) == 0)
4003 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4005 (void) memcpy(v
, xcb_glx_get_mapfv_data(reply
),
4006 xcb_glx_get_mapfv_data_length(reply
) *
4011 __glXSetupSingleRequest(gc
, X_GLsop_GetMapfv
, cmdlen
);
4012 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4013 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4014 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4017 #endif /* USE_XCB */
4022 #define X_GLsop_GetMapiv 122
4024 __indirect_glGetMapiv(GLenum target
, GLenum query
, GLint
* v
)
4026 __GLXcontext
*const gc
= __glXGetCurrentContext();
4027 Display
*const dpy
= gc
->currentDpy
;
4029 const GLuint cmdlen
= 8;
4031 if (__builtin_expect(dpy
!= NULL
, 1)) {
4033 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4035 xcb_glx_get_mapiv_reply_t
*reply
=
4036 xcb_glx_get_mapiv_reply(c
,
4037 xcb_glx_get_mapiv(c
,
4038 gc
->currentContextTag
,
4039 target
, query
), NULL
);
4040 if (xcb_glx_get_mapiv_data_length(reply
) == 0)
4041 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4043 (void) memcpy(v
, xcb_glx_get_mapiv_data(reply
),
4044 xcb_glx_get_mapiv_data_length(reply
) *
4049 __glXSetupSingleRequest(gc
, X_GLsop_GetMapiv
, cmdlen
);
4050 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4051 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4052 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4055 #endif /* USE_XCB */
4060 #define X_GLsop_GetMaterialfv 123
4062 __indirect_glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
4064 __GLXcontext
*const gc
= __glXGetCurrentContext();
4065 Display
*const dpy
= gc
->currentDpy
;
4067 const GLuint cmdlen
= 8;
4069 if (__builtin_expect(dpy
!= NULL
, 1)) {
4071 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4072 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4073 xcb_glx_get_materialfv_reply_t
*reply
=
4074 xcb_glx_get_materialfv_reply(c
,
4075 xcb_glx_get_materialfv(c
,
4080 if (xcb_glx_get_materialfv_data_length(reply
) == 0)
4081 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4083 (void) memcpy(params
, xcb_glx_get_materialfv_data(reply
),
4084 xcb_glx_get_materialfv_data_length(reply
) *
4089 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialfv
, cmdlen
);
4090 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4091 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4092 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4095 #endif /* USE_XCB */
4100 #define X_GLsop_GetMaterialiv 124
4102 __indirect_glGetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
4104 __GLXcontext
*const gc
= __glXGetCurrentContext();
4105 Display
*const dpy
= gc
->currentDpy
;
4107 const GLuint cmdlen
= 8;
4109 if (__builtin_expect(dpy
!= NULL
, 1)) {
4111 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4112 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4113 xcb_glx_get_materialiv_reply_t
*reply
=
4114 xcb_glx_get_materialiv_reply(c
,
4115 xcb_glx_get_materialiv(c
,
4120 if (xcb_glx_get_materialiv_data_length(reply
) == 0)
4121 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4123 (void) memcpy(params
, xcb_glx_get_materialiv_data(reply
),
4124 xcb_glx_get_materialiv_data_length(reply
) *
4129 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialiv
, cmdlen
);
4130 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4131 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4132 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4135 #endif /* USE_XCB */
4140 #define X_GLsop_GetPixelMapfv 125
4142 __indirect_glGetPixelMapfv(GLenum map
, GLfloat
* values
)
4144 __GLXcontext
*const gc
= __glXGetCurrentContext();
4145 Display
*const dpy
= gc
->currentDpy
;
4147 const GLuint cmdlen
= 4;
4149 if (__builtin_expect(dpy
!= NULL
, 1)) {
4151 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4153 xcb_glx_get_pixel_mapfv_reply_t
*reply
=
4154 xcb_glx_get_pixel_mapfv_reply(c
,
4155 xcb_glx_get_pixel_mapfv(c
,
4159 if (xcb_glx_get_pixel_mapfv_data_length(reply
) == 0)
4160 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4162 (void) memcpy(values
, xcb_glx_get_pixel_mapfv_data(reply
),
4163 xcb_glx_get_pixel_mapfv_data_length(reply
) *
4168 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapfv
, cmdlen
);
4169 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4170 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4173 #endif /* USE_XCB */
4178 #define X_GLsop_GetPixelMapuiv 126
4180 __indirect_glGetPixelMapuiv(GLenum map
, GLuint
* values
)
4182 __GLXcontext
*const gc
= __glXGetCurrentContext();
4183 Display
*const dpy
= gc
->currentDpy
;
4185 const GLuint cmdlen
= 4;
4187 if (__builtin_expect(dpy
!= NULL
, 1)) {
4189 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4190 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4191 xcb_glx_get_pixel_mapuiv_reply_t
*reply
=
4192 xcb_glx_get_pixel_mapuiv_reply(c
,
4193 xcb_glx_get_pixel_mapuiv(c
,
4198 if (xcb_glx_get_pixel_mapuiv_data_length(reply
) == 0)
4199 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4201 (void) memcpy(values
, xcb_glx_get_pixel_mapuiv_data(reply
),
4202 xcb_glx_get_pixel_mapuiv_data_length(reply
) *
4207 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapuiv
, cmdlen
);
4208 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4209 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4212 #endif /* USE_XCB */
4217 #define X_GLsop_GetPixelMapusv 127
4219 __indirect_glGetPixelMapusv(GLenum map
, GLushort
* values
)
4221 __GLXcontext
*const gc
= __glXGetCurrentContext();
4222 Display
*const dpy
= gc
->currentDpy
;
4224 const GLuint cmdlen
= 4;
4226 if (__builtin_expect(dpy
!= NULL
, 1)) {
4228 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4229 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4230 xcb_glx_get_pixel_mapusv_reply_t
*reply
=
4231 xcb_glx_get_pixel_mapusv_reply(c
,
4232 xcb_glx_get_pixel_mapusv(c
,
4237 if (xcb_glx_get_pixel_mapusv_data_length(reply
) == 0)
4238 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4240 (void) memcpy(values
, xcb_glx_get_pixel_mapusv_data(reply
),
4241 xcb_glx_get_pixel_mapusv_data_length(reply
) *
4246 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapusv
, cmdlen
);
4247 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4248 (void) __glXReadReply(dpy
, 2, values
, GL_FALSE
);
4251 #endif /* USE_XCB */
4256 #define X_GLsop_GetPolygonStipple 128
4258 __indirect_glGetPolygonStipple(GLubyte
*mask
)
4260 __GLXcontext
*const gc
= __glXGetCurrentContext();
4261 Display
*const dpy
= gc
->currentDpy
;
4263 const GLuint cmdlen
= 4;
4265 if (__builtin_expect(dpy
!= NULL
, 1)) {
4267 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4268 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4269 xcb_glx_get_polygon_stipple_reply_t
*reply
=
4270 xcb_glx_get_polygon_stipple_reply(c
,
4271 xcb_glx_get_polygon_stipple(c
,
4276 (void) memcpy(mask
, xcb_glx_get_polygon_stipple_data(reply
),
4277 xcb_glx_get_polygon_stipple_data_length(reply
) *
4282 __glXSetupSingleRequest(gc
, X_GLsop_GetPolygonStipple
, cmdlen
);
4283 *(int32_t *) (pc
+ 0) = 0;
4284 __glXReadPixelReply(dpy
, gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
4288 #endif /* USE_XCB */
4293 #define X_GLsop_GetTexEnvfv 130
4295 __indirect_glGetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4297 __GLXcontext
*const gc
= __glXGetCurrentContext();
4298 Display
*const dpy
= gc
->currentDpy
;
4300 const GLuint cmdlen
= 8;
4302 if (__builtin_expect(dpy
!= NULL
, 1)) {
4304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4306 xcb_glx_get_tex_envfv_reply_t
*reply
=
4307 xcb_glx_get_tex_envfv_reply(c
,
4308 xcb_glx_get_tex_envfv(c
,
4313 if (xcb_glx_get_tex_envfv_data_length(reply
) == 0)
4314 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4316 (void) memcpy(params
, xcb_glx_get_tex_envfv_data(reply
),
4317 xcb_glx_get_tex_envfv_data_length(reply
) *
4322 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnvfv
, cmdlen
);
4323 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4324 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4325 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4328 #endif /* USE_XCB */
4333 #define X_GLsop_GetTexEnviv 131
4335 __indirect_glGetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
4337 __GLXcontext
*const gc
= __glXGetCurrentContext();
4338 Display
*const dpy
= gc
->currentDpy
;
4340 const GLuint cmdlen
= 8;
4342 if (__builtin_expect(dpy
!= NULL
, 1)) {
4344 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4345 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4346 xcb_glx_get_tex_enviv_reply_t
*reply
=
4347 xcb_glx_get_tex_enviv_reply(c
,
4348 xcb_glx_get_tex_enviv(c
,
4353 if (xcb_glx_get_tex_enviv_data_length(reply
) == 0)
4354 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4356 (void) memcpy(params
, xcb_glx_get_tex_enviv_data(reply
),
4357 xcb_glx_get_tex_enviv_data_length(reply
) *
4362 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnviv
, cmdlen
);
4363 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4364 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4365 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4368 #endif /* USE_XCB */
4373 #define X_GLsop_GetTexGendv 132
4375 __indirect_glGetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
4377 __GLXcontext
*const gc
= __glXGetCurrentContext();
4378 Display
*const dpy
= gc
->currentDpy
;
4380 const GLuint cmdlen
= 8;
4382 if (__builtin_expect(dpy
!= NULL
, 1)) {
4384 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4385 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4386 xcb_glx_get_tex_gendv_reply_t
*reply
=
4387 xcb_glx_get_tex_gendv_reply(c
,
4388 xcb_glx_get_tex_gendv(c
,
4393 if (xcb_glx_get_tex_gendv_data_length(reply
) == 0)
4394 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4396 (void) memcpy(params
, xcb_glx_get_tex_gendv_data(reply
),
4397 xcb_glx_get_tex_gendv_data_length(reply
) *
4402 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGendv
, cmdlen
);
4403 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4404 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4405 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
4408 #endif /* USE_XCB */
4413 #define X_GLsop_GetTexGenfv 133
4415 __indirect_glGetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
4417 __GLXcontext
*const gc
= __glXGetCurrentContext();
4418 Display
*const dpy
= gc
->currentDpy
;
4420 const GLuint cmdlen
= 8;
4422 if (__builtin_expect(dpy
!= NULL
, 1)) {
4424 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4425 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4426 xcb_glx_get_tex_genfv_reply_t
*reply
=
4427 xcb_glx_get_tex_genfv_reply(c
,
4428 xcb_glx_get_tex_genfv(c
,
4433 if (xcb_glx_get_tex_genfv_data_length(reply
) == 0)
4434 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4436 (void) memcpy(params
, xcb_glx_get_tex_genfv_data(reply
),
4437 xcb_glx_get_tex_genfv_data_length(reply
) *
4442 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGenfv
, cmdlen
);
4443 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4444 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4445 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4448 #endif /* USE_XCB */
4453 #define X_GLsop_GetTexGeniv 134
4455 __indirect_glGetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
4457 __GLXcontext
*const gc
= __glXGetCurrentContext();
4458 Display
*const dpy
= gc
->currentDpy
;
4460 const GLuint cmdlen
= 8;
4462 if (__builtin_expect(dpy
!= NULL
, 1)) {
4464 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4465 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4466 xcb_glx_get_tex_geniv_reply_t
*reply
=
4467 xcb_glx_get_tex_geniv_reply(c
,
4468 xcb_glx_get_tex_geniv(c
,
4473 if (xcb_glx_get_tex_geniv_data_length(reply
) == 0)
4474 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4476 (void) memcpy(params
, xcb_glx_get_tex_geniv_data(reply
),
4477 xcb_glx_get_tex_geniv_data_length(reply
) *
4482 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGeniv
, cmdlen
);
4483 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4484 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4485 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4488 #endif /* USE_XCB */
4493 #define X_GLsop_GetTexImage 135
4495 __indirect_glGetTexImage(GLenum target
, GLint level
, GLenum format
,
4496 GLenum type
, GLvoid
* pixels
)
4498 __GLXcontext
*const gc
= __glXGetCurrentContext();
4499 const __GLXattribute
*const state
= gc
->client_state_private
;
4500 Display
*const dpy
= gc
->currentDpy
;
4502 const GLuint cmdlen
= 20;
4504 if (__builtin_expect(dpy
!= NULL
, 1)) {
4506 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4507 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4508 xcb_glx_get_tex_image_reply_t
*reply
=
4509 xcb_glx_get_tex_image_reply(c
,
4510 xcb_glx_get_tex_image(c
,
4519 (void) memcpy(pixels
, xcb_glx_get_tex_image_data(reply
),
4520 xcb_glx_get_tex_image_data_length(reply
) *
4525 __glXSetupSingleRequest(gc
, X_GLsop_GetTexImage
, cmdlen
);
4526 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4527 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4528 (void) memcpy((void *) (pc
+ 8), (void *) (&format
), 4);
4529 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
4530 *(int32_t *) (pc
+ 16) = 0;
4531 *(int8_t *) (pc
+ 16) = state
->storePack
.swapEndian
;
4532 __glXReadPixelReply(dpy
, gc
, 3, 0, 0, 0, format
, type
, pixels
,
4536 #endif /* USE_XCB */
4541 #define X_GLsop_GetTexParameterfv 136
4543 __indirect_glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4545 __GLXcontext
*const gc
= __glXGetCurrentContext();
4546 Display
*const dpy
= gc
->currentDpy
;
4548 const GLuint cmdlen
= 8;
4550 if (__builtin_expect(dpy
!= NULL
, 1)) {
4552 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4553 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4554 xcb_glx_get_tex_parameterfv_reply_t
*reply
=
4555 xcb_glx_get_tex_parameterfv_reply(c
,
4556 xcb_glx_get_tex_parameterfv(c
,
4562 if (xcb_glx_get_tex_parameterfv_data_length(reply
) == 0)
4563 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4565 (void) memcpy(params
, xcb_glx_get_tex_parameterfv_data(reply
),
4566 xcb_glx_get_tex_parameterfv_data_length(reply
) *
4571 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameterfv
, cmdlen
);
4572 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4573 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4574 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4577 #endif /* USE_XCB */
4582 #define X_GLsop_GetTexParameteriv 137
4584 __indirect_glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
4586 __GLXcontext
*const gc
= __glXGetCurrentContext();
4587 Display
*const dpy
= gc
->currentDpy
;
4589 const GLuint cmdlen
= 8;
4591 if (__builtin_expect(dpy
!= NULL
, 1)) {
4593 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4594 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4595 xcb_glx_get_tex_parameteriv_reply_t
*reply
=
4596 xcb_glx_get_tex_parameteriv_reply(c
,
4597 xcb_glx_get_tex_parameteriv(c
,
4603 if (xcb_glx_get_tex_parameteriv_data_length(reply
) == 0)
4604 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4606 (void) memcpy(params
, xcb_glx_get_tex_parameteriv_data(reply
),
4607 xcb_glx_get_tex_parameteriv_data_length(reply
) *
4612 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameteriv
, cmdlen
);
4613 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4614 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4615 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4618 #endif /* USE_XCB */
4623 #define X_GLsop_GetTexLevelParameterfv 138
4625 __indirect_glGetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
,
4628 __GLXcontext
*const gc
= __glXGetCurrentContext();
4629 Display
*const dpy
= gc
->currentDpy
;
4631 const GLuint cmdlen
= 12;
4633 if (__builtin_expect(dpy
!= NULL
, 1)) {
4635 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4636 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4637 xcb_glx_get_tex_level_parameterfv_reply_t
*reply
=
4638 xcb_glx_get_tex_level_parameterfv_reply(c
,
4639 xcb_glx_get_tex_level_parameterfv
4640 (c
, gc
->currentContextTag
,
4641 target
, level
, pname
),
4643 if (xcb_glx_get_tex_level_parameterfv_data_length(reply
) == 0)
4644 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4646 (void) memcpy(params
,
4647 xcb_glx_get_tex_level_parameterfv_data(reply
),
4648 xcb_glx_get_tex_level_parameterfv_data_length(reply
)
4653 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameterfv
,
4655 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4656 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4657 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4658 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4661 #endif /* USE_XCB */
4666 #define X_GLsop_GetTexLevelParameteriv 139
4668 __indirect_glGetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
,
4671 __GLXcontext
*const gc
= __glXGetCurrentContext();
4672 Display
*const dpy
= gc
->currentDpy
;
4674 const GLuint cmdlen
= 12;
4676 if (__builtin_expect(dpy
!= NULL
, 1)) {
4678 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4679 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4680 xcb_glx_get_tex_level_parameteriv_reply_t
*reply
=
4681 xcb_glx_get_tex_level_parameteriv_reply(c
,
4682 xcb_glx_get_tex_level_parameteriv
4683 (c
, gc
->currentContextTag
,
4684 target
, level
, pname
),
4686 if (xcb_glx_get_tex_level_parameteriv_data_length(reply
) == 0)
4687 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4689 (void) memcpy(params
,
4690 xcb_glx_get_tex_level_parameteriv_data(reply
),
4691 xcb_glx_get_tex_level_parameteriv_data_length(reply
)
4696 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameteriv
,
4698 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4699 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4700 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4701 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4704 #endif /* USE_XCB */
4709 #define X_GLsop_IsList 141
4711 __indirect_glIsList(GLuint list
)
4713 __GLXcontext
*const gc
= __glXGetCurrentContext();
4714 Display
*const dpy
= gc
->currentDpy
;
4715 GLboolean retval
= (GLboolean
) 0;
4717 const GLuint cmdlen
= 4;
4719 if (__builtin_expect(dpy
!= NULL
, 1)) {
4721 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4722 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4723 xcb_glx_is_list_reply_t
*reply
=
4724 xcb_glx_is_list_reply(c
,
4725 xcb_glx_is_list(c
, gc
->currentContextTag
,
4727 retval
= reply
->ret_val
;
4731 __glXSetupSingleRequest(gc
, X_GLsop_IsList
, cmdlen
);
4732 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
4733 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
4736 #endif /* USE_XCB */
4741 #define X_GLrop_DepthRange 174
4743 __indirect_glDepthRange(GLclampd zNear
, GLclampd zFar
)
4745 __GLXcontext
*const gc
= __glXGetCurrentContext();
4746 const GLuint cmdlen
= 20;
4747 emit_header(gc
->pc
, X_GLrop_DepthRange
, cmdlen
);
4748 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&zNear
), 8);
4749 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zFar
), 8);
4751 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4756 #define X_GLrop_Frustum 175
4758 __indirect_glFrustum(GLdouble left
, GLdouble right
, GLdouble bottom
,
4759 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4761 __GLXcontext
*const gc
= __glXGetCurrentContext();
4762 const GLuint cmdlen
= 52;
4763 emit_header(gc
->pc
, X_GLrop_Frustum
, cmdlen
);
4764 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4765 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4766 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4767 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4768 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4769 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4771 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4772 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4776 #define X_GLrop_LoadIdentity 176
4778 __indirect_glLoadIdentity(void)
4780 __GLXcontext
*const gc
= __glXGetCurrentContext();
4781 const GLuint cmdlen
= 4;
4782 emit_header(gc
->pc
, X_GLrop_LoadIdentity
, cmdlen
);
4784 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4785 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4789 #define X_GLrop_LoadMatrixf 177
4791 __indirect_glLoadMatrixf(const GLfloat
* m
)
4793 __GLXcontext
*const gc
= __glXGetCurrentContext();
4794 const GLuint cmdlen
= 68;
4795 emit_header(gc
->pc
, X_GLrop_LoadMatrixf
, cmdlen
);
4796 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4798 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4799 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4803 #define X_GLrop_LoadMatrixd 178
4805 __indirect_glLoadMatrixd(const GLdouble
* m
)
4807 __GLXcontext
*const gc
= __glXGetCurrentContext();
4808 const GLuint cmdlen
= 132;
4809 emit_header(gc
->pc
, X_GLrop_LoadMatrixd
, cmdlen
);
4810 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4812 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4817 #define X_GLrop_MatrixMode 179
4819 __indirect_glMatrixMode(GLenum mode
)
4821 __GLXcontext
*const gc
= __glXGetCurrentContext();
4822 const GLuint cmdlen
= 8;
4823 emit_header(gc
->pc
, X_GLrop_MatrixMode
, cmdlen
);
4824 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
4826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4831 #define X_GLrop_MultMatrixf 180
4833 __indirect_glMultMatrixf(const GLfloat
* m
)
4835 __GLXcontext
*const gc
= __glXGetCurrentContext();
4836 const GLuint cmdlen
= 68;
4837 emit_header(gc
->pc
, X_GLrop_MultMatrixf
, cmdlen
);
4838 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4840 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4841 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4845 #define X_GLrop_MultMatrixd 181
4847 __indirect_glMultMatrixd(const GLdouble
* m
)
4849 __GLXcontext
*const gc
= __glXGetCurrentContext();
4850 const GLuint cmdlen
= 132;
4851 emit_header(gc
->pc
, X_GLrop_MultMatrixd
, cmdlen
);
4852 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4854 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4855 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4859 #define X_GLrop_Ortho 182
4861 __indirect_glOrtho(GLdouble left
, GLdouble right
, GLdouble bottom
,
4862 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4864 __GLXcontext
*const gc
= __glXGetCurrentContext();
4865 const GLuint cmdlen
= 52;
4866 emit_header(gc
->pc
, X_GLrop_Ortho
, cmdlen
);
4867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4869 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4870 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4871 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4872 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4879 #define X_GLrop_PopMatrix 183
4881 __indirect_glPopMatrix(void)
4883 __GLXcontext
*const gc
= __glXGetCurrentContext();
4884 const GLuint cmdlen
= 4;
4885 emit_header(gc
->pc
, X_GLrop_PopMatrix
, cmdlen
);
4887 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4888 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4892 #define X_GLrop_PushMatrix 184
4894 __indirect_glPushMatrix(void)
4896 __GLXcontext
*const gc
= __glXGetCurrentContext();
4897 const GLuint cmdlen
= 4;
4898 emit_header(gc
->pc
, X_GLrop_PushMatrix
, cmdlen
);
4900 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4901 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4905 #define X_GLrop_Rotated 185
4907 __indirect_glRotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
4909 __GLXcontext
*const gc
= __glXGetCurrentContext();
4910 const GLuint cmdlen
= 36;
4911 emit_header(gc
->pc
, X_GLrop_Rotated
, cmdlen
);
4912 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 8);
4913 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
4914 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
4915 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
4917 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4922 #define X_GLrop_Rotatef 186
4924 __indirect_glRotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
4926 __GLXcontext
*const gc
= __glXGetCurrentContext();
4927 const GLuint cmdlen
= 20;
4928 emit_header(gc
->pc
, X_GLrop_Rotatef
, cmdlen
);
4929 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 4);
4930 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
4931 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
4932 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
4934 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4935 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4939 #define X_GLrop_Scaled 187
4941 __indirect_glScaled(GLdouble x
, GLdouble y
, GLdouble z
)
4943 __GLXcontext
*const gc
= __glXGetCurrentContext();
4944 const GLuint cmdlen
= 28;
4945 emit_header(gc
->pc
, X_GLrop_Scaled
, cmdlen
);
4946 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4947 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4948 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4950 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4951 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4955 #define X_GLrop_Scalef 188
4957 __indirect_glScalef(GLfloat x
, GLfloat y
, GLfloat z
)
4959 __GLXcontext
*const gc
= __glXGetCurrentContext();
4960 const GLuint cmdlen
= 16;
4961 emit_header(gc
->pc
, X_GLrop_Scalef
, cmdlen
);
