Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / intel / compiler / brw_fs.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #ifndef BRW_FS_H
29 #define BRW_FS_H
30
31 #include "brw_shader.h"
32 #include "brw_ir_fs.h"
33 #include "brw_fs_builder.h"
34 #include "brw_fs_live_variables.h"
35 #include "brw_ir_performance.h"
36 #include "compiler/nir/nir.h"
37
38 struct bblock_t;
39 namespace {
40 struct acp_entry;
41 }
42
43 class fs_visitor;
44
45 namespace brw {
46 /**
47 * Register pressure analysis of a shader. Estimates how many registers
48 * are live at any point of the program in GRF units.
49 */
50 struct register_pressure {
51 register_pressure(const fs_visitor *v);
52 ~register_pressure();
53
54 analysis_dependency_class
55 dependency_class() const
56 {
57 return (DEPENDENCY_INSTRUCTION_IDENTITY |
58 DEPENDENCY_INSTRUCTION_DATA_FLOW |
59 DEPENDENCY_VARIABLES);
60 }
61
62 bool
63 validate(const fs_visitor *) const
64 {
65 /* FINISHME */
66 return true;
67 }
68
69 unsigned *regs_live_at_ip;
70 };
71 }
72
73 struct brw_gs_compile;
74
75 static inline fs_reg
76 offset(const fs_reg &reg, const brw::fs_builder &bld, unsigned delta)
77 {
78 return offset(reg, bld.dispatch_width(), delta);
79 }
80
81 #define UBO_START ((1 << 16) - 4)
82
83 struct shader_stats {
84 const char *scheduler_mode;
85 unsigned promoted_constants;
86 };
87
88 /**
89 * The fragment shader front-end.
90 *
91 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
92 */
93 class fs_visitor : public backend_shader
94 {
95 public:
96 fs_visitor(const struct brw_compiler *compiler, void *log_data,
97 void *mem_ctx,
98 const brw_base_prog_key *key,
99 struct brw_stage_prog_data *prog_data,
100 const nir_shader *shader,
101 unsigned dispatch_width,
102 int shader_time_index,
103 const struct brw_vue_map *input_vue_map = NULL);
104 fs_visitor(const struct brw_compiler *compiler, void *log_data,
105 void *mem_ctx,
106 struct brw_gs_compile *gs_compile,
107 struct brw_gs_prog_data *prog_data,
108 const nir_shader *shader,
109 int shader_time_index);
110 void init();
111 ~fs_visitor();
112
113 fs_reg vgrf(const glsl_type *const type);
114 void import_uniforms(fs_visitor *v);
115
116 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
117 const fs_reg &dst,
118 const fs_reg &surf_index,
119 const fs_reg &varying_offset,
120 uint32_t const_offset);
121 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
122
123 bool run_fs(bool allow_spilling, bool do_rep_send);
124 bool run_vs();
125 bool run_tcs();
126 bool run_tes();
127 bool run_gs();
128 bool run_cs(bool allow_spilling);
129 void optimize();
130 void allocate_registers(bool allow_spilling);
131 void setup_fs_payload_gen4();
132 void setup_fs_payload_gen6();
133 void setup_vs_payload();
134 void setup_gs_payload();
135 void setup_cs_payload();
136 bool fixup_sends_duplicate_payload();
137 void fixup_3src_null_dest();
138 bool fixup_nomask_control_flow();
139 void assign_curb_setup();
140 void assign_urb_setup();
141 void convert_attr_sources_to_hw_regs(fs_inst *inst);
142 void assign_vs_urb_setup();
143 void assign_tcs_urb_setup();
144 void assign_tes_urb_setup();
145 void assign_gs_urb_setup();
146 bool assign_regs(bool allow_spilling, bool spill_all);
147 void assign_regs_trivial();
148 void calculate_payload_ranges(int payload_node_count,
149 int *payload_last_use_ip) const;
150 void split_virtual_grfs();
151 bool compact_virtual_grfs();
152 void assign_constant_locations();
153 bool get_pull_locs(const fs_reg &src, unsigned *out_surf_index,
154 unsigned *out_pull_index);
155 void lower_constant_loads();
156 virtual void invalidate_analysis(brw::analysis_dependency_class c);
157 void validate();
158 bool opt_algebraic();
159 bool opt_redundant_discard_jumps();
160 bool opt_cse();
161 bool opt_cse_local(const brw::fs_live_variables &live, bblock_t *block, int &ip);
162
163 bool opt_copy_propagation();
164 bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
165 bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
166 bool opt_copy_propagation_local(void *mem_ctx, bblock_t *block,
167 exec_list *acp);
168 bool opt_drop_redundant_mov_to_flags();
169 bool opt_register_renaming();
170 bool opt_bank_conflicts();
171 bool register_coalesce();
172 bool compute_to_mrf();
173 bool eliminate_find_live_channel();
174 bool dead_code_eliminate();
175 bool remove_duplicate_mrf_writes();
176 bool remove_extra_rounding_modes();
177
178 void schedule_instructions(instruction_scheduler_mode mode);
179 void insert_gen4_send_dependency_workarounds();
180 void insert_gen4_pre_send_dependency_workarounds(bblock_t *block,
181 fs_inst *inst);
182 void insert_gen4_post_send_dependency_workarounds(bblock_t *block,
183 fs_inst *inst);
184 void vfail(const char *msg, va_list args);
185 void fail(const char *msg, ...);
186 void limit_dispatch_width(unsigned n, const char *msg);
187 void lower_uniform_pull_constant_loads();
188 bool lower_load_payload();
189 bool lower_pack();
190 bool lower_regioning();
191 bool lower_logical_sends();
192 bool lower_integer_multiplication();
193 bool lower_minmax();
194 bool lower_simd_width();
195 bool lower_barycentrics();
196 bool lower_scoreboard();
197 bool lower_sub_sat();
198 bool opt_combine_constants();
199
200 void emit_dummy_fs();
201 void emit_repclear_shader();
202 void emit_fragcoord_interpolation(fs_reg wpos);
203 fs_reg *emit_frontfacing_interpolation();
204 fs_reg *emit_samplepos_setup();
205 fs_reg *emit_sampleid_setup();
206 fs_reg *emit_samplemaskin_setup();
207 void emit_interpolation_setup_gen4();
208 void emit_interpolation_setup_gen6();
209 void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
210 fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
211 const fs_reg &texture,
212 const fs_reg &texture_handle);
213 void emit_gen6_gather_wa(uint8_t wa, fs_reg dst);
214 fs_reg resolve_source_modifiers(const fs_reg &src);
215 void emit_discard_jump();
216 void emit_fsign(const class brw::fs_builder &, const nir_alu_instr *instr,
217 fs_reg result, fs_reg *op, unsigned fsign_src);
218 void emit_shader_float_controls_execution_mode();
219 bool opt_peephole_sel();
220 bool opt_peephole_predicated_break();
221 bool opt_saturate_propagation();
222 bool opt_cmod_propagation();
223 bool opt_zero_samples();
224
225 void set_tcs_invocation_id();
226
227 void emit_nir_code();
228 void nir_setup_outputs();
229 void nir_setup_uniforms();
230 void nir_emit_system_values();
231 void nir_emit_impl(nir_function_impl *impl);
232 void nir_emit_cf_list(exec_list *list);
233 void nir_emit_if(nir_if *if_stmt);
234 void nir_emit_loop(nir_loop *loop);
235 void nir_emit_block(nir_block *block);
236 void nir_emit_instr(nir_instr *instr);
237 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr,
238 bool need_dest);
239 bool try_emit_b2fi_of_inot(const brw::fs_builder &bld, fs_reg result,
240 nir_alu_instr *instr);
241 void nir_emit_load_const(const brw::fs_builder &bld,
242 nir_load_const_instr *instr);
243 void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
244 nir_intrinsic_instr *instr);
245 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
246 nir_intrinsic_instr *instr);
247 void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
248 nir_intrinsic_instr *instr);