4962 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4963 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4964 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4971 #define X_GLrop_Translated 189
4973 __indirect_glTranslated(GLdouble x
, GLdouble y
, GLdouble z
)
4975 __GLXcontext
*const gc
= __glXGetCurrentContext();
4976 const GLuint cmdlen
= 28;
4977 emit_header(gc
->pc
, X_GLrop_Translated
, cmdlen
);
4978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4979 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4980 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4982 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4983 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4987 #define X_GLrop_Translatef 190
4989 __indirect_glTranslatef(GLfloat x
, GLfloat y
, GLfloat z
)
4991 __GLXcontext
*const gc
= __glXGetCurrentContext();
4992 const GLuint cmdlen
= 16;
4993 emit_header(gc
->pc
, X_GLrop_Translatef
, cmdlen
);
4994 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4995 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4996 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5003 #define X_GLrop_Viewport 191
5005 __indirect_glViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
5007 __GLXcontext
*const gc
= __glXGetCurrentContext();
5008 const GLuint cmdlen
= 20;
5009 emit_header(gc
->pc
, X_GLrop_Viewport
, cmdlen
);
5010 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
5011 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
5012 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
5013 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
5015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5020 #define X_GLrop_BindTexture 4117
5022 __indirect_glBindTexture(GLenum target
, GLuint texture
)
5024 __GLXcontext
*const gc
= __glXGetCurrentContext();
5025 const GLuint cmdlen
= 12;
5026 emit_header(gc
->pc
, X_GLrop_BindTexture
, cmdlen
);
5027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5028 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&texture
), 4);
5030 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5031 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5035 #define X_GLrop_Indexubv 194
5037 __indirect_glIndexub(GLubyte c
)
5039 __GLXcontext
*const gc
= __glXGetCurrentContext();
5040 const GLuint cmdlen
= 8;
5041 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5042 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 1);
5044 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5045 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5049 #define X_GLrop_Indexubv 194
5051 __indirect_glIndexubv(const GLubyte
*c
)
5053 __GLXcontext
*const gc
= __glXGetCurrentContext();
5054 const GLuint cmdlen
= 8;
5055 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5056 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 1);
5058 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5059 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5063 #define X_GLrop_PolygonOffset 192
5065 __indirect_glPolygonOffset(GLfloat factor
, GLfloat units
)
5067 __GLXcontext
*const gc
= __glXGetCurrentContext();
5068 const GLuint cmdlen
= 12;
5069 emit_header(gc
->pc
, X_GLrop_PolygonOffset
, cmdlen
);
5070 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
5071 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&units
), 4);
5073 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5078 #define X_GLrop_CopyTexImage1D 4119
5080 __indirect_glCopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
5081 GLint x
, GLint y
, GLsizei width
, GLint border
)
5083 __GLXcontext
*const gc
= __glXGetCurrentContext();
5084 const GLuint cmdlen
= 32;
5085 emit_header(gc
->pc
, X_GLrop_CopyTexImage1D
, cmdlen
);
5086 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5087 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5088 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5089 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5090 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5091 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5092 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&border
), 4);
5094 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5095 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5099 #define X_GLrop_CopyTexImage2D 4120
5101 __indirect_glCopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
,
5102 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
5105 __GLXcontext
*const gc
= __glXGetCurrentContext();
5106 const GLuint cmdlen
= 36;
5107 emit_header(gc
->pc
, X_GLrop_CopyTexImage2D
, cmdlen
);
5108 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5109 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5110 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5111 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5112 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5113 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5114 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
5115 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&border
), 4);
5117 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5118 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5122 #define X_GLrop_CopyTexSubImage1D 4121
5124 __indirect_glCopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5125 GLint x
, GLint y
, GLsizei width
)
5127 __GLXcontext
*const gc
= __glXGetCurrentContext();
5128 const GLuint cmdlen
= 28;
5129 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage1D
, cmdlen
);
5130 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5131 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5132 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5133 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5134 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5135 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5137 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5138 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5142 #define X_GLrop_CopyTexSubImage2D 4122
5144 __indirect_glCopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5145 GLint yoffset
, GLint x
, GLint y
, GLsizei width
,
5148 __GLXcontext
*const gc
= __glXGetCurrentContext();
5149 const GLuint cmdlen
= 36;
5150 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage2D
, cmdlen
);
5151 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5152 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5153 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5154 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
5155 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x
), 4);
5156 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&y
), 4);
5157 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&width
), 4);
5158 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&height
), 4);
5160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5165 #define X_GLsop_DeleteTextures 144
5167 __indirect_glDeleteTextures(GLsizei n
, const GLuint
* textures
)
5169 __GLXcontext
*const gc
= __glXGetCurrentContext();
5170 Display
*const dpy
= gc
->currentDpy
;
5172 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5175 __glXSetError(gc
, GL_INVALID_VALUE
);
5178 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5180 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5181 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5182 xcb_glx_delete_textures(c
, gc
->currentContextTag
, n
, textures
);
5185 __glXSetupSingleRequest(gc
, X_GLsop_DeleteTextures
, cmdlen
);
5186 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5187 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5190 #endif /* USE_XCB */
5195 #define X_GLvop_DeleteTexturesEXT 12
5197 glDeleteTexturesEXT(GLsizei n
, const GLuint
* textures
)
5199 __GLXcontext
*const gc
= __glXGetCurrentContext();
5201 if (gc
->driContext
) {
5202 CALL_DeleteTextures(GET_DISPATCH(), (n
, textures
));
5204 __GLXcontext
*const gc
= __glXGetCurrentContext();
5205 Display
*const dpy
= gc
->currentDpy
;
5206 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5208 __glXSetError(gc
, GL_INVALID_VALUE
);
5211 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5213 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
5214 X_GLvop_DeleteTexturesEXT
, cmdlen
);
5215 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5216 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5224 #define X_GLsop_GenTextures 145
5226 __indirect_glGenTextures(GLsizei n
, GLuint
* textures
)
5228 __GLXcontext
*const gc
= __glXGetCurrentContext();
5229 Display
*const dpy
= gc
->currentDpy
;
5231 const GLuint cmdlen
= 4;
5234 __glXSetError(gc
, GL_INVALID_VALUE
);
5237 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5239 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5241 xcb_glx_gen_textures_reply_t
*reply
=
5242 xcb_glx_gen_textures_reply(c
,
5243 xcb_glx_gen_textures(c
,
5247 (void) memcpy(textures
, xcb_glx_gen_textures_data(reply
),
5248 xcb_glx_gen_textures_data_length(reply
) *
5253 __glXSetupSingleRequest(gc
, X_GLsop_GenTextures
, cmdlen
);
5254 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5255 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5258 #endif /* USE_XCB */
5263 #define X_GLvop_GenTexturesEXT 13
5265 glGenTexturesEXT(GLsizei n
, GLuint
* textures
)
5267 __GLXcontext
*const gc
= __glXGetCurrentContext();
5269 if (gc
->driContext
) {
5270 CALL_GenTextures(GET_DISPATCH(), (n
, textures
));
5272 __GLXcontext
*const gc
= __glXGetCurrentContext();
5273 Display
*const dpy
= gc
->currentDpy
;
5274 const GLuint cmdlen
= 4;
5276 __glXSetError(gc
, GL_INVALID_VALUE
);
5279 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5281 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5282 X_GLvop_GenTexturesEXT
, cmdlen
);
5283 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5284 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5292 #define X_GLsop_IsTexture 146
5294 __indirect_glIsTexture(GLuint texture
)
5296 __GLXcontext
*const gc
= __glXGetCurrentContext();
5297 Display
*const dpy
= gc
->currentDpy
;
5298 GLboolean retval
= (GLboolean
) 0;
5300 const GLuint cmdlen
= 4;
5302 if (__builtin_expect(dpy
!= NULL
, 1)) {
5304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5306 xcb_glx_is_texture_reply_t
*reply
=
5307 xcb_glx_is_texture_reply(c
,
5308 xcb_glx_is_texture(c
,
5309 gc
->currentContextTag
,
5311 retval
= reply
->ret_val
;
5315 __glXSetupSingleRequest(gc
, X_GLsop_IsTexture
, cmdlen
);
5316 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5317 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5320 #endif /* USE_XCB */
5325 #define X_GLvop_IsTextureEXT 14
5327 glIsTextureEXT(GLuint texture
)
5329 __GLXcontext
*const gc
= __glXGetCurrentContext();
5331 if (gc
->driContext
) {
5332 return CALL_IsTexture(GET_DISPATCH(), (texture
));
5334 __GLXcontext
*const gc
= __glXGetCurrentContext();
5335 Display
*const dpy
= gc
->currentDpy
;
5336 GLboolean retval
= (GLboolean
) 0;
5337 const GLuint cmdlen
= 4;
5338 if (__builtin_expect(dpy
!= NULL
, 1)) {
5340 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5341 X_GLvop_IsTextureEXT
, cmdlen
);
5342 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5343 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5351 #define X_GLrop_PrioritizeTextures 4118
5353 __indirect_glPrioritizeTextures(GLsizei n
, const GLuint
* textures
,
5354 const GLclampf
* priorities
)
5356 __GLXcontext
*const gc
= __glXGetCurrentContext();
5357 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4)) + __GLX_PAD((n
* 4));
5359 __glXSetError(gc
, GL_INVALID_VALUE
);
5362 if (__builtin_expect(n
>= 0, 1)) {
5363 emit_header(gc
->pc
, X_GLrop_PrioritizeTextures
, cmdlen
);
5364 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
5365 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (textures
), (n
* 4));
5366 (void) memcpy((void *) (gc
->pc
+ 8 + (n
* 4)), (void *) (priorities
),
5369 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5370 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5376 __glx_TexSubImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5377 GLint level
, GLint xoffset
, GLint yoffset
,
5378 GLsizei width
, GLsizei height
, GLenum format
,
5379 GLenum type
, const GLvoid
* pixels
)
5381 __GLXcontext
*const gc
= __glXGetCurrentContext();
5382 const GLuint compsize
=
5383 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5385 const GLuint cmdlen
= 60 + __GLX_PAD(compsize
);
5386 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5387 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5388 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5389 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5391 emit_header(gc
->pc
, opcode
, cmdlen
);
5392 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5393 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
5394 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xoffset
), 4);
5395 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yoffset
), 4);
5396 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&width
), 4);
5397 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&height
), 4);
5398 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
5399 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
5400 (void) memcpy((void *) (gc
->pc
+ 56),
5401 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
5403 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5404 pixels
, gc
->pc
+ 60, gc
->pc
+ 4);
5406 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5407 default_pixel_store_2D_size
);
5410 if (gc
->pc
> gc
->limit
) {
5411 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5414 const GLint op
= opcode
;
5415 const GLuint cmdlenLarge
= cmdlen
+ 4;
5416 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5417 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5418 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5419 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5420 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
5421 (void) memcpy((void *) (pc
+ 36), (void *) (&xoffset
), 4);
5422 (void) memcpy((void *) (pc
+ 40), (void *) (&yoffset
), 4);
5423 (void) memcpy((void *) (pc
+ 44), (void *) (&width
), 4);
5424 (void) memcpy((void *) (pc
+ 48), (void *) (&height
), 4);
5425 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
5426 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
5427 (void) memcpy((void *) (pc
+ 60), zero
, 4);
5428 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5429 type
, pixels
, pc
+ 64, pc
+ 8);
5434 #define X_GLrop_TexSubImage1D 4099
5436 __indirect_glTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5437 GLsizei width
, GLenum format
, GLenum type
,
5438 const GLvoid
* pixels
)
5440 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D
, 1, target
, level
, xoffset
,
5441 1, width
, 1, format
, type
, pixels
);
5444 #define X_GLrop_TexSubImage2D 4100
5446 __indirect_glTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5447 GLint yoffset
, GLsizei width
, GLsizei height
,
5448 GLenum format
, GLenum type
, const GLvoid
* pixels
)
5450 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D
, 2, target
, level
, xoffset
,
5451 yoffset
, width
, height
, format
, type
, pixels
);
5454 #define X_GLrop_BlendColor 4096
5456 __indirect_glBlendColor(GLclampf red
, GLclampf green
, GLclampf blue
,
5459 __GLXcontext
*const gc
= __glXGetCurrentContext();
5460 const GLuint cmdlen
= 20;
5461 emit_header(gc
->pc
, X_GLrop_BlendColor
, cmdlen
);
5462 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
5463 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
5464 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
5465 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
5467 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5468 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5472 #define X_GLrop_BlendEquation 4097
5474 __indirect_glBlendEquation(GLenum mode
)
5476 __GLXcontext
*const gc
= __glXGetCurrentContext();
5477 const GLuint cmdlen
= 8;
5478 emit_header(gc
->pc
, X_GLrop_BlendEquation
, cmdlen
);
5479 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
5481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5486 #define X_GLrop_ColorTable 2053
5488 __indirect_glColorTable(GLenum target
, GLenum internalformat
, GLsizei width
,
5489 GLenum format
, GLenum type
, const GLvoid
* table
)
5491 __GLXcontext
*const gc
= __glXGetCurrentContext();
5492 const GLuint compsize
=
5493 (table
!= NULL
) ? __glImageSize(width
, 1, 1, format
, type
,
5495 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5496 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5497 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5498 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5501 emit_header(gc
->pc
, X_GLrop_ColorTable
, cmdlen
);
5502 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5503 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5505 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5506 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5507 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5509 (*gc
->fillImage
) (gc
, 1, width
, 1, 1, format
, type
, table
,
5510 gc
->pc
+ 44, gc
->pc
+ 4);
5512 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5513 default_pixel_store_1D_size
);
5516 if (gc
->pc
> gc
->limit
) {
5517 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5520 const GLint op
= X_GLrop_ColorTable
;
5521 const GLuint cmdlenLarge
= cmdlen
+ 4;
5522 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5523 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5524 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5525 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5526 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5527 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5528 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5529 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5530 __glXSendLargeImage(gc
, compsize
, 1, width
, 1, 1, format
, type
,
5531 table
, pc
+ 48, pc
+ 8);
5536 #define X_GLrop_ColorTableParameterfv 2054
5538 __indirect_glColorTableParameterfv(GLenum target
, GLenum pname
,
5539 const GLfloat
* params
)
5541 __GLXcontext
*const gc
= __glXGetCurrentContext();
5542 const GLuint compsize
= __glColorTableParameterfv_size(pname
);
5543 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5544 emit_header(gc
->pc
, X_GLrop_ColorTableParameterfv
, cmdlen
);
5545 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5546 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5547 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5554 #define X_GLrop_ColorTableParameteriv 2055
5556 __indirect_glColorTableParameteriv(GLenum target
, GLenum pname
,
5557 const GLint
* params
)
5559 __GLXcontext
*const gc
= __glXGetCurrentContext();
5560 const GLuint compsize
= __glColorTableParameteriv_size(pname
);
5561 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5562 emit_header(gc
->pc
, X_GLrop_ColorTableParameteriv
, cmdlen
);
5563 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5564 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5565 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5567 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5568 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5572 #define X_GLrop_CopyColorTable 2056
5574 __indirect_glCopyColorTable(GLenum target
, GLenum internalformat
, GLint x
,
5575 GLint y
, GLsizei width
)
5577 __GLXcontext
*const gc
= __glXGetCurrentContext();
5578 const GLuint cmdlen
= 24;
5579 emit_header(gc
->pc
, X_GLrop_CopyColorTable
, cmdlen
);
5580 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5581 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
5582 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5583 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5584 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5586 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5591 #define X_GLsop_GetColorTable 147
5593 __indirect_glGetColorTable(GLenum target
, GLenum format
, GLenum type
,
5596 __GLXcontext
*const gc
= __glXGetCurrentContext();
5597 const __GLXattribute
*const state
= gc
->client_state_private
;
5598 Display
*const dpy
= gc
->currentDpy
;
5600 const GLuint cmdlen
= 16;
5602 if (__builtin_expect(dpy
!= NULL
, 1)) {
5604 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5605 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5606 xcb_glx_get_color_table_reply_t
*reply
=
5607 xcb_glx_get_color_table_reply(c
,
5608 xcb_glx_get_color_table(c
,
5618 (void) memcpy(table
, xcb_glx_get_color_table_data(reply
),
5619 xcb_glx_get_color_table_data_length(reply
) *
5624 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTable
, cmdlen
);
5625 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5626 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5627 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5628 *(int32_t *) (pc
+ 12) = 0;
5629 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5630 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5634 #endif /* USE_XCB */
5639 #define X_GLvop_GetColorTableSGI 4098
5641 glGetColorTableEXT(GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
)
5643 __GLXcontext
*const gc
= __glXGetCurrentContext();
5645 if (gc
->driContext
) {
5646 CALL_GetColorTable(GET_DISPATCH(), (target
, format
, type
, table
));
5648 __GLXcontext
*const gc
= __glXGetCurrentContext();
5649 const __GLXattribute
*const state
= gc
->client_state_private
;
5650 Display
*const dpy
= gc
->currentDpy
;
5651 const GLuint cmdlen
= 16;
5652 if (__builtin_expect(dpy
!= NULL
, 1)) {
5654 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5655 X_GLvop_GetColorTableSGI
, cmdlen
);
5656 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5657 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5658 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5659 *(int32_t *) (pc
+ 12) = 0;
5660 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5661 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5670 #define X_GLsop_GetColorTableParameterfv 148
5672 __indirect_glGetColorTableParameterfv(GLenum target
, GLenum pname
,
5675 __GLXcontext
*const gc
= __glXGetCurrentContext();
5676 Display
*const dpy
= gc
->currentDpy
;
5678 const GLuint cmdlen
= 8;
5680 if (__builtin_expect(dpy
!= NULL
, 1)) {
5682 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5683 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5684 xcb_glx_get_color_table_parameterfv_reply_t
*reply
=
5685 xcb_glx_get_color_table_parameterfv_reply(c
,
5686 xcb_glx_get_color_table_parameterfv
5688 gc
->currentContextTag
,
5689 target
, pname
), NULL
);
5690 if (xcb_glx_get_color_table_parameterfv_data_length(reply
) == 0)
5691 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5693 (void) memcpy(params
,
5694 xcb_glx_get_color_table_parameterfv_data(reply
),
5695 xcb_glx_get_color_table_parameterfv_data_length
5696 (reply
) * sizeof(GLfloat
));
5700 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameterfv
,
5702 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5703 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5704 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5707 #endif /* USE_XCB */
5712 #define X_GLvop_GetColorTableParameterfvSGI 4099
5714 glGetColorTableParameterfvEXT(GLenum target
, GLenum pname
, GLfloat
* params
)
5716 __GLXcontext
*const gc
= __glXGetCurrentContext();
5718 if (gc
->driContext
) {
5719 CALL_GetColorTableParameterfv(GET_DISPATCH(),
5720 (target
, pname
, params
));
5722 __GLXcontext
*const gc
= __glXGetCurrentContext();
5723 Display
*const dpy
= gc
->currentDpy
;
5724 const GLuint cmdlen
= 8;
5725 if (__builtin_expect(dpy
!= NULL
, 1)) {
5727 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5728 X_GLvop_GetColorTableParameterfvSGI
,
5730 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5731 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5732 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5740 #define X_GLsop_GetColorTableParameteriv 149
5742 __indirect_glGetColorTableParameteriv(GLenum target
, GLenum pname
,
5745 __GLXcontext
*const gc
= __glXGetCurrentContext();
5746 Display
*const dpy
= gc
->currentDpy
;
5748 const GLuint cmdlen
= 8;
5750 if (__builtin_expect(dpy
!= NULL
, 1)) {
5752 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5753 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5754 xcb_glx_get_color_table_parameteriv_reply_t
*reply
=
5755 xcb_glx_get_color_table_parameteriv_reply(c
,
5756 xcb_glx_get_color_table_parameteriv
5758 gc
->currentContextTag
,
5759 target
, pname
), NULL
);
5760 if (xcb_glx_get_color_table_parameteriv_data_length(reply
) == 0)
5761 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5763 (void) memcpy(params
,
5764 xcb_glx_get_color_table_parameteriv_data(reply
),
5765 xcb_glx_get_color_table_parameteriv_data_length
5766 (reply
) * sizeof(GLint
));
5770 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameteriv
,
5772 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5773 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5774 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5777 #endif /* USE_XCB */
5782 #define X_GLvop_GetColorTableParameterivSGI 4100
5784 glGetColorTableParameterivEXT(GLenum target
, GLenum pname
, GLint
* params
)
5786 __GLXcontext
*const gc
= __glXGetCurrentContext();