249 void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
250 nir_intrinsic_instr *instr);
251 void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
252 nir_intrinsic_instr *instr);
253 fs_reg get_nir_image_intrinsic_image(const brw::fs_builder &bld,
254 nir_intrinsic_instr *instr);
255 fs_reg get_nir_ssbo_intrinsic_index(const brw::fs_builder &bld,
256 nir_intrinsic_instr *instr);
257 fs_reg swizzle_nir_scratch_addr(const brw::fs_builder &bld,
258 const fs_reg &addr,
259 bool in_dwords);
260 void nir_emit_intrinsic(const brw::fs_builder &bld,
261 nir_intrinsic_instr *instr);
262 void nir_emit_tes_intrinsic(const brw::fs_builder &bld,
263 nir_intrinsic_instr *instr);
264 void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
265 int op, nir_intrinsic_instr *instr);
266 void nir_emit_ssbo_atomic_float(const brw::fs_builder &bld,
267 int op, nir_intrinsic_instr *instr);
268 void nir_emit_shared_atomic(const brw::fs_builder &bld,
269 int op, nir_intrinsic_instr *instr);
270 void nir_emit_shared_atomic_float(const brw::fs_builder &bld,
271 int op, nir_intrinsic_instr *instr);
272 void nir_emit_global_atomic(const brw::fs_builder &bld,
273 int op, nir_intrinsic_instr *instr);
274 void nir_emit_global_atomic_float(const brw::fs_builder &bld,
275 int op, nir_intrinsic_instr *instr);
276 void nir_emit_texture(const brw::fs_builder &bld,
277 nir_tex_instr *instr);
278 void nir_emit_jump(const brw::fs_builder &bld,
279 nir_jump_instr *instr);
280 fs_reg get_nir_src(const nir_src &src);
281 fs_reg get_nir_src_imm(const nir_src &src);
282 fs_reg get_nir_dest(const nir_dest &dest);
283 fs_reg get_indirect_offset(nir_intrinsic_instr *instr);
284 fs_reg get_tcs_single_patch_icp_handle(const brw::fs_builder &bld,
285 nir_intrinsic_instr *instr);
286 fs_reg get_tcs_eight_patch_icp_handle(const brw::fs_builder &bld,
287 nir_intrinsic_instr *instr);
288 struct brw_reg get_tcs_output_urb_handle();
289
290 void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
291 unsigned wr_mask);
292
293 bool optimize_extract_to_float(nir_alu_instr *instr,
294 const fs_reg &result);
295 bool optimize_frontfacing_ternary(nir_alu_instr *instr,
296 const fs_reg &result);
297
298 void emit_alpha_test();
299 fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
300 fs_reg color1, fs_reg color2,
301 fs_reg src0_alpha, unsigned components);
302 void emit_alpha_to_coverage_workaround(const fs_reg &src0_alpha);
303 void emit_fb_writes();
304 fs_inst *emit_non_coherent_fb_read(const brw::fs_builder &bld,
305 const fs_reg &dst, unsigned target);
306 void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
307 void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
308 unsigned stream_id);
309 void emit_gs_control_data_bits(const fs_reg &vertex_count);
310 void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
311 void emit_gs_vertex(const nir_src &vertex_count_nir_src,
312 unsigned stream_id);
313 void emit_gs_thread_end();
314 void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
315 unsigned base_offset, const nir_src &offset_src,
316 unsigned num_components, unsigned first_component);
317 void emit_cs_terminate();
318 fs_reg *emit_cs_work_group_id_setup();
319
320 void emit_barrier();
321
322 void emit_shader_time_begin();
323 void emit_shader_time_end();
324 void SHADER_TIME_ADD(const brw::fs_builder &bld,
325 int shader_time_subindex,
326 fs_reg value);
327
328 fs_reg get_timestamp(const brw::fs_builder &bld);
329
330 fs_reg interp_reg(int location, int channel);
331
332 virtual void dump_instructions() const;
333 virtual void dump_instructions(const char *name) const;
334 void dump_instruction(const backend_instruction *inst) const;