5788 if (gc
->driContext
) {
5789 CALL_GetColorTableParameteriv(GET_DISPATCH(),
5790 (target
, pname
, params
));
5792 __GLXcontext
*const gc
= __glXGetCurrentContext();
5793 Display
*const dpy
= gc
->currentDpy
;
5794 const GLuint cmdlen
= 8;
5795 if (__builtin_expect(dpy
!= NULL
, 1)) {
5797 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5798 X_GLvop_GetColorTableParameterivSGI
,
5800 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5801 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5802 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5810 #define X_GLrop_ColorSubTable 195
5812 __indirect_glColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
5813 GLenum format
, GLenum type
, const GLvoid
* data
)
5815 __GLXcontext
*const gc
= __glXGetCurrentContext();
5816 const GLuint compsize
=
5817 (data
!= NULL
) ? __glImageSize(count
, 1, 1, format
, type
, target
) : 0;
5818 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5819 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5820 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5821 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5822 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5824 emit_header(gc
->pc
, X_GLrop_ColorSubTable
, cmdlen
);
5825 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5826 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&start
), 4);
5827 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&count
), 4);
5828 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5829 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5831 (*gc
->fillImage
) (gc
, 1, count
, 1, 1, format
, type
, data
,
5832 gc
->pc
+ 44, gc
->pc
+ 4);
5834 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5835 default_pixel_store_1D_size
);
5838 if (gc
->pc
> gc
->limit
) {
5839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5842 const GLint op
= X_GLrop_ColorSubTable
;
5843 const GLuint cmdlenLarge
= cmdlen
+ 4;
5844 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5845 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5846 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5847 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5848 (void) memcpy((void *) (pc
+ 32), (void *) (&start
), 4);
5849 (void) memcpy((void *) (pc
+ 36), (void *) (&count
), 4);
5850 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5851 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5852 __glXSendLargeImage(gc
, compsize
, 1, count
, 1, 1, format
, type
,
5853 data
, pc
+ 48, pc
+ 8);
5858 #define X_GLrop_CopyColorSubTable 196
5860 __indirect_glCopyColorSubTable(GLenum target
, GLsizei start
, GLint x
, GLint y
,
5863 __GLXcontext
*const gc
= __glXGetCurrentContext();
5864 const GLuint cmdlen
= 24;
5865 emit_header(gc
->pc
, X_GLrop_CopyColorSubTable
, cmdlen
);
5866 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5867 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&start
), 4);
5868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5869 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5870 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5872 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5873 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5878 __glx_ConvolutionFilter_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5879 GLenum internalformat
, GLsizei width
,
5880 GLsizei height
, GLenum format
, GLenum type
,
5881 const GLvoid
* image
)
5883 __GLXcontext
*const gc
= __glXGetCurrentContext();
5884 const GLuint compsize
=
5885 (image
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5887 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
5888 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5889 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5890 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5891 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5893 emit_header(gc
->pc
, opcode
, cmdlen
);
5894 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5895 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5897 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5898 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
5899 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&format
), 4);
5900 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&type
), 4);
5902 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5903 image
, gc
->pc
+ 48, gc
->pc
+ 4);
5905 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5906 default_pixel_store_2D_size
);
5909 if (gc
->pc
> gc
->limit
) {
5910 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5913 const GLint op
= opcode
;
5914 const GLuint cmdlenLarge
= cmdlen
+ 4;
5915 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5916 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5917 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5918 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5919 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5920 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5921 (void) memcpy((void *) (pc
+ 40), (void *) (&height
), 4);
5922 (void) memcpy((void *) (pc
+ 44), (void *) (&format
), 4);
5923 (void) memcpy((void *) (pc
+ 48), (void *) (&type
), 4);
5924 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5925 type
, image
, pc
+ 52, pc
+ 8);
5930 #define X_GLrop_ConvolutionFilter1D 4101
5932 __indirect_glConvolutionFilter1D(GLenum target
, GLenum internalformat
,
5933 GLsizei width
, GLenum format
, GLenum type
,
5934 const GLvoid
* image
)
5936 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D
, 1, target
,
5937 internalformat
, width
, 1, format
, type
,
5941 #define X_GLrop_ConvolutionFilter2D 4102
5943 __indirect_glConvolutionFilter2D(GLenum target
, GLenum internalformat
,
5944 GLsizei width
, GLsizei height
, GLenum format
,
5945 GLenum type
, const GLvoid
* image
)
5947 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D
, 2, target
,
5948 internalformat
, width
, height
, format
, type
,
5952 #define X_GLrop_ConvolutionParameterf 4103
5954 __indirect_glConvolutionParameterf(GLenum target
, GLenum pname
,
5957 __GLXcontext
*const gc
= __glXGetCurrentContext();
5958 const GLuint cmdlen
= 16;
5959 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterf
, cmdlen
);
5960 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5961 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5962 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
5964 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5965 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5969 #define X_GLrop_ConvolutionParameterfv 4104
5971 __indirect_glConvolutionParameterfv(GLenum target
, GLenum pname
,
5972 const GLfloat
* params
)
5974 __GLXcontext
*const gc
= __glXGetCurrentContext();
5975 const GLuint compsize
= __glConvolutionParameterfv_size(pname
);
5976 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5977 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterfv
, cmdlen
);
5978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5979 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5980 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5982 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5983 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5987 #define X_GLrop_ConvolutionParameteri 4105
5989 __indirect_glConvolutionParameteri(GLenum target
, GLenum pname
, GLint params
)
5991 __GLXcontext
*const gc
= __glXGetCurrentContext();
5992 const GLuint cmdlen
= 16;
5993 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteri
, cmdlen
);
5994 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5995 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5996 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
5998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6003 #define X_GLrop_ConvolutionParameteriv 4106
6005 __indirect_glConvolutionParameteriv(GLenum target
, GLenum pname
,
6006 const GLint
* params
)
6008 __GLXcontext
*const gc
= __glXGetCurrentContext();
6009 const GLuint compsize
= __glConvolutionParameteriv_size(pname
);
6010 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
6011 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteriv
, cmdlen
);
6012 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6013 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6014 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
6016 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6017 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6021 #define X_GLrop_CopyConvolutionFilter1D 4107
6023 __indirect_glCopyConvolutionFilter1D(GLenum target
, GLenum internalformat
,
6024 GLint x
, GLint y
, GLsizei width
)
6026 __GLXcontext
*const gc
= __glXGetCurrentContext();
6027 const GLuint cmdlen
= 24;
6028 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter1D
, cmdlen
);
6029 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6030 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6031 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6032 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6033 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6035 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6036 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6040 #define X_GLrop_CopyConvolutionFilter2D 4108
6042 __indirect_glCopyConvolutionFilter2D(GLenum target
, GLenum internalformat
,
6043 GLint x
, GLint y
, GLsizei width
,
6046 __GLXcontext
*const gc
= __glXGetCurrentContext();
6047 const GLuint cmdlen
= 28;
6048 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter2D
, cmdlen
);
6049 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6050 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6051 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6052 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6053 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6054 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&height
), 4);
6056 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6057 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6061 #define X_GLsop_GetConvolutionFilter 150
6063 __indirect_glGetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
6066 __GLXcontext
*const gc
= __glXGetCurrentContext();
6067 const __GLXattribute
*const state
= gc
->client_state_private
;
6068 Display
*const dpy
= gc
->currentDpy
;
6070 const GLuint cmdlen
= 16;
6072 if (__builtin_expect(dpy
!= NULL
, 1)) {
6074 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6075 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6076 xcb_glx_get_convolution_filter_reply_t
*reply
=
6077 xcb_glx_get_convolution_filter_reply(c
,
6078 xcb_glx_get_convolution_filter
6079 (c
, gc
->currentContextTag
,
6080 target
, format
, type
,
6083 (void) memcpy(image
, xcb_glx_get_convolution_filter_data(reply
),
6084 xcb_glx_get_convolution_filter_data_length(reply
) *
6089 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionFilter
, cmdlen
);
6090 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6091 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6092 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6093 *(int32_t *) (pc
+ 12) = 0;
6094 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6095 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6099 #endif /* USE_XCB */
6104 #define X_GLvop_GetConvolutionFilterEXT 1
6106 gl_dispatch_stub_356(GLenum target
, GLenum format
, GLenum type
,
6109 __GLXcontext
*const gc
= __glXGetCurrentContext();
6111 if (gc
->driContext
) {
6112 CALL_GetConvolutionFilter(GET_DISPATCH(),
6113 (target
, format
, type
, image
));
6115 __GLXcontext
*const gc
= __glXGetCurrentContext();
6116 const __GLXattribute
*const state
= gc
->client_state_private
;
6117 Display
*const dpy
= gc
->currentDpy
;
6118 const GLuint cmdlen
= 16;
6119 if (__builtin_expect(dpy
!= NULL
, 1)) {
6121 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6122 X_GLvop_GetConvolutionFilterEXT
,
6124 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6125 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6126 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6127 *(int32_t *) (pc
+ 12) = 0;
6128 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6129 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6138 #define X_GLsop_GetConvolutionParameterfv 151
6140 __indirect_glGetConvolutionParameterfv(GLenum target
, GLenum pname
,
6143 __GLXcontext
*const gc
= __glXGetCurrentContext();
6144 Display
*const dpy
= gc
->currentDpy
;
6146 const GLuint cmdlen
= 8;
6148 if (__builtin_expect(dpy
!= NULL
, 1)) {
6150 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6151 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6152 xcb_glx_get_convolution_parameterfv_reply_t
*reply
=
6153 xcb_glx_get_convolution_parameterfv_reply(c
,
6154 xcb_glx_get_convolution_parameterfv
6156 gc
->currentContextTag
,
6157 target
, pname
), NULL
);
6158 if (xcb_glx_get_convolution_parameterfv_data_length(reply
) == 0)
6159 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6161 (void) memcpy(params
,
6162 xcb_glx_get_convolution_parameterfv_data(reply
),
6163 xcb_glx_get_convolution_parameterfv_data_length
6164 (reply
) * sizeof(GLfloat
));
6168 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameterfv
,
6170 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6171 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6172 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6175 #endif /* USE_XCB */
6180 #define X_GLvop_GetConvolutionParameterfvEXT 2
6182 gl_dispatch_stub_357(GLenum target
, GLenum pname
, GLfloat
* params
)
6184 __GLXcontext
*const gc
= __glXGetCurrentContext();
6186 if (gc
->driContext
) {
6187 CALL_GetConvolutionParameterfv(GET_DISPATCH(),
6188 (target
, pname
, params
));
6190 __GLXcontext
*const gc
= __glXGetCurrentContext();
6191 Display
*const dpy
= gc
->currentDpy
;
6192 const GLuint cmdlen
= 8;
6193 if (__builtin_expect(dpy
!= NULL
, 1)) {
6195 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6196 X_GLvop_GetConvolutionParameterfvEXT
,
6198 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6199 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6200 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6208 #define X_GLsop_GetConvolutionParameteriv 152
6210 __indirect_glGetConvolutionParameteriv(GLenum target
, GLenum pname
,
6213 __GLXcontext
*const gc
= __glXGetCurrentContext();
6214 Display
*const dpy
= gc
->currentDpy
;
6216 const GLuint cmdlen
= 8;
6218 if (__builtin_expect(dpy
!= NULL
, 1)) {
6220 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6221 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6222 xcb_glx_get_convolution_parameteriv_reply_t
*reply
=
6223 xcb_glx_get_convolution_parameteriv_reply(c
,
6224 xcb_glx_get_convolution_parameteriv
6226 gc
->currentContextTag
,
6227 target
, pname
), NULL
);
6228 if (xcb_glx_get_convolution_parameteriv_data_length(reply
) == 0)
6229 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6231 (void) memcpy(params
,
6232 xcb_glx_get_convolution_parameteriv_data(reply
),
6233 xcb_glx_get_convolution_parameteriv_data_length
6234 (reply
) * sizeof(GLint
));
6238 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameteriv
,
6240 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6241 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6242 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6245 #endif /* USE_XCB */
6250 #define X_GLvop_GetConvolutionParameterivEXT 3
6252 gl_dispatch_stub_358(GLenum target
, GLenum pname
, GLint
* params
)
6254 __GLXcontext
*const gc
= __glXGetCurrentContext();
6256 if (gc
->driContext
) {
6257 CALL_GetConvolutionParameteriv(GET_DISPATCH(),
6258 (target
, pname
, params
));
6260 __GLXcontext
*const gc
= __glXGetCurrentContext();
6261 Display
*const dpy
= gc
->currentDpy
;
6262 const GLuint cmdlen
= 8;
6263 if (__builtin_expect(dpy
!= NULL
, 1)) {
6265 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6266 X_GLvop_GetConvolutionParameterivEXT
,
6268 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6269 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6270 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6278 #define X_GLsop_GetHistogram 154
6280 __indirect_glGetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
6281 GLenum type
, GLvoid
* values
)
6283 __GLXcontext
*const gc
= __glXGetCurrentContext();
6284 const __GLXattribute
*const state
= gc
->client_state_private
;
6285 Display
*const dpy
= gc
->currentDpy
;
6287 const GLuint cmdlen
= 16;
6289 if (__builtin_expect(dpy
!= NULL
, 1)) {
6291 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6292 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6293 xcb_glx_get_histogram_reply_t
*reply
=
6294 xcb_glx_get_histogram_reply(c
,
6295 xcb_glx_get_histogram(c
,
6304 (void) memcpy(values
, xcb_glx_get_histogram_data(reply
),
6305 xcb_glx_get_histogram_data_length(reply
) *
6310 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogram
, cmdlen
);
6311 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6312 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6313 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6314 *(int32_t *) (pc
+ 12) = 0;
6315 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6316 *(int8_t *) (pc
+ 13) = reset
;
6317 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6321 #endif /* USE_XCB */
6326 #define X_GLvop_GetHistogramEXT 5
6328 gl_dispatch_stub_361(GLenum target
, GLboolean reset
, GLenum format
,
6329 GLenum type
, GLvoid
* values
)
6331 __GLXcontext
*const gc
= __glXGetCurrentContext();
6333 if (gc
->driContext
) {
6334 CALL_GetHistogram(GET_DISPATCH(),
6335 (target
, reset
, format
, type
, values
));
6337 __GLXcontext
*const gc
= __glXGetCurrentContext();
6338 const __GLXattribute
*const state
= gc
->client_state_private
;
6339 Display
*const dpy
= gc
->currentDpy
;
6340 const GLuint cmdlen
= 16;
6341 if (__builtin_expect(dpy
!= NULL
, 1)) {
6343 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6344 X_GLvop_GetHistogramEXT
, cmdlen
);
6345 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6346 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6347 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6348 *(int32_t *) (pc
+ 12) = 0;
6349 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6350 *(int8_t *) (pc
+ 13) = reset
;
6351 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6360 #define X_GLsop_GetHistogramParameterfv 155
6362 __indirect_glGetHistogramParameterfv(GLenum target
, GLenum pname
,
6365 __GLXcontext
*const gc
= __glXGetCurrentContext();
6366 Display
*const dpy
= gc
->currentDpy
;
6368 const GLuint cmdlen
= 8;
6370 if (__builtin_expect(dpy
!= NULL
, 1)) {
6372 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6373 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6374 xcb_glx_get_histogram_parameterfv_reply_t
*reply
=
6375 xcb_glx_get_histogram_parameterfv_reply(c
,
6376 xcb_glx_get_histogram_parameterfv
6377 (c
, gc
->currentContextTag
,
6378 target
, pname
), NULL
);
6379 if (xcb_glx_get_histogram_parameterfv_data_length(reply
) == 0)
6380 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6382 (void) memcpy(params
,
6383 xcb_glx_get_histogram_parameterfv_data(reply
),
6384 xcb_glx_get_histogram_parameterfv_data_length(reply
)
6389 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameterfv
,
6391 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6392 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6393 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6396 #endif /* USE_XCB */
6401 #define X_GLvop_GetHistogramParameterfvEXT 6
6403 gl_dispatch_stub_362(GLenum target
, GLenum pname
, GLfloat
* params
)
6405 __GLXcontext
*const gc
= __glXGetCurrentContext();
6407 if (gc
->driContext
) {
6408 CALL_GetHistogramParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6410 __GLXcontext
*const gc
= __glXGetCurrentContext();
6411 Display
*const dpy
= gc
->currentDpy
;
6412 const GLuint cmdlen
= 8;
6413 if (__builtin_expect(dpy
!= NULL
, 1)) {
6415 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6416 X_GLvop_GetHistogramParameterfvEXT
,
6418 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6419 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6420 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6428 #define X_GLsop_GetHistogramParameteriv 156
6430 __indirect_glGetHistogramParameteriv(GLenum target
, GLenum pname
,
6433 __GLXcontext
*const gc
= __glXGetCurrentContext();
6434 Display
*const dpy
= gc
->currentDpy
;
6436 const GLuint cmdlen
= 8;
6438 if (__builtin_expect(dpy
!= NULL
, 1)) {
6440 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6441 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6442 xcb_glx_get_histogram_parameteriv_reply_t
*reply
=
6443 xcb_glx_get_histogram_parameteriv_reply(c
,
6444 xcb_glx_get_histogram_parameteriv
6445 (c
, gc
->currentContextTag
,
6446 target
, pname
), NULL
);
6447 if (xcb_glx_get_histogram_parameteriv_data_length(reply
) == 0)
6448 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6450 (void) memcpy(params
,
6451 xcb_glx_get_histogram_parameteriv_data(reply
),
6452 xcb_glx_get_histogram_parameteriv_data_length(reply
)
6457 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameteriv
,
6459 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6460 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6461 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6464 #endif /* USE_XCB */
6469 #define X_GLvop_GetHistogramParameterivEXT 7
6471 gl_dispatch_stub_363(GLenum target
, GLenum pname
, GLint
* params
)
6473 __GLXcontext
*const gc
= __glXGetCurrentContext();
6475 if (gc
->driContext
) {
6476 CALL_GetHistogramParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6478 __GLXcontext
*const gc
= __glXGetCurrentContext();
6479 Display
*const dpy
= gc
->currentDpy
;
6480 const GLuint cmdlen
= 8;
6481 if (__builtin_expect(dpy
!= NULL
, 1)) {
6483 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6484 X_GLvop_GetHistogramParameterivEXT
,
6486 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6487 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6488 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6496 #define X_GLsop_GetMinmax 157
6498 __indirect_glGetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
6499 GLenum type
, GLvoid
* values
)
6501 __GLXcontext
*const gc
= __glXGetCurrentContext();
6502 const __GLXattribute
*const state
= gc
->client_state_private
;
6503 Display
*const dpy
= gc
->currentDpy
;
6505 const GLuint cmdlen
= 16;
6507 if (__builtin_expect(dpy
!= NULL
, 1)) {
6509 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6510 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6511 xcb_glx_get_minmax_reply_t
*reply
=
6512 xcb_glx_get_minmax_reply(c
,
6513 xcb_glx_get_minmax(c
,
6514 gc
->currentContextTag
,
6515 target
, reset
, format
,
6519 (void) memcpy(values
, xcb_glx_get_minmax_data(reply
),
6520 xcb_glx_get_minmax_data_length(reply
) * sizeof(GLvoid
));
6524 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmax
, cmdlen
);
6525 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6526 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6527 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6528 *(int32_t *) (pc
+ 12) = 0;
6529 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6530 *(int8_t *) (pc
+ 13) = reset
;
6531 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6535 #endif /* USE_XCB */
6540 #define X_GLvop_GetMinmaxEXT 8
6542 gl_dispatch_stub_364(GLenum target
, GLboolean reset
, GLenum format
,
6543 GLenum type
, GLvoid
* values
)
6545 __GLXcontext
*const gc
= __glXGetCurrentContext();
6547 if (gc
->driContext
) {
6548 CALL_GetMinmax(GET_DISPATCH(), (target
, reset
, format
, type
, values
));
6550 __GLXcontext
*const gc
= __glXGetCurrentContext();
6551 const __GLXattribute
*const state
= gc
->client_state_private
;
6552 Display
*const dpy
= gc
->currentDpy
;
6553 const GLuint cmdlen
= 16;
6554 if (__builtin_expect(dpy
!= NULL
, 1)) {
6556 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6557 X_GLvop_GetMinmaxEXT
, cmdlen
);
6558 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6559 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6560 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6561 *(int32_t *) (pc
+ 12) = 0;
6562 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6563 *(int8_t *) (pc
+ 13) = reset
;
6564 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6573 #define X_GLsop_GetMinmaxParameterfv 158
6575 __indirect_glGetMinmaxParameterfv(GLenum target
, GLenum pname
,
6578 __GLXcontext
*const gc
= __glXGetCurrentContext();
6579 Display
*const dpy
= gc
->currentDpy
;
6581 const GLuint cmdlen
= 8;
6583 if (__builtin_expect(dpy
!= NULL
, 1)) {
6585 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6586 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6587 xcb_glx_get_minmax_parameterfv_reply_t
*reply
=
6588 xcb_glx_get_minmax_parameterfv_reply(c
,
6589 xcb_glx_get_minmax_parameterfv
6590 (c
, gc
->currentContextTag
,
6591 target
, pname
), NULL
);
6592 if (xcb_glx_get_minmax_parameterfv_data_length(reply
) == 0)
6593 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6595 (void) memcpy(params
, xcb_glx_get_minmax_parameterfv_data(reply
),
6596 xcb_glx_get_minmax_parameterfv_data_length(reply
) *
6601 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameterfv
, cmdlen
);
6602 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6603 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6604 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6607 #endif /* USE_XCB */
6612 #define X_GLvop_GetMinmaxParameterfvEXT 9
6614 gl_dispatch_stub_365(GLenum target
, GLenum pname
, GLfloat
* params
)
6616 __GLXcontext
*const gc
= __glXGetCurrentContext();
6618 if (gc
->driContext
) {
6619 CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6621 __GLXcontext
*const gc
= __glXGetCurrentContext();
6622 Display
*const dpy
= gc
->currentDpy
;
6623 const GLuint cmdlen
= 8;
6624 if (__builtin_expect(dpy
!= NULL
, 1)) {
6626 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6627 X_GLvop_GetMinmaxParameterfvEXT
,
6629 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6630 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6631 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6639 #define X_GLsop_GetMinmaxParameteriv 159
6641 __indirect_glGetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
6643 __GLXcontext
*const gc
= __glXGetCurrentContext();
6644 Display
*const dpy
= gc
->currentDpy
;
6646 const GLuint cmdlen
= 8;
6648 if (__builtin_expect(dpy
!= NULL
, 1)) {
6650 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6651 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6652 xcb_glx_get_minmax_parameteriv_reply_t
*reply
=
6653 xcb_glx_get_minmax_parameteriv_reply(c
,
6654 xcb_glx_get_minmax_parameteriv
6655 (c
, gc
->currentContextTag
,
6656 target
, pname
), NULL
);
6657 if (xcb_glx_get_minmax_parameteriv_data_length(reply
) == 0)
6658 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6660 (void) memcpy(params
, xcb_glx_get_minmax_parameteriv_data(reply
),
6661 xcb_glx_get_minmax_parameteriv_data_length(reply
) *
6666 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameteriv
, cmdlen
);
6667 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6668 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6669 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6672 #endif /* USE_XCB */
6677 #define X_GLvop_GetMinmaxParameterivEXT 10
6679 gl_dispatch_stub_366(GLenum target
, GLenum pname
, GLint
* params
)
6681 __GLXcontext
*const gc
= __glXGetCurrentContext();
6683 if (gc
->driContext
) {
6684 CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6686 __GLXcontext
*const gc
= __glXGetCurrentContext();
6687 Display
*const dpy
= gc
->currentDpy
;
6688 const GLuint cmdlen
= 8;
6689 if (__builtin_expect(dpy
!= NULL
, 1)) {
6691 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6692 X_GLvop_GetMinmaxParameterivEXT
,
6694 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6695 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6696 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6704 #define X_GLrop_Histogram 4110
6706 __indirect_glHistogram(GLenum target
, GLsizei width
, GLenum internalformat
,
6709 __GLXcontext
*const gc
= __glXGetCurrentContext();
6710 const GLuint cmdlen
= 20;
6711 emit_header(gc
->pc
, X_GLrop_Histogram
, cmdlen
);
6712 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6713 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&width
), 4);
6714 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
6715 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&sink
), 1);
6717 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6718 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6722 #define X_GLrop_Minmax 4111
6724 __indirect_glMinmax(GLenum target
, GLenum internalformat
, GLboolean sink
)
6726 __GLXcontext
*const gc
= __glXGetCurrentContext();
6727 const GLuint cmdlen
= 16;
6728 emit_header(gc
->pc
, X_GLrop_Minmax
, cmdlen
);
6729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6730 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6731 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sink
), 1);
6733 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6734 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6738 #define X_GLrop_ResetHistogram 4112
6740 __indirect_glResetHistogram(GLenum target
)
6742 __GLXcontext
*const gc
= __glXGetCurrentContext();
6743 const GLuint cmdlen
= 8;
6744 emit_header(gc
->pc
, X_GLrop_ResetHistogram
, cmdlen
);
6745 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6747 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6748 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6752 #define X_GLrop_ResetMinmax 4113
6754 __indirect_glResetMinmax(GLenum target
)
6756 __GLXcontext
*const gc
= __glXGetCurrentContext();
6757 const GLuint cmdlen
= 8;
6758 emit_header(gc
->pc
, X_GLrop_ResetMinmax
, cmdlen
);
6759 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6761 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6762 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6767 __glx_TexImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
6768 GLint internalformat
, GLsizei width
, GLsizei height
,
6769 GLsizei depth
, GLsizei extent
, GLint border
,
6770 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6772 __GLXcontext
*const gc
= __glXGetCurrentContext();
6773 const GLuint compsize
=
6774 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6776 const GLuint cmdlen
= 84 + __GLX_PAD(compsize
);
6777 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6778 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6779 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6780 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6782 emit_header(gc
->pc
, opcode
, cmdlen
);
6783 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6784 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6785 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&internalformat
),
6787 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&width
), 4);
6788 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&height
), 4);
6789 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&depth
), 4);
6790 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&extent
), 4);
6791 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&border
), 4);
6792 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&format
), 4);
6793 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&type
), 4);
6794 (void) memcpy((void *) (gc
->pc
+ 80),
6795 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6797 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6798 pixels
, gc
->pc
+ 84, gc
->pc
+ 4);
6800 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6801 default_pixel_store_4D_size
);
6804 if (gc
->pc
> gc
->limit
) {
6805 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6808 const GLint op
= opcode
;
6809 const GLuint cmdlenLarge
= cmdlen
+ 4;
6810 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6811 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6812 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6813 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6814 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6815 (void) memcpy((void *) (pc
+ 52), (void *) (&internalformat
), 4);
6816 (void) memcpy((void *) (pc
+ 56), (void *) (&width
), 4);
6817 (void) memcpy((void *) (pc
+ 60), (void *) (&height
), 4);
6818 (void) memcpy((void *) (pc
+ 64), (void *) (&depth
), 4);
6819 (void) memcpy((void *) (pc
+ 68), (void *) (&extent
), 4);
6820 (void) memcpy((void *) (pc
+ 72), (void *) (&border
), 4);
6821 (void) memcpy((void *) (pc
+ 76), (void *) (&format
), 4);
6822 (void) memcpy((void *) (pc
+ 80), (void *) (&type
), 4);
6823 (void) memcpy((void *) (pc
+ 84), zero
, 4);
6824 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6825 format
, type
, pixels
, pc
+ 88, pc
+ 8);
6830 #define X_GLrop_TexImage3D 4114
6832 __indirect_glTexImage3D(GLenum target
, GLint level
, GLint internalformat
,
6833 GLsizei width
, GLsizei height
, GLsizei depth
,
6834 GLint border
, GLenum format
, GLenum type
,
6835 const GLvoid
* pixels
)
6837 __glx_TexImage_3D4D(X_GLrop_TexImage3D
, 3, target
, level
, internalformat
,
6838 width
, height
, depth
, 1, border
, format
, type
,
6843 __glx_TexSubImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
,
6844 GLint level
, GLint xoffset
, GLint yoffset
,
6845 GLint zoffset
, GLint woffset
, GLsizei width
,
6846 GLsizei height
, GLsizei depth
, GLsizei extent
,
6847 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6849 __GLXcontext
*const gc
= __glXGetCurrentContext();
6850 const GLuint compsize
=
6851 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6853 const GLuint cmdlen
= 92 + __GLX_PAD(compsize
);
6854 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6855 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6856 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6857 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6859 emit_header(gc
->pc
, opcode
, cmdlen
);
6860 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6861 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6862 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&xoffset
), 4);
6863 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&yoffset
), 4);
6864 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&zoffset
), 4);
6865 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&woffset
), 4);
6866 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&width
), 4);
6867 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&height
), 4);
6868 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&depth
), 4);
6869 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&extent
), 4);
6870 (void) memcpy((void *) (gc
->pc
+ 80), (void *) (&format
), 4);
6871 (void) memcpy((void *) (gc
->pc
+ 84), (void *) (&type
), 4);
6872 (void) memcpy((void *) (gc
->pc
+ 88),
6873 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6875 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6876 pixels
, gc
->pc
+ 92, gc
->pc
+ 4);
6878 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6879 default_pixel_store_4D_size
);
6882 if (gc
->pc
> gc
->limit
) {
6883 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6886 const GLint op
= opcode
;
6887 const GLuint cmdlenLarge
= cmdlen
+ 4;
6888 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6889 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6890 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6891 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6892 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6893 (void) memcpy((void *) (pc
+ 52), (void *) (&xoffset
), 4);
6894 (void) memcpy((void *) (pc
+ 56), (void *) (&yoffset
), 4);
6895 (void) memcpy((void *) (pc
+ 60), (void *) (&zoffset
), 4);
6896 (void) memcpy((void *) (pc
+ 64), (void *) (&woffset
), 4);
6897 (void) memcpy((void *) (pc
+ 68), (void *) (&width
), 4);
6898 (void) memcpy((void *) (pc
+ 72), (void *) (&height
), 4);
6899 (void) memcpy((void *) (pc
+ 76), (void *) (&depth
), 4);
6900 (void) memcpy((void *) (pc
+ 80), (void *) (&extent
), 4);
6901 (void) memcpy((void *) (pc
+ 84), (void *) (&format
), 4);
6902 (void) memcpy((void *) (pc
+ 88), (void *) (&type
), 4);
6903 (void) memcpy((void *) (pc
+ 92), zero
, 4);
6904 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6905 format
, type
, pixels
, pc
+ 96, pc
+ 8);
6910 #define X_GLrop_TexSubImage3D 4115
6912 __indirect_glTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
6913 GLint yoffset
, GLint zoffset
, GLsizei width
,
6914 GLsizei height
, GLsizei depth
, GLenum format
,
6915 GLenum type
, const GLvoid
* pixels
)
6917 __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D
, 3, target
, level
, xoffset
,
6918 yoffset
, zoffset
, 1, width
, height
, depth
, 1,
6919 format
, type
, pixels
);
6922 #define X_GLrop_CopyTexSubImage3D 4123
6924 __indirect_glCopyTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
6925 GLint yoffset
, GLint zoffset
, GLint x
, GLint y
,
6926 GLsizei width
, GLsizei height
)
6928 __GLXcontext
*const gc
= __glXGetCurrentContext();
6929 const GLuint cmdlen
= 40;
6930 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage3D
, cmdlen
);
6931 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6932 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
6933 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
6934 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
6935 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&zoffset
), 4);
6936 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&x
), 4);
6937 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y
), 4);
6938 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
6939 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
6941 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6942 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6946 #define X_GLrop_ActiveTextureARB 197
6948 __indirect_glActiveTextureARB(GLenum texture
)
6950 __GLXcontext
*const gc
= __glXGetCurrentContext();
6951 const GLuint cmdlen
= 8;
6952 emit_header(gc
->pc
, X_GLrop_ActiveTextureARB
, cmdlen
);
6953 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&texture
), 4);
6955 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6956 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6960 #define X_GLrop_MultiTexCoord1dvARB 198
6962 __indirect_glMultiTexCoord1dARB(GLenum target
, GLdouble s
)
6964 __GLXcontext
*const gc
= __glXGetCurrentContext();
6965 const GLuint cmdlen
= 16;
6966 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
6967 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
6968 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
6970 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6971 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6975 #define X_GLrop_MultiTexCoord1dvARB 198
6977 __indirect_glMultiTexCoord1dvARB(GLenum target
, const GLdouble
* v
)
6979 __GLXcontext
*const gc
= __glXGetCurrentContext();
6980 const GLuint cmdlen
= 16;
6981 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
6982 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 8);
6983 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
6985 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6986 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6990 #define X_GLrop_MultiTexCoord1fvARB 199
6992 __indirect_glMultiTexCoord1fARB(GLenum target
, GLfloat s
)
6994 __GLXcontext
*const gc
= __glXGetCurrentContext();
6995 const GLuint cmdlen
= 12;
6996 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
6997 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6998 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7000 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7001 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7005 #define X_GLrop_MultiTexCoord1fvARB 199
7007 __indirect_glMultiTexCoord1fvARB(GLenum target
, const GLfloat
* v
)
7009 __GLXcontext
*const gc
= __glXGetCurrentContext();
7010 const GLuint cmdlen
= 12;
7011 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
7012 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7013 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7020 #define X_GLrop_MultiTexCoord1ivARB 200
7022 __indirect_glMultiTexCoord1iARB(GLenum target
, GLint s
)
7024 __GLXcontext
*const gc
= __glXGetCurrentContext();
7025 const GLuint cmdlen
= 12;
7026 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7028 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7030 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7031 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7035 #define X_GLrop_MultiTexCoord1ivARB 200
7037 __indirect_glMultiTexCoord1ivARB(GLenum target
, const GLint
* v
)
7039 __GLXcontext
*const gc
= __glXGetCurrentContext();
7040 const GLuint cmdlen
= 12;
7041 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7042 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7043 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7045 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7046 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7050 #define X_GLrop_MultiTexCoord1svARB 201
7052 __indirect_glMultiTexCoord1sARB(GLenum target
, GLshort s
)
7054 __GLXcontext
*const gc
= __glXGetCurrentContext();
7055 const GLuint cmdlen
= 12;
7056 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7057 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7058 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7060 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7061 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7065 #define X_GLrop_MultiTexCoord1svARB 201
7067 __indirect_glMultiTexCoord1svARB(GLenum target
, const GLshort
* v
)
7069 __GLXcontext
*const gc
= __glXGetCurrentContext();
7070 const GLuint cmdlen
= 12;
7071 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7072 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7073 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7075 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7076 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7080 #define X_GLrop_MultiTexCoord2dvARB 202
7082 __indirect_glMultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
)
7084 __GLXcontext
*const gc
= __glXGetCurrentContext();
7085 const GLuint cmdlen
= 24;
7086 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7087 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7088 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7089 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7091 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7092 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7096 #define X_GLrop_MultiTexCoord2dvARB 202
7098 __indirect_glMultiTexCoord2dvARB(GLenum target
, const GLdouble
* v
)
7100 __GLXcontext
*const gc
= __glXGetCurrentContext();
7101 const GLuint cmdlen
= 24;
7102 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7103 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 16);
7104 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7106 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7107 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7111 #define X_GLrop_MultiTexCoord2fvARB 203
7113 __indirect_glMultiTexCoord2fARB(GLenum target
, GLfloat s
, GLfloat t
)
7115 __GLXcontext
*const gc
= __glXGetCurrentContext();
7116 const GLuint cmdlen
= 16;
7117 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7118 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7119 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7120 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7122 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7123 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7127 #define X_GLrop_MultiTexCoord2fvARB 203
7129 __indirect_glMultiTexCoord2fvARB(GLenum target
, const GLfloat
* v
)
7131 __GLXcontext
*const gc
= __glXGetCurrentContext();
7132 const GLuint cmdlen
= 16;
7133 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7134 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7135 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7137 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7138 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7142 #define X_GLrop_MultiTexCoord2ivARB 204
7144 __indirect_glMultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
)
7146 __GLXcontext
*const gc
= __glXGetCurrentContext();
7147 const GLuint cmdlen
= 16;
7148 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7149 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7150 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7151 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7153 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7154 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7158 #define X_GLrop_MultiTexCoord2ivARB 204
7160 __indirect_glMultiTexCoord2ivARB(GLenum target
, const GLint
* v
)
7162 __GLXcontext
*const gc
= __glXGetCurrentContext();
7163 const GLuint cmdlen
= 16;
7164 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7165 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7166 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7168 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7169 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7173 #define X_GLrop_MultiTexCoord2svARB 205
7175 __indirect_glMultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
)
7177 __GLXcontext
*const gc
= __glXGetCurrentContext();
7178 const GLuint cmdlen
= 12;
7179 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7180 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7181 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7182 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7184 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7185 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7189 #define X_GLrop_MultiTexCoord2svARB 205
7191 __indirect_glMultiTexCoord2svARB(GLenum target
, const GLshort
* v
)
7193 __GLXcontext
*const gc
= __glXGetCurrentContext();
7194 const GLuint cmdlen
= 12;
7195 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7196 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7197 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7199 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7200 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7204 #define X_GLrop_MultiTexCoord3dvARB 206
7206 __indirect_glMultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
,
7209 __GLXcontext
*const gc
= __glXGetCurrentContext();
7210 const GLuint cmdlen
= 32;
7211 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7212 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7213 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7214 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7215 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7222 #define X_GLrop_MultiTexCoord3dvARB 206
7224 __indirect_glMultiTexCoord3dvARB(GLenum target
, const GLdouble
* v
)
7226 __GLXcontext
*const gc
= __glXGetCurrentContext();
7227 const GLuint cmdlen
= 32;
7228 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7229 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 24);
7230 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7232 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7233 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7237 #define X_GLrop_MultiTexCoord3fvARB 207
7239 __indirect_glMultiTexCoord3fARB(GLenum target
, GLfloat s
, GLfloat t
,
7242 __GLXcontext
*const gc
= __glXGetCurrentContext();
7243 const GLuint cmdlen
= 20;
7244 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7245 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7246 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7247 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7248 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7250 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7255 #define X_GLrop_MultiTexCoord3fvARB 207
7257 __indirect_glMultiTexCoord3fvARB(GLenum target
, const GLfloat
* v
)
7259 __GLXcontext
*const gc
= __glXGetCurrentContext();
7260 const GLuint cmdlen
= 20;
7261 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7262 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7263 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7265 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7266 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7270 #define X_GLrop_MultiTexCoord3ivARB 208
7272 __indirect_glMultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
)
7274 __GLXcontext
*const gc
= __glXGetCurrentContext();
7275 const GLuint cmdlen
= 20;
7276 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7277 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7278 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7279 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7280 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7282 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7283 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7287 #define X_GLrop_MultiTexCoord3ivARB 208
7289 __indirect_glMultiTexCoord3ivARB(GLenum target
, const GLint
* v
)
7291 __GLXcontext
*const gc
= __glXGetCurrentContext();
7292 const GLuint cmdlen
= 20;
7293 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7294 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7295 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7297 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7298 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7302 #define X_GLrop_MultiTexCoord3svARB 209
7304 __indirect_glMultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
,
7307 __GLXcontext
*const gc
= __glXGetCurrentContext();
7308 const GLuint cmdlen
= 16;
7309 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7310 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7311 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7312 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7313 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7315 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7316 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7320 #define X_GLrop_MultiTexCoord3svARB 209
7322 __indirect_glMultiTexCoord3svARB(GLenum target
, const GLshort
* v
)
7324 __GLXcontext
*const gc
= __glXGetCurrentContext();
7325 const GLuint cmdlen
= 16;
7326 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7328 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7330 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7331 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7335 #define X_GLrop_MultiTexCoord4dvARB 210
7337 __indirect_glMultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