335 void dump_instruction(const backend_instruction *inst, FILE *file) const;
336
337 const brw_base_prog_key *const key;
338 const struct brw_sampler_prog_key_data *key_tex;
339
340 struct brw_gs_compile *gs_compile;
341
342 struct brw_stage_prog_data *prog_data;
343
344 const struct brw_vue_map *input_vue_map;
345
346 int *param_size;
347
348 BRW_ANALYSIS(live_analysis, brw::fs_live_variables,
349 backend_shader *) live_analysis;
350 BRW_ANALYSIS(regpressure_analysis, brw::register_pressure,
351 fs_visitor *) regpressure_analysis;
352 BRW_ANALYSIS(performance_analysis, brw::performance,
353 fs_visitor *) performance_analysis;
354
355 /** Number of uniform variable components visited. */
356 unsigned uniforms;
357
358 /** Byte-offset for the next available spot in the scratch space buffer. */
359 unsigned last_scratch;
360
361 /**
362 * Array mapping UNIFORM register numbers to the pull parameter index,
363 * or -1 if this uniform register isn't being uploaded as a pull constant.
364 */
365 int *pull_constant_loc;
366
367 /**
368 * Array mapping UNIFORM register numbers to the push parameter index,
369 * or -1 if this uniform register isn't being uploaded as a push constant.
370 */
371 int *push_constant_loc;
372
373 fs_reg subgroup_id;
374 fs_reg group_size[3];
375 fs_reg scratch_base;
376 fs_reg frag_depth;
377 fs_reg frag_stencil;
378 fs_reg sample_mask;
379 fs_reg outputs[VARYING_SLOT_MAX];
380 fs_reg dual_src_output;
381 int first_non_payload_grf;
382 /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
383 unsigned max_grf;
384
385 fs_reg *nir_locals;
386 fs_reg *nir_ssa_values;
387 fs_reg *nir_system_values;
388
389 bool failed;
390 char *fail_msg;
391
392 /** Register numbers for thread payload fields. */
393 struct thread_payload {
394 uint8_t subspan_coord_reg[2];
395 uint8_t source_depth_reg[2];
396 uint8_t source_w_reg[2];
397 uint8_t aa_dest_stencil_reg[2];
398 uint8_t dest_depth_reg[2];
399 uint8_t sample_pos_reg[2];
400 uint8_t sample_mask_in_reg[2];
401 uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT][2];
402 uint8_t local_invocation_id_reg[2];
403
404 /** The number of thread payload registers the hardware will supply. */
405 uint8_t num_regs;
406 } payload;
407
408 bool source_depth_to_render_target;
409 bool runtime_check_aads_emit;
410
411 fs_reg pixel_x;
412 fs_reg pixel_y;
413 fs_reg wpos_w;
414 fs_reg pixel_w;
415 fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT];
416 fs_reg shader_start_time;
417 fs_reg final_gs_vertex_count;
418 fs_reg control_data_bits;
419 fs_reg invocation_id;
420
421 unsigned grf_used;
422 bool spilled_any_registers;
423
424 const unsigned dispatch_width; /**< 8, 16 or 32 */
425 unsigned max_dispatch_width;
426
427 int shader_time_index;
428
429 struct shader_stats shader_stats;
430
431 brw::fs_builder bld;
432
433 private:
434 fs_reg prepare_alu_destination_and_sources(const brw::fs_builder &bld,
435 nir_alu_instr *instr,
436 fs_reg *op,
437 bool need_dest);
438
439 void resolve_inot_sources(const brw::fs_builder &bld, nir_alu_instr *instr,
440 fs_reg *op);
441 void lower_mul_dword_inst(fs_inst *inst, bblock_t *block);
442 void lower_mul_qword_inst(fs_inst *inst, bblock_t *block);
443 void lower_mulh_inst(fs_inst *inst, bblock_t *block);
444
445 unsigned workgroup_size() const;
446 };
447
448 /**
449 * Return the flag register used in fragment shaders to keep track of live
450 * samples. On Gen7+ we use f1.0-f1.1 to allow discard jumps in SIMD32
451 * dispatch mode, while earlier generations are constrained to f0.1, which
452 * limits the dispatch width to SIMD16 for fragment shaders that use discard.