,
7338 GLdouble r
, GLdouble q
)
7340 __GLXcontext
*const gc
= __glXGetCurrentContext();
7341 const GLuint cmdlen
= 40;
7342 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7343 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7344 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7345 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7346 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
7347 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7349 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7350 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7354 #define X_GLrop_MultiTexCoord4dvARB 210
7356 __indirect_glMultiTexCoord4dvARB(GLenum target
, const GLdouble
* v
)
7358 __GLXcontext
*const gc
= __glXGetCurrentContext();
7359 const GLuint cmdlen
= 40;
7360 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7361 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
7362 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7364 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7365 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7369 #define X_GLrop_MultiTexCoord4fvARB 211
7371 __indirect_glMultiTexCoord4fARB(GLenum target
, GLfloat s
, GLfloat t
,
7372 GLfloat r
, GLfloat q
)
7374 __GLXcontext
*const gc
= __glXGetCurrentContext();
7375 const GLuint cmdlen
= 24;
7376 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7377 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7378 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7379 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7380 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7381 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7383 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7384 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7388 #define X_GLrop_MultiTexCoord4fvARB 211
7390 __indirect_glMultiTexCoord4fvARB(GLenum target
, const GLfloat
* v
)
7392 __GLXcontext
*const gc
= __glXGetCurrentContext();
7393 const GLuint cmdlen
= 24;
7394 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7395 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7396 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7398 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7399 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7403 #define X_GLrop_MultiTexCoord4ivARB 212
7405 __indirect_glMultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
,
7408 __GLXcontext
*const gc
= __glXGetCurrentContext();
7409 const GLuint cmdlen
= 24;
7410 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7411 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7412 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7413 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7414 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7415 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7417 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7418 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7422 #define X_GLrop_MultiTexCoord4ivARB 212
7424 __indirect_glMultiTexCoord4ivARB(GLenum target
, const GLint
* v
)
7426 __GLXcontext
*const gc
= __glXGetCurrentContext();
7427 const GLuint cmdlen
= 24;
7428 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7429 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7430 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7432 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7433 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7437 #define X_GLrop_MultiTexCoord4svARB 213
7439 __indirect_glMultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
,
7440 GLshort r
, GLshort q
)
7442 __GLXcontext
*const gc
= __glXGetCurrentContext();
7443 const GLuint cmdlen
= 16;
7444 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7445 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7446 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7447 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7448 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7449 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&q
), 2);
7451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7456 #define X_GLrop_MultiTexCoord4svARB 213
7458 __indirect_glMultiTexCoord4svARB(GLenum target
, const GLshort
* v
)
7460 __GLXcontext
*const gc
= __glXGetCurrentContext();
7461 const GLuint cmdlen
= 16;
7462 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7464 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7471 #define X_GLrop_SampleCoverageARB 229
7473 __indirect_glSampleCoverageARB(GLclampf value
, GLboolean invert
)
7475 __GLXcontext
*const gc
= __glXGetCurrentContext();
7476 const GLuint cmdlen
= 12;
7477 emit_header(gc
->pc
, X_GLrop_SampleCoverageARB
, cmdlen
);
7478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
7479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
7481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7486 #define X_GLvop_GetProgramStringARB 1308
7488 __indirect_glGetProgramStringARB(GLenum target
, GLenum pname
, GLvoid
* string
)
7490 __GLXcontext
*const gc
= __glXGetCurrentContext();
7491 Display
*const dpy
= gc
->currentDpy
;
7492 const GLuint cmdlen
= 8;
7493 if (__builtin_expect(dpy
!= NULL
, 1)) {
7495 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7496 X_GLvop_GetProgramStringARB
, cmdlen
);
7497 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7498 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7499 (void) __glXReadReply(dpy
, 1, string
, GL_TRUE
);
7506 #define X_GLvop_GetProgramivARB 1307
7508 __indirect_glGetProgramivARB(GLenum target
, GLenum pname
, GLint
* params
)
7510 __GLXcontext
*const gc
= __glXGetCurrentContext();
7511 Display
*const dpy
= gc
->currentDpy
;
7512 const GLuint cmdlen
= 8;
7513 if (__builtin_expect(dpy
!= NULL
, 1)) {
7515 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7516 X_GLvop_GetProgramivARB
, cmdlen
);
7517 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7518 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7519 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
7526 #define X_GLrop_ProgramEnvParameter4dvARB 4185
7528 __indirect_glProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
7529 const GLdouble
* params
)
7531 __GLXcontext
*const gc
= __glXGetCurrentContext();
7532 const GLuint cmdlen
= 44;
7533 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4dvARB
, cmdlen
);
7534 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7535 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7536 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7538 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7539 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7543 #define X_GLrop_ProgramEnvParameter4fvARB 4184
7545 __indirect_glProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
7546 const GLfloat
* params
)
7548 __GLXcontext
*const gc
= __glXGetCurrentContext();
7549 const GLuint cmdlen
= 28;
7550 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4fvARB
, cmdlen
);
7551 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7552 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7553 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7555 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7556 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7560 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7562 __indirect_glProgramLocalParameter4dARB(GLenum target
, GLuint index
,
7563 GLdouble x
, GLdouble y
, GLdouble z
,
7566 __GLXcontext
*const gc
= __glXGetCurrentContext();
7567 const GLuint cmdlen
= 44;
7568 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7569 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7570 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7571 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
7572 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
7573 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
7574 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&w
), 8);
7576 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7577 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7581 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7583 __indirect_glProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
7584 const GLdouble
* params
)
7586 __GLXcontext
*const gc
= __glXGetCurrentContext();
7587 const GLuint cmdlen
= 44;
7588 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7589 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7590 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7591 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7593 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7594 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7598 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7600 __indirect_glProgramLocalParameter4fARB(GLenum target
, GLuint index
,
7601 GLfloat x
, GLfloat y
, GLfloat z
,
7604 __GLXcontext
*const gc
= __glXGetCurrentContext();
7605 const GLuint cmdlen
= 28;
7606 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7607 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7608 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7609 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
7610 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
7611 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
7612 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
7614 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7615 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7619 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7621 __indirect_glProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
7622 const GLfloat
* params
)
7624 __GLXcontext
*const gc
= __glXGetCurrentContext();
7625 const GLuint cmdlen
= 28;
7626 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7627 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7628 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7629 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7631 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7632 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7636 #define X_GLrop_ProgramStringARB 4217
7638 __indirect_glProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
7639 const GLvoid
* string
)
7641 __GLXcontext
*const gc
= __glXGetCurrentContext();
7642 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
7644 __glXSetError(gc
, GL_INVALID_VALUE
);
7647 if (__builtin_expect((len
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
7648 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
7649 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
7650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7652 emit_header(gc
->pc
, X_GLrop_ProgramStringARB
, cmdlen
);
7653 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7654 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&format
), 4);
7655 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
7656 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (string
), len
);
7658 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7659 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7662 const GLint op
= X_GLrop_ProgramStringARB
;
7663 const GLuint cmdlenLarge
= cmdlen
+ 4;
7664 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
7665 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
7666 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
7667 (void) memcpy((void *) (pc
+ 8), (void *) (&target
), 4);
7668 (void) memcpy((void *) (pc
+ 12), (void *) (&format
), 4);
7669 (void) memcpy((void *) (pc
+ 16), (void *) (&len
), 4);
7670 __glXSendLargeCommand(gc
, pc
, 20, string
, len
);
7675 #define X_GLrop_VertexAttrib1dvARB 4197
7677 __indirect_glVertexAttrib1dARB(GLuint index
, GLdouble x
)
7679 __GLXcontext
*const gc
= __glXGetCurrentContext();
7680 const GLuint cmdlen
= 16;
7681 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7682 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7683 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7685 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7686 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7690 #define X_GLrop_VertexAttrib1dvARB 4197
7692 __indirect_glVertexAttrib1dvARB(GLuint index
, const GLdouble
* v
)
7694 __GLXcontext
*const gc
= __glXGetCurrentContext();
7695 const GLuint cmdlen
= 16;
7696 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7697 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7698 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7700 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7701 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7705 #define X_GLrop_VertexAttrib1fvARB 4193
7707 __indirect_glVertexAttrib1fARB(GLuint index
, GLfloat x
)
7709 __GLXcontext
*const gc
= __glXGetCurrentContext();
7710 const GLuint cmdlen
= 12;
7711 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7712 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7713 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7715 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7716 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7720 #define X_GLrop_VertexAttrib1fvARB 4193
7722 __indirect_glVertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
7724 __GLXcontext
*const gc
= __glXGetCurrentContext();
7725 const GLuint cmdlen
= 12;
7726 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7727 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7728 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7730 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7735 #define X_GLrop_VertexAttrib1svARB 4189
7737 __indirect_glVertexAttrib1sARB(GLuint index
, GLshort x
)
7739 __GLXcontext
*const gc
= __glXGetCurrentContext();
7740 const GLuint cmdlen
= 12;
7741 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7742 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7743 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7745 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7746 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7750 #define X_GLrop_VertexAttrib1svARB 4189
7752 __indirect_glVertexAttrib1svARB(GLuint index
, const GLshort
* v
)
7754 __GLXcontext
*const gc
= __glXGetCurrentContext();
7755 const GLuint cmdlen
= 12;
7756 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7757 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7758 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7760 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7761 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7765 #define X_GLrop_VertexAttrib2dvARB 4198
7767 __indirect_glVertexAttrib2dARB(GLuint index
, GLdouble x
, GLdouble y
)
7769 __GLXcontext
*const gc
= __glXGetCurrentContext();
7770 const GLuint cmdlen
= 24;
7771 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7772 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7773 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7774 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7776 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7777 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7781 #define X_GLrop_VertexAttrib2dvARB 4198
7783 __indirect_glVertexAttrib2dvARB(GLuint index
, const GLdouble
* v
)
7785 __GLXcontext
*const gc
= __glXGetCurrentContext();
7786 const GLuint cmdlen
= 24;
7787 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7788 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7789 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7791 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7792 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7796 #define X_GLrop_VertexAttrib2fvARB 4194
7798 __indirect_glVertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
7800 __GLXcontext
*const gc
= __glXGetCurrentContext();
7801 const GLuint cmdlen
= 16;
7802 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7803 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7804 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7805 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7807 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7808 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7812 #define X_GLrop_VertexAttrib2fvARB 4194
7814 __indirect_glVertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
7816 __GLXcontext
*const gc
= __glXGetCurrentContext();
7817 const GLuint cmdlen
= 16;
7818 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7819 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7820 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7822 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7823 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7827 #define X_GLrop_VertexAttrib2svARB 4190
7829 __indirect_glVertexAttrib2sARB(GLuint index
, GLshort x
, GLshort y
)
7831 __GLXcontext
*const gc
= __glXGetCurrentContext();
7832 const GLuint cmdlen
= 12;
7833 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7834 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7835 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7836 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7838 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7843 #define X_GLrop_VertexAttrib2svARB 4190
7845 __indirect_glVertexAttrib2svARB(GLuint index
, const GLshort
* v
)
7847 __GLXcontext
*const gc
= __glXGetCurrentContext();
7848 const GLuint cmdlen
= 12;
7849 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7850 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7851 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7853 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7854 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7858 #define X_GLrop_VertexAttrib3dvARB 4199
7860 __indirect_glVertexAttrib3dARB(GLuint index
, GLdouble x
, GLdouble y
,
7863 __GLXcontext
*const gc
= __glXGetCurrentContext();
7864 const GLuint cmdlen
= 32;
7865 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7866 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7867 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7868 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7869 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
7871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7876 #define X_GLrop_VertexAttrib3dvARB 4199
7878 __indirect_glVertexAttrib3dvARB(GLuint index
, const GLdouble
* v
)
7880 __GLXcontext
*const gc
= __glXGetCurrentContext();
7881 const GLuint cmdlen
= 32;
7882 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7883 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7884 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
7886 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7887 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7891 #define X_GLrop_VertexAttrib3fvARB 4195
7893 __indirect_glVertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
7895 __GLXcontext
*const gc
= __glXGetCurrentContext();
7896 const GLuint cmdlen
= 20;
7897 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
7898 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7899 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7900 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7901 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
7903 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7904 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7908 #define X_GLrop_VertexAttrib3fvARB 4195
7910 __indirect_glVertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
7912 __GLXcontext
*const gc
= __glXGetCurrentContext();
7913 const GLuint cmdlen
= 20;
7914 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
7915 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7916 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7918 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7919 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7923 #define X_GLrop_VertexAttrib3svARB 4191
7925 __indirect_glVertexAttrib3sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
7927 __GLXcontext
*const gc
= __glXGetCurrentContext();
7928 const GLuint cmdlen
= 16;
7929 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
7930 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7931 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7932 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7933 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
7935 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7936 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7940 #define X_GLrop_VertexAttrib3svARB 4191
7942 __indirect_glVertexAttrib3svARB(GLuint index
, const GLshort
* v
)
7944 __GLXcontext
*const gc
= __glXGetCurrentContext();
7945 const GLuint cmdlen
= 16;
7946 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
7947 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7948 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7950 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7951 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7955 #define X_GLrop_VertexAttrib4NbvARB 4235
7957 __indirect_glVertexAttrib4NbvARB(GLuint index
, const GLbyte
*v
)
7959 __GLXcontext
*const gc
= __glXGetCurrentContext();
7960 const GLuint cmdlen
= 12;
7961 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NbvARB
, cmdlen
);
7962 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7963 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7965 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7966 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7970 #define X_GLrop_VertexAttrib4NivARB 4237
7972 __indirect_glVertexAttrib4NivARB(GLuint index
, const GLint
* v
)
7974 __GLXcontext
*const gc
= __glXGetCurrentContext();
7975 const GLuint cmdlen
= 24;
7976 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NivARB
, cmdlen
);
7977 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7978 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7980 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7981 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7985 #define X_GLrop_VertexAttrib4NsvARB 4236
7987 __indirect_glVertexAttrib4NsvARB(GLuint index
, const GLshort
* v
)
7989 __GLXcontext
*const gc
= __glXGetCurrentContext();
7990 const GLuint cmdlen
= 16;
7991 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NsvARB
, cmdlen
);
7992 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7993 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8000 #define X_GLrop_VertexAttrib4NubvARB 4201
8002 __indirect_glVertexAttrib4NubARB(GLuint index
, GLubyte x
, GLubyte y
,
8003 GLubyte z
, GLubyte w
)
8005 __GLXcontext
*const gc
= __glXGetCurrentContext();
8006 const GLuint cmdlen
= 12;
8007 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8008 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8009 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
8010 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
8011 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
8012 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
8014 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8015 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8019 #define X_GLrop_VertexAttrib4NubvARB 4201
8021 __indirect_glVertexAttrib4NubvARB(GLuint index
, const GLubyte
*v
)
8023 __GLXcontext
*const gc
= __glXGetCurrentContext();
8024 const GLuint cmdlen
= 12;
8025 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8026 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8027 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8029 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8030 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8034 #define X_GLrop_VertexAttrib4NuivARB 4239
8036 __indirect_glVertexAttrib4NuivARB(GLuint index
, const GLuint
* v
)
8038 __GLXcontext
*const gc
= __glXGetCurrentContext();
8039 const GLuint cmdlen
= 24;
8040 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NuivARB
, cmdlen
);
8041 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8042 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8044 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8045 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8049 #define X_GLrop_VertexAttrib4NusvARB 4238
8051 __indirect_glVertexAttrib4NusvARB(GLuint index
, const GLushort
* v
)
8053 __GLXcontext
*const gc
= __glXGetCurrentContext();
8054 const GLuint cmdlen
= 16;
8055 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NusvARB
, cmdlen
);
8056 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8057 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8059 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8060 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8064 #define X_GLrop_VertexAttrib4bvARB 4230
8066 __indirect_glVertexAttrib4bvARB(GLuint index
, const GLbyte
*v
)
8068 __GLXcontext
*const gc
= __glXGetCurrentContext();
8069 const GLuint cmdlen
= 12;
8070 emit_header(gc
->pc
, X_GLrop_VertexAttrib4bvARB
, cmdlen
);
8071 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8072 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8074 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8075 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8079 #define X_GLrop_VertexAttrib4dvARB 4200
8081 __indirect_glVertexAttrib4dARB(GLuint index
, GLdouble x
, GLdouble y
,
8082 GLdouble z
, GLdouble w
)
8084 __GLXcontext
*const gc
= __glXGetCurrentContext();
8085 const GLuint cmdlen
= 40;
8086 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8087 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8088 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
8089 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
8090 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
8091 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
8093 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8094 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8098 #define X_GLrop_VertexAttrib4dvARB 4200
8100 __indirect_glVertexAttrib4dvARB(GLuint index
, const GLdouble
* v
)
8102 __GLXcontext
*const gc
= __glXGetCurrentContext();
8103 const GLuint cmdlen
= 40;
8104 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8105 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8106 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
8108 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8109 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8113 #define X_GLrop_VertexAttrib4fvARB 4196
8115 __indirect_glVertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
8118 __GLXcontext
*const gc
= __glXGetCurrentContext();
8119 const GLuint cmdlen
= 24;
8120 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8122 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
8123 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
8124 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
8125 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
8127 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8128 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8132 #define X_GLrop_VertexAttrib4fvARB 4196
8134 __indirect_glVertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
8136 __GLXcontext
*const gc
= __glXGetCurrentContext();
8137 const GLuint cmdlen
= 24;
8138 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8139 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8140 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8142 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8143 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8147 #define X_GLrop_VertexAttrib4ivARB 4231
8149 __indirect_glVertexAttrib4ivARB(GLuint index
, const GLint
* v
)
8151 __GLXcontext
*const gc
= __glXGetCurrentContext();
8152 const GLuint cmdlen
= 24;
8153 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ivARB
, cmdlen
);
8154 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8155 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8157 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8158 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8162 #define X_GLrop_VertexAttrib4svARB 4192
8164 __indirect_glVertexAttrib4sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
8167 __GLXcontext
*const gc
= __glXGetCurrentContext();
8168 const GLuint cmdlen
= 16;
8169 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8170 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8171 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
8172 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
8173 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
8174 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
8176 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8177 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8181 #define X_GLrop_VertexAttrib4svARB 4192
8183 __indirect_glVertexAttrib4svARB(GLuint index
, const GLshort
* v
)
8185 __GLXcontext
*const gc
= __glXGetCurrentContext();
8186 const GLuint cmdlen
= 16;
8187 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8188 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8189 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8191 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8192 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8196 #define X_GLrop_VertexAttrib4ubvARB 4232
8198 __indirect_glVertexAttrib4ubvARB(GLuint index
, const GLubyte
*v
)
8200 __GLXcontext
*const gc
= __glXGetCurrentContext();
8201 const GLuint cmdlen
= 12;
8202 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvARB
, cmdlen
);
8203 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8204 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8206 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8207 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8211 #define X_GLrop_VertexAttrib4uivARB 4234
8213 __indirect_glVertexAttrib4uivARB(GLuint index
, const GLuint
* v
)
8215 __GLXcontext
*const gc
= __glXGetCurrentContext();
8216 const GLuint cmdlen
= 24;
8217 emit_header(gc
->pc
, X_GLrop_VertexAttrib4uivARB
, cmdlen
);
8218 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8219 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8221 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8222 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8226 #define X_GLrop_VertexAttrib4usvARB 4233
8228 __indirect_glVertexAttrib4usvARB(GLuint index
, const GLushort
* v
)
8230 __GLXcontext
*const gc
= __glXGetCurrentContext();
8231 const GLuint cmdlen
= 16;
8232 emit_header(gc
->pc
, X_GLrop_VertexAttrib4usvARB
, cmdlen
);
8233 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8234 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8236 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8237 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8241 #define X_GLrop_BeginQueryARB 231
8243 __indirect_glBeginQueryARB(GLenum target
, GLuint id
)
8245 __GLXcontext
*const gc
= __glXGetCurrentContext();
8246 const GLuint cmdlen
= 12;
8247 emit_header(gc
->pc
, X_GLrop_BeginQueryARB
, cmdlen
);
8248 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8249 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8251 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8252 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8256 #define X_GLsop_DeleteQueriesARB 161
8258 __indirect_glDeleteQueriesARB(GLsizei n
, const GLuint
* ids
)
8260 __GLXcontext
*const gc
= __glXGetCurrentContext();
8261 Display
*const dpy
= gc
->currentDpy
;
8263 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8266 __glXSetError(gc
, GL_INVALID_VALUE
);
8269 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8271 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8272 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8273 xcb_glx_delete_queries_arb(c
, gc
->currentContextTag
, n
, ids
);
8276 __glXSetupSingleRequest(gc
, X_GLsop_DeleteQueriesARB
, cmdlen
);
8277 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8278 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8281 #endif /* USE_XCB */
8286 #define X_GLrop_EndQueryARB 232
8288 __indirect_glEndQueryARB(GLenum target
)
8290 __GLXcontext
*const gc
= __glXGetCurrentContext();
8291 const GLuint cmdlen
= 8;
8292 emit_header(gc
->pc
, X_GLrop_EndQueryARB
, cmdlen
);
8293 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8295 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8296 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8300 #define X_GLsop_GenQueriesARB 162
8302 __indirect_glGenQueriesARB(GLsizei n
, GLuint
* ids
)
8304 __GLXcontext
*const gc
= __glXGetCurrentContext();
8305 Display
*const dpy
= gc
->currentDpy
;
8307 const GLuint cmdlen
= 4;
8310 __glXSetError(gc
, GL_INVALID_VALUE
);
8313 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8315 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8316 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8317 xcb_glx_gen_queries_arb_reply_t
*reply
=
8318 xcb_glx_gen_queries_arb_reply(c
,
8319 xcb_glx_gen_queries_arb(c
,
8323 (void) memcpy(ids
, xcb_glx_gen_queries_arb_data(reply
),
8324 xcb_glx_gen_queries_arb_data_length(reply
) *
8329 __glXSetupSingleRequest(gc
, X_GLsop_GenQueriesARB
, cmdlen
);
8330 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8331 (void) __glXReadReply(dpy
, 4, ids
, GL_TRUE
);
8334 #endif /* USE_XCB */
8339 #define X_GLsop_GetQueryObjectivARB 165
8341 __indirect_glGetQueryObjectivARB(GLuint id
, GLenum pname
, GLint
* params
)
8343 __GLXcontext
*const gc
= __glXGetCurrentContext();
8344 Display
*const dpy
= gc
->currentDpy
;
8346 const GLuint cmdlen
= 8;
8348 if (__builtin_expect(dpy
!= NULL
, 1)) {
8350 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8351 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8352 xcb_glx_get_query_objectiv_arb_reply_t
*reply
=
8353 xcb_glx_get_query_objectiv_arb_reply(c
,
8354 xcb_glx_get_query_objectiv_arb
8355 (c
, gc
->currentContextTag
,
8357 if (xcb_glx_get_query_objectiv_arb_data_length(reply
) == 0)
8358 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8360 (void) memcpy(params
, xcb_glx_get_query_objectiv_arb_data(reply
),
8361 xcb_glx_get_query_objectiv_arb_data_length(reply
) *
8366 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectivARB
, cmdlen
);
8367 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8368 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8369 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8372 #endif /* USE_XCB */
8377 #define X_GLsop_GetQueryObjectuivARB 166
8379 __indirect_glGetQueryObjectuivARB(GLuint id
, GLenum pname
, GLuint
* params
)
8381 __GLXcontext
*const gc
= __glXGetCurrentContext();
8382 Display
*const dpy
= gc
->currentDpy
;
8384 const GLuint cmdlen
= 8;
8386 if (__builtin_expect(dpy
!= NULL
, 1)) {
8388 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8389 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8390 xcb_glx_get_query_objectuiv_arb_reply_t
*reply
=
8391 xcb_glx_get_query_objectuiv_arb_reply(c
,
8392 xcb_glx_get_query_objectuiv_arb
8393 (c
, gc
->currentContextTag
,
8395 if (xcb_glx_get_query_objectuiv_arb_data_length(reply
) == 0)
8396 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8398 (void) memcpy(params
, xcb_glx_get_query_objectuiv_arb_data(reply
),
8399 xcb_glx_get_query_objectuiv_arb_data_length(reply
) *
8404 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectuivARB
, cmdlen
);
8405 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8406 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8407 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8410 #endif /* USE_XCB */
8415 #define X_GLsop_GetQueryivARB 164
8417 __indirect_glGetQueryivARB(GLenum target
, GLenum pname
, GLint
* params
)
8419 __GLXcontext
*const gc
= __glXGetCurrentContext();
8420 Display
*const dpy
= gc
->currentDpy
;
8422 const GLuint cmdlen
= 8;
8424 if (__builtin_expect(dpy
!= NULL
, 1)) {
8426 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8427 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8428 xcb_glx_get_queryiv_arb_reply_t
*reply
=
8429 xcb_glx_get_queryiv_arb_reply(c
,
8430 xcb_glx_get_queryiv_arb(c
,
8436 if (xcb_glx_get_queryiv_arb_data_length(reply
) == 0)
8437 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8439 (void) memcpy(params
, xcb_glx_get_queryiv_arb_data(reply
),
8440 xcb_glx_get_queryiv_arb_data_length(reply
) *
8445 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryivARB
, cmdlen
);
8446 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8447 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8448 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8451 #endif /* USE_XCB */
8456 #define X_GLsop_IsQueryARB 163
8458 __indirect_glIsQueryARB(GLuint id
)
8460 __GLXcontext
*const gc
= __glXGetCurrentContext();
8461 Display
*const dpy
= gc
->currentDpy
;
8462 GLboolean retval
= (GLboolean
) 0;
8464 const GLuint cmdlen
= 4;
8466 if (__builtin_expect(dpy
!= NULL
, 1)) {
8468 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8469 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8470 xcb_glx_is_query_arb_reply_t
*reply
=
8471 xcb_glx_is_query_arb_reply(c
,
8472 xcb_glx_is_query_arb(c
,
8476 retval
= reply
->ret_val
;
8480 __glXSetupSingleRequest(gc
, X_GLsop_IsQueryARB
, cmdlen
);
8481 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8482 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
8485 #endif /* USE_XCB */
8490 #define X_GLrop_DrawBuffersARB 233
8492 __indirect_glDrawBuffersARB(GLsizei n
, const GLenum
* bufs
)
8494 __GLXcontext
*const gc
= __glXGetCurrentContext();
8495 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
8497 __glXSetError(gc
, GL_INVALID_VALUE
);
8500 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
8501 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
8502 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
8503 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8505 emit_header(gc
->pc
, X_GLrop_DrawBuffersARB
, cmdlen
);
8506 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
8507 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (bufs
), (n
* 4));
8509 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8510 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8513 const GLint op
= X_GLrop_DrawBuffersARB
;
8514 const GLuint cmdlenLarge
= cmdlen
+ 4;
8515 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
8516 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
8517 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
8518 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
8519 __glXSendLargeCommand(gc
, pc
, 12, bufs
, (n
* 4));
8524 #define X_GLrop_SampleMaskSGIS 2048
8526 __indirect_glSampleMaskSGIS(GLclampf value
, GLboolean invert
)
8528 __GLXcontext
*const gc
= __glXGetCurrentContext();
8529 const GLuint cmdlen
= 12;
8530 emit_header(gc
->pc
, X_GLrop_SampleMaskSGIS
, cmdlen
);
8531 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
8532 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
8534 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8535 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8539 #define X_GLrop_SamplePatternSGIS 2049
8541 __indirect_glSamplePatternSGIS(GLenum pattern
)
8543 __GLXcontext
*const gc
= __glXGetCurrentContext();
8544 const GLuint cmdlen
= 8;
8545 emit_header(gc
->pc
, X_GLrop_SamplePatternSGIS
, cmdlen
);
8546 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pattern
), 4);
8548 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8549 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8553 #define X_GLrop_PointParameterfEXT 2065
8555 __indirect_glPointParameterfEXT(GLenum pname
, GLfloat param
)
8557 __GLXcontext
*const gc
= __glXGetCurrentContext();
8558 const GLuint cmdlen
= 12;
8559 emit_header(gc
->pc
, X_GLrop_PointParameterfEXT
, cmdlen
);
8560 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8561 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
8563 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8564 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8568 #define X_GLrop_PointParameterfvEXT 2066
8570 __indirect_glPointParameterfvEXT(GLenum pname
, const GLfloat
* params
)
8572 __GLXcontext
*const gc
= __glXGetCurrentContext();
8573 const GLuint compsize
= __glPointParameterfvEXT_size(pname
);
8574 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
8575 emit_header(gc
->pc
, X_GLrop_PointParameterfvEXT
, cmdlen
);
8576 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8577 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
8579 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8580 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8584 #define X_GLrop_SecondaryColor3bvEXT 4126
8586 __indirect_glSecondaryColor3bEXT(GLbyte red
, GLbyte green
, GLbyte blue
)
8588 __GLXcontext
*const gc
= __glXGetCurrentContext();
8589 const GLuint cmdlen
= 8;
8590 emit_header(gc
->pc
, X_GLrop_SecondaryColor3bvEXT
, cmdlen
);
8591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8592 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8593 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8595 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8596 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8600 #define X_GLrop_SecondaryColor3bvEXT 4126
8602 __indirect_glSecondaryColor3bvEXT(const GLbyte
*v
)
8604 generic_3_byte(X_GLrop_SecondaryColor3bvEXT
, v
);
8607 #define X_GLrop_SecondaryColor3dvEXT 4130
8609 __indirect_glSecondaryColor3dEXT(GLdouble red
, GLdouble green
, GLdouble blue
)
8611 __GLXcontext
*const gc
= __glXGetCurrentContext();
8612 const GLuint cmdlen
= 28;
8613 emit_header(gc
->pc
, X_GLrop_SecondaryColor3dvEXT
, cmdlen
);
8614 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
8615 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
8616 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
8618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8623 #define X_GLrop_SecondaryColor3dvEXT 4130
8625 __indirect_glSecondaryColor3dvEXT(const GLdouble
* v
)
8627 generic_24_byte(X_GLrop_SecondaryColor3dvEXT
, v
);
8630 #define X_GLrop_SecondaryColor3fvEXT 4129
8632 __indirect_glSecondaryColor3fEXT(GLfloat red
, GLfloat green
, GLfloat blue
)
8634 __GLXcontext
*const gc
= __glXGetCurrentContext();
8635 const GLuint cmdlen
= 16;
8636 emit_header(gc
->pc
, X_GLrop_SecondaryColor3fvEXT
, cmdlen
);
8637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8638 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8639 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8641 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8642 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8646 #define X_GLrop_SecondaryColor3fvEXT 4129
8648 __indirect_glSecondaryColor3fvEXT(const GLfloat
* v
)
8650 generic_12_byte(X_GLrop_SecondaryColor3fvEXT
, v
);
8653 #define X_GLrop_SecondaryColor3ivEXT 4128
8655 __indirect_glSecondaryColor3iEXT(GLint red
, GLint green
, GLint blue
)
8657 __GLXcontext
*const gc
= __glXGetCurrentContext();
8658 const GLuint cmdlen
= 16;
8659 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ivEXT
, cmdlen
);
8660 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8661 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8662 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8664 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8665 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8669 #define X_GLrop_SecondaryColor3ivEXT 4128
8671 __indirect_glSecondaryColor3ivEXT(const GLint
* v
)
8673 generic_12_byte(X_GLrop_SecondaryColor3ivEXT
, v
);
8676 #define X_GLrop_SecondaryColor3svEXT 4127
8678 __indirect_glSecondaryColor3sEXT(GLshort red
, GLshort green
, GLshort blue
)
8680 __GLXcontext
*const gc
= __glXGetCurrentContext();
8681 const GLuint cmdlen
= 12;
8682 emit_header(gc
->pc
, X_GLrop_SecondaryColor3svEXT
, cmdlen
);
8683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8684 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8685 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8687 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8688 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8692 #define X_GLrop_SecondaryColor3svEXT 4127
8694 __indirect_glSecondaryColor3svEXT(const GLshort
* v
)
8696 generic_6_byte(X_GLrop_SecondaryColor3svEXT
, v
);
8699 #define X_GLrop_SecondaryColor3ubvEXT 4131
8701 __indirect_glSecondaryColor3ubEXT(GLubyte red
, GLubyte green
, GLubyte blue
)
8703 __GLXcontext
*const gc
= __glXGetCurrentContext();
8704 const GLuint cmdlen
= 8;
8705 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ubvEXT
, cmdlen
);
8706 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8707 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8708 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8710 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8711 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8715 #define X_GLrop_SecondaryColor3ubvEXT 4131
8717 __indirect_glSecondaryColor3ubvEXT(const GLubyte
*v
)
8719 generic_3_byte(X_GLrop_SecondaryColor3ubvEXT
, v
);
8722 #define X_GLrop_SecondaryColor3uivEXT 4133
8724 __indirect_glSecondaryColor3uiEXT(GLuint red
, GLuint green
, GLuint blue
)
8726 __GLXcontext
*const gc
= __glXGetCurrentContext();
8727 const GLuint cmdlen
= 16;
8728 emit_header(gc
->pc
, X_GLrop_SecondaryColor3uivEXT
, cmdlen
);
8729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8730 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8731 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8733 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8734 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8738 #define X_GLrop_SecondaryColor3uivEXT 4133
8740 __indirect_glSecondaryColor3uivEXT(const GLuint
* v
)
8742 generic_12_byte(X_GLrop_SecondaryColor3uivEXT
, v
);
8745 #define X_GLrop_SecondaryColor3usvEXT 4132
8747 __indirect_glSecondaryColor3usEXT(GLushort red
, GLushort green
, GLushort blue
)
8749 __GLXcontext
*const gc
= __glXGetCurrentContext();
8750 const GLuint cmdlen
= 12;
8751 emit_header(gc
->pc
, X_GLrop_SecondaryColor3usvEXT
, cmdlen
);
8752 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8753 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8754 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8756 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8757 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8761 #define X_GLrop_SecondaryColor3usvEXT 4132
8763 __indirect_glSecondaryColor3usvEXT(const GLushort
* v
)
8765 generic_6_byte(X_GLrop_SecondaryColor3usvEXT
, v
);
8768 #define X_GLrop_FogCoorddvEXT 4125
8770 __indirect_glFogCoorddEXT(GLdouble coord
)
8772 __GLXcontext
*const gc
= __glXGetCurrentContext();
8773 const GLuint cmdlen
= 12;
8774 emit_header(gc
->pc
, X_GLrop_FogCoorddvEXT
, cmdlen
);
8775 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 8);
8777 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8778 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8782 #define X_GLrop_FogCoorddvEXT 4125
8784 __indirect_glFogCoorddvEXT(const GLdouble
* coord
)
8786 generic_8_byte(X_GLrop_FogCoorddvEXT
, coord
);
8789 #define X_GLrop_FogCoordfvEXT 4124
8791 __indirect_glFogCoordfEXT(GLfloat coord
)
8793 __GLXcontext
*const gc
= __glXGetCurrentContext();
8794 const GLuint cmdlen
= 8;
8795 emit_header(gc
->pc
, X_GLrop_FogCoordfvEXT
, cmdlen
);
8796 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
8798 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8799 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8803 #define X_GLrop_FogCoordfvEXT 4124
8805 __indirect_glFogCoordfvEXT(const GLfloat
* coord
)
8807 generic_4_byte(X_GLrop_FogCoordfvEXT
, coord
);
8810 #define X_GLrop_BlendFuncSeparateEXT 4134
8812 __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
8813 GLenum sfactorAlpha
, GLenum dfactorAlpha
)
8815 __GLXcontext
*const gc
= __glXGetCurrentContext();
8816 const GLuint cmdlen
= 20;
8817 emit_header(gc
->pc
, X_GLrop_BlendFuncSeparateEXT
, cmdlen
);
8818 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactorRGB
), 4);
8819 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactorRGB
), 4);
8820 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sfactorAlpha
), 4);
8821 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&dfactorAlpha
), 4);
8823 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8824 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8828 #define X_GLrop_WindowPos3fvMESA 230
8830 __indirect_glWindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
8832 __GLXcontext
*const gc
= __glXGetCurrentContext();
8833 const GLuint cmdlen
= 16;
8834 emit_header(gc
->pc
, X_GLrop_WindowPos3fvMESA
, cmdlen
);
8835 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
8836 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
8837 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
8839 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8840 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8844 #define X_GLrop_WindowPos3fvMESA 230
8846 __indirect_glWindowPos3fvMESA(const GLfloat
* v
)
8848 generic_12_byte(X_GLrop_WindowPos3fvMESA
, v
);
8851 #define X_GLvop_AreProgramsResidentNV 1293
8853 __indirect_glAreProgramsResidentNV(GLsizei n
, const GLuint
* ids
,
8854 GLboolean
* residences
)
8856 __GLXcontext
*const gc
= __glXGetCurrentContext();
8857 Display
*const dpy
= gc
->currentDpy
;
8858 GLboolean retval
= (GLboolean
) 0;
8859 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8861 __glXSetError(gc
, GL_INVALID_VALUE
);
8864 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8866 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8867 X_GLvop_AreProgramsResidentNV
, cmdlen
);
8868 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8869 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8870 retval
= (GLboolean
) __glXReadReply(dpy
, 1, residences
, GL_FALSE
);
8877 #define X_GLrop_BindProgramNV 4180
8879 __indirect_glBindProgramNV(GLenum target
, GLuint program
)
8881 __GLXcontext
*const gc
= __glXGetCurrentContext();
8882 const GLuint cmdlen
= 12;
8883 emit_header(gc
->pc
, X_GLrop_BindProgramNV
, cmdlen
);
8884 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8885 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&program
), 4);
8887 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8888 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8892 #define X_GLvop_DeleteProgramsNV 1294
8894 __indirect_glDeleteProgramsNV(GLsizei n
, const GLuint
* programs
)
8896 __GLXcontext
*const gc
= __glXGetCurrentContext();
8897 Display
*const dpy
= gc
->currentDpy
;
8898 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8900 __glXSetError(gc
, GL_INVALID_VALUE
);
8903 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8905 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
8906 X_GLvop_DeleteProgramsNV
, cmdlen
);
8907 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8908 (void) memcpy((void *) (pc
+ 4), (void *) (programs
), (n
* 4));
8915 #define X_GLrop_ExecuteProgramNV 4181
8917 __indirect_glExecuteProgramNV(GLenum target
, GLuint id
,
8918 const GLfloat
* params
)
8920 __GLXcontext
*const gc