453 */
454 static inline unsigned
455 sample_mask_flag_subreg(const fs_visitor *shader)
456 {
457 assert(shader->stage == MESA_SHADER_FRAGMENT);
458 return shader->devinfo->gen >= 7 ? 2 : 1;
459 }
460
461 /**
462 * The fragment shader code generator.
463 *
464 * Translates FS IR to actual i965 assembly code.
465 */
466 class fs_generator
467 {
468 public:
469 fs_generator(const struct brw_compiler *compiler, void *log_data,
470 void *mem_ctx,
471 struct brw_stage_prog_data *prog_data,
472 bool runtime_check_aads_emit,
473 gl_shader_stage stage);
474 ~fs_generator();
475
476 void enable_debug(const char *shader_name);
477 int generate_code(const cfg_t *cfg, int dispatch_width,
478 struct shader_stats shader_stats,
479 const brw::performance &perf,
480 struct brw_compile_stats *stats);
481 void add_const_data(void *data, unsigned size);
482 const unsigned *get_assembly();
483
484 private:
485 void fire_fb_write(fs_inst *inst,
486 struct brw_reg payload,
487 struct brw_reg implied_header,
488 GLuint nr);
489 void generate_send(fs_inst *inst,
490 struct brw_reg dst,
491 struct brw_reg desc,
492 struct brw_reg ex_desc,
493 struct brw_reg payload,
494 struct brw_reg payload2);
495 void generate_fb_write(fs_inst *inst, struct brw_reg payload);
496 void generate_fb_read(fs_inst *inst, struct brw_reg dst,
497 struct brw_reg payload);
498 void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
499 void generate_urb_write(fs_inst *inst, struct brw_reg payload);
500 void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
501 void generate_barrier(fs_inst *inst, struct brw_reg src);
502 bool generate_linterp(fs_inst *inst, struct brw_reg dst,
503 struct brw_reg *src);
504 void generate_tex(fs_inst *inst, struct brw_reg dst,
505 struct brw_reg surface_index,
506 struct brw_reg sampler_index);
507 void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
508 struct brw_reg src,
509 struct brw_reg surf_index);
510 void generate_ddx(const fs_inst *inst,
511 struct brw_reg dst, struct brw_reg src);
512 void generate_ddy(const fs_inst *inst,
513 struct brw_reg dst, struct brw_reg src);
514 void generate_scratch_write(fs_inst *inst, struct brw_reg src);
515 void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
516 void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst);
517 void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
518 struct brw_reg index,
519 struct brw_reg offset);
520 void generate_uniform_pull_constant_load_gen7(fs_inst *inst,
521 struct brw_reg dst,
522 struct brw_reg surf_index,
523 struct brw_reg payload);
524 void generate_varying_pull_constant_load_gen4(fs_inst *inst,
525 struct brw_reg dst,
526 struct brw_reg index);
527 void generate_mov_dispatch_to_flags(fs_inst *inst);
528
529 void generate_pixel_interpolator_query(fs_inst *inst,
530 struct brw_reg dst,
531 struct brw_reg src,
532 struct brw_reg msg_data,
533 unsigned msg_type);
534
535 void generate_set_sample_id(fs_inst *inst,
536 struct brw_reg dst,
537 struct brw_reg src0,
538 struct brw_reg src1);
539
540 void generate_discard_jump(fs_inst *inst);
541
542 void generate_pack_half_2x16_split(fs_inst *inst,
543 struct brw_reg dst,
544 struct brw_reg x,
545 struct brw_reg y);
546