= __glXGetCurrentContext();
8921 const GLuint cmdlen
= 28;
8922 emit_header(gc
->pc
, X_GLrop_ExecuteProgramNV
, cmdlen
);
8923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8924 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8925 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
8927 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8928 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8932 #define X_GLvop_GenProgramsNV 1295
8934 __indirect_glGenProgramsNV(GLsizei n
, GLuint
* programs
)
8936 __GLXcontext
*const gc
= __glXGetCurrentContext();
8937 Display
*const dpy
= gc
->currentDpy
;
8938 const GLuint cmdlen
= 4;
8940 __glXSetError(gc
, GL_INVALID_VALUE
);
8943 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8945 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8946 X_GLvop_GenProgramsNV
, cmdlen
);
8947 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8948 (void) __glXReadReply(dpy
, 4, programs
, GL_TRUE
);
8955 #define X_GLvop_GetProgramParameterdvNV 1297
8957 __indirect_glGetProgramParameterdvNV(GLenum target
, GLuint index
,
8958 GLenum pname
, GLdouble
* params
)
8960 __GLXcontext
*const gc
= __glXGetCurrentContext();
8961 Display
*const dpy
= gc
->currentDpy
;
8962 const GLuint cmdlen
= 12;
8963 if (__builtin_expect(dpy
!= NULL
, 1)) {
8965 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8966 X_GLvop_GetProgramParameterdvNV
, cmdlen
);
8967 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8968 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
8969 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
8970 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
8977 #define X_GLvop_GetProgramParameterfvNV 1296
8979 __indirect_glGetProgramParameterfvNV(GLenum target
, GLuint index
,
8980 GLenum pname
, GLfloat
* params
)
8982 __GLXcontext
*const gc
= __glXGetCurrentContext();
8983 Display
*const dpy
= gc
->currentDpy
;
8984 const GLuint cmdlen
= 12;
8985 if (__builtin_expect(dpy
!= NULL
, 1)) {
8987 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8988 X_GLvop_GetProgramParameterfvNV
, cmdlen
);
8989 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8990 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
8991 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
8992 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8999 #define X_GLvop_GetProgramStringNV 1299
9001 __indirect_glGetProgramStringNV(GLuint id
, GLenum pname
, GLubyte
*program
)
9003 __GLXcontext
*const gc
= __glXGetCurrentContext();
9004 Display
*const dpy
= gc
->currentDpy
;
9005 const GLuint cmdlen
= 8;
9006 if (__builtin_expect(dpy
!= NULL
, 1)) {
9008 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9009 X_GLvop_GetProgramStringNV
, cmdlen
);
9010 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9011 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9012 (void) __glXReadReply(dpy
, 1, program
, GL_TRUE
);
9019 #define X_GLvop_GetProgramivNV 1298
9021 __indirect_glGetProgramivNV(GLuint id
, GLenum pname
, GLint
* params
)
9023 __GLXcontext
*const gc
= __glXGetCurrentContext();
9024 Display
*const dpy
= gc
->currentDpy
;
9025 const GLuint cmdlen
= 8;
9026 if (__builtin_expect(dpy
!= NULL
, 1)) {
9028 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9029 X_GLvop_GetProgramivNV
, cmdlen
);
9030 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9031 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9032 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9039 #define X_GLvop_GetTrackMatrixivNV 1300
9041 __indirect_glGetTrackMatrixivNV(GLenum target
, GLuint address
, GLenum pname
,
9044 __GLXcontext
*const gc
= __glXGetCurrentContext();
9045 Display
*const dpy
= gc
->currentDpy
;
9046 const GLuint cmdlen
= 12;
9047 if (__builtin_expect(dpy
!= NULL
, 1)) {
9049 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9050 X_GLvop_GetTrackMatrixivNV
, cmdlen
);
9051 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9052 (void) memcpy((void *) (pc
+ 4), (void *) (&address
), 4);
9053 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9054 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9061 #define X_GLvop_GetVertexAttribdvNV 1301
9063 __indirect_glGetVertexAttribdvNV(GLuint index
, GLenum pname
,
9066 __GLXcontext
*const gc
= __glXGetCurrentContext();
9067 Display
*const dpy
= gc
->currentDpy
;
9068 const GLuint cmdlen
= 8;
9069 if (__builtin_expect(dpy
!= NULL
, 1)) {
9071 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9072 X_GLvop_GetVertexAttribdvNV
, cmdlen
);
9073 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9074 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9075 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
9082 #define X_GLvop_GetVertexAttribfvNV 1302
9084 __indirect_glGetVertexAttribfvNV(GLuint index
, GLenum pname
, GLfloat
* params
)
9086 __GLXcontext
*const gc
= __glXGetCurrentContext();
9087 Display
*const dpy
= gc
->currentDpy
;
9088 const GLuint cmdlen
= 8;
9089 if (__builtin_expect(dpy
!= NULL
, 1)) {
9091 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9092 X_GLvop_GetVertexAttribfvNV
, cmdlen
);
9093 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9094 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9095 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9102 #define X_GLvop_GetVertexAttribivNV 1303
9104 __indirect_glGetVertexAttribivNV(GLuint index
, GLenum pname
, GLint
* params
)
9106 __GLXcontext
*const gc
= __glXGetCurrentContext();
9107 Display
*const dpy
= gc
->currentDpy
;
9108 const GLuint cmdlen
= 8;
9109 if (__builtin_expect(dpy
!= NULL
, 1)) {
9111 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9112 X_GLvop_GetVertexAttribivNV
, cmdlen
);
9113 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9114 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9115 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9122 #define X_GLvop_IsProgramNV 1304
9124 __indirect_glIsProgramNV(GLuint program
)
9126 __GLXcontext
*const gc
= __glXGetCurrentContext();
9127 Display
*const dpy
= gc
->currentDpy
;
9128 GLboolean retval
= (GLboolean
) 0;
9129 const GLuint cmdlen
= 4;
9130 if (__builtin_expect(dpy
!= NULL
, 1)) {
9132 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9133 X_GLvop_IsProgramNV
, cmdlen
);
9134 (void) memcpy((void *) (pc
+ 0), (void *) (&program
), 4);
9135 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
9142 #define X_GLrop_LoadProgramNV 4183
9144 __indirect_glLoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
9145 const GLubyte
*program
)
9147 __GLXcontext
*const gc
= __glXGetCurrentContext();
9148 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
9150 __glXSetError(gc
, GL_INVALID_VALUE
);
9153 if (__builtin_expect(len
>= 0, 1)) {
9154 emit_header(gc
->pc
, X_GLrop_LoadProgramNV
, cmdlen
);
9155 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9156 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
9157 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
9158 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (program
), len
);
9160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9166 #define X_GLrop_ProgramParameters4dvNV 4187
9168 __indirect_glProgramParameters4dvNV(GLenum target
, GLuint index
, GLuint num
,
9169 const GLdouble
* params
)
9171 __GLXcontext
*const gc
= __glXGetCurrentContext();
9172 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 32));
9174 __glXSetError(gc
, GL_INVALID_VALUE
);
9177 if (__builtin_expect(num
>= 0, 1)) {
9178 emit_header(gc
->pc
, X_GLrop_ProgramParameters4dvNV
, cmdlen
);
9179 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9180 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9181 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9182 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 32));
9184 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9185 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9190 #define X_GLrop_ProgramParameters4fvNV 4186
9192 __indirect_glProgramParameters4fvNV(GLenum target
, GLuint index
, GLuint num
,
9193 const GLfloat
* params
)
9195 __GLXcontext
*const gc
= __glXGetCurrentContext();
9196 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 16));
9198 __glXSetError(gc
, GL_INVALID_VALUE
);
9201 if (__builtin_expect(num
>= 0, 1)) {
9202 emit_header(gc
->pc
, X_GLrop_ProgramParameters4fvNV
, cmdlen
);
9203 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9204 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9205 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9206 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 16));
9208 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9209 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9214 #define X_GLrop_RequestResidentProgramsNV 4182
9216 __indirect_glRequestResidentProgramsNV(GLsizei n
, const GLuint
* ids
)
9218 __GLXcontext
*const gc
= __glXGetCurrentContext();
9219 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
9221 __glXSetError(gc
, GL_INVALID_VALUE
);
9224 if (__builtin_expect(n
>= 0, 1)) {
9225 emit_header(gc
->pc
, X_GLrop_RequestResidentProgramsNV
, cmdlen
);
9226 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
9227 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (ids
), (n
* 4));
9229 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9230 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9235 #define X_GLrop_TrackMatrixNV 4188
9237 __indirect_glTrackMatrixNV(GLenum target
, GLuint address
, GLenum matrix
,
9240 __GLXcontext
*const gc
= __glXGetCurrentContext();
9241 const GLuint cmdlen
= 20;
9242 emit_header(gc
->pc
, X_GLrop_TrackMatrixNV
, cmdlen
);
9243 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9244 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&address
), 4);
9245 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&matrix
), 4);
9246 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&transform
), 4);
9248 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9249 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9253 #define X_GLrop_VertexAttrib1dvNV 4273
9255 __indirect_glVertexAttrib1dNV(GLuint index
, GLdouble x
)
9257 __GLXcontext
*const gc
= __glXGetCurrentContext();
9258 const GLuint cmdlen
= 16;
9259 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9260 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9261 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9263 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9264 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9268 #define X_GLrop_VertexAttrib1dvNV 4273
9270 __indirect_glVertexAttrib1dvNV(GLuint index
, const GLdouble
* v
)
9272 __GLXcontext
*const gc
= __glXGetCurrentContext();
9273 const GLuint cmdlen
= 16;
9274 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9276 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9278 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9279 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9283 #define X_GLrop_VertexAttrib1fvNV 4269
9285 __indirect_glVertexAttrib1fNV(GLuint index
, GLfloat x
)
9287 __GLXcontext
*const gc
= __glXGetCurrentContext();
9288 const GLuint cmdlen
= 12;
9289 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9290 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9291 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9293 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9294 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9298 #define X_GLrop_VertexAttrib1fvNV 4269
9300 __indirect_glVertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
9302 __GLXcontext
*const gc
= __glXGetCurrentContext();
9303 const GLuint cmdlen
= 12;
9304 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9305 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9306 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9313 #define X_GLrop_VertexAttrib1svNV 4265
9315 __indirect_glVertexAttrib1sNV(GLuint index
, GLshort x
)
9317 __GLXcontext
*const gc
= __glXGetCurrentContext();
9318 const GLuint cmdlen
= 12;
9319 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9320 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9321 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9323 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9324 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9328 #define X_GLrop_VertexAttrib1svNV 4265
9330 __indirect_glVertexAttrib1svNV(GLuint index
, const GLshort
* v
)
9332 __GLXcontext
*const gc
= __glXGetCurrentContext();
9333 const GLuint cmdlen
= 12;
9334 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9335 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9336 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
9338 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9339 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9343 #define X_GLrop_VertexAttrib2dvNV 4274
9345 __indirect_glVertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
9347 __GLXcontext
*const gc
= __glXGetCurrentContext();
9348 const GLuint cmdlen
= 24;
9349 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9350 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9351 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9352 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9354 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9355 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9359 #define X_GLrop_VertexAttrib2dvNV 4274
9361 __indirect_glVertexAttrib2dvNV(GLuint index
, const GLdouble
* v
)
9363 __GLXcontext
*const gc
= __glXGetCurrentContext();
9364 const GLuint cmdlen
= 24;
9365 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9366 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9367 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9369 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9370 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9374 #define X_GLrop_VertexAttrib2fvNV 4270
9376 __indirect_glVertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
9378 __GLXcontext
*const gc
= __glXGetCurrentContext();
9379 const GLuint cmdlen
= 16;
9380 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9381 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9382 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9383 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9385 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9386 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9390 #define X_GLrop_VertexAttrib2fvNV 4270
9392 __indirect_glVertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
9394 __GLXcontext
*const gc
= __glXGetCurrentContext();
9395 const GLuint cmdlen
= 16;
9396 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9397 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9398 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9400 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9401 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9405 #define X_GLrop_VertexAttrib2svNV 4266
9407 __indirect_glVertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
9409 __GLXcontext
*const gc
= __glXGetCurrentContext();
9410 const GLuint cmdlen
= 12;
9411 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9412 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9413 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9414 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9416 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9417 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9421 #define X_GLrop_VertexAttrib2svNV 4266
9423 __indirect_glVertexAttrib2svNV(GLuint index
, const GLshort
* v
)
9425 __GLXcontext
*const gc
= __glXGetCurrentContext();
9426 const GLuint cmdlen
= 12;
9427 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9428 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9429 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9431 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9432 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9436 #define X_GLrop_VertexAttrib3dvNV 4275
9438 __indirect_glVertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
,
9441 __GLXcontext
*const gc
= __glXGetCurrentContext();
9442 const GLuint cmdlen
= 32;
9443 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9444 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9445 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9446 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9447 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9449 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9450 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9454 #define X_GLrop_VertexAttrib3dvNV 4275
9456 __indirect_glVertexAttrib3dvNV(GLuint index
, const GLdouble
* v
)
9458 __GLXcontext
*const gc
= __glXGetCurrentContext();
9459 const GLuint cmdlen
= 32;
9460 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9461 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9462 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
9464 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9465 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9469 #define X_GLrop_VertexAttrib3fvNV 4271
9471 __indirect_glVertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
9473 __GLXcontext
*const gc
= __glXGetCurrentContext();
9474 const GLuint cmdlen
= 20;
9475 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9476 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9477 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9478 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9479 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9486 #define X_GLrop_VertexAttrib3fvNV 4271
9488 __indirect_glVertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
9490 __GLXcontext
*const gc
= __glXGetCurrentContext();
9491 const GLuint cmdlen
= 20;
9492 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9493 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9494 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
9496 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9497 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9501 #define X_GLrop_VertexAttrib3svNV 4267
9503 __indirect_glVertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
9505 __GLXcontext
*const gc
= __glXGetCurrentContext();
9506 const GLuint cmdlen
= 16;
9507 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9508 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9509 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9510 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9511 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9513 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9514 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9518 #define X_GLrop_VertexAttrib3svNV 4267
9520 __indirect_glVertexAttrib3svNV(GLuint index
, const GLshort
* v
)
9522 __GLXcontext
*const gc
= __glXGetCurrentContext();
9523 const GLuint cmdlen
= 16;
9524 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9525 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9526 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
9528 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9529 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9533 #define X_GLrop_VertexAttrib4dvNV 4276
9535 __indirect_glVertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
,
9536 GLdouble z
, GLdouble w
)
9538 __GLXcontext
*const gc
= __glXGetCurrentContext();
9539 const GLuint cmdlen
= 40;
9540 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9541 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9542 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9543 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9544 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9545 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
9547 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9548 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9552 #define X_GLrop_VertexAttrib4dvNV 4276
9554 __indirect_glVertexAttrib4dvNV(GLuint index
, const GLdouble
* v
)
9556 __GLXcontext
*const gc
= __glXGetCurrentContext();
9557 const GLuint cmdlen
= 40;
9558 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
9562 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9563 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9567 #define X_GLrop_VertexAttrib4fvNV 4272
9569 __indirect_glVertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
9572 __GLXcontext
*const gc
= __glXGetCurrentContext();
9573 const GLuint cmdlen
= 24;
9574 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9575 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9576 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9577 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9578 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9579 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
9581 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9582 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9586 #define X_GLrop_VertexAttrib4fvNV 4272
9588 __indirect_glVertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
9590 __GLXcontext
*const gc
= __glXGetCurrentContext();
9591 const GLuint cmdlen
= 24;
9592 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9593 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9594 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9596 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9597 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9601 #define X_GLrop_VertexAttrib4svNV 4268
9603 __indirect_glVertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
9606 __GLXcontext
*const gc
= __glXGetCurrentContext();
9607 const GLuint cmdlen
= 16;
9608 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9609 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9610 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9611 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9612 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9613 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
9615 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9616 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9620 #define X_GLrop_VertexAttrib4svNV 4268
9622 __indirect_glVertexAttrib4svNV(GLuint index
, const GLshort
* v
)
9624 __GLXcontext
*const gc
= __glXGetCurrentContext();
9625 const GLuint cmdlen
= 16;
9626 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9627 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9628 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9630 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9631 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9635 #define X_GLrop_VertexAttrib4ubvNV 4277
9637 __indirect_glVertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
,
9640 __GLXcontext
*const gc
= __glXGetCurrentContext();
9641 const GLuint cmdlen
= 12;
9642 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9643 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9644 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
9645 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
9646 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
9647 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
9649 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9654 #define X_GLrop_VertexAttrib4ubvNV 4277
9656 __indirect_glVertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
9658 __GLXcontext
*const gc
= __glXGetCurrentContext();
9659 const GLuint cmdlen
= 12;
9660 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9661 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9662 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9664 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9665 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9669 #define X_GLrop_VertexAttribs1dvNV 4210
9671 __indirect_glVertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9673 __GLXcontext
*const gc
= __glXGetCurrentContext();
9674 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9676 __glXSetError(gc
, GL_INVALID_VALUE
);
9679 if (__builtin_expect(n
>= 0, 1)) {
9680 emit_header(gc
->pc
, X_GLrop_VertexAttribs1dvNV
, cmdlen
);
9681 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9682 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9683 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9685 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9686 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9691 #define X_GLrop_VertexAttribs1fvNV 4206
9693 __indirect_glVertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9695 __GLXcontext
*const gc
= __glXGetCurrentContext();
9696 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9698 __glXSetError(gc
, GL_INVALID_VALUE
);
9701 if (__builtin_expect(n
>= 0, 1)) {
9702 emit_header(gc
->pc
, X_GLrop_VertexAttribs1fvNV
, cmdlen
);
9703 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9704 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9705 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9707 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9708 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9713 #define X_GLrop_VertexAttribs1svNV 4202
9715 __indirect_glVertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9717 __GLXcontext
*const gc
= __glXGetCurrentContext();
9718 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 2));
9720 __glXSetError(gc
, GL_INVALID_VALUE
);
9723 if (__builtin_expect(n
>= 0, 1)) {
9724 emit_header(gc
->pc
, X_GLrop_VertexAttribs1svNV
, cmdlen
);