547 void generate_shader_time_add(fs_inst *inst,
548 struct brw_reg payload,
549 struct brw_reg offset,
550 struct brw_reg value);
551
552 void generate_mov_indirect(fs_inst *inst,
553 struct brw_reg dst,
554 struct brw_reg reg,
555 struct brw_reg indirect_byte_offset);
556
557 void generate_shuffle(fs_inst *inst,
558 struct brw_reg dst,
559 struct brw_reg src,
560 struct brw_reg idx);
561
562 void generate_quad_swizzle(const fs_inst *inst,
563 struct brw_reg dst, struct brw_reg src,
564 unsigned swiz);
565
566 bool patch_discard_jumps_to_fb_writes();
567
568 const struct brw_compiler *compiler;
569 void *log_data; /* Passed to compiler->*_log functions */
570
571 const struct gen_device_info *devinfo;
572
573 struct brw_codegen *p;
574 struct brw_stage_prog_data * const prog_data;
575
576 unsigned dispatch_width; /**< 8, 16 or 32 */
577
578 exec_list discard_halt_patches;
579 bool runtime_check_aads_emit;
580 bool debug_flag;
581 const char *shader_name;
582 gl_shader_stage stage;
583 void *mem_ctx;
584 };
585
586 namespace brw {
587 inline fs_reg
588 fetch_payload_reg(const brw::fs_builder &bld, uint8_t regs[2],
589 brw_reg_type type = BRW_REGISTER_TYPE_F)
590 {
591 if (!regs[0])
592 return fs_reg();
593
594 if (bld.dispatch_width() > 16) {
595 const fs_reg tmp = bld.vgrf(type);
596 const brw::fs_builder hbld = bld.exec_all().group(16, 0);
597 const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
598 fs_reg *const components = new fs_reg[m];
599
600 for (unsigned g = 0; g < m; g++)
601 components[g] = retype(brw_vec8_grf(regs[g], 0), type);
602
603 hbld.LOAD_PAYLOAD(tmp, components, m, 0);
604
605 delete[] components;
606 return tmp;
607
608 } else {
609 return fs_reg(retype(brw_vec8_grf(regs[0], 0), type));
610 }
611 }
612
613 inline fs_reg
614 fetch_barycentric_reg(const brw::fs_builder &bld, uint8_t regs[2])
615 {
616 if (!regs[0])
617 return fs_reg();
618
619 const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, 2);
620 const brw::fs_builder hbld = bld.exec_all().group(8, 0);
621 const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
622 fs_reg *const components = new fs_reg[2 * m];
623
624 for (unsigned c = 0; c < 2; c++) {
625 for (unsigned g = 0; g < m; g++)
626 components[c * m + g] = offset(brw_vec8_grf(regs[g / 2], 0),
627 hbld, c + 2 * (g % 2));
628 }
629
630 hbld.LOAD_PAYLOAD(tmp, components, 2 * m, 0);
631
632 delete[] components;
633 return tmp;
634 }
635
636 bool
637 lower_src_modifiers(fs_visitor *v, bblock_t *block, fs_inst *inst, unsigned i);
638 }
639
640 void shuffle_from_32bit_read(const brw::fs_builder &bld,
641 const fs_reg &dst,
642 const fs_reg &src,
643 uint32_t first_component,
644 uint32_t components);
645
646 fs_reg setup_imm_df(const brw::fs_builder &bld,
647 double v);
648
649 fs_reg setup_imm_b(const brw::fs_builder &bld,
650 int8_t v);
651
652 fs_reg setup_imm_ub(const brw::fs_builder &bld,
653 uint8_t v);
654
655 enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode,
656 nir_intrinsic_op op);
657
658 uint32_t brw_fb_write_msg_control(const fs_inst *inst,
659 const struct brw_wm_prog_data *prog_data);
660
661 void brw_compute_urb_setup_index(struct brw_wm_prog_data *wm_prog_data);
662
663 #endif /* BRW_FS_H */