9725 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9726 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9727 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 2));
9729 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9730 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9735 #define X_GLrop_VertexAttribs2dvNV 4211
9737 __indirect_glVertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9739 __GLXcontext
*const gc
= __glXGetCurrentContext();
9740 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9742 __glXSetError(gc
, GL_INVALID_VALUE
);
9745 if (__builtin_expect(n
>= 0, 1)) {
9746 emit_header(gc
->pc
, X_GLrop_VertexAttribs2dvNV
, cmdlen
);
9747 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9748 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9749 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9751 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9757 #define X_GLrop_VertexAttribs2fvNV 4207
9759 __indirect_glVertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9761 __GLXcontext
*const gc
= __glXGetCurrentContext();
9762 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9764 __glXSetError(gc
, GL_INVALID_VALUE
);
9767 if (__builtin_expect(n
>= 0, 1)) {
9768 emit_header(gc
->pc
, X_GLrop_VertexAttribs2fvNV
, cmdlen
);
9769 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9770 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9771 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9773 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9774 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9779 #define X_GLrop_VertexAttribs2svNV 4203
9781 __indirect_glVertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9783 __GLXcontext
*const gc
= __glXGetCurrentContext();
9784 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9786 __glXSetError(gc
, GL_INVALID_VALUE
);
9789 if (__builtin_expect(n
>= 0, 1)) {
9790 emit_header(gc
->pc
, X_GLrop_VertexAttribs2svNV
, cmdlen
);
9791 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9792 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9793 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9795 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9796 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9801 #define X_GLrop_VertexAttribs3dvNV 4212
9803 __indirect_glVertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9805 __GLXcontext
*const gc
= __glXGetCurrentContext();
9806 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 24));
9808 __glXSetError(gc
, GL_INVALID_VALUE
);
9811 if (__builtin_expect(n
>= 0, 1)) {
9812 emit_header(gc
->pc
, X_GLrop_VertexAttribs3dvNV
, cmdlen
);
9813 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9814 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9815 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 24));
9817 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9818 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9823 #define X_GLrop_VertexAttribs3fvNV 4208
9825 __indirect_glVertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9827 __GLXcontext
*const gc
= __glXGetCurrentContext();
9828 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 12));
9830 __glXSetError(gc
, GL_INVALID_VALUE
);
9833 if (__builtin_expect(n
>= 0, 1)) {
9834 emit_header(gc
->pc
, X_GLrop_VertexAttribs3fvNV
, cmdlen
);
9835 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9836 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9837 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 12));
9839 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9840 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9845 #define X_GLrop_VertexAttribs3svNV 4204
9847 __indirect_glVertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9849 __GLXcontext
*const gc
= __glXGetCurrentContext();
9850 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 6));
9852 __glXSetError(gc
, GL_INVALID_VALUE
);
9855 if (__builtin_expect(n
>= 0, 1)) {
9856 emit_header(gc
->pc
, X_GLrop_VertexAttribs3svNV
, cmdlen
);
9857 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9858 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9859 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 6));
9861 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9862 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9867 #define X_GLrop_VertexAttribs4dvNV 4213
9869 __indirect_glVertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9871 __GLXcontext
*const gc
= __glXGetCurrentContext();
9872 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 32));
9874 __glXSetError(gc
, GL_INVALID_VALUE
);
9877 if (__builtin_expect(n
>= 0, 1)) {
9878 emit_header(gc
->pc
, X_GLrop_VertexAttribs4dvNV
, cmdlen
);
9879 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9880 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9881 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 32));
9883 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9884 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9889 #define X_GLrop_VertexAttribs4fvNV 4209
9891 __indirect_glVertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9893 __GLXcontext
*const gc
= __glXGetCurrentContext();
9894 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9896 __glXSetError(gc
, GL_INVALID_VALUE
);
9899 if (__builtin_expect(n
>= 0, 1)) {
9900 emit_header(gc
->pc
, X_GLrop_VertexAttribs4fvNV
, cmdlen
);
9901 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9902 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9903 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9905 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9906 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9911 #define X_GLrop_VertexAttribs4svNV 4205
9913 __indirect_glVertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9915 __GLXcontext
*const gc
= __glXGetCurrentContext();
9916 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9918 __glXSetError(gc
, GL_INVALID_VALUE
);
9921 if (__builtin_expect(n
>= 0, 1)) {
9922 emit_header(gc
->pc
, X_GLrop_VertexAttribs4svNV
, cmdlen
);
9923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9924 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9925 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9927 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9928 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9933 #define X_GLrop_VertexAttribs4ubvNV 4214
9935 __indirect_glVertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
9937 __GLXcontext
*const gc
= __glXGetCurrentContext();
9938 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9940 __glXSetError(gc
, GL_INVALID_VALUE
);
9943 if (__builtin_expect(n
>= 0, 1)) {
9944 emit_header(gc
->pc
, X_GLrop_VertexAttribs4ubvNV
, cmdlen
);
9945 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9946 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9947 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9949 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9950 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9955 #define X_GLrop_PointParameteriNV 4221
9957 __indirect_glPointParameteriNV(GLenum pname
, GLint param
)
9959 __GLXcontext
*const gc
= __glXGetCurrentContext();
9960 const GLuint cmdlen
= 12;
9961 emit_header(gc
->pc
, X_GLrop_PointParameteriNV
, cmdlen
);
9962 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
9963 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
9965 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9966 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9970 #define X_GLrop_PointParameterivNV 4222
9972 __indirect_glPointParameterivNV(GLenum pname
, const GLint
* params
)
9974 __GLXcontext
*const gc
= __glXGetCurrentContext();
9975 const GLuint compsize
= __glPointParameterivNV_size(pname
);
9976 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
9977 emit_header(gc
->pc
, X_GLrop_PointParameterivNV
, cmdlen
);
9978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
9979 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
9981 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9982 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9986 #define X_GLrop_ActiveStencilFaceEXT 4220
9988 __indirect_glActiveStencilFaceEXT(GLenum face
)
9990 __GLXcontext
*const gc
= __glXGetCurrentContext();
9991 const GLuint cmdlen
= 8;
9992 emit_header(gc
->pc
, X_GLrop_ActiveStencilFaceEXT
, cmdlen
);
9993 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
9995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10000 #define X_GLvop_GetProgramNamedParameterdvNV 1311
10002 __indirect_glGetProgramNamedParameterdvNV(GLuint id
, GLsizei len
,
10003 const GLubyte
*name
,
10006 __GLXcontext
*const gc
= __glXGetCurrentContext();
10007 Display
*const dpy
= gc
->currentDpy
;
10008 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10010 __glXSetError(gc
, GL_INVALID_VALUE
);
10013 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10014 GLubyte
const *pc
=
10015 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10016 X_GLvop_GetProgramNamedParameterdvNV
,
10018 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10019 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10020 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10021 (void) __glXReadReply(dpy
, 8, params
, GL_TRUE
);
10022 UnlockDisplay(dpy
);
10028 #define X_GLvop_GetProgramNamedParameterfvNV 1310
10030 __indirect_glGetProgramNamedParameterfvNV(GLuint id
, GLsizei len
,
10031 const GLubyte
*name
,
10034 __GLXcontext
*const gc
= __glXGetCurrentContext();
10035 Display
*const dpy
= gc
->currentDpy
;
10036 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10038 __glXSetError(gc
, GL_INVALID_VALUE
);
10041 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10042 GLubyte
const *pc
=
10043 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10044 X_GLvop_GetProgramNamedParameterfvNV
,
10046 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10047 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10048 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10049 (void) __glXReadReply(dpy
, 4, params
, GL_TRUE
);
10050 UnlockDisplay(dpy
);
10056 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10058 __indirect_glProgramNamedParameter4dNV(GLuint id
, GLsizei len
,
10059 const GLubyte
*name
, GLdouble x
,
10060 GLdouble y
, GLdouble z
, GLdouble w
)
10062 __GLXcontext
*const gc
= __glXGetCurrentContext();
10063 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10065 __glXSetError(gc
, GL_INVALID_VALUE
);
10068 if (__builtin_expect(len
>= 0, 1)) {
10069 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10070 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
10071 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
10072 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
10073 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
10074 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10075 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10076 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10078 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10079 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10084 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10086 __indirect_glProgramNamedParameter4dvNV(GLuint id
, GLsizei len
,
10087 const GLubyte
*name
,
10088 const GLdouble
* v
)
10090 __GLXcontext
*const gc
= __glXGetCurrentContext();
10091 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10093 __glXSetError(gc
, GL_INVALID_VALUE
);
10096 if (__builtin_expect(len
>= 0, 1)) {
10097 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10098 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
10099 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10100 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10101 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10103 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10104 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10109 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10111 __indirect_glProgramNamedParameter4fNV(GLuint id
, GLsizei len
,
10112 const GLubyte
*name
, GLfloat x
,
10113 GLfloat y
, GLfloat z
, GLfloat w
)
10115 __GLXcontext
*const gc
= __glXGetCurrentContext();
10116 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10118 __glXSetError(gc
, GL_INVALID_VALUE
);
10121 if (__builtin_expect(len
>= 0, 1)) {
10122 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10123 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10124 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10125 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
10126 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
10127 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
10128 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
10129 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10131 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10132 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10137 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10139 __indirect_glProgramNamedParameter4fvNV(GLuint id
, GLsizei len
,
10140 const GLubyte
*name
,
10143 __GLXcontext
*const gc
= __glXGetCurrentContext();
10144 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10146 __glXSetError(gc
, GL_INVALID_VALUE
);
10149 if (__builtin_expect(len
>= 0, 1)) {
10150 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10151 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10152 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10153 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), 16);
10154 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10156 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10157 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10162 #define X_GLrop_BlendEquationSeparateEXT 4228
10164 __indirect_glBlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
10166 __GLXcontext
*const gc
= __glXGetCurrentContext();
10167 const GLuint cmdlen
= 12;
10168 emit_header(gc
->pc
, X_GLrop_BlendEquationSeparateEXT
, cmdlen
);
10169 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&modeRGB
), 4);
10170 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&modeA
), 4);
10172 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10173 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10177 #define X_GLrop_BindFramebufferEXT 4319
10179 __indirect_glBindFramebufferEXT(GLenum target
, GLuint framebuffer
)
10181 __GLXcontext
*const gc
= __glXGetCurrentContext();
10182 const GLuint cmdlen
= 12;
10183 emit_header(gc
->pc
, X_GLrop_BindFramebufferEXT
, cmdlen
);
10184 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10185 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&framebuffer
), 4);
10187 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10188 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10192 #define X_GLrop_BindRenderbufferEXT 4316
10194 __indirect_glBindRenderbufferEXT(GLenum target
, GLuint renderbuffer
)
10196 __GLXcontext
*const gc
= __glXGetCurrentContext();
10197 const GLuint cmdlen
= 12;
10198 emit_header(gc
->pc
, X_GLrop_BindRenderbufferEXT
, cmdlen
);
10199 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10200 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&renderbuffer
), 4);
10202 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10203 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10207 #define X_GLvop_CheckFramebufferStatusEXT 1427
10209 __indirect_glCheckFramebufferStatusEXT(GLenum target
)
10211 __GLXcontext
*const gc
= __glXGetCurrentContext();
10212 Display
*const dpy
= gc
->currentDpy
;
10213 GLenum retval
= (GLenum
) 0;
10214 const GLuint cmdlen
= 4;
10215 if (__builtin_expect(dpy
!= NULL
, 1)) {
10216 GLubyte
const *pc
=
10217 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10218 X_GLvop_CheckFramebufferStatusEXT
,
10220 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10221 retval
= (GLenum
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10222 UnlockDisplay(dpy
);
10228 #define X_GLrop_DeleteFramebuffersEXT 4320
10230 __indirect_glDeleteFramebuffersEXT(GLsizei n
, const GLuint
* framebuffers
)
10232 __GLXcontext
*const gc
= __glXGetCurrentContext();
10233 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10235 __glXSetError(gc
, GL_INVALID_VALUE
);
10238 if (__builtin_expect(n
>= 0, 1)) {
10239 emit_header(gc
->pc
, X_GLrop_DeleteFramebuffersEXT
, cmdlen
);
10240 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10241 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (framebuffers
),
10244 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10245 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10250 #define X_GLrop_DeleteRenderbuffersEXT 4317
10252 __indirect_glDeleteRenderbuffersEXT(GLsizei n
, const GLuint
* renderbuffers
)
10254 __GLXcontext
*const gc
= __glXGetCurrentContext();
10255 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10257 __glXSetError(gc
, GL_INVALID_VALUE
);
10260 if (__builtin_expect(n
>= 0, 1)) {
10261 emit_header(gc
->pc
, X_GLrop_DeleteRenderbuffersEXT
, cmdlen
);
10262 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10263 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (renderbuffers
),
10266 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10267 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10272 #define X_GLrop_FramebufferRenderbufferEXT 4324
10274 __indirect_glFramebufferRenderbufferEXT(GLenum target
, GLenum attachment
,
10275 GLenum renderbuffertarget
,
10276 GLuint renderbuffer
)
10278 __GLXcontext
*const gc
= __glXGetCurrentContext();
10279 const GLuint cmdlen
= 20;
10280 emit_header(gc
->pc
, X_GLrop_FramebufferRenderbufferEXT
, cmdlen
);
10281 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10282 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10283 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&renderbuffertarget
), 4);
10284 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&renderbuffer
), 4);
10286 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10287 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10291 #define X_GLrop_FramebufferTexture1DEXT 4321
10293 __indirect_glFramebufferTexture1DEXT(GLenum target
, GLenum attachment
,
10294 GLenum textarget
, GLuint texture
,
10297 __GLXcontext
*const gc
= __glXGetCurrentContext();
10298 const GLuint cmdlen
= 24;
10299 emit_header(gc
->pc
, X_GLrop_FramebufferTexture1DEXT
, cmdlen
);
10300 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10301 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10302 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10303 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10304 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10306 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10307 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10311 #define X_GLrop_FramebufferTexture2DEXT 4322
10313 __indirect_glFramebufferTexture2DEXT(GLenum target
, GLenum attachment
,
10314 GLenum textarget
, GLuint texture
,
10317 __GLXcontext
*const gc
= __glXGetCurrentContext();
10318 const GLuint cmdlen
= 24;
10319 emit_header(gc
->pc
, X_GLrop_FramebufferTexture2DEXT
, cmdlen
);
10320 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10321 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10322 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10323 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10324 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10326 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10327 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10331 #define X_GLrop_FramebufferTexture3DEXT 4323
10333 __indirect_glFramebufferTexture3DEXT(GLenum target
, GLenum attachment
,
10334 GLenum textarget
, GLuint texture
,
10335 GLint level
, GLint zoffset
)
10337 __GLXcontext
*const gc
= __glXGetCurrentContext();
10338 const GLuint cmdlen
= 28;
10339 emit_header(gc
->pc
, X_GLrop_FramebufferTexture3DEXT
, cmdlen
);
10340 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10341 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10342 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10343 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10344 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10345 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&zoffset
), 4);
10347 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10348 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10352 #define X_GLvop_GenFramebuffersEXT 1426
10354 __indirect_glGenFramebuffersEXT(GLsizei n
, GLuint
* framebuffers
)
10356 __GLXcontext
*const gc
= __glXGetCurrentContext();
10357 Display
*const dpy
= gc
->currentDpy
;
10358 const GLuint cmdlen
= 4;
10360 __glXSetError(gc
, GL_INVALID_VALUE
);
10363 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10364 GLubyte
const *pc
=
10365 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10366 X_GLvop_GenFramebuffersEXT
, cmdlen
);
10367 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10368 (void) __glXReadReply(dpy
, 4, framebuffers
, GL_TRUE
);
10369 UnlockDisplay(dpy
);
10375 #define X_GLvop_GenRenderbuffersEXT 1423
10377 __indirect_glGenRenderbuffersEXT(GLsizei n
, GLuint
* renderbuffers
)
10379 __GLXcontext
*const gc
= __glXGetCurrentContext();
10380 Display
*const dpy
= gc
->currentDpy
;
10381 const GLuint cmdlen
= 4;
10383 __glXSetError(gc
, GL_INVALID_VALUE
);
10386 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10387 GLubyte
const *pc
=
10388 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10389 X_GLvop_GenRenderbuffersEXT
, cmdlen
);
10390 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10391 (void) __glXReadReply(dpy
, 4, renderbuffers
, GL_TRUE
);
10392 UnlockDisplay(dpy
);
10398 #define X_GLrop_GenerateMipmapEXT 4325
10400 __indirect_glGenerateMipmapEXT(GLenum target
)
10402 __GLXcontext
*const gc
= __glXGetCurrentContext();
10403 const GLuint cmdlen
= 8;
10404 emit_header(gc
->pc
, X_GLrop_GenerateMipmapEXT
, cmdlen
);
10405 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10407 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10408 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10412 #define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428
10414 __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target
,
10419 __GLXcontext
*const gc
= __glXGetCurrentContext();
10420 Display
*const dpy
= gc
->currentDpy
;
10421 const GLuint cmdlen
= 12;
10422 if (__builtin_expect(dpy
!= NULL
, 1)) {
10423 GLubyte
const *pc
=
10424 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10425 X_GLvop_GetFramebufferAttachmentParameterivEXT
,
10427 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10428 (void) memcpy((void *) (pc
+ 4), (void *) (&attachment
), 4);
10429 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
10430 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10431 UnlockDisplay(dpy
);
10437 #define X_GLvop_GetRenderbufferParameterivEXT 1424
10439 __indirect_glGetRenderbufferParameterivEXT(GLenum target
, GLenum pname
,
10442 __GLXcontext
*const gc
= __glXGetCurrentContext();
10443 Display
*const dpy
= gc
->currentDpy
;
10444 const GLuint cmdlen
= 8;
10445 if (__builtin_expect(dpy
!= NULL
, 1)) {
10446 GLubyte
const *pc
=
10447 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10448 X_GLvop_GetRenderbufferParameterivEXT
,
10450 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10451 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
10452 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10453 UnlockDisplay(dpy
);
10459 #define X_GLvop_IsFramebufferEXT 1425
10461 __indirect_glIsFramebufferEXT(GLuint framebuffer
)
10463 __GLXcontext
*const gc
= __glXGetCurrentContext();
10464 Display
*const dpy
= gc
->currentDpy
;
10465 GLboolean retval
= (GLboolean
) 0;
10466 const GLuint cmdlen
= 4;
10467 if (__builtin_expect(dpy
!= NULL
, 1)) {
10468 GLubyte
const *pc
=
10469 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10470 X_GLvop_IsFramebufferEXT
, cmdlen
);
10471 (void) memcpy((void *) (pc
+ 0), (void *) (&framebuffer
), 4);
10472 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10473 UnlockDisplay(dpy
);
10479 #define X_GLvop_IsRenderbufferEXT 1422
10481 __indirect_glIsRenderbufferEXT(GLuint renderbuffer
)
10483 __GLXcontext
*const gc
= __glXGetCurrentContext();
10484 Display
*const dpy
= gc
->currentDpy
;
10485 GLboolean retval
= (GLboolean
) 0;
10486 const GLuint cmdlen
= 4;
10487 if (__builtin_expect(dpy
!= NULL
, 1)) {
10488 GLubyte
const *pc
=
10489 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10490 X_GLvop_IsRenderbufferEXT
, cmdlen
);
10491 (void) memcpy((void *) (pc
+ 0), (void *) (&renderbuffer
), 4);
10492 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10493 UnlockDisplay(dpy
);
10499 #define X_GLrop_RenderbufferStorageEXT 4318
10501 __indirect_glRenderbufferStorageEXT(GLenum target
, GLenum internalformat
,
10502 GLsizei width
, GLsizei height
)
10504 __GLXcontext
*const gc
= __glXGetCurrentContext();
10505 const GLuint cmdlen
= 20;
10506 emit_header(gc
->pc
, X_GLrop_RenderbufferStorageEXT
, cmdlen
);
10507 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10508 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
10509 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
10510 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
10512 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10513 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